Prosciutto & Pesci (プロシュート&ペッシ, Puroshūto & Pesshi) were revealed as a new playable duo for All-Star Battle R on August 24, 2022, during the game's Part 5 Reveal Trailer.[1] However, Prosciutto was accidentally revealed earlier via an early screenshot posted to the game's official website on the day the game was announced, showing only Prosciutto's name and a part of his HUD portrait among an Arcade Mode list.
In the English version of All-Star Battle R, the names of Prosciutto's Stand, The Grateful Dead, and Pesci's Stand, Beach Boy, are localized as "Thankful Dead" and "Fisher Man" respectively, the same names used in the original All-Star Battle.
Prosciutto & Pesci have 1000 health and use the Bro and Mammoni (兄貴とママっ子野郎, Aniki to Manmōni) Battle Style. Prosciutto serves as the main combatant, and can freely summon and withdraw his Stand The Grateful Dead. Unlike other Stand users, however, Prosciutto summons Pesci and his Stand Beach Boy to his side whenever The Grateful Dead is recalled. As such, Prosciutto can be said to switch between two Stands at will, though unlike most Stands, Pesci cannot block attacks directed at Prosciutto.
Command List
Expand/Collapse All
Normals [Stand Off] (通常技)
Standing Light Attack
ON GROUND
Prosciutto performs a slap.
Attack type: High Damage: 13
Standing Medium Attack
ON GROUND
Prosciutto attacks upwards with his elbow.
Attack type: High Damage: 21
Standing Heavy Attack
ON GROUND
Prosciutto performs a push-kick.
Attack type: High Damage: 32
Crouching Light Attack
+ ON GROUND
Prosciutto performs a crouching slap.
Attack type: Low Damage: 12
Crouching Medium Attack
+ ON GROUND
Prosciutto performs a crouching chop.
Attack type: Low Damage: 19
Crouching Heavy Attack
+ ON GROUND
Prosciutto performs two crouching kicks, knocking the opponent to the ground after the second hit.
Attack type: Low Damage: 31
Jumping Light Attack
IN AIR OK
Prosciutto performs an aerial back kick.
Attack type: Middle Damage: 16
Jumping Medium Attack
IN AIR OK
Prosciutto performs two aerial kicks downwards.
Attack type: Middle Damage: 24
Jumping Heavy Attack
IN AIR OK
Prosciutto performs an aerial sweeping kick.
Attack type: Middle Damage: 32
Style/Specials/Etc. [Stand Off] (スタイル/特殊技/その他)
Bro and Mammoni (兄貴とママっ子野郎)
ON GROUND
Prosciutto can summon or dismiss The Grateful Dead, altering his available abilities.
While in User Mode, Pesci with Beach Boy becomes active to aid Prosciutto. Skills involving him can only be performed if he is in a ready position (directly behind Prosciutto). As he acts separately, Pesci will continue performing his skills even if Prosciutto is attacked; Inversely, he himself can be struck by the opponent directly to interrupt his moves, even if Prosciutto isn't hit. Of note is that all of Pesci's attacks will bypass melee-based counter abilities due to his being independent of Prosciutto.
Aging Gauge (老化ゲージ)
Passive
Exclusive to Prosciutto is a three-meter gauge that determines how debilitated the opponent is by The Grateful Dead's accelerated aging ability. It is filled whenever Prosciutto lands abilities marked with a star (☆), mainly skills available in Stand ON. However, it depletes in various ways:
The Aging Gauge will passively drain on its own at a steady rate. It will drain slower while the opponent is moving or attacking. If the gauge runs out, it will reset to Lv 0 regardless of current level.
The Aging Gauge will drop by 1 level if Prosciutto is successfully knocked down.
The Aging Gauge will immediately be reset to Lv 0 if Prosciutto is struck by a GHA.
The Aging Gauge begins at "Lv 0", and eventually progresses all the way to Lv 3, or "Lv MAX". Each level inflicts an additional status ailment on the opponent.
Lv 1: The opponent loses the ability to Stylish Evade and Stylish Guard.
Lv 2: The opponent loses the ability to jump (and Super Jump for applicable characters).
Lv MAX: The opponent loses the ability to back dash, forward dash, and run.
