Johnny Joestar/Games

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For a similarly named character, see Jonathan Joestar
It's truly, truly been… a very long roundabout path… (本当に本当に、なんて遠い廻り道…)

Johnny Joestar (ジョニィ・ジョースター, Jonyi Jōsutā), born Jonathan Joestar (ジョナサン・ジョースター, Jonasan Jōsutā), is one of the main protagonists of the seventh part of the JoJo's Bizarre Adventure series, Steel Ball Run, and the seventh JoJo of the series. He also appears in flashbacks in the eighth part, JoJolion.

A former jockey turned paraplegic, Johnny joins the Steel Ball Run race to find out the secret behind Gyro Zeppeli's Steel Balls as they're the only thing capable of healing his legs. Over the course of the race, Johnny becomes both a Spin user and a Stand user when he acquires Tusk.

Appearance

Johnny crop.png
Johnny is a young man with a well built upper body but paralyzed legs[1]. He has light eyes, and light, shoulder-length hair curling upwards at its ends.

Johnny almost always wears a knit cap, printed with many small five-pointed stars. His hair sticks out of holes on either side of the top, taking a shape like short horns. A horseshoe hangs from the front, framing an image of the dark silhouette of the profile of a horse's reared head. While it is not seen, Johnny bears the Star Birthmark, as Lucy Steel is aware of it.[8]

Over the course of the Steel Ball Run race, Johnny gradually changes into a more realistic appearance, with slightly wavy hair and a slightly fuller build. At the same time, he dons various outfits to suit the weather across America, each outfit retaining the star patterns of his hat and legs and the stripes on his torso.

As a paraplegic, before the beginning of the race he is seen using a wheelchair; but during the race, he is usually mounted on his horse, Slow Dancer.

Color Schemes

The series is known for alternating colors between media, the information presented below may or may not be canon.
Skin(Fair, light blue lipstick)
Hair(Dirty Blond)
Eyes(Blue)
Outfit
(Baby blue shirt with black stripes, babylue blue pants, wristbands, and hat with a golden horseshoe, black horse silhouette and light pink stars. Purple undershirt.)
Skin(Fair)
Hair(Ginger)
Eyes(Blue)
Outfit
(White shirt and hat with a golden horseshoe, green horse silhoette and blue stars, blue pants and undershirt with pink stars, and blue wristbands with white stars.)
Skin(Fair)
Hair(Ginger)
Eyes(Cyan)
Outfit
(Green shirt, wristbands, and hat with a golden horseshoe and red horse silhouette, lime green undershirt and pants, red stars.)

Outfits

Johnny's Outfits
Chapters: 3 (Flashback)
Famous Johnny.png

A sweater vest with a dress shirt and a tie and a plain knit cap.

Chapters: 3 (Flashback)
SBR Ch 3 Outfit Ref.png

A cropped hoodie with short sleeves, wristbands, a knit cap, and trousers with a belt.

Chapters: 42 (Flashback)
Johnny youth suit.jpg

A dark suit with a sweater vest, a dress shirt, and a tie worn by Johnny as a child. He has neatly combed back shoulder-length hair with spiked bangs.

Chapters: 42 (Flashback)
Johnny youth casual.jpg

A casual outfit from Johnny's youth consisting of a long sleeve shirt with a hood, loose pants, another long sleeve shirt tied around his waist, and a knit cap with a large star.

Chapters: 42 (Flashback)
Johnny uses Nicholas' boots.jpg

A long sleeve shirt with a torso decorated with many small stars, trousers, socks, and another long sleeve shirt tied around his waist. He wears a knit cap with a large star much like his casual outfit as a young boy.

Chapters: 2 - 44
SBR Chapter 42.jpg

A hoodie with short sleeves, trousers with boots attached, wristbands, and a knit cap that Johnny first wears in the race. This is the first outfit to feature his signature star-patterned knit cap. The hoodie features a horizontal stripe across the chest, a vertical stripe across the right shoulder connected to the horizontal one, and another stripe on the left shoulder that goes down to the bottom of the shirt. Two other small stripes connect the left shoulder stripe to the left sleeve. The pants are decorated with stars much like the knit cap, and the wristbands feature stars and stripes similar to the American flag.

Chapters: 45 - 48
Johnny long sleeve.jpg

A long-sleeved winter outfit with a design that is overall similar to his previous outfit. He retains his trademark knit cap, and the stripes and patterns on the torso and legs are the same. However, rather than a shirt and pants, Johnny wears a jumpsuit with a hood. The hood has a furry texture and multiple long feathers, each with a dot and a dark border at the tip, emerging from the back. The shoulders of the outfit each have a heart with a star pattern like his hat, and a stripe runs down the length of each arm with two perpendicular stripes at the end that circle around half the wrist.

Chapters: 51 - 55
Johnny parka.jpg

A noticeably thicker winter outfit resembling a parka with a similar design to his previous outfit. The hood of the jumpsuit is especially thicker and fluffier. Additionally, rather than his usual knit cap, he wears a shirt underneath the jumpsuit with a tight hood that resembles his cap. None of his hair sticks out of the hood except his usual hair "horns" on the sides of his head. There are also no feathers sticking out of the outfit.

Chapters: 56 - 95
SBR Chapter 93.jpg

Johnny's final outfit resembles his original outfit worn in the early parts of the race but as a jumpsuit and with star-patterned hearts on the shoulders like his winter outfits. A loose undershirt is also worn underneath the jumpsuit with a collar and short sleeves visible, and a single feather with a dark border and a dot in the middle sticks out of the back of the collar. Johnny also begins wearing spurs in chapter 76.

