Introduced as an Egyptian friend of Joseph Joestar, he joins the group on their journey to defeat DIO, providing knowledge and guidance about enemy Stand Users and local cultures along the way. Avdol is a Stand User and wields the fire manipulating Stand, Magician's Red.
Avdol is an Egyptian man of above-average height and medium to heavy build.
His main attire consists of a long overcoat or robe with wrist-length sleeves (he later switches to a robe with elbow-length sleeves) and a scarf around his neck. He has two identical scars that run down his cheeks. He wears a headband or headscarf wrapped around his forehead and keeps his hair in a style resembling Bantu knots, as well as wearing a long ponytail. He wears earrings comprised of a single, long chain of medallions, resembling a necklace. The largest of these medallions is engraved with the Egyptian ankh symbol; a large tassel hangs from this medallion, resting atop his chest. The smaller medallions are engraved with various other symbols. He wears a varying number of thick metallic bracelets on both of his wrists.
Prior to the fight with Cameo, he wears a traditional Egyptian garment known as a jellabiya (or galabeya) under his outer robe, but from the Cameo fight onward, he wears a shirt and pants. In addition, Avdol's appearance from this point forward includes a scar in the middle of his forehead (covered by his headband) as well as a scar on his upper back (covered by his clothing).
Avdol generally presents himself as a serious, responsible and overall righteous individual. Accordingly, he is very concerned with maintaining his "image" (as he states repeatedly in the fight against Mariah) as a mature and responsible person.
Avdol possesses a "strong sense of duty and loyalty". He is highly dedicated to stopping DIO as one of the two first members of the party; remarkably so since he is the only one not to fight him for personal reasons. When Tower of Gray gratuitously killed unrelated bystanders, Avdol was furious. Besides, Avdol is willing to die for his comrades. On two occasions he placed himself in mortal danger to save Jean Pierre Polnareff and Iggy. During their duel, Avdol commended Polnareff's own chivalry and returned the Frenchman's gestures of honor, such as explaining his Stand's power to him. His loyalty is such that when Polnareff accused him to have fled DIO like a coward, Avdol almost lost his cool and hit Polnareff.
A strategic thinker and experienced Stand user, Avdol often tries to act as the voice of reason to the rest of the team, although his self-described "emotional" temperament does not always make him suitable for this role (such as during the D'Arby the Gambler arc, when Avdol states that his strong emotions make him unsuited for playing poker). Avdol is regularly seen reflecting on the group's next move. Acting as Joseph's second in command, and being the second oldest man of the Joestar Group, Avdol is aware of the danger they are facing, and he frequently advocates caution during their journey.
In contrast to his usual highly-controlled persona, Avdol can be prone to panicking in unexpected situations, such as nearly using his flames in an airplane against Tower of Gray before Noriaki Kakyoin stops him, and exclaiming that the group needs to quickly learn SCUBA diving in the High Priestess arc, prompting Joseph to ask him to stop panicking.
However, besides his desire to present himself as a serious person, Avdol can be a jovial individual. He appreciates the tumultuous atmosphere of India for instance, and when in a particularly good mood will laugh boisterously and engage in childish antics (when he behaves in this manner upon reappearing before Polnareff, the latter notes that it looks like Avdol's personality made a U-turn).
Avdol knows his strengths and displays great confidence in them. The fortune-teller isn't above boasting about Magician's Red's power, retorting to the enemy's own boasts, and shows a self-satisfied smile whenever he performs a successful move plus his trademark gesture mimicking a fire starter, which is done with a rotating thumbs-up while saying "Yes, I am! Tch! Tch! Tch!".
- Main article: Magician's Red
Avdol's humanoid Stand is Magician's Red; able to generate exceedingly powerful yet finely controlled flames.
Different from the fire in nature that only goes up or follows where the wind blows, its flames obey Avdol's own will.
Since Avdol was born with Magician's Red, he has had ample time to master its fire ability. Avdol demonstrates the versatility of his pyromancy by controlling Magician's Red's flame extremely well, being able to give them exact shapes, such as creating number shaped flames and controlling the intensity of the fire. He also divined other unexpected properties and used his flames as a way to bind people and even created a radar from the fire.
