Bruno Bucciarati

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{{Character Info |title = Bruno Bucciarati

|image =

|ja_kanji = ブローノ・ブチャラティ |engname = Buccellati (Manga Tech) |namesake = Buccellati (Sicilian fig cookie) |stand = Sticky Fingers |age = 20[1] |birthday = September 27, 1980Cite error: Closing </ref> missing for <ref> tag[2] This behavior is later shown to be an act he puts up with unfamiliar people outside of Passione, and he would later conduct himself in the same manner with two airport security guards.[3]

Bucciarati's most important character traits are his righteousness and his natural kindness. Bucciarati is dedicated to taking the most honorable course of action, even if he puts his life at risk. For instance, at the age of seven, Bucciarati chose to stay with his father when his parents divorced as he thought he should support the one parent who suffered from this separation. Moreover, Bucciarati overtly rebelled against Diavolo when the Boss clearly wanted to kill his daughter, Trish Una, resulting in his premature death. Bucciarati is loyal to the civilians of his territory, being considerate with them accepting their requests for help, and is generally nice to the people he meets.[4][5]

Bucciarati respects and upholds several values such as having resolve, commending Giorno's resolve in their fight, selflessness as he is prepared to sacrifice himself for his beliefs and his duties, and family loyalty, being outraged that Diavolo would dare hurt his own child. Like his team, Bucciarati believes that resolve involves risking one's own life for a just cause, a standard he constantly holds up to by putting himself in danger and betting on the enemy's lesser resolve to prevail, until his climactic self-sacrifice against Diavolo. During their first fight, Diavolo even praised how Bucciarati kept his consciousness and tried to counterattack despite an open chest wound. He also readily admires this same resolve whenever it shows up in an opponent, noting that Giorno and Pesci (temporarily) have such resolve. According to Giorno, Bucciarati believes in individual freedoms, and that people are free to die however they wish.[6]

However, Bucciarati also particularly despises the drug trade, which caused his father's death[4] and is hurting the population on a large scale, especially children, thus any mention of it unnerves him. Because of his allegiance to Passione which is selling drugs in the street, Bucciarati is conflicted between his code and his duty as a gang member. Giorno notes that Bucciarati was at odds with himself when he used Sticky Fingers to hide inside the body of a teenager who was addicted to drugs.[7] Due to this, he decided to quietly support Giorno Giovanna's infiltration of the gang while still working for the organization.[8] Shown to be against Narancia joining the gang, telling him to live a normal life, Bucciarati doesn't hold the gangster life in high regard.[9] Bucciarati also looks down on spiteful violence, going back on his praise of Pesci when he saw that Pesci wanted to kill Bucciarati's team out of spite rather than tactical insight.

In contrast to his righteousness, Bucciarati has a violent and ruthless side. At the age of ten, Bucciarati murdered his father's would-be aggressors in cold blood,[10] and as a gangster, kept his tendency toward violence. Upon their first meeting, Bucciarati violently beat down Giorno and referred to his interrogation as a torture session[2] and didn't stop the team from beating and torturing Mario Zucchero. Having worked for a gang for years, Bucciarati is an experienced fighter, being able to discern whenever killing intent is genuine, is unfazed by empty threats, and is able to keep calm even during a desperate looking fight. Likewise, Bucciarati will often use lethal force against his enemies as demonstrated against Prosciutto and Pesci whom he caused to be run over by a train and dismembered, as well as against Secco whom he deafened with a popped car tire.

During a fight, Bucciarati is both brave and cautious. While he is ready to sacrifice himself in order to win,[11] Bucciarati will try tactical retreats and sneak attacks regularly, as seen when he tried to ambush Diavolo. The versatile Sticky Fingers notably allows him to perform unpredictable tricks such as giving himself greater range or suddenly disappear and maneuver out of trouble. Even when pitted against a physically weaker Stand, Bucciarati takes precautions and thus he can be seen performing a strategic retreat against Gold Experience[12]; even more so against a stronger Stand such as Oasis[13]. Nonetheless, when push comes to shove, Bucciarati will recklessly risk his life if it enables him to win following his philosophy of resolve.

Bucciarati is consistently shown to be serious, even as a young child, and usually keeps a serious and unflinching demeanor throughout the story. Moreover, Bucciarati takes his responsibility as a team leader seriously, considering that a lieutenant has the double duties to accomplish the mission but also to ensure that his subordinates live[14]. That makes Bucciarati extremely determined in a fight if the lives of his teammates are in stakes, and Bucciarati routinely takes reckless actions to ensure their safety, for instance dragging Prosciutto out of a speeding train to take him out and prevent him from aging the team to death. During most of the story, Bucciarati always acts with a given objective in mind (take Polpo's treasure or bodyguarding Trish for instance), and always pays mind to it. As a result, Bucciarati can be seen reining in his less disciplined subordinates[15] in regard to focusing on their goal. For the sake of his teammates, Bucciarati keeps a stern facade of determination, ordering his team to carry on despite the recent loss of Abbacchio even though he too was internally distressed by Abbacchio's sudden death.[16]

