JoJo's Bizarre Adventure: All Star Battle R

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All JOJOs Unite! Fight for Your Destiny!
—Tagline

JoJo's Bizarre Adventure: All Star Battle R (ジョジョの奇妙な冒険 オールスターバトルR JoJo no Kimyō na Bōken Ōru Sutā Batoru R) is a fighting game based on the JoJo's Bizarre Adventure franchise, developed by CyberConnect2 and published by Bandai Namco Entertainment. The game is expected to release on PlayStation 4, PlayStation 5, Nintendo Switch, Xbox One, Xbox Series X & S, and Steam. All Star Battle R is a remastered version of the 2013 fighting game JoJo's Bizarre Adventure: All Star Battle, featuring new game mechanics and playable characters.

The first trailer for JoJo's Bizarre Adventure: All Star Battle R was released as part of the Playstation State of Play event on March 9, 2022, with an announced release date of early autumn of the same year.

The color palettes and designs of Part 1 to Part 6 characters in All Star Battle R are noticeably different from those of the original All Star Battle, having been modified to closely follow the looks in the various anime adaptations of the series. In addition, the available Japanese voice actors working on the anime reprise their roles in All Star Battle R.

Gameplay

The game's HUD shows two characters on each player's side

The gameplay of All Star Battle R is based on the one-vs-one 2.5D fighting game style of All Star Battle. Mechanics such as Easy Beat, Stylish Dodge, Heat Heart Attack and Rush Mode have been confirmed to return in this game with slight differences.[1]

An additional gameplay mechanic named Support Attack allows players to swap between two characters during a match. Though the specifics of this mechanic have not been revealed, promotional material demonstrates that the character in reserve can jump into the match at almost any time, and that both characters are capable of attacking simultaneously.

Gameplay Changes

  • Improved game speed: Shortened the time it takes to launch an attack, resulting in speedier battles compared to the previous work.
  • Added Hitstops: Hitstop is a fighting game term; when you strike the opponent, both parties momentarily freeze, emphasizing the power of impact. The player’s hits and guards implement this, making the game feel smoother and more tactical.
  • Added Input Buffers: Relaxed the number of input frames available before the next action. Thus, players can control characters as desired.
  • Special move commands can be input even with simple commands: Command input can now be omitted (if trying to use ↓↘→ then ↓→ is okay), making it easier to activate special moves.
  • Attack adjustments: Changed the behaviors and powers of some techniques. The power of Great Heat Attacks (GHA) changes depending on the amount of gauges accumulated and how many gauges are consumed (assuming two gauges are 100% powerful, 2.5 gauges are 120% powerful, and 3 gauges are 150% powerful).

Aesthetic Changes

  • Animated victory poses: The victory poses are now animated like in Eyes of Heaven, unlike the original game, where the poses were static.[2]

Game Modes

So far, the following game modes have been confirmed to appear in All Star Battle R:[3]

  • All Star Battle Mode (オールスターバトルモード Ōru Sutā Batoru Mōdo): The player can play through over 100 pre-arranged fights in this game mode. The fights are divided between Normal Battles, which adapt situations from the original series, and Extra Battles, which use scenarios that do not appear in the original work. Both types of battles reward the player with cosmetic features such as new sound effects, taunts, poses, outfit color schemes, and special alternate costumes.
  • Arcade Mode (アーケードモード Ākēdo Mōdo): In the "Challenge Battle" sub-mode, the player chooses a character and difficulty setting and participates in a gauntlet of eight battles against randomized COM opponents to win Gold and set/beat high scores based on accumulative grading within the selected difficulty. However, the player can choose to play an endless series of battles in the "Endless Battle" sub-mode, fighting until they are defeated.
  • Versus Mode (バーサスモード Bāsasu Mōdo): The player can fight against the COM or another human being, either online or via local multiplayer.
  • Practice Mode (プラクティスモード Purakutisu Mōdo): The player can practice character attacks, skills, and combos using various battle settings. Though the CPU opponent's behavior can be set to various settings, a second player can also be used to practice. Among the possible settings in Practice Mode are COM difficulty level, a damage display, an attack attribute display, automatic guard, automatic down attack avoidance, the HH gauge's level, counter hit, and an input display.
  • Customize Mode (カスタマイズモード Kasutamaizu Mōdo): The player can customize their Campaign Mode avatar and Player Card for online matches. They can also customize characters' various taunt and victory poses using lines and sound effects earned in the other modes.
  • Gallery Mode (ギャラリーモード Gyararī Mōdo): The player can purchase and view voice lines, music tracks, concept art, and unlocked poses and costumes using gold earned in the other modes.
  • Option Mode (オプションモード Opushon Mōdo): The player can customize the game's settings and adjust the COM difficulty level.