Stand Tarot Card
Avdol's Stand represents the first Tarot Card "The Magician," symbolizing the beginning of something. Polnareff notes that this is suitable, as when the world began it was surrounded by flames, implying Avdol's Stand represented the beginning of the world. Keeping up with the idea of beginnings, Avdol is shown to be the first character to act on many things: He's the first character to properly use a Stand and get into a fight, the first to encounter DIO and the first to throw himself into danger to save someone.
As a professional fortune-teller, Avdol is knowledgeable about the symbolism of the tarot cards which he uses.
Moreover, he seems to know about a great deal about Stands, acting as the expert in Standlogy during his journey and knows about a noticeable number of the Stand users (namely Gray Fly, Devo the Cursed and Midler) sent after him and his companions. However, his knowledge is limited, as he erroneously thought that the number of Stand users was limited by the Tarot, and didn't know about the Egypt 9 Glory Gods.
Gifted with a Stand from birth, Avdol made a living as a fortune-teller in a bazaar named Khan el-Khalili in the Islamic district of Cairo, Egypt. Before the events of Stardust Crusaders, he had met and barely tamed the Stand-wielding dog Iggy.
Four months prior, he encountered the newly resurrected DIO standing outside the first floor of his office and barely escaped with his life and sanity after being warned by his friend Joseph Joestar that DIO was dangerous. Subsequently, Joseph and Avdol tried to locate DIO but even though Joseph could take spirit photographies of DIO with Hermit Purple, he was always in the shadows and they couldn't guess his location.
Departure from Tokyo
Avdol and Joseph go to Tokyo, Japan, in order to recruit Jotaro Kujo. They find Jotaro in jail, refusing to go out despite being free. Jotaro claims to be possessed by an evil spirit. Avdol steps in to force Jotaro out. He summons Magician's Red, attacking Jotaro while he explains what Stands are. Properly summoning his own Stand, Jotaro breaks free of Magician's Red fire and breaks free of his cell to attack but Avdol stops the fight, as he's accomplished his goal. For the remainder of his stay in Tokyo, Avdol remains inside the Kujo's residence. After Jotaro brings Noriaki Kakyoin and frees him from DIO's control, Avdol sees that Holy has collapsed and confirms his suspicion that she too has developed a Stand. However, as she doesn't have the necessary fighting spirit, Avdol explains that she will eventually die.
Jotaro uses his Stand to look at one of DIO's photography and identifies a fly. Avdol identifies it as a Nile Tse-tse fly, meaning that DIO must be in Egypt. Noriaki Kakyoin confirms that DIO is in Egypt and also asks to go with them. Avdol then names Jotaro's Stand Star Platinum, after the "Star" card of the tarot. After Holy is given to the care of doctors from the Speedwagon Foundation, the group gets ready to depart.
From Tokyo to Calcutta
Although the group plans to fly to Cairo, their flight is ruined by the attack of Tower of Gray, a beetle-like Stand whose unknown user loves to cause accidents. Kakyoin defeats Tower of Gray but it has already killed the pilots, causing the plane to crash near Hong Kong. In Hong Kong, the group decides to rest in a restaurant but they then are immediately attacked by a French Stand User named Jean Pierre Polnareff.
Polnareff presents his knight-Stand, Silver Chariot, and its incredible fencing prowess. Avdol is the first to challenge Polnareff. In the Tiger Balm Garden, the two begin their duel. Advol adopts a defensive stance and Polnareff carves a statue in the shape of Magician's Red to show off. Advol uses a special technique: the Cross-fire Hurricane. Magician's Red spits an ankh of fire but Silver Chariot sends it back at Magician's Red, seemingly burning it. Magician's Red throws itself at Silver Chariot and Polnareff cuts it in two. However, the flames pass on to Silver Chariot, as Avdol reveals that he's faked being injured and used the statue Silver Chariot made as a decoy. Avdol shoots a second Cross-fire Hurricane at Silver Chariot, but Polnareff stands back up unharmed. Silver Chariot was protected by its armor and cast it off to dramatically increase in speed. Avdol shoots a flame but Silver Chariot easily evades it. When Avdol shoots his Cross-fire Hurricane Special, Polnareff expects to knock it back but is taken by surprise by the first flame Avdol has shot. Avdol wins the battle. Polnareff is covered in flames and Avdol tosses him a dagger to commit suicide, but unexpectedly, Polnareff refuses to use the dagger against Avdol and decides to kill himself. Impressed by Polnareff's honor, Avdol cancels the flames and Jotaro extracts DIO's spore.
