All-Star Battle R ★ Jotaro Kujo

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  • JotaroAvASBR.png
  • Part 4Jotaro4AvASBR.png

You're getting an ass beating from yours truly.[2] (てめーはこの空条承太郎がじきじきにブチのめす)
ASBR Jotaro title call.png

Jotaro Kujo (空条 承太郎, Kūjō Jōtarō) was confirmed to return for All-Star Battle R during the game's initial announcement trailer,[1] being the second character to appear after Jolyne Cujoh. He was one of the four characters playable in the game's first Early Access Demo[3] alongside Jonathan Joestar, DIO, and Jolyne Cujoh. He was also 1 of 15 playable characters during the Evo 2022 Demo on August 5.[4] He is part of the game's current demo alongside Joseph Joestar, Jolyne, DIO, and Yoshikage Kira.

His moveset is fundamentally the same as his from All-Star Battle, with a few tweaks being made to both balance the character and fit him into the overall gameplay tweaks that All-Star Battle R brought.

As Jotaro's voice actor in both All-Star Battle and the Stardust Crusaders anime, Daisuke Ono reprises his role as Jotaro's voice actor in this game as well. As with the majority of the game's roster, voice lines for Jotaro were either added or re-recorded.

Gameplay

Jotaro has 1000 health and uses the Stand (スタンド, Sutando) Battle Style, which allows him to freely summon and withdraw his Stand Star Platinum, dynamically changing his moveset in the process. Owing to the simplicity of his Stand, Jotaro is typically viewed as a powerful and well-rounded character, remaining adaptable thanks to his raw, blunt power.

He posseses both above-average damage and melee range, and a lot of his attacks cover a good distance in front of him and have a lengthy execution. Thus, he is one of the easier characters to play in All-Star Battle R, particularly out of the game's Stand users. His moveset provides many useful tools for reaching the opponent, and his ability to stop time allows him to deal incredible burst damage. However, Jotaro suffers from long recovery times and being fairly easy to hit compared to other characters, which can make maneuvering around certain opponent attacks difficult.

Command List

Expand/Collapse All

Normals [Stand Off] (通常技)
Standing Light Attack
ASBL.png ON GROUND
Jotaro strikes in front with his knee.

Attack type: High
Damage: 14
Startup frames: 7

Standing Medium Attack
ASBM.png ON GROUND
Jotaro strikes in front with a backhanded fist.

Attack type: High
Damage: 24
Startup frames: 7

Standing Heavy Attack
ASBH.png ON GROUND
Jotaro summons Star Platinum to attack with an overhead punch.

Attack type: High
Damage: 37
Startup frames: 13

Crouching Light Attack
ASBDPad2.png + ASBL.png ON GROUND
Jotaro punches forwards with his fist.

Attack type: Low
Damage: 13
Startup frames: 7

Crouching Medium Attack
ASBDPad2.png + ASBM.png ON GROUND
Jotaro strikes with an underhand fist.

Attack type: Low
Damage: 22
Startup frames: 7

Crouching Heavy Attack
ASBDPad2.png + ASBH.png ON GROUND
Jotaro summons Star Platinum to attack with a low punch, knocking down opponents hit by it.

Attack type: Low
Damage: 36
Startup frames: 13

Jumping Light Attack
Jumping ASBL.png IN AIR OK
Jotaro strikes down with his knee.

Attack type: Middle
Damage: 16
Startup frames: 11

Jumping Medium Attack
Jumping ASBM.png IN AIR OK
Jotaro kicks down with his leg.

Attack type: Middle
Damage: 21
Startup frames: 11

Jumping Heavy Attack
Jumping ASBH.png IN AIR OK
Jotaro summons Star Platinum for a diving punch. It is quite slow for an aerial, and therefore can't always be successfully executed before Jotaro falls the ground.

Attack type: Middle
Damage: 38
Startup frames: 19

Style/Specials/Etc. [Stand Off] (スタイル/特殊技/その他)
Stand ON/OFF (スタンドON/OFF)
ASBS.png ON GROUND
Switches between User Mode and Stand Mode. Doing so changes the skills Jotaro has access to.
I stopped time... (おれが時を止めた…)
ASBDPad2.pngASBDPad2.png + ASBS.png ON GROUND
If Jotaro has a minimum of one and a half stocks of the Heart Heat Gauge, he can use his Stand's signature ability to stop time. If the activating three-second animation plays uninterrupted, Jotaro will stop time for anywhere from 3.4 to 6.9 seconds depending on how much of the HHG he has.

All animations, including the HHG flame and the countdown on the battle timer, will temporarily cease, and the opponent is frozen in place and completely unable to act. Damage dealt to the opponent that is not a Throw, "My STAND will be the judge!", HHA, or GHA is reduced, but the opponent is otherwise absolutely vulnerable. When the ability ends and time resumes, the opponent will suffer all damage dealt to them at once.

Jotaro may use his HHA or GHA with impunity if he has enough of the HHG left to do so. He is even capable of hitting opponents that were down when the ability was activated, 'resetting' them into a standing position once hit. The ability is best used with normal attacks in mind in order to deal the most damage within the stopped time, as they execute quickly and their damage reduction within stopped time is insubstantial.

If Jotaro's Throw, "My STAND will be the judge!", or GHA is used, time will immediately resume with the HHG drained to zero.

If fighting against himself, DIO, Jotaro Kujo (Part 4), or Parallel World Diego, Jotaro can use this ability to move within the other fighter's stopped time, and may even outlast his opponent if their HHG runs out first.

This move can also be used to counter DIO's Great Heat Attack, "It's a steamroller!". This is done by inputting the "I stopped time..." skill at any point during this attack. Although Jotaro will still take some damage, the damage of the steamroller's explosion is negated and Jotaro cannot be KO'd by the GHA at all. Jotaro and DIO will also end up at opposite ends of the battle arena. This counter will cost Jotaro 2 stocks of his Heart Heat Gauge. For more detailed information, see his Special Interactions.

Startup frames: 202 ~ 103 (depending on on HH gauge)

Back off. (さがっていろ)
ASBDPad3.png + ASBH.png ON GROUND
Jotaro steps forward to deliver a kick to the opponent's leg. This skill is a low attack that cannot be blocked standing. A command normal that can chain into Jotaro's other skills. (Comboable)

Attack type: Low
Damage: 18

Rumble Mode (ゴゴゴモード)
Activates below 30% health
This mode is automatically activated once Jotaro falls below 30% health. It increases his attack power, as well as the rate at which the Heart Heat Gauge rises, while also decreasing the rate at which the Guard Gauge drops.
Skills [Stand Off] (コマンド技)
ORA, ORA! (オラオラッ)
ASBDPad2.pngASBDPad3.pngASBDPad6.png + ASBL.png/ASBM.png/ASBH.png ON GROUND
Jotaro summons Star Platinum to unleash a barrage of punches, sending the opponent flying on the final hit. The distance the Stand moves depends on the input, increasing in ASBL.pngASBM.pngASBH.png order; although this also increase vulnerability.
This ability can initiate Rush Mode.

