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{{TabWrapper|{{PTabs|base=JoJo's Bizarre Adventure (SFC Game)|Game|s=SC}}{{PTabs|base=JoJo's Bizarre Adventure (OST)|Soundtrack|width=7em}}}} |
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{{Template:Video Game |
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{{Video Game Infobox |
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|title = JoJo's Bizarre Adventure (RPG) |
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|title = ''JoJo's Bizarre Adventure'' |
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|colors = StardustCrusaders |
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|image = [[File:JoJo's Bizarre Adventure JP SFC Cover.jpg|{{ImageSize}}]] |
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|publish = Cobra Team |
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|develop = {{W|WinkySoft}} |
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|producer = {{W|Shinji Hashimoto}} |
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|publisher = Cobra Team |
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|platform = {{W|Super Nintendo Entertainment System|Super Famicom}} |
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|release = {{vgrelease|JP=March 5, 1993}}<ref>https://www.amazon.co.jp/コブラチーム-ジョジョの奇妙な冒険/dp/B000068GXA</ref> |
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|genre = {{W|Role-playing game}} |
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|modes = Story Mode |
|modes = Story Mode |
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|rating = |
|rating = |
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|media = |
|media = {{W|ROM cartridge|SFC Cartridge}} |
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|website = N/A |
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|next = ''[[JoJo's Venture]]'' |
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}} |
}} |
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{{Nihongo|'''''JoJo's Bizarre Adventure'''''|ジョジョの奇妙な冒険|JoJo no Kimyō na Bōken}} is an {{W|Role-playing video game|RPG}} developed by {{W|WinkySoft}} for the {{W|Super Nintendo Entertainment System|Super Famicom}} released in March 1993; based on ''[[Stardust Crusaders]]''. |
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The first ''JoJo''-centric game released, it was never localized outside Japan. Production was done under {{W|Shinji Hashimoto}}. The game features some notable alterations to the story of ''[[Stardust Crusaders]]''. |
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'''JoJo's Bizarre Adventure''' (ジョジョの奇妙な冒険, ''Jojo no kimyou na bouken'') is an [[wikipedia:Role-playing video game|RPG]] game made for the '''Super Nintendo''' and the first ''JoJo''-centric game released. It came out in March 1993 and was never localized outside Japan. It is based off the third story arc [[Part III: Stardust Crusaders|Stardust Crusaders]], albeit with some minor alterations. |
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==Gameplay== |
==Gameplay== |
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The player controls ''Stardust |
The player controls the protagonists of ''[[Stardust Crusaders]]'' in a combination of {{W|Point-and-click|Point and click}} adventure and classic third-person RPG. It is sometimes also referred to as a side-scrolling RPG. |
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Just like in the story, the game features [[Jotaro Kujo]] and his companions traveling the world together and battling enemy Stand users to reach [[DIO]]. Like most RPGs, the player manages the heroes of ''Stardust Crusaders'' who can level up as they fight and whose health (named HP) and mental state (named "mental points" or MP) must be taken care of. If either HP or MP reaches 0, then the character is down or is too discouraged to fight. The game's {{Nihongo|'''Biorhythm System'''|バイオリズムシステム|Baiorizumu Shisutemu}} also modifies how well a character can fight depending on their state of mind such as stress. The characters can also buy, use or equip items. |
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=== Basic Controls === |
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The camera is positioned in front of the controlled character and only a horizontal stripe at the center of the screen is used to display the characters and the environment. The character can thus only really move left or right in a given screen and go from screen to screen only a key points that allow traveling upward. The bottom half of the screen is used to display the faces of the characters and gameplay options while the top half displays dialogs. Other menus allow looking at detailed stats of the characters. |
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The player can take the following actions when not in combat: |
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{| class="wikitable" |
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|'''CHECK''' |
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|Use the cursor to examine and interact with points of interest in the environment, as well as uncover hidden items. |
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|- |
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|'''TALK''' |
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|Interacts with other characters on-screen, such as shopkeepers or other NPCs. This can advance the story, provide useful hints on what to do next, or simply give bits of lore or flavor. |
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|- |
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|'''ITEM''' |