Stages

As a fighting game, All Star Battle R features several stages representing the different locations featured in the JoJo's Bizarre Adventure series.

So far, all stages from the original All Star Battle are stated to return, though Kennedy Space Center only appears in promotional material and is not listed on the game's website.[4] However, promotional material also shows that additional stages have been added to the game, including several from Eyes of Heaven. The Stage Hazard mechanic is also planned to make a return, with new Stage Hazards added to the game's new stages.

Returning Stages

Phantom Blood
Dio's Castle (ディオの館 Dio no Yakata): Windknight's Lot

DioCastleASB.jpg

  • Stage Hazard: A chandelier falls from the ceiling, damaging anyone directly underneath it.
  • Situation Finish: The loser is sent flying off the balcony, recreating Dio's defeat in his battle against Jonathan in his castle.

Battle Tendency
The Battlefield (闘技場 Tōgijō): Skeleton Heel Stone

BattlefieldASB.jpg

  • Stage Hazard: Vampire Horses charge through the players, circling the arena an unlimited number of times.
  • Situation Finish: Vampire Horses trample the loser to death.

Stardust Crusaders

DIO's Mansion (DIOの館 Dio no Yakata): Cairo DIOManshionASB.jpg

  • Stage Hazard: Nukesaku jumps down and attacks the players, returning an unlimited number of times.
  • Situation Finish: The loser is thrown out the second story window. Vampires and Pillar Men are disintegrated by the sun's light, while normal characters merely fall to their deaths.

Cairo Streets (カイロ市街 Kairo Shigai): Cairo CairoStreetASB.jpg

  • Stage Hazard: Wilson Phillips's car drives through the players on DIO's orders.
  • Situation Finish: The loser is sent flying and crashing into a water tower, recreating Noriaki Kakyoin's death scene.

Diamond is Unbreakable

Morioh Town (杜王町 Moriō-cho) MoriohchoASB.jpg

  • Stage Hazard: Lightning strikes the Pepsi sign and the puddles around the stage, damaging and stunning anyone hit as a result. Akira Otoishi takes no damage from the hazard, which instead sets his Power Gauge to the first level.
  • Situation Finish: The loser finds themselves in Ghost Girl's Alley, where the hands of the dead drag them off into the unknown.

Kira Estate (吉良邸 Kira-Tei): Morioh KiraEstateASB.jpg

  • Stage Hazard: Yoshihiro Kira attacks characters with a knife, traveling along a curving path.
  • Situation Finish: The loser is thrown into a stack of books. One of them flips open, revealing Yoshikage Kira's various nail clipping records and a message where he declares that he cannot be stopped during months where his nails grow more than 30 cm.

Vento Aureo

Naples Station (ネアポリス駅 Neaporisu Eki): Naples NapelsstationASB.jpg

  • Stage Hazard: Pesci's Beach Boy flies out of the train seeking a target, sending fighters flying into the side of the train if caught. This occurs an unlimited number of times.
  • Situation Finish: Beach Boy hooks the loser by the head or neck from the train. The train departs, and the unfortunate loser is dragged away with it as Pesci and Prosciutto cheer on.