Attack type: High
Damage: 72

Here's your receipt! (つけの領収書だぜ)
ASBDPad6.pngASBDPad2.pngASBDPad3.png + ASBL.png/ASBM.png/ASBH.png ON GROUND
Jotaro summons Star Platinum to unleash an upward barrage of punches at an upward angle, sending the opponent flying far on the final hit. The damage increases in ASBL.pngASBM.pngASBH.png order, although increasing vulnerability as well. If activated with ASBM.png or ASBH.png, this move also grants brief invincibility during the moment of activation.
This move is also useful as an anti-air.

Attack type: High
Damage: ASBL.png 45 / ASBM.png 80 / ASBH.png 110

My Stand will be the judge! (裁くのはおれのスタンドだーッ!)
ASBDPad6.pngASBDPad3.pngASBDPad2.pngASBDPad1.pngASBDPad4.png + ASBL.png/ASBM.png/ASBH.png ON GROUND

Star Platinum is summoned to charge forward a considerable distance and deliver a hook. If the punch connects, Star Platinum will pick the opponent up with one hand and pummel their face with the other before delivering an uppercut to knock them away. The distance that Star Platinum travels increases in ASBL.pngASBM.pngASBH.png order, although also increasing vulnerability. While Star Platinum is traveling, the skill has Super Armor, meaning that attacks that hit Star Platinum while it's traveling will not stop it.

This move is a reference to Star Platinum finishing Noriaki Kakyoin in Chapter 119: Noriaki Kakyoin, Part 2.

Attack type: High
Damage: ASBL.png 82 / ASBM.png 92 / ASBH.png 102

Normals [Stand On] (通常技)
Standing Light Attack
ASBL.png ON GROUND
Star Platinum jabs forward.

Attack type: High
Damage: 16
Startup frames: 5

Standing Medium Attack
ASBM.png ON GROUND
Star Platinum strikes with a quick hook.

Damage: 30
Startup frames: 9

Standing Heavy Attack
ASBH.png ON GROUND
Star Platinum swings down with an overhead punch.

Attack type: High
Damage: 42
Startup frames: 15

Crouching Light Attack
ASBDPad2.png + ASBL.png ON GROUND
Star Platinum jabs forward low.

Attack type: Low
Damage: 15
Startup frames: 7

Crouching Medium Attack
ASBDPad2.png + ASBM.png ON GROUND
Star Platinum throws a low hook punch.

Attack type: Low
Damage: 28
Startup frames: 9

Crouching Heavy Attack
ASBDPad2.png + ASBH.png ON GROUND
Star Platinum swings up with a rising punch with 2 hits.

Attack type: High
Damage: 18 + 30 (48)
Startup frames: 13 -> (2) -> 1

Jumping Light Attack
Jumping ASBL.png IN AIR OK
Star Platinum brings its arm down, striking opponents under it.

Attack type: Middle
Damage: 21
Startup frames: 9

Jumping Medium Attack
Jumping ASBM.png IN AIR OK
Star Platinum strikes with a rising fist, connecting twice and knocking down hit opponents.

Attack type: Middle
Damage: 16 + 22 (38)
Startup frames: 9 -> (2) -> 1

Jumping Heavy Attack
Jumping ASBH.png IN AIR OK
Star Platinum fully punches downwards

Attack type: Middle
Damage: 40
Startup frames: 15

Style/Specials/Etc. [Stand On] (スタイル/特殊技/その他)
Stand ON/OFF (スタンドON/OFF)
ASBS.png ON GROUND
Switches between User Mode and Stand Mode. Doing so changes the skills Jotaro has access to.
I stopped time... (おれが時を止めた…)
ASBDPad2.pngASBDPad2.png + ASBS.png ON GROUND
If Jotaro has a minimum of one and a half stocks of the Heart Heat Gauge, he can use his Stand's signature ability to stop time. If the activating three-second animation plays uninterrupted, Jotaro will stop time for anywhere from 3.4 to 6.9 seconds depending on how much of the HHG he has.

All animations, including the HHG flame and the countdown on the battle timer, will temporarily cease, and the opponent is frozen in place and completely unable to act. Damage dealt to the opponent that is not a Throw, "My STAND will be the judge!", HHA, or GHA is reduced, but the opponent is otherwise absolutely vulnerable. When the ability ends and time resumes, the opponent will suffer all damage dealt to them at once.

Jotaro may use his HHA or GHA with impunity if he has enough of the HHG left to do so. He is even capable of hitting opponents that were down when the ability was activated, 'resetting' them into a standing position once hit. The ability is best used with normal attacks in mind in order to deal the most damage within the stopped time, as they execute quickly and their damage reduction within stopped time is insubstantial.

If Jotaro's Throw, "My STAND will be the judge!", or GHA is used, time will immediately resume with the HHG drained to zero.

If fighting against himself, DIO, Jotaro Kujo (Part 4), or Parallel World Diego, Jotaro can use this ability to move within the other fighter's stopped time, and may even outlast his opponent if their HHG runs out first.

This move can also be used to counter DIO's Great Heat Attack, "It's a steamroller!". This is done by inputting the "I stopped time..." skill at any point during this attack. Although Jotaro will still take some damage, the damage of the steamroller's explosion is negated and Jotaro cannot be KO'd by the GHA at all. Jotaro and DIO will also end up at opposite ends of the battle arena. This counter will cost Jotaro 2 stocks of his Heart Heat Gauge. For more detailed information, see his Special Interactions.

ORAAAA! (おらあ!)
ASBDPad6.png + ASBH.png ON GROUND
Star Platinum performs an uppercut, sending the opponent into the air, potentially leading into or extending combos.