Personality

SPOILER WARNING: Part 7-8 spoiler details may follow.
I want to get my hands on that corpse no matter what! I don’t care about living or dying or who’s just and who’s evil! I don’t even give a fuck about the corpse being a saint or whatever!! I’m still negative! I want to get up to zero! If I can get the corpse, I can get my negative back to zero!
—Johnny Joestar, Steel Ball Run Chapter 72: Ticket to Ride, Part 2

Johnny Joestar is introduced as a distant, depressive paraplegic man whose career as a horse jockey was ruined when he was shot in the spine after conceitedly antagonizing a passerby.[9] However, after he momentarily experiences the ability to stand on his feet after touching the Steel Balls of Gyro Zeppeli, he becomes determined to follow Gyro and, through his guidance, learn the Spin for himself.[10] Later, having his legs twitch due to the Corpse Parts, he additionally sets out to acquire them, despite the many other murderous pursuers of the same goal.

Dark determination

Johnny is resolute in following his intentions of pursuing the Saint's Corpse to further discover its abilities, stubbornly pressuring Gyro into joining him in his hunt, disregarding the risks or consequences, putting his goal above anything else. Several times, Johnny endured severe wounds to reach his goals, notably trying to get on his horse Slow Dancer, which earned him many bruises and a wooden shard through the leg;[11] despite his repeated failures, his determination to participate in the race didn't waver. Inversely, Johnny has no qualm about being violent or killing his opponents to get the Corpse Parts. Gyro Zeppeli has mentioned that Johnny had, "dark determination" in his eyes, indicating a ruthlessness that would make Johnny kill in cold blood.[12] This amoral selfishness still extends to the interest of his loved ones and followed him during his whole life, demonstrated years after the Steel Ball Run, as when his wife Rina was struck with the Rock Disease, Johnny then stole the Corpse to beg it to transfer the disease away from her, not caring who would receive it and suffer in her stead.[13] Yet Johnny isn't completely amoral, for instance objecting to involve the defenseless Lucy Steel in their struggle for the Corpse [14] and ultimately taking the Rock Disease for himself to save his son.[15]

Shocked by his father believing God had taken the wrong son

During the Steel Ball Run race, Johnny was burdened by depression and a subsequent lack of confidence. Notably calling himself a useless person, Johnny's bleak outlook of life stemmed from his youth. Johnny was a timid yet kind child during his childhood, adopting a wild mouse and calling it Danny. Though he was afraid of his harsh father George Joestar, he would try to live up to his expectations. Johnny idolized his older brother Nicholas, but when he died, falling from a horse that was seemingly startled by Danny, Johnny became guilt-ridden, believing that his brother's death was his own fault and that he should have died. He then believed throughout the years that fate itself was taking revenge on him for his crime and that every misfortune he received was in fact deserved.[2] It resulted in his obsession with the blessing of the Corpse, which would reset his karma to a neutral state of “zero” instead of the “negative” state of his curse. It also explains Johnny's rampant lack of confidence and near-constant bouts of panic.[16][17] as he thought that fate could at any moment take away his hope of acquiring the Corpse. When Johnny's father disowned him, Johnny shut himself off, creating a facade of conceitedness to hide the sadness this rejection caused him.[2]

Johnny fondly remembering Gyro Zeppeli

Johnny's perspective improved greatly upon meeting Gyro Zeppeli. Having met someone who gave him hope and was genuinely nice to him, Johnny felt grateful[18] for meeting the Italian executioner and treasured this relationship, at one point being willing to abandon the Corpse Parts he had to save his friend.[19] Gyro repeatedly knocked Johnny out of his lack of confidence and helped him get the Corpse Parts, giving him assurance and optimism in life.

As reflected in the multiple Acts of his Stand Tusk, the improvement was gradual, the key steps of his progress being Johnny discovering the Corpse (ACT1),[20] then standing up for himself against Soundman (ACT2),[21] symbolically cleansing himself of his guilt against Axl Ro and being blessed by Jesus Christ's apparition (ACT3)[22] and finally acquiring the Corpse and regaining the use of his legs (ACT4).[23] Although Gyro died, Johnny kept a good memory of everything that happened. During the race, Johnny was uncaring of everyone else save himself and Gyro, only maintaining a polite but cold demeanor at best toward the people he met, Gyro's influence made Johnny slightly more friendly toward people, culminating in his marriage with Rina Higashikata.[24]

Johnny reveals to Gyro that he has a paraphilia for women with bug bites, which he is deeply embarrassed of and keeps secret.[25]

In JoJolion, a flashback shows that Johnny maintained that happiness during his short life with Rina.

Abilities

Spin / Stand

Main article: Tusk

Johnny first seeks Gyro Zeppeli's tutelage in the ways of the Spin in order to regain the use of his legs. Most often, Johnny channels the Spin by the use of his Stand, Tusk; developed first with the power of the Corpse's left hand, and further with Gyro's help. Its form varies, depending on the sort or style of Spin Johnny chooses to employ.

ACT1

Tusk ACT1 is awakened in the Devil's Palm when the corpse part combines itself with Johnny's left hand, manifesting his Stand with the ability to spin his nails and fire them akin to bullets, and regrowing his nails in seconds.

Tusk ACT1 (タスク ACT1)Link to this section
Tusk ACT1 Av.png
PWR
E
SPD
E
RNG
D
STA
B
PRC
E
DEV
A

ACT2

Tusk ACT2 manifests when Johnny shoots a nail whilst incorporating the Golden Rectangle in a fight against Sandman. Despite the longer regrow time, the nails possess more power and a new ability that lets the holes of the bullets follow the target for a small amount of time.

Tusk ACT2 (タスク ACT2)Link to this section
Tusk ACT2 Av.png
Ability
Golden Rectangle Nails
PWR
D
SPD
D
RNG
B
STA
C
PRC
C
DEV
A

ACT3

Tusk ACT3 is the final "base" form for Tusk and manifests when Johnny shoots himself with a Golden Rectangle-empowered nail, enabling him to transfer parts of his body through the holes to shoot from different directions. It was awakened by advice from Jesus in a fight against Axl RO.