Bucciarati keeps a strong relationship with his team, being severe but fair and giving them praise whenever he thinks it is earned. His habit of looking for misfits and treat them humanely has indeed secured their loyalty, allowing the majority of the group to stay united under him even when they rebel against the Boss of Passione[17]. Furthermore, each member of Bucciarati's team look up to his ability and believe that under his leadership that they can achieve greatness. For instance, Guido Mista was let out of prison thanks to Bucciarati[18], and Narancia was struck by Bucciarati's stern but humane behavior toward him[19], both ultimately trusting him to win against Passione. Bucciarati is shown to have a paternal side with Narancia, whom he sheltered and counseled to stay away from the life of a gangster,[9] as well as with Trish whose worries about being the daughter of a mob boss he tries to comfort the best he can.[15] In the brutal world of gangsters, Bucciarati nonetheless holds no illusion that they are constantly risking their lives.

Abilities

Main article: Sticky Fingers

Bucciarati's Stand Sticky Fingers allows him to create zippers on any solid object or surface, including his own body parts, which he can zip open and close at his leisure. Sticky Fingers also demonstrates exceptional strength and defense in combat.

Intelligence

Bucciarati is a remarkable fighter in a Stand fight; having mastered the versatile power of Sticky Fingers, he can easily use the environment to his advantage, restrain his enemies, swiftly evade incoming attacks, and attack from blind spots. His natural selflessness means that survival is not among his priorities, thus his actions will easily surprise his opponents.

Bucciarati is also a perceptive fighter, having been able to quickly deduce the weaknesses of King Crimson despite being fatally injured and proceed to take advantage of them. He is able to analyze his opponents' fighting styles and perceive their strengths and weaknesses.

Lie detection

"This is the taste of a liar, Giorno Giovanna!"

Bucciarati is able to know if someone is lying simply by looking at them, claiming that when a person lies their skin glistens due to sweating. He can also taste a person's sweat to distinguish them as a liar, claiming that the sweat of a liar tastes sweeter than normal.

Undead

During the events at San Giorgio Maggiore island, Bucciarati was given a lethal blow by the boss and was subsequently healed by Giorno's Gold Experience. Bucciarati eventually reveals that his life had ended at that time, however, his body continued to move only through the "life energy" that Giorno had given him.[20] In this undead state, Bucciarati lacks bodily functions such as breathing, a heartbeat, or the ability to feel pain. However, it also allowed him to be immune to the effects of Green Day, and although the decay of his body gradually made him functionally blind and deaf, he could still converse with others through the ability to observe and feel what individual souls thought.

History

 

Background

Bucciarati, age 7, with his parents

Bruno Bucciarati was born the son of a humble fisherman in a coastal town where he spent most of his happy childhood with two loving parents. The anime mentions that it was in a suburb of Naples.

When Bucciarati was seven years old, his parents decided to get a divorce. His father wanted to remain in the fishing village where they lived, while his mother wanted to move to the city. The two decided Bucciarati should choose who he wanted to live with. Bucciarati's mother tried to convince him to come with her to the city and receive an education, but in the end, Bucciarati said he would rather live with his father. Both parents were shocked, but Bucciarati's mother understood the reasoning behind Bucciarati's decision. Bucciarati knew, even at his young age, that once his mother reached the city she would forget the village, even if she was crying and sad at the moment. However, his father would remain alone and slowly grow old and die, and that he needed someone there with him. This kindness was a part of Bucciarati's personality, though his mother thought his weakness of being too warm to others would someday be his downfall and change his life for the worse.[10]

As the years went on, Bucciarati's father worked very hard, in the hope the Bucciarati would one day move to the city and receive an education. One day, however, two fishermen from outside the village borrowed a boat from Bucciarati's father, claiming they wanted to fish around the small islands off Naples. The fishermen seemed strange, one even forgetting to take his fishing rod. Bucciarati's father took the fishing rod and went to go look for the fishermen, but upon finding them, he saw that they were in fact gangsters involved with the drug trade with multiple other men.
Bucciarati, age 12, kills the gangsters that had come to kill his father
Bucciarati's father was shot seven times in an attempt to keep him quiet, but a nearby police boat found him and he was rushed to the hospital. The police examined the matter of the shooter but needed to wait for Bucciarati's father to wake up so he could identify him. However, while Bucciarati's father was unconscious, the same two gangsters sneaked into his room, intending to finish him off. While one stood guard, the other moved in to kill Bucciarati's father, when suddenly he found a knife pointed at him by twelve-year-old Bucciarati, who had been hiding under the bed to protect his father knowing the people who tried to kill him would come back.[10]
Bucciarati killed both gangsters, but in doing so put himself in an unfortunate position. He eventually joined the gang, in exchange for the protection Polpo could give him against the two gangsters' friends who might be seeking revenge.
Bucciarati discovers drugs in Passione's possession
For a few years, he worked under Polpo, not thinking too much of the gang's actions, though this was about the time the gang started dealing drugs within the city. Five years later, Bucciarati's father died of complications during his surgery, but Bucciarati knew the gang was involved with the operation and that they were trying to separate him and his father.[10] Ultimately, Bucciarati's trust was betrayed when he inevitably found out about Passione's drug deals, but he could do nothing about the situation regardless.