Damage: 40

Rumble Mode (ゴゴゴモード)
Activates below 30% health
This mode is automatically activated once Jotaro falls below 30% health. It increases his attack power, as well as the rate at which the Heart Heat Gauge rises, while also decreasing the rate at which the Guard Gauge drops.
Skills [Stand On] (コマンド技)
ORA, ORA! (オラオラッ)
ASBDPad2.pngASBDPad3.pngASBDPad6.png + ASBL.png/ASBM.png/ASBH.png ON GROUND
Star Platinum unleashes a barrage of punches, with the option to lead into ORAAA!. The distance the Stand moves depends on the input, increasing in ASBL.pngASBM.pngASBH.png order; although this also increase vulnerability. Also, pressing the attack button repeatedly will increase the number of hits.
This ability can initiate Rush Mode.

Damage: 63 ~ 103 (depending on the number of hits)

ORAAA! (オラァッ!)
(After "ORA, ORA!") ASBDPad2.pngASBDPad3.pngASBDPad6.png + ASBL.png/ASBM.png/ASBH.png ON GROUND
Star Platinum slightly extends its barrage before briefly pulling back then delivering a single, final punch that sends the opponent flying.

Damage: 50

Star Finger (流星刺指(スターフィンガー))
ASBDPad6.pngASBDPad2.pngASBDPad3.png + ASBL.png/ASBM.png/ASBH.png ON GROUND
After a lengthy start-up period, Star Platinum explosively extends its fingers out to pierce the opponent in an unblockable attack, knocking them into the air while simultaneously pulling them towards Jotaro. The damage, pull and wind-up of this move increases in ASBL.pngASBM.pngASBH.png order.
It is also a Stand Rush skill that Jotaro can disconnect from to attack the opponent while it is executing.

Damage: ASBL.png 26 + 19 (45) / ASBM.png 26 + 22 (48) / ASBH.png 26 + 25 (51)

Beat in a single breath! (一呼吸するうちだッ)
ASBDPad6.pngASBDPad3.pngASBDPad2.pngASBDPad1.pngASBDPad4.png + ASBL.png/ASBM.png/ASBH.png ON GROUND
After a brief start-up period, Star Platinum inhales with great strength to pull the opponent closer, giving Jotaro the advantage and a chance to attack first. Although it doesn't deal damage, this move can be 'blocked' and its stagger effect negated, but the vacuum effect cannot be nullified. The range of the pull increases in ASBL.pngASBM.pngASBH.png order.
It is also a Stand Rush skill that Jotaro can disconnect from to attack the opponent while it is executing.

Throw (投げ技)
This incredible power...! (この圧倒的パワー)
2 ATK buttons near opponent or ASBT.png (Rear throw with ASBDPad4.png) ON GROUND
Star Platinum picks the opponent up, before spinning and slamming them into the ground. Unblockable.

Attack type: Throw
Damage: 140

Heart Heat Attack / Great Heat Attack (HHA / GHA)
ORA ORA ORA ORA! (オラオラオラオラッ!)
ASBDPad2.pngASBDPad3.pngASBDPad6.png + 2 ATK Buttons ON GROUND
Star Platinum delivers its signature flurry of punches in an extended barrage lasting around 2–5 seconds, dependent on whether or not the attack button is rapidly pressed, ending in either a punch that sends the opponent flying (without input), or an uppercut that knocks them high into the air (with successful input). This HHA does not require an initial hit to connect in order to work, and will not stop until it finishes or Jotaro is interrupted.

If done during the I stopped time... skill, the opponent will fly upward upon time resuming, allowing for Jotaro to follow up.

Attack type: High
Damage: 100 ~ 203 (depending on number of hits)

You're outta here. (ブッ飛びな)
You pissed me off. (てめーはおれを怒らせた)
ASBDPad2.pngASBDPad3.pngASBDPad6.png + 3 ATK Buttons, or ASBG.png ON GROUND
Jotaro calls Star Platinum to fly at the opponent and deliver a powerful punch. If it connects, they're knocked off their feet before Jotaro immediately stops time. Star Platinum then unleashes an incredible barrage of punches on the defenseless foe before throwing a final body blow, for total of 114 hits. Pointing his finger, Jotaro remarks that the opponent pissed him off, and finally resumes time to let them go flying.

Attack type: High
Damage: 360 / 432 / 540 (depending on HH gauge)

Star Platinum! You're going down! ORAORAORAORAORAORAORAAA! You pissed me off. (スタープラチナ! ブチかますぜ! オラオラオラオラオラオラオラオラオラァー!! 『てめーはおれを怒らせた』)
Assist System (アシストシステム)
Assault Assist (アサルトアシスト)
ON GROUND
A two-stock assist. Jotaro lands in and summons Star Platinum to unleash a barrage of punches.

Attack type: High
Damage: 103

Reversal Assist (リバーサルアシスト)
ON GROUND
A one-stock assist. Jotaro jumps into the enemy, punching them with Star Platinum, knocking them back. He then withdraws his Stand and poses before jumping back off-screen.

Attack type: High

Moveset Changes from All-Star Battle

Normals [Stand Off] (通常技)
Crouching Heavy Attack
ASBDPad2.png + ASBH.png ON GROUND
Star Platinum now moves forward when attacking, giving this attack much more range than it had in All-Star Battle.
Specials [Stand Off] (特殊技)
I stopped time...
ASBDPad2.pngASBDPad2.png + ASBS.png ON GROUND
This special now executes drastically slower, giving Jotaro's opponent more time to interrupt him and making it more difficult to successfully stop time. However, it executes drastically faster if he has a full three stocks of Heart Heat when performing it, comparable to its speed in the original All-Star Battle.
Skills [Stand Off] (コマンド技)
ORA, ORA!
ASBDPad2.pngASBDPad3.pngASBDPad6.png + ASBL.png/ASBM.png/ASBH.png
Star Platinum now advances forward while attacking depending on the attack button input. Its fists have noticeably less reach, reducing the effective range of the attack. Also, the final punch no longer sends the opponent flying, instead inflicting simple stagger that leaves the opponent standing and able to quickly recover.
Here's your receipt!

Jotaro now gains invulnerability during the attack's start-up period if Medium (ASBM.png) or Heavy (ASBH.png) is inputted, with the trade-off being that they can no longer be Flash Canceled. The camera also no longer shifts during the last hit.
My STAND will be the judge!

The attack speed and distance differences across the attack button inputs are more pronounced, with Light (ASBL.png) now only being a close-ranged attack delivered quickly. The damage also increases in ASBL.pngASBM.pngASBH.png order instead of staying the same. Additionally, all variants of the skill now have super armor.

