All-Star Battle R/Giorno Giovanna: Difference between revisions

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|assist = '''Assault:''' 2<br/>'''Reversal:''' 1
|assist = '''Assault:''' 2<br/>'''Reversal:''' 1
|seiyuu = [[Kensho Ono]]
|seiyuu = [[Kensho Ono]]
|bgm = {{Nihongo2|[https://youtu.be/DJoBSvdL0L0 Gold Experience]<br/>|黄金体験|Ōgon Taiken}}
|bgm = {{Nihongo|[https://youtu.be/DJoBSvdL0L0 Gold Experience]<br/>|黄金体験|Ōgon Taiken}}
|website = [https://jojoasbr.bn-ent.net/character/character.php?chara=j6wvng3s Japanese character page]
|website = [https://jojoasbr.bn-ent.net/character/character.php?chara=j6wvng3s Japanese character page]
|colors = VentoAureo
|colors = VentoAureo
}}
}}
{{Quote|{{Nihongo|True "resolve" means cutting open a bright path through the darkest of fields!<ref>[https://jojoasbr.bn-ent.net/character/character.php?chara=j6wvng3s Giorno ASBR page]</ref>|覚悟とは!暗闇の荒野に!!進むべき道を切り開くことだッ!}}|{{Ch|Chapter 514}}|image=ASBR Giorno title call.png}}
{{Quote|{{Nihongo|True "resolve" means cutting open a bright path through the darkest of fields!<ref>[https://jojoasbr.bn-ent.net/character/character.php?chara=j6wvng3s Giorno ASBR page]</ref>|覚悟とは! 暗闇の荒野に!! 進むべき道を切り開くことだッ!}}|{{Ch|Chapter 514}}|image=ASBR Giorno title call.png}}
{{Nihongo|'''Giorno Giovanna'''|ジョルノ・ジョバァーナ|Joruno Jobāna}} was confirmed to return for {{ASBR}} during the game's initial announcement trailer.<ref name="trailer"/> He was also 1 of 15 playable characters during the {{W|Evolution Championship Series|Evo}} 2022 Demo on August 5.<ref>[https://jojo-news.com/2022/07/29/evo-2022-features-new-jojos-bizarre-adventure-all-star-battle-r-demo/ JoJo News: ASBR EVO 2022 Demo]</ref>
{{Nihongo|'''Giorno Giovanna'''|ジョルノ・ジョバァーナ|Joruno Jobāna}} was confirmed to return for {{ASBR}} during the game's initial announcement trailer.<ref name="trailer"/> He was also 1 of 15 playable characters during the {{W|Evolution Championship Series|Evo}} 2022 Demo on August 5.<ref>[https://jojo-news.com/2022/07/29/evo-2022-features-new-jojos-bizarre-adventure-all-star-battle-r-demo/ JoJo News: ASBR EVO 2022 Demo]</ref>


His moveset is fundamentally the same as his from {{ASB|Giorno|name=false}}, with [[#Moveset Changes from All-Star Battle|a few tweaks]] being made to both balance the character and fit him into the overall gameplay tweaks that ''All-Star Battle R'' brought.
His moveset is fundamentally the same as his from {{ASB|Giorno|name=false}}, with [[#Moveset Changes from All-Star Battle|a few tweaks]] being made to both balance the character and fit him into the overall gameplay changes that ''All-Star Battle R'' brought.


In the English version of ''All-Star Battle R'', Giorno's [[Stand]], [[Gold Experience]], is localized as "Golden Wind", carried on from its first official usage in {{ASB}}.
In the English version of ''All-Star Battle R'', the name of Giorno's [[Stand]], [[Gold Experience]], is localized as "Golden Wind", the same name used in the original {{ASB}}. Consequently, like in ''All-Star Battle'', [[Gold Experience Requiem]]'s name is localized as "Golden Wind Requiem".


Replacing [[Daisuke Namikawa]], [[Kensho Ono]] reprises his role as Giorno's voice actor from the [[Part 5 Anime|''Golden Wind'']] anime adaptation. Kensho also replaces {{W|Misa Watanabe}} as [[Gold Experience Requiem]]. As with the majority of the game's roster, voice lines for Giorno were either added or re-recorded.
[[Kensho Ono]] reprises his role from the [[Golden Wind (Anime)|''Golden Wind'' anime]], replacing [[Daisuke Namikawa]] as Giorno and {{W|Misa Watanabe}} as Gold Experience Requiem. As with the majority of the game's roster, voice lines for Giorno were either added or re-recorded.


==Gameplay==
==Gameplay==
Giorno has 950 health and uses the {{Nihongo|'''[[Stand]]'''|スタンド|Sutando}} Battle Style, fighting foes with [[Gold Experience]]. During a fight, he can use several different attacks that were featured in ''[[Vento Aureo]]''.
Giorno has 950 health and uses the {{Nihongo|'''[[Stand]]'''|スタンド|Sutando}} Battle Style, which allows him to freely summon and withdraw his Stand '''[[Gold Experience]]''', dynamically changing his moveset in the process.


{{Expand section}}
{{Expand section}}
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{{Game Movelist|Title={{Nihongo|Style/Specials/Etc. [Stand Off]|スタイル/特殊技/その他}}|Color=VA|Collapse=true|
{{Game Movelist|Title={{Nihongo|Style/Specials/Etc. [Stand Off]|スタイル/特殊技/その他}}|Color=VA|Collapse=true|
{{Game Move|name={{Nihongo|Stand On/Off|スタンドON/OFF|Sutando ON/OFF}}|Color=VA
{{Game Move|name={{Nihongo|'''Stand ON/OFF'''|スタンドON/OFF}}|Color=VA
|input={{ASBInput|S}} {{Input|on ground}}
|input={{ASBInput|S}} {{Input|on ground}}
|desc=Switches between '''User Mode''' and '''Stand Mode'''. Doing so summons or dismisses Gold Experience, changing the skills Giorno has access to.
|desc=Switches between '''User Mode''' and '''Stand Mode'''. Doing so summons or dismisses Gold Experience, changing the skills Giorno has access to.
}}
}}
{{Game Move|name='''It's useless!'''|Color=VA
{{Game Move|name={{Nihongo|'''It's useless!'''|ムダダァーッ}}|Color=VA
|input={{ASBInput|3|H}} {{Input|on ground}}
|input={{ASBInput|3|H}} {{Input|on ground}}
|desc=Giorno briefly summons Gold Experience low to the ground to deliver three hefty kicks, tripping the opponent.
|desc=Giorno briefly summons Gold Experience low to the ground to deliver three hefty kicks, tripping the opponent.
|type=Low
|type=Low
|damage=12 × 3 {{S|36}}
|damage=12 × 3 {{S|36}}
}}
}}
{{Game Move|name={{Nihongo|'''Resolve Mode'''|覚悟モード|Kakugo Mōdo}}|Color=VA
{{Game Move|name={{Nihongo|'''Resolve Mode'''|覚悟モード}}|Color=VA
|input=Activates when under 20% health
|input=Activates below 20% health
|desc=This mode is automatically activated once Giorno falls below 20% health. It increases his attack power, as well as the rate at which the Heart Heat Gauge rises. He also gains super armor during the start up of all his normal attacks and skills.
|desc=This mode is automatically activated once Giorno falls below 20% health. It increases his attack power, as well as the rate at which the Heart Heat Gauge rises. He also gains super armor during the start up of all his normal attacks and skills.
}}
}}
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{{Game Movelist|Title={{Nihongo|Skills [Stand Off]|コマンド技}}|Color=VA|Collapse=true|
{{Game Movelist|Title={{Nihongo|Skills [Stand Off]|コマンド技}}|Color=VA|Collapse=true|
{{Game Move|name='''Now, it lives.'''|Color=VA
{{Game Move|name={{Nihongo|'''Now, it lives.'''|生まれ変わらせた}}|Color=VA
|input={{ASBInput|214|ATK}} {{Input|on ground}}
|input={{ASBInput|214|ATK}} {{Input|on ground}}
|desc=Giorno brings one of his ladybug brooches to life as a small animal that attacks the opponent as a projectile. The resulting creature is dependent on the attack button inputted.
|desc=Giorno brings one of his ladybug brooches to life as a small animal that attacks the opponent as a projectile. The resulting creature is dependent on the attack button inputted.
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|damage={{ASBInput|L}} 35 / {{ASBInput|M}} 32 / {{ASBInput|H}} 40
|damage={{ASBInput|L}} 35 / {{ASBInput|M}} 32 / {{ASBInput|H}} 40
}}
}}
{{Game Move|name='''Life, spring forth...!'''|Color=VA
{{Game Move|name={{Nihongo|'''Life, spring forth...!'''|産まれろ……{{Ruby|生命|せいめい}}よ…}}|Color=VA
|input={{ASBInput|623|ATK}} {{Input|on ground}}
|input={{ASBInput|623|ATK}} {{Input|on ground}}
|desc=Giorno instantly sprouts a tree from underneath his feet, carrying him upwards off the ground. The size of the tree and thus Giorno's ascent increases in {{ASBInput|LMH}} order. He can then remain in the tree briefly, jump off, attack, or chain into '''"This is our true path!"'''. He is invulnerable while rising, making this skill function as a nonoffensive reversal that can assist in evasion and setting up attacks from above.
|desc=Giorno instantly sprouts a tree from underneath his feet, carrying him upwards off the ground. The size of the tree and thus Giorno's ascent increases in {{ASBInput|LMH}} order. He can then remain in the tree briefly, jump off, attack, or chain into '''"This is our true path!"'''. He is invulnerable while rising, making this skill function as a non-offensive reversal that can assist in evasion and setting up attacks from above.
