All-Star Battle R ★ Jotaro Kujo
Jotaro Kujo (空条 承太郎, Kūjō Jōtarō) was confirmed to return for All-Star Battle R during the game's initial announcement trailer,[1] being the second character to appear after Jolyne Cujoh. He was one of the four characters playable in the game's first Early Access Demo[3] alongside Jonathan Joestar, DIO, and Jolyne Cujoh. He was also 1 of 15 playable characters during the Evo 2022 Demo on August 5.[4] He is part of the game's current demo alongside Joseph Joestar, Jolyne, DIO, and Yoshikage Kira.
His moveset is fundamentally the same as his from All-Star Battle, with a few tweaks being made to both balance the character and fit him into the overall gameplay tweaks that All-Star Battle R brought.
As Jotaro's voice actor in both All-Star Battle and the Stardust Crusaders anime, Daisuke Ono reprises his role as Jotaro's voice actor in this game too. As with the majority of the game's roster, voice lines for Jotaro were either added or re-recorded.
Gameplay
Jotaro has 1000 health and uses the Stand (スタンド, Sutando) Battle Style, which allows him to freely summon and withdraw his Stand Star Platinum, dynamically changing his moveset in the process. Owing to the simplicity of his Stand, Jotaro is typically viewed as a powerful and well-rounded character, remaining adaptable thanks to his raw, blunt power.
He posseses both above-average damage and melee range, and a lot of his attacks cover a good distance in front of him and have a lengthy execution. Thus, he is one of the easier characters to play in All-Star Battle R, particularly out of the game's Stand users. His moveset provides many useful tools for reaching the opponent, and his ability to stop time allows him to deal incredible burst damage. However, Jotaro suffers from long recovery times and being fairly easy to hit compared to other characters, which can make maneuvering around certain opponent attacks difficult.
Command List
Expand/Collapse All
Attack type: High
Damage: 14
Startup frames: 7
Attack type: High
Damage: 24
Startup frames: 7
Attack type: High
Damage: 37
Startup frames: 13
Attack type: Low
Damage: 13
Startup frames: 7
Attack type: Low
Damage: 22
Startup frames: 7
Attack type: Low
Damage: 36
Startup frames: 13
Attack type: Middle
Damage: 16
Startup frames: 11
Attack type: Middle
Damage: 21
Startup frames: 11
Attack type: Middle
Damage: 38
Startup frames: 19
All animations, including the HHG flame and the countdown on the battle timer, will temporarily cease, and the opponent is frozen in place and completely unable to act. Damage dealt to the opponent that is not a Throw, "My STAND will be the judge!", HHA, or GHA is reduced, but the opponent is otherwise absolutely vulnerable. When the ability ends and time resumes, the opponent will suffer all damage dealt to them at once.
Jotaro may use his HHA or GHA with impunity if he has enough of the HHG left to do so. He is even capable of hitting opponents that were down when the ability was activated, 'resetting' them into a standing position once hit. The ability is best used with normal attacks in mind in order to deal the most damage within the stopped time, as they execute quickly and their damage reduction within stopped time is insubstantial.
If Jotaro's Throw, "My STAND will be the judge!", or GHA is used, time will immediately resume with the HHG drained to zero.
If fighting against himself, DIO, Jotaro Kujo (Part 4), or Parallel World Diego, Jotaro can use this ability to move within the other fighter's stopped time, and may even outlast his opponent if their HHG runs out first.
This move can also be used to counter DIO's Great Heat Attack, "It's a steamroller!". This is done by inputting the "I stopped time..." skill at any point during this attack. Although Jotaro will still take some damage, the damage of the steamroller's explosion is negated and Jotaro cannot be KO'd by the GHA at all. Jotaro and DIO will also end up at opposite ends of the battle arena. This counter will cost Jotaro 2 stocks of his Heart Heat Gauge. For more detailed information, see his Special Interactions.
Startup frames: 202 ~ 103 (depending on on HH gauge)
Attack type: Low
Damage: 18
This ability can initiate Rush Mode.
Attack type: High
Damage: 72
This move is also useful as an anti-air.