You gutless rat! (この腑抜け野郎がッ!)
+ NORMAL ON GROUND WHEN DOWNED
With the opponent knocked down, Prosciutto repeatedly kicks them, launching them back off the ground a distance away and landing in a ground bounce. Should the opponent recover in time, this is still a low attack that cannot be blocked standing, and is also a Quick Stand ON-compatible ability. Despite being a command normal, Prosciutto cannot chain skills from this attack. (Comboable)
Attack type: Low Damage: 25
Resolve Mode (覚悟モード)
Activates below 20% health
This mode is automatically activated once Prosciutto falls below 20% health. It increases his attack power, as well as the rate at which the Heart Heat Gauge rises. He also gains super armor during the start up of all his normal attacks and skills.
Skills [Stand Off] (コマンド技)
Beach Boy! (『ビーチ・ボーイッ』!!)
+ // ON GROUND
Prosciutto orders Pesci to cast Beach Boy forward in a quick motion. If it connects, the opponent is hooked and bound by the fishing line, temporarily stunned; If the attack is blocked, Pesci will still pull the opponent a good distance towards Prosciutto. The attack button inputted determines how far Beach Boy's line is cast, inversely affecting Prosciutto's recovery speed afterward. This skill cannot be Flash-Canceled, but has two possible follow-ups; The opponent will simply recover standing if no further action is taken.
Attack type: High Damage: 10 / 20 / 30
You can feel shocks through the line! (「衝撃」は「糸」を伝わるんだ!)
// during "Beach Boy!"ON GROUND
Prosciutto follows up by karate chopping Beach Boy's fishing line. This causes the force of the chop to travel up the line and into the opponent, damaging and sending them reeling onto the ground. The attack button inputted determines the strength and damage of the chop.
Attack type: High Damage: 30
Now I'll reel you in! (釣り上げてやるぜーッ)
during "Beach Boy!"ON GROUND
Pesci follows up by forcefully yanking the opponent high into the air and towards Prosciutto, dealing no damage. (Comboable)
I'll rip you apart! (ブッた切られろ!)
+ // ON GROUND
Prosciutto orders Pesci to launch Beach Boy's line at an upwards angle as an anti-air attack, striking the opponent multiple times and sending them flying. The attack button inputted determines the dealt damage as well as the launching power of the attack, inversely affecting Prosciutto's recovery speed afterward. (Comboable)
Attack type: High Damage: 65 / 75 / 85
Hook, line, and sinker! You took the bait! (きたッ! くらいついたぜッ! 餌にィーーーッ)
+ // ON GROUND TRAP CHARGEABLE
Prosciutto orders Pesci to cast Beach Boy's line onto the ground, leaving the hook bobbing in the floor as a trap. If the opponent comes in contact with the hook, they'll be left crumpling and open to attack. The attack button inputted determines how far Beach Boy's line is cast, inversely affecting Prosciutto's recovery speed afterward. As long as the inputted button is held down, Beach Boy's hook will remain bobbing indefinitely, regardless of how far Pesci moves from it; Prosciutto is still allowed free movement and action, although he cannot perform any skills, leaving him with only normal attacks using the other buttons. (Comboable)
Attack type: High Damage: 14
Nice try! (そおおおはさせるものかァアアアアアァッ)
x2 + // ON GROUND
Prosciutto orders Pesci to sweep Beach Boy's line across the ground horizontally in a low attack that cannot be blocked standing. If the opponent is struck, they are knocked into the air and towards Prosciutto. The attack button inputted determines the damage, the skill's launching power, and Prosciutto's recovery speed afterward, inversely affecting the attack start-up length. (Flash Cancel comboable) The variant knocks the opponent high enough into the air that Prosciutto can recover in time to continue attacking without the need for Flash Cancel. (Comboable)
Attack type: Low Damage: 50 / 60 / 70
Normals [Stand On] (通常技)
Standing Light Attack
ON GROUND
The Grateful Dead performs a quick outwards swipe with its hand.
Attack type: High Damage: 14
Standing Medium Attack
ON GROUND
The Grateful Dead swipes outward with its hand.
