All-Star Battle R ★ Shigekiyo Yangu

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My Harvest is invincible![2] (オラの『ハーヴェスト』は無敵なんだど!)
ASBR Shigechi title call.png

Shigekiyo Yangu (矢安宮 重清, Yangū Shigekiyo) was confirmed for All-Star Battle R during the game's initial announcement trailer.[1]

As Shigechi's voice actor in both All-Star Battle and the Diamond is Unbreakable anime, Kappei Yamaguchi reprises his role in this game. As with a majority of the game's roster, voice lines for Shigechi were either added or re-recorded.

Gameplay

Shigechi has 900 health and uses the Stand (スタンド, Sutando) Battle Style. Unlike most other characters with the Stand Battle Style, Shigechi uses his Stand Harvest at all times, instead switching the formation of the Stand's units to dynamically change his moveset.

This section requires expansion.

Command List

Expand/Collapse All

Normals [Offensive] (通常技)
Standing Light Attack
ASBL.png ON GROUND
Shigechi kicks straight out.

Attack type: High
Damage: 13

Standing Medium Attack
ASBM.png ON GROUND
Shigechi shoves forward with both of his hands while moving forward.

Attack type: High
Damage: 21

Standing Heavy Attack
ASBH.png ON GROUND
Shigechi launches himself forward and attacks with a headbutt.

Attack type: High
Damage: 21 × 2 (42)

Crouching Light Attack
ASBDPad2.png + ASBL.png ON GROUND
Shigechi kicks out while sitting.

Attack type: Low
Damage: 12

Crouching Medium Attack
ASBDPad2.png + ASBM.png ON GROUND
Shigechi shifts forward and performs a sitting uppercut.

Attack type: Low
Damage: 20

Crouching Heavy Attack
ASBDPad2.png + ASBH.png ON GROUND
Shigechi lays down and lets Harvest carry him forward to deliver a two-legged kick. If this attack connects, the opponent will be knocked to the ground in a hard knockdown.

Attack type: Low
Damage: 4 × 3 + 20 (32)

Jumping Light Attack
ASBL.png IN AIR OK
Shigechi shoves upward with both arms while airborne.

Attack type: Middle
Damage: 16

Jumping Medium Attack
ASBM.png IN AIR OK
Shigechi performs an aerial kick downward.

Attack type: Middle
Damage: 24

Jumping Heavy Attack
ASBH.png IN AIR OK
Shigechi kicks out with both legs while airborne in a manner similar to a drop kick.

Attack type: Middle
Damage: 38

Style/Specials/Etc. [Offensive] (スタイル/特殊技/その他)
Herd of Harvests (ハーヴェストの群れ)
Passive
Harvest is always on for Shigechi. His total number of Harvest units affect his various skills and their strength and properties. Shigechi can have up to 3 units active at a time.

All of Shigechi's skills consume Harvest units; His skills become unavailable if he has zero Harvest units. The stronger the strength of the attack button used to activate a skill, the more Harvest units are consumed to perform it. If Shigechi attempts to perform a variation of a skill that consumes multiple units while he has an insufficient amount, the next best highest strength variation is chosen automatically.

You can see my Harvest?! (おらの『ハーヴェスト』が見えるの?)
ASBS.png ON GROUND
Shigechi summons a group of Harvests as one unit upon a press of the Style button. While the skill can be activated an unlimited number of times, only a maximum of 3 units can be active at a time.
Defensive Formation (防御重視シフト)
ASBDPad4.png + ASBS.png ON GROUND
Shigechi switches Harvest to Defensive Formation, shifting his available abilities. It also automatically summons a Harvest unit upon activation. The Harvest icon above Shigechi's Heart Heat Gauge indicates which formation Harvest is currently in. This action can cancel normals and cancel into skills, allowing him quick access to his skills when switching from Offensive Formation.
Relay Race (バケツリレー)
ASBDPad4.pngASBDPad4.png/ASBDPad6.pngASBDPad6.png (Hold to extend duration) ON GROUND
Replacing the normal forward run, Harvest can carry Shigechi both forwards and backwards in a caterpillar track-like fashion (same as the method he used to escape Josuke and Okuyasu). The forward variant can be canceled into "You can see my Harvest?" and "Defensive Formation".
Rumble Mode (ゴゴゴモード)
Activates below 30% health
This mode is automatically activated once Shigechi falls below 30% health. It increases his attack power, as well as the rate at which the Heart Heat Gauge rises, while also decreasing the rate at which the Guard Gauge drops.
Skills [Offensive] (コマンド技)
I can get anything I want! (なんだって集め取ってくるどー)
ASBDPad6.pngASBDPad2.pngASBDPad3.png + ASBL.png/ASBM.png/ASBH.png ON GROUND
Shigechi sends Harvest to drop objects on the opponent's head, regardless of range and orientation. If one or two units are used, Harvest drops nuts and bolts on their head, with two units (ASBM.png) increasing the number of nuts and bolts for more damage. If three units are used (ASBH.png), two construction pipes will fall instead, bouncing the opponent off the ground. These pipes cannot be reflected. (Comboable)

Attack type: High
Damage: ASBL.png 11 × 6 (66) / ASBM.png 6 × 13 (78) / ASBH.png 90

Don't underestimate Harvest! (『ハーヴェスト』をなめんなどーーーッ!)
ASBDPad2.pngASBDPad3.pngASBDPad6.png + ASBL.png/ASBM.png/ASBH.png ON GROUND
Shigechi sends Harvest flying forward as an arcing projectile. If this projectile hits, the opponent will be launched away into a soft knockdown. The more Harvest units are used, the farther the projectile will fly and the higher the number of hits and damage dealt. (Flash Cancel comboable).
This projectile cannot be deflected.