The group takes a ship to Egypt, crewed by members of the Speedwagon Foundation. In the sea, Avdol is present when Jotaro unmaks the Impostor Captain Tennille, whose Stand Dark Blue Moon is especially powerful in the sea. Jotaro defeats the enemy Stand User, but the Impostor had already sabotaged the ship, forcing everyone on the lifeboats. In the middle of the sea, the group encouters a large ship, only to discover that it's a Stand named Strength. The User, an orangutan, battles Jotaro but is quickly defeated. In Singapore, Avdol remains at Joseph's side, while Polnareff and Jotaro are attacked by Devo the Cursed's Ebony Devil and Rubber Soul and his Yellow Temperance respectively. The Joestar Group subsequently takes a train to India.
In India, Polnareff is confronted by Hanged Man, the Stand of the man who killed his sister. Polnareff heads out alone to avenge his sister. Avdol tries to dissuade him, but Polnareff calls him a coward for having fled DIO. The two go on separate ways on bad terms. Later, Polnareff is ambushed by Hol Horse and J. Geil. Polnareff is taken by surprise by Emperor's bullets that can fly around his sword. Thankfully, Avdol shoves Polnareff aside. Unaware of the abilities of Hol Horse's Emperor and J. Geil's Hanged Man, Avdol falls prey to a combination attack of the two Stand users, being stabbed from behind by J. Geil's Hanged Man and shot by Hol Horse's Emperor. Their combined attack, however, didn't have the wanted effect, as the pain suffered by the stab of Hanged Man caused Avdol to tilt his head backward, causing Emperor's bullet to only scratch his forehead instead of directly hitting it. His survival was kept a secret from Polnareff, as the group didn't want Avdol to be attacked while he was recovering from his injuries and Polnareff's lack of caution would cause the enemy to find out that Avdol was still alive.
From there, it was assumed that he died while he was recovering. After his recovery, he bought a submarine in secret and awaited the rest of the group on an island in the Red Sea. Avdol disguised himself as his father, refusing to talk to Polnareff to keep his secret. When Polnareff fell victim to Cameo's onslaught, tricked by clones made by Judgement of Sherry Polnareff and Avdol, the real Avdol revealed himself. Summoning Magician's Red, Avdol destroyed the clay clones and easily dispatched Judgement before taking out Cameo.
"The Genesis of Universe: One-Way Trip from Desert to Hell"
(The italicized information below derives from a Light Novel not written by Araki. As such, it may or may not be considered canon.)
Avdol was attacked by Absalom's Satanic Coupler, who invaded his body while miniaturized and threatened to kill him, but was eventually saved by Kakyoin and Jotaro.
Battles in Egypt
Once in Egypt, Avdol asked the Speedwagon Foundation to bring Iggy to join the group. Moreover, they learned that nine supplementary Stand Users were in DIO's service, surprising even Avdol who thought they defeated nearly all of the tarot. After meeting with the Foundation's envoys, the group saw the envoy's helicopter crashed in the desert. Geb, a Stand of water remotely piloted by the Stand User N'Doul, was responsible for the crash. Hiding in the sand, Geb managed to surprise Noriaki Kakyoin and take him out. However, Geb was then distracted by the ringing wristwatch of a dead pilot, making the group realize that N'Doul was listening to sound to pinpoint where his enemies were. The group tried to flee on their car but Geb quickly destroyed it by creating quicksands. By throwing his own ring cuffs into the sand, Avdol tried to trick N'Doul into thinking he was slowly walking and waited for Geb to resurface. Although N'Doul took the bait, he realized at the last moment that it was a trick and avoided Magician's Red's flames, only to counterattack and slash Avdol's throat, who was taken out.