Attack type: High Damage: 21
Standing Heavy Attack
ON GROUND
The Grateful Dead stomps at the ground twice with its hands while moving forward.
Attack type: High Damage: 32
Crouching Light Attack
+ ON GROUND
The Grateful Dead performs a crouching jab at a downwards angle.
Attack type: Low Damage: 13
Crouching Medium Attack
+ ON GROUND
The Grateful Dead sweeps forward and backward with its arm.
Attack type: Low Damage: 21
Crouching Heavy Attack
+ ON GROUND
The Grateful Dead performs an upward swinging double-handed hammerfist, knocking opponents straight up into the air.
Attack type: Low Damage: 30
Jumping Light Attack
IN AIR OK
The Grateful Dead attacks downward with its elbow while airborne.
Attack type: Middle Damage: 17
Jumping Medium Attack
IN AIR OK
The Grateful Dead performs a downwards angled swipe with its arm while airborne.
Attack type: Middle Damage: 26
Jumping Heavy Attack
IN AIR OK
The Grateful Dead performs a double-handed hammerfist while airborne, causing the opponent to bounce off the ground.
Attack type: Middle Damage: 37
Style/Specials/Etc. [Stand On] (スタイル/特殊技/その他)
Bro and Mammoni (兄貴とママっ子野郎)
ON GROUND
Prosciutto can summon or dismiss The Grateful Dead, altering his available abilities.
While in User Mode, Pesci with Beach Boy becomes active to aid Prosciutto. Skills involving him can only be performed if he is in a ready position (directly behind Prosciutto). As he acts separately, Pesci will continue performing his skills even if Prosciutto is attacked; Inversely, he himself can be struck by the opponent directly to interrupt his moves, even if Prosciutto isn't hit. Of note is that all of Pesci's attacks will bypass melee-based counter abilities due to his being independent of Prosciutto.
Aging Gauge (老化ゲージ)
Passive
Exclusive to Prosciutto is a three-meter gauge that determines how debilitated the opponent is by The Grateful Dead's accelerated aging ability. It is filled whenever Prosciutto lands abilities marked with a star (☆), mainly skills available in Stand ON. However, it depletes in various ways:
The Aging Gauge will passively drain on its own at a steady rate. It will drain slower while the opponent is moving or attacking. If the gauge runs out, it will reset to Lv 0 regardless of current level.
The Aging Gauge will drop by 1 level if Prosciutto is successfully knocked down.
The Aging Gauge will immediately be reset to Lv 0 if Prosciutto is struck by a GHA.
The Aging Gauge begins at "Lv 0", and eventually progresses all the way to Lv 3, or "Lv MAX". Each level inflicts an additional status ailment on the opponent.
Lv 1: The opponent loses the ability to Stylish Evade and Stylish Guard.
Lv 2: The opponent loses the ability to jump (and Super Jump for applicable characters).
Lv MAX: The opponent loses the ability to back dash, forward dash, and run.
How's this? (くらえ!)
+ STAND ON GROUND WHEN DOWNED
The Grateful Dead delivers an overhand punch that strikes the ground, leaving the opponent crumpling on-hit. This is a middle attack that cannot be blocked crouching, can also strike a downed opponent, and a command normal that can chain into Prosciutto's skills. It is also a rare Quick Stand OFF-compatible ability, allowing Prosciutto to transition a Stand ON combo into a Stand OFF one.
Attack type: Middle Damage: 70
Resolve Mode (覚悟モード)
Activates below 20% health
This mode is automatically activated once Prosciutto falls below 20% health. It increases his attack power, as well as the rate at which the Heart Heat Gauge rises. He also gains super armor during the start up of all his normal attacks and skills.
Skills [Stand On] (コマンド技)
You're soft! (甘いんじゃあねーか!)
+ // ON GROUND
Prosciutto lifts his arm up in a guard shortly before The Grateful Dead lifts off the ground and unleashes a barrage of punches. Prosciutto and it begin slowly advancing forward during the barrage, and the final punch sends the opponent flying on the final hit. The damage, number of hits, and distance Prosciutto and The Grateful Dead travel all increase in order; their vulnerability also increases. This skill functions as a reversal and initiates a Guard Point effect before executing, allowing Prosciutto to absorb incoming strike attacks with no damage taken and retaliate in a single motion.