Normals [Stand On] (通常技)
Standing Heavy Attack
ASBH.png ON GROUND
The attack's animation has been swapped with "ORAAAA!"; It is now a hefty downwards punch with slightly more range than before. Compared to All-Star Battle's "ORAAAA!" this move is now a High rather than a Middle and does not knock the opponent to the ground.
Crouching Heavy Attack
ASBDPad2.png + ASBH.png ON GROUND
The attack now hits twice and only inflicts basic hitstun rather than tripping the opponent.
Jumping Medium Attack
Jumping ASBM.png IN AIR OK
The attack now knocks the opponent upwards.
Jumping Heavy Attack
Jumping ASBH.png IN AIR OK
This attack now causes a soft knockdown when hitting airborne opponents rather than normal hitstun.
Specials [Stand On] (特殊技)
I stopped time...
ASBDPad2.pngASBDPad2.png + ASBS.png ON GROUND
This special now executes drastically slower, giving Jotaro's opponent more time to interrupt him and making it more difficult to successfully stop time. However, it executes drastically faster if he has a full three stocks of Heart Heat when performing it, comparable to its speed in the original All-Star Battle.
ORAAAA!
ASBDPad6.png + ASBH.png
The attack's animation has swapped with Stand ON standing Heavy attack; It is now an uppercut that knocks the opponent off their feet.
Skills [Stand On] (コマンド技)
ORA, ORA!

Star Platinum now advances forward while attacking depending on the attack button input. The amount of punches delivered can now be increased by repeatedly tapping an attack button. Star Platinum's fists have noticeably less reach, reducing the effective range of the attack.
ORAAA!
ASBDPad6.png + ASBL.png/ASBM.png/ASBH.png
The input for this follow-up skill has been changed, simplifying the execution required to perform it. Previously, it was ASBDPad2.pngASBDPad3.pngASBDPad6.png in place of ASBDPad6.png. The camera also no longer shifts during this move.
Star Finger

The attack button inputted now determines the skill's damage and speed. The Light (ASBL.png) and Medium (ASBM.png) variants of this skill execute much faster, making it more difficult for an opponent to react. The attack now has the added effect of knocking the opponent towards Jotaro with a much higher launching effect rather than straight upwards. Finally, the recovery of this skill has been lessened dramatically.
Beat in a single breath!

Jotaro now has an armor effect during the start-up portion of this skill. The force of the vacuum effect is now determined by the attack button inputted.
  • The speed differences across the attack button inputs are more pronounced, with Light (ASBL.png) executing much quicker.

Heart Heat Attack (HHA)
ORA ORA ORA ORA!

The second to last hit during the extended version of attack now launches the opponent a small distance upwards, allowing the final hit to land even if a juggled opponent is particularly low to the ground.
This prevents a scenario where the opponent is able to hit the ground (if they're airborne) or even recover from hitstun fast enough to put up their guard (if they're standing) just before the final strike lands, causing it to miss and in the latter case, potentially leave Jotaro open to retaliation.

Medal List

Costumes & Tints

ASBR Jotaro Costume Default 1-2.png
Medal Costume.png Normal Costume
Unlock Condition

Unlocked by default

Origin

Jotaro's main Stardust Crusaders attire

Jotaro ASB Special Costume C.png
Medal Costume C.png Special Costume C
Unlock Condition

Buy from Medal List
ASBR Coins.png 8500 G

Origin

Cover of Volume 12

Jotaro ASB Special Costume D.png
Medal Costume D.png Special Costume D
Unlock Condition

Buy from Medal List
ASBR Coins.png 8500 G

Origin

Cover of Volume 13

Jotaro ASB Special Costume E.png
Medal Costume E.png Special Costume E
Unlock Condition

Buy from Medal List
ASBR Coins.png 8500 G

Origin

Promotional material from JoJo's Venture

Jotaro ASB Special Costume A.png
Medal Costume A.png Special Costume A: Color Tint A
Unlock Condition

Unlocked with Special Costume A

Origin

Cover of Volume 22

Jotaro ASB Special Costume A.png
Medal Costume A.png Special Costume A: Color Tint B
Unlock Condition

Unlocked with Special Costume A

Origin

Original to All-Star Battle

Jotaro ASB Special Costume B.png
Medal Costume B.png Special Costume B: Color Tint A
Unlock Condition

Unlocked with Special Costume B

Origin

Cover B of Chapter 115

Jotaro ASB Special Costume B.png
Medal Costume B.png Special Costume B: Color Tint B
Unlock Condition

Unlocked with Special Costume B

Origin

Cover of Volume 24

Jotaro ASB Special Costume C.png
Medal Costume C.png Special Costume C: Color Tint A
Unlock Condition

Unlocked with Special Costume C

Origin

Cover of Volume 12

Jotaro ASB Special Costume C.png
Medal Costume C.png Special Costume C: Color Tint B
Unlock Condition

Unlocked with Special Costume C

Origin

Original to All-Star Battle

Jotaro ASB Special Costume D.png
Medal Costume D.png Special Costume D: Color Tint A
Unlock Condition

Unlocked with Special Costume D

Origin

Cover of Volume 13

Jotaro ASB Special Costume D.png
Medal Costume D.png Special Costume D: Color Tint B
Unlock Condition

Unlocked with Special Costume D

Origin

Original to All-Star Battle

Jotaro ASB Special Costume E.png
Medal Costume E.png Special Costume E: Color Tint A
Unlock Condition

Unlocked with Special Costume E

Origin

Promotional material from JoJo's Venture

Jotaro ASB Special Costume E.png
Medal Costume E.png Special Costume E: Color Tint B
Unlock Condition

Unlocked with Special Costume E

Origin

Original to All-Star Battle

ASBR Jotaro Costume Extra A.png
Medal Costume Extra A.png Extra Costume A: Color Tint B
Unlock Condition

Unlocked with Extra Costume A

Origin

Original to All-Star Battle R

ASBR Star Platinum Model 1-2.png
Medal Tint A.png Star Platinum: Color Tint A
Unlock Condition

Unlocked by default

Origin

Star Platinum's anime colors

ASBR Star Platinum Model 1-2.png
Medal Tint B.png Star Platinum: Color Tint B
Unlock Condition