Vento Aureo (2001)

Bucciarati confronts Giorno Giovanna

Bucciarati is shown to be a member of Passione and encounters Giorno Giovanna on a funicular in order to interrogate him about the murder of Luca. He uses Sticky Fingers to intimidate Giorno by using Luca's dead body parts before engaging him and his Gold Experience in direct combat, with the intent to kill the teenager. Bucciarati is punched by Giorno's Stand, leaving him vulnerable to a follow-up attack that knocks a tooth out of his mouth. Realizing that a direct confrontation might be dangerous against Gold Experience's power, Bucciarati decides to flee and recuperate, but Giorno gives chase, refusing to let him escape. Finding a crowd of people, Bucciarati uses his Stand hide inside the body of a thirteen-year-old but is quickly discovered by Giorno using Gold Experience's power and his own missing tooth. Defeated, Bucciarati is taken aback when Giorno decided against killing him. He learns that Giorno's decision was based on his hesitation at the sight of the arm belonging to the teenager he hid inside of; it had been injected with drugs. Bucciarati had only been spared because Giorno had seen that he was a good person.

Following the conclusion of their fight, Giorno declares his intention to pursue initiation into Passione and considers Bucciarati an ally, although the gangster is quick to inform him that if either his ambitions to take control of the gang or his involvement as Luca's killer are discovered, he will not offer assistance to him as he claims that no one would help a traitor. After Giorno is initiated into Passione through one of Polpo's trials, Bucciarati explains to him that the most efficient way to overthrow the Boss is to be in his good graces and proceeds to introduce Giorno to his group, consisting of Pannacotta Fugo, Narancia Ghirga, Leone Abbacchio, and Guido Mista.

Bucciarati reveals Polpo's fortune; his ticket to becoming a capo

After Polpo is murdered by Giorno, staged to look like a suicide as he had used Gold Experience to disguise a gun as a banana, Bucciarati takes his gang to the island of Capri in order to seize four billion dollars worth of hidden treasure that once belonged to Polpo, with Bucciarati having helped him hide it in the past. After being attacked by the Stand Soft Machine and its user, Mario Zucchero, and a number of altercations with other gangsters, Bucciarati eventually obtains the hidden treasure and hands it to Pericolo, who promotes him to the rank of capo and then immediately gives him the mission to protect the Boss' estranged daughter - Trish Una - from a defective group who seek to kidnap and user her to expose the boss' identity.

After a failed first mission resulting in Narancia sustaining an injury and an entire street being set on fire due to a battle between him and Formaggio, Bucciarati is allowed a second chance to redeem himself by retrieving a key from Pompeii for a turtle that possesses a Stand that will serve as a room for the group.

Bucciarati pulls Prosciutto out of a speeding train

This leads to an altercation concerning Fugo, Abbacchio, and Giorno and the enemy Stand user Illuso with his Stand Man in the Mirror. Later, while on board a moving train bound for Florence, Bucciarati and Mista battle against Prosciutto's The Grateful Dead and Pesci's Beach Boy. The Grateful Dead accelerates the aging of everyone aboard the train, including most of the group, leaving only Bucciarati and Mista to fight the assassins off. Though Mista is nearly killed by Prosciutto and unconscious for the rest of the fight, Bucciarati ambushes the two enemies and pulls Prosciutto out of the train along with him, successfully getting him off and re-entering the train in short order. However, Pesci becomes resolved to avenge his brother figure, and relentlessly attacks Bucciarati with his Stand's hook. With Beach Boy almost reaching his heart, Bucciarati unzips himself into many pieces to stop the hook. However, unlike the situation with Zucchero's head, Bucciarati's parts are truly disconnected from each other, slowly killing him. He nearly dies before the train steers and brings his parts back together just as Pesci retracts his Stand's line. Pesci stops the train, and Bucciarati faces off with him outside, ending with Pesci being the victim of a punch barrage from Sticky Fingers as he's taken apart by the zippers and thrown into the nearby pond. Bucciarati and the gang continue their journey to Venice and reach San Giorgio Maggiore, the final destination of their mission.