Attack type: High Damage: 60 / 80 / 100
We're in it to the end! [☆] (トコトンやるってな!)
x2 + // ON GROUND WHEN DOWNED
The Grateful Dead emits its aging mist in a radial burst across the ground in a low attack that cannot be blocked standing. If the opponent is caught, they are staggered and take no damage but will have the Aging Gauge increase by 1 level. This skill can also strike a downed opponent, allowing Prosciutto to inflict additional Aging on them even after they've hit the ground. The attack button inputted determines the size and range of the mist, inversely affecting the skill's start-up length and Prosciutto's recovery speed afterward. (Flash Cancel comboable)
Attack type: Low
Direct contact is fastest. [☆] (「直」は素早いんだぜ)
+ // ON GROUND
The Grateful Dead moves forward and jabs its arm upwards. If it strikes the opponent, it will lift them up off the ground by their abdomen as it channels it aging power directly into them, increasing the Aging Gauge increase by 1 level, before slamming them into the ground.
Attack type: High Damage: 60
Throw (投げ技)
You still don't get it! You little mammoni! (まだわかんねーのかママっ子野郎)
2 ATK buttons at close range or ( to back-throw) ON GROUND
Prosciutto lifts the opponent up by their collar with one hand and slaps their face back and forth with the other, before delivering a final slap to knock them away.
Attack type: Throw Damage: 100
Heart Heat Attack / Great Heat Attack (HHA / GHA)
I can see your movements! You're wide open! [☆] ((動きが)見えるッ! のろいぞ!)
+ 2 ATK Buttons ON GROUND
A counter. Prosciutto goads his opponent towards himself by sticking his arm out. If struck by a non-GHA melee strike, he'll suddenly parry the opponent's attack with said arm, then uses the opening to summon The Grateful Dead who forcibly seizes them by the face. Lifting them up, The Grateful Dead focuses its power directly into their body, instantly filling the Aging Gauge to Lv MAX.
Since this HHA results in the opponent being bounced off the ground, Prosciutto can follow up on the attack if quick enough, marking it one of few HHA in the game that do not definitively end a combo on success.
Attack type: Counter Damage: 200
“
That won't do you any good! I see you! Wide open! (無駄な事しやがって! 見えるッ! のろいぞ!)
”
Once we decide that we're gonna kill someone, the deed's already been done! (「ブッ殺す」と思ったならスデに行動は終わっているんだッ!)
+ 3 ATK Buttons, or ON GROUND WHEN DOWNED
Prosciutto gives Pesci the cue to attack in full force, prompting him to lunge forward and cast Beach Boy's line with all of his might. This attack can even strike a downed opponent. If it connects, Pesci begins a relentless assault with his Stand, its hook rapidly attacking the opponent by passing through multiple areas of their body as they're slowly strung up by the line. With one forceful yank, Pesci reels the opponent in and launches them flying at high speed towards Prosciutto, who summons The Grateful Dead to intercept with a powerful overhand punch to instantly knock them to the ground. Prosciutto moves to stand over the opponent, slowly pulls out Mista's revolver while stating his team's modus operandi, and finishes the attack by discharging three gunshots directly into their head. This GHA deals a relatively high amount of Guard damage, allowing it to more readily break through the opponent's defense and connect even if they successfully block it.
Attack type: High Damage: 369 / 442 / 553 (depending on HH gauge)
“
Hey Pesci! You're up! Beach Boy! My hook isn't coming out! Now I'll reel you in! Once we decide we're going to kill someone... The deed's already done! (おい ペッシ! やれッ! 『ビーチ・ボーイッ』!! この「針」はもう決してはずれない!! 釣りあげてやるぜ!! 「ブッ殺す」と心の中で思ったならッ! その時スデに行動は終わっているんだッ!)
”
Assist System (アシストシステム)
Assault Assist (アサルトアシスト)
ON GROUND
A two-stock assist. Prosciutto lands in while Pesci runs in before Prosciutto orders Pesci to launch Beach Boy's line at an upwards angle as an anti-air attack.