Tusk ACT3 (タスク ACT3)Link to this section
Tusk ACT3 Av.png
Ability
Spatial Wormhole
PWR
D
SPD
D
RNG
B
STA
D
PRC
C
DEV
A

ACT4

Tusk ACT4 manifests itself as a result of Johnny utilizing Slow Dancer's power combined with the golden rectangle, which enables Johnny to fire Golden Spin nail-bullets that have infinite rotation. ACT4 possesses the power to force open D4C Love Train's dimensional wall, and trap anyone hit by it to a single spot indefinitely.

Tusk ACT4 (タスク ACT4)Link to this section
Tusk ACT4 Av.png
PWR
A
SPD
B
RNG
C
STA
A
PRC
B
DEV
E

Horseback Riding

Johnny Joestar has been described as a genius jockey, being one of the favorites of the Steel Ball Run race. His skill allows him to ride across many types of terrain, and challenge even fellow genius jockey Diego Brando. Johnny possesses great knowledge of his horse Slow Dancer, notably its abilities and limits, being able to gauge what Slow Dancer will be capable of at any moment.

Slow Dancer (スロー・ダンサー)Link to this section
SlowDancerAv.png
Type
11-year-old Appaloosa

Personal Skills

  • Intelligence: Johnny Joestar proves himself a competent Stand user, being able to use Tusk's abilities to the fullest. Johnny Joestar has occasionally used the terrain and his enemies own power against them, and was perceptive enough to quickly deduce Alternate Diego's time stopping power.
  • Marksmanship: When using Tusk, Johnny proves to possess great marksmanship, being able to hit little and/or moving targets, even if firing from odd angles and perspectives, such as when Tusk ACT3 separates his hand from his arm.

Relationships

Family

  • George Joestar II: Johnny had a complex relationship with his father. In one hand Johnny always sought his father's affection and approval. On the other hand, when George wondered if "God had taken the wrong son", Johnny was deeply saddened and chose to abandon his love for his father, shutting his heart. Johnny confessed to Valentine that he could not think of his own father in the same admiring way Valentine thought of his. Towards the end of the Steel Ball Run race, however, George shows up in the crowd and shows Johnny Nicholas' boots, reconciling with his son at last. Johnny named his son after George.
  • Nicholas Joestar: As his elder brother, Nicholas was a model to follow. Johnny admired him since his childhood and feels excessively guilty over his death, thinking that the Universe cursed him for it.
  • Danny: While Jonathan and Danny the dog had a shared childhood, this mouse was only a temporary pet for Johnny. When Nicholas died, Johnny believed that Danny and thus him, were responsible for frightening the horse Nicholas was riding and causing his death. Johnny retains good memories of the mouse but also haunting ones, even summoning it when Civil War affects him.
  • Rina Higashikata: Johnny and Rina's relationship began after the race and persisted for several years. Both fell in love with each other soon after meeting and they became married, living a happy life for a while. After she becomes ill, Johnny goes searching for the corpse parts as a cure. His love for Rina is so deep, he ends up sacrificing himself to save her and their son.
  • George Joestar III: Johnny loved his son deeply. When the Rock Disease bounced into him, Johnny sacrificed himself to save George and confided that he was happy to have him in his life.

Friends

  • Gyro Zeppeli: Johnny and Gyro are friends, partners in the Steel Ball Run, and also apprentice and master in the art of the Spin. At first, Johnny's determination got Gyro's interest, leading Gyro to assist Johnny in mounting Slow Dancer before the race. After the first stage, Johnny wins the respect of Gyro, leading to Gyro making him his apprentice in the Spin. Over the course of the Steel Ball Run, this apprenticeship grows into a partnership, and then a deep friendship. Despite their opposing personalities causing regular clashes as to how to take on a difficult situation, Gyro and Johnny ultimately get along well and share many moments of friendship. Gyro notably likes to jest with Johnny and tells him bad jokes or miscellaneous songs that Johnny usually appreciates. Due to their regular battles, Johnny and Gyro fight well together, and see each other as valuable allies. Their friendship is such that either one is willing to put himself in danger for the other, and Johnny notably abandoned his Corpse Parts to save Gyro's life. In turn, Gyro often uses life-or-death situations as opportunities to help Johnny master the fundamentals of the Spin and evolve his Stand, Tusk. After Gyro's death, Johnny was devastated, a fact Valentine attempts to use to goad him into sparing him and giving up the Holy Corpse. Gyro stands by Johnny in spirit even after his death, as Johnny returns his corpse to the Zeppeli family in Italy. Gyro's continuous support helped Johnny get out of his depression and enabled him to begin anew.
  • Lucy Steel: Johnny and Lucy are allies against Valentine, but do not interact with each other much.
  • Mountain Tim: Mountain Tim was first suspicious of Johnny as Benjamin Boomboom tricked him into believing Johnny was killing competitors in the race, but both later became allies in the fight against the Boomboom Family and Oyecomova. Tim notably taught Johnny about the Devil's Palm and Stands.

Rivals

  • Diego Brando: Johnny considers Diego a rival in his quest for the Corpse Parts. Due to Diego's own ruthlessness, Johnny won't hesitate to kill him if he gets in his way. At one point, Diego allies with Valentine to kill Johnny and Gyro, but it doesn't last. While their relationship is more positive than that of their counterparts, Jonathan and Dio, they are enemies all the same.
  • Hot Pants: Johnny considers Hot Pants a rival in his quest for the Corpse Parts. He realizes that she is a woman after Gyro kills Ringo Roadagain, but doesn't reveal her true gender to Gyro out of respect for her privacy. After Hot Pants steals Johnny's Corpse Part yet leaves him a small part of the Spine, he is curious about Hot Pants motivations for acquiring it.
  • Sandman: Because Sandman didn't go after the Saint's Corpse and acted friendly with the duo, Johnny didn't see him as an enemy. Ultimately, Sandman allied with Valentine and tried to kill Johnny with Gyro and take the Corpse Parts, they thus became enemies. Still, Sandman was indifferent to Johnny, only seeing an internal struggle among the white men he considered enemies that he could exploit.