Bucciarati tells Trish that her father loves her

Equipping himself with a "lucky charm" - secretly a tracking device - from Giorno after reaching the island of San Giorgio Maggiore, Bucciarati volunteers to escort Trish to the top of the church's belfry to meet her father. Trish, having never met her father, shies away from the elevator. Bucciarati responds by reassuring her that her father loves her and that she'll soon be given a new identity so that she could live her life in peace. To further comfort her, Bucciarati lets her hold his hand during the elevator ride up. It is then that after noticing the elevator ride felt somewhat shorter than expected, Bucciarati turns around to see that he's actually holding Trish's severed hand. He immediately realizes that the Boss only wanted Trish brought to him so that he could kill her himself and erase any potential leads to him and his identity, and in a fit of anger, gives pursuit. Sneaking up on the Boss from behind a column in order to assassinate him and save Trish, the Boss orders him to leave or die. Bucciarati, knowing his trust had been betrayed once again, resolves to kill the Boss and tell Trish that her father never existed. The moment Bucciarati attacks, the Boss vanishes and asks him why he would betray the gang despite a mission accomplished. Yelling out that the Boss will never understand how he feels, Bucciarati pulls out a two-way radio and tells Giorno that the plan has changed. Given directions from his ally, he attacks the Boss through a nearby column, only to hit what he soon realizes is himself, left confused as his conscience switches over to the other him. The Boss and his King Crimson reappear before Bucciarati and punch clean through his torso, and though grievously injured, Bucciarati zips up the wound to trap King Crimson's hand and retaliates.

Bucciarati fatally injured by The Boss's King Crimson

The Boss proceeds to activate King Crimson's ability once more: the ability to erase time and see into the future. Effortlessly avoiding being hit, the Boss positions him behind Bucciarati and delivers a fatal chop that cleaves through much of his torso. Dying and helpless to save Trish, Bucciarati screams out and almost witnesses her being killed by her own father before the Boss is suddenly sucked into a turtle; Giorno had used his Gold Experience to revert the ladybug brooch-turned-tracking device back into a clone of Coco Jumbo, and successfully saved Trish's life. Noting how the boy always fills him with courage, Bucciarati musters the strength to take Trish and escape from the Boss by coming up with a plan involving the limited amount of time King Crimson can see into the future. When Giorno reaches Bucciarati, the capo appears to perish on the spot, before awakening and ordering him and the rest of the group back to the boat.

Bucciarati later finalizes his betrayal against the Boss and orders his group to either follow or kill him. Abbacchio admits that he feels most at peace when he's with Bucciarati, and Mista merely wants to get at the Boss's fortune, knowing Bucciarati would never fight a battle he couldn't win. Narancia begs Bucciarati for an order to follow him but is told to decide for himself. Fugo and Narancia are left behind, though, in the end, Narancia ultimately swims after the boat; a decision that everybody accepts. Giorno notices that Bucciarati does not feel pain nor bleed, and after helping him up from faintness, is cold to the touch. Following confrontations with members of the Boss' Guard Squad, including Tiziano and Squalo and their Stands, Talking Head and Clash respectively, at a restaurant and Carne's unique Stand, Notorious B.I.G., on board a plane to Sardinia, Bucciarati receives contact from a third party that confirms the identity of the Boss as that of man named Diavolo after Abbacchio is killed, revealing the face of the Boss with his Moody Blues in his final moments.

Bucciarati vs Secco

He later confronts the Guard Squad members Secco and his Oasis, and the sadistic and twisted Cioccolata and his Green Day, where it is confirmed that he is a member of the living dead once he comes to realize that he is unaffected by Green Day's flesh-consuming mold, which only harms the living, but is considered as nonliving by Oasis' abilities. Killing Secco after deafening him with a popped car tire and saving Vinegar Doppio from the Passione member's desperate grasp following a race to the Coliseum while the rest of his gang dealt with Cioccolata, Bucciarati is guided by Doppio to rendezvous with Polnareff and then deceived into thinking that the teenager is actually Trish once Doppio is informed by Diavolo through a call made through a frog that Bucciarati can only sense people by their souls due to being undead - Diavolo disguises his soul as that of Trish's own and, once close enough, attacks and fights Polnareff and his Silver Chariot for the second time.

Once Silver Chariot is pierced by the Arrow in Polnareff's possession after its user is effectively killed by Diavolo and King Crimson and transforms into Chariot Requiem, Bucciarati and Diavolo exchange bodies due to the soul manipulation powers of the newly-evolved Requiem Stand, and Bucciarati's body, with Doppio inhabiting it, is fatally killed by Mista on his order, not caring about future consequences. Eventually, after Narancia is gruesomely killed by King Crimson, it is deduced that Diavolo is hiding within the body of Mista "behind" the soul of Trish who also inhabits the body and Diavolo takes control.
Bucciarati as a ghost ascending to Heaven
A combined effort of Giorno, Mista, and Trish's soul is completely defeated the moment Diavolo kills Trish and sends her soul ascending. Left with no other choice, Bucciarati destroys Chariot Requiem, sacrificing his place in the world of the living to save Trish, rob Diavolo of the Arrow, and return everyone to their original bodies. This, in turn, allows Bucciarati's soul to finally transcend to the afterlife. As a spirit, he says his goodbyes to Giorno, thanking him for having brought him back to life, not just literally, but by restoring the dying faith in his soul. Ascending to heaven, guided by angels, Bucciarati shows his appreciation for having met Giorno in Naples by leaving the Arrow in his hands, allowing him access to greater power.

