All-Star Battle R ★ Jotaro Kujo
Jotaro Kujo (空条 承太郎, Kūjō Jōtarō) was confirmed to return for All-Star Battle R during the game's initial announcement trailer,[1] being the second character to appear after Jolyne Cujoh. He was one of the four characters playable in the game's first Early Access Demo[3] alongside Jonathan Joestar, DIO, and Jolyne Cujoh. He was also 1 of 15 playable characters during the Evo 2022 Demo on August 5.[4] He is part of the game's current demo alongside Joseph Joestar, Jolyne, DIO, and Yoshikage Kira.
His moveset is fundamentally the same as his from All-Star Battle, with a few tweaks being made to both balance the character and fit him into the overall gameplay tweaks that All-Star Battle R brought.
As Jotaro's voice actor for over the past few years, debuting in All-Star Battle and later voicing him in the Stardust Crusaders anime, Daisuke Ono reprises his role as Jotaro's voice actor in this game too. As with the majority of the game's roster, voicelines for Jotaro were either added or re-recorded.
Gameplay
Jotaro has 1000 health and uses the Stand (スタンド, Sutando) Battle Style, fighting foes with Star Platinum (スタープラチナ, Sutā Purachina). During a fight, he can use several different attacks that were featured in Stardust Crusaders. Owing to the simplicity of his Stand, Jotaro is typically viewed as a powerful and well-rounded character, remaining adaptable thanks to his raw, blunt power.
He posseses both above-average damage and melee range, and a lot of his attacks cover a good distance in front of him and have a lengthy execution. Thus, he is one of the easier characters to play in All-Star Battle R, particularly out of the game's Stand users. His moveset provides many useful tools for reaching the opponent, and his ability to stop time allows him to deal incredible burst damage. However, Jotaro suffers from long recovery times and being fairly easy to hit compared to other characters, which can make maneuvering around certain opponent attacks difficult.
Command List
Expand/Collapse All
Attack type: High
Damage: 14
Startup frames: 7
Attack type: High
Damage: 24
Startup frames: 7
Attack type: High
Damage: 37
Startup frames: 13
Attack type: Low
Damage: 13
Startup frames: 7
Attack type: Low
Damage: 22
Startup frames: 7
Attack type: Low
Damage: 36
Startup frames: 13
Attack type: Middle
Damage: 16
Startup frames: 11
Attack type: Middle
Damage: 21
Startup frames: 11
Attack type: Middle
Damage: 38
Startup frames: 19
Jotaro may use his HHA or GHA with impunity if he has enough of the HHG left to do so. He is even capable of hitting opponents that were down when the ability was activated, 'resetting' them into a standing position once hit. The ability is best used with normal attacks in mind in order to deal the most damage within the stopped time, as they execute quickly and their damage reduction within stopped time is insubstantial.
If Jotaro's Throw, "My STAND will be the judge!", or GHA is used, time will immediately resume with the HHG drained to zero.
If fighting against other Time Stop users, Jotaro can use this ability to move within the other fighter's stopped time, and may even outlast his opponent if their HHG runs out first.
This move can also be used to counter DIO's Great Heat Attack, It's a steamroller!. This is done by inputting the I stopped time... skill at any point during this attack. Although Jotaro will still take some damage, the damage of the steamroller's explosion is negated and Jotaro cannot be KO'd by the GHA at all. Jotaro and DIO will also end up at opposite ends of the battle arena. This counter will cost Jotaro 2 stocks of his Heart Heat Gauge. For more detailed information, see his Special Interactions.
Startup frames: 202 ~ 103 (depending on on HH gauge)
Attack type: Low
Damage: 18
This ability can initiate Rush Mode.
Attack type: High
Damage: 72
This move is also useful as an anti-air.
Attack type: High
Damage: 41 / 69 / 87
Star Platinum is summoned to charge forward a considerable distance and deliver a hook. If the punch connects, Star Platinum will pick the opponent up with one hand and pummel their face with the other before delivering an uppercut to knock them away. The distance that Star Platinum travels increases in order, although also increasing vulnerability. While Star Platinum is traveling, the skill has Super Armor, meaning that attacks that hit Star Platinum while it's traveling will not stop it.
This move is a reference to Star Platinum finishing Noriaki Kakyoin in Chapter 119: Noriaki Kakyoin, Part 2.
