Chapter 201, Cover
Chapter 203, Cover
Mariah giving a taunting smirk in front of Joseph
Mariah being retained by Hermit Purple
Mariah (マライア, Maraia) est une antagoniste secondaire figurant dans la troisième partie de JoJo's Bizarre Adventure, Stardust Crusaders, dans l'arc narratif "'Bastet' Mariah".
Mariah est l'une des 9 Dieux Glorieux d'Egypte et une manieuse de Stand dont le Bastet magnétise ses victimes. A Luxor, elle parvient à magnétiser Joseph Joestar pui Mohammed Abdul et les deux la poursuivent tandis qu'Alessi attaque Jotaro et Polnareff.
Mariah est une jeune femme dont on dit qu'elle est très attirante. Elle a notamment une peau sombre mais des cheveux clairs, et Joseph dit notamment qu'elle a de belles longues jambes. Sa tenue se compose principalement d'un simple haut avec une minijupe et une capuche, complétée avec des gants, des collants foncés, de chaussures en cuir décorés avec des nœuds et de lunettes de soleil sur la tête. Malgré sa tenue simple, elle cache sur elle un arsenal impressionnant de boulons, vis, couteaux et autres objets métalliques à lancer sur ses victimes magnétisées. Son haut dans l'anime est raccourci et son ventre, contrairement au manga.
Mariah est l'un des personnages de la série qui fume.
Mariah donne l'impression d'être une assassine méthodique et confiante. Comme la plupart des manieurs de Stand, Mariah a une grande confiance envers son Bastet et proclame que tous succomberont à son pouvoir avec le temps. Cependant, elle perd facilement son calme et se met en colère si les choses ne se passe pas aussi bien qu'elle le prévoit et grimace de colère en mordant sa lèvre, ce qui ruine son visage. Mariah est très sournoise et a pensé à une pléthore de moyens de rendre son pouvoir dangereux. Elle porte sur elle un certain nombre d'objets métallique comme des écrous pour servir de projectiles, ou des câbles métalliques pour ligoter ses cibles à distance et les piéger. Elle est assez douée pour leurrer ses adversaire vers des endroits dangereuse, comme vers les voies ferrées ou sous des câbles électriques, ou le magnétisme mettra ses cibles en danger.
Mariah has a bit of a sleazy streak. On occasions, she likes to talk suggestively, saying for instance that "boys want to touch things they aren't supposed to". The few relationships she talks about have also centered on the men's appearance, revealing that she's also superficial. She notably complimented Joseph Joestar and confessed that she found him very attractive for a man his age and that, if he was a few decades younger, they would have been a great couple; she nonetheless tried to kill him without second thoughts because it would please Dio Brando, whom she considered much more attractive.
She also has a very distinctive "Ohohohohoho" laugh, which she does when she has her opponents helplessly trapped in the magnetic power of her Stand.
Bastet takes the form of an electrical outlet which magnetizes whoever touches it, causing metallic objects to be attracted to them.
Along with the other Egypt 9 Glory Gods, Mariah is deployed by DIO once the heroes reach Egypt to assassinate them. In Luxor, Mariah places her Bastet on a rock while Joseph is isolated in the toilets. Once he gets outs, he notices Bastet and thinking that it is a mere strangely placed electrical outlet, tries to touch it, only to be shocked. Joseph is now magnetized and metallic objects begin to be attracted to him.
The next morning, Mariah stays in the hotel where the Joestar Group is in to keep the effect of the magnetism on. Joseph eventually realizes his condition but is alone. She ambushes Joseph on an escalator and uses metallic wires to entangle Joseph's hands to the machinery of the elevator, threatening to crush his hands. In doing so, she reveals her identity. When Muhammad Avdol comes to deactivate the escalator, Mariah has already placed Bastet near the stop button, also shocking Avdol. Joseph spots Mariah hiding behind a pillar and they begin to pursue her into the women's bathroom and then the streets, giving Avdol's magnetism to grow. Thus, Joseph and Avdol are stuck together.
Mariah disappears and waits for Joseph and Avdol to find her. After trying to separate themselves, Joseph and Avdol accidentally roll down a slope where Mariah awaits them. She baits them into stepping on metal train tracks, just as a train approaches. When the train passes, Mariah assumes that she's won but she then discovers that Avdol has dug a hole underneath the train, frustrating her to no end. Magician's Red melts the train, allowing the pair to confront her. Joseph ties Mariah's neck with Hermit Purple and tries to choke her but she reveals that she's stuffed her bra with nuts and bolts which are attracted towards Joseph and Avdol. They have to protect themselves from the hail of projectiles coming onto them, allowing Mariah to slip away once again. However, Joseph devises a strategy.