Avdol had to recover from his injuries in Aswan but his wound was not severe and he was able to accompany the rest of the group.
In Luxor, Avdol fell victim to Mariah's Bastet when he tried to save an already magnetized Joseph from an escalator. Pursuing Mariah, in the streets, the two then became stuck together. After passing through a series of escalatingly embarrassing situations, the pair got stuck on train tracks. Revealing herself, Mariah gloated as a passing train would run them over and they couldn't possibly get away, but Avdol then used his Magician's Red to dig a hole underneath the tracks. Although they had her, Mariah threw bolts and nuts at them, managing to get away. Getting serious, Joseph created a map of the city with Hermit Purple. Thanks to that, they managed to surround her, although they had amassed a lot of metallic objects along the way. However, Mariah was still in a strong position as a she was underneath high voltage power lines. She cut the lines and the cables were attracted to Joseph and Avdol, who was able to melt the cables to defend himself. Nonetheless, a nearby truck was attracted to him and threatened to crush him. After begging Mariah to stop, Joseph unveiled his true plan. The old man let go his grip on the pavement and let himself fly toward Avdol, crushing Mariah in the mass of metal.
Having divined a photography of DIO's lair, the group began their search. In the outskirts of Cairo, Avdol is present during Polnareff, Joseph, and Jotaro's battles against Daniel J. D'Arby as a spectator. Jotaro bets Avdol's soul along with Jotaro's own soul and his mother's during their poker game, giving Avdol anxiety toward the outcome of the match. Afterward, Avdol was one of the victims of Hol Horse's assassination attempts in the older districts of Cairo, but survived thanks to Hol Horse's sheer bad luck. As Holy Kujo's condition worsened, Advol resorted to asking a beggar from Cairo to find DIO's Mansion. However, the beggar was killed. The next day, the group reunited with Kakyoin and it was Iggy, who had found the mansion earlier, who led the group to DIO's Mansion.
"The Genesis of Universe: The Gravestone of Red-Hot Sand"
(The italicized information below derives from a Light Novel not written by Araki. As such, it may or may not be considered canon.)
Avdol senses the presence of The Scribe Ani following the group. He along with Joseph attract him to an alley so people wouldn't get hurt in the fight, but falls victim of a surprise attack by a roman warrior while trying to save Polnareff.
Arriving at DIO's Mansion
When the group finally arrived in DIO's mansion, Avdol said that he couldn't act as Polnareff's guardian and he should be more careful from now on. Avdol managed to detect the presence of Kenny G. in the area before Iggy defeated him. After the mansion returned to its regular appearance, Avdol placed his hand on a pillar where he noticed a message written on it that read "He who reads this carving and turns aback shall perish".
After turning his head around, Avdol witnessed Cream manifesting from its void. Polnareff and Iggy were both unaware of Vanilla Ice's presence and, without hesitation, Avdol quickly pushed them both out of the way of Vanilla Ice's attack and received said attack head-on. Avdol's death was instantaneous as he is erased, his arms being the only thing of his body left intact until Vanilla Ice's Cream came back and ate them.
However, while facing Polnareff, Ice stated that Avdol was responsible for his injuries since he was the one who saved Polnareff and Iggy. After Ice's defeat, Avdol, along with Iggy, who also died after sustaining grievous injuries from Ice, were seen as souls transcending into heaven.
- Jotaro Kujo: His first initial meeting with Jotaro was not very friendly, but after Jotaro begins to truly understand Star Platinum and Stands, they quickly become allies. During the journey Avdol takes the role of the mentor, providing the rest of the group information on enemies such as Gray Fly, Devo the Cursed, and Midler. Jotaro would later mourn his death with Polnareff and Joseph.
- Joseph Joestar: Out of the group, Joseph and Avdol knew each other the longest, having met in Egypt prior to the events of Part 3. Since then, Joseph has formed a good friendship with the Egyptian and had even trusted him to help Jotaro unlock the full potential of his Stand through force. During their later journey to Egypt, the two fought alongside each other on several occasions, one of the more memorable instances being their battle against Mariah. At the end of the series, Joseph mourns his death.
