Kars ★ Video Games

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A summary of Kars's history and movesets in video games.

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All Star Battle (PS3)

Kars ASB.png

Kars makes his first appearance as a playable character in the PS3 title. He was confirmed alongside Rohan Kishibe. In the English release of the game, Kars's Light Blades are called "Shining Sabres" (keeping the alliteration of the Japanese name).

Most of his normal attacks consist of regular punches and kicks. Along with Wamuu and Esidisi, Kars uses the Mode style as part of his moveset, which allows him to temporarily boost his strength and performance among other things, at the cost of the Heart Heat Gauge. Kars has 900 HP.

Kars also appears on the stage "The Battlefield" as a background character along with Lisa Lisa. If Wamuu is one of the combatants in battle, Kars will brag about Wamuu's strength, assuming that Kars himself is not part of the fight.

Kars also possesses two alternate costumes, the first one being the attire he usually wears and is seen in for the first half of his presence in Battle Tendency (the veil that covers his long hair), and the second one being the overcoat and large hat he wore in Switzerland, in his fight against Stroheim.

Moveset

Style/Specials/Etc
Light Mode
ASBS.png ON GROUND
By spending his Heart Heat Gauge, Kars can activate Light Mode in order to not only increase the overall damage of his moves, but exclusive to him, make his Lightblade attacks unblockable. This mode lasts until the HHG empties, but can be extended through dealing or taking damage, as well as ended at any time in conservation.
Shining Sabres Mode
ASBDPad2.pngx2 + ASBS.png ON GROUND
Expending a stock of the HHG grants Kars access to Shining Sabres Mode, strengthening his abilities even further, increasing the range of Lightblade-based skills, and improving his ability to follow up on attacks. This mode is on a set timer, and will end when the stock is used up.
Sabres from my feet?!
ASBDPad3.png + ASBH.png ON GROUND
Kars kicks forward as a blade comes out of his foot. All of Kars's moves can be performed instantly following this skill. (Comboable)
Special Moves
Cruel and beautiful violence
ASBDPad2.pngASBDPad3.pngASBDPad6.png + ASBL.png/ASBM.png/ASBH.png ON GROUND
Kars dives forward, arm blade extended, to slice through the opponent, and follows up by swinging upward to knock them into the air. (Comboable)
Behold, frozen brilliance!
ASBDPad6.pngASBDPad2.pngASBDPad3.png + ASBL.png/ASBM.png/ASBH.png ON GROUND
Kars, in a single movement of his arm, unleashes multiple slashes at mid-range. (Comboable through Puttsun Cancel)
Shatter against the wall!
ASBDPad2.pngASBDPad1.pngASBDPad4.png + ASBL.png/ASBM.png/ASBH.png ON GROUND IN AIR OK
Kars performs an airborne reverse kick that, if not blocked, sends the opponent flying into the stage wall. This move can be used in mid-air.
Victory is everything!
ASBDPad6.pngASBDPad3.pngASBDPad2.pngASBDPad1.pngASBDPad4.png + ASBL.png/ASBM.png/ASBH.png ON GROUND
Kars utilizes light to disappear, with his subsequent reappearance depending on the type of button inputted.
  • If Light, he reappears above the opponent with foot blade extended to down them, knocking them to the ground hard enough for them to bounce. This move is a middle attack that cannot be blocked if the opponent is crouching. (Comboable through Puttsun Cancel)
  • If Medium, he reappears behind the opponent and strikes them upward. This move is a low attack that cannot be blocked if the opponent is not crouching. (Comboable)
  • If Heavy, he simply reappears at a distance, or the move becomes a feint if he is already far enough.
Throw
I'll slice you in two!
2 ATK buttons at close range or ASBT.png ON GROUND
Kars, using his arm blade, cuts the opponent down the middle before sending them away.
Heart Heat Attack / Great Heat Attack
Shining Sabres
ASBDPad2.pngASBDPad3.pngASBDPad6.png + 2 ATK Buttons ON GROUND
Kars's HHA, simply titled "Shining Sabres", has him lick his Lightblade before unleashing a large array of slashes done in a single movement of his arm. If they successfully hit, Kars moves past the opponent in a samurai-esque fashion and brings his arm down. After a short delay, the opponent suffers a final, gashing blow. Kars may perform his HHA while Shining Sabres Mode is active, regardless of how much of the Heart Heat Gauge he has left. Doing so however, will drop his HHG to zero.
I am the ultimate life form!
ASBDPad2.pngASBDPad3.pngASBDPad6.png + 3 ATK Buttons, or ASBG.png ON GROUND
Kars's GHA, "I am the ultimate life form!", has him use the Stone Mask (in combination with the Red Stone of Aja) to attempt to turn into the Ultimate Life Form. Kars, wearing the mask, will slowly rise to his feet. If the animation fully plays out uninterrupted by the opponent, the mask shatters, and Kars gains a completely new array of moves (it is also one of the longest and most difficult GHA to fully activate, taking about 5 seconds to complete).