Enemies

  • Funny Valentine: As both tried to gather the Saint's Corpse, Johnny and Valentine were enemies, but didn't interact much until their single fight. Because of his selfish motive, Valentine saw Johnny as unworthy of the Corpse and tried to kill him, though he treaded carefully with Johnny since Tusk was partly immune to his Dirty Deeds Done Dirt Cheap.
  • Parallel World Diego: As this version of Diego was recruited by Funny Valentine to take the Saint's Corpse from Johnny, it was only natural that the two were enemies. Diego was wary of Tusk, which could move partially in his stopped time, and likewise, Johnny learned of THE WORLD's power and also was wary of it.
  • Dr. Ferdinand: Dr. Ferdinand was an assassin and Stand-user hired by President Funny Valentine to murder Johnny and Gyro and gather the Corpse Parts. Using his Stand, Scary Monsters, Ferdinand attempts to transform Johnny and Gyro into dinosaurs bound to his will, and uses a similarly-transformed Diego Brando as a means to that end. 
  • The Boomboom Family: A family group of three Stand-users, Andre, Benjamin, and L.A. Boomboom, who use their talents to murder competitors in the Steel Ball Run, eventually targeting Johnny and Gyro as well. After a failed attempt to frame Johnny for the murder of several other competitors, they attempt to assassinate Johnny, Gyro, and Mountain Tim directly, failing when Johnny first develops his Stand, Tusk.
  • Oyecomova: Oyecomova is a Neapolitan assassin and terrorist who once encountered Gyro Zeppeli before he developed his Stand, Boku no Rhythm wo Kiitekure. He attempted to use this ability to assassinate Gyro, and Johnny in the process, but proved no match for their combined skills in the Spin.
  • Ringo Roadagain: A duelist working for Funny Valentine, Ringo Roadagain holds the philosophy that a true man must gamble his life against others in order to prove his worth. He notes that Johnny has the "dark determination" to kill if need be and thus would have a chance against him. Nevertheless, after incapacitating Johnny, he is defeated by Gyro.

Chapters

Book Icon.png Manga Appearances
Chapters in order of appearance

Book Icon.png Novel Appearances
Chapters in order of appearance

Quotes

Quote.png Quotes
  • What is it?! What's all the noise?! You guys! What is it?! I can't see in front of me! Move it! Damn, I can't see! Jerks!
    —Johnny Joestar's first line, Steel Ball Run Chapter 2: Gyro Zeppeli
  • Hey, you! What's with that Steel Ball?
    —Johnny Joestar to Gyro Zeppeli, Steel Ball Run Chapter 2: Gyro Zeppeli
  • This story is the tale of me starting to walk. Not in the physical sense... but in an adolescence to adulthood sort of way... (この「物語」はぼくが歩き出す物語だ。肉体が…………という意味ではなく青春から大人という意味で……)
  • There was a beauty that existed on this beach... a beauty within the darkness. I was drawn to something on this beach. Will there be a light called hope here...?
    —Johnny Joestar, Steel Ball Run Chapter 3: Johnny Joestar
  • The Spin... All hope... it's all in the Spin! I want to know more... more about the Steel Balls...
  • You ran well. Old horse, you've gained a lot of experience from this race. Riding on the rough ground, going across that forest, and rushing downhill with no errors. And despite how much you've been sweating, you can still keep on going...! Your legs are in perfect shape! Your breathing is also in good spirits! We're only at 40-50 horse lengths away! But he dashed ahead too early! He'll be tired! Let's surprise this Gyro Zeppeli!
    —Johnny Joestar to Slow Dancer, Steel Ball Run Chapter 10: The Final Stretch: 2,000 Meters Left
  • A race is a race... there's no reason for you to wait for me... I'll catch up with you after I wipe up my blood!
  • This is why I signed up for this race... to know the secret of the Spin and to learn it myself. I'll do it! If I don't, everything will end here!
    —Johnny Joestar, Steel Ball Run Chapter 19: The Devil's Palm, Part 2
  • My nails just shot out from my lame feeeet!
    —Johnny Joestar, Steel Ball Run Chapter 26: Tusk, Part 2
  • I will never hand over this corpse! This has become my hope!
    —Johnny Joestar, Steel Ball Run Chapter 26: Tusk, Part 2
  • This ability has far surpassed a simple nail… it’s a Tusk. From now on I will call this Tusk. (これはもう爪を超えた………「牙」だ。これからは「(タスク)」と呼ぶ!)
  • Gyro! What are you trying to make her do?! She's only 14!
    —Johnny Joestar, Steel Ball Run Chapter 40: Silent Way, Part 1
  • It wasn’t supposed to be my brother, it should have been me who was taken. I should have been the one to die… That’s why I had to pay the price. Someday, Fate would catch up with me.
    —Johnny Joestar, Steel Ball Run Chapter 42: Silent Way, Part 3
  • I understand now. I’ve realized! Where I should shoot my nail bullets…!
    —Johnny Joestar, Steel Ball Run Chapter 58: Civil War, Part 3
  • I am not wavering anymore!
    —Johnny Joestar, Steel Ball Run Chapter 59: A Dream of Gettysburg
  • We’re going to go and corner Dio and take the Left Eye. But, of course… he’ll relatiate, using his Stand. If we ease up on him, he’ll kill us both. I just want to know what you’ll do when he starts fighting back… I’m prepared to shoot him, if need be.
    —Johnny Joestar, Steel Ball Run Chapter 64: Chocolate Disco, Part 1
  • Shit. Just a little more, dammit! I’m sure it’s just a little more! I want to get my hands on that corpse no matter what! I don’t care about living or dying or who’s just and who’s evil! I don’t even give a fuck about the corpse being a saint or whatever!! I’m still negative! I want to get up to zero! If I can get the corpse, I can get my negative back to zero!
    —Johnny Joestar, Steel Ball Run Chapter 72: Ticket to Ride, Part 2
  • Do you know what a fetish is? I’ve got a little fetish… This is… well, huh… with girls…. Do you know what a bug bite fetish is…? When girl’s arms or legs or something get bitten by a mosquito and their skin swells and gets a little red. That excites me! That’s all! Don’t tell anybody! Ah, I knew it, I take it back! I told you I’d wish I hadn’t said it!
    —Johnny Joestar’s biggest secret, Steel Ball Run Chapter 76: D4C, Part 9
  • It’s truly, truly been… a very long roundabout path… (本当に本当に、なんて遠い廻り道…)
  • The perfect rotation energy… and I still have one nail bullet left.
    —Johnny Joestar, Steel Ball Run Chapter 85: Ball Breaker, Part 3
  • Gyro, for this reason… this was the reason for “lesson 5”. Thank you… Thank you, Gyro. I truly… truly… thank you… I can’t find any other words to express it.
    —Johnny Joestar, Steel Ball Run Chapter 86: Ball Breaker, Part 4
  • Tusk ACT4. The sacrifice, President Valentine! Which do you think it will really be? Ora ora ora ora ora ora ora ora ora ora ora ora ora ora ora ora ora ora oraaaah!!!!!!
    —Johnny Joestar, Steel Ball Run Chapter 86: Ball Breaker, Part 4
  • Just try picking it up, President Valentine. (拾ってみろバレンタイン大統領)
  • Gyro… I’m sorry… I’m really sorry… I wanted to believe… I really wanted to believe the President… Goodbye. Gyro… goodbye. (ジャイロ…すまない...すまなかった…本当に...さようなら...ジャイロ…信じたかった…本当に…大統領を信じたかった…さようならジャイロ…さようなら。)
    —Johnny Joestar's final farewell to Gyro Zeppeli, Steel Ball Run Chapter 89: Break My Heart, Break Your Heart, Part 2
  • Who knows that the Corpse is really important…? Who understands the Corpse? In this world, it is I alone, Johnny Joestar. There’s no way I’ll hand it over to anyone… the only one with the right to end this is me!
    —Johnny Joestar, Steel Ball Run Chapter 90: High Voltage, Part 1
  • In this situation… I wanna say something tough… like Gyro would. (この状況…ジャイロのように……タフなセリフを吐きたい。)
  • This is a story of revival… How I was literally able to start walking again… and thinking back, I was constantly praying the whole journey… even this cross-continental race by horse was a journey of prayer. Praying for the weather tomorrow. Praying that when when we wake up the next day there would be a road on the land. Praying that we would have food and a place to sleep. Praying that our campfire would light. And while these common things would repeat, prayer that my friend and the horses would be okay. And we crossed each river one by one. Now… I have crossed the final river.
    —Johnny Joestar’s last narration, Steel Ball Run Chapter 95: The World of Stars and Stripes - Outro
  • Why don’t we pray… that we have a safe voyage… crossing the Atlantic Ocean, and getting you back home… home. Let’s go home. (「祈って」おこうかな………航海の無事を………この大西洋を渡って家に帰ろう………家に…帰ろう…)