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|This opens another set of options: USE, EQUIP, REMOVE, or TRASH. The USE option opens the list of consumable items such as vitamins or cigarettes, and allows the player to use them. EQUIP prompts the player to select a character, and then select an item to be equipped by that character. REMOVE opens the equipped items page for a character and allows the player to remove any equipped items. TRASH allows the player to destroy any items permanently. |
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|- |
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|'''TAROT''' |
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|If the player has any tarot cards in their inventory, Avdol can perform a fortune-telling for any one character. He will mention the name of a "lucky" item for that character to equip. This will consume the tarot card. |
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|} |
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===Combat=== |
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Prior to a battle, the player selects one of the face-down cards offered by [[DIO]]. These cards can either have beneficial effects on the party, such as restoring HP, or harmful effects, such as lowering defense. |
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The game uses a turn-based combat system. At the beginning of a turn, the player selects what actions each of the party's member must do and the turn unfolds. The enemy will usually attack the characters to reduce their HP, or "talk" at them to attempt to reduce their MP. A character's '''Stress''' level affects how susceptible they are to an enemy's demoralizing words; characters with lower Stress have a higher chance of resisting. |
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When a character's HP or MP reaches 0, that character will fall unconscious. However, that character can be revived in battle using an item such as a '''restorative'''. |
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The player characters can take the following actions during a combat encounter: |
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{| class="wikitable" |
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|+ |
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!'''ATTACK''' |
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|A standard attack to deal damage to the enemy target's HP. The higher the MP of a character, the stronger their attacks will be. The enemy can also dodge attacks. |
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|- |
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!'''TALK''' |
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|The character says a line inspired by the manga. This can be used to taunt the enemy into damaging their MP, or encourage allies, restoring their MP |
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|- |
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!'''ITEM''' |
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|Consumable items can be used in combat, providing benefits such as restoring HP/MP or reviving fallen teammates. |
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|- |
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!'''CHECK''' |
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|The character passes their turn. This can unlock further actions: '''IDEA''' or '''GUTS.''' |
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|- |
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!'''TACTICS''' |
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|These additional actions can be unlocked after '''CHECK'''ing a turn: |
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*'''GUTS''' - a stronger version of the standard attack that deals more damage. |
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*'''IDEA''' - in certain situations, a character may get an idea of what to do and perform a special action to help the party defeat the enemy. These actions are situational to specific bosses and are inspired by the events of the manga. Oftentimes, a boss cannot be defeated without the player executing an idea. |
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|} |
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<br /> |
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==Characters== |
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{{SwitchAv|Show Stands|Show Characters}}{{-}} |
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{{CBox|Title=Playable Characters|bg=SDC3|bg2=SDC2| |
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{{Char|Name=Jotaro Kujo|Av=SFCJotaroSprite.png|Av2=SFCStarPlatinumSprite.png|Stand=Star Platinum|Color=SDC|Color2=SDC2}} |
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{{Char|Name=Joseph Joestar|Av=SFCJosephSprite.png|Av2=SFCHermitPurplelSprite.png|Stand=Hermit Purple|Color=SDC|Color2=SDC2}} |
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{{Char|Name=Muhammad Avdol|Av=SFCAvdolSprite.png|Av2=SFCMagician'sRedSprite.png|Stand=Magician's Red|Color=SDC|Color2=SDC2}} |
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{{Char|Name=Noriaki Kakyoin|Av=SFCKakyoinSprite.png|Av2=SFCHierophantGreenSprite.png|Stands=[[Hierophant Green]] <br /> (60HP)|Color=SDC|Color2=SDC2}} |
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{{Char|Name=Jean Pierre Polnareff|Av=SFCPolnareffSprite.png|Av2=SFCSilverChariotSprite.png|Stands=[[Silver Chariot]] <br /> (180HP)|Color=SDC|Color2=SDC2}} |
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{{Char|Name=Iggy|Av=SFCIggySprite.png|Av2=SFCTheFoolSprite.png|Stands=[[The Fool]] <br /> (110HP)|Color=SDC|Color2=SDC2}} |
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}} |
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{{CBox|Title=Non-Playable Characters|bg=SDC3|bg2=SDC2| |