Once his GHA is successful, Kars is dubbed as "Kars (Ultimate Life Form)" for the rest of the battle and gains a whole new moveset capable of dealing more overall damage than his previous state. Ultimate Life Form Kars is not entirely infallible. If he falls victim to Kosaku-Kira's Bites the Dust GHA, Kars will revert back to his original form. He is also permanently unable to use his HHA, or enter Light Mode and Shining Sabres Mode.

Style/Specials/Etc (Ultimate Life Form)
Predator Wings
ASBDPad2.png then ASBDPad7.png/ASBDPad8.png/ASBDPad9.png ON GROUND
Kars takes flight, and can attack while in the air, slowing draining the HHG.
Aerial Dash/Back Dash
(while flying) ASBDPad6.pngx2/ASBDPad4.pngx2 IN AIR OK
Quickly moves forward or backwards. The forward dash can collide with the opponent and act as an anti-air to knock them down.
Aerial Combo Beat
(while flying) ASBL.png then ASBM.png then ASBH.png IN AIR OK
Kars can chain together his normal attacks while in flight.
Shining Sabres
ASBDPad6.png + ASBH.png ON GROUND
Kars charges forward and attacks with his Lightblade in one fell swoop. This move cannot be blocked, and Kars's skills can be performed instantly following it.
Special Moves (Ultimate Life Form)
The power of supreme genes!
ASBDPad2.pngASBDPad1.pngASBDPad4.png + ASBL.png/ASBM.png/ASBH.png ON GROUND
Kars launches projectile attacks from his body that can be used while flying and differ based on button input.
  • If Light, he fires off his hardened feathers in a straight line.
  • If Medium, he launches a piranha that quickly arcs downward but deals the most damage. This version is a middle attack that can only be blocked while the opponent is standing.
  • If Heavy, he sics a squirrel on his opponent, and while it does the least damage and is a high attack until it hits the ground, it is capable of tracking and chasing them, becoming a low attack.
Feast your eyes on my Ripple!
ASBDPad2.pngASBDPad3.pngASBDPad6.png + ASBL.png/ASBM.png/ASBH.png ON GROUND
Kars attacks with Ripple-charged fists, the result depending on attack button inputted. (Comboable through Puttsun Cancel)
  • If Light, he unleashes two punches.
  • If Medium, he slides forward to unleash a downward elbow. This version is a middle attack that can only be blocked while the opponent is standing.
  • If Heavy, he dashes forward to unleash a powerful swing. This version is a low attack that can only be blocked while the opponent is crouching.
This cannot be!
ASBDPad6.pngASBDPad2.pngASBDPad3.png + ASBL.png/ASBM.png/ASBH.png ON GROUND
Kars turns his arm into a large octopus tentacle and swings it in a wide girth while maniacally laughing, capable of hitting the opponent at most ranges and sending them flying. If used while the opponent is in mid-air, he will swing in upward as an anti-air.
Throw
You worthless fool!
2 ATK buttons at close range or ASBT.png ON GROUND
Kars grins as he grabs the opponent and smashes them between his elbow and knee, before shoving them away.