Quote.png Quotes
  • Why did it have to be the person I loved...? Why did the disease have to choose her...? Just one time... just this once... please, forgive me. Can't you just give it to someone I don't know in her place...? As long as my wife is spared, I'm okay with that... just this once.
    —Johnny Joestar, JoJolion Chapter 22: Morioh 1901
  • I won't use the Holy Corpse anymore. It will bring misfortune to someone somewhere. George Joestar, I'm glad I was able to meet you... that is enough for me.... I couldn't exchange that for anything. I have found a happiness... that cannot be replaced.
    —Johnny Joestar, JoJolion Chapter 22: Morioh 1901
  • [The disease] will be exchanged for something of equivalent value. But I have something here I couldn't exchange for anything.
    —Johnny Joestar's last words, JoJolion Chapter 22: Morioh 1901

Creation and Development

Going into Steel Ball Run, Hirohiko Araki sought to write a protagonist who would be taught how to mature by being forced to overcome hardships thrown at him by nature.[26] He did not initially conceive the idea of Johnny's disability, instead focusing on portraying his growth foremost. The disability came about from Araki's desire to portray this growth both mentally and physically, particularly in the setting of a race where Johnny would have to rely on other people as well as horses.[27] Additionally, Araki was interested in exploring the idea of the right and wrong paths in life and how to distinguish between the two, placing Johnny as well as Gyro in this conundrum during the race.[28][29]

Araki also wanted to revisit the student-teacher relationship between Jonathan Joestar and Will Anthonio Zeppeli from Phantom Blood with slightly more in-depth writing although with a much smaller age difference and a friendlier relationship, akin to Joseph Joestar and Caesar Anthonio Zeppeli's relationship. He enjoyed writing their casual and more pointless conversations, wishing to convey a deeper connection between the two.[30]

Johnny's fetish for bug bites was modeled after Araki, who found making X marks on mosquito bites erotic when he was younger.[31]