Attack type: High
Damage: ASBL.png 10 × 6 (60) / ASBM.png 7 × 12 (84) / ASBH.png 6 × 18 (108)

Mess with me and you're gonna get hurt! (身にしみてわからしてやるどッ!)
ASBDPad2.pngASBDPad1.pngASBDPad4.png + ASBL.png/ASBM.png/ASBH.png ON GROUND WHEN DOWNED
Shigechi sends Harvest running at the opponent. This skill can strike a downed opponent and cannot be deflected. The amount of homing the projectile has, the speed of the projectile, number of hits, and damage dealt is increased the more Harvest units are used, but the more units, the more vulnerable Shigechi becomes. (Flash Cancel comboable)

Attack type: Low
Damage: ASBL.png 9 × 6 (54) / ASBM.png 6 × 12 (72) / ASBH.png 5 × 18 (90)

Move and you'll regret it! (それ以上動くとブチ切るどッ!)
ASBDPad4.pngASBDPad1.pngASBDPad2.pngASBDPad3.pngASBDPad6.png + ASBL.png/ASBM.png/ASBH.png ON GROUND
A command Throw. Shigechi has Harvest leap upwards in a falling arc. If they connect, the large number of Harvests will hold the opponent still as a single one of them attacks their neck, before throwing them away. The more Harvest units are used, the farther the attack will travel, but the more vulnerable Shigechi becomes.

Attack type: Throw
Damage: ASBL.png 54 / ASBM.png 64 / ASBH.png 74

Normals [Defensive] (通常技)
Standing Light Attack
ASBL.png ON GROUND
Shigechi kicks straight out.

Attack type: High
Damage: 13

Standing Medium Attack
ASBM.png ON GROUND
Shigechi shoves forward with both of his hands while moving forward.

Attack type: High
Damage: 21

Standing Heavy Attack
ASBH.png ON GROUND
Shigechi launches himself forward and attacks with a headbutt.

Attack type: High
Damage: 21 × 2 (42)

Crouching Light Attack
ASBDPad2.png + ASBL.png ON GROUND
Shigechi kicks out while sitting.

Attack type: Low
Damage: 12

Crouching Medium Attack
ASBDPad2.png + ASBM.png ON GROUND
Shigechi shifts forward and performs a sitting uppercut.

Attack type: Low
Damage: 20

Crouching Heavy Attack
ASBDPad2.png + ASBH.png ON GROUND
Shigechi lays down and lets Harvest carry him forward to deliver a two-legged kick. If this attack connects, the opponent will be knocked to the ground in a hard knockdown.

Attack type: Low
Damage: 4 × 3 + 20 (32)

Jumping Light Attack
ASBL.png IN AIR OK
Shigechi shoves upward with both arms while airborne.

Attack type: Middle
Damage: 16

Jumping Medium Attack
ASBM.png IN AIR OK
Shigechi performs an aerial kick downward.

Attack type: Middle
Damage: 24

Jumping Heavy Attack
ASBH.png IN AIR OK
Shigechi kicks out with both legs while airborne in a manner similar to a drop kick.

Attack type: Middle
Damage: 38

Style/Specials/Etc. [Defensive] (スタイル/特殊技/その他)
Herd of Harvests (ハーヴェストの群れ)
Passive
Harvest is always on for Shigechi. His total number of Harvest units affect his various skills and their strength and properties. Shigechi can have up to 3 units active at a time.

All of Shigechi's skills consume Harvest units; His skills become unavailable if he has zero Harvest units. The stronger the strength of the attack button used to activate a skill, the more Harvest units are consumed to perform it. If Shigechi attempts to perform a variation of a skill that consumes multiple units while he has an insufficient amount, the next best highest strength variation is chosen automatically.

You can see my Harvest?! (おらの『ハーヴェスト』が見えるの?)
ASBS.png ON GROUND
Shigechi summons a group of Harvests as one unit upon a press of the Style button. While the skill can be activated an unlimited number of times, only a maximum of 3 units can be active at a time.
Offensive Formation (攻撃重視シフト)
ASBDPad6.png + ASBS.png ON GROUND
Shigechi switches Harvest to Offensive Formation, shifting his available abilities. It also automatically summons a Harvest unit upon activation. The Harvest icon above Shigechi's Heart Heat Gauge indicates which formation Harvest is currently in. This action can cancel normals and cancel into skills, allowing him quick access to his skills when switching from Defensive Formation.
Relay Race (バケツリレー)
ASBDPad4.pngASBDPad4.png/ASBDPad6.pngASBDPad6.png (Hold to extend duration) ON GROUND
Replacing the normal forward run, Harvest can carry Shigechi both forwards and backwards in a caterpillar track-like fashion (same as the method he used to escape Josuke and Okuyasu). The forward variant can be canceled into "You can see my Harvest?" and "Offensive Formation".
Rumble Mode (ゴゴゴモード)
Activates below 30% health
This mode is automatically activated once Shigechi falls below 30% health. It increases his attack power, as well as the rate at which the Heart Heat Gauge rises, while also decreasing the rate at which the Guard Gauge drops.
Skills [Defensive] (コマンド技)
I can get anything I want! (なんだって集め取ってくるどー)
ASBDPad6.pngASBDPad2.pngASBDPad3.png + ASBL.png/ASBM.png/ASBH.png ON GROUND
Shigechi sends Harvest to drop objects on the opponent's head, regardless of range and orientation. If one or two units are used, Harvest drops nuts and bolts on their head, with two units (ASBM.png) increasing the number of nuts and bolts for more damage. If three units are used (ASBH.png), two construction pipes will fall instead, bouncing the opponent off the ground. These pipes cannot be reflected. (Comboable)