Epilogue

The story of Team Bucciarati just after Luca's death is revealed. Bucciarati receives a request from a flower shop owner, and the beginning of the story plays out reminiscent of the beginning of Mario Puzo's The Godfather. Shortly after, Bucciarati's group goes to investigate Scolippi, upon which Mista attempts to prevent Rolling Stones from killing Bucciarati. Eventually, the group is successful in stopping Rolling Stone, but in return, guarantee themselves the gruesome deaths they were fated to suffer in the events later in Part 5.

 

 

Chapters / Episodes

Book Icon.png Manga Appearances
Chapters in order of appearance
TV Icon.png Anime Appearances
Episodes in order of appearance

Video Games

 

Vento Aureo (PS2)

Bucciarati makes his debut on the PS2 game, as a boss and playable character.

Much like the events in Part 5, Bucciarati appears as the first enemy the player must face (controlling Giorno) in both Chapters 1 and 2. As Chapter 1 is more of the tutorial, the battle against him has the lowest difficulty in the entire game, with a single Stand Shoot attack doing a seventh of his health bar. In Chapter 2, he attempts to hide among four civilians, requiring Giorno to find him in order to beat him. All of his moves are shared as a boss and a playable character, and his attack pattern revolves around him using his Stand Shoot.

Secret Factors

 

Chapter 1
  1. Giorno must unleash a Stand Shoot on Bucciarati. (Value of 1)
  2. Giorno must hit Bucciarati while he's between the seats of the tram. This will activate a cutscene of Gold Experience delivering a jaw-dislocating punch to Bucciarati's face. (Value of 4)
  3. Giorno must unleash a Stand Shoot on Sticky Fingers. This will activate a cutscene of Giorno telling Bucciarati that if he's prepared to kill, then he must be prepared to be killed. (Value of 3)
  4. Giorno must unleash a Stand Shoot on one of the fire extinguishers around the tram, turning it into a snake. (Value of 2)
Chapter 2
  1. Giorno must Stand Shoot any object on the stage (lampposts, barrels, trash cans, etc). (Value of 1)
  2. After Bucciarati hides in one of the four civilians (as per the canon, it is always the stout teenager with the brown beanie and yellow sweater), a tooth will appear on the ground. Giorno must Stand Shoot it, turning it into a fly that follows the person Bucciarati is hiding in. This can only be done before Bucciarati is revealed. (Value of 5)
  3. While Bucciarati is hiding, Giorno must hit one of the people he is not hiding in. This can only be done before Bucciarati is revealed. (Value of 1)
  4. Giorno must hit the teenager Bucciarati is hiding in. Doing this before turning the tooth into a fly or hitting one of the other civilians will lock off those Secret Factors. (Value of 3)

Bucciarati battles the most enemies in the game, being playable in six different battles (surpassing even Giorno, who battles five enemies).

All Star Battle (PS3)

Bucciarati appears in All Star Battle as a playable character, he was confirmed for the game alongside Narancia and Diavolo.

His move set mostly remains the same from the previous game, and only received adjustments to make Bucciarati's moves more fitting for a fighting game character, such as allowing him to use zippers to chain combos. As one of the mass majority of playable characters in the game with the "Stand" Style, Bucciarati can turn Sticky Fingers on/off, changing movesets, as well as having access to the Stand Rush ability returning from the Capcom game, being able to attack in conjunction with his Stand.

  • Throw - From interrogation to torture!: Bucciarati grabs the opponent, punches them upside the head hard enough for them to bounce on the ground, backhand-punches them in the abdomen to knock them into the air, and backhand-punches them again in the head to send them flying.

While Sticky Fingers is off:

  • I've got you!: Bucciarati punches the opponent from medium-range by extending his arm with a zipper. This move can be performed in mid-air. (Comboable through Puttsun Cancel).
  • This isn't my arm.: Bucciarati summons Sticky Fingers as they perform a 3-hit combo in unison. If Heavy is inputted, there is a delay but the opponent is sent flying on the final hit. This move can only be interrupted by Throws and HHA/GHA. (Comboable through Puttsun Cancel)
  • Close, zipper!: Bucciarati rides a zipper placed on the ground at high speed toward or away from the opponent. This move can be used to create or close distance between them, assisting in evasion through the former. This move has a follow-up.
    • So I gotta beat you, huh?: Bucciarati delivers a low sliding kick that sends the opponent flying if hit. This move is a low attack that cannot be blocked if the opponent is not crouching.
  • I'll finish you from afar!: Bucciarati places a zipper on the ground and enters it, his subsequent reappearance depending on the buttons inputted. If Down is held, he'll reappear from the ground through another zipper. If Up is held, he'll drop from the air, regardless of whether the stage has a physical ceiling or not.
    • Light - He appears a distance from the opponent, or his position does not change if Bucciarati is already far enough from the opponent.
    • Medium - He appears close to the opponent, or right in front of them if close enough.
    • Heavy - He appears right in front of/above the opponent, or much closer if Bucciarati is too far.