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{{Char|Name=Holy Kujo|Av=SFCHolySprite.png|Av2=SFCHolyStandSprite.png|Stands=[[Holy's Stand|Unnamed Stand]]|Color=SDC|Color2=SDC2}} |
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{{Char|Name=DIO|Av=SFCIDIOSprite.png|Av2=SFCTheWorldSprite.png|Stands=[[The World]] <br /> (1000HP)|Color=SDC|Color2=SDC2}} |
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{{Char|Name=Vanilla Ice|Av=SFCV.IceSprite.png|Av2=SFCCreamSprite.png|Stands=[[Cream]] <br /> (700HP)|Color=SDC|Color2=SDC2}} |
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{{Char|Name=Hol Horse|Av=SFCHolHorseSprite.png|Av2=SFCEmperorSprite.png|Stands=[[Emperor]] <br /> (185HP)|Color=SDC|Color2=SDC2}} |
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{{Char|Name=Daniel J. D'Arby|Av=SFCIDanielD'ArbySprite.png|Stand=Osiris|Color=SDC|Color2=SDC2}} |
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{{Char|Name=Pet Shop|Av=SFCPetShopSprite.png|Av2=SFCMHorus.png|Stands=[[Horus]] <br /> (250HP)|Color=SDC|Color2=SDC2}} |
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{{Char|Name=N'Doul|Av=SFCN'DoulSprite.png|Av2=SFCGeb126.png|Stands=[[Geb]] <br /> (150HP)|Color=SDC|Color2=SDC2}} |
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{{Char|Name=Mariah|Av=SFCMariahSprite.png|Stands=[[Bastet]] <br /> (180HP)|Color=SDC|Color2=SDC2}} |
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{{Char|Name=Alessi|Av=SFCAlessiSprite.png|Av2=SFCSethanSprite.png|Stands=[[Sethan]] <br /> (150HP)|Color=SDC|Color2=SDC2}} |
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{{Char|Name=Oingo|Av=SFCIOingoSprite.png|Color=SDC|Color2=SDC2}} |
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{{Char|Name=Boingo|Av=SFCIBoingoSprite.png|Av2=SFCTohth.png|Stand=Tohth|Color=SDC|Color2=SDC2}} |
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{{Char|Name=Anubis|Av=SFCMAnubis.png|Color=SDC|Color2=SDC2}} |
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{{Char|Name=Telence T. D'Arby|Av=SFCTelenceD'ArbySprite.png|Av2=SFCAtumSprite.png|Stands=[[Atum]] <br /> (180HP)|Color=SDC|Color2=SDC2}} |
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{{Char|Name=Kenny G|Av=SFCKennyG126.png|Av2=SFCTenoreSax126.png|Stands=[[Tenore Sax]] <br /> (60HP)|Color=SDC|Color2=SDC2}} |
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{{Char|Name=Gray Fly|Av=SFCGrayFlySprite.png|Av2=SFCTowerOfGraySprite.png|Stands=[[Tower of Gray]] <br /> (100HP)|Color=SDC|Color2=SDC2}} |
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{{Char|Name=Imposter Captain Tennille|Av=SFCImposterTennille.png|Av2=SFCDarkBlueMoonSprite.png|Stands=[[Dark Blue Moon]] <br /> (100HP)|Color=SDC|Color2=SDC2}} |
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{{Char|Name=Forever|Av=SFCForeverSprite.png|Av2=SFCStrengthSprite.png|Stands=[[Strength]] <br /> (150HP)|Color=SDC|Color2=SDC2}} |
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{{Char|Name=Mannish Boy|Av=SFCMannishBoySprite.png|Av2=SFCDeathThirteenSprite.png|Stands=[[Death Thirteen]] <br /> (70HP)|Color=SDC|Color2=SDC2}} |
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{{Char|Name=Midler|Av=SFCMidlerSprite.png|Av2=SFCHighEmpressSprite.png|Stands=[[High Priestess]] <br /> (180HP)|Color=SDC|Color2=SDC2}} |
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{{Char|Name=Devo the Cursed|Av=SFCIDevoSprite.png|Av2=SFCEbonyDevilSprite.png|Stands=[[Ebony Devil]] <br /> (190HP)|Color=SDC|Color2=SDC2}} |
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{{Char|Name=Rubber Soul|Av=SFCRubberSoulSprite.png|Av2=SFCYellowTemperanceSprite.png|Stands=[[Yellow Temperance]] <br /> (100HP)|Color=SDC|Color2=SDC2}} |
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{{Char|Name=J. Geil|Av=SFCJGeilSprite.png|Av2=SFCHangedManSprite.png|Stands=[[Hanged Man]] <br /> (120HP)|Color=SDC|Color2=SDC2}} |
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{{Char|Name=ZZ|Av=SFCZZSprite.png|Av2=SFCWheelofFortuneR2126.png|Stands=[[Wheel of Fortune]] <br /> (300HP)|Color=SDC|Color2=SDC2}} |
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{{Char|Name=Enya the Hag|Av=SFCEnyaSprite.png|Av2=SFCJudgementSprite.png|Stands=[[Justice]] <br /> (230HP)|Color=SDC|Color2=SDC2}} |
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{{Char|Name=Lovers|Av=SFCLovers126.png|Stands=(150HP)|Color=SDC|Color2=SDC2}} |
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{{Char|Name=Cameo|Av=SFCCameoSprite.png|Av2=SFCJudgement126.png|Stands=[[Judgement]] <br /> (200HP)|Color=SDC|Color2=SDC2}} |
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{{Char|Name=Arabia Fats|Av=SFCArabiaFatsSprite.png|Av2=SFCSunSprite.png|Stands=[[Sun]] <br /> (110HP)|Color=SDC|Color2=SDC2}} |
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{{Char|Name=Khan|Av=SFCKhanSprite.png|Av2=SFCMAnubis.png|Stands=[[Anubis]] <br /> (180HP)|Color=SDC|Color2=SDC2}} |
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{{Char|Name=Chaka|Av=SFCChakaSprite.png|Av2=SFCMAnubis.png|Stands=[[Anubis]] <br /> (295HP)|Color=SDC|Color2=SDC2}} |
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}} |
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Commands include the standard "Use" and "Investigate" options, the latter of which also provides your character's insight on the item/situation. The "Talk" command can both damage allies' "strength of will" and heal them (the higher the "strength of will", the more powerful the character's stand). The "Prediction" command is used in conjunction with a set of tarot cards and tells the character's lucky item. By equipping the item, the effects of the "biorhythm system" are accelerated (unfortunately, if Abdul is not in your party, you can't use this command). |
