All-Star Battle R ★ Prosciutto & Pesci
Prosciutto & Pesci (プロシュート&ペッシ, Puroshūto & Pesshi) was revealed as a new playable duo for All-Star Battle R on August 24, 2022, during the game's Part 5 Reveal Trailer.[1] However, Prosciutto was accidentally revealed earlier via an early screenshot posted to the game's official website on the day the game was announced, showing only Prosciutto's name and a part of his HUD portrait among an Arcade Mode list.
Having neither previously appeared in All-Star Battle nor Eyes of Heaven, they have an original moveset based on their appearance in Vento Aureo.
In the English versions of All-Star Battle R, Prosciutto's Stand, The Grateful Dead, is localized as "Thankful Death"; and Pesci's Stand, Beach Boy is localized as "Fisher Man". Both are carried on from All-Star Battle and VIZ's English publications of the manga.[3]
As Prosciutto's voice actor for the Golden Wind anime, Tatsuhisa Suzuki reprises his role in this game, replacing Takuma Terashima who voiced the character in All-Star Battle and Eyes of Heaven. Likewise, Subaru Kimura reprises his role as Pesci, replacing Shinya Fukumatsu.
Gameplay
Prosciutto & Pesci have 1000 health and use the Bro and Mammoni (兄貴と
Prosciutto also has a three-meter Aging Gauge mechanic, contributed by moves marked with a star (☆), debilitating the opponent depending on how full the gauge is.
Command List
Expand/Collapse All
Attack type: High
Damage: 13
Attack type: High
Damage: 21
Attack type: High
Damage: 32
Attack type: Low
Damage: 12
Attack type: Low
Damage: 19
Attack type: Low
Damage: 31
Attack type: Middle
Damage: 16
Attack type: Middle
Damage: 24
Attack type: Middle
Damage: 32
While in Stand OFF, Pesci with Beach Boy becomes active to aide Prosciutto. Skills involving him can only be performed if he is in a ready position (i.e. behind Prosciutto). As he acts separately, Pesci will continue performing his skills even if Prosciutto is attacked; Inversely, he himself can be struck by the opponent directly to interrupt his moves, even if Prosciutto isn't hit. Of note is that all of Pesci's attacks will bypass melee-based counter abilities due to his being independent of Prosciutto.
- The Aging Gauge will passively drain on its own at a steady rate. It will drain slower while the opponent is moving or attacking. If the gauge runs out, it will reset to Lv 0 regardless of current level.
- The Aging Gauge will drop by 1 level if Prosciutto is successfully knocked down.
- The Aging Gauge will immediately be reset to Lv 0 if Prosciutto is struck by a GHA.
The Aging Gauge begins at "Lv 0", and eventually progresses all the way to Lv 3, or "Lv MAX". Each level inflicts an additional status ailment on the opponent.
- Lv 1: The opponent loses the ability to Stylish Evade and Stylish Guard.
- Lv 2: The opponent loses the ability to jump (and Super Jump for applicable characters).
- Lv MAX: The opponent loses the ability to back dash, forward dash, and run.
Attack type: Low
Damage: 25
Attack type: High
Damage: 10 / 20 / 30
Attack type: High
Damage: 30
Attack type: High
Damage: 65 / 75 / 85
As long as the inputted button is held down, Beach Boy's hook will remain bobbing indefinitely, regardless of how far Pesci moves from it; Prosciutto is still allowed free movement and action, although he cannot perform any skills, leaving him with only normal attacks using the other buttons. (Comboable)
Attack type: High
Damage: 14
If Heavy () is inputted, the opponent is knocked high enough into the air that Prosciutto can recover in time to continue attacking without the need for Flash Cancel. (Comboable)
Attack type: Low
Damage: 50 / 60 / 70
Attack type: High
Damage: 14
Attack type: High
Damage: 21
Attack type: High
Damage: 32
Attack type: Low
Damage: 13
Attack type: Low
Damage: 21
Attack type: Low
Damage: 30
Attack type: Middle
Damage: 17
Attack type: Middle
Damage: 26
Attack type: Middle
Damage: 37
While in Stand OFF, Pesci with Beach Boy becomes active to aide Prosciutto. Skills involving him can only be performed if he is in a ready position (i.e. behind Prosciutto). As he acts separately, Pesci will continue performing his skills even if Prosciutto is attacked; Inversely, he himself can be struck by the opponent directly to interrupt his moves, even if Prosciutto isn't hit. Of note is that all of Pesci's attacks will bypass melee-based counter abilities due to his being independent of Prosciutto.