Unlocked by default

Origin

Cover of Volume 17

Taunts & Victory Poses

Medal Taunt A.png Taunt A
Unlock Condition

Unlocked by default

Origin

Chapter 119: Noriaki Kakyoin, Part 2

Medal Taunt B.png Taunt B
Unlock Condition

Unlocked by default

Origin

Cover of Volume 25

Medal Taunt C.png Taunt C
Unlock Condition

Buy from Medal List
ASBR Coins.png 450 G

Origin

Cover of Volume 16

Medal Taunt D.png Taunt D
Unlock Condition

Buy from Medal List
ASBR Coins.png 450 G

Origin

Chapter 159: Justice, Part 6

Medal Taunt E.png Taunt E
Unlock Condition

Buy from Medal List
ASBR Coins.png 450 G

Origin

Chapter 167: Sun, Part 2

Medal Victory A.png Victory A
Unlock Condition

Unlocked by default

Origin

Chapter 265: The Faraway Journey, Farewell Friends

Medal Victory B.png Victory B
Unlock Condition

Buy from Medal List
ASBR Coins.png 450 G

Origin

Cover of Volume 24

Medal Victory C.png Victory C
Unlock Condition

Buy from Medal List
ASBR Coins.png 450 G

Origin

Cover of Volume 13

Medal Victory D.png Victory D
Unlock Condition

Buy from Medal List
ASBR Coins.png 450 G

Origin

Cover of Volume 21

Medal Victory E.png Victory E
Unlock Condition

Buy from Medal List
ASBR Coins.png 450 G

Origin

Chapter 165: Lovers, Part 6, "Here is your receipt"

Dialogue

Jotaro's first ten Taunt and Victory Lines are included in his Taunt and Victory Poses respectively, with two lines per pose; the first two poses of each type are unlocked by default, while the other three of each must be purchased for ASBR Coins.png 450 G each. The remaining lines of both types can be purchased as a single set for ASBR Coins.png 300 G. Jotaro's Tag Lines can be purchased as a set for ASBR Coins.png 140 G, excluding "Do you understand?", which is unlocked by default.

Quote.png Medal Speech.png Taunt Lines
  • I'll be the judge! (おれが裁く!)
  • Sweet dreams... in hell! (地獄の底で寝ぼけな!!)
  • Wa ha ha ha ha! (ウヒヒヒ、ウハハハハハハ)
  • Damn it. Now it's getting interesting. (野郎…おもしろくなってきたぜ…)
  • How's It Feel? (どんな気分だ?)
  • I didn't call for you... (およびじゃあないぜ…)
  • What's the problem? (さあ、どうした?)
  • Doesn't matter if you come at me or not. You're getting a beating. (てめーがかかってこなくてもやるぜ)
  • You asked for it! (おれはもう知らんぞッ!)
  • Hold your horses! (待ちな)
  • Can't hear you! (きこえねえなあ)
  • You mad? (フン、怒るか?)
  • Not gonna work. (だめだね)
  • Bet I'm stronger. (パワー比べをしてやるぜ)
  • My, my. (おやおや)
  • Remember: You're gonna be paying for this. (つけ(・・)は必ず払ってもらうぜ)
  • I'll take you down. (やっつけてやるぜ…………)
  • Better give up. (あきらめるんだな)
  • You gotta be kidding me. (じょうだんじゃあねーぜ)
  • Piss off. (消えな)
  • Good... This game's all right. (グッド! なかなかおもしろいゲームだ…)

Quote.png Medal Speech.png Victory Lines
  • Piss off. (消えな)
  • Do you understand? ( 理 解 し た か ? (ドゥー・ユー・アンダスタン?))
  • Your tab can only be paid with beatings! (てめーのつけ(・・)は金では払えねーぜッ!)
  • Sick of hearing what we do is useless. That ain't in our vocabulary. (無理だとか無駄だとかいった言葉は聞きあきたし おれたちには関係ねえ)
  • This isn't enough... I'm still not angry enough! (こんなもんじゃあねえ………まだ(いか)りたりねえぜッ!)
  • Good grief. (やれやれだぜ)
  • You gotta carve out your own path in life. (『道』というものは自分で切り開くものだ)
  • Next time we meet, I'm gonna land a thousand strikes on that face of yours. (今度出会ったら千発そのつらへたたき込むぜ)
  • Pathetic. I don't even have anything I wanna say to you. (もうテメーにはなにもいうことはねえ… ………とてもアワれすぎて、何も言えねえ)
  • Looks like someone didn't practice enough before coming here. (おめーおれたちのことをよく予習してきたのか?)
  • It's hard to see who you really are from your own perspective... (自分のことというのは自分ではなかなか見えにくい………)
  • You better swear that you'll never take us on again. (もう決しておれたちの前にあらわれないと誓うな)
  • I'm the kind of guy who keeps a grudge if someone screws with me. (おれはコケにされるとけっこうネにもつタイプでな)
  • That was a rough one... (しかし強敵だった…………)
  • Even a guy like me can smell the stench of evil from miles away! (こんなおれにも、はき気のする「悪」はわかる!!)
  • You're pretty strong. (たいしたヤツだぜ…)
  • Good. (グッド)
  • It's not cheating if you don't get caught. (バレなきゃあイカサマじゃあねえんだぜ……………)
  • Nice, nice... (よかったよかった)
  • I don't have any pity. Not for you. (てめーの場合、全然カワイソーとは思わん)
  • Looks like I found myself another idiot. (マヌケは見つかったようだな(・・・・・・・・・・・・・))

Quote.png Medal Speech.png Tag Lines
  • ORARARA ORA! My Stand will be the judge! (オララララオラ裁くのはおれの『スタンド』だッー!!)
  • Go on! We'll see who's faster... (『ぬきな! どっちが素早いか試してみようぜ』というやつだぜ………)
  • Good grief. (やれやれだぜ)
  • You're getting an ass beating from yours truly. (てめーはこの空条承太郎がじきじきにブチのめす)
  • Do you understand? ( 理 解 し た か ? (ドゥー・ユー・アンダスタン?))
  • Next time we meet, I'm gonna land a thousand strikes on that face of yours. (今度出会ったら千発そのつらへたたき込むぜ)
  • Even a guy like me can smell the stench of evil from miles away! (こんなおれにもはき気のする「悪」はわかる!!)
  • You pissed me off. (『てめーはおれを怒らせた』)
  • Looks like I found myself another idiot. (マヌケは見つかった(・・・・・・・・・)ようだな)
  • I stopped time... (おれが時を止めた……)
  • I couldn't forget you if I tried. Take care of yourself... (忘れたくても、そんなキャラクターしてねえぜ…てめーはよ。元気でな……)
  • You're such a joke I can't even think of anything to say to you! (もうてめーにはなにもいうことはねえ…とてもアワれすぎて、何も言えねえ)

Quote.png Misc.
  • Don't worry... I'm going easy on you here. (安心しな…手かげんしてある………)
    —Round Win 1
  • Oh, good grief. (や~れやれだぜ)
    —Round Win 2