Damage: 75
Reversal Assist (リバーサルアシスト)
ON GROUND
A two-stock assist. Prosciutto jumps into the opponent with The Grateful Dead summoned, knocking the opponent away. He then dismisses The Grateful Dead and poses before jumping back off-screen.
Prosciutto & Pesci's first ten Taunt and Victory Lines are included in their Taunt and Victory Poses respectively, with two lines per pose; the first two poses of each type are unlocked by default, while the other three of each must be purchased for 450 G each. The remaining lines of both types can be purchased as a single set for 300 G. Prosciutto & Pesci's Tag Lines can be purchased as a set for 140 G, excluding several of Pesci's from the original All-Star Battle, which can be unlocked by completing 30 Secret Missions in All-Star Battle Mode.
Taunt Lines
“
You still don't get it! You little mammoni! (まだわかんねーのか、ママッ子野郎!)
”
“
I can see you cowering on the inside! (心の奥のところでオメーにはビビりがあんだよ!)
”
“
I can see your movements! You're wide open! (動きが見えるッ! のろいぞ!)
”
“
You bastard! (てめェエーーッ!!)
”
“
What's your game here? (どういうつもりだてめー)
”
“
You gutless rat! (この腑抜け野郎がッ!)
”
“
You're too soft? Got that? (甘ったれてんだ! わかるか? え?)
”
“
You're out of luck! (おまえはツイてない!)
”
“
Will you shut up for a minute? (おいオメー、さっきからうるせぇぞ)
”
“
Huh? Piss off. (あ? うるせーぞ)
”
“
I'll splatter you all over the walls! (徹底的に荒らしまくってやるからな!)
”
“
What the hell was that? Come on! (なんだ!? 今のザマは!? ええ!?)
”
“
I've solved it! (「謎」は解けたぜッ!)
”
“
You're still aging, you know! (おまえの老化は「未だ進行中」なんだぜーーッ)
”
“
Try and hit me all you want! I can see you're getting slow in your old age! (何発くり出そうがスローな「老化の動き」なんだよ!)
”
“
Lashing out like a cornered rat! (追い詰められたあがきしやがって!)
”
“
That won't do you any good! (無駄な事しやがって!)
”
“
You're soft! (甘いんじゃあねーか!)
”
“
You've got one foot in the grave now! (「老いて」もう死にそうじゃあねーかッ!)
”
“
I'll see this through! (とことんやるぜッ!)
”
“
You've gotten so desperate you've snapped, have you? (よほど追い詰められてトチ狂ったか……え?)
”
Victory Lines
“
Once we decide that we're gonna kill someone, the deed's already been done! (「ブッ殺す」と心の中で思ったならッ! その時スデに行動は終わっているんだッ!)
”
“
We don't need to psych ourselves up and make ourselves feel better like some losers! (オレたちチームはな! 大口叩いて仲間と心をなぐさめあっているような負け犬どもとは わけが違うんだからな)
”
“
You can't run from me! I'll drag you out with Grateful Dead! (どこに逃げても意味ねーんだよ! グレイトフル・デッドでひきずり出してやるッ!)
”
“
It attacks everyone... Maybe, but so what? Everyone on the planet ages a year every year, right? (無差別攻撃だァ? たいしたこたァねーだろォーッえ? 毎年、世界中で老いて逝っちまってんだからよォ……)
”
“
My Stand affects every single creature in its reach, aging its body, mind, and memory. (オレのスタンドは生物を無差別に、身も心も記憶力も老化させる)
”
“
You get what I'm saying, Pesci? We only say that we've KILLED someone! (わかったろ、ペッシ? オレの言ってる事…え? 「ブッ殺した!」なら使ってもいいってことだよ!)
”
“
My Stand isn't going anywhere! Tear my arms off, rip my legs off, I'm not dismissing it! (「スタンド」を決して解除したりはしねぇッ! たとえ腕を飛ばされようが脚をもがれようともなッ!)
”
“
Out of my way. We'll kill you all and take the girl! (邪魔するんじゃあねえ… オレたちはヤツらを皆殺しにして「娘」をゲットするッ!)
”
“
When we decide something, we see it through from start to bitter end! That's our way! (やるって決めた以上は、「先っちょ」から「ケツ」まで とことんやるぜッ! オレたちはよォ!)