Attack type: High
Damage: ASBL.png 11 × 6 (66) / ASBM.png 6 × 13 (78) / ASBH.png 90

Don't come any closer! (それ以上オラに近づくんじゃあないどッ!)
ASBDPad2.pngASBDPad1.pngASBDPad4.png + ASBL.png/ASBM.png/ASBH.png ON GROUND
Harvest instantly forms a wall in front of Shigechi, completely guarding against all non-Throw/HHA/GHA attacks. The wall will always automatically orient towards the opponent for its duration. This move doubles as a reversal, and has a follow-up affected by the number of Harvest units used to erect the guard.
I'll protect them! (オラが守るどッ!)
(During "Don't come any closer!") ASBDPad6.png + ASBL.png/ASBM.png/ASBH.png ON GROUND WHEN DOWNED
The Harvests making up the wall shoot at the opponent. They cannot be deflected. The attack button inputted during "Don't come any closer!" determines the effect of this skill:
  • Light (ASBL.png): The Harvests shoot high, bouncing the opponent off the ground if hit. (Flash Cancel comboable)
  • Medium (ASBM.png): The Harvests shoot straight out, hitting the opponent multiple times. (Comboable)
  • Heavy (ASBH.png): The Harvests run forward on the ground, sending them flying across the stage. This variant can also strike a downed opponent.

Attack type: ASBL.pngASBM.png High / ASBH.png High (first hit) Low (second hit)
Damage: ASBL.png 35 / ASBM.png 5 × 15 (75) / ASBH.png 40 × 2 (80)

So itchy! (ものスゲーカユイぞ!)
ASBDPad4.pngASBDPad1.pngASBDPad2.pngASBDPad3.pngASBDPad6.png + ASBL.png/ASBM.png/ASBH.png ON GROUND
Shigechi sends Harvest running at the opponent, binding and then crumpling them. Harvest is considered a projectile, but they cannot be reflected. The more Harvest units are used, the less vulnerable Shigechi is during the recovery after the attack is performed. (Comboable)

Attack type: Low
Damage: 40

Throw (投げ技)
Don't move! (動くんじゃあねーどッ!)
2 ATK buttons near opponent or ASBT.png (ASBDPad4.png to back-throw) ON GROUND
Shigechi bombards the enemy with a barrage of Harvests, rapidly tackling them and sending them flying in the desired direction. If a back-throw is performed, the opponent will be lifted over Shigechi's head by the barrage.

Attack type: Throw
Damage: 95

Heart Heat Attack / Great Heat Attack (HHA / GHA)
Now I'm real mad! (おらマジに怒るどッ!)
ASBDPad2.pngASBDPad3.pngASBDPad6.png + 2 ATK Buttons ON GROUND WHEN DOWNED
Shigechi points and quickly sends out a large, dense wave of Harvests a long distance forward, sending the opponent flying on impact into a soft knockdown. This HHA can strike a downed opponent, making it possible for it to be used twice in a row. It also automatically summons three Harvest units for use afterward.

Attack type: High
Damage: 186

Now I'm really mad! Harvest! Go! (お…おらマジに怒るどッ! 行けどー! 『ハーヴェスト』!)
You want proof?! Here it is! (強い証拠見たいか? ンン? 見してやるッ!)
ASBDPad2.pngASBDPad3.pngASBDPad6.png + 3 ATK Buttons or ASBG.png ON GROUND
Shigechi calls forth a massive wave of Harvests that rapidly travel forward. If they connect, the Harvests will cover the opponent from head to toe as they pile on top of them, forming a mound while the opponent cannot be seen at all from underneath the Stand. Each one relentlessly punches the opponent before they all deliver an uppercut in unison, sending the opponent flying backwards as the individual Harvests scatter.

This GHA automatically summons three Harvest units for use afterward.

Attack type: High
Damage: 354 / 424 / 531 (depending on HH gauge)

This is Harvest! Go get 'em! Everyone! Attack! How 'bout them apples! You're the loser loser! (ハーヴェスト! だど! かかれだどーッ! みんな攻めるど! どおーだ! だど! まいったか、だど!)
Assist System (アシストシステム)
Assault Assist (アサルトアシスト)
ON GROUND
A two-stock assist. Shigechi rides in on Harvest before having them form a wall. If the opponent hits the wall with a non-Throw/HHA/GHA attack, Shigechi will send a wave of Harvest forward along the ground. If they hit, the opponent will be sent flying across the stage into a hard knockdown. He then pulls out a sandwich bag from St. Gentleman's and poses with it before having Harvest carry him back off-screen.