- The Aging Gauge will passively drain on its own at a steady rate. It will drain slower while the opponent is moving or attacking. If the gauge runs out, it will reset to Lv 0 regardless of current level.
- The Aging Gauge will drop by 1 level if Prosciutto is successfully knocked down.
- The Aging Gauge will immediately be reset to Lv 0 if Prosciutto is struck by a GHA.
The Aging Gauge begins at "Lv 0", and eventually progresses all the way to Lv 3, or "Lv MAX". Each level inflicts an additional status ailment on the opponent.
- Lv 1: The opponent loses the ability to Stylish Evade and Stylish Guard.
- Lv 2: The opponent loses the ability to jump (and Super Jump for applicable characters).
- Lv MAX: The opponent loses the ability to back dash, forward dash, and run.
Attack type: Middle
Damage: 70
Attack type: High
Damage: 60 / 80 / 100
Attack type: Low
Attack type: High
Damage: 60
Attack type: Throw
Damage: 100
Since this HHA results in the opponent being bounced off the ground, Prosciutto can follow up on the attack if quick enough, marking it one of few HHA in the game that do not definitively end a combo on success.
Attack type: Counter
Damage: 200
If it connects, Pesci begins a relentless assault with his Stand, its hook rapidly attacking the opponent by passing through multiple areas of their body as they're slowly strung up by the line. With one forceful yank, Pesci reels the opponent in and launches them flying at high speed towards Prosciutto, who summons The Grateful Dead to intercept with a powerful overhand punch to instantly knock them to the ground. Prosciutto moves to stand over the opponent, slowly pulls out Mista's revolver while stating La Squadra Esecuzioni's modus operandi, and finishes the attack by discharging three gunshots directly into their head.
This GHA deals a relatively high amount of Guard damage, allowing it to more readily break through the opponent's defense and connect even if they successfully block it.
Attack type: High
Damage: 369 / 442 / 553 (depending on HH gauge)
Damage: 75
Medal List
Costumes & Tints
ASB Mode Golden Wind Prosciutto & Pesci vs Shigekiyo Yangu Extra Battle
Land a Heart Heat Attack
GW Episode 15 color shift
Either complete all "Free Battle" campaign online missions or buy from Medal List
5600 G
Ghiaccio's color swap from Golden Wind Episode 18: Head to Venice!
Poses
This section requires expansion.
Dialogue
Special Interactions
This section requires expansion.
Dialogue
Outside of All-Star Battle Mode, Prosciutto has unique interaction dialogue for both his match entrances and victories when facing certain characters.
All-Star Battle Mode
All missions in All-Star Battle Mode starring Prosciutto & Pesci as either the Player or Enemy, in order of appearance.
Golden Wind
2. Land a 5-hit combo: Mista Reference Sketch
3. Land a Great Heat Attack: Prosciutto & Pesci's Theme
Mista: There's two of them... But we have to do this! You ready, Pistols?
2. Use a Great Heat Attack: Pesci Publicity Artwork
3. Land a Heart Heat Attack: Prosciutto & Pesci Color Tint C
Prosciutto: Pesci... You really have to mess with a kid like this? This is why you're such a mammoni!
2. Use a Heart Heat Attack: Prosciutto Publicity Artwork
Bucciarati: I just have to beat him, right? The man in black?
Gallery
Media
Music
Prosciutto and Pesci's theme is The Grateful Dead (偉大なる死(ザ・グレイトフル・デッド), Idainaru Shi (Za Gureitofuru Deddo)) and can be unlocked in-game by landing a Great Heat Attack in All-Star Battle Mode's Prosciutto & Pesci vs Guido Mista Normal Battle.
Its name is taken from the name of Prosciutto's Stand, The Grateful Dead.
JoJo Glossary
Art & Misc. Gameplay Callbacks
Misc
Commemorative Giveaway
In commemoration of the release of Risotto Nero as the 1st paid DLC character for ASBR, the Japanese ASBR Twitter account hosted a giveaway of 20 sets of 3 ASBR Vento Aureo badges,[5] although only to be delivered to addresses in Japan.[6] The badges in question contain the ASBR render images of Ghiaccio, Prosciutto & Pesci, and Risotto respectively, titled the "Assassionation Team (暗殺者チーム, Asashin Chīmu)".