”
“
You have to think in four dimensions. (発想を「4次元」的にしなくてはいけないんだ)
”
“
Pesciii! You have to have more faith in your power! (ペッシよォ~~~もっと「自信」を持っていいんだぜ! オメーの能力をよォーー)
”
“
Your Beach Boy could be unbeatable if you just used it right! You know that, right?! (おまえの「ビーチ・ボーイ」はその気になりゃあ何者にも 負けねー能力じゃあねーか? そうだろ?)
”
“
Atta boy, Pesci. I always believed in you. (でかしたぞ、ペッシ。オレはオメーを信じてたぜェ)
”
“
That was pathetic! Don't challenge me if you don't have the resolve! (情けねーザマだな! ええ? 「覚悟」ができてねーなら、オレの前に出てくるんじゃあねぇ!)
”
“
What doesn't kill us makes us stronger... Right, Pesci? (修羅場をくぐり抜けるほど、オレたちは成長できる… ペッシ、そうだよなァ?)
”
“
I have to admit, I underestimated you. Sorry about that. (おまえをみくびっていたらしいな…いや、マジに恐れ入ったよ)
”
“
Go! To! Hell! (地獄へッ! 落ちていくんだなーーッ!!)
”
“
What's the matter? Getting all worn out? (……どうした? 肩コリで疲労でも出て来たか)
”
“
There's no turning back for us! (オレたちは後には戻れねぇんだよォーー)
”
“
We killed you! (ブッ殺した!)
”
Original Tag Lines
“
The deed's already done! (その時スデに行動は終わっているんだッ!)
”
—Prosciutto
“
But the past tense "killed"-- now that makes sense. (『ブッ殺した』なら使ってもいいッ!)
”
—Prosciutto
“
You're... gonna get... the glory... (栄光は…………おまえに……ある……ぞ…)
”
—Prosciutto
“
I said you weren't qualified to be in charge before, but I take it back. I was out of line. (さっき おまえの事、「幹部失格」だなんて言ったが 撤回するよ…無礼な事を言ったな…)
”
—Prosciutto
“
You still don't get it, do you, Pesci! You little mammoni! (まだわかんねーのか、ママッ子野郎のペッシ!)
”
—Prosciutto
“
Prosciuuuuuuttooo! (兄貴ィィィィィ)
”
—Pesci
“
I get it, Prosciutto! I finally understand your resolve... not with your words, but with my heart! (わかったよ、プロシュート兄ィ!! 兄貴の覚悟が! 「言葉」でなく「心」で理解できた!)
”
—Pesci
“
We can't go back now! (オレたちはもう後には戻れないんだねッ!)
”
—Pesci
“
When you've made up your mind that you're gonna do something, you've gotta throw yourself headlong into it. I'm throwing myself headlong into everything from now on! (必ずやるって決めた時は「直線」だッ! 今のオレは 何がなんでも「直線」で突っ切るのよッ!)
”
—Pesci
“
When you start thinking about "killing", it's as good as done, right bro? (ブッ殺すって思った時は兄貴ッ! すでに行動は終わっているんだね)
”
—Pesci
New Tag Lines
“
I'd like to wrap this up before departure. No ticket will be required... (発車前に終わらせたい。切符を買わずに済むからな…)
”
—Prosciutto
“
My senses! (オレの「勘」だ!)
”
—Prosciutto
“
Yo, Pesci! Tear this car up from tip to tail! (おい ペッシッ!この列車を「先っちょ」から「ケツ」までとことんやるぜッ!)
”
—Prosciutto
“
I told you, I'm seeing this through thoroughly! I know they're here! (言っただろうがよォーー。トコトンやるってな! ヤツらは絶対いるッ!)
”
—Prosciutto
“
If we want glory, we need to grow! (「成長」しなきゃあオレたちは「栄光」をつかめねえ)
”
—Prosciutto
“
Isn't that question a little rude, Bro? (いくら兄貴でもその質問失礼じゃあないですかい?)