While Sticky Fingers is on:

  • ARI ARI ARI ARI: Sticky Fingers rapidly punches as it moves forward, the final punch sending the opponent flying. This move can be performed in mid-air and is a Stand Rush skill that Bucciarati can disconnect from to attack the opponent while it is executing. (Comboable through Puttsun Cancel)
  • Not so bright are you?: Both Bucciarati and Sticky Fingers both punch the opponent from long-range by extending their arms with zippers. (Comboable through Puttsun Cancel)
  • Saw it coming miles away!: Sticky Fingers creates a zipper on the ground and punches into it. Another zipper immediately opens up under the opponent to deliver the punch and knock them into the air. This move is a low attack, and cannot be blocked if the opponent is not crouching. (Comboable through Puttsun Cancel)
  • Open, zipper!: Sticky Fingers sends out a zipper moving towards the opponent, knocking them into the air if they touch it. This move is a low attack, and cannot be blocked if the opponent is not crouching. (Comboable through Puttsun Cancel)

Bucciarati's HHA, "Are you prepared? I am!", involves him bracing himself with his arms before sprinting forward. If he successfully tackles the opponent, Bucciarati will grab them before falling with them into an open zipper on the ground created by Sticky Fingers, and deal a number of blows to them off-screen. Bucciarati finishes by creating a zipper in the air and pile-driving his victim, at the cost of a sliver of health. Bucciarati can regain this lost health over time, but only if he doesn't receive any more damage during this process.

Bucciarati's GHA, "Arrivederci!", involves Sticky Fingers creating a zipper on the ground and punching into it, sending out another zipper moving towards the opponent. If it touches the opponent, a zipper-extended punch comes out of it, uppercutting them into the air. Bucciarati and Sticky Fingers then retreat into an open zipper on the ground. Sticky Fingers creates and emerges from another zipper under the airborne opponent and assaults them with a barrage of upward punches whilst letting out its signature "ARI ARI ARI" cry. Bucciarati slowly emerges after many hits and bids his opponent an "Arrivederci" while saluting, as a final left hook from his Stand sends them flying away (similar to how he finished Pesci).

Alongside the rest of the playable members of his gang (sans Narancia), as well as Ermes Costello of Part 6, Bucciarati is one of the only characters who activate Resolve Mode instead of the normal Rumble Mode when low on health. In this state, attacks that do not result in hard knockdowns or blow-backs no longer phase the character.

If Bucciarati is in a round where he could be Retired, "Heaven's small coincidence" activates upon his defeat if he has at least one stock of the Heart Heat Gauge, granting him a small amount of Resolve Mode health to continue fighting with.

If he is hit with Giorno's HHA, "Savor the taste of pain!", Gold Experience delivers a potent hook to his jaw, effectively dislocating it as a tooth can be seen flying from his mouth, recreating the exact same scenario in the manga.

Bucciarati was voted as the 4th most fan-favorite character in All Star Battle's League, making an exhibition match against Part 4 Josuke Higashikata to promote the game.

Eyes of Heaven (PS3/PS4)

Bucciarati was confirmed for Eyes of Heaven alongside Diavolo and Trish Una, as both a playable character and a guide NPC. As a Stand User, Bucciarati is one of many characters with wildly varied abilities that grant him uniqueness in battle.