Attack type: High
Damage: 45 / 80 / 110
Star Platinum is summoned to charge forward a considerable distance and deliver a hook. If the punch connects, Star Platinum will pick the opponent up with one hand and pummel their face with the other before delivering an uppercut to knock them away. The distance that Star Platinum travels increases in order, although also increasing vulnerability. While Star Platinum is traveling, the skill has Super Armor, meaning that attacks that hit Star Platinum while it's traveling will not stop it.
This move is a reference to Star Platinum finishing Noriaki Kakyoin in Chapter 119: Noriaki Kakyoin, Part 2.
Attack type: High
Damage: 82 / 92 / 102
Attack type: High
Damage: 16
Startup frames: 5
Damage: 30
Startup frames: 9
Attack type: High
Damage: 42
Startup frames: 15
Attack type: Low
Damage: 15
Startup frames: 7
Attack type: Low
Damage: 28
Startup frames: 9
Attack type: High
Damage: 18 + 30 (48)
Startup frames: 13 -> (2) -> 1
Attack type: Middle
Damage: 21
Startup frames: 9
Attack type: Middle
Damage: 16 + 22 (38)
Startup frames: 9 -> (2) -> 1
Attack type: Middle
Damage: 40
Startup frames: 15
All animations, including the HHG flame and the countdown on the battle timer, will temporarily cease, and the opponent is frozen in place and completely unable to act. Damage dealt to the opponent that is not a Throw, "My STAND will be the judge!", HHA, or GHA is reduced, but the opponent is otherwise absolutely vulnerable. When the ability ends and time resumes, the opponent will suffer all damage dealt to them at once.
Jotaro may use his HHA or GHA with impunity if he has enough of the HHG left to do so. He is even capable of hitting opponents that were down when the ability was activated, 'resetting' them into a standing position once hit. The ability is best used with normal attacks in mind in order to deal the most damage within the stopped time, as they execute quickly and their damage reduction within stopped time is insubstantial.
If Jotaro's Throw, "My STAND will be the judge!", or GHA is used, time will immediately resume with the HHG drained to zero.
If fighting against himself, DIO, Jotaro Kujo (Part 4), or Parallel World Diego, Jotaro can use this ability to move within the other fighter's stopped time, and may even outlast his opponent if their HHG runs out first.
This move can also be used to counter DIO's Great Heat Attack, "It's a steamroller!". This is done by inputting the "I stopped time..." skill at any point during this attack. Although Jotaro will still take some damage, the damage of the steamroller's explosion is negated and Jotaro cannot be KO'd by the GHA at all. Jotaro and DIO will also end up at opposite ends of the battle arena. This counter will cost Jotaro 2 stocks of his Heart Heat Gauge. For more detailed information, see his Special Interactions.
Damage: 40
This ability can initiate Rush Mode.
Damage: 63 ~ 103 (depending on the number of hits)
Damage: 50
It is also a Stand Rush skill that Jotaro can disconnect from to attack the opponent while it is executing.
Damage: 26 + 19 (45) / 26 + 22 (48) / 26 + 25 (51)
It is also a Stand Rush skill that Jotaro can disconnect from to attack the opponent while it is executing.
Attack type: Throw
Damage: 140
If done during the I stopped time... skill, the opponent will fly upward upon time resuming, allowing for Jotaro to follow up.
Attack type: High
Damage: 100 ~ 203 (depending on number of hits)
Attack type: High
Damage: 360 / 432 / 540 (depending on HH gauge)
Attack type: High
Damage: 103
Attack type: High
Moveset Changes from All-Star Battle
- The speed differences across the attack button inputs are more pronounced, with Light () executing much quicker.
This prevents a scenario where the opponent is able to hit the ground (if they're airborne) or even recover from hitstun fast enough to put up their guard (if they're standing) just before the final strike lands, causing it to miss and in the latter case, potentially leave Jotaro open to retaliation.