Trivia

Notes

  1. In Steel Ball Run Chapter 30: Scary Monsters, Part 3, Gyro says a line to Johnny similarly to the song's chorus.

References

  1. 1.0 1.1 1.2 Steel Ball Run Chapter 3: Johnny Joestar
  2. 2.0 2.1 2.2 2.3 Steel Ball Run Chapter 42: Silent Way, Part 3
  3. Steel Ball Run Chapter 64: Chocolate Disco, Part 1
  4. 4.0 4.1 4.2 JoJolion Chapter 21: "Shakedown Road", Part 4 pp.28-30
  5. Steel Ball Run Chapter 12: 1st Stage: Disqualified from Victory
  6. JoJolion Chapter 21: "Shakedown Road", Part 4 - Johnny moved to Japan after marrying Rina.
  7. JoJolion Chapter 21: "Shakedown Road", Part 4
  8. JoJolion Chapter 110: Higashikata Fruit Parlor
  9. Steel Ball Run Chapter 3: Johnny Joestar, p.7-10
  10. Steel Ball Run Chapter 3: Johnny Joestar, p.31
  11. Steel Ball Run Chapter 4: September 25, 1890 - 3 Hours to Start, p.10
  12. Steel Ball Run Chapter 64: Chocolate Disco, Part 1, p.14
  13. JoJolion Chapter 22: Morioh 1901, p.5
  14. Steel Ball Run Chapter 40: Silent Way, Part 1, p.33
  15. JoJolion Chapter 22: Morioh 1901, p.11-12
  16. Steel Ball Run Chapter 43: Silent Way, Part 4, p.10
  17. Steel Ball Run Chapter 79: D4C, Part 12 -Love Train-, p.39-41
  18. Steel Ball Run Chapter 86: Ball Breaker, Part 4, p.2
  19. Steel Ball Run Chapter 48: Tubular Bells, Part 1, p.14
  20. Steel Ball Run Chapter 20: Gyro Zeppeli's Mission, Part 1
  21. Steel Ball Run Chapter 43: Silent Way, Part 4, p.50
  22. Steel Ball Run Chapter 59: A Dream of Gettysburg, p6
  23. Steel Ball Run Chapter 85: Ball Breaker, Part 3, p.52
  24. JoJolion Chapter 21: "Shakedown Road", Part 4, p.44
  25. Steel Ball Run Chapter 76: D4C, Part 9
  26. Stone Ocean Bunko Vol. 11 (February 2009)
  27. Anime News Network (June 2017)
  28. SBR Volume 7 Author's Note
  29. SBR Volume 8 Author's Note
  30. Eureka (November 2007)
  31. UOMO Magazine (October 2018)


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In Video Games Link to this sectionEdit.png


Johnny appears in the Steel Ball Run themed stage, along with Gyro Zeppeli and Diego Brando, where Diego can be seen ahead both of them (likely a reference to the end of the competition's 3rd stage).


>Johnny appears as a support character. His help Koma provides immunity from the Speed Down status effect. He and Gyro are the only Part 7 representatives in the game as Part 7 was still ongoing at the time. Due to the game's release date coinciding with the release of SBR's first volume, Gyro appears as an actual Koma support (characters that appear on the screen to perform an action and disappear) whilst Johnny is merely a help Koma, due to Gyro being the original protagonist of Part 7.


Johnny makes his first playable appearance in the PS3 game. He was confirmed alongside Jonathan Joestar and Will Anthonio Zeppeli. As a Part 7 character, three parts of the Holy Corpse appear scattered on stages when he, Gyro, or Valentine are used, which they can pick up to receive blessings that boost their performance in combat. Along with Gyro, Johnny is one of the only two characters in the game who uses the "Mounted" Style. This Style allows him to get on and off his horse, Slow Dancer, slightly changing the moves available to him. Johnny must be unmounted in order to pick up the Corpse Parts but is slowed to a sluggish crawl due to his paraplegia. Exclusive to Johnny is a "Tusk's Growth" icon that appears above the Heart Heat Gauge, which displays Tusk's current ACT.

Along with Enrico Pucci, Kosaku-Kira, Hol Horse, Koichi Hirose and Giorno Giovanna, Johnny is a character who can utilize more than one Stand during a match as part of his move set, being the character with the most Stands; All four Tusk ACTs.

Available to Johnny at all times, regardless of Tusk's current ACT:

  • I have to get there!: This skill can only be used when unmounted. Johnny spins his nails and forces his lower body into the air, temporarily 'wheeling' himself forward or backwards. If used with the opponent at point-blank range, they will take small damage.
  • I can make it!: This skill can only be used when mounted. Slow Dancer lunges forward, and if the opponent is hit, rams them into the air. (Comboable through Puttsun Cancel)
  • Throw - My body... it stood!: The Throw can only be used when unmounted. Spinning his nails without firing them to use in melee attacks, Johnny attacks the opponent's lower body with his nails, before he spontaneously leaps into the air and fires them.

ACT1

Johnny begins a match with ACT1. Most of his moves consists of him shooting his nails as projectiles. All moves related to ACT1 are lost upon Tusk evolving.

  • I'll call them Tusks!: Johnny shoots his nails like bullets. Depending on the attack button inputted, he will shoot three-to-five at a time. (Comboable through Puttsun Cancel)
  • My nails are spinning!: Johnny spins his nails as he swings upward in a melee attack, knocking the opponent off their feet. This move doubles as an anti-air. (Comboable through Puttsun Cancel)
  • What is this?!: This move can only be used when unmounted. Johnny sends a narrow shockwave forward along the ground, knocking the opponent down on impact. This move is a low attack and cannot be blocked if the opponent is not crouching. (Comboable through Puttsun Cancel)

Johnny's HHA with ACT1 is "Even if my spin falters, I'll never die!". Imbuing the Golden Spin into a nail bullet, Johnny evolves Tusk into ACT2, before shooting said nail into the ground. The hole generated by the nail bullet moves along the ground, homing towards the opponent and knocking them into the air if it connects. The HHA is a low attack and cannot be blocked if the opponent is not crouching. It is possible for Stand Users to be hit by this HHA twice, taking double damage, but the Stand must be hit first in order for this to occur.

ACT2

Once Johnny reaches ACT2, a Tusk Icon will appear above the Heart Heat Gauge, showing the amount of Golden Spin nail bullets he has left from 10. One of the nail icons will darken every time Johnny fires one off, and they will only regenerate after all ten have been used up.