  • Style Action - Open, zipper!: Bucciarati summons Sticky Fingers to install a zipper on the ground. Opponents that step on the zippers will be paralyzed and left vulnerable to further attack. Bucciarati also has a secondary application for his zippers.
    • Zipper Icon: A small open zipper above Bucciarati's health gauge displays how many zippers he has active at a given time. He may have up to four zippers placed; the time limit on a single zipper does not exceed the amount of time it takes for him to place more than three more afterward.
    • I'll finish you from afar!: If the Style Action button is held, Bucciarati places a zipper on the ground and enters it. This grants him invincibility and allows him to exit from any of the zippers he's already placed as he pleases, represented by anchor icons the player can select from. Bucciarati may travel between zippers from anywhere on the stage, regardless of distance, but will automatically choose the closest one if a destination zipper is not manually selected. This allows for quick escapes and inversely can be used to get closer to opponents just as quickly. If no other zipper is active, Bucciarati will simply come back out of the same zipper he entered. Upon his exit, he may also instantly cancel the skill with "Close, zipper!".
  • Saw it coming miles away!: Sticky Fingers creates a zipper on the ground, that then spawns a second zipper which travels as a projectile-type attack. The zipper has homing capabilities and will automatically turn towards targets. If it connects, the zipper immediately opens up and Sticky Fingers will deliver a punch that comes out the other end to uppercut opponents high into the air. Bucciarati is vulnerable when performing this skill, as he must maintain the projectile zipper. The zipper will also stop upon making contact with a wall or other obstacle.
  • ARI ARI ARI ARI: Sticky Fingers flies a short distance forward before attacking by rapidly punching 11 times. The final punch sends opponents flying, has a short delay, and causes the Stand to move even more forward. Upon the last punch being throw, Bucciarati can cancel the skill with his Style Action.
  • Disgraces like you screw up everything they do!: Bucciarati unzips his arm and delivers a long-range punch. The activating input may be held to further increase range. If the punch connects, Bucciarati then grabs his target and pulls them towards him, giving him the chance to attack first. He can cancel the punch into any other attack.
  • Close, zipper!: Bucciarati rides a zipper placed on the ground at high speeds, similar to his Homing Dash. This move can be used for traversal or closing the distance on his targets, assisting in evasion through the former. The activating input can be held to increase the time and therefore distance he covers. While active, Bucciarati's stamina gauge quickly drains, and he will damage opponents he makes contact with. If his Homing Dash is inputted, Bucciarati will instantly change directions towards his target if locked-on, or to the closest opponent otherwise. He may also instantly cancel the skill with "I'll finish you from afar!" while moving.
    • In a similar fashion, and under a skill of the same name, Bucciarati is able to use his zippers to carry himself up to certain walls and columns around the stage. This grants him the ability to reach different areas of stages without needing to travel the conventional routes, or simply avoid attacks. Holding this activating button will allow him to climb higher, and he is able to attack from his vantage points.
  • EX - Saw it coming miles away!: The projectile zipper's speed and homing capabilities are given a boost, and Bucciarati is granted super armor through the entire attack's duration.
  • EX - ARI ARI ARI ARI: Sticky Fingers throws 7 more punches, while Bucciarati is invincible until the attack begins, and is also granted super armor through the entire attack's duration afterward.
  • Trait - A tiny stroke of fate that heaven allowed: When Bucciarati's health hits zero for the first time, he will be granted a portion of a health gauge to continue on with. He is granted super armor on every action, such as activating skills, Normal and Powerful Attacks, Homing Dashes and Homing Dash Attacks, and when he places zippers via his Style Action. Once his health reaches zero once more, Bucciarati will then fall permanently.

JoJolities

  • I'll finish you from afar.: Bucciarati must use "I'll finish you from afar!" 3 times. (200 Points)
  • How about it? My skills make you shiver, no?: Bucciarati must trap opponents using his Style Action twice. (200 Points)
  • If you can predict my movements, then...!: Bucciarati must connect "Saw it coming miles away!" 3 times. (300 Points)
  • So I gotta beat you, huh?: Bucciarati must successfully execute 5 Combo Breakers. (500 Points)
  • Arrivederci!: Bucciarati must Retire an opponent with a Dual Heat Attack. (800 Points)

Dual Heat Attacks

  • Solo - Arrivederci!: Identical to its performance in All Star Battle, though executes faster for the sake of brevity.
  • With Giorno - Double Arrivederci: Giorno has Gold Experience punch the opponent away and onto the ground before Bucciarati has Sticky Fingers place a zipper on the ground. The zipper rapidly closes and the two ride it to close the distance on their target before they leap into the air. In unison, both Bucciarati and Giorno inform the opponent of their resolve before Sticky Fingers and Gold Experience pummel their target while letting out their Stand Cries. The two Stands glow with blue and golden auras, respectively, and finish their assault with a joint uppercut that sends the opponent high into the air, while both users bid them an "Arrivederci".

Bucciarati is given an alternate costume. The costume is based on his appearance as a child, with his bangs parted in the middle, and lacking his hair's accessories and braid. He sports a simpler, more casual zipperless outfit consisting of a long, low cut v-neck shirt and open jacket over it, and wearing pants that do not have the spoon-like symbols that are signature to his normal appearance.

Tournament

He is paired with Trish in the Eyes of Heaven Tournament, having been placed in the F Block series of battles to be incorporated into the main Tournament. They defeated Diavolo and Joshu Higashikata in the first round, and Part 4 Jotaro Kujo and Diego Brando from Another Universe in the second, being incorporated into the main branch. In the semifinals, they defeated Giorno and Mista in the first round but were eliminated by Jolyne Cujoh and Gyro Zeppeli in the second.

Last Survivor (Arcade)

Bucciarati was one of the characters first confirmed during the game's announcement.