”
—Pesci
“
I don't have the same intuition that Bro does. (オレは兄貴と違って「勘」が悪いからな…)
”
—Pesci
“
Hook, line, and sinker! You took the bait! (くらいついたぜッ! 餌にィーーーッ)
”
—Pesci
“
The hook's dropping deep into your ear. (今「針」はおまえの耳深く到達するところだぜーッ)
”
—Pesci
“
Now there's nobody left to call me "mammoni"... (オレに向かって「マンモーニ」だなんて言えるヤツは、もう これで誰ひとりいねーからな…)
”
—Pesci
Misc.
“
I told you, I'm seeing this through thoroughly! (言っただろうがよォーートコトンやるってな!)
”
—Round Win 1
“
Growth, Pesci! If we want glory, we need to grow! (『成長しろ』! ペッシ 『成長』しなきゃあオレたちは『栄光』をつかめねえ)
”
—Round Win 2
Special Interactions
When hit by Giorno Giovanna's Heart Heat Attack, Prosciutto's panicked expression mirrors his when Bucciarati drags him out of a moving train.[3]
When hit by Enrico Pucci's "It's an illusion." skill, Prosciutto panics while gripping something with one of his hands, as he does when desperately holding on to the side of a train wall opened by Sticky Fingers.[4]
When summoned as an Assist by Ghiaccio, Prosciutto calls out his ally's name.
Dialogue
Outside of All-Star Battle Mode, Prosciutto has unique interaction dialogue for both his match entrances and victories when facing certain characters.
Match Entrance
“
We don't ever say we're going to kill someone. You get what I'm saying, Pesci? (「ブッ殺す」…そんな言葉は必要ねーんだ。 わかるか? ペッシ、オレの言ってる事… え?)
”
—Default dialogue
“
Pesci, why the hell are you over there? (おい、ペッシ。なんでオメーと出会うんだ?)
”
—Prosciutto (Player 1)
“
We're looking at ourselves? Is this a Stand power? (オレたち……!? これもスタンドだってのか?)
”
—Prosciutto (Player 2)
“
I'd heard they'd got a new kid. Giorno, right? Guess that's you. (新入りにジョルノとかいう小僧が入ったそうだが…… そうか、オメーが……)
”
—Prosciutto
“
Its speed of aging depends on body temperature... I have to finish this before the ice melts! (この『老いる』スピードの条件は、『体温の変化』…… ならば、『氷』が溶けきる前に仕留めるッ!)
You're soft, Bucciarati! You gotta stop me and protect the girl, even if your pals die! Are those your orders or not? You don't deserve to be a capo! (甘いんじゃあねーか! ブチャラティ。 仲間を切り捨てても娘を守るためオレを倒す! それが任務じゃあねえのか? 「幹部失格」だな)
”
—Prosciutto
“
"Carry out the mission and protect our underlings." Think you can handle that? (『任務は遂行する』……『部下も守る』 おまえごときに両方やるというのは、そうムズかしい事じゃあないな)
Prosciutto & Pesci's theme is The Grateful Dead (偉大なる死(ザ・グレイトフル・デッド), Idainaru Shi (Za Gureitofuru Deddo)) and can be unlocked in-game by landing a Great Heat Attack in All-Star Battle Mode's Prosciutto & Pesci vs. Guido Mista Normal Battle.
An antagonist from Part 5: Vento Aureo. He is the user of the StandThe Grateful Dead, and a member of La Squadra Esecuzioni. He is a ruthless gangster, but acts as an older brother and mentor to Pesci, encouraging him to grow spiritually. He dies on the express train to Florence after a fierce battle against Bucciarati.[5]
User of the Stand Thankful Death, and one of La Squadra di Esecuzione. A hardened gangster who nevertheless treats Pesci like a younger brother, helping him to develop. He dies in the battle with Bucciarati's mob on the Florence Express.
An antagonist from Part 5: Vento Aureo. He is the user of the StandBeach Boy, and a member of La Squadra Esecuzioni. He is initially nothing more than an inexperienced thug, but grows into a true gangster after witnessing Prosciutto's resolve. He is defeated and dies after a fierce battle with Bucciarati.[5]
User of the Stand Fisher Man and one of La Squadra di Esecuzione. Just a young punk at first, he becomes a true gangster when he witnesses Prosciutto's resolve. He dies in the end in the battle with Bucciarati's mob.