  • Care for some herbal tea?: Johnny drinks chamomile tea, temporarily boosting the speed at which his nails grow back.
  • Golden Spin Nail Bullets: Johnny shoots a single nail bullet infused with the Golden Spin, hitting the opponent for more damage than his previous "I'll call them Tusks!". Depending on the attack button inputted, he will shoot at a different angle; If Heavy, Johnny fires upward, and the attack doubles as an anti-air.
  • The hole will attack you: Johnny fires into the ground, and the hole created by the nail bullet moves along it, homing towards the opponent and knocking them into the air if it connects. This move is a low attack and cannot be blocked if the opponent is not crouching. As the hole moves slower than the nail bullets, it is possible, given enough range, for both to hit the opponent at the same time. It is also possible for Stand Users to be hit by this move twice, taking double damage, but the Stand must be hit first in order for this to occur. (Comboable through Puttsun Cancel)

Johnny's HHA with ACT2 is "Now I know where to shoot!". The HHA can only be used when unmounted. Aiming a Golden Spin Nail Bullet at the side of his head, glaring eyes aflame with dark determination, Johnny evolves Tusk into ACT3 as he shoots himself. ACT3 then sends a large hole created by Johnny's nail bullet along the ground. If it hits the opponent, they will stagger on the hole as it moves behind them. Johnny's upper half will then appear out of it as he shoots the opponent five times.

ACT3

Once Johnny reaches ACT3, he unlocks two more abilities that involve transportation via the holes created by Golden Spin Nail Bullets.

  • Send me down the hole!: Johnny fires a nail bullet into the ground and sticks his forearm in. If mounted, a hole will be suspended in mid-air next to him. The hole will then move along the ground forwards or backwards, before his forearm appears from it and shoots the opponent with a stronger Golden Spin Nail Bullet, knocking them off their feet if it hits. This move uses up two Golden Spin Nail Bullets per use; One to create the hole, and a second to fire in the actual attack. The attack will not complete if Johnny has no more than a single nail left.
  • Where's the upper half?!: This move can only be used when unmounted. Johnny fires a nail bullet into the ground and sticks his entire upper body into it. Another hole will then move along the ground forwards or backwards before the rest of Johnny's body is sucked in. Johnny will then reappear on the other side. The longer the button is held, the farther the hole and by extension, Johnny, will travel. This move is useful for quick movement along the stage unmounted or simply for evasion, but has a delay in order for the hole to move, leaving Johnny's lower half open to low attacks.

Johnny's HHA with ACT3 is "Complete Golden Spin Energy". The HHA can only be used when mounted. Johnny evolves Tusk into ACT4 as the new Stand advances forward while rapidly punching. The whole HHA does not have to hit in order for it to work; If the opponent is so much as hit by the last punch, they will be knocked to the ground as Tusk ACT4 follows up by pummeling them as they lay. This HHA will remain after Tusk evolves to ACT4, being the final and strongest HHA.

ACT4

Once Johnny reaches ACT4, he unlocks two more abilities that involve Tusk ACT4 directly attacking the opponent with a barrage of fists.

  • Who'll be the sacrifice?: Johnny fires a nail bullet imbued with ACT4 as it rapidly punches flying forward, pushing the opponent away and knocking them down with the final punch if it lands. (Comboable through Puttsun Cancel)
  • Chumimin~: Johnny fires a nail bullet imbued with ACT4 into the ground. ACT4 will immediately reappear in front of the opponent and rapidly punch them, regardless of range or orientation. (Comboable through Puttsun Cancel)

Johnny's GHA, "Pretty long for a shortcut!", will instantly evolve Tusk to ACT4 from any other ACT. The GHA can only be performed while mounted, but will automatically summon Slow Dancer when used unmounted. Johnny jumps off of Slow Dancer and fires a singular powerful nail bullet imbued with the power of the Complete Golden Spin Energy as ACT4 appears. If it lands, the nail bullet will drill into the opponent's torso, before ACT4 flies at and rapidly pummels them. ACT4 finishes by spinning and funneling itself into the hole created by the nail bullet. As its head appears from behind the opponent, the entrance of the Stand into their bodies generates a massive pink burst. Johnny calmly and quietly thanks Gyro throughout this process.

If Valentine is falls victim to the GHA, a unique special scene plays where Valentine attempts to protect himself with D4C Love Train, only for Tusk ACT4 to forcefully rip the wall open and fly through, recreating the climactic scene from the battle in the manga. When beating Valentine, a slow-motion close-up of Tusk punching D4C in the face and the hit reflecting in Valentine is shown.

Johnny receives a new blessing every time he picks up one of the three Holy Corpse Parts, but if knocked down, loses it as he drops the part.

  1. Johnny's attack power is boosted, increasing his damage.
  2. Any one of Johnny's moves that fire off nail bullets can only be interrupted by Throws/HHA/GHA.
  3. The rate at which the Heart Heat Gauge fills is increased.

If Johnny is hit with "Kosaku Kawajiri's" Bites the Dust GHA while Tusk is at ACT2 or beyond, it will revert back to ACT1.

Several of Johnny's alternate costumes mirror his appearance from the manga covers. A special edition version of the game was also available that included Johnny's outfit from "World of Stars and Stripes".

Usually when falling victim to certain GHA moves or other finishers, Johnny is still kneeling/crawling. However, when struck by Part 4 Josuke's GHA, Johnny is briefly seen standing (Either a result of a different animation for Johnny having not been programmed or Crazy Diamond actually healing his spine and legs) before Josuke pummels him back to his old disabled self.

Aside from Gyro and Valentine, Johnny has special dialogue with himself, as both Johnny's believe the other is a parallel version of himself made by Valentine.


Eyes of Heaven (PS3/PS4) Edit.png

Johnny was confirmed for the game alongside Gyro, Valentine, and THE WORLD Diego. Unlike in All Star Battle, Johnny now begins battle with all of Tusk's ACTs immediately available, no longer needing to evolve his Stand in order to use his full capabilities.