Attack type: High (first hit) Low (second hit)
Damage: 80

Reversal Assist (リバーサルアシスト)
ON GROUND
A two-stock assist. Shigechi flies into the enemy, kicking them away with both of his legs. He then pulls out a sandwich bag from St. Gentleman's and poses with it before having Harvest carry him back off-screen.

Attack type: High

Moveset changes from All-Star Battle

Normals [Offensive] (通常技)
Standing Medium Attack
ASBM.png ON GROUND
Shigechi does not travel as far forward as he did in All-Star Battle when attacking, leading to this normal having shorter range.
Crouching Medium Attack
ASBDPad2.png + ASBM.png ON GROUND
Shigechi moves farther forward than he did in All-Star Battle, granting this attack a longer range.
Crouching Heavy Attack
ASBDPad2.png + ASBH.png ON GROUND
Harvest carries Shigechi forward a greater distance than they did in All-Star Battle, granting this attack a longer range. This attack also hits up to four times now instead of only once.
Style/Specials/Etc. [Offensive] (スタイル/特殊技/その他)
You can see my Harvest?!
ASBS.png ON GROUND
The recovery of this style has been decreased, allowing Shigechi to more quickly replenish his Harvest units than he could in All-Star Battle.
Defensive Formation
ASBDPad4.png + ASBS.png ON GROUND
The input for this special has changed. Previously it was ASBDPad2.pngASBDPad1.pngASBDPad4.png in place of ASBDPad4.png.
Skills [Offensive] (コマンド技)
I can get anything I want!
ASBDPad6.pngASBDPad2.pngASBDPad3.png + ASBL.png/ASBM.png/ASBH.png ON GROUND
While the same objects are dropped on the opponent, their visuals have been slightly changed. For the ASBL.png and ASBM.png variants, after the nuts and bolts hit, there is no animation of them bouncing off the opponent. For the ASBH.png variant, the pipes have been rotated about the y-axis, resulting in the pipes taking up less visual space on the screen. The animation remains the same, albeit rotated. This does not appear to have altered the hitbox much if at all though.
The recovery of this skill has been decreased, allowing Shigechi to act earlier than he could in All-Star Battle after using this skill. The object also falls on the opponent much earlier now, with this difference becoming less noticeable as the strength of the attack button increases.
Don't underestimate Harvest!
ASBDPad2.pngASBDPad3.pngASBDPad6.png + ASBL.png/ASBM.png/ASBH.png ON GROUND
All variants of this skill now launch the opponent instead of only the ASBH.png variant, with the ASBH.png variant's now launching the opponent farther away and causing a soft knockdown rather than a hard knockdown. It also hits less times now, going from 25 to 18 hits.
Mess with me and you're gonna get hurt!
ASBDPad2.pngASBDPad1.pngASBDPad4.png + ASBL.png/ASBM.png/ASBH.png ON GROUND WHEN DOWNED
The number of hits for the ASBL.png variant has gone from 3 to 6 while the ASBH.png variant has gone from 27 to 18. Additionally, the translation for the name of this skill has changed. Previously it was "Learn the hard way!" in place of "Mess with me and you're gonna get hurt!".

Normals [Defensive] (通常技)
Standing Medium Attack
ASBM.png ON GROUND
Shigechi does not travel as far forward as he did in All-Star Battle when attacking, leading to this normal having shorter range.
Crouching Medium Attack
ASBDPad2.png + ASBM.png ON GROUND
Shigechi moves farther forward than he did in All-Star Battle, granting this attack a longer range.
Crouching Heavy Attack
ASBDPad2.png + ASBH.png ON GROUND
Harvest carries Shigechi forward a greater distance than they did in All-Star Battle, granting this attack a longer range. This attack also hits up to four times now instead of only once.
Style/Specials/Etc. [Defensive] (スタイル/特殊技/その他)
You can see my Harvest?!
ASBS.png ON GROUND
The recovery of this style has been decreased, allowing Shigechi to more quickly replenish his Harvest units than he could in All-Star Battle.
Offensive Formation
ASBDPad6.png + ASBS.png ON GROUND
The input for this special has changed. Previously it was ASBDPad2.pngASBDPad3.pngASBDPad6.png in place of ASBDPad6.png.
Skills [Defensive] (コマンド技)
I can get anything I want!
ASBDPad6.pngASBDPad2.pngASBDPad3.png + ASBL.png/ASBM.png/ASBH.png ON GROUND
While the same objects are dropped on the opponent, their visuals have been slightly changed. For the ASBL.png and ASBM.png variants, after the nuts and bolts hit, there is no animation of them bouncing off the opponent. For the ASBH.png variant, the pipes have been rotated about the y-axis, resulting in the pipes taking up less visual space on the screen. The animation remains the same, albeit rotated. This does not appear to have altered the hitbox much if at all though.
The recovery of this skill has been decreased, allowing Shigechi to act earlier than he could in All-Star Battle after using this skill. The object also falls on the opponent much earlier now, with this difference becoming less noticeable as the strength of the attack button increases.
Don't come any closer!
ASBDPad2.pngASBDPad1.pngASBDPad4.png + ASBL.png/ASBM.png/ASBH.png ON GROUND
Shigechi will now always automatically orient towards the opponent for the duration of the ability.
I'll protect them!
(During "Don't come any closer!") ASBDPad6.png + ASBL.png/ASBM.png/ASBH.png ON GROUND WHEN DOWNED
The ASBL.png variant of this skill now causes a ground bounce rather than a launch. Furthermore, the first hit of the ASBH.png variant is now a High rather than a Low.
So itchy!
ASBDPad4.pngASBDPad1.pngASBDPad2.pngASBDPad3.pngASBDPad6.png + ASBL.png/ASBM.png/ASBH.png ON GROUND
Instead of causing a hard knockdown when this skill hits, it now binds and then crumples the opponent.