Medal List
Costumes & Tints
All-Star Battle Mode: Stardust Crusaders Jotaro vs. DIO Boss Battle
Win in Rush Mode
Cover of Volume 22
All-Star Battle Mode Secret Missions
Complete 310 Secret Missions
Cover B of Chapter 115
All-Star Battle Mode: JoJolion Jotaro vs. Josuke Higashikata (JoJolion) Extra Battle
Land a Heart Heat Attack
Star Platinum's Stardust Crusaders appearance
All-Star Battle Mode: Stardust Crusaders Jotaro vs. Robert E. O. Speedwagon Extra Battle
Win with the "My Stand will be the judge!" skill
Cover of Volume 26
Taunts & Victory Poses
Buy from Medal List
450 G
Chapter 165: Lovers, Part 6, "Here is your receipt"
Dialogue
The first three of Jotaro's Taunt and Victory Lines respectively are unlocked by default, whereas the rest can be purchased collectively for- “I'll be the judge! (おれが裁く!)”
- “Sweet dreams... in hell! (地獄の底で寝ぼけな!!)”
- “Wa ha ha ha ha! (ウヒヒヒ、ウハハハハハハ)”
- “Damn it. Now it's getting interesting. (野郎…おもしろくなってきたぜ…)”
- “How's It Feel? (どんな気分だ?)”
- “I didn't call for you... (およびじゃあないぜ…)”
- “What's the problem? (さあ、どうした?)”
- “Doesn't matter if you come at me or not. You're getting a beating. (てめーがかかってこなくてもやるぜ)”
- “You asked for it! (おれはもう知らんぞッ!)”
- “Hold your horses! (待ちな)”
- “Can't hear you! (きこえねえなあ)”
- “You mad? (フン、怒るか?)”
- “Not gonna work. (だめだね)”
- “Bet I'm stronger. (パワー比べをしてやるぜ)”
- “My, my. (おやおや)”
- “Remember: You're gonna be paying for this. (
つけ は必ず払ってもらうぜ)” - “I'll take you down. (やっつけてやるぜ…………)”
- “Better give up. (あきらめるんだな)”
- “You gotta be kidding me. (じょうだんじゃあねーぜ)”
- “Piss off. (消えな)”
- “Good... This game's all right. (グッド! なかなかおもしろいゲームだ…)”
- “Piss off. (消えな)”
- “Do you understand? (
理 解 し た か ? )” - “Your tab can only be paid with beatings! (てめーの
つけ は金では払えねーぜッ!)” - “Sick of hearing what we do is useless. That ain't in our vocabulary. (無理だとか無駄だとかいった言葉は聞きあきたし おれたちには関係ねえ)”
- “This isn't enough... I'm still not angry enough! (こんなもんじゃあねえ………まだ
怒 りたりねえぜッ!)” - “Good grief. (やれやれだぜ)”
- “You gotta carve out your own path in life. (『道』というものは自分で切り開くものだ)”
- “Next time we meet, I'm gonna land a thousand strikes on that face of yours. (今度出会ったら千発そのつらへたたき込むぜ)”
- “Pathetic. I don't even have anything I wanna say to you. (もうテメーにはなにもいうことはねえ… ………とてもアワれすぎて、何も言えねえ)”
- “Looks like someone didn't practice enough before coming here. (おめーおれたちのことをよく予習してきたのか?)”
- “It's hard to see who you really are from your own perspective... (自分のことというのは自分ではなかなか見えにくい………)”
- “You better swear that you'll never take us on again. (もう決しておれたちの前にあらわれないと誓うな)”
- “I'm the kind of guy who keeps a grudge if someone screws with me. (おれはコケにされるとけっこうネにもつタイプでな)”
- “That was a rough one... (しかし強敵だった…………)”
- “Even a guy like me can smell the stench of evil from miles away! (こんなおれにも、はき気のする「悪」はわかる!!)”
- “You're pretty strong. (たいしたヤツだぜ…)”
- “Good. (グッド)”
- “It's not cheating if you don't get caught. (バレなきゃあイカサマじゃあねえんだぜ……………)”
- “Nice, nice... (よかったよかった)”
- “I don't have any pity. Not for you. (てめーの場合、全然カワイソーとは思わん)”
- “Looks like I found myself another idiot. (
マヌケは見つかったようだな )”
- “ORARARA ORA! My Stand will be the judge! (オララララオラ裁くのはおれの『スタンド』だッー!!)”