}}
}}
{{Game Move|name='''This is our true path!'''|Color=VA
{{Game Move|name={{Nihongo|'''This is our true path!'''|これから『向かうべき…正しい道』をもッ!}}|Color=VA
|input={{ASBInput|214|ATK}} {{Input|in air ok}}
|input={{ASBInput|214|ATK}} {{Input|in air ok}}
|desc=While in mid-air, Giorno summons Gold Experience to perform a downwards diving kick. If it connects with the opponent, Gold Experience delivers a barrage of stomps below, bouncing the opponent off the ground. If blocked, only the dive kick is performed. The assault can be extended if the attack button inputted is rapidly tapped. The damage increases in {{ASBInput|LMH}} order, but so does vulnerability. This skill can be chained from '''"Life, spring forth!"'''.
|desc=While in mid-air, Giorno summons Gold Experience to perform a downwards diving kick. If it connects with the opponent, Gold Experience delivers a barrage of stomps below, bouncing the opponent off the ground. If blocked, only the dive kick is performed. The assault can be extended if the attack button inputted is rapidly tapped. The damage increases in {{ASBInput|LMH}} order, but so does vulnerability. This skill can be chained from '''"Life, spring forth!"'''.
|type=Middle
|type=Middle
|damage={{ASBInput|L}} 62 {{S|normal}} or 86 {{S|extended}} / {{ASBInput|M}} 76 {{S|normal}} or 108 {{S|extended}} / {{ASBInput|H}} 90 {{S|normal}} or 122 {{S|extended}}
|damage={{ASBInput|L}} 62 {{S|normal}} or 86 {{S|extended}} / {{ASBInput|M}} 76 {{S|normal}} or 108 {{S|extended}} / {{ASBInput|H}} 90 {{S|normal}} or 122 {{S|extended}}
}}
}}
{{Game Move|name='''It's useless.'''|Color=VA
{{Game Move|name={{Nihongo|'''It's useless.'''|無駄なんだ}}|Color=VA
|input={{ASBInput|41236|ATK}} {{Input|on ground}}
|input={{ASBInput|41236|ATK}} {{Input|on ground}}
|desc=A counter. Giorno quickly transforms one of the ladybug brooches on his chest into a frog as he stands prepared for an attack. If hit by a non-projectile attack that is not a Throw/HHA/GHA, damage will be dealt to the opponent and they will be left in a vulnerable state as they crumple to the ground. The damage of this ability increases in {{ASBInput|LMH}} order, but vulnerability does as well. (Comboable)
|desc=A counter. Giorno quickly transforms one of the ladybug brooches on his chest into a frog as he stands prepared for an attack. If hit by a non-projectile attack that is not a Throw/HHA/GHA, damage will be dealt to the opponent and they will be left in a vulnerable state as they crumple to the ground. The damage of this ability increases in {{ASBInput|LMH}} order, but vulnerability does as well. (Comboable)
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|damage={{ASBInput|L}} 96 / {{ASBInput|M}} 120 / {{ASBInput|H}} 144
|damage={{ASBInput|L}} 96 / {{ASBInput|M}} 120 / {{ASBInput|H}} 144
}}
}}
{{Game Move|name='''Now this is a part of me!'''|Color=VA
{{Game Move|name={{Nihongo|'''Now this is a part of me!'''|自分の「部品」を作ったッ!}}|Color=VA
|input={{ASBInput|22|S}} for ½ HH {{Input|on ground}}
|input={{ASBInput|22|S}} for ½ HH {{Input|on ground}}
|desc=Expending half a bar of the Heart Heat Gauge, Giorno attempts to heal himself using one of his ladybug brooches to mend his wounds.<br/>While the health regained is considerable, this ability takes time to perform and can be interrupted. Upon success, the health begins as slowly-regenerating white damage that disappears if Giorno is struck, meaning he must avoid damage for a time in order to properly recoup lost health.
|desc=Expending half a bar of the Heart Heat Gauge, Giorno attempts to heal himself using one of his ladybug brooches to mend his wounds.<br/>While the health regained is considerable, this ability takes time to perform and can be interrupted. Upon success, the health begins as slowly-regenerating white damage that disappears if Giorno is struck, meaning he must avoid damage for a time in order to properly recoup lost health.
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{{Game Movelist|Title={{Nihongo|Throw|投げ技}}|Color=VA|Collapse=true|
{{Game Movelist|Title={{Nihongo|Throw|投げ技}}|Color=VA|Collapse=true|
{{Game Move|name='''I must beat them!'''|Color=VA
{{Game Move|name={{Nihongo|'''I must beat them!'''|倒さねばならない!!}}|Color=VA
|input=2 ATK buttons near opponent or {{ASBInput|T}} ({{ASBInput|4}} to back-throw) {{Input|on ground}}
|input=2 ATK buttons near opponent or {{ASBInput|T}} ({{ASBInput|4}} to back-throw) {{Input|on ground}}
|desc=Gold Experience uppercuts the opponent, kicks their leg, and pummels them, recreating how the Stand broke away from [[Black Sabbath]]'s hold.
|desc=Gold Experience uppercuts the opponent, kicks their leg, and pummels them, recreating how the Stand broke away from [[Black Sabbath]]'s hold.
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{{Game Movelist|Title={{Nihongo|Heart Heat Attack / Great Heat Attack|HHA / GHA}}|Color=VA|Collapse=true|
{{Game Movelist|Title={{Nihongo|Heart Heat Attack / Great Heat Attack|HHA / GHA}}|Color=VA|Collapse=true|
{{Game Move|name='''The pain will be slow!'''|Color=VA
{{Game Move|name={{Nihongo|'''The pain will be slow!'''|痛みがゆっくりやってくるッ!}}|Color=VA
|input={{ASBInput|236}} + 2 ATK Buttons {{Input|on ground}}
|input={{ASBInput|236}} + 2 ATK Buttons {{Input|on ground}}
|desc=Giorno lunges forward with Gold Experience readying a fist. If they connect, Gold Experience flies in and delivers a brutal punch to the opponent's face that briefly initiates a slow-motion effect, before sending them flying a long distance across the stage. For a moment afterward, they will be inflicted with Gold Experience's Life Shot ability and thus are left unable to act upon standing up. Due to the Life Shot effect on the opponent, Giorno is given enough time to take any initiative, including activating his GHA, with no risk of retaliation or interruption without the use of an assist.<br/>This HHA will have a different visual effect depending on the character on the receiving end of the punch, referencing a variety of any number of scenes across the series.
|desc=Giorno lunges forward with Gold Experience readying a fist. If they connect, Gold Experience flies in and delivers a brutal punch to the opponent's face that briefly initiates a slow-motion effect, before sending them flying a long distance across the stage. For a moment afterward, they will be inflicted with Gold Experience's Life Shot ability and thus are left unable to act upon standing up. Due to the Life Shot effect on the opponent, Giorno is given enough time to take any initiative, including activating his GHA, with no risk of retaliation or interruption without the use of an assist.<br/>This HHA provokes a different reaction depending on the character on the receiving end of the punch, referencing a variety of any number of scenes across the series.
|type=High
|type=High
|damage=170
|damage=170
|dialogue={{Nihongo|The power of Gold Experience! Savor the taste of pain!|ゴールド・エクスペリエンスの能力! 鋭い痛みをゆっくり味わえ}}
}}
}}
{{Game Move|name='''Your "end" has no ending!'''|Color=VA
{{Game Move|name={{Nihongo|'''Your "end" has no ending!'''|終わりのないのが『終わり』}}|Color=VA
|input={{ASBInput|236}} + 3 ATK Buttons, or {{ASBInput|G}} {{Input|on ground}}
|input={{ASBInput|236}} + 3 ATK Buttons, or {{ASBInput|G}} {{Input|on ground}}
|desc=Giorno triumphantly raises the [[Bow and Arrow|Arrow]] into the air and drives it into Gold Experience's chest, causing the Stand to spew golden rays as it begins to evolve.<br/>This action requires roughly 3 seconds of animation to play uninterrupted to complete, and if successful, Gold Experience ascends to its formidable Requiem Mode, giving Giorno access to new abilities.<br/>This mode will slowly drain the Heart Heat Gauge until it is empty, at which point Gold Experience will return to normal. Gold Experience will also return to normal if the round ends. While in Requiem, Giorno will always automatically be in '''Resolve Mode''', regardless of his current health.
|desc=Giorno triumphantly raises the [[Bow and Arrow|Arrow]] into the air and drives it into Gold Experience's chest, causing the Stand to spew golden rays as it begins to evolve.<br/>This action requires roughly 3 seconds of animation to play uninterrupted to complete, and if successful, Gold Experience ascends to its formidable Requiem Mode, giving Giorno access to new abilities.<br/>This mode will slowly drain the Heart Heat Gauge until it is empty, at which point Gold Experience will return to normal. Gold Experience will also return to normal if the round ends. While in Requiem, Giorno will always automatically be in '''Resolve Mode''', regardless of his current health.
|dialogue={{Nihongo|The power of the arrow! Yahhhhhhh! Gold Experience Requiem!|「矢のパワー」をッ! うおおおおおおおおおおお……! 『ゴールド・{{Ruby|E|エクスペリエンス}}・レクイエム』}}
}}
}}
}}
}}
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{{Game Movelist|Title={{Nihongo|Style/Specials/Etc. [Stand On]|スタイル/特殊技/その他}}|Color=VA|Collapse=true|
{{Game Movelist|Title={{Nihongo|Style/Specials/Etc. [Stand On]|スタイル/特殊技/その他}}|Color=VA|Collapse=true|
{{Game Move|name={{Nihongo|Stand On/Off|スタンドON/OFF|Sutando ON/OFF}}|Color=VA
{{Game Move|name={{Nihongo|'''Stand ON/OFF'''|スタンドON/OFF}}|Color=VA
|input={{ASBInput|S}} {{Input|on ground}}
|input={{ASBInput|S}} {{Input|on ground}}
|desc=Switches between '''User Mode''' and '''Stand Mode'''. Doing so summons or dismisses Gold Experience, changing the skills Giorno has access to.
|desc=Switches between '''User Mode''' and '''Stand Mode'''. Doing so summons or dismisses Gold Experience, changing the skills Giorno has access to.