The campaign started on October 28, 2022, and lasted until November 13 at 11:59pm JST. To enter the giveaway lottery, users only had to:
- Follow the @jojo_games_jp Twitter account.
- Retweet the tweet that announced the giveaway in the first place.
However, Twitter accounts set to private were illegible for the giveaway. Unfollowing the ASBR Twitter account before the end of the giveaway also deemed users illegible. Furthermore, attempting to join the giveaway with multiple accounts caused all of those accounts to lose their eligiblity to win.[6]
The giveaway was directly implemented by Bandai Namco themselves, with no third party involvement, and the winners of the giveaway were notified via Twitter DMs. Said winners were then announced sometime in December, 2022.[6]
Update History
1.3.0
- Pesci
- Fixed issue where Pesci wouldn't return to Prosciutto under specific conditions.
- "How's this?" special
- Increased recovery time.
- Increased damage to rebalance move since move is affected by universal decrease of damage on downed opponents.
- "You're soft!" skill
- Increased damage.
- "We're in it to the end!" skill
- Decreased maximum number of hits allowed against downed opponents.
- "I can see your movements! You're wide open!" HHA
- Increased recovery time.
- Increased the distance between Prosciutto and the opponent after a successful activation.
1.4.0
- Aging Gauge
- When affected with Level 2 Aging, the following skills can no longer be used:
- Dio Brando's "You are a mere dog!" special skill
- Will Anthonio Zeppeli's "Seated Leap" special skill
- Caesar Anthonio Zeppeli's "Seated Jump" special skill
- Kars's (Ultimate Life Form) "Predator Wings" special skill
- Pet Shop's "Slam" special skill
- Diego Brando's "Dinosaur Kinetic Vision" special skill
- Ikuro Hashizawa's "Astonishing Leap" special skill
- When affected with Level 2 Aging, the following skills can no longer be used:
- "How's this?" special
- Adjusted hitbox to fix issue where the move would not hit under certain circumstances.
1.4.1
- "You gutless rat!" special
- Changed so the move can now be canceled into Quick Stand On.
- "How's this?" special
- Changed so the move can now be canceled into Quick Stand On.
- "You're soft!" skill
- Adjusted amount of float.
- Increased forward movement.
- Reduced recovery time.
- Reduced startup.
2.0.0
- Pesci
- Pesci's attacks will no longer trigger counters.
- Fixed a bug where Pesci would not return to Prosciutto after some skills if Prosciutto was afflicted with Risotto Nero's "Iron Deficiency".
- Fixed a bug where Pesci could disappear when Prosciutto was hit by Old Joseph Joestar's assault assist.
- "Beach Boy!" skill
- This skill no longer shares the Same Move Limit with "We're in it to the end!", meaning that they can now both be used up to three times in a combo before it drops.
- "We're in it to the end!" skill
- This skill no longer shares the Same Move Limit with "Beach Boy!", meaning that they can now both be used up to three times in a combo before it drops.
- "I'll rip you apart!" skill
- Decreased size of Prosciutto's hurtbox until the hitbox spawns.
- Increased size of the hitbox of the second hit.
- Decreased startup.
- Adjusted lifting force of all hits to make it more reliable.
- Reduced recovery time.
- Adjusted the attack weight value that determines when a Clash occurs so this skill would no longer Clash against normal attacks.
- Fixed an issue where this skill would not deal chip damage.
- These changes also apply to the assault assist since this is the skill used for it.
- "Hook, line, and sinker! You took the bait! skill
- Fixed a big where the skill would retain its hitbox after being Stylish Guarded.
- "Nice try!" skill
- Adjusted the attack weight value that determines when a Clash occurs so this skill would no longer Clash against normal attacks.
- Fixed an issue where this skill would not deal chip damage.
References
- ↑ 1.0 1.1 Bandai Namco Entertainment America [@BandaiNamcoAmerica] (2022, August 24), "JoJo's Bizarre Adventure: All-Star Battle R – Part 5 Reveal Trailer", Bandai Namco.
- ↑ Prosciutto & Pesci ASBR page
- ↑ Name Variants
- ↑ 4.0 4.1 The Grateful Dead (Story Arc)
- ↑ Commemorative badges giveaway Tweet
- ↑ 6.0 6.1 6.2 "1st Paid DLC Risotto Nero Commemorative Campaign!"