- Jean Pierre Polnareff: Possibly his best friend throughout the journey, Polnareff initially met the fortuneteller under DIO's control (as he had a flesh bud in his head) and challenged him to a battle. Avdol recognized his chivalrous soul and Polnareff was subsequently saved. Initially, Polnareff also thought less of Avdol when he learned that he ran from DIO rather than confront him, but Avdol's "sacrifice" considerably improved his view of him. After Avdol revealed he was alive, the two became great friends despite their opposite temperament. In fact, a recurring theme for Avdol was that he often had to save Polnareff from danger such as with J. Geil and Hol Horse, Cameo with his stand Judgement, and Cream. During both of Avdol's deaths, Polnareff deeply mourned the loss of his companion and tried to wish for Avdol's return to life from Judgement.
- Iggy: Avdol first encountered Iggy when he was causing trouble in New York and captured him. Avdol would later recruit Iggy into the Joestar Group and used coffee gum to calm him down. After Avdol sacrificed himself in the battle against Vanilla Ice, Iggy became determined to avenge him. In the end, Iggy failed to avenge Avdol but inspired Polnareff to do so instead.
- DIO: Unlike Kakyoin and Polnareff, Avdol recognized who DIO was upon meeting him, due to having heard about DIO from Joseph. As such, Avdol knew the man was an enemy immediately and managed to escape from him before he could be put under his control. With DIO threatening Holy's life due to him activating all the Stands in the Joestar bloodline, Avdol, along with Jotaro, Joseph, and Kakyoin decided to journey to Egypt to defeat Dio.
- Vanilla Ice: While never formally meeting him, Avdol was shocked to learn that his Stand could be hidden from both his Stand and Iggy's sense of smell. Ice devoured Avdol instantly. Ice blamed Avdol for his injuries since he saved Iggy and Polnareff.
Chapters / Episodes
Avdol appears as a support character for the JoJo's Bizarre Adventure arc story, where the player can talk to him in order to obtain minor information.
Avdol appears as a playable character in game. He first shows up at Jotaro's house and joins his party after the events at Jotaro's school. Unlike in the manga, Avdol can survive his final confrontation with Vanilla Ice.
Avdol is one of several playable characters in the game. In terms of movelist, he is the closest the game has to a "Shotoclone" in that he possesses a fireball (Crossfire Hurricane), a Shoryuken-type move and a movement based quarter-circle-backward input move. Most of his attacks also consist of using the fire-themed attacks he used during the entire Part 3 saga.
In his arcade story, Avdol manages to avoid his canon death at Vanilla Ice's hands, just barely ducking under Ice's Stand. Avdol's ending is notable in that, similar to Chun-Li's ending in Super Street Fighter II (since the game was made by Capcom), it can end in one of two different ways. After destroying DIO, Avdol returns to his shop in Khan Khallili and decides to read his own fortune first. The player is presented with two face-down tarot cards, one being The World and the other being The Magician. If the player manages to pick The Magician, Avdol, pleased, decides to reopen his shop. If the player got The World, however, DIO greets Avdol once more, hinting at an unexpected resurrection.
If Avdol starts a "Blazing Fist Match" against another character, he will make Magician's Red keep shooting a sequence of Crossfire Hurricane as his "ora ora" attack style.
Avdol appears in the game as a special attack in Jotaro's 4-block battle koma, as he appears in front of Jotaro performing his "Crossfire Hurricane Special" attack utilizing Magician's Red.
Avdol appears again in the sequel as a special attack in Jotaro's 4-block battle koma, performing his "Crossfire Hurricane Special" attack utilizing Magician's Red, but can now cause a "burn effect", setting the enemy aflame and making them take damage over time. Avdol also appears during the JoJo's Bizarre Adventure World intro sequence.
Avdol is one of the 9 characters representing Part 3 in the game, and was confirmed along with Hol Horse and DIO.