- “Go on! We'll see who's faster... (『ぬきな! どっちが素早いか試してみようぜ』というやつだぜ………)”
- “Good grief. (やれやれだぜ)”
- “You're getting an ass beating from yours truly. (てめーはこの空条承太郎がじきじきにブチのめす)”
- “Do you understand? (
理 解 し た か ? )” - “Next time we meet, I'm gonna land a thousand strikes on that face of yours. (今度出会ったら千発そのつらへたたき込むぜ)”
- “Even a guy like me can smell the stench of evil from miles away! (こんなおれにもはき気のする「悪」はわかる!!)”
- “You pissed me off. (『てめーはおれを怒らせた』)”
- “Looks like I found myself another idiot. (
マヌケは見つかった ようだな)” - “I stopped time... (おれが時を止めた……)”
- “I couldn't forget you if I tried. Take care of yourself... (忘れたくても、そんなキャラクターしてねえぜ…てめーはよ。元気でな……)”
- “You're such a joke I can't even think of anything to say to you! (もうてめーにはなにもいうことはねえ…とてもアワれすぎて、何も言えねえ)”
- “Don't worry... I'm going easy on you here. (安心しな…手かげんしてある………)”—Round Win 1
- “Oh, good grief. (や~れやれだぜ)”—Round Win 2
Special Interactions
- When attacked by DIO's Great Heat Attack, Road Roller, Jotaro initially holds the vehicle back with punches from Star Platinum.
- If the GHA is non-lethal and Jotaro activates his time stop during the cinematic, the interaction is extended: After Jotaro is "crushed," DIO celebrates his victory momentarily before himself being trapped in time stop, unable to move. The camera pans to reveal Jotaro standing behind DIO, claiming he stopped time and escaped. Unlike in the original story, DIO is able to free himself, causing The World and Star Platinum to clash fists before both Stand users are blown away.
- When hit by Giorno Giovanna's Heart Heat Attack, Jotaro's face contorts similarly to when he is pummeled by The World.[5]
- When hit by Enrico Pucci's "It's an illusion." skill, Jotaro slumps over and struggles to stay on his feet, as he does after being hit by Hierophant Green's Emerald Splash.[6]
- When summoned as an Assist by Old Joseph Joestar ("Old man!"), Muhammad Avdol, Noriaki Kakyoin, Jean Pierre Polnareff, or Iggy, Jotaro calls out his ally's name.
Dialogue
Outside of All-Star Battle Mode, Jotaro has unique interaction dialogue for both his match entrances and victories when facing certain characters.
- “You're getting an ass beating from yours truly. (てめーはこの空条承太郎がじきじきにブチのめす)”—Default dialogue
- “Let's see who's stronger. (
力 比べをやりたいというわけか……………)”—Jotaro Kujo (Player 1)“I don't know who you are, but I don't like your attitude. (何者か知らんが、態度がでかいな…)”—Jotaro Kujo (Player 2) -
“Stop right there, old man. Don't put yourself in an early grave. (おれに近づくな…残り少ない寿命が縮むだけだぜ、じじい…)”—Jotaro Kujo
-
“I'll play nice, since you've got an evil spirit too. But keep talking like that, and you're dead. (同じ悪霊持ちとは親しみがわくが
このまま 続けるとテメエ…死ぬぞ)”—Jotaro Kujo -
“You like sumo wrestling? Time to get this ring set up! (おまえ、相撲好きか? とくに土俵際のかけひきを!………)”—Jotaro Kujo
- “Chariot, huh? Guess I'd better get serious. (「
戦車 」は手かげんして闘える相手ではない………)”—Jotaro Kujo -
“Take a damn chill pill, pup. (おいおい、かまえるな…………)”—Jotaro Kujo