}}
}}
{{Game Move|name='''This doesn't feel good...'''|Color=VA
{{Game Move|name={{Nihongo|'''This doesn't feel good...'''|すごくイヤな気分だ……}}|Color=VA
|input={{ASBInput|3|H}} {{Input|on ground|when downed}}
|input={{ASBInput|3|H}} {{Input|on ground|when downed}}
|desc=This skill can only be used when the opponent is down. Gold Experience stomps on them, knocking the opponent into the air even when hitting a downed opponent. (Flash Cancel comboable)
|desc=This skill can only be used when the opponent is down. Gold Experience stomps on them, knocking the opponent into the air even when hitting a downed opponent. (Flash Cancel comboable)
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|damage=13
|damage=13
}}
}}
{{Game Move|name={{Nihongo|'''Resolve Mode'''|覚悟モード|Kakugo Mōdo}}|Color=VA
{{Game Move|name={{Nihongo|'''Resolve Mode'''|覚悟モード}}|Color=VA
|input=Activates when under 20% health
|input=Activates below 20% health
|desc=This mode is automatically activated once Giorno falls below 20% health. It increases his attack power, as well as the rate at which the Heart Heat Gauge rises. He also gains super armor during the start up of all his normal attacks and skills.
|desc=This mode is automatically activated once Giorno falls below 20% health. It increases his attack power, as well as the rate at which the Heart Heat Gauge rises. He also gains super armor during the start up of all his normal attacks and skills.
}}
}}
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{{Game Movelist|Title={{Nihongo|Skills [Stand On]|コマンド技}}|Color=VA|Collapse=true|
{{Game Movelist|Title={{Nihongo|Skills [Stand On]|コマンド技}}|Color=VA|Collapse=true|
{{Game Move|name='''Useless, useless, useless, useless!'''|Color=VA
{{Game Move|name={{Nihongo|'''Useless, useless, useless, useless!'''|無駄無駄無駄無駄}}|Color=VA
|input={{ASBInput|236|ATK}} {{Input|on ground}}
|input={{ASBInput|236|ATK}} {{Input|on ground}}
|desc=Gold Experience rapidly punches as Giorno and it slowly move forward a good distance, knocking the opponent away on the final hit. The distance Giorno and Gold Exeprience move forward and the hits dealt increase in {{ASBInput|LMH}} order, but so does vulnerability. This ability can initiate Rush Mode and is a Stand Rush skill that Giorno can disconnect from to act freely while it is executing. (Flash Cancel comboable)
|desc=Gold Experience rapidly punches as Giorno and it slowly move forward a good distance, knocking the opponent away on the final hit. The distance Giorno and Gold Exeprience move forward and the hits dealt increase in {{ASBInput|LMH}} order, but so does vulnerability. This ability can initiate Rush Mode and is a Stand Rush skill that Giorno can disconnect from to act freely while it is executing. (Flash Cancel comboable)
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|damage={{ASBInput|L}} 63 / {{ASBInput|M}} 81 / {{ASBInput|H}} 99
|damage={{ASBInput|L}} 63 / {{ASBInput|M}} 81 / {{ASBInput|H}} 99
}}
}}
{{Game Move|name='''WRYYYYYYYYYYY!'''|Color=VA
{{Game Move|name={{Nihongo|'''WRYYYYYYYYYYY!'''|{{Ruby|WRYYYYYYYYYYY|ウリャーーーーーーーーーーーーー}}}}|Color=VA
|input={{ASBInput|623|ATK}} {{Input|on ground}}
|input={{ASBInput|623|ATK}} {{Input|on ground}}
|desc=Giorno leaps into the air as Gold Experience rapidly punches upward while ascending. The {{ASBInput|L}} and {{ASBInput|M}} variants send the opponent flying on the last hit, leading both to being comboable, though the {{ASBInput|M}} variant only is against a wall. If the {{ASBInput|H}} variant is used, the follow-up skill, '''"Useleeeeesssss!"''' will automatically be used. The distance forward Giorno leaps and the number of hits dealt increase in {{ASBInput|LMH}} order, but so does vulnerability. The {{ASBInput|M}} variant has invulnerability on start-up while the {{ASBInput|H}} variant has full invulnerability. This skill can function as a reversal and anti-air attack.
|desc=Giorno leaps into the air as Gold Experience rapidly punches upward while ascending. The {{ASBInput|L}} and {{ASBInput|M}} variants send the opponent flying on the last hit, leading both to being comboable, though the {{ASBInput|M}} variant only is against a wall. If the {{ASBInput|H}} variant is used, the follow-up skill, '''"Useleeeeesssss!"''' will automatically be used. The distance forward Giorno leaps and the number of hits dealt increase in {{ASBInput|LMH}} order, but so does vulnerability. The {{ASBInput|M}} variant has invulnerability on start-up while the {{ASBInput|H}} variant has full invulnerability. This skill can function as a reversal and anti-air attack.
|type=High
|type=High
|damage={{ASBInput|L}} 73 / {{ASBInput|M}} 83 / {{ASBInput|H}} 83 {{S|101 with '''Useleeeeesssss!''''s damage}}
|damage={{ASBInput|L}} 73 / {{ASBInput|M}} 83 / {{ASBInput|H}} 83 {{S|101 with '''"Useleeeeesssss!"'''<nowiki>'</nowiki>s damage}}
}}
}}
{{Game Move|name='''Useleeeeesssss!'''|Color=VA
{{Game Move|name={{Nihongo|'''Useleeeeesssss!'''|無駄ァアアアアア}}|Color=VA
|input=Automatically activates when the {{ASBInput|H}} variant of '''"WRYYYYYYYYYYY!"''' hits {{Input|in air ok}}
|input=Automatically activates when the {{ASBInput|H}} variant of '''"WRYYYYYYYYYYY!"''' hits {{Input|in air ok}}
|desc=Gold Experience finishes the attack performed during '''"WRYYYYYYYYYYY!"''' by delivering a powerful downward hook to harshly send the opponent into the ground and cause them to bounce on-impact.
|desc=Gold Experience finishes the attack performed during '''"WRYYYYYYYYYYY!"''' by delivering a powerful downward hook to harshly send the opponent into the ground and cause them to bounce on-impact.
|type=High
|type=High
|damage=18 {{S|101 with '''WRYYYYYYYYYYY!''''s damage}}
|damage=18 {{S|101 with '''"WRYYYYYYYYYYY!"'''<nowiki>'</nowiki>s damage}}
}}
}}
{{Game Move|name='''A path opens on dark plains!'''|Color=VA
{{Game Move|name={{Nihongo|'''A path opens on dark plains!'''|暗闇の荒野に進むべき道を切り開くッ!}}|Color=VA
|input={{ASBInput|421|S}} for 2 bars of HH when hit {{Input|on ground}}
|input={{ASBInput|421|S}} for 2 bars of HH when hit {{Input|on ground}}
|desc=A combo-breaking counterattack that can only be used once Giorno is hit by any non-Throw/HHA/GHA, or any attack that does not knock him down or launch him upon the first hit. Giorno and Gold Experience forcibly power through the opponent's attack and retaliate by rapidly kicking them away, knocking them to the ground.<br/>During this skill, Giorno is completely invulnerable and protected from all incoming attacks. However, the activation costs two stocks of the Heart Heat Gauge to use, and Giorno will suffer an extra small amount of damage, half of which is silver and thus able to be regenerated. As a combo-breaking skill, the attack also cannot be Flash Cancelled.
|desc=A combo-breaking counterattack that can only be used once Giorno is hit by any non-Throw/HHA/GHA, or any attack that does not knock him down or launch him upon the first hit. Giorno and Gold Experience forcibly power through the opponent's attack and retaliate by rapidly kicking them away, knocking them to the ground.<br/>During this skill, Giorno is completely invulnerable and protected from all incoming attacks. However, the activation costs two stocks of the Heart Heat Gauge to use, and Giorno will suffer an extra small amount of damage, half of which is silver and thus able to be regenerated. As a combo-breaking skill, the attack also cannot be Flash Cancelled.
