User:Damianito/Sandbox
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Hi I'm Damian, this is my Sandbox.
To jest lista różnych rodzajów Standów w uniwersum JoJo's Bizarre Adventure.
Ability Types
Close-Range ・ Long-Distance ・ Automatic ・ Range Irrelevant
Materialized ・ Psychological Assault ・ Foresight ・ Reconnaissance
Form Types
Natural Humanoid ・ Artificial Humanoid ・ Natural Non-Humanoid ・ Artificial Non-Humanoid ・ Phenomenon
Tentative Types
Colony ・ Evolved ・ Sentient ・ Shared
Rodzaje umiejętności
Standy są przede wszystkim definiowane przez rodzaj mocy, którą posiadają. W walce ważne jest, aby użytkownik Standa znał rodzaj zdolności Standa, ponieważ odkrywa on jego słabości.
Rozwiń/Zwiń Wszystko
Bliskodystansowe Standy
Te Standy są znane z tego, że są w stanie zadawać potężne i / lub szybkie ataki fizyczne swoimi ciałami. Zazwyczaj niszczycielska moc i prędkość Standa bliskiego zasięgu plasują się gdzieś pomiędzy A-C. Są również zdolne do ruchów wymagających wysokiego stopnia precyzji, ponieważ ich użytkownik bezpośrednio nimi dowodzi. Minusem jest to, że te Standy muszą pozostawać w niewielkiej odległości od swoich użytkowników, chociaż ich własne możliwości mogą mieć większy zasięg. Standy te będą generalnie posłuszne woli swoich użytkowników.
Użytkownik bliskodystansowego Standa zazwyczaj woli bezpośrednio konfrontować się ze swoimi przeciwnikami, pozwalając zabłysnąć jego przeważającej potędze, a jednocześnie omijając ich krótki zasięg. Jednak większość z nich jest prawie bezsilna wobec przeciwnika, który jest poza zasięgiem lub jest ukryty.
Stand będący Standem bliskiego zasięgu niekoniecznie oznacza, że jego zdolność ma krótki zasięg. Niektóre Standy mogą nie być w stanie odejść daleko od użytkownika, ale mają zdolność, która wpływa na dużą strefę wokół nich.
Dalekodystansowe Standy
Znane również jako Zdalnie Sterowane Standy,[1] są zdefiniowane przez większy niż przeciętny zasięg. Niektóre Standy dalekodystansowe są w stanie oddalić się od swoich użytkowników o kilometry, dlatego zazwyczaj zajmują miejsce A lub B w zasięgu. Co więcej, użytkownik jest w stanie sterować ich ruchem z dobrą precyzją. Z drugiej strony, pozostałe połączenie między użytkownikiem a Standem oznacza, że zranienie Standa spowoduje również uszkodzenie użytkownika, a większość z tych Standów nie jest fizycznie dopasowana do innych rodzaj Standów.
Użytkownicy Dalekodystansowych Standów zazwyczaj wykorzystują ich większy zasięg i precyzję, aby przygotować korzystne zasadzki i zabić / zranić wroga, zanim zdąży się zemścić. Użytkownik może znaleźć się w bezbronności, jeśli zostanie złapany ze swoim Standem daleko od niego.
To, że Stand jest dalekodystansowy, nie oznacza, że jego zdolność automatycznie ma duży zasięg. Niektóre Standy mogą latać daleko od swoich użytkowników, ale nadal wpływają tylko na coś bliskiego swoimi mocami.
Automatyczne Standy
Automatyczne Standy to wszystkie Standy, które nie wykonują poleceń swoich użytkowników, ale działają automatycznie za pomocą wstępnie ustawionych instrukcji. Większość automatycznych Standów jest w pewien sposób oddzielona od swoich użytkowników, a tym samym uszkodzenie Standa pozostawi użytkownika nietkniętego, a czasem nieświadomego statusu swojego Standa. Istnieje jednak kilka podtypów automatycznych Standów.
Standy Typu Autopilota Dalekiego Zasięgu (遠隔自動操縦型, Enkaku Jidō Sōjū-gata) mogą pokonywać duże odległości od swoich użytkowników bez utraty mocy. Oprócz swoich umiejętności będą mieli godne uwagi zdolności fizyczne, takie jak duża odporność. Jednak większość Standów autopilota dalekiego zasięgu postępuje zgodnie z prostymi instrukcjami skupionymi wokół jednego punktu odniesienia, takiego jak temperatura i nie może dostosować się do sytuacji ani wykonać precyzyjnych ruchów.[2]
Pośmiertne Standy[3] (死んでるスタンド, Shinderu Sutando) mogą istnieć długo po śmierci użytkownika, umożliwiając im działanie z własnej woli. Ze względu na swój charakter, Standy pośmiertne są oparte na automatyczności i jako takie, zasięg lub uszkodzenie ich użytkownika nie ma znaczenia.