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==Player Characters== |
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*[[Jotaro Kujo]] |
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*[[Joseph Joestar]] |
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*[[Noriaki Kakyoin]] |
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*[[Mohammed Abdul]] |
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*[[Jean Pierre Polnareff]] |
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*[[Iggy]] |
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==Storyline Changes== |
==Storyline Changes== |
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The storyline used deviates somewhat from its source, likely due to |
The storyline used deviates somewhat from its source, likely due to system limitations. |
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{{Scroll Box |
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* Regardless of country, dollars are always used as currency. |
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|height=500px |
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* [[Tower of Gray]] appears in a school and [[Gray Fly]] is the school janitor. |
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|content= |
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* The scene where [[Star Platinum]] sketches part of the photograph of Dio that [[Hermit Purple]] created was removed. |
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*"Dollars" are always used as currency, regardless of the country. |
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* Polnareff first appears as a shopclerk in a Japanese bookstore. |
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*Members of the [[Speedwagon Foundation]] appear more frequently to provide clues and money for the heroes (if they sacrifice a day of their trip to rest). |
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* [[Forever]]'s stand [[Strength]] takes the form of a building instead of a boat, and is also in Japan. |
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*Joseph routinely uses [[Hermit Purple|his]] [[Stand]] on TVs found throughout their journey in order to locate [[DIO]]. During these scenes, DIO can see and talk with the entire party. In the original story, he is only seen doing this once. |
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* After [[Devo the Cursed]]'s death, [[Rubber Soul]] takes on his appearance (in the original manga, he takes on Kakyoin's appearance). |
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*[[Vampire]]s and [[zombie]]s attack the team in dungeons (they were originally scarce in ''Part 3''). The few instances of Joseph's [[Ripple]] are absent from the game. |
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* [[Death 13]] attacks from inside a plane en route to India. |
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*The [[Merlai Anne|runaway girl (Anne)]] is completely removed from the game. |
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* [[Midler]] is a stewardess on the same plane, and her stand takes on the shape of the restroom's doorknob. |
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*[[Tower of Gray]] appears in a school and [[Gray Fly]] is the school janitor. |
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* [[Steely Dan]] doesn't appear, though he is mentioned in the instruction manual. [[The Lovers]], subsequently, isn't his stand, but some sort of seed. |
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*The scene where [[Star Platinum]] sketches the fly in the photograph of DIO that [[Hermit Purple]] created was removed. Instead, DIO taunts the Crusaders to come to India, with clues as to DIO's location being found from there. |
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* [[Enya Geil]] is responsible for putting The Lovers into Joseph's head. Because Steely Dan doesn't appear, Star Platinum and [[Magician's Red]] enter Joseph's brain along with [[Hierophant Green]] and [[Silver Chariot]] (in the original manga, it is only Hierophant Green and Silver Chariot who enter). |
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*Polnareff first appears as a shop-clerk in a Japanese bookstore. Joseph suggests going there to find a book about DIO and Stands; in the original story, this information is passed through word of mouth by Stand users. |
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* Aside from [[J. Geil]], [[Hol Horse]] also partners with [[Mariah]]. He does not form a partnership with [[Boingo]]. |
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*[[Forever]]'s Stand [[Strength]] takes the form of a mansion instead of a boat, and is also in Japan; the fight takes place before Jotaro and allies even depart. |
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* Oingo and [[Boingo]] are reduced to a supporting role. |
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*[[Dark Blue Moon]] attacks the party within a water trap inside a sewer route found in the mansion. |
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* Iggy appears at a pyramid in the desert. The part with [[Geb]] was almost entirely removed. |
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* [[ |
*After [[Devo the Cursed]]'s death, [[Rubber Soul]] takes on his appearance (in the original manga, he takes on Kakyoin's appearance). |
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*[[Nena]] and [[Empress]] do not appear. |
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* [[Wheel of Fortune]] has a minor role, but is still an opponent. |
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*[[Death Thirteen]] attacks from inside a plane en route to India. |