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{{Game Movelist|Title={{Nihongo|Throw|投げ技}}|Color=VA|Collapse=true|
{{Game Movelist|Title={{Nihongo|Throw|投げ技}}|Color=VA|Collapse=true|
{{Game Move|name='''I must beat them!'''|Color=VA
{{Game Move|name={{Nihongo|'''I must beat them!'''|倒さねばならない!!}}|Color=VA
|input=2 ATK buttons near opponent or {{ASBInput|T}} ({{ASBInput|4}} to back-throw) {{Input|on ground}}
|input=2 ATK buttons near opponent or {{ASBInput|T}} ({{ASBInput|4}} to back-throw) {{Input|on ground}}
|desc=Gold Experience uppercuts the opponent, kicks their leg, and pummels them, recreating how the Stand broke away from [[Black Sabbath]]'s hold.
|desc=Gold Experience uppercuts the opponent, kicks their leg, and pummels them, recreating how the Stand broke away from [[Black Sabbath]]'s hold.
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{{Game Movelist|Title={{Nihongo|Heart Heat Attack / Great Heat Attack|HHA / GHA}}|Color=VA|Collapse=true|
{{Game Movelist|Title={{Nihongo|Heart Heat Attack / Great Heat Attack|HHA / GHA}}|Color=VA|Collapse=true|
{{Game Move|name='''The pain will be slow!'''|Color=VA
{{Game Move|name={{Nihongo|'''The pain will be slow!'''|痛みがゆっくりやってくるッ!}}|Color=VA
|input={{ASBInput|236}} + 2 ATK Buttons {{Input|on ground}}
|input={{ASBInput|236}} + 2 ATK Buttons {{Input|on ground}}
|desc=Giorno lunges forward with Gold Experience readying a fist. If they connect, Gold Experience flies in and delivers a brutal punch to the opponent's face that briefly initiates a slow-motion effect, before sending them flying a long distance across the stage. For a moment afterward, they will be inflicted with Gold Experience's Life Shot ability and thus are left unable to act upon standing up. Due to the Life Shot effect on the opponent, Giorno is given enough time to take any initiative, including activating his GHA, with no risk of retaliation or interruption without the use of an assist.<br/>This HHA will have a different visual effect depending on the character on the receiving end of the punch, referencing a variety of any number of scenes across the series.
|desc=Giorno lunges forward with Gold Experience readying a fist. If they connect, Gold Experience flies in and delivers a brutal punch to the opponent's face that briefly initiates a slow-motion effect, before sending them flying a long distance across the stage. For a moment afterward, they will be inflicted with Gold Experience's Life Shot ability and thus are left unable to act upon standing up. Due to the Life Shot effect on the opponent, Giorno is given enough time to take any initiative, including activating his GHA, with no risk of retaliation or interruption without the use of an assist.<br/>This HHA provokes a different reaction depending on the character on the receiving end of the punch, referencing a variety of any number of scenes across the series.
|type=High
|type=High
|damage=170
|damage=170
|dialogue={{Nihongo|The power of Gold Experience! Savor the taste of pain!|ゴールド・エクスペリエンスの能力! 鋭い痛みをゆっくり味わえ}}
}}
}}
{{Game Move|name='''Your "end" has no ending!'''|Color=VA
{{Game Move|name={{Nihongo|'''Your "end" has no ending!'''|終わりのないのが『終わり』}}|Color=VA
|input={{ASBInput|236}} + 3 ATK Buttons, or {{ASBInput|G}} {{Input|on ground}}
|input={{ASBInput|236}} + 3 ATK Buttons, or {{ASBInput|G}} {{Input|on ground}}
|desc=Giorno triumphantly raises the [[Bow and Arrow|Arrow]] into the air and drives it into Gold Experience's chest, causing the Stand to spew golden rays as it begins to evolve.<br/>This action requires roughly 3 seconds of animation to play uninterrupted to complete, and if successful, Gold Experience ascends to its formidable Requiem Mode.<br/>This mode will slowly drain the Heart Heat Gauge until it is empty, at which point Gold Experience will return to normal. Gold Experience will also return to normal if the round ends. While in Requiem, Giorno will always automatically be in '''Resolve Mode''', regardless of his current health.
|desc=Giorno triumphantly raises the [[Bow and Arrow|Arrow]] into the air and drives it into Gold Experience's chest, causing the Stand to spew golden rays as it begins to evolve.<br/>This action requires roughly 3 seconds of animation to play uninterrupted to complete, and if successful, Gold Experience ascends to its formidable Requiem Mode.<br/>This mode will slowly drain the Heart Heat Gauge until it is empty, at which point Gold Experience will return to normal. Gold Experience will also return to normal if the round ends. While in Requiem, Giorno will always automatically be in '''Resolve Mode''', regardless of his current health.
|dialogue={{Nihongo|The power of the arrow! Yahhhhhhh! Gold Experience Requiem!|「矢のパワー」をッ! うおおおおおおおおおおお……! 『ゴールド・{{Ruby|E|エクスペリエンス}}・レクイエム』}}
}}
}}
}}
}}
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{{Game Movelist|Title={{Nihongo|Style/Specials/Etc. [Requiem]|スタイル/特殊技/その他}}|Color=VA|Collapse=true|
{{Game Movelist|Title={{Nihongo|Style/Specials/Etc. [Requiem]|スタイル/特殊技/その他}}|Color=VA|Collapse=true|
{{Game Move|name='''Beyond the arrow's power'''|Color=VA
{{Game Move|name={{Nihongo|'''Beyond the arrow's power'''|「矢のパワー」の『先』}}|Color=VA
|input={{ASBInput|44}} / {{ASBInput|66}} {{Input|on ground}}
|input={{ASBInput|44}} / {{ASBInput|66}} {{Input|on ground}}
|desc=Replacing the normal forward and backward dash, Giorno and Gold Experience Requiem momentarily fly through the air at high speeds, covering much more ground, potentially passing over the opponent, and evading many attacks. Giorno can perform an aerial attack during flight, resulting in him drifting to the ground afterwards.<br/>If not already dashing, Giorno can also perform a short forward airdash if this is inputted in the air, though the game does not treat it as being this move.
|desc=Replacing the normal forward and backward dash, Giorno and Gold Experience Requiem momentarily fly through the air at high speeds, covering much more ground, potentially passing over the opponent, and evading many attacks. Giorno can perform an aerial attack during flight, resulting in him drifting to the ground afterwards.<br/>If not already dashing, Giorno can also perform a short forward airdash if this is inputted in the air, though the game does not treat it as being this move.
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{{Game Movelist|Title={{Nihongo|Skills [Requiem]|コマンド技}}|Color=VA|Collapse=true|
{{Game Movelist|Title={{Nihongo|Skills [Requiem]|コマンド技}}|Color=VA|Collapse=true|
{{Game Move|name='''Can you escape destruction?'''|Color=VA
{{Game Move|name={{Nihongo|'''Can you escape destruction?'''|滅びずにいられるのかな?}}|Color=VA
|input={{ASBInput|214|ATK}} {{Input|on ground|in air ok}}
|input={{ASBInput|214|ATK}} {{Input|on ground|in air ok}}
|desc=Gold Experience Requiem immediately fires a high-damaging projectile scorpion from the tip of its finger at incredible speeds. This move is unblockable, and if the opponent is hit, they will be stunned and left vulnerable. The button inputted determines the trajectory of the projectile. The trajectories are different based on whether the air or ground variant is performed. (Comboable)
|desc=Gold Experience Requiem immediately fires a high-damaging projectile scorpion from the tip of its finger at incredible speeds. This move is unblockable, and if the opponent is hit, they will be stunned and left vulnerable. The button inputted determines the trajectory of the projectile. The trajectories are different based on whether the air or ground variant is performed. (Comboable)
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*'''Heavy''' ({{ASBInput|H}}): Launches projectile at a steep downward angle, almost below Giorno.
*'''Heavy''' ({{ASBInput|H}}): Launches projectile at a steep downward angle, almost below Giorno.


This projectile possesses the highest priority of any projectile in the game, meaning that the scorpion will destroy any opposing projectile it comes into contact with the exception of itself and any of {{ASBR|Hol Horse}}'s [[Emperor]] bullets enhanced by his '''"Gun beats sword"''' Style skill, in which case the two will only cancel out.
This projectile possesses the highest priority of any projectile in the game, meaning that the scorpion will destroy any opposing projectile it comes into contact with the exception of itself and any of {{ASBR|Hol Horse}}'s [[Emperor]] bullets enhanced by his '''"Gun beats sword"''' Style skill, in which case the two will only cancel out.
|type=Unblockable
|type=Unblockable
|damage=71
|damage=71
}}
}}
{{Game Move|name='''You will never reach the truth!'''|Color=VA
{{Game Move|name={{Nihongo|'''You will never reach the truth!'''|『真実』に到達スルコトハ決シテナイ!}}|Color=VA
|input={{ASBInput|421|S}} {{Input|on ground}}
|input={{ASBInput|421|S}} {{Input|on ground}}
|desc=Gold Experience Requiem instantly unleashes its ability to return any action to zero. In a radius around Giorno, a growing sphere of black and gray energy will appear and expand. This action offers brief invulnerability. If the opponent is caught, they will be knocked into the air. (Comboable)<br/>This ability doubles as a combo-breaking counterattack that can be activated even if Giorno himself is in the middle of being hit. If used when Giorno is being hit, it will cost 0.25 bars of the Heart Heat Gauge, but will heal Giorno for the damage dealt. It is also capable of nullifying all non-GHA projectiles; In essence, it will defeat almost any incoming attack in the game with the exception of attacks that provide the opposing character invulnerability.