Inne Standy mogą po prostu demonstrować automatyczne możliwości, a użytkownik wymaga minimalnego wkładu. Zdolność Standa może być powiązana z warunkiem niezwiązanym z wolą użytkownika, co czyni go półautomatycznym. Mogą być świadome i działać na własną rękę, nie wykonując poleceń użytkownika. W takim przypadku użytkownik może nie być w stanie go kontrolować i prawdopodobnie stać się ofiarą własnej mocy Standa.
Range Irrelevant Stands
There are a few Stands where the range has very little to do with how they function. This is applicable to those who lack standalone forms and are typically assimilated into their User's bodies; these Stands are referred to as Integrated Types ( 一体化型 Ittaika-gata ).
The Range Irrelevant category also encompasses Stands with abilities that can influence time where range doesn't exist.[4]
Materialized Stands
Materialized Type Stands,[5] commonly referred to in the western fandom as "Bound Stands", are those that attach themselves to material objects, such as vehicles or weapons, and essentially become said objects. As a result, ordinary humans are more likely to see them in effect, as the object they are integrated with will showcase supernatural properties. A Materialized Stand is usually featureless but occasionally possesses its own appearance. Moreover, as a rule of thumb, the greater the object the Stand is linked to, the more powerful the Stand is. Unlike Artificial Non-Humanoid Stands, some Users can modify the shape of the bound object (some users may have the ability to change what object their stand is bound to, most notably Wheel of Fortune).
Materialized Stands can be easily mistaken for ordinary objects, allowing their Users to catch their enemies off guard. However, destroying the object will often disable the Stand and leave the user defenseless, if not wounded.
Psychological Assault Stands
This category encompasses Stands whose abilities specialize in attacking either psychologically or spiritually, meaning their primary focus is assaulting the mind of the User's enemies, be it in their thoughts or dreams. The nature of these Stand abilities can be described as the exact opposite of Close-Range power types as they do not require physically attacking to be effective.[5]
Psychological Assault Type Stand abilities will sometimes require certain conditions to be met, but for the most part they are next to impossible to defend against. Stand Users that are able to apply proper tactics that complement these abilities are said to be invincible.[5] JoJo6251 lists Death Thirteen, Atum and Tenore Sax as examples of this type of Stand.
Foresight Stands
These Stands have the ability to foresee the future and as such are particularly useful for avoiding incoming danger or directing their user to the best course of action. Stands of this nature tend to be very powerful when utilized with other Stands,[5] however due to the nature of Fate in the JoJo series, a certain amount of strategic planning is required for the user to maximize its benefits. JoJo6251 lists Tohth as an example.
Reconnaissance Stands
More literally referred to as "Search and Investigate" types, these Stands have abilities that allow the user to gather information on their surroundings.[5] They can be used as scouts or to directly seek out a specific target. They are generally not as powerful as other Stands and have limited utility in the thick of battle. JoJo6251 cites Hermit Purple and Hierophant Green as examples.
Form Types
Stands can also be grouped into five classifications based on their physical appearance. The first four are categorized using the following descriptors: Natural (生命・自然事物型, Seimei Shizenji Butsu-gata, lit. Living/Natural Things), Artificial (人工・機械型, Jinkō Kikai-gata, lit. Artificial/Mechanism), Humanoid (人型, Hito-gata) and Non-Humanoid (非・人型, Hihito-gata). They can be illustrated through a coordinate plane with the above descriptors representing the x and y axis. A fifth category, referred to as Phenomenon (現象型, Genshō-gata), exists to encompass all Stands that do not fit into any of the previous classifications.[6]
Natural Humanoid Stands
These Stands possess a humanoid form with physical characteristics that take on an organic appearance. Their human-like facial features allow them to express emotions. This category encompasses Human Type (人間型, Ningen-gata) Stands who closely resemble people. Those with a monstrous appearance may also fall into this category if their morphology resembles that of a human.
Natural Humanoid Stands are usually able to perform tasks requiring a degree of dexterity, like grabbing something, and if powerful enough, can wrestle and fight using their fists and feet. These Stands would appear more frequently in early parts.
Artificial Humanoid Stands
While also having humanoid-like bodies, Stands in this category will often feature artificial or mechanical nuances that separate them from natural humanoids. Appearances that resemble robots, cyborgs or androids are applicable here. Common characteristics of Artifical Humanoid Stands include a lack of either mouth or eyes, pipes sprouting from their bodies, or having mechanical joints.
Generally, Artificial Humanoid Stands are functionally similar to Natural Humanoid ones and can perform the same physical tasks. In the series, these Stands have progressively replaced the more natural-looking Stands and are now commonplace.