Prosciutto's Stand. It has the ability to indiscriminately age all living organisms both physically and mentally. The aging is fastest when direct contact is established with a victim. The user can also control his own age at will in order to trick enemies.
Prosciutto's Stand. Causes all organisms' bodies and minds to age rapidly. The aging is fastest on direct contact with the victim. The user can also control his own age at will to trick enemies.
The Stand of Pesci. It takes the form of a fishing rod, and can pass through walls and objects like water to hook its prey. When Pesci found his own resolve, his Stand's power increased dramatically.
Pesci's Stand. A weapon in the form of a fishing rod. It can pass through walls and objects as if they were water to hook its prey. Pesci's determination increased the Stand's power dramatically.
Where the Bucciarati mob board the express train to Florence. They briefly manage to evade their pursuers thanks to a turtle with Stand powers dispatched by their boss.
In commemoration of the release of Risotto Nero as the 1st paid DLC character for ASBR, the Japanese ASBR Twitter account hosted a giveaway of 20 sets of 3 ASBR Vento Aureo badges,[6] although only to be delivered to addresses in Japan.[7] The badges in question contained the ASBR render images of Ghiaccio, Prosciutto & Pesci, and Risotto respectively.
The campaign started on October 28, 2022, and lasted until November 13 at 11:59pm JST. To enter the giveaway lottery, users only had to:
However, Twitter accounts set to private were ineligible for the giveaway. Unfollowing the ASBR Twitter account before the end of the giveaway also deemed users ineligible. Furthermore, attempting to join the giveaway with multiple accounts disqualified all of the associated accounts from the giveaway.[7]
The giveaway was directly implemented by Bandai Namco themselves, with no third-party involvement, and the winners of the giveaway were notified via Twitter DMs. Said winners were announced sometime in December 2022.[7]
Adjusted hitbox to fix issue where the move would not hit under certain circumstances.
1.4.1
"You gutless rat!" special
Changed so the move can now be canceled into Quick Stand On.
"How's this?" special
Changed so the move can now be canceled into Quick Stand On.
"You're soft!" skill
Adjusted amount of float.
Increased forward movement.
Reduced recovery time.
Reduced startup.
2.0.0
Pesci
Pesci's attacks will no longer trigger counters.
Fixed a bug where Pesci would not return to Prosciutto after some skills if Prosciutto was afflicted with Risotto Nero's "Iron Deficiency".
Fixed a bug where Pesci could disappear when Prosciutto was hit by Old Joseph Joestar's assault assist.
"Beach Boy!" skill
This skill no longer shares the Same Move Limit with "We're in it to the end!", meaning that they can now both be used up to three times in a combo before it drops.
"We're in it to the end!" skill
This skill no longer shares the Same Move Limit with "Beach Boy!", meaning that they can now both be used up to three times in a combo before it drops.
"I'll rip you apart!" skill
Decreased size of Prosciutto's hurtbox until the hitbox spawns.
Increased size of the hitbox of the second hit.
Decreased startup.
Adjusted lifting force of all hits to make it more reliable.
Reduced recovery time.
Adjusted the attack weight value that determines when a Clash occurs so this skill would no longer Clash against normal attacks.
Fixed an issue where this skill would not deal chip damage.
These changes also apply to the assault assist since this is the skill used for it.
"Hook, line, and sinker! You took the bait! skill
Fixed a big where the skill would retain its hitbox after being Stylish Guarded.
"Nice try!" skill
Adjusted the attack weight value that determines when a Clash occurs so this skill would no longer Clash against normal attacks.
Fixed an issue where this skill would not deal chip damage.
2.3.0
"Beach Boy!" skill
When this skill is blocked, Pesci will now automatically perform the "Now I'll reel you in!" follow-up, causing the opponent to now be pulled on block.
This change results in the skill now having a shorter recovery on block.
Fixed a bug where after jumping over an opponent and activating this skill right as Prosciutto landed, Pesci would reposition behind Prosciutto before performing this skill rather than performing it at his current location.
Assault Assist
Decreased the delay between when Prosciutto and Pesci appear and when Pesci performs the attack.