|desc=Gold Experience Requiem instantly unleashes its ability to return any action to zero. In a radius around Giorno, a growing sphere of black and gray energy will appear and expand. This action offers brief invulnerability. If the opponent is caught, they will be knocked into the air. (Comboable)<br/>This ability doubles as a combo-breaking counterattack that can be activated even if Giorno himself is in the middle of being hit. If used when Giorno is being hit, it will cost 0.25 bars of the Heart Heat Gauge, but will heal Giorno for the damage dealt. It is also capable of nullifying all non-GHA projectiles; In essence, it will defeat almost any incoming attack in the game with the exception of attacks that provide the opposing character invulnerability.
|type=High
|type=High
}}
}}
{{Game Move|name='''Useless, useless, useless, useless!'''|Color=VA
{{Game Move|name={{Nihongo|'''Useless, useless, useless, useless!'''|無駄無駄無駄無駄}}|Color=VA
|input={{ASBInput|236|ATK}} {{Input|on ground}}
|input={{ASBInput|236|ATK}} {{Input|on ground}}
|desc=Gold Experience Requiem rapidly punches in an extended barrage as Giorno walks forward for ~2 to ~4 seconds, depending on whether or not the attack button inputted was rapidly tapped. The distance and speed Giorno moves forward as well as the damage dealt increases in {{ASBInput|LMH}} order. If blocked, this attack deals heavy damage to the opponent's Guard Gauge. Should the attack be extended, a follow-up skill is triggered. (Flash Cancel comboable)
|desc=Gold Experience Requiem rapidly punches in an extended barrage as Giorno walks forward for ~2 to ~4 seconds, depending on whether or not the attack button inputted was rapidly tapped. The distance and speed Giorno moves forward as well as the damage dealt increases in {{ASBInput|LMH}} order. If blocked, this attack deals heavy damage to the opponent's Guard Gauge. Should the attack be extended, a follow-up skill is triggered. (Flash Cancel comboable)
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|damage={{ASBInput|L}} 83 {{S|normal}} 92 {{S|extended}} / {{ASBInput|M}} 114 {{S|normal}} 138 {{S|extended}} / {{ASBInput|H}} 145 {{S|normal}} 184 {{S|extended}}
|damage={{ASBInput|L}} 83 {{S|normal}} 92 {{S|extended}} / {{ASBInput|M}} 114 {{S|normal}} 138 {{S|extended}} / {{ASBInput|H}} 145 {{S|normal}} 184 {{S|extended}}
}}
}}
{{Game Move|name='''Useless!'''|Color=VA
{{Game Move|name={{Nihongo|'''Useless!'''|無駄アァァァァ}}|Color=VA
|input=Press the attack button a certain number of times during '''"Useless, useless, useless, useless!"''' {{Input|on ground}}
|input=Press the attack button a certain number of times during '''"Useless, useless, useless, useless!"''' {{Input|on ground}}
|desc=Gold Experience Requiem finishes its assault with a singular powerful punch that sends the opponent flying. This move deals very heavy damage to the Guard Gauge.
|desc=Gold Experience Requiem finishes its assault with a singular powerful punch that sends the opponent flying. This move deals very heavy damage to the Guard Gauge.
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{{Game Movelist|Title={{Nihongo|Throw|投げ技}}|Color=VA|Collapse=true|
{{Game Movelist|Title={{Nihongo|Throw|投げ技}}|Color=VA|Collapse=true|
{{Game Move|name='''I must beat them!'''|Color=VA
{{Game Move|name={{Nihongo|'''I must beat them!'''|倒さねばならない!!}}|Color=VA
|input=2 ATK buttons near opponent or {{ASBInput|T}} ({{ASBInput|4}} to back-throw) {{Input|on ground}}
|input=2 ATK buttons near opponent or {{ASBInput|T}} ({{ASBInput|4}} to back-throw) {{Input|on ground}}
|desc=Gold Experience Requiem uppercuts the opponent, kicks their leg, and pummels them, recreating how the Stand broke away from [[Black Sabbath]]'s hold.
|desc=Gold Experience Requiem uppercuts the opponent, kicks their leg, and pummels them, recreating how the Stand broke away from [[Black Sabbath]]'s hold.
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{{Game Movelist|Title={{Nihongo|Assist System|アシストシステム}}|Color=VA|Collapse=true|
{{Game Movelist|Title={{Nihongo|Assist System|アシストシステム}}|Color=VA|Collapse=true|
{{Game Move|name={{Nihongo|'''Assault Assist'''|アサルトアシスト|Asaruto Ashisuto}}|Color=VA
{{Game Move|name={{Nihongo|'''Assault Assist'''|アサルトアシスト}}|Color=VA
|input={{Input|on ground}}
|input={{Input|on ground}}
|desc=A two-stock assist. Giorno lands in and summons Gold Experience unleash a barrage of punches as Giorno and it slowly move forward, knocking the opponent away with the last punch. Giorno then dismisses his Stand and poses before jumping back off-screen.
|desc=A two-stock assist. Giorno lands in and summons Gold Experience unleash a barrage of punches as Giorno and it slowly move forward, knocking the opponent away with the last punch. Giorno then dismisses his Stand and poses before jumping back off-screen.
Line 410: Line 414:
|damage=99
|damage=99
}}
}}
{{Game Move|name={{Nihongo|'''Reversal Assist'''|リバーサルアシスト|Ribāsaru Ashisuto}}|Color=VA
{{Game Move|name={{Nihongo|'''Reversal Assist'''|リバーサルアシスト}}|Color=VA
|input={{Input|on ground}}
|input={{Input|on ground}}
|desc=A one-stock assist. Giorno jumps into the opponent as Gold Experience punches downward, knocking the opponent away. He then dismisses his Stand and poses before jumping back off-screen.
|desc=A one-stock assist. Giorno jumps into the opponent as Gold Experience punches downward, knocking the opponent away. He then dismisses his Stand and poses before jumping back off-screen.
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{{Game Move|name='''It's useless!'''|Color=VA
{{Game Move|name='''It's useless!'''|Color=VA
|input={{ASBInput|3|H}} {{Input|on ground}}
|input={{ASBInput|3|H}} {{Input|on ground}}
|desc=The translation for the name of this command normal changed. Previously it was '''"MUDADA!"''' instead of "'''It's useless!"'''.
|desc=The translation for the name of this command normal changed. Previously it was '''"MUDADA!"''' instead of '''"It's useless!"'''.
}}
}}
}}
}}
Line 453: Line 457:
{{Game Move|name='''Useless, useless, useless, useless!'''|Color=VA
{{Game Move|name='''Useless, useless, useless, useless!'''|Color=VA
|input={{ASBInput|236|ATK}} {{Input|on ground}}
|input={{ASBInput|236|ATK}} {{Input|on ground}}
|desc=The translation for the name of this skill changed. Previously it was '''"MUDA MUDA MUDA MUDA!"''' instead of "'''Useless, useless, useless, useless!"'''.
|desc=The translation for the name of this skill changed. Previously it was '''"MUDA MUDA MUDA MUDA!"''' instead of '''"Useless, useless, useless, useless!"'''.
}}
}}
{{Game Move|name='''WRYYYYYYYYYYY!'''|Color=VA
{{Game Move|name='''WRYYYYYYYYYYY!'''|Color=VA
Line 461: Line 465:
{{Game Move|name='''Useleeeeesssss!'''|Color=VA
{{Game Move|name='''Useleeeeesssss!'''|Color=VA
|input=Automatically activates when activating '''"WRYYYYYYYYYYY!"''' with {{ASBInput|H}} {{Input|in air ok}}
|input=Automatically activates when activating '''"WRYYYYYYYYYYY!"''' with {{ASBInput|H}} {{Input|in air ok}}
|desc=This move is now an automatic follow-up to '''WRYYYYYYYYYYY!''''s {{ASBInput|H}} variant only instead of being an optional follow-up to all of '''WRYYYYYYYYYYY!''''s variants. Because this skill is now automatic, it no longer has an input while it previously used {{ASBInput|3|ATK}} in ''All-Star Battle''. When activated, the camera also no longer shifts.
|desc=This move is now an automatic follow-up to '''WRYYYYYYYYYYY!'''<nowiki>'</nowiki>s {{ASBInput|H}} variant only instead of being an optional follow-up to all of '''WRYYYYYYYYYYY!'''<nowiki>'</nowiki>s variants. Because this skill is now automatic, it no longer has an input while it previously used {{ASBInput|3|ATK}} in ''All-Star Battle''. When activated, the camera also no longer shifts.
}}
}}
{{Game Move|name='''A path opens on dark plains!'''|Color=VA
{{Game Move|name='''A path opens on dark plains!'''|Color=VA
|input={{ASBInput|421|S}} for 2 bars of HH when hit {{Input|on ground}}
|input={{ASBInput|421|S}} for 2 bars of HH when hit {{Input|on ground}}
|desc=The input for this skill has been changed. Formally, it was {{ASBInput|421|ATK}} instead of {{ASBInput|421|S}}. Additionally, the sound normally used to accompany moves that send opponents flying into the stage wall has been removed as the skill doesn't launch the opponent, even in ''All-Star Battle''.
|desc=The input for this skill has been changed. Previously, it was {{ASBInput|421|ATK}} instead of {{ASBInput|421|S}}. Additionally, the sound normally used to accompany moves that send opponents flying into the stage wall has been removed as the skill doesn't launch the opponent, even in ''All-Star Battle''.