- “Oh? You're approaching me? Instead of running away, you're coming right to me? (ほう…向かってくるのか……… 逃げずにこのDIOに近づいてくるのか………)”—DIO“Kinda hard to kick your ass if I don't get close enough! (近づかなきゃ、てめーをブチのめせないんでな…………)”—Jotaro Kujo
- “You wanna go? (てめぇ、やる気か?)”—Jotaro Kujo
-
“This isn't my kind of fight. (フン…やりづらい相手だな)”—Jotaro Kujo
- “You a new Stand user or something, lady? (おい、女…新手のスタンド使いか…?)”—Jotaro Kujo
- “The same kind of Stand, huh? (同じタイプのスタンドか…)”—Jotaro Kujo (Player 1)“Good grief, what a pain. (やれやれというやつだ)”—Jotaro Kujo (Player 2)
- “You asked for it, old man. (およびじゃあないぜ、じじい…)”—Jotaro Kujo
- “A man like you thought I was just gonna go down without a fight? (お前みたいなブ男に、すなおに負けてやるおれだと思うのか?)”—Jotaro Kujo
- “Hmph! Not bad, Kakyoin. (フン! やるな…花京院)”—Jotaro Kujo“Yeah, I love sumo. But you can't use your fists in sumo, Jotaro. (ええ…相撲大好きですよ。 だけど承太郎、相撲じゃあ拳で殴るのは反則ですね)”
- “I don't think I've ever been this exhausted. (初めてだ。こんなに疲れるとは…)”—Jotaro Kujo
- “Ugh, what a mangy mutt! (やれやれ、カワイくねー犬だ)”—Jotaro Kujo
- “Been waiting to pay you back for a long time now, DIO! (これで………貸したものは確かに返してもらったぜ、DIO!)”—Jotaro Kujo“Star Platinum has finally perished in the face of The World! (「スタープラチナ」はついに我が「
世界 」のもとに やぶれ去ったッ!)”—DIO - “If you don't like attention, then quit going around looking like that. (目ぇつけられるのがいやならそんなカッコウするなってことだ…)”—Jotaro Kujo“That couldn't be Jotaro. He's as good as me, or just a bit better. Who was he? (承太郎さんなわけねーよな。 おれと同じか一コ上くれえだもんな…誰だぁ?)”
- “Good grief... At least I won. (やれやれ…勝ててよかった、というやつだぜ)”—Jotaro Kujo
- “Good grief, you little brat. (やれやれだぜ、くそがき)”—Jotaro Kujo“Why do I keep seeing these visions? Because I grew up without my father's love? (あたし妄想みやすいタイプなのかな? 父親の愛情なき幼児体験おくってっからな…)”
- “We need to have a talk about your stupid hair later. (くだらねー髪の毛の話なんてあとにしな)”—Jotaro Kujo, insulting Josuke Higashikata's hair
All-Star Battle Mode
All missions in All-Star Battle Mode featuring Jotaro as a combatant, in order of appearance.
Stardust Crusaders
2. Do a normal attack with Stand on: Star Platinum Reference Sketch
2. Land the "This incredible power...!" throw: Jotaro Reference Sketch
3. Win with the "My Stand will be the judge!" skill: Jotaro Color Tint C
2. Attack the opponent's Stand: Road Roller Reference Sketch
3. Land a Great Heat Attack: Jotaro's Theme
4. Win in Rush Mode: Jotaro Special Outfit A
2. Use a Heart Heat Attack: Star Platinum Publicity Artwork
Stone Ocean
2. Complete "Made in Heaven": Pucci (Final) Reference Sketch
3. Land the "Here it comes!" skill: Pucci (Final)'s Theme
4. Win with a Heart Heat Attack: Pucci (Final) Special Outfit A
JoJolion
2. Attack the opponent's Stand: Jotaro Publicity Artwork
3. Land a Heart Heat Attack: Star Platinum 3D Model
4. Win with a Great Heat Attack: Josuke 8 Special Outfit A
Gallery
Media
Music
Jotaro's theme is Heritage for the Future (未来への遺産, Mirai e no Isan), and can be unlocked in-game by landing a Great Heat Attack in All-Star Battle Mode's Jotaro vs. DIO Boss Battle.