Attack type: High
Damage: 82 / 92 / 102
Attack type: High
Damage: 18
Startup frames: 5
Damage: 36
Startup frames: 9
Attack type: High
Damage: 44
Startup frames: 15
Attack type: Low
Damage: 17
Startup frames: 7
Attack type: Low
Damage: 30
Startup frames: 9
Attack type: High
Damage: 20 + 35 (55)
Startup frames: 13 -> (2) -> 1
Attack type: Middle
Damage: 21
Startup frames: 9
Attack type: Middle
Damage: 16 + 22 (38)
Startup frames: 9 -> (2) -> 1
Attack type: Middle
Damage: 40
Startup frames: 15
Jotaro may use his HHA or GHA with impunity if he has enough of the HHG left to do so. He is even capable of hitting opponents that were down when the ability was activated, 'resetting' them into a standing position once hit. The ability is best used with normal attacks in mind in order to deal the most damage within the stopped time, as they execute quickly and their damage reduction within stopped time is insubstantial.
If Jotaro's Throw, "My STAND will be the judge!", or GHA is used, time will immediately resume with the HHG drained to zero.
If fighting against DIO or himself, Jotaro can use this ability to move within the other fighter's stopped time, and may even outlast his opponent if their HHG runs out first.
This move can also be used to counter DIO's Great Heat Attack, It's a steamroller!. This is done by inputting the I stopped time... skill at any point during this attack. Although Jotaro will still take some damage, the damage of the steamroller's explosion is negated and Jotaro cannot be KO'd by the GHA at all. Jotaro and DIO will also end up at opposite ends of the battle arena. This counter will cost Jotaro 2 stocks of his Heart Heat Gauge. For more detailed information, see his Special Interactions.
Damage: 40
This ability can initiate Rush Mode.
Damage: 63 ~ 103 (depending on the number of hits)
Damage: 50
It is also a Stand Rush skill that Jotaro can disconnect from to attack the opponent while it is executing.
Damage: 26 + 19 (45) / 26 + 22 (48) / 26 + 25 (51)
It is also a Stand Rush skill that Jotaro can disconnect from to attack the opponent while it is executing.
Attack type: Throw
Damage: 140
If done during the I stopped time... skill, the opponent will fly upward upon time resuming, allowing for Jotaro to follow up.
Attack type: High
Damage: 100 ~ 203 (depending on number of hits)
Attack type: High
Damage: 360 / 432 / 540 (depending on HH gauge)
Attack type: High
Damage: 103
Attack type: High
Moveset Changes from All-Star Battle
- The speed differences across the attack button inputs are more pronounced, with Light () executing much quicker.
This prevents a scenario where the opponent is able to hit the ground (if they're airborne) or even recover from hitstun fast enough to put up their guard (if they're standing) just before the final strike lands, causing it to miss and in the latter case, potentially leave Jotaro open to retaliation.
Medal List
Costumes & Tints
ASB Mode Stardust Crusaders Jotaro vs DIO Boss Battle
Win in Rush Mode
Cover of Volume 22
ASB Mode Secret Missions
Complete 310 Secret Missions
Cover B of Chapter 115
ASB Mode JoJolion Jotaro vs Josuke Higashikata (JoJolion) Extra Battle
Land a Heart Heat Attack
Star Platinum's Stardust Crusaders appearance
ASB Mode Stardust Crusaders Jotaro vs Robert E. O. Speedwagon Extra Battle
Win with the "My Stand will be the judge!" skill
Cover of Volume 26
Taunts & Victory Poses
Dialogue
The first three of Jotaro's Taunt and Victory Lines respectively are unlocked by default, whereas the rest can be purchased collectively for- “I'll be the judge! (おれが裁く!)”
- “Doesn't matter if you come at me or not. You're getting a beating. (てめーがかかってこなくてもやるぜ)”
- “I didn't call for you... (およびじゃあないぜ…)”
- “Damn it. Now it's getting interesting. (野郎…おもしろくなってきたぜ…)”
- “Sweet dreams... in hell! (地獄の底で寝ぼけな!!)”
- “You asked for it! (おれはもう知らんぞッ!)”
- “What's the problem? (さあ、どうした?)”
- “How's It Feel? (どんな気分だ?)”
- “Wa ha ha ha ha! (ウヒヒヒ、ウハハハハハハ)”
- “Hold your horses! (待ちな)”
- “Can't hear you! (きこえねえなあ)”
- “You mad? (フン、怒るか?)”
- “Not gonna work. (だめだね)”
- “Bet I'm stronger. (パワー比べをしてやるぜ)”
- “My, my. (おやおや)”
- “Remember: You're gonna be paying for this. (
つけ は必ず払ってもらうぜ)” - “I'll take you down. (やっつけてやるぜ…………)”
- “Better give up. (あきらめるんだな)”
- “You gotta be kidding me. (じょうだんじゃあねーぜ)”
- “Piss off. (消えな)”
- “Good... This game's all right. (グッド! なかなかおもしろいゲームだ…)”
- “Piss off.”
- “Next time we meet, I'm gonna land a thousand strikes on face of yours.”
- “Good grief. (やれやれだぜ)”
- “Sick of hearing what we do is useless. That ain't in our vocabulary.”
- “Do you understand?”