}}
}}
}}
}}
Line 484: Line 488:
{{Game Move|name='''You will never reach the truth!'''|Color=VA
{{Game Move|name='''You will never reach the truth!'''|Color=VA
|input={{ASBInput|421|S}} {{Input|on ground}}
|input={{ASBInput|421|S}} {{Input|on ground}}
|desc=The input for this skill has been changed. Formally, it was {{ASBInput|22|ATK}} instead of {{ASBInput|421|S}}. The move no longer costs Heart Heat Gauge unless it is used when Giorno is being attacked, wherein it costs 0.25 a bar of HH rather than 0.20. Additionally, this skill is now a High instead of an Unblockable and launches the opponent rather than putting them in a crumple state.
|desc=The input for this skill has been changed. Previously, it was {{ASBInput|22|ATK}} instead of {{ASBInput|421|S}}. The move no longer costs Heart Heat Gauge unless it is used when Giorno is being attacked, wherein it costs 0.25 a bar of HH rather than 0.20. Additionally, this skill is now a High instead of an Unblockable and launches the opponent rather than putting them in a crumple state.
}}
}}
{{Game Move|name='''Useless, useless, useless, useless!'''|Color=VA
{{Game Move|name='''Useless, useless, useless, useless!'''|Color=VA
|input={{ASBInput|236|ATK}} {{Input|on ground}}
|input={{ASBInput|236|ATK}} {{Input|on ground}}
|desc=This skill's damage now increases in {{ASBInput|LMH}} order instead of staying the same. The translation for the name of this skill has also changed. Previously it was '''"MUDA MUDA MUDA MUDA"''' instead of "'''Useless, useless, useless, useless!"'''.
|desc=This skill's damage now increases in {{ASBInput|LMH}} order instead of staying the same. The translation for the name of this skill has also changed. Previously it was '''"MUDA MUDA MUDA MUDA"''' instead of '''"Useless, useless, useless, useless!"'''.
}}
}}
{{Game Move|name='''Useless!'''|Color=VA
{{Game Move|name='''Useless!'''|Color=VA
|input=Press the attack button a certain number of times during '''"Useless, useless, useless, useless!"''' {{Input|on ground}}
|input=Press the attack button a certain number of times during '''"Useless, useless, useless, useless!"''' {{Input|on ground}}
|desc=The translation for the name of this skill has changed. Previously it was '''"MUDAAA!"''' instead of "'''Useless!"'''.
|desc=The translation for the name of this skill has changed. Previously it was '''"MUDAAA!"''' instead of '''"Useless!"'''.
}}
}}
}}
}}
Line 523: Line 527:
|Type=MCostumeA
|Type=MCostumeA
|Name=Special Costume A
|Name=Special Costume A
|Unlock={{ASBR|All-Star Battle Mode}}: ''[[Vento Aureo]]'' Giorno vs {{ASBR|Diavolo}} Boss Battle<br/>{{ASBRIcon|Mission}} Win with the "USELESS" skill
|Unlock={{ASBR|All-Star Battle Mode}}: ''[[Vento Aureo]]'' Giorno vs. {{ASBR|Diavolo}} Boss Battle<br/>{{ASBRIcon|Mission}} Win with the "USELESS" skill
|Origin=Cover of [[Volume 63]]
|Origin=Cover of [[Volume 63]]
|G1=JumpComics63.png
|G1=JumpComics63.png
Line 532: Line 536:
|Type=MCostumeB
|Type=MCostumeB
|Name=Special Costume B
|Name=Special Costume B
|Unlock=[[ASB Mode]] Total Panel Completionn<br/>{{ASBRIcon|Mission}} Complete 40 Panels
|Unlock={{ASBR|All-Star Battle Mode}} Total Panel Completionn<br/>{{ASBRIcon|Mission}} Complete 40 Panels
|Origin=Cover of [[Volume 59]]
|Origin=Cover of [[Volume 59]]
|G1=JumpComics59.png
|G1=JumpComics59.png
Line 578: Line 582:
|Name=Gold Experience
|Name=Gold Experience
|Unlock=N/A
|Unlock=N/A
|Model={{ASBR|All-Star Battle Mode}}: ''[[Stardust Crusaders]]'' Giorno vs {{ASBR|DIO}} Extra Battle<br/>{{ASBRIcon|Mission}} Use the "So Close" special
|Model={{ASBR|All-Star Battle Mode}}: ''[[Stardust Crusaders]]'' Giorno vs. {{ASBR|DIO}} Extra Battle<br/>{{ASBRIcon|Mission}} Use the "So close!" special
|Origin=Gold Experience's ''[[Vento Aureo]]'' appearance
|Origin=Gold Experience's ''[[Vento Aureo]]'' appearance
|G1=
|G1=
Line 593: Line 597:
|Name=Color Tint A
|Name=Color Tint A
|Unlock=Unlocked by default
|Unlock=Unlocked by default
|Origin=Giorno's [[Part 5 Anime]] colors
|Origin=Giorno's [[Golden Wind (Anime)|anime]] colors
|G1=
|G1=
}}
}}
Line 610: Line 614:
|Type=MTintC
|Type=MTintC
|Name=Color Tint C
|Name=Color Tint C
|Unlock= {{ASBR|All-Star Battle Mode}}: ''[[Phantom Blood]]'' {{ASBR|Jonathan}} vs Giorno Extra Battle<br/>{{ASBRIcon|Mission}} Land the "Sword of Luck and Pluck" skill
|Unlock= {{ASBR|All-Star Battle Mode}}: ''[[Phantom Blood]]'' {{ASBR|Jonathan}} vs. Giorno Extra Battle<br/>{{ASBRIcon|Mission}} Land the "Sword of Luck and Pluck" skill
|Origin=
|Origin=
|G1=
|G1=
Line 619: Line 623:
|Type=MTintD
|Type=MTintD
|Name=Color Tint D
|Name=Color Tint D
|Unlock= {{ASBR|All-Star Battle Mode}}: ''[[Vento Aureo]]'' Giorno vs {{ASBR|Yukako}} Extra Battle<br/>{{ASBRIcon|Mission}} Land the "Useless useless useless useless!" skill
|Unlock= {{ASBR|All-Star Battle Mode}}: ''[[Vento Aureo]]'' Giorno vs. {{ASBR|Yukako}} Extra Battle<br/>{{ASBRIcon|Mission}} Land the "Useless, useless, useless, useless!" skill
|Origin=
|Origin=
|G1=
|G1=
Line 758: Line 762:
|Name=Gold Experience: Color Tint A
|Name=Gold Experience: Color Tint A
|Unlock=Unlocked by default
|Unlock=Unlocked by default
|Origin=Gold Experience's [[Part 5 Anime]] colors
|Origin=Gold Experience's [[Golden Wind (Anime)|anime]] colors
|G1=
|G1=
}}
}}
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===Dialogue===
===Dialogue===
Giorno's first ten Taunt and Victory Lines are included in his Taunt and Victory Poses respectively, with two lines per pose; the first two poses of each type are unlocked by default, while the other three of each must be purchased for {{ASBRIcon|Coins}} 450 G each. The remaining lines of both types can be purchased as a single set for {{ASBRIcon|Coins}} 300 G. Giorno's Tag Lines can be purchased as a set for {{ASBRIcon|Coins}} 140 G, excluding "True 'resolve' means cutting open a bright path through the darkest of fields!", which is unlocked by default.