Stardust Shooters (Android/iOS)

Kars appears as one of the several Part 2 characters who possesses a Metal Striker. His Finish Move consists of him using his Light Blades and cutting the opponent's defeated Metal Striker.

Eyes of Heaven (PS3/PS4)

Kars jojoeoh.jpg

Kars returns as a playable character in Eyes of Heaven, confirmed alongside Wamuu and Esidisi.

As a Pillar Man, Kars has the special ability Switch Mode, exclusive to the Mode style. His specific Mode is Light Mode. He is also able to stand and walk on the spike pit in the Air Supplena Island stage without taking damage (though he will still take extra damage if knocked down onto the spikes). Of special note is that he has the fastest base movement speed of any character.

Kars (Normal Mode)

  • Style Action - Light Mode: Kars's body begins generating sparkles. All attacks involving his Light Blades become unblockable and receive a damage increase.
  • Victory is everything!: Kars utilizes light to disappear and reappear behind an opponent. The skill by itself will not deliver an attack, but a Powerful Attack can be inputted to do so. If not in range of an opponent or locked on, Kars will simply teleport forward, though he cannot teleport across gaps or through walls. In Light Mode, the skill executes quicker and the additional attack becomes unblockable.
  • Shining Sabres: Kars, in a single movement of his arm, unleashes multiple slashes, with the last strike sending opponents flying. In Light Mode, the skill deals more hits.
  • EX - Victory is everything!: The skill gains all of its benefits from Light Mode regardless of whether or not it's currently active.
  • EX - Shining Sabres: The skill executes quicker and Kars gains brief invincibility.
  • Dual Heat Attack - You don't stand a chance!: After landing a kick to the opponent's abdomen, Kars unleashes a rapid, alternating barrage of slashes from the Light Blades on both his arms, finishing with a single downward slice that successively rends them multiple times and sends them flying with the final hit as Kars turns around.
  • I am the ultimate life form!: Kars dons the Stone Mask (in combination with the Red Stone of Aja) to attempt to turn into the Ultimate Life Form. Kars, wearing the mask, will slowly rise to his feet. If the animation fully plays out uninterrupted by his opponents, the mask shatters, and Kars gains a completely new array of moves.

Ultimate Life Form

  • Style Action - Flight Mode/Ground Mode: Kars can switch between being on the ground and sprouting wings to take to the sky. While in Flight Mode, his stamina gauge slowly drains, and upon emptying, Kars is forced to land. Ascending will cause the stamina gauge to drain faster.
  • Dual Heat Attack - How fitting! I shall cast you into the dark abyss of death with your own precious Ripple!: Kars lunges at the opponent and deals two powerful slashes that leave them lying on the ground. Ecstatically reveling in the fact he can now use Ripple, Kars charges and unleashes an all-powerful Ripple blast straight into the downed opponent. This is a reference to the method he tried to finish Joseph off with during the final chapters of Part 2.

While in Ground Mode:

  • Victory is everything!: The maximum range and damage of the attack is increased, but the EX version is no longer available.
  • Shining Sabres: The skill gains a damage increase.
  • I have absorbed the abilities of every living thing. I contain all of existence.: Kars turns his hand into a squirrel that he then sics on opponents, automatically attacking any threat to him within range. Opponents caught crumple and are open to further attacks.
  • Arm yourself!: Kars creates a crustaceous shell layer over most of his body as he assumes a defensive posture to create a special guard. Opponents that attempts to attack him from the front with melee attacks are knocked off-balance, creating an attack opening. While active, Kars's stamina gauge slowly drains, and the skill will end if it empties or the activating button is released.
  • EX - Shining Sabres: The skill gains an extra damage increase.

