Hiroyuki Kitakubo
Hiroyuki Kitakubo (北久保 弘之, Kitakubo Hiroyuki) is a Japanese Screenwriter, Director and Storyboard Artist. He made his debut in OVA adaptation of JoJo's Bizarre Adventure (OVA) by Studio A.P.P.P.. He primarily wrote, storyboarded and directed numerous episodes.
Biography
Hiroyuki Kitakubo, born November 15, 1963, [1] he first broke into the animation industry as an inbetweener for the first 1979 Mobile Suit Gundam Animation Series.[2] In 1985 he would direct and design his first ever piece of work that helped him gain notoriety, an ero-OVA, Cream Lemon Part 4: POP CHASER (OAV).
During the early stages of his career Kitakubo was working at handfuls of studio's such as Nakamura Pro and Neo Media where after he would then form his own free animator studio, Studio MIN,[3] with 4 other people in 1982. Amongst the studio it had other popular and well known animators consisting of, Nobuteru Yuki, Yuji Moriyama and Hideki Tamura. Sadly Studio MIN fell through in 1991, but at this point Kitakubo already worked on and directed his Movie, called 'Roujin Z' which was written by AKIRA Creator Katsuhiro Otomo
Kitakubo has many other popular animation series he has worked with the likes of, Mobile Police Platabor: Early days which has been praised for an intro sequence he key animated. Urusei Yatsura, Golden Boy (manga), Black Magic and Blood: The Last Vampire.
With Blood: The Last Vampire being his most notable work, its success of it in 2001 it would prompt him to win the 'Individual Award' at the 6th Animation Kobe. The movie itself won two prizes, one in 2000 which was a grand prize at the Japan Media Arts Festival and another coming in as a first prize for 2001 World Animation Celebration.
He has worked with the likes of Shirow Masamune creator of Black Magic, Dominion, Appleseed and most undoubtedly his magnum opus, Ghost in the Shell. Kitakubo first worked with Masamune on the OVA adaptation of Black Magic, titled BLACK MAGIC M66, Masamune would go on to write the script for the OVA and Kitakubo served as a director for the adaptation. Kitakubo would then again help Masamune once more in 1997 for the writing and co-designing of the Playstation 1 iteration of a Ghost in the Shell video game.[4]
Credits
Interviews
Gallery
Video
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References
- ↑ https://web.archive.org/web/20110825063805/http://plaza.bunka.go.jp/english/festival/2000/animation/000357/
- ↑ Pacific Friend Volume 29, Issues 1-12. Jiji Gaho Sha, Inc. 2001. p. 46.
- ↑ Short for Minimum
- ↑ https://twitter.com/vgdensetsu/status/854459701999927296