Rome Streets (ローマ市街 Rōma Shigai): Rome RomeStreetASB.jpg

  • Stage Hazard: Secco uses Oasis to dive into the ground and liquefies it, damaging players in the designated areas. This occurs an unlimited number of times.
  • Situation Finish: The loser is thrown into a garbage truck, similarly to Cioccolata and Secco during their defeats.

Stone Ocean

Green Dolphin Street Prison (グリーン・ドルフィン・ストリート刑務所 Gurīn Dorufin Sutorīto Keimusho) GDst.ASB.jpg

  • Stage Hazard: Weather Report uses his Stand to make poisonous frogs rain from the sky. Players hit by the frogs will be poisoned and gradually lose health over a short period of time. This occurs an unlimited number of times.
  • Situation Finish: Whitesnake steals a DISC from the loser. If Pucci himself is one of the fighters, this Situation Finish will not occur.

Kennedy Space Center (ケネディ宇宙センター Kenedi Uchū Sentā): Cape Canaveral KennedySpaceCenterASB.jpg

  • Stage Hazard: C-Moon sends various objects falling to where the players are, causing Emporio Alnino to warn the combatants. This occurs an unlimited number of times.
  • Situation Finish: The loser is sent flying off the side of the building, hits their head on the railing, and falls sideways towards the horizon.

Steel Ball Run
Along the Philadelphia Coastline (フィラデルフィアの海岸沿い Firaderufia no Kaigan-zoi): The Atlantic Ocean
(Philadelphia Countryside in the English localization)

PhiladelphiaCoastlineASB.jpg

  • Stage Gimmick: Lucy Steel's Ticket to Ride grants the combatant who touches a column of light a stock of Heart Heat Gauge, only recurring if the light fades before anyone touches it.
  • Situation Finish: The loser is tossed into a sign warning travelers about bears.

JoJolion
Wall Eyes (壁の目 Kabe no Me): Morioh

WallEyesASB.jpg

  • Stage Hazard: Yasuho Hirose's Paisley Park activates, causing Joshu Higashikata to run toward her and barge through anyone in his path.
  • Situation Finish: The loser is sent flying and lands near Yasuho, who screams in surprise. Joshu then smashes the loser's head in with a rock.

New Stages

The Colosseum stage returns from Eyes of Heaven, with a Stage Hazard involving Chariot Requiem

★ Denotes stages that are new to All Star Battle R and did not appear in Eyes of Heaven as playable stages in Versus/Online modes.

☆ While the Cairo Bridge stage did appear in Eyes of Heaven, it was exclusive to the Story Mode battle between Jotaro and DIO.


Characters

JoJo's Bizarre Adventure: All Star Battle R is planned to have a base roster of 53 playable characters. All characters from All Star Battle are planned to return.[5] Trish Una and Prosciutto have unofficially been revealed as new characters to the game's roster, having been unintentionally included in game menus shown in promotional materials.

Stands

Cast

GyroAvASBR.png BallBreakerAvASB.png

Gyro Zeppeli
Spin
Voice Actors:
Shinichiro Miki

Josuke8AvASBR.png Soft&WetAvASBR.png

Josuke Higashikata
Soft & Wet
Voice Actors:
Mitsuaki Madono

IkuroAvASB.pngIkuro Hashizawa
Baoh Armed Phenomenon
Voice Actors:
Kōki Uchiyama

NoPicAv.pngNarrator
Voice Actors:
Toru Okawa


Gallery

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Link to this section Phantom Blood
Link to this section Battle Tendency
Link to this section Stardust Crusaders
Link to this section Diamond is Unbreakable
Link to this section Vento Aureo
Link to this section Stone Ocean
Link to this section Steel Ball Run
Link to this section JoJolion
Link to this section Bonus

Trailers

References

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