Throw (投げ技)
Don't move!
2 ATK buttons near opponent or ASBT.png (ASBDPad4.png to back-throw) ON GROUND
The recovery of this Throw has been greatly increased.

General Changes

  • Shigechi's forward run speed has been significantly decreased.

Medal List

Costumes & Tints

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Medal Costume.png Normal Costume
Unlock Condition

Unlocked by default

Origin

This section requires expansion.

Poses

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Medal Taunt B.png Taunt B
Unlock Condition

Unlocked by default

Origin

Chapter 341: Shigechi's Harvest, Part 7

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Medal Taunt D.png Taunt D
Unlock Condition

Buy from Medal List
ASBR Coins.png 450 G

Origin

Chapter 337: Shigechi's Harvest, Part 3

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Medal Victory A.png Victory A
Unlock Condition

Unlocked by default

Origin

Chapter 335: Shigechi's Harvest, Part 1

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Medal Victory B.png Victory B
Unlock Condition

Buy from Medal List
ASBR Coins.png 450 G

Origin

Weekly Shonen Jump 1995 Issue 44-48 cards

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Medal Victory C.png Victory C
Unlock Condition

Buy from Medal List
ASBR Coins.png 450 G

Origin

Chapter 337: Shigechi's Harvest, Part 3

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Medal Victory D.png Victory D
Unlock Condition

Buy from Medal List
ASBR Coins.png 450 G

Origin

Chapter 340: Shigechi's Harvest, Part 6

This game reference box is missing an image/video. You can help JoJo's Bizarre Encyclopedia by uploading it.

Unlock Condition

Buy from Medal List
ASBR Coins.png 450 G

Origin

JOJO A-GO!GO! inside illustration

Dialogue

Shigechi's first ten Taunt and Victory Lines are included in his Taunt and Victory Poses respectively, with two lines per pose; the first two poses of each type are unlocked by default, while the other three of each must be purchased for ASBR Coins.png 450 G each. The remaining lines of both types can be purchased as a single set for ASBR Coins.png 300 G. Shigechi's Tag Lines can be purchased as a set for ASBR Coins.png 140 G.

Quote.png Medal Speech.png Taunt Lines
  • I can spot lies a mile away! (ウソゆってもすぐにわかるんだどーーーーッ!!)
  • You keep chasing me and I'll kill you! (それ以上………追って来たら…… ………殺すぞ(・・・)………!!)
  • I can sell it to ya for a cool 10,000 yen! Heh heh heh! (なんだったらこれ、一万円で売ってあげてもいいど! ししし)
  • You want proof? Hm? (強い証拠見たいか? ンン?)
  • Enough of your excuses! (へらず口をたたくんじゃあねーど)
  • I don't get it at all! (理解不能理解不能理解不能理解不能)
  • A-Ahem! (エヘンエヘン)
  • I hate bad things! (おら! 悪い事は嫌いなんだッ!)
  • My Harvest is amazing! (おらの『ハーヴェスト』はスゲェんだど!)
  • I'll show YOU who's lame! (チンケな能力なんだど………!!)
  • That's some big talk from a LOSER! (『無能』のくせに、おまえ!!!)
  • My Harvest will "harvest" your FACE! (『ハーヴェスト』はなんだってとれるんだどッ!)
  • I knew it! (やっぱり! だどお~ッ)
  • Quit it! (やめろどーーッ)
  • What the hell is wrong with you?! (なにしてんだァどーーッ!?)
  • Ugh! That's disgusting! (ゲゲ! 気持ち悪いど!!)
  • Now I'm ticked! (マジに怒るどッ!)
  • I'm not a dweeb! (フザけるなどッ!)
  • Harvest! Take it away! (取りあげろッ!! 『ハーヴェスト』!)
  • I don't like your face! (異常に不気味なヤツだど!)
  • You make me puke! (けがらわしい気分がするどッ!)
  • Who's da man? I'm da man! (おらはスゴイ男なんだぞ)
  • I'll show you! (見してやる(・・・・・)ッ!)
  • You're no match for me! (おまえがかなうわけはないんだ(・・・・・・・・・・・・・・)……)