Most of his attacks are similar to those from the Capcom game (Heritage for the Future). As one of the mass majority of playable characters in the game with the "Stand" Style, Avdol can turn Magician's Red on/off, changing movesets, as well as having access to the Stand Rush ability returning from the Capcom game, being able to attack in conjunction with his Stand.
During a fight, Avdol can use several different attacks that were featured in Stardust Crusaders.
- Throw - Red Bind!: Magician's Red ties its opponent with rope-like flame, before breathing fire onto their face and exploding their shackling.
While Magician's Red is off:
- Crossfire Hurricane: Avdol summons Magician's Red to cast a fire ankh floating toward the opponent. (Comboable through Puttsun Cancel)
- Crossfire Hurricane Variation:Avdolsummons Magician's Red to cast a fire ankh into the ground, hitting the opponent if they're in its path. A small flame will appear on the floor until the attack button is released, then a massive fire ankh explodes from the ground, heavily damaging the opponent and knocking them into the air. This move is a low attack, and cannot be blocked if the opponent is not crouching. (Comboable)
- Must I do this the hard way?: A Throw. Avdol summons Magician's Red to use Red Bind, stunning the opponent and leaving them vulnerable. (Comboable)
While Magician's Red is on:
- I'll burn you to cinders!: Magician's Red bursts flame from its body, knocking the opponent into the air on hit. This move doubles as an anti-air. (Comboable through Puttsun Cancel)
- Flaming Detector: Magician's Red casts a Life Detector that slowly homes in on the opponent. A Stand Rush skill that Avdol can disconnect from to attack the opponent while it is executing. (Comboable)
- HELL 2U!: Magician's Red attacks directly, its strikes enhanced with fire. Depending on the attack button inputted, up to three hits may be utilized in the combo. If Heavy is inputted, the third and final hit will send opponent flying. A Stand Rush skill that Avdol can disconnect from to attack the opponent while it is executing. (Comboable through Puttsun Cancel)
- Now's my chance!: Magician's Red charges its fist. After a short delay, it punches downward in a powerful single strike. This move can only be stopped by Throws and HHA/GHA; Any other form of melee strike will immediately be met with the premature unleashing of the attack. A Stand Rush skill that Avdol can disconnect from to attack the opponent while it is executing. (Comboable through Puttsun Cancel)
Avdol's HHA, "Gimmie four wishes instead!", has Magician's Red fly forward and kick as he notes of its unforgiving behavior. Should the opponent be hit, Magician's Red will appear behind them and use Red Bind to stun them, before stomping them into the ground. The Stand will then pick them up by the neck, and Avdol will face away from the scene and exclaim "YES I AM!" as Magician's Red explodes the opponent in its hand.
Avdol's GHA, "Crossfire Hurricane Special", has him summon a ring of flame-ankhs that expand outward. If they strike, the opponent will be relentlessly pelted by them and slowly lifted into the air. Magician's Red will charge up and increase the intensity of the attack, before finally blowing the opponent up with a gargantuan Crossfire Hurricane Variation erupting from the ground (much like how Avdol defeated Polnareff the first time they met).
Avdol possesses one alternate costume, inspired by his first appearance in the manga (where his appearance uses more scarfs and ribbons). In previous games, Magician's Red was primarily colored with one color (red), while in All Star Battle, it also possesses two main colors itself (blue-black from the waist down on its wristbands, and red from the waist up).
Avdol was confirmed for the game alongside Mariah.
As a Stand User, Avdol is one of many characters with wildly varied abilities that grant him uniqueness in battle.
- Style Action - Crossfire Hurricane: Magician's Red casts a salvo of 3 flame ankhs that set opponents on fire with slight homing capabilities. If charged, Avdol will instead unleash Crossfire Hurricane Special, a massive ankh that flies straight forward for a short instance before splitting into 6 multi-directional smaller ankhs, all with homing capabilities. If the large ankh hits an opponent, they will be sent flying. It is also capable of nullifying minor projectiles, and cancels out strengthened/EX projectiles.
- This fire detects life...: Magician's Red casts a Life Detector that slowly homes in on opponents, setting its target on fire if successful. If locked on, the Life Detector will attack Avdol's target, otherwise flying towards the nearest opponent.