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* Jotaro's group obtain [[Anubis]]' sword from a strongbox in a pyramid. [[Khan]] is a merchant rather than a barber, and negotiates with them to buy the sword. When they refuse, he steals it. |
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*[[Midler]] is a stewardess on the same plane, and her Stand takes on the shape of the restroom's doorknob instead of a mug of coffee in the would-be submarine. |
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* [[Chaka]] is a weapons dealer. He asks to take a look at the Anubis sword and is subsequently manipulated by it into attacking. Anubis is only used twice, but still maintains the same level of power. Chaka and Khan's order of appearance is reversed (in relation to the original manga). |
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*[[Steely Dan]] doesn't appear, though he is mentioned in the instruction manual. It is unknown whether [[Lovers]] is a userless Stand or just some sort of seed. |
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* [[Daniel J. D'Arby]] is an ordinary person. He still plays cards, but wins by playing normally. |
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*[[Enya the Hag]] is responsible for putting Lovers into Joseph's head. Star Platinum and [[Magician's Red]] enter Joseph's brain along with [[Hierophant Green]] and [[Silver Chariot]] (in the original manga, it is only Hierophant Green and Silver Chariot who enter). |
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* [[Terence T. D'Arby]] battles normally (instead of betting and playing minigames). |
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*Aside from [[J. Geil]], [[Hol Horse]] partners with [[Mariah]] instead of [[Boingo]]. |
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* Kakyoin, Abdul and Iggy don't die and instead survive with the rest of the group until the very end. |
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*Iggy, Khan, Chaka, [[Oingo]], Boingo, and Alessi are all encountered in the same unnamed Egyptian town. |
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*Oingo and Boingo are reduced to supporting roles, and Oingo is never shown using his [[Khnum]]. |
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*[[Iggy]] appears within a pyramid in the aforementioned Egyptian town. |
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*[[Alessi]] transforms Kakyoin, Joseph, and Avdol into children (in the original manga, he only transforms Jotaro and Polnareff). He also attacks them within a library, being supported by the Oingo Boingo brothers. |
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*Jotaro's group obtain [[Anubis]]'s sword from a strongbox in a pyramid. [[Khan]] is a merchant rather than a barber and negotiates with them to buy the sword. If they refuse, he steals it. |
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*[[Chaka]] is a weapons dealer. He asks to take a look at Anubis's sword and is subsequently manipulated by it into attacking. Anubis is only used twice, but still maintains the same level of power. |
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**Chaka and Khan's order of appearance is also reversed (in relation to the original manga). |
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*[[Daniel J. D'Arby]] still plays cards but wins by playing normally. His entire scene is scripted as well; In order of Polnareff, Kakyoin, Avdol, Joseph, and Jotaro, the group plays him, losing without fail until it is Jotaro's turn, wherein he will win automatically. |
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*[[Telence T. D'Arby]] battles normally as if his Stand was a power type, rather than by betting or by playing video games. |
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*[[Vanilla Ice]] is beaten normally, rather than being destroyed due to sunlight (Although can be weakened if Avdol pours sunlight on him). |
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*[[Nukesaku]] doesn't appear; DIO is already waiting for the main party. |
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*Jotaro gains the ability to move through stopped time only after he wears a special school uniform for it found in DIO's mansion (in the original manga, he does this naturally). |
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*Kakyoin, Avdol, and Iggy do not die and instead survive with the rest of the group at the end. |
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}} |
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==Screenshots== |
==Screenshots== |
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<gallery captionalign="left"> |
<gallery captionalign="left"> |
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JJBA_SFC_TITLESCREEN.png|Title Screen |
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Snes1.gif|"Everyone's stress is increased." |
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File:Snes1.gif|"Everyone's stress is increased." |
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Snes2.gif|"Jotaro! Heading to school? Be careful." |
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File:Snes2.gif|"Jotaro! Heading to school? Be careful." |
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Snes3.gif|Battle screen |
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File:Snes3.gif|Battle screen |
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File:Statusscreensfc.png|Status screen |
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File:JotaroSnesBathroom.png|"Jotaro did his business" |
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File:Towerofgraysfc.png|Battle against [[Tower of Gray]] |