Special Interactions

  • When attacked by DIO's Great Heat Attack, Road Roller, Jotaro initially holds the vehicle back with punches from Star Platinum.
    • If the GHA is non-lethal and Jotaro activates his time stop during the cinematic, the interaction is extended: After Jotaro is "crushed," DIO celebrates his victory momentarily before himself being trapped in time stop, unable to move. The camera pans to reveal Jotaro standing behind DIO, claiming he stopped time and escaped. Unlike in the original story, DIO is able to free himself, causing The World and Star Platinum to clash fists before both Stand users are blown away.
  • When hit by Giorno Giovanna's Heart Heat Attack, Jotaro's face contorts similarly to when he is pummeled by The World.[5]
  • When hit by Enrico Pucci's "It's an illusion." skill, Jotaro slumps over and struggles to stay on his feet, as he does after being hit by Hierophant Green's Emerald Splash.[6]
  • When summoned as an Assist by Old Joseph Joestar ("Old man!"), Muhammad Avdol, Noriaki Kakyoin, Jean Pierre Polnareff, or Iggy, Jotaro calls out his ally's name.

Dialogue

Outside of All-Star Battle Mode, Jotaro has unique interaction dialogue for both his match entrances and victories when facing certain characters.

Quote.png Match Entrance
  • You're getting an ass beating from yours truly. (てめーはこの空条承太郎がじきじきにブチのめす)
    —Default dialogue
  • Let's see who's stronger. ((パワー)比べをやりたいというわけか……………)
    —Jotaro Kujo (Player 1)
    I don't know who you are, but I don't like your attitude. (何者か知らんが、態度がでかいな…)
    —Jotaro Kujo (Player 2)
  • Just come back with me. (わしと帰るぞ)
    Stop right there, old man. Don't put yourself in an early grave. (おれに近づくな…残り少ない寿命が縮むだけだぜ、じじい…)
    —Jotaro Kujo
  • Things are about to get a little rough! (少しょう手荒くなるぞ…)
    I'll play nice, since you've got an evil spirit too. But keep talking like that, and you're dead. (同じ悪霊持ちとは親しみがわくが このまま(・・・・)続けるとテメエ…死ぬぞ)
    —Jotaro Kujo
  • You won't get close to me that easily, Jotaro. (そう簡単には近寄らせないぞ、承太郎)
    You like sumo wrestling? Time to get this ring set up! (おまえ、相撲好きか? とくに土俵際のかけひきを!………)
    —Jotaro Kujo
  • Chariot, huh? Guess I'd better get serious. (戦車(チャリオッツ)」は手かげんして闘える相手ではない………)
    —Jotaro Kujo
    I'm gonna go full speed, Jotaro! (フルスピードでいくぜ、承太郎…!)
  • Think you're something, huh tough guy?! Bring it on! (ちょっとばかり強いからって調子にのんなよ!)
    Iggy
    Take a damn chill pill, pup. (おいおい、かまえるな…………)
    —Jotaro Kujo
  • Oh? You're approaching me? Instead of running away, you're coming right to me? (ほう…向かってくるのか……… 逃げずにこのDIOに近づいてくるのか………)
    DIO
    Kinda hard to kick your ass if I don't get close enough! (近づかなきゃ、てめーをブチのめせないんでな…………)
    —Jotaro Kujo
  • You wanna go? (てめぇ、やる気か?)
    —Jotaro Kujo
    Hey, wait a minute. You're not... him, are you? (あれー? ひょっとしてぇ?)
  • Is this some kind of joke? (何のマネだ?)
    This isn't my kind of fight. (フン…やりづらい相手だな)
    —Jotaro Kujo
  • You a new Stand user or something, lady? (おい、女…新手のスタンド使いか…?)
    —Jotaro Kujo
    You're... so young! What's going on here? (わ…わ…若い…!? どういうこと?)

Quote.png Victory
  • The same kind of Stand, huh? (同じタイプのスタンドか…)
    —Jotaro Kujo (Player 1)
    Good grief, what a pain. (やれやれというやつだ)
    —Jotaro Kujo (Player 2)
  • You asked for it, old man. (およびじゃあないぜ、じじい…)
    —Jotaro Kujo
    You're stronger than I thought, Jotaro! (よ…予想以上の承太郎の力!)
  • A man like you thought I was just gonna go down without a fight? (お前みたいなブ男に、すなおに負けてやるおれだと思うのか?)
    —Jotaro Kujo
    Amazing... You brought it out in such vivid form! (あそこまではっきりした形で出せるとは(・・・・・・・・・・・・・・・・・・)……意外ッ!)
  • Hmph! Not bad, Kakyoin. (フン! やるな…花京院)
    —Jotaro Kujo
    Yeah, I love sumo. But you can't use your fists in sumo, Jotaro. (ええ…相撲大好きですよ。 だけど承太郎、相撲じゃあ拳で殴るのは反則ですね)
  • I don't think I've ever been this exhausted. (初めてだ。こんなに疲れるとは…)
    —Jotaro Kujo
    Phew! I'm beat! (……………つ、つかれた…)
  • Ugh, what a mangy mutt! (やれやれ、カワイくねー犬だ)
    —Jotaro Kujo
    I'm gonna chew up that stupid hat of yours... Hee hee hee! (てめーの帽子にガムつけてやるぜ、ヒヒヒ)
    Iggy
  • Been waiting to pay you back for a long time now, DIO! (これで………貸したものは確かに返してもらったぜ、DIO!)
    —Jotaro Kujo
    Star Platinum has finally perished in the face of The World! (「スタープラチナ」はついに我が「世界(ザ・ワールド)」のもとに やぶれ去ったッ!)
    DIO
  • If you don't like attention, then quit going around looking like that. (目ぇつけられるのがいやならそんなカッコウするなってことだ…)
    —Jotaro Kujo
    That couldn't be Jotaro. He's as good as me, or just a bit better. Who was he? (承太郎さんなわけねーよな。 おれと同じか一コ上くれえだもんな…誰だぁ?)
  • Good grief... At least I won. (やれやれ…勝ててよかった、というやつだぜ)
    —Jotaro Kujo
    The same kind of Stand, huh? (同じタイプのスタンドか…)
  • Good grief, you little brat. (やれやれだぜ、くそがき)
    —Jotaro Kujo
    Why do I keep seeing these visions? Because I grew up without my father's love? (あたし妄想みやすいタイプなのかな?  父親の愛情なき幼児体験おくってっからな…)

Quote.png Enemy Taunts
  • I'll be the judge! (おれが裁く!)
    —Jotaro Kujo, reacting to Joseph Joestar's prediction
  • We need to have a talk about your stupid hair later. (くだらねー髪の毛の話なんてあとにしな)
    —Jotaro Kujo, insulting Josuke Higashikata's hair

All-Star Battle Mode

All missions in All-Star Battle Mode featuring Jotaro as a combatant, in order of appearance.