- Melting that in mid-air is child's play.: Magician's Red creates large ankhs around Avdol that burst from the ground, sending opponents into the air and nullifying projectiles. Avdol is invincible upon activation.
- Red Bind!: Magician's Red uses Red Bind, paralyzing the opponent and leaving them vulnerable. While actively bound, the opponent will slowly lose health and stamina. Quickly moving the movement stick around can shorten the time bound.
- EX - This fire detects life...: The Life Detector is slower, but the damage it does to an opponent's guard is increased. Instead of simply hitting the opponent, the projectile will now crumple them, leaving them open to further attacks.
- EX - Red Bind!: The skill initiates quicker and Avdol is invincible upon activation.
- Guess I'll have to get a little rough here.: Avdol must connect "Red Bind!" twice. (200 Points)
- This fire detects life...: Avdol must connect "This fire detects life..." 3 times. (200 Points)
- Time for your second helping of my Crossfire Hurricane!: Avdol must break an opponent's health gauge with "Crossfire Hurricane". (300 Points)
- Watch out!: Avdol must successfully execute 5 Combo Breakers. (500 Points)
- Not in a million years!: Avdol must Retire an opponent with a Dual Heat Attack.
Dual Heat Attacks
- Solo - Crossfire Hurricane Special!: It works the same as the one from All Star Battle.
- With Old Joseph - Double Bind!: Avdol fires an attack from Magician's Red that surrounds the opponent before Joseph strikes them with a Ripple-empowered Hermit Purple over his wrist throwing them into the air; they both capture the opponent with their respective abilities, before coming together and firing their Stands at the opponent overhead as they're burnt using a combination of Magician's Red's fire and the Ripple.
- With Polnareff - Flame Rapier: Avdol binds the opponent with Red Bind, then Magician's Red sets fire to Silver Chariot's rapier. Polnareff thanks him as Silver Chariot assaults the trapped enemy with its red-hot blade and activates an explosion when the rush ends.
Unlike the previous game, his main color scheme is now based on his anime incarnation.
In the altered timeline he, Kakyoin, and Iggy manage to survive the final battle against DIO, but are hospitalized, still sustaining heavy injuries. They are watched over by Polnareff, and all are invited to France to go along with him.
If paired against Esidisi the two will note their similar abilities and they wonder whose fire powers are superior.
JoJo's Pitter-Patter Pop! (Android/iOS)
Pyrokinetic Fortune Teller
Rapid-fire Burning Flames
- Avdol's manner of ultimate death was changed in the OVA. The heroes chose to break a window to let the sunshine flood into DIO's coffin, with Avdol attacking it. However, when the dust settled, Avdol was found lying inside the coffin (much like how Nukesaku ended up). Vanilla Ice then attacks and destroys the coffin, and Avdol along with it.
- In Genesis of Universe, he is described as having knowledge of astrology whereas, in the manga and anime, his fortune telling seems limited to tarot cards.
- Avdol's first name "Muhammad" means Praiseworthy. It's also the most common name in the world.
- Star Platinum - Vol.1 "Shueisha Jump Remix Stardust Crusaders Edition" P152 The Secret of JOJO Characters
- JoJonium Volume 13 - Special Interview
- Chapter 183: 'The Fool' Iggy and 'Geb' N'Doul (1)
- JJBA Artbook: JoJo 6251, p.151
- SO Chapter 152: Made in Heaven (4) (Note: Originally 1988; Changed in later chapters)
- JoJo Artbook: JoJo 6251
- Chapter 120: Noriaki Kakyoin (3) p.8
- JoJonium/Special Interview
- Chapter 123: Tower of Gray
- Chapter 142: Emperor and Hanged Man, Part 3
- Chapter 239: The Miasma of the Void, Vanilla Ice, Part 2
- Chapter 125: Silver Chariot, Part 2
- Chapter 141
- Chapter 140: Emperor and Hanged Man, Part 1
- Chapter 178: Judgement, Part 5
- Chapter 121: The Power Called a "Stand", p14