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File:Enyasfc.png|Battle against [[Enya the Hag|Enya]] |
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File:Darbyyoungsfc.png|[[Telence T. D'Arby|Telence D'Arby]] and [[Kenny G.]]'s island illusion |
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File:Diosfc.png|Final battle against [[DIO]] |
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</gallery> |
</gallery> |
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==Gallery== |
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===Screenshots=== |
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<gallery> |
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Fingers.JPG|Playable Characters screenshot |
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Jgailhangedmansnes.JPG|[[J. Geil]] and [[Hanged Man]] screenshot |
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Mannishboydeath13snes.JPG|[[Mannish Boy]] and [[Death Thirteen]] screenshot |
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Petshophorussnes.JPG|[[Pet Shop]] and [[Horus]] screenshot |
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Vanillaicecreamsnes.JPG|[[Vanilla Ice]] and [[Cream]] screenshot |
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</gallery> |
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===Promotional Material=== |
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{{Tabber |
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|Manual| |
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<gallery> |
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Jojorpg1.jpg|Manual Cover |
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Jojorpg2.jpg|Main antagonists |
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Jojorpg10.jpg|[[Jotaro Kujo|Jotaro]], [[Joseph Joestar|Joseph]], [[Muhammad Avdol|Avdol]] and [[Noriaki Kakyoin|Kakyoin]] bios |
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Jojorpg7.jpg|[[Jean Pierre Polnareff|Polnareff]], [[Iggy]] and [[DIO]] bios |
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Jojorpg11.jpg |
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Jojorpg8.jpg |
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Jojorpg9.jpg |
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Jojorpg6.jpg|Credits |
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</gallery> |
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|Soundtrack| |
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<gallery> |
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RPGOST.jpg|[[JoJo's Bizarre Adventure (OST)]] |
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JJBAsnesCover002.png|Back Cover |
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JJBAsnesCover001.png|Back of Booklet |
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4 SNES Game OST Booklet Pg. 0&1.png|Booklet Pages 0&1 |
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5_SNES Game OST Booklet Pg. 2&3.png|Booklet Pages 2&3, with a Calendar for April–July 1993 |
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6_SNES Game OST Booklet Pg. 4&5.png|Booklet Pages 4&5, with a Calendar for August–November 1993 |
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7_SNES Game OST Booklet Pg. 6&7.png|Booklet Pages 6&7, with a Calendar for December 1993 and January–March 1994 |
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8_SNES Game OST Booklet Pg. 8&9.png|Booklet Pages 8&9, Staff Credits |
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</gallery> |
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|V Jump| |
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<gallery> |
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2 VJUMP - 1992-11 SFC Advertisement.png|[[V Jump]] 1992/11 #1 |
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6 VJUMP - 1992-11 SFC Game Spread 1.png|1992/11 #2 |
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7 VJUMP - 1992-11 SFC Game Spread 2.png|1992/11 #3 |
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8 VJUMP - 1992-11 SFC Game Spread 3.png|1992/11 #4 |
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2 VJUMP - 1992-12 SFC Advertisement.png|1992/12 #1 |
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3 VJUMP - 1992-12 SFC Interview-Promo 1.png|1992/12 #2, Developer Interview |
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4 VJUMP - 1992-12 SFC Interview-Promo 2.png|1992/12 #3, Developer Interview |
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5 VJUMP - 1992-12 SFC Interview-Promo 3.png|1992/12 #4, Developer Interview |
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6 VJUMP - 1992-12 SFC SidePromo.png|1992/12 #5 Side Promo |
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2 VJUMP - 1993-02 SFC Ad 1.png|1993/02 #1 |
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3 VJUMP - 1993-02 SFC Ad 2.png|1993/02 #2 |
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4 VJUMP - 1993-02 SFC Ad 3.png|1993/02 #3 |
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5 VJUMP - 1993-02 SFC Ad 4.png|1993/02 #4 |
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9 VJUMP - 1993-02 SFC Interview 1.png|1993/02 [[Hirohiko Araki]] & Hiroyuki Kitakubo Interview |
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10 VJUMP - 1993-02 SFC Interview 2.png|1993/02 Interview |
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2 VJUMP - 1992-04 SFC Ad 1.png|1993/04 #1 |
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3 VJUMP - 1992-04 SFC Ad 2 Shrunk.png|1993/04 # |
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4 VJUMP - 1992-04 SFC Ad 3 Shrunk.png|1993/04 # |
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8 VJUMP - 1992-04 SFC Ad 4.png|1993/04 # |