Quote.png Medal Speech.png Victory Lines
  • How about that! I'm pretty awesome, right? (ねえ? おらってりっぱな人だと思う?)
  • Whoa! You're for real! (わああああーッ、本物だァーッ)
  • So you were talking about me behind my back before? (さっきおまえ、おらのことヒソヒソなんか話してたな…)
  • Hey, pretty girl! I'm rolling in cash! How 'bout a date? (おい姉ちゃん。札束持ってんだぜェーッ。いっしょに遊ばんかい)
  • I see! So that's what you said! (そーかなー、そんなこと言ったかなぁーーー)
  • We're allies, right? You've got the same abilities. (オラたち仲間だよね? 同じ能力を持つ…)
  • Never have to worry about money with the Harvest on my side! (君たち『ハーヴェスト』がいればおらは一生お金には困らないね)
  • I found about 120,000 yen before, but this, this is even better! (今まで12万円ぐらい拾ったけど、 そ…それ以上に、う…うれしいよぉ~~っ)
  • What are friends for? Heh heh heh. (「友情」のしるし(・・・)だよ、それは。 しししっ)
  • I did it! (やったァーーッ)
  • I'll give all I got. We're friends after all! (じゃ、ムズかしくあげるよ。全部あげるよォーッ。 友達だよねェーッ)
  • Who's laughing now, chump! (いろいろ言ってたな…おい)
  • Hey now! I really appreciate your obedience! (そーゆー素直な態度は、オラ…好感を持つど! よしよし!)
  • Ah, I getcha! Now it makes sense! (あ…な…なるほど! 理解『可』能)
  • I was blinded by my own greed. But now I see again! (目…目が醒めたど……… お…おら欲に目がくらんでた…)
  • One time, I wanted to see if the 41, 62, and 150 yen stamps tasted different if you licked 'em, so I did! Then mom got mad at me... I just wanted to taste 'em! (この間おら、切手の「41円」と「62円」と「150円」に 味のちがいあんのかなあ~と思ってベロベロなめたらママに しかられた…なんでしかられたんだろーなあ~)
  • M-My sandwich! Wh-Where did it go?! (おっ! おらのサンドイッチっ!  どっ! どこにやったァーーーッ!?)
  • Oh, score! A piece of slightly pre-chewed gum! What a steal! ♥ (おっ!…ちょっとだけ噛んで忘れてたガムが こんな所にくっついてたぞ。もうけもうけ♥)
  • I'll protect you, mom and dad! (オッオラはッ、 ………『パパ』と『ママ』を……………守るど!)
  • I will protect Papa and Mama from him! (オラがッ!  ……………『パパ』と『ママ』を、あいつから守るどッ!)
  • M-Money, you say?! (さ…札たば…だど!)
  • Scum like you has no place anywhere! (うすらけがらわしいヤツがッ、 …………ここにいてはならないどッ!!)

Quote.png Medal Speech.png Tag Lines
  • What are you doing? I don't get it! I don't get it! (なにしてんだど? おまえッ? 理解不能! 理解不能!)
  • What a strange and terrible feeling! (得体の知れないけがらわしい感じがするどッ!)
  • I will protect Papa and Mama from him! (オラがッ! ……………『パパ』と『ママ』をあいつから守るどッ!)
  • I can sell it to ya for a cool 10,000 yen! Heh heh heh! (なんだったらこれ、一万円で売ってあげてもいいど! ししし)
  • I can spot lies a mile away! (ウソゆってもすぐにわかるんだどーッ!!)
  • This kindness is just a small token of my friendship! (友だちとしての………オラからの……『情け』だよ……)
  • Oh, I'm such a geenyis! (おらってなんて頭いいんだろ~~~~~~~)
  • I'll give all I got. We're friends after all! (じゃ、ムズかしくあげるよ。全部あげるよォーッ。友達だよねェーッ)
  • My Harvest is invincible! (オラの『ハーヴェスト』は無敵なんだど!)
  • Hey, pretty girl! I'm rolling in cash! How 'bout a date? (おい姉ちゃん。札束持ってんだぜェーッ。いっしょに遊ばんかい)

Quote.png Misc.
  • Time enough left to kick back and have lunch. (ゆっくりとくつろぎながら『ランチ』が食べられるど)
    —Round Win 1
  • I did it! I won! (やったァーッ オラの勝ちだどーッ!)
    —Round Win 2

Special Interactions

Dialogue

Outside of All-Star Battle Mode, Shigechi has unique interaction dialogue for both his match entrances and victories when facing certain characters.

Quote.png Match Entrance
  • Don't even think about it! (おまえッ! 動くんじゃあねーどッ!)
    —Default dialogue
  • Me? Is that ME? (おらだど? おらがいるどぉー?)
    —Shigekiyo Yangu (Player 1)
    Me? What the hell?! (おらだぁー? 理解不能!)
    —Shigekiyo Yangu (Player 2)
  • You keep chasing me and I'll kill you! (それ以上………追って来たら…… ………殺すぞ(・・・)………!!)
    —Shigekiyo Yangu
    Shigechi! (重ち~~………………)
  • Those who test me learn the hard way! (オラのことなめるとどーなるか身にしみてわからしてやるどッ!)
    —Shigekiyo Yangu
    Moron! I'm sick of hearing your stupid voice! (うだうだとすっトロイことしゃべくってうるせーんだよ! このダボッ!)
  • You want proof? Hm? (強い証拠見たいか? ンン?)
    —Shigekiyo Yangu
    How uncool would I be to chicken out of this one? You're on! (ここで逃げるのはカッコ悪い事だぜェーッ! 受けて立ってやるよーーっ!)
  • You have to die... I can't allow any witnesses to live! (君は死ななくてはならないんだ…目撃者は生かしておけないよ…)
    What did you say?! (な…なにを話してるんだど!? ? ? おまえ?)
    —Shigekiyo Yangu
  • Sorry to trouble you. (どーも失礼しましたど)
    —Shigekiyo Yangu
    Huh?! N-No way! (バッ!? !? バ…バカなッ!!)