{{Tabber
{{Tabber
|Taunt Lines|
|Taunt Lines|
{{Quotes|Title={{ASBRIcon|MSpeech}} Taunt Lines|bg=VA|bg2=VA2
{{Quotes|Title={{ASBRIcon|MSpeech}} Taunt Lines|bg=VA|bg2=VA2
|{{Q|{{Nihongo|My resolve will open the way forward!|「覚悟」が道を切り開く!!}}}}
|{{Q|{{Expand section}}}}
|{{Q|{{Nihongo|There's one thing I will never allow at any cost: your escape.|あんたを逃がす事はできない。その点に関してはぼくは必死だ…}}}}
|{{Q|{{Nihongo|Don't resist and I promise that knocking you out is the worst I'll do.|そのままじっとしていれば……… 戦闘不能にはなってもらうが、何もしないと約束しよう}}}}
|{{Q|{{Nihongo|You are an insult to life itself.|おまえは『命を侮辱した』}}}}
|{{Q|{{Nihongo|Life... spring forth!|産まれろ……{{Ruby|生命|せいめい}}よ…産まれろ、新しい命よ…}}}}
|{{Q|{{Nihongo|You look like someone who came prepared.|あなた…『覚悟して来てる人』…………ですよね}}}}
|{{Q|{{Nihongo|I will create life itself!|命を生み出す!}}}}
|{{Q|{{Nihongo|"Know yourself?" Do you think that's actually possible?|自分を知れ…そんなオイシイ話が………あると思うのか?  おまえの様な人間に}}}}
|{{Q|{{Nihongo|I was doomed to butt heads with you from the start!|やはりヤツは………直接たたかわなくてはダメな相手だったッ!}}}}
|{{Q|{{Nihongo|You're just talking to try and buy time.|しゃべったのは時間がほしかったからだ}}}}
|{{Q|{{Nihongo|I'm telling you, it's impossible! Stop struggling!|だから無理ですって! 騒がないでください}}}}
|{{Q|{{Nihongo|Something... bizarre is going on!|何か……!! 奇妙だ!!}}}}
|{{Q|{{Nihongo|This isn't normal! What's going on here... What's this atmosphere I feel?!|{{Ruby|普通じゃあない|・・・・・・・}}………!! {{Ruby|なんなんだ|・・・・・}}!? {{Ruby|これは|・・・}}!!  {{Ruby|この雰囲気は|・・・・・・}}!! {{Ruby|いったい|・・・・}}!!}}}}
|{{Q|{{Nihongo|Something terrible is happening here!|何かただならぬ事がッ! 起こっているんだァーーッ!!}}}}
|{{Q|{{Nihongo|Hate to sound cold... but you'd better stay away from me.|くどいようだが、ぼくに近づくな}}}}
|{{Q|{{Nihongo|Only one road left for you to follow!|たったそれ{{Ruby|ひとつだけ|・・・・・}}だ。おまえの{{Ruby|行|ゆ}}くべき道は!}}}}
|{{Q|{{Nihongo|I'll send Gold Experience into your head. Let's see you move after that!|『ゴールド・{{Ruby|E|エクスペリエンス}}』をおまえの頭部にブチこむ。 それでも動いていられるかな。必ずやる………!! 逃がさない!}}}}
|{{Q|{{Nihongo|Yeah, well, you took a punch as powerful as the ones you throw yourself. Deal with it!|でもまあ自分で殴ったパワーで殴られたんだから 良しとするって事でさ……こらえてくれ}}}}
}}
}}
|Victory Lines|
|Victory Lines|
{{Quotes|Title={{ASBRIcon|MSpeech}} Victory Lines|bg=VA|bg2=VA2
{{Quotes|Title={{ASBRIcon|MSpeech}} Victory Lines|bg=VA|bg2=VA2
|{{Q|{{Nihongo|We've got a duty to move forward. To take up the will of those who have fallen!|去ってしまった者たちから受け継いだものは、 さらに『先』に進めなくてはならない!!}}}}
|{{Q|{{Expand section}}}}
|{{Q|{{Nihongo|Useless, useless, useless, useless, USELESS!|無駄無駄無駄無駄無駄無駄無駄無駄ァーッ!}}}}
|{{Q|{{Nihongo|YOU SHALL NEVER REACH YOUR DESTINATION... YOU WILL NEVER FIND TRUTH!|オマエは………ドコヘも……{{Ruby|向カウコトハナイ|・・・・・・・・}}……… 特ニ…「真実」ニ到達スルコトハ………決シテ!……}}}}
|{{Q|{{Nihongo|Once you were able to do as you wanted, you saw how useless it was...|やりたいようにやったところで、無駄だったようだな。 どっちみち…}}}}
|{{Q|{{Nihongo|Thanks to you, my Gold Experience has grown stronger!|君のおかげでぼくの『ゴールド・{{Ruby|E|エクスペリエンス}}』はとにかく成長できた}}}}
|{{Q|{{Nihongo|True resolve means cutting open a bright path along the darkest of fields!|「覚悟」とは………………犠牲の心ではないッ!  「覚悟」とは!! 暗闇の荒野に!! {{Ruby|進むべき道を切り開く事だ|・・・・・・・・・・・・}}ッ!}}}}
|{{Q|{{Nihongo|Even your defeat brings me no joy. My victory was assured from the start.|こうして今のおまえを見ても『幸せ』なんか全然感じないぜ。 おまえには最初から勝っていたからな……}}}}
|{{Q|{{Nihongo|I'm going to be a Gang Star!|ぼくは『ギャング・スター』になります!}}}}
|{{Q|{{Nihongo|A man can learn more from defeat than from success or victory.|人というのは成功や勝利よりも『失敗』から学ぶ事が多い…………}}}}
|{{Q|{{Nihongo|Once should've been enough. But I have to tell him twice? That idiot!|1度でいい事を、2度言わなけりゃあいけないってのは…… そいつが頭が悪いって事だからです}}}}
|{{Q|{{Nihongo|Your resolve lights the path ahead... more brightly than the rising sun.|「覚悟」は…この登りゆく朝日よりも明るい輝きで 『道』を照らしている}}}}
|{{Q|{{Nihongo|You aren't going to kill me any longer. Why? Because we're going to be friends.|{{Ruby|あんたはもう|・・・・・・}}、 {{Ruby|ぼくを殺したりはしませんね|・・・・・・・・・・・・・}}。 なぜならあんたは、ぼくの仲間になるからだ。}}}}
|{{Q|{{Nihongo|There's no road ahead for you.|ヤツはもう{{Ruby|どこへも向かうことはない|・・・・・・・・・・・・}}}}}}
|{{Q|{{Nihongo|Holding back on me despite all the damage you took... you must be a good person, I can tell.|手かげんしていた事が君のダメージを見ると逆によくわかる。 君は「いい人だ」}}}}
|{{Q|{{Nihongo|What is this feeling? It's like something new is springing forth from my Gold Experience!|なにかわからないがこの感覚! ………ぼくの『ゴールド・{{Ruby|E|エクスペリエンス}}』! もっと生まれるような気がするッ! もっと何かが生まれそうだッ!}}}}
|{{Q|{{Nihongo|Remember when I said I wouldn't get innocent people involved? Yeah? I lied.|やばいな……一般人を巻き込まないと キッパリ言ったばかりなのに…スマン、ありゃウソだった}}}}
|{{Q|{{Nihongo|You can't fool me! You're only pretending to be dead!|ひょっとすると…死んだフリをしているなッ!}}}}
|{{Q|{{Nihongo|Gold Experience is my Stand. It can put an end to anything within 2 meters!|ぼくのスタンドは『ゴールド・エクスペリエンス』。 射程2m以内の近距離パワー型…一瞬早く叩きこめば!  確実にとどめを刺すことができるッ!}}}}
|{{Q|{{Nihongo|How easy it was to beat that guy! It's like he came for a beating!|妙にあっけなさすぎる敵だ………!!  ………まるで倒されに来たみたいだ…}}}}
|{{Q|{{Nihongo|Margherita pizza? Ah, now I'm in the mood for it. Like from my hometown, Naples.|『ピッツァマルガリータ』か……… そういやぼくもピッツァが食べたいな… …故郷ネアポリスに帰って……シンプルなマルガリータを…}}}}
|{{Q|{{Nihongo|You went easy on me... You must be a good person.|手かげんしていたな…「君はいい人だ」}}}}
|{{Q|{{Nihongo|Ladybugs bring good luck.|「てんとう虫」は幸運を呼ぶんです}}}}
|{{Q|{{Nihongo|I'm leaving you here... so that nobody ever hurts you again.|君は……ここに…おいて行く……もう誰も君を…… これ以上、傷つけたりはしないように………………決して… だが君を必ず故郷に連れて帰る}}}}
}}
}}
|Tag Lines|
|Tag Lines|
{{Quotes|Title={{ASBRIcon|MSpeech}} Tag Lines|bg=VA|bg2=VA2
{{Quotes|Title={{ASBRIcon|MSpeech}} Tag Lines|bg=VA|bg2=VA2
|{{Q|{{Nihongo|You look like someone who came prepared.|あなた…『覚悟して来てる人』…………ですよね}}}}
|{{Q|{{Expand section}}}}
|{{Q|{{Nihongo|Your end will be never ending! That's the power of Gold Experience Requiem!|終わりのないのが『終わり』。それが『ゴールド・{{Ruby|E|エクスペリエンス}}・レクイエム』}}}}
|{{Q|{{Nihongo|I, Giorno Giovanna, have a dream!|このジョルノ・ジョバァーナには『夢』がある!}}}}
|{{Q|{{Nihongo|Once should've been enough. But I have to tell you twice? Do you have half a brain?!|1度でいい事を2度言わなけりゃあいけないってのは……そいつが頭が悪いって事だからです}}}}
|{{Q|{{Nihongo|In the end, only the truth survives.|生き残るのは…………この世の『真実』だけだ……}}}}
|{{Q|{{Nihongo|We've got a duty to move forward. To take up the will of those who have fallen!|去ってしまった者たちから受け継いだものはさらに『先』に進めなくてはならない!!}}}}
|{{Q|{{Nihongo|"Know yourself...?" You think someone like you ever really can?|自分を知れ…そんなオイシイ話が………あると思うのか? おまえの様な人間に}}}}
|{{Q|{{Nihongo|Only one road left for you to follow!|たったそれ{{Ruby|ひとつだけ|・・・・・}}だ。おまえの{{Ruby|行|ゆ}}くべき道は!}}}}
|{{Q|{{Nihongo|True "resolve" means cutting open a bright path through the darkest of fields!|『覚悟』とは! 暗闇の荒野に!! 進むべき道を切り開くことだッ!}}}}
|{{Q|{{Nihongo|Yeah, well, you took a punch as powerful as the ones you throw yourself. Deal with it!|でもまあ自分で殴ったパワーで殴られたんだから良しとするって事でさ…こらえてくれ}}}}
|{{Q|{{Nihongo|If you're not prepared to take the first step, then I'll come half a step closer!|君が一歩を踏み出せないと言うのなら、ぼくの方から――半歩だけ近づこう}}}}
|{{Q|{{Nihongo|You will never reach the truth!|『真実』に到達スルコトハ決シテナイ!}}}}
|{{Q|{{Nihongo|THIS... IS REQUIEM|コレが………『レクイエム』……………ダ!!}}}}
|{{Q|{{Nihongo|USELESS! USELESS, USELESS, USELESS, USELESSSSS!|無駄ァーッ、無駄無駄無駄無駄無駄、無駄アァァァァ}}}}
|{{Q|{{Nihongo|NOT EVEN MY MASTER, GIORNO GIOVANNA, TRULY KNOWS.|コノコトハワタシを操ルジョルノ・ジョバァーナ さえも知ルコトハナイ}}}}
}}
|Misc.|
{{Quotes|Title=Misc.|bg=VA|bg2=VA2
|{{Q|{{Nihongo|It's useless. Useless. Useless!|無駄なんだ……無駄無駄}}|Round Win 1}}
|{{Q|{{Nihongo|Anything done in earnest leaves an eternal mark.|{{Ruby|誠|まこと}}の行動は決して滅びはしない}}|Round Win 2}}
}}
}}
}}
}}


==Special Interactions==
==Special Interactions==
*When hit by his own Heart Heat Attack, Giorno's expression mirrors his when [[Baby Face]] inflicts a seemingly-lethal blow to his throat after taking his left eye.<ref>{{Ch|Chapter 504}}</ref>
{{Expand section}}
*When hit by {{ASBR|Pucci}}'s '''"It's an illusion."''' skill, Giorno puts a hand to his face while in a sitting position, as he does when [[Grateful Dead]] uses its aging ability on [[Team Bucciarati]].<ref>{{Ch|Chapter 489}}</ref>
*When summoned as an Assist by {{ASBR|Polnareff}} ("Mr. Polnareff!"), {{ASBR|Bucciarati}}, {{ASBR|Mista}}, {{ASBR|Narancia}}, {{ASBR|Fugo}}, or {{ASBR|Trish}}, Giorno calls out his ally's name.