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9 VJUMP - 1992-04 SFC Ad 5.png|1993/04 # |
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6 VJUMP - 1993-07 JoJo SFC.png|1993/07 #1 |
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</gallery> |
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|Other| |
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<gallery> |
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JoJorpg4.jpg|Ad |
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JoJorpg5.jpg|Ad 2 |
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JJBA SFC Ad Flyer 1.png |
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JJBA SFC Ad Flyer 2.png |
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JoJo SFC Game Ad Lineart.png|Lineart ad |
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</gallery> |
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}} |
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==Videos== |
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{{Vid|cEedeSQpY7A}} {{Vid|Yqaedw8AStY}} |
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==Soundtrack== |
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The soundtrack was composed by Noboru Yamane and arranged by Nobusuke Sasahara |
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{{Center|{{#ev:youtubeplaylist|https://youtube.com/playlist?list=PLhn2acs1jf__hR78rjSmoOY0Fzu690--I}}}} |
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==References== |
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<references/> |
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==Site Navigation== |
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{{Languages}} |
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{{Part 3 Chapters}} |
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{{Games Navigation}} |
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{{DISPLAYTITLE:''JoJo's Bizarre Adventure'' (SFC Game)}} |
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[[Category:Video Games]] |
[[Category:Video Games]] |
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{{StardustCrusaders}} |
Revision as of 14:23, 13 February 2025
JoJo's Bizarre Adventure (ジョジョの奇妙な冒険, JoJo no Kimyō na Bōken) is an RPG developed by WinkySoft for the Super Famicom released in March 1993; based on Stardust Crusaders.
The first JoJo-centric game released, it was never localized outside Japan. Production was done under Shinji Hashimoto. The game features some notable alterations to the story of Stardust Crusaders.
Gameplay
The player controls the protagonists of Stardust Crusaders in a combination of Point and click adventure and classic third-person RPG. It is sometimes also referred to as a side-scrolling RPG.
Just like in the story, the game features Jotaro Kujo and his companions traveling the world together and battling enemy Stand users to reach DIO. Like most RPGs, the player manages the heroes of Stardust Crusaders who can level up as they fight and whose health (named HP) and mental state (named "mental points" or MP) must be taken care of. If either HP or MP reaches 0, then the character is down or is too discouraged to fight. The game's Biorhythm System (バイオリズムシステム, Baiorizumu Shisutemu) also modifies how well a character can fight depending on their state of mind such as stress. The characters can also buy, use or equip items.
Basic Controls
The camera is positioned in front of the controlled character and only a horizontal stripe at the center of the screen is used to display the characters and the environment. The character can thus only really move left or right in a given screen and go from screen to screen only a key points that allow traveling upward. The bottom half of the screen is used to display the faces of the characters and gameplay options while the top half displays dialogs. Other menus allow looking at detailed stats of the characters.
The player can take the following actions when not in combat:
CHECK | Use the cursor to examine and interact with points of interest in the environment, as well as uncover hidden items. |
TALK | Interacts with other characters on-screen, such as shopkeepers or other NPCs. This can advance the story, provide useful hints on what to do next, or simply give bits of lore or flavor. |
ITEM | This opens another set of options: USE, EQUIP, REMOVE, or TRASH. The USE option opens the list of consumable items such as vitamins or cigarettes, and allows the player to use them. EQUIP prompts the player to select a character, and then select an item to be equipped by that character. REMOVE opens the equipped items page for a character and allows the player to remove any equipped items. TRASH allows the player to destroy any items permanently. |
TAROT | If the player has any tarot cards in their inventory, Avdol can perform a fortune-telling for any one character. He will mention the name of a "lucky" item for that character to equip. This will consume the tarot card. |
Combat
Prior to a battle, the player selects one of the face-down cards offered by DIO. These cards can either have beneficial effects on the party, such as restoring HP, or harmful effects, such as lowering defense.
The game uses a turn-based combat system. At the beginning of a turn, the player selects what actions each of the party's member must do and the turn unfolds. The enemy will usually attack the characters to reduce their HP, or "talk" at them to attempt to reduce their MP. A character's Stress level affects how susceptible they are to an enemy's demoralizing words; characters with lower Stress have a higher chance of resisting.
When a character's HP or MP reaches 0, that character will fall unconscious. However, that character can be revived in battle using an item such as a restorative.