As a Mounted Fighter, Johnny is able to switch between riding atop Slow Dancer or crawling on the ground, each state with its own unique abilities. Also, as a Stand User, Johnny is one of many characters with wildly varied abilities that grant him uniqueness in battle.

A unique characteristic of Johnny is that he is one of the only two characters in the game whose Normal Attacks consists entirely of projectiles, the other being Noriaki Kakyoin, enforcing his projectile-focused playstyle. With Johnny, he can fire singular Nail Bullets infused with the Golden Spin that send opponents flying.

  • Style Action - Slow Dancer: Johnny switches between Mounted Mode and Ground Mode. While in Mounted Mode, Slow Dancer has above-average mobility and jump height, and Johnny can fire Nail Bullets while moving. However, Johnny's stamina gauge will slowly drain, automatically dismounting him when it empties. While in Ground Mode, Johnny crawls along the floor at a slow pace, but can cancel out of Normal Attacks, Powerful Attacks, or Takedowns by switching back to Mounted Mode when available. He may also only interact with stage objects and grab ledges while in Ground Mode.
  • Nail Icon: A small icon on the right side of Johnny's health gauge displays how many Nail Bullets he has available out of 10. The Nail Bullets are consumed in nearly all of his attacks and skills, and refill over time. The Nail Bullet count also resets to full upon Johnny activating a Dual Combo or DHA.
  • Care for some herbal tea?: This ability is only available in Ground Mode. Johnny briefly drinks chamomile tea, temporarily boosting the speed at which his nails grow back. He may cancel the skill at any time during its animation with a DHA.
  • Send me down the hole!: Johnny uses Tusk ACT3's power and fires a Nail Bullet into the ground, before sticking his forearm into the hole it creates. Another hole will then move along the ground at high speed, before Johnny's forearm appears from it and shoots a stronger Golden Spin Nail Bullet, either at his lock-on target or the nearest opponent otherwise. If it connects, opponents are left crumpling. The hole is able to travel along both the ground and walls. If Johnny is in Ground Mode, the hole will travel at a slower speed but the Nail Bullet has better homing capabilities. This skill uses up two Nail Bullets per use; one to create the hole, and a second to fire in the actual Nail Bullet. This skill is unavailable if Johnny has no more than a single Nail Bullet left.
  • The hole will attack you.: Johnny uses Tusk ACT2's power and fires directly into the ground, creating a hole with the Nail Bullet that then begins moving. The hole will home in towards opponents and knock them into the air if it connects. It is also able to travel along both the ground and walls, and can even hit opponents that are down. If Johnny is in Ground Mode, the hole will travel at a slower speed but gains better homing capabilities.
  • Who'll be the sacrifice?: This skill is only available in Mounted Mode. Johnny fires a nail bullet imbued with Tusk ACT4 into the ground. If his lock-on target or an opponent is within range, ACT4 will appear directly at their feet and attempt to trip them with an unblockable strike. Upon successfully doing so, the target will be knocked to the ground as ACT4 pummels them with a downward barrage of 8 punches.
  • My body just leapt up!: Johnny's legs spontaneously move with the power of the Spin, causing him to vault high into the air with a backflip. He can cancel his ascent with a Normal Attack. Johnny also gains super armor until the height of his jump, and opponents too close to him are damaged and knocked into the air right before he takes off, where he can attack them from there. If done while in Mounted Mode, Johnny will leap from his saddles, giving him extra height and transitioning him into Ground Mode upon landing. The attack before the leap can even be canceled into a DHA, ensuring the target is hit. This skill does not require Nail Bullets to perform.
  • EX - The hole will attack you.: Johnny gains super armor until the hole begins moving, and no Nail Bullets are consumed for the attack.
  • EX - Who'll be the sacrifice?: ACT4 reappears instantly, Johnny gains super armor for the duration of the attack if ACT4 is successful, and no Nail Bullets are consumed for the attack.

JoJolities

  • I'll call them Tusks!: Johnny must use 20 Normal Attacks. (200 Points)
  • I need to master this Spin...: Johnny must use "My body just leapt up!" 3 times. (200 Points)
  • But I no longer have any trace of doubt in my mind!: Johnny must break 2 health gauges. (300 Points)
  • Lesson 5!: Johnny must connect "Who'll be the sacrifice?" 3 times. (500 Points)
  • Thanks. That's all I can think of to say.: Johnny must Retire an opponent with a Dual Heat Attack. (800 Points)

Dual Heat Attacks

  • Solo - It was such a long, roundabout path...: Identical to its performance in All Star Battle, though executes faster for the sake of brevity.
  • With Gyro - GO! GO! GO!: The two riding on their horses, Johnny shoots a fingernail while Gyro throws a Steel Ball, both infused with the Super Spin. As a result, Tusk ACT4 and Ball Breaker fly side-by-side towards the opponent. After Tusk briefly pummels the target, both Stands fly through their midsection as the power of the two Super Spins generate a massive energy explosion.

Tournament

He is paired with Josuke Higashikata in the Eyes of Heaven Tournament, but was eliminated in the preliminaries by Old Joseph Joestar and Yoshikage Kira.


TriviaLink to this sectionEdit.png
  • In the first chapter, his name is written in Japanese as "ジョニー", whereas from the second chapter on, it is written as "ジョニィ". Both have the same pronunciation, however.
  • According to Araki, he always wanted the protagonist of Part 7 to fight against nature itself while at the same time, having his struggles help him on a path to maturity.[1]
  • Johnny had revealed to Gyro that he had Formicophilia, aka a fetish for a person with bug bites.
  • Johnny's hat might be a reference to the mask worn by the character "Captain USA" from the movie Cannonball Run, as the name Steel Ball Run is a reference to said movie


ReferencesLink to this sectionEdit.png
  1. SO Volume 17 (2nd Printing) Afterword