While in Flight Mode:

  • You're like a butterfly in a spider's web!: Kars fires two hardened feathers downward. Once they hit the ground, the feathers transform into octopus legs that automatically attack any opponents in range. The attacks are unblockable and up to four octopus legs can be out at any given time.
  • Do you believe for a moment that you can escape from me, the mighty Kars?: Kars fires three hardened feathers downward. If they hit the ground, they will start shaking, and transform into piranhas to attack any opponent that gets too close. If they hit an opponent, they will transform instantly. The piranhas themselves latch onto opponents and deal damage in intervals whilst slowing them down.
  • EX - Do you believe for a moment that you can escape from me, the mighty Kars?: Kars fires five feathers.

JoJolities

  • Victory is everything!!: Kars must connect the additional attack that follows "Victory is everything!" 3 times. A glitch exists where attacks dealt by the tentacles created by "Do you believe for a moment that you can escape from me, the mighty Kars?" also fulfill this JoJolity. (200 Points)
  • What would life be without enemies?: Kars must Retire an opponent. (200 Points)
  • Finally... finally... I've conquered the sun!: Kars must successfully perform "I am the ultimate life form!". (300 Points)
  • Heh heh heh... I'm going to make you die slowly!: Kars must survive the first 20 counts of the battle timer without taking damage. (500 Points)
  • Kars used the Red Stone to become the Ultimate Life Form?!: Kars must succeed with a Dual Combo Finish while in Flight Mode. (800 Points)

Unlike the previous game, his main color scheme is now based on his anime appearance.

Tournament

He is paired with Pet Shop in the Eyes of Heaven Tournament. In the preliminaries, they defeated Pannacotta Fugo and Noriaki Kakyoin in the first round, and Dio Brando and Joseph in the second. In the semifinals, they defeated Jotaro Kujo and Kakyoin in the first round, and Jotaro and DIO in the second. Ultimately, the team won the Tournament, defeating Jolyne Cujoh and Gyro Zeppeli in the final round.

Diamond Records (Android/iOS)

Kars appears in Diamond Records as a playable character, both in his original form and in his ultimate form.

KarsDR.png
DRTactical.png
DRStar.pngDRStar.pngDRStar.pngDRStar.pngDRStar.png
Kars
DRName5.png
Kars's first iteration is playable in both the Action Battle and Tactical Battle game modes. He has one 'Tactical' type 5 star statue. Kars's moveset in both game modes is comprised of various attacks inspired by the anime using his Light Slip Blades and other light based abilities. As a pillar man, Kars constantly regenerates health, but has a weakness to attacks from ripple users. Playing as him will force any outdoor stages to take place at night.

Moveset
DRAtk.png
Kars's basic attack string is a combination of up to five various attacks comprising of hand strikes and kicks. In Tactical Battle, this is cut down to only three hits.
DRSkill1.png
Kars strikes opponents with one of his blades.
DRSkill1.png
Kars briefly disappears with the light, and reappears in front of opponents, spinning in the air wielding his blades, slicing at the opponents near him. (Unlockable)
DRSP6.png
Kars unleashes a barrage of strikes using his light blades, ending in a strong, horizontal swing.
DRSP1.png
Kars opens up one of his light blades, which he uses to swiftly slice through a long range, which hits any opponents in his path. (Unlockable)
DRSP40.png
Kars strikes an opponent with his blades, as the game cuts to his cutscene. In the cutscene, Kars shows off the light being reflected from his Light Slip Blades, and then proceeds to strike repeatedly at the opponent he had previously hit.

UltimateKarsDR.png
DRSolitary.png
DRStar.pngDRStar.pngDRStar.pngDRStar.pngDRStar.pngDRStar.png
Kars ~The Ultimate Life Form~
DRName6.png
Ultimate Life Form Kars is playable in both the Action Battle and Tactical Battle game modes. He has two 'Solitary' type statues, one 5 star and one 6 star. Ultimate Kars's moveset in both game modes is comprised of various attacks inspired by the anime using his various transformation abilities as the Ultimate Life Form. As a pillar man, Kars constantly regenerates health. Unlike other pillar men, he is not weak to ripple attacks, and additionally he can access the daytime versions of outdoor stages. Ultimate Kars has a unique death animation on the 'volcano' stage, where as he falls down, a chunk of the ground under him will be blasted in the air by a small eruption underneath, as a nod to his defeat in the anime.