Its name is taken from the original title of Stardust Crusaders during its serialization in Weekly Shonen Jump.
JoJo Glossary
Art & Misc. Gameplay Callbacks
Chapter 258: DIO's World, Part 12, page 8
(added sweat and modified to include ear and back portion of head)
Chapter 255: DIO's World, Part 9, page 19
(removed onomatopoeia, shortened the brim of the cap and modified to include ear and back portion of head)
All-Star Battle Mode: Stardust Crusaders Jotaro vs. Robert E. O. Speedwagon Extra Battle
Land the "This incredible power...!" throw
Cover of Volume 24 flipped around to be seen from a back perspective.
All-Star Battle Mode: Stardust Crusaders Jotaro vs. Muhammad Avdol Normal Battle
Do a normal attack with Stand on
Cover of Weekly Shonen Jump 1990 Issue #9
Chapter 255: DIO's World, Part 9, where Jotaro walks up to the showdown between Joseph and DIO
Chapter 188: "The Fool" Iggy and "Geb" N'Doul, Part 6, as well as other similar scenes
Misc.
Update History
1.4.1
- "My Stand will be the judge!"
- Added super armor during startup. This aims to make the move easier to use in neutral.
2.0.0
- "You pissed me off!" GHA
- Adjusted the hitbox to be closer to Jotaro so the attack will not miss under certain circumstances.
2.1.0
- Forward dash [Stand On]
- Decreased startup speed.
- Crouching Medium Attack [Stand Off]
- Adjusted the cancel timing to reduce chance of dropping a combo due to a mistimed input.
- Normal Attack Damage [Stand On]
- Decreased the damage of the following attacks:
- Standing Light Attack
- Standing Medium Attack
- Standing Heavy Attack
- Crouching Light Attack
- Crouching Medium Attack
- Crouching Heavy Attack
- Decreased the damage of the following attacks:
- Crouching Medium Attack [Stand On]
- Reduced pushback on hit.
- Crouching Heavy Attack [Stand On]
- Reduced horizontal launch force of the fist hit.
- Changed so Star Platinum will now move forward while performing the second hit.
- Both changes improve its usability in combos as the second hit is now less likely to whiff.
- Jumping Heavy Attack [Stand On]
- Adjusted attack duration.
- Adjusted hitbox and hurtbox positions.
- Decreased startup time.
- These changes ensure that the attack's behavior matches the animation.
- "Here's your receipt!" skill
- Increased damage.
- Decreased startup time for variant.
- Increased frame advantage slightly on block for variant.
- Increased invulnerability duration on variant.
- Decreased frame advantage on block for the variant.
- Adjusted the upward launch force to help ensure the last hit connects when hitting an aerial opponent.
- "ORA ORA ORA ORA!" HHA
- Increased hitbox of the last hit to help ensure it will connect as it would fail against some characters.
2.2.0
- Standing Light Attack [Stand On]
- Fixed a bug where the attack could not be canceled at certain points in its duration.
- "ORA ORA ORA ORA!" HHA
- Fixed a bug where if Jotaro was hit by Risotto Nero's "Control iron within 5-10 meters" while in User Mode immediately after this HHA was activated, Star Platinum would appear farther away from Jotaro than it was supposed to when Stand On was activated.
2.3.0
- "ORA ORA ORA ORA!" HHA
- Fixed a bug where Star Platinum's hurbox would grow if Jotaro jumped right after activating this HHA.
References
- ↑ 1.0 1.1 Bandai Namco Entertainment America [@BandaiNamcoAmerica] (2022, March 10), "JoJo’s Bizarre Adventure: All-Star Battle R – Announcement Trailer", Bandai Namco.
- ↑ Jotaro ASBR page
- ↑ ASBR Early Access Demo
- ↑ Vish (July 29, 2022), "EVO 2022 Features New JoJo’s Bizarre Adventure: All-Star Battle R Demo", JoJo's Bizarre Encyclopedia.
- ↑ Chapter 263: DIO's World, Part 17
- ↑ Chapter 119: Noriaki Kakyoin, Part 2
- ↑ 7.0 7.1 DIO's World (Story Arc)