After separating themselves again, Joseph and Avdol begin to chase Mariah through the streets of Luxor and split up to surround her thanks to a map created by Hermit Purple. On their way, they gather many metallic objects that are stuck to them. However, Mariah then reveals that she's baited them near power lines. Throwing a knife, she cuts the lines which are then attracted to the pair. Although Avdol's Magician' s Red can melt the cables, his magnetism gets so strong a truck flies at him and threaten to crash him. For his part, Joseph has a hard time keeping the cables away. Confident in her victory, Mariah reveals that she finds Joseph attractive for a man his age, leading Joseph to beg her for mercy. However, Mariah refuses as DIO is more attractive than Joseph for her.
However, Joseph has accounted for the whole battle and unveils his stratagem. He lets go the pavement and lets himself fly toward Avdol. The mass of metal violently closes on Mariah, taking her out and according to Avdol, breaking a few bones. Mariah is retired.
Mariah is one of the boss enemies in the game. The events from her arc appear in the game with one differing detail—instead of fighting alone and confined to Joseph and Avdol, Mariah attacks the whole group alongside Hol Horse.
Mariah makes her playable debut on the Capcom game, being included in the second version of the game. She appears as a playable character with a style based on ranged traps.
Her game style is focused on middle-long range, keeping the enemy away with her moveset. Even without an active Stand, her Bast no Jiryoku, when activated, instead of summoning Bast, will place a magnetism-trap on the screen (always near her). If the opponent gets hit by this trap, their "magnetism" level will rise one level (with 8 being the maximum), making all Mariah's attacks stronger. She's one of the only characters in the game to fight at middle-long range, the other being Hol Horse.
Most of her moves are based on the objects she uses in the fight against Joseph and Avdol, such as knives, forks and electrifying energy cables. During her first super move, she uses the magnetism on the opponent to attract the screws, nuts, and bolts hidden in her bra and damages the enemy. During her second super move, she performs a rising uppercut on the opponent, launching them into the air and attracting a lot of metal objects, causing massive damage. It ends with a car smashing the opponent (the same car that defeated her in the story).
Along with Midler, Mariah is one of the only two playable female characters in the game. Mariah is also one of the special characters in the game that do not turn into a child when hit by Alessi's Stand; instead she turns into the old woman that Joseph encounters during his and Avdol's battle against Mariah.
Mariah is one of several characters from Part 3 to possess a Metal Striker. Her FINISH MOVE makes several metal items (such as hammers and screws) attack the opponent, followed by a giant car coming in to crush them (not unlike her method of special attack in the Capcom fighting game).
Mariah was confirmed for the game alongside Avdol.
As a Stand User, Mariah is one of many characters with wildly varied abilities that grant her uniqueness in battle. Instead of the conventional Normal Attacks that take the form of melee combos, Mariah will throw out a metal wire that paralyzes opponents.
She is paired with Esidisi in the Eyes of Heaven Tournament, defeating Rudol von Stroheim and Okuyasu Nijimura in the first round, and then Narancia Ghirga and Diego Brando in the second. In the semifinals, they are eliminated by Jotaro Kujo and DIO in the first round.
Chapter 201, Cover
Chapter 203, Cover
Mariah giving a taunting smirk in front of Joseph
Mariah being retained by Hermit Purple
Mariah and her Egypt 9 Glory Gods card
Joseph catches Mariah with his Hermit Purple
Mariah cuts some power lines which fly towards Joseph
Mariah standing in front of Joseph
Mariah flirting with Joseph
Mariah turns every Crusader into a magnet with her Stand (JoJo's Bizarre Adventure (SFC Game))
Mariah's portrait from Heritage for the Future
Mariah in Heritage for the Future
Mariah using a special move in Heritage for the Future.
Mariah as seen in Eyes of Heaven (PS3/PS4)
Mariah Diamond Records
Mariah's Special Attack Diamond Records
Mariah JoJo's Pitter-Patter Pop!
EX Sticker JoJo's Pitter-Patter Pop!
Mariah, DIO and Midler (JOJO A-GO!GO!)
JOJO A-GO!GO! (Inside Illustration)
Chara Heroes; Part 3 Vol.3
Adventure Battle Card, Foulmouthed Mariah
Adventure Battle Card, Midler, DIO & Mariah
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Zombies and Other Undead | |
Stand Users | |
Egypt 9 Glory God Users | |
Agents of Pucci | |
Non-Canon Agents |