- “Pathetic. I don't even have anything I wanna say to you.”
- “You gotta carve out your own path in life.”
- “This isn't enough... I'm still not angry enough!”
- “Your tab can only be paid with beatings!”
- “Looks like someone didn't practice enough before coming here.”
- “It's hard to see who you really are from your own perspective...”
- “You better swear that you'll never take us on again.”
- “I'm the kind of guy who keeps a grudge if someone screws with me.”
- “That was a rough one...”
- “Even a guy like me can smell the stench of evil from miles away!”
- “You're pretty strong.”
- “Good.”
- “It's not cheating if you don't get caught.”
- “Nice, nice...”
- “I don't have any pity. Not for you.”
- “ORARARA ORA! My Stand will be the judge!”
- “Go on! We'll see who's faster...”
- “Good grief.”
- “You're getting an ass beating from yours truly.”
- “Do you understand?”
- “Next time we meet, I'm gonna land a thousand strikes on that face of yours.”
- “Even a guy like me can smell the stench of evil from miles away!”
- “You pissed me off.”
- “Looks like I found myself another idiot.”
- “I stopped time...”
- “I couldn't forget you if I tried. Take care of yourself...”
- “You're such a joke I can't even think of anything to say to you!”
Special Interactions
- When attacked by DIO's Great Heat Attack, Road Roller, Jotaro initially holds the vehicle back with punches from Star Platinum.
- If Jotaro decides to activate his timestop during this GHA, this interaction is extended:
After Jotaro is eventually 'crushed', DIO celebrates his victory momentarily, before himself being trapped in a timestop, unable to move. Jotaro is then revealed to be standing behind DIO, claiming he stopped time and escaped. This interaction is reminiscent of Chapters 263 & 264. However, rather than Jotaro succesfully kicking DIO away like is done in the original story, DIO is instead able to free himself, causing The World and Star Platinum to clash fists before both Users are blown away.
- If Jotaro decides to activate his timestop during this GHA, this interaction is extended:
- For his assist attacks, Jotaro has special dialogue depending on who summons him. These characters are: Old Joseph Joestar ("Old man!"), Muhammad Avdol, Noriaki Kakyoin, Jean Pierre Polnareff, and Iggy.
Dialogue
Outside of All-Star Battle Mode, Jotaro has unique interaction dialogue for both his match entrances and victories when facing certain characters.
- “I, Jotaro Kujo, will end you myself. (てめーはこの空条承太郎がじきじにブチのめす)”—Default dialogue
- “Let's see who's stronger. (
力 比べをやりたいというわけか……………)”—Jotaro (Player 1)“I don't know who you are, but I don't like your attitude. (何者か知らんが、態度がでかいな…)”—Jotaro (Player 2) - “Stop right there, old man. Don't put yourself in an early grave. (おれに近づくな…残り少ない寿命が縮むだけだぜ、じじい…)”—Jotaro, Chapter 115: Jotaro Kujo, Part 2
- “Things are about to get a little rough! (少しょう手荒くなるぞ…)”—Muhammad Avdol, Chapter 115: Jotaro Kujo, Part 2“I'll play nice, since you've got an evil spirit too. But keep talking like that, and you're dead. (同じ悪霊持ちとは親しみがわくが
このまま 続けるとテメエ…死ぬぞ)”—Jotaro, Chapter 116: Jotaro Kujo, Part 3 - “You like sumo wrestling? Time to get the ring set up! (おまえ、相撲好きか? とくに土俵際のかけひきを!………)”—Jotaro
- “Chariot, huh? Guess I'd better get serious. (
「戦車」 は手かげんして闘える相手ではない………)”—Jotaro - “Take a damn chill pill, pup. (おいおい、かまえるな…………)”—Jotaro
- “Oh? You're approaching me? Instead of running away, you're coming right to me? (ほう…向かってくるのか………逃げずにこのDIOに近づいてくるのか………)”—DIO, Chapter 256: DIO's World, Part 10“Kinda hard to kick your ass if I don't get close enough! (近づかなきゃ、てめーをブチのめせないんでな…………)”—Jotaro, Chapter 256: DIO's World, Part 10
- “This isn't my kind of fight. (フン…やりづらい相手だな)”—Jotaro
- “You wanna go? (てめぇ、やる気か?)”—Jotaro
- “You a new Stand user or something, lady? (おい、女…新手のスタンド使いか…?)”—Jotaro
- “The same kind of Stand, huh?”—Jotaro (Player 1)“Good grief, what a pain.”—Jotaro (Player 2)
- “You asked for it, old man.”—Jotaro
- “A man like you thought I was just gonna go down without a fight?”—Jotaro
- “Hmph! Not bad, Kakyoin.”—Jotaro
- “I don't think I've ever been this exhausted.”—Jotaro
- “Ugh, what a mangy mutt!”—Jotaro
- “Been waiting to pay you back for a long time now, DIO!”—Jotaro
- “Good grief... At least I won.”—Jotaro
- “If you don't like attention, then quit going around looking like that.”—Jotaro
- “Good grief, you little brat.”—Jotaro
All-Star Battle Mode
All missions in All-Star Battle Mode starring Jotaro as either the Player or Enemy, in order of appearance.