Quote.png Victory
  • Something doesn't feel right... I think it's time I head home. (へ…変な気分がするど…今日はもう家に帰るど…)
    —Shigekiyo Yangu (Player 1)
    Yeah, I understand... Understand that I'm stronger than you! (おらの方が強かったど…理解『可』能!)
    —Shigekiyo Yangu (Player 2)
  • Don't make me say it twice... If you come after me, you're good as dead! (言ったハズだど………… 追ってきたら(・・・・・・)………『殺す(・・)って(・・)………!!)
    —Shigekiyo Yangu
    Look Shigechi, I don't want any trouble... (「重ちー」、トラブルはなしにしようぜ…………)
  • You're no match for my Harvest... (おらの(・・・)ハーヴェスト(・・・・・・)におまえがかなうわけはないんだ(・・・・・・・・・・・・・・・)……)
    —Shigekiyo Yangu
    You making a fool outta me, punk?! (この億泰様をコケにしやがってッ!)
  • My Harvest is invincible! (オラの『ハーヴェスト』は無敵なんだど!)
    —Shigekiyo Yangu
    At last, an evening of peaceful rest awaits me... (これで今夜も………くつろいで熟睡できるな)
  • Sorry... I didn't mean to overlook you like that! (ついうっかりよそ見してましたど。 ゴメンナサイ)
    —Shigekiyo Yangu
    Heh heh, that'll do! (フフ…これでいい…)

Quote.png Enemy Taunts
  • I can spot lies a mile away! (ウソゆってもすぐにわかるんだどーーーーッ!!)
    —Shigekiyo Yangu, reacting to Joseph Joestar's prediction
  • Hey chicken-head! Buckaw! (ししっ、変な頭してるだど!)
    —Shigekiyo Yangu, insulting Josuke Higashikata's hair

All-Star Battle Mode

All missions in All-Star Battle Mode featuring Shigechi as a combatant, in order of appearance.

Stardust Crusaders

Extra Battle (★★★)
Unlock Conditions: Unlocked from the start.
PetShopAvASBR.png
ShigechiAvASBR.png
DUSymbol.png Shigekiyo Yangu
Stage: Cairo Streets

Completion Bonus
ASBR Coins.png 1000 G
Special Conditions
N/A
Secret Missions
1. Use the "Flight Mode" style: ASBR Coins.png 1000 G
2. Use a Great Heat Attack: ASBR 2D Art.png Horus Publicity Artwork
3. Land the "Caw caw!" skill: ASBR Tint.png Shigechi Color Tint C

Entrance Dialogue
Shigechi: I know that if I get a sandwich out of my bag, you're gonna try to swipe it!
Pet Shop: Ca-Caw! Cawww!
Victory Dialogue
Pet Shop: Caaaaw!
Defeat Dialogue
Shigechi: Heh heh! If you want food, steal it from someone else!


Diamond is Unbreakable

Normal Battle (★★)
Unlock Conditions: Unlocked from the start.
ShigechiAvASBR.png
DUSymbol.png Shigekiyo Yangu
OkuyasuAvASBR.png
Stage: Morioh

Completion Bonus
ASBR Coins.png 700 G
Special Conditions
N/A
Secret Missions
1. Do a normal attack with Stand on: ASBR Coins.png 1000 G
2. Use a Heart Heat Attack: ASBR 2D Art.png Harvest Publicity Artwork
3. Land the "Move and you'll regret it!" skill: ASBR 3D Model.png The Hand 3D Model

Entrance Dialogue
Shigechi: Those who test me learn the hard way!
Okuyasu: Moron! I'm sick of hearing your stupid voice!
Victory Dialogue
Shigechi: You're no match for my Harvest...
Defeat Dialogue
Okuyasu: You making a fool outta me, punk?!


Golden Wind

Extra Battle (★★★)
Unlock Conditions: Unlocked from the start.
ProsciuttoAvASBR.png
ShigechiAvASBR.png
DUSymbol.png Shigekiyo Yangu
Stage: Naples Train Station

Completion Bonus
ASBR Coins.png 700 G
Special Conditions
N/A
Secret Missions
1. Land a Stylish Evade: ASBR Coins.png 1000 G
2. Use a Great Heat Attack: ASBR 2D Art.png Pesci Publicity Artwork
3. Land a Heart Heat Attack: ASBR Tint.png Prosciutto & Pesci Color Tint C

Entrance Dialogue
Shigechi: Fwuh? You're a real suspicious pair!
Prosciutto: Pesci... You really have to mess with a kid like this? This is why you're such a mammoni!
Victory Dialogue
Prosciutto: Damn, he was a Stand user? But he's just a little brat...
Defeat Dialogue
Shigechi: Mammoni? What about my mommy? I love both my mommy and my daddy, okay?