Moveset
DRAtk.png
Ultimate Kars's basic attack string is a combination of up to five various attacks comprising of strikes with his blades, as well as shooting a killer squirrel from his hand on the final hit. In Tactical Battle, this is cut down to only three hits.
DRSkill1.png
Kars jumps into the air, turning his arms into wings, damaging opponents near him, and then proceeds to dive at his opponents.
DRSkill4.png
(Counter) If Kars is hit while activating this skill, he will swiftly shift into his crustacean suit, and counter the opponent's attack with a barrage of punches, ending with him breaking out of the suit and striking with his light blade. (Unlockable)
DRSP34.png
Kars jumps into the air, turning his arms into wings, damaging opponents near him, and then firing his feathers as projectiles. The feathers will then turn into giant tentacles from the ground that swing around and cause a few more hits of damage to opponents caught in the area. In Tactical Battle, this skill hits all opponents present on the stage.
DRSP24.png
Kars uses the ripple to deal a powerful strike to his opponents. (Unlockable)
DRSP40.png
Kars jumps into the air, turning his arms into wings, damaging opponents near him, as the game cuts to his cutscene. In the cutscene, Kars flies around and shows off his wings, then he fires a series of strong projectiles from his wings at his opponents. In Tactical Battle, this skill hits all opponents present on the stage.

JoJo's Pitter-Patter Pop! (Android/iOS)

PPPCharNameBG.png
Kars

KarsPPP.png KarsStandPPP.png

WhitePPP.png
PPPVerBG.png
Light Mode ver.
Rarity: PPPSR.png
Max Power: 1051
KarsPPPFull.png
Skill: Light Slip Blades
PPPSkill2.png
Replaces panels in a horizontal line with Kars panels
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Skill Lv 1
# of Replaced Panels: 8
Cooldown: 85
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Skill Lv 2
# of Replaced Panels: 10
Cooldown: 85
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Skill Lv 3
# of Replaced Panels: 10
Cooldown: 80
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Skill Lv 4
# of Replaced Panels: 12
Cooldown: 80
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Skill Lv 5
# of Replaced Panels: 12
Cooldown: 75

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Kars

Kars2PPP.png Kars2StandPPP.png

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One Who Stands at the Top ver.
Rarity: PPPGR.pngPPPVoiced.png
Max Power: 1630
Kars2PPPFull.png

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Skill Lv 1
Maximum Boost: 3
Cooldown: 60
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Skill Lv 2
Maximum Boost: 4
Cooldown: 60
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Skill Lv 3
Maximum Boost: 4
Cooldown: 55
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Skill Lv 4
Maximum Boost: 5
Cooldown: 55
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Skill Lv 5
Maximum Boost: 5
Cooldown: 50

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Boost Lv 1
# of Erased Panels: 6
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Boost Lv 2
# of Erased Panels: 12
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PPPGridOn.pngPPPGridOn.pngPPPGridOn.pngPPPGridOn.pngPPPGridOn.pngPPPGridOn.png
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Boost Lv 3
# of Erased Panels: 16
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Boost Lv 4
# of Erased Panels: 20
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PPPGridOn.pngPPPGridOn.pngPPPGridOn.pngPPPGridOn.pngPPPGridOn.pngPPPGridOn.png
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Boost Lv 5
# of Erased Panels: 24

Kars
Type: EX
Availability: Awakening
Date: September 11, 2020 - Present
One Who Stands at the Top ver.
PPPStickerKars2EX.png
Cost: 0
Recharges 20% of his skill gauge after using a skill once (up to 5 times per battle).

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