Stardust Crusaders
2. Do a normal attack with Stand on: Star Platinum Reference Sketch
2. Land the "This incredible power...!" throw: Jotaro Reference Sketch
3. Win with the "My Stand will be the judge!" skill: Jotaro Color Tint C
2. Attack the opponent's Stand: Road Roller Reference Sketch
3. Land a Great Heat Attack: Jotaro's Theme
4. Win in Rush Mode: Jotaro Special Outfit A
2. Use a Heart Heat Attack: Star Platinum Publicity Artwork
Stone Ocean
2. Complete "Made in Heaven": Pucci (Final) Reference Sketch
3. Land the "Here it comes!" skill: Pucci (Final)'s Theme
4. Win with a Heart Heat Attack: Pucci (Final) Special Outfit A
JoJolion
2. Attack the opponent's Stand: Jotaro Publicity Artwork
3. Land a Heart Heat Attack: Star Platinum 3D Model
4. Win with a Great Heat Attack: Josuke 8 Special Outfit A
Gallery
Media
Music
Jotaro's theme is Heritage for the Future (未来への遺産, Mirai e no Isan), and can be unlocked in-game by landing a Great Heat Attack in All-Star Battle Mode's Jotaro vs DIO Boss Battle.
Its name is taken from the original title of Stardust Crusaders while it was still in serialization for Weekly Shonen Jump.[5] It also shares the same name as the previous Part 3 fighting game Capcom Fighters.
JoJo Glossary
Art & Misc Moveset Callbacks
ASB Mode Stardust Crusaders Jotaro vs Robert E. O. Speedwagon Extra Battle
Land the "This incredible power...!" throw
Cover of Volume 24 flipped around to be seen from a back perspective.
ASB Mode Stardust Crusaders Jotaro vs Muhammad Avdol Normal Battle
Do a normal attack with Stand on
Cover of Weekly Shonen Jump 1990 Issue #9
Chapter 255: DIO's World, Part 9, where Jotaro walks up to the showdown between Joseph and DIO
Chapter 188: "The Fool" Iggy and "Geb" N'Doul, Part 6, as well as other similar scenes
Misc
Update History
1.4.1
- "My Stand will be the judge!"
- Added super armor during startup. This aims to make the move easier to use in neutral.
2.0.0
- "You pissed me off!" GHA
- Adjusted the hitbox to be closer to Jotaro so the attack will not miss under certain circumstances.
2.1.0
- Forward dash [Stand On]
- Decreased startup speed.
- Crouching Medium Attack [Stand Off]
- Adjusted the cancel timing to reduce chance of dropping a combo due to a mistimed input.
- Normal Attack Damage [Stand On]
- Decreased the damage of the following attacks:
- Standing Light Attack
- Standing Medium Attack
- Standing Heavy Attack
- Crouching Light Attack
- Crouching Medium Attack
- Crouching Heavy Attack
- Decreased the damage of the following attacks:
- Crouching Medium Attack [Stand On]
- Reduced pushback on hit.
- Crouching Heavy Attack [Stand On]
- Reduced horizontal launch force of the fist hit.
- Changed so Star Platinum will now move forward while performing the second hit.
- Both changes improve its usability in combos as the second hit is now less likely to whiff.
- Jumping Heavy Attack [Stand On]
- Adjusted attack duration.
- Adjusted hitbox.
- Decreased startup time.
- These changes ensure that the attack's behavior matches the animation.
- "Here's your receipt!" skill
- Increased damage.
- Decreased startup time for variant.
- Increased invulnerability duration on variant.
- Adjusted the upward launch force to help ensure the last hit connects when hitting an aerial opponent.
- "ORA ORA ORA ORA!" HHA
- Increased hitbox of the last hit to help ensure it will connect as it would fail against some characters.
References
- ↑ 1.0 1.1 Bandai Namco Entertainment America [@BandaiNamcoAmerica] (2022, March 10), "JoJo’s Bizarre Adventure: All-Star Battle R – Announcement Trailer", Bandai Namco.
- ↑ Jotaro ASBR page
- ↑ ASBR Early Access Demo
- ↑ Vish (July 29, 2022), "EVO 2022 Features New JoJo’s Bizarre Adventure: All-Star Battle R Demo", JoJo's Bizarre Encyclopedia.
- ↑ Stardust Crusaders name variants
- ↑ 6.0 6.1 DIO's World (Story Arc)