The player characters can take the following actions during a combat encounter:
ATTACK | A standard attack to deal damage to the enemy target's HP. The higher the MP of a character, the stronger their attacks will be. The enemy can also dodge attacks. |
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TALK | The character says a line inspired by the manga. This can be used to taunt the enemy into damaging their MP, or encourage allies, restoring their MP |
ITEM | Consumable items can be used in combat, providing benefits such as restoring HP/MP or reviving fallen teammates. |
CHECK | The character passes their turn. This can unlock further actions: IDEA or GUTS. |
TACTICS | These additional actions can be unlocked after CHECKing a turn:
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Characters
Storyline Changes
The storyline used deviates somewhat from its source, likely due to system limitations.
- "Dollars" are always used as currency, regardless of the country.
- Members of the Speedwagon Foundation appear more frequently to provide clues and money for the heroes (if they sacrifice a day of their trip to rest).
- Joseph routinely uses his Stand on TVs found throughout their journey in order to locate DIO. During these scenes, DIO can see and talk with the entire party. In the original story, he is only seen doing this once.
- Vampires and zombies attack the team in dungeons (they were originally scarce in Part 3). The few instances of Joseph's Ripple are absent from the game.
- The runaway girl (Anne) is completely removed from the game.
- Tower of Gray appears in a school and Gray Fly is the school janitor.
- The scene where Star Platinum sketches the fly in the photograph of DIO that Hermit Purple created was removed. Instead, DIO taunts the Crusaders to come to India, with clues as to DIO's location being found from there.
- Polnareff first appears as a shop-clerk in a Japanese bookstore. Joseph suggests going there to find a book about DIO and Stands; in the original story, this information is passed through word of mouth by Stand users.
- Forever's Stand Strength takes the form of a mansion instead of a boat, and is also in Japan; the fight takes place before Jotaro and allies even depart.
- Dark Blue Moon attacks the party within a water trap inside a sewer route found in the mansion.
- After Devo the Cursed's death, Rubber Soul takes on his appearance (in the original manga, he takes on Kakyoin's appearance).
- Nena and Empress do not appear.
- Death Thirteen attacks from inside a plane en route to India.
- Midler is a stewardess on the same plane, and her Stand takes on the shape of the restroom's doorknob instead of a mug of coffee in the would-be submarine.
- Steely Dan doesn't appear, though he is mentioned in the instruction manual. It is unknown whether Lovers is a userless Stand or just some sort of seed.
- Enya the Hag is responsible for putting Lovers into Joseph's head. Star Platinum and Magician's Red enter Joseph's brain along with Hierophant Green and Silver Chariot (in the original manga, it is only Hierophant Green and Silver Chariot who enter).
- Aside from J. Geil, Hol Horse partners with Mariah instead of Boingo.
- Iggy, Khan, Chaka, Oingo, Boingo, and Alessi are all encountered in the same unnamed Egyptian town.
- Oingo and Boingo are reduced to supporting roles, and Oingo is never shown using his Khnum.
- Iggy appears within a pyramid in the aforementioned Egyptian town.
- Alessi transforms Kakyoin, Joseph, and Avdol into children (in the original manga, he only transforms Jotaro and Polnareff). He also attacks them within a library, being supported by the Oingo Boingo brothers.
- Jotaro's group obtain Anubis's sword from a strongbox in a pyramid. Khan is a merchant rather than a barber and negotiates with them to buy the sword. If they refuse, he steals it.
- Chaka is a weapons dealer. He asks to take a look at Anubis's sword and is subsequently manipulated by it into attacking. Anubis is only used twice, but still maintains the same level of power.
- Chaka and Khan's order of appearance is also reversed (in relation to the original manga).
- Daniel J. D'Arby still plays cards but wins by playing normally. His entire scene is scripted as well; In order of Polnareff, Kakyoin, Avdol, Joseph, and Jotaro, the group plays him, losing without fail until it is Jotaro's turn, wherein he will win automatically.
- Telence T. D'Arby battles normally as if his Stand was a power type, rather than by betting or by playing video games.
- Vanilla Ice is beaten normally, rather than being destroyed due to sunlight (Although can be weakened if Avdol pours sunlight on him).
- Nukesaku doesn't appear; DIO is already waiting for the main party.
- Jotaro gains the ability to move through stopped time only after he wears a special school uniform for it found in DIO's mansion (in the original manga, he does this naturally).
- Kakyoin, Avdol, and Iggy do not die and instead survive with the rest of the group at the end.
Screenshots
Gallery
Screenshots
Promotional Material
Videos
Soundtrack
The soundtrack was composed by Noboru Yamane and arranged by Nobusuke Sasahara