Gallery

Media


Music

Shigechi's theme is ASBR Music.png Harvest (ハーヴェスト, Hāvesuto), and can be unlocked in-game by buying it from the Gallery Shop for ASBR Coins.png 1000 G.

Its name is taken from the name of Shigechi's Stand, Harvest.

JoJo Glossary

Unlock Condition: Win in the Josuke Higashikata vs. Kosaku Kawajiri ASB Mode Boss Battle
ASBR Shigechi TournIcon.png

A character from Part 4: Diamond is Unbreakable. He is the user of the Stand Harvest. He often goes by the nickname "Shigechi," and is fond of the phrases "~dado" and "shishi." Although greedy, he is not entirely unlikable. He encounters the murderer Yoshikage Kira and dies by explosion, but is able to have Harvest deliver the killer's jacket button to Josuke, leaving behind a clue that leads to Kira's discovery.[5]

User of the Stand Harvest. He often goes by the nickname "Shigechi." Greedy, but not entirely unlikable. He is killed by Yoshikage Kira after taking Kira's button to Josuke Higashikata.

第4部『ダイヤモンドは砕けない』の登場人物。『ハーヴェスト』のスタンド使い。あだ名は『重ちー』。口癖は「~だど」「ししっ」。強欲ながらも憎めない性格をしている。殺人鬼・吉良吉影と遭遇し爆殺されるが、相手のボタンをハーヴェストに運ばせて仗助に届け、追跡の手がかりを遺した。
Unlock Condition: Win in the Josuke Higashikata vs. Kosaku Kawajiri ASB Mode Boss Battle
HarvestAvASBR.png

The Stand of Shigekiyo Yangu. It is a colony-type Stand consisting of around 500 units. It specializes in collecting objects from long-range. Each individual unit is weak, but together, they can swarm opponents and exhibit high combat power. As it is a colony-type Stand, the user is not harmed if a few of the Stand's units are destroyed.

Shigekiyo Yangu's Stand. Its body is made up of 500 units and can harvest things with ease. Each unit is weak, but they exhibit power when swarming enemies. Damaging a single unit will still not harm the host.

矢安宮重清のスタンド。約500体からなる群体型。射程距離が長く、物の収集を得意とする。個々のパワーは小さいものの、戦闘時には敵に群がり、高い戦闘力を発揮する。群体型の特徴として、数体潰された程度では本体のダメージにならない。

Art & Misc. Gameplay Callbacks

HarvestASBConcept.png
ASBR 2D Art.png Harvest Reference Sketch
Unlock Condition

Buy from Gallery Shop
ASBR Coins.png 1500 G

Origin

Chapter 336 and tailpiece of Chapter 336

Misc.

Update History

Balance Changes Comparison
ArrowBuff.png Buffs
ArrowNerf.png Nerfs
ArrowChange.png Neutral
14
1
5

1.3.0

  • "I can get anything I want!" skill
    • ArrowBuff.png Accelerated the activation time to fix an issue where the skill would not execute if its input was performed within a certain time frame after using this skill.

1.4.0

  • Crouching Medium Attack
    • ArrowBuff.png Increased amount of float when hitting airborne opponents.
  • Crouching Heavy Attack
    • ArrowBuff.png Increased amount of float when hitting airborne opponents.
  • Jumping Heavy Attack
    • ArrowBuff.png Sped up start-up.
  • "Don't underestimate Harvest!" skill
    • ArrowBuff.png Increased amount of float.
  • "So itchy!" skill
    • ArrowBuff.png Increased amount of time opponents are bound.
  • "Now I'm real mad!" HHA
    • ArrowChange.png Fixed issue where combo scaling would not apply properly.

1.6.0

  • Standing Heavy Attack
    • ArrowBuff.png Increased damage.
    • ArrowBuff.png Increased number of hits.
    • ArrowBuff.png Decreased start-up time.
  • Crouching Heavy Attack
    • ArrowBuff.png Increased number of hits.
  • "I can get anything I want!" skill
    • ArrowChange.png Fixed issue where there was a difference in attack activation delay between the Nintendo Switch version of the game and other platforms. Also fixed issue where the move could hit more than three times in a combo on the Switch.
  • "Don't underestimate Harvest!" skill
    • ArrowChange.png Fixed so that the projectile will not disappear when reaching the edge of the stage.
    • ArrowBuff.png Increased size of hitbox on hit.
    • ArrowBuff.png Reduced launching force of all hits to help ensure the follow up hits connect.
  • "Don't come any closer!" skill
    • ArrowBuff.png Shigekiyo now constantly faces the opponent during this skill to prevent situations where the player could not guard.

2.0.0

  • Backdash
    • ArrowBuff.png Fixed Shigekiyo's hitbox so that it matches the animation rather than extending above where he visually is.
  • "I'll protect them!" skill
    • ArrowChange.png Fixed a bug where the second hit would not activate when this skill was Stylish Guarded unless it was the ASBH.png version.
    • ArrowNerf.png Changed so this skill will now be neutralized if Stylish Guarded a second time.

2.1.0

  • "Don't come any closer!" skill
    • ArrowChange.png Fixed a bug where Harvest units would not be consumed if this skill was used when the opponent was activating an HHA or Guard Canceling a skill.

References


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