Stardust Crusaders

Normal Battle (★)
Unlock Conditions: Unlocked from the start.
JotaroAvASBR.png
SCSymbol.png Jotaro Kujo
AvdolAvASBR.png
Stage: Cairo Streets
Completion Bonus
ASBR Coins.png 500 G
Special Conditions
The player's Heart Heat Gauge continuously refills.
Secret Missions
1. Turn your Stand on: ASBR Coins.png 1000 G
2. Do a normal attack with Stand on: ASBR 2D Art.png Star Platinum Reference Sketch
Entrance Dialogue
Jotaro: You brought this on yourself!
Avdol: What a powerful Stand... I'll be in trouble if I screw up...
Victory Dialogue
Jotaro: I told you... Don't blame me for what happens...
Defeat Dialogue
Avdol: Amazing... You brought it out in such vivid form!
Extra Battle (★★★)
Unlock Conditions: Unlocked from the start.
Stage: Cairo Streets
Completion Bonus
ASBR Coins.png 1000 G
Special Conditions
The player's attack power is decreased.
Secret Missions
1. Land a 5-hit combo: ASBR Coins.png 1000 G
2. Land the "This incredible power...!" throw: ASBR 2D Art.png Jotaro Reference Sketch
3. Win with the "My Stand will be the judge!" skill: ASBR Tint.png Jotaro Color Tint C
Entrance Dialogue
Jotaro: Speedwagon? So you're the one in charge of the Foundation?
Speedwagon: "Foundation?" What on earth are you talking about?
Victory Dialogue
Jotaro: You're pretty young to be running a Foundation... Guess I was wrong.
Defeat Dialogue
Speedwagon: You know, lad, now that I get a good look, you look a bit like Mr. Joestar.
Boss Battle (★★★★)
Unlock Conditions: Clear two panels on the same page.
JotaroAvASBR.png
SCSymbol.png Jotaro Kujo
DIOAvASBR.png
SCSymbol.png DIO
Stage: Cairo Overpass
Completion Bonus
ASBR Coins.png 1500 G
Special Conditions
The opponent's Heart Heat Gauge and health continuously refill.
Secret Missions
1. Land a First Attack: ASBR Coins.png 1000 G
2. Attack the opponent's Stand: ASBR 2D Art.png Road Roller Reference Sketch
3. Land a Great Heat Attack: ASBR Music.png Jotaro's Theme
4. Win in Rush Mode: ASBR Costume.png Jotaro Special Outfit A
Entrance Dialogue
Jotaro: You bastard!
DIO: This is it... the final round!
Victory Dialogue
Jotaro: There's only one reason you lost, DIO... A simple one. You pissed me off.
Defeat Dialogue
DIO: Invincible! Immortal! And with the most powerful Stand! None can surpass me!
Normal Battle (★)
Unlock Conditions: Unlocked from the start.
JotaroAvASBR.png
SCSymbol.png Jotaro Kujo
KakyoinAvASBR.png
Stage: Cairo Streets
Completion Bonus
ASBR Coins.png 500 G
Special Conditions
The opponent's defense is decreased.
Secret Missions
1. Attack the opponent's Stand: ASBR Coins.png 1000 G
2. Use a Heart Heat Attack: ASBR 2D Art.png Star Platinum Publicity Artwork
Entrance Dialogue
Jotaro: Evil is stomping all over the weak just for your own gain!
Kakyoin: The loser is the evil one, the victor is just. Whoever survives, wins. That's the law of the land.
Victory Dialogue
Jotaro: Evil never wins. And you know what that means.
Defeat Dialogue
Kakyoin: The loser is the evil one. That's all there is to it.


Stone Ocean

Extra Battle (★★★★)
Unlock Conditions: Unlock Weather Report and Enrico Pucci (Final).
PucciFinalAvASBR.png
JotaroAvASBR.png
SCSymbol.png Jotaro Kujo
Stage: Kennedy Space Center
Completion Bonus
ASBR Coins.png 1500 G
Special Conditions
The opponent's Heart Heat Gauge continuously refills. The opponent's attack power is increased.
Secret Missions
1. Win without losing a single round: ASBR Coins.png 1000 G
2. Complete "Made in Heaven": ASBR 2D Art.png Pucci (Final) Reference Sketch
3. Land the "Here it comes!" skill: ASBR Music.png Pucci (Final)'s Theme
4. Win with a Heart Heat Attack: ASBR Costume.png Pucci (Final) Special Outfit A
Entrance Dialogue
Pucci Final: A threat should be nipped in the bud... You would agree, yes, DIO?
Jotaro: Did you just say "DIO"? All right, I don't know who you are, but we need to talk.
Victory Dialogue
Pucci Final: It's all over, DIO. The future fate of the Joestar line is ended. Now we simply wait for the time of Heaven.
Defeat Dialogue
Jotaro: Guess we don't have anything to talk about. If you're with DIO, I pummel you, simple as that.


JoJolion

Extra Battle (★★★★)
Unlock Conditions: Unlocked from the start.
Stage: Wall Eyes
Completion Bonus
ASBR Coins.png 1500 G
Special Conditions
The player's health continuously drains.
Secret Missions
1. Land a 10-hit combo: ASBR Coins.png 1000 G
2. Attack the opponent's Stand: ASBR 2D Art.png Jotaro Publicity Artwork
3. Land a Heart Heat Attack: ASBR 3D Model.png Star Platinum 3D Model
4. Win with a Great Heat Attack: ASBR Costume.png Josuke 8 Special Outfit A
Entrance Dialogue
Jotaro: Good grief, another new Stand user?
Josuke 8: I just want to know who I am.
Victory Dialogue
Josuke 8: You... You're a Kujo? What can you tell me about him? About Josefumi?
Defeat Dialogue
Jotaro: Amnesia? Wish I could help, but you'll have to figure that out on your own.


Gallery

Media


Music

Jotaro's theme is ASBR Music.png Heritage for the Future (未来への遺産, Mirai e no Isan), and can be unlocked in-game by landing a Great Heat Attack in All-Star Battle Mode's Jotaro vs. DIO Boss Battle.