Natural Non-Humanoid Stands
This category features Stands that are reminiscent of other life forms or objects in nature. This includes basic organisms such as animals and plants, but also more unorthodox concepts. Monstrous-looking Stands that stray from human morphology would also fall under this category.
These Stands are considerably more varied in appearance and do not share any functional characteristics. Some animal-like Stands may fight using fangs or claws and some may take the form of a natural element impervious to physical attacks.
Artificial Non-Humanoid Stands
This category encompasses Stands that have a mechanical or tool-like appearance. This includes vehicles, weapons or machines that resemble non-humanoid creatures. Stands that act as weapons typically require the user to personally wield them.
Phenomenon Stands
Phenomenon (現象型, Genshō-gata)[7] or Other (その他, Sonohoka) type encompasses all Stands that do not fall under the previous four.
Stands within this category will typically lack a definitive form, either manifesting as a supernatural phenomenon, or simply giving the user superhuman abilities. Materialized-type Stands will often fall under this category if they lack their own distinct apparitions.
Tentative Types
The following are categories that are described by characters within JoJo's Bizarre Adventure, but are not officially named or documented.
Colony Stands
Colony Stands are comprised of multiple units, each able to function entirely on its own. The entirety of the colony constitutes a single Stand, and as a result, their power is divided. Similarly, damage to the user is proportional to the population size of the Stand; the higher amount of units, the less damage is transferred when a unit is damaged.
Thanks to their number, Colony Stands can be used to overwhelm an enemy by attacking from multiple directions, the user not fearing damage since as long as even one unit remains, they won't die.
Evolved Stands
Throughout the series, various methods are introduced for altering a Stand's base form.
A select few numbers of Stands have the inherent ability to undergo metamorphosis and evolve naturally, becoming stronger and allowing their user to unlock various forms of the same Stand, referred to as "ACTs". It usually happens to individuals with weak fighting spirit but the strong potential for spiritual growth - though the conditions for and method of growth vary. In all cases of stands having ACTs, the user can call upon previous ACTs, but cannot use different ACTs simultaneously.
The Arrow is also known for its ability to further unlock the potential of a Stand, its effects seemingly determined by whether or not the user or Stand is targeted. In the unique case of Killer Queen, it developed a new ability after its user Yoshikage Kira was struck a second time, as the Arrow moved by itself towards him, 'choosing' him. In Vento Aureo, it is revealed that when pierced by the Arrow, a Stand may evolve into a "Requiem (レクイエム, Rekuiemu) Stand", which possess abilities far above ordinary Stands.[8] However, without the strength to control the Requiem ability, the stand may completely leave the user's control, as with Chariot Requiem - but if the Arrow is removed fast enough, the transformation can be reversed before the ability goes into full effect.
A Stand user may also obtain a new Stand through a process described in DIO's Diary as a way to "achieve Heaven". Although the method isn't detailed, it involves making several souls fuse together with a Stand user, and reaching specific gravity conditions.
In Steel Ball Run, a Stand can gain a new ability if the Saint's Corpse blesses its user.
In JoJolion, the process of Equivalent Exchange can be used in order to evolve a Stand, through fusion of two Stand Users. When Josefumi Kujo fused his body with Yoshikage Kira, his Soft & Wet adapted some abilities of Kira's Stand - Killer Queen, creating a new form of the Stand which is possessed by Josuke Higashikata.
Sentient Stands
Although most Stands do not show any personality or only simple hints of it, there are Stands that display a full-fledged consciousness separate from their Users. These Stands are able to think, analyze their environment, and converse with their Users, offering advice or commenting on their actions. Their personalities are diverse, but most sentient Stands follow the command of their Users regardless and act to protect them.
Some Sentient Stands qualify as automatic as they do not have Users and think for themselves.
Shared Stands are rare cases where a Stand can have several users simultaneously or over time, for various reasons. Some Stands naturally have more than one user at the same time (such as Ratt and Tomb of the Boom 1 2 3), while others were passed on, either because of the stand naturally changing its user or by another phenomenon involving the users. This does not include stands that have a similar or identical counterpart in another universe, for example The World and THE WORLD or Killer Queen and its counterpart.
Przypisy
- ↑ Stone Ocean Chapter 142: C-MOON, Part 2 str. 9
- ↑ Stone Ocean Chapter 142: C-MOON, Part 2 str. 8
- ↑ Chapter 557: "Green Day" and "Oasis", Part 4
- ↑ JOJO A-GO!GO!: STANDS, p.119
- ↑ 5.0 5.1 5.2 5.3 5.4 JoJo6251, p.121
- ↑ JOJO A-GO!GO!: STANDS, p.104
- ↑ JOJOVELLER - STANDS
- ↑ Chapter 574: The Requiem Quietly Plays, Part 3
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