Relationships

 

Team Bucciarati

As a valorous man and a capable leader, Bruno Bucciarati is respected and obeyed by every member of his team. While Bucciarati is severe with his subordinates, he is also protective of them and trusts them all, due to recognizing their own valor.

  • Giorno Giovanna: Even though Bucciarati and Giorno met as enemies, Bucciarati acknowledged Giorno's resolve while Giorno saw that Bucciarati was at heart a decent man. They stopped fighting each other and began to cooperate in order to stop Passione's drug trade. The two trusted each other, and Bucciarati only acknowledged that he became an undead in front of Giorno. When Bucciarati expired, he saluted Giorno one last time, telling him that he allowed him to be at peace and trusting the young boy with finishing Diavolo off.
  • Leone Abbacchio: While Abbacchio is Bucciarati's subordinate, Bucciarati and Leone act more as equals as Bucciarati also sees Abbacchio as an elder. Abbacchio is the most prone to question Bucciarati's orders, but at the same time is ready to defend Bucciarati's authority. When Bucciarati rebelled, Abbacchio berated his foolish move but was the second one to join him, stating that he made him feel at peace.
  • Guido Mista: Bucciarati first heard of Mista when he was being prosecuted. Seeing that Mista had the necessary willpower and honor, Bucciarati pulled some strings to have him admitted into Passione. Now Bucciarati trusts Mista as a valuable fighter, while Mista respects Bucciarati's ability as a team leader.
  • Narancia Ghirga: Bucciarati met Narancia when he was a sick street urchin. He then had him treated and brought back to school, at the same time being outraged that the young Narancia asked to be made a gangster. The paternal severity of Bucciarati's scolding made Narancia realize that Bucciarati was worth following and he still entered Passione. As a member of Bucciarati's team, Bucciarati trusts Narancia's ability while Narancia is nearly devoted to him. However, when a terrified Narancia asked Bucciarati, who at this point rebelled against Passione, to order him to go with the rest of the team, Bucciarati told Narancia to decide by himself, showing that Bucciarati expected Narancia to one day be mature enough to be independent.
  • Pannacotta Fugo: Not much is shown of the relationship between Fugo and Bucciarati, but Bucciarati respects Fugo's intelligence, and Fugo is functionally his right-hand man. After Fugo was thrown out of the university, Bucciarati brought him into Passione, and Fugo felt indebted to him. However, that respect was not enough for Fugo to follow Bucciarati into what Fugo thought as a suicidal rebellion against Passione.
  • Trish Una: Bucciarati and Trish's relationship didn't begin well, as Bucciarati simply saw Trish as a way to get closer to the Boss while Trish tried to act disagreeably toward everyone. However, Trish, being the daughter of a gang boss and the target of assassins, distressed the young girl and Bucciarati tried to reassure her. Bucciarati saved Trish from her father and thus Trish began to trust him greatly.

Enemies

The words "I'll kill you" should be left unsaid until the deed is already done. That's how it works in the gangsters' world we live in.
—Bucciarati to Pesci, echoing Prosciutto
  • Diavolo: Bucciarati first had an ambiguous relationship with his Boss, having a duty toward Passione for protecting him and his father but also despising Passione's drug trade. When Diavolo tried to kill his daughter Trish, Bucciarati was outraged that he would kill his own child and completely rejected him. However, that hate was not reciprocated by Diavolo who didn't understand why he rebelled but still respected his ability as a leader.
  • Prosciutto: Both met as enemies, Prosciutto trying to kill Team Bucciarati in order to capture Trish. Bucciarati didn't think much of Prosciutto, seeing him as an adversary but nothing more. On the other hand, Prosciutto went from dismissing Bucciarati as an incompetent lieutenant to commending his determination in a fight, which mirrored the assassin's motto.
  • Pesci: Bucciarati and Pesci met as enemies, Pesci trying to kill Team Bucciarati in order to capture Trish. When Prosciutto was defeated by Bucciarati, yet still maintained his Stand to help Pesci, the latter was moved and gained a determination which Bucciarati, upon seeing Pesci again, somewhat admired. However, Pesci's ruthlessness made Bucciarati change his mind and qualify Pesci as a "scumbag", killing him without ceremony.

Family

  • Father: As a child, Bucciarati loved his father deeply. When his parents divorced, he chose to stay by his father, knowing that he suffered the most from the separation. In return, Bucciarati's father tried to work hard to pay for Bucciarati's studies. When Bucciarati's father was nearly killed by drug dealers, Bucciarati went as far as to murder the dealers to protect him. Bucciarati dedicated his time to trying to right the wrongs of Passione after his father passed away.
  • Mother: As a child, Bucciarati and his mother loved each other. When she divorced, she tried to influence Bucciarati into coming with her, but Bucciarati refused. Moved by Bucciarati's kindness, his mother was both sad and proud of her son. Being separated by great distances, Bucciarati and his mother eventually stopped seeing each other, Bucciarati only occasionally visiting her on Christmas.

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References

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