Its name is taken from the original title of Stardust Crusaders during its serialization in Weekly Shonen Jump.

JoJo Glossary

Unlock Condition: Win in the Jotaro Kujo vs. DIO ASB Mode Boss Battle
ASBR Jotaro TournIcon.png

Protagonist of Stardust Crusaders. He is the grandson of Joseph Joestar and father of Jolyne Cujoh. Sharp and always levelheaded, yet passionate in nature. He unearths his time stopping ability to defeat DIO in the final battle.

第3部『スターダストクルセイダース』の主人公。『スタープラチナ』のスタンド使い。ジョセフ・ジョースターの孫で、空条徐倫の父親。頭脳明晰で常に沈着冷静だが、根は激情的な性格。DIOとの最終決戦では『時を止める能力』に目覚め、これを駆使してDIOを倒した。
Unlock Condition: Win in the Jotaro Kujo vs. DIO ASB Mode Boss Battle
StarPlatinumAvASBR.png
Jotaro Kujo's Stand, boasting such astronomical power, speed, precision, eyesight, and visual acuity that it can catch flying bullets in its fingers. During the battle against DIO, it manifests the ability to stop time.[7] Coupled with Jotaro's flawless skills, its awesome stats make it the strongest Stand in history.

Jotaro Kujo's Stand, boasting such astronomical power, speed, precision, eyesight, and visual acuity that it can catch flying bullets in its fingers. Coupled with Jotaro's flawless skills, its awesome stats could make it the greatest Stand in history.

空条承太郎のスタンド。桁外れのパワー、スピード、精密動作性、視力、動体視力を持ち、眼前から発射された銃弾を指でつまんで止めることもできる。DIOとの死闘では時間停止能力を発現させた。その圧倒的な性能と能力、また本体である承太郎自身の隙のなさから、史上最強のスタンドと形容されている。

Art & Misc. Gameplay Callbacks

Stylish Evade Pose 1
Origin

Weekly Shonen Jump 1989 Issue #36

Stylish Evade Pose 2
Origin

Inside illustration of Volume 16

Stylish Evade Pose 3
Origin

Chapter 209: "Sethan" Alessi, Part 5

Stylish Evade Pose 4
Origin

Cover of Volume 13

Stylish Evade Pose 5
Origin

Cover of Weekly Shonen Jump 1989 Issue #31

ASBR Jotaro Talking CutIn.png
Talking Cut-in
Origin

Chapter 163: Lovers, Part 4, page 19
(modified to extend cap, head and hair.)

ASBR Jotaro Taunted CutIn.png
Taunted Cut-in
Origin

Chapter 258: DIO's World, Part 12, page 8
(added sweat and modified to include ear and back portion of head)

ASBR Jotaro Rumble CutIn.png
Rumble Mode Cut-in
Origin

Chapter 255: DIO's World, Part 9, page 19
(removed onomatopoeia, shortened the brim of the cap and modified to include ear and back portion of head)

User Mode

This section requires expansion.

Forward Walk Animation
Origin

Capcom Fighters, but slowed down and with both hands in his pockets

Backdash Animation
Origin

Chapter 209: "Sethan" Alessi, Part 5 with one hand kept in his pocket

Stand Mode

This section requires expansion.

Match Entrance
Origin

Chapter 255: DIO's World, Part 9, where Jotaro walks up to the showdown between Joseph and DIO

Round Win Pose 1
Origin

Chapter 188: "The Fool" Iggy and "Geb" N'Doul, Part 6, as well as other similar scenes

Round Win Pose 2

Misc.

Update History

Balance Changes Comparison
ArrowBuff.png Buffs
ArrowNerf.png Nerfs
ArrowChange.png Neutral
10
3
8

1.4.1

  • "My Stand will be the judge!"
    • ArrowBuff.png Added super armor during startup. This aims to make the move easier to use in neutral.

2.0.0

  • "You pissed me off!" GHA
    • ArrowChange.png Adjusted the hitbox to be closer to Jotaro so the attack will not miss under certain circumstances.

2.1.0

  • Forward dash [Stand On]
    • ArrowNerf.png Decreased startup speed.
  • Crouching Medium Attack [Stand Off]
    • ArrowChange.png Adjusted the cancel timing to reduce chance of dropping a combo due to a mistimed input.
  • Normal Attack Damage [Stand On]
    • ArrowNerf.png Decreased the damage of the following attacks:
      • Standing Light Attack
      • Standing Medium Attack
      • Standing Heavy Attack
      • Crouching Light Attack
      • Crouching Medium Attack
      • Crouching Heavy Attack
  • Crouching Medium Attack [Stand On]
    • ArrowBuff.png Reduced pushback on hit.
  • Crouching Heavy Attack [Stand On]
    • ArrowBuff.png Reduced horizontal launch force of the fist hit.
    • ArrowChange.png Changed so Star Platinum will now move forward while performing the second hit.
      • Both changes improve its usability in combos as the second hit is now less likely to whiff.
  • Jumping Heavy Attack [Stand On]
    • ArrowChange.png Adjusted attack duration.
    • ArrowChange.png Adjusted hitbox and hurtbox positions.
    • ArrowBuff.png Decreased startup time.
      • These changes ensure that the attack's behavior matches the animation.
  • "Here's your receipt!" skill
    • ArrowBuff.png Increased damage.
    • ArrowBuff.png Decreased startup time for ASBL.png variant.
    • ArrowBuff.png Increased frame advantage slightly on block for ASBL.png variant.
    • ArrowBuff.png Increased invulnerability duration on ASBM.png variant.
    • ArrowNerf.png Decreased frame advantage on block for the ASBM.png variant.
    • ArrowBuff.png Adjusted the upward launch force to help ensure the last hit connects when hitting an aerial opponent.
  • "ORA ORA ORA ORA!" HHA
    • ArrowBuff.png Increased hitbox of the last hit to help ensure it will connect as it would fail against some characters.

2.2.0

  • Standing Light Attack [Stand On]
    • ArrowChange.png Fixed a bug where the attack could not be canceled at certain points in its duration.
  • "ORA ORA ORA ORA!" HHA
    • ArrowChange.png Fixed a bug where if Jotaro was hit by Risotto Nero's "Control iron within 5-10 meters" while in User Mode immediately after this HHA was activated, Star Platinum would appear farther away from Jotaro than it was supposed to when Stand On was activated.

2.3.0

  • "ORA ORA ORA ORA!" HHA
    • ArrowChange.png Fixed a bug where Star Platinum's hurbox would grow if Jotaro jumped right after activating this HHA.


References

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