===Dialogue===
===Dialogue===
Line 903: Line 968:
|Entrance|
|Entrance|
{{Quotes|Title=Match Entrance|bg=VA|bg2=VA2
{{Quotes|Title=Match Entrance|bg=VA|bg2=VA2
|{{Q|{{Nihongo|I have to do this...|やるしかない……………}}|Default dialogue}}
|{{Q|{{Expand section}}}}
|{{Q|{{Nihongo|That's... me? What the...|僕が…いるぞ…? いったい?}}|{{ASBR|Giorno}} (Player 1)}}
{{Q|{{Nihongo|Is that me over there...?|あそこにいるのは、僕だ…?}}|{{ASBR|Giorno}} (Player 2)}}
|{{Q|{{Nihongo|Polnareff? Is that really you?|ポルナレフさん? あなた、ポルナレフさんですか?}}|{{ASBR|Giorno}}}}
{{Q|{{Nihongo|Who are you? I don't think I've seen you before!|誰だお前? 知らねえな!}}|{{ASBR|Polnareff}}}}
|{{Q|{{Nihongo|Who're you...? You seem close to me... but far away as well.|何者だ…? このDIOに近いようでもあり…遠いようでもある…}}|{{ASBR|DIO}}}}
{{Q|{{Nihongo|I feel like I've been... waiting for this moment.|こういう時が来るのを…待っていたような…}}|{{ASBR|Giorno}}}}
|{{Q|{{Nihongo|Gimme my passport back! Where's my luggage?!|ぼくのパスポートを返せ! ぼくの荷物はどこだッ!}}|{{ASBR|Koichi}}}}
{{Q|{{Nihongo|It's you! How did you find this place?!|あ。君は…なぜここがわかったんだ}}|{{ASBR|Giorno}}}}
|{{Q|{{Nihongo|You're Haruno Shiobana, huh?|君が…「{{Ruby|汐華初流乃|しおばなはるの}}」か}}|{{ASBR|Jotaro4}}}}
{{Q|{{Nihongo|Are you the one who told Koichi to come investigate me?|あなたですね、コーイチくんに僕のことを調べさせていたのは…}}|{{ASBR|Giorno}}}}
|{{Q|{{Nihongo|Here we go, Bucciarati...|行きますよ…ブチャラティ…}}|{{ASBR|Giorno}}}}
{{Q|{{Nihongo|Let's see who can drive their fist into their foe first.|どちらが先に相手に拳をたたき込むかの勝負だ……}}|{{ASBR|Bucciarati}}}}
|{{Q|{{Nihongo|I'm not going to hold back, Mista. Don't cry to me if you get hurt.|やるからには本気ですよ、ミスタ。 怪我をしても知りませんからね}}|{{ASBR|Giorno}}}}
{{Q|{{Nihongo|Mess with my Bullets and you mess with me!|オメエ~オレとオレのピストルズを侮辱してんのか?}}|{{ASBR|Mista}}}}
|{{Q|{{Nihongo|You're at least two years younger than I am!|おまえ、オレより2コも下なのかよ}}|{{ASBR|Narancia}}}}
{{Q|{{Nihongo|That must be Aerosmith. I'm in trouble if he gets outta my range!|エアロスミス…距離を取ると不利だな…}}|{{ASBR|Giorno}}}}
|{{Q|{{Nihongo|Giorno...|…ジョルノ…}}|{{ASBR|Fugo}}}}
{{Q|{{Nihongo|Fugo... So you've come on orders of the boss, huh?|フーゴ…あなたが来たということは…ボスの刺客に…}}|{{ASBR|Giorno}}}}
|{{Q|{{Nihongo|Mind showing me your Stand?|あなたのスタンド、見せてもらえますか?}}|{{ASBR|Giorno}}}}
{{Q|{{Nihongo|Show you? You want me to fight you, Giorno?|「見せる」ってことはつまり…ジョルノ、あなたと戦うってことね}}|{{ASBR|Trish}}}}
|{{Q|{{Nihongo|I have seniority here, so what I say goes. Got a problem with that? You'd better be prepared!|先輩であるオレの命令が絶対だ それを拒否するってんだな! 覚悟してろよ}}|{{ASBR|Abbacchio}}}}
{{Q|{{Nihongo|I have to do this...|やるしかない……………}}|{{ASBR|Giorno}}}}
|{{Q|{{Nihongo|I'd heard they'd got a new kid. Giorno, right? Guess that's you.|新入りにジョルノとかいう小僧が入ったそうだが…… そうか、オメーが……}}|{{ASBR|Prosciutto}}}}
{{Q|{{Nihongo|Its speed of aging depends on body temperature... I have to finish this before the ice melts!|この『老いる』スピードの条件は、『体温の変化』…… ならば、『氷』が溶けきる前に仕留めるッ!}}|{{ASBR|Giorno}}}}
|{{Q|{{Nihongo|The dark path requires resolve...|暗闇に道を開くのは「覚悟」のある者だけだ…}}|{{ASBR|Giorno}}}}
{{Q|{{Nihongo|That's Giorno Giovanna, the new Stand user Melone mentioned...|あれがメローネから報告の入った「新入りのスタンド使い」 ジョルノ・ジョバァーナか…}}|{{ASBR|Ghiaccio}}}}
|{{Q|{{Nihongo|You're the new member of Bucciarati's team?|おまえ……ブチャラティのチームの新人だな?}}|{{ASBR|Risotto}}}}
{{Q|{{Nihongo|I have to do this...|やるしかない……………}}|{{ASBR|Giorno}}}}
|{{Q|{{Nihongo|Fate has decreed that I stand at the apex!|運命はこのオレを「頂点」に選んでくれたのだッ!}}|{{ASBR|Diavolo}}}}
{{Q|{{Nihongo|In the end, only the truth survives.|生き残るのは…………この世の「真実」だけだ……}}|{{ASBR|Giorno}}}}
}}
}}
|Victory|
|Victory|
{{Quotes|Title=Victory|bg=VA|bg2=VA2
{{Quotes|Title=Victory|bg=VA|bg2=VA2
|{{Q|{{Nihongo|Bene! Looks like I win.|ベネ。僕の勝ちだ}}|{{ASBR|Giorno}} (Player 1)}}
|{{Q|{{Expand section}}}}
{{Q|{{Nihongo|Is this some kind of Stand attack?|これは何かのスタンド攻撃なのか…?}}|{{ASBR|Giorno}} (Player 2)}}
|{{Q|{{Nihongo|No doubt about it: You're Polnareff, before he was put out of commission.|間違いない…再起不能になる前のポルナレフさんだ…}}|{{ASBR|Giorno}}}}
{{Q|{{Nihongo|I feel like I know you from somewhere... have we met?|奴の雰囲気…覚えがあるような…どこかで会ったか…?}}|{{ASBR|Polnareff}}}}
|{{Q|{{Nihongo|I'll use the power I inherited from you for my own dreams!|あんたから受け継いだ力は、僕の夢のために利用させてもらう}}|{{ASBR|Giorno}}}}
{{Q|{{Nihongo|You... I like you.|…おまえ…気にいったぞ…}}|{{ASBR|DIO}}}}
|{{Q|{{Nihongo|So, yeah, about your luggage: hate to break this to you, but I sold it off. My bad.|君の荷物…本当心が痛むけど……もうないんだ……… 売っぱらっちゃってさあ…気の毒だけど……}}|{{ASBR|Giorno}}}}
{{Q|{{Nihongo|He was a pretty elegant guy!|なんか…さわやかなヤツだったな…}}|{{ASBR|Koichi}}}}
|{{Q|{{Nihongo|If you were really that curious about me, you should have come in person. I probably just would have told you the same thing, though: It's useless!|そんなに僕のことが気になるのなら、 自分で来ればよかったんですよ… 来たところで「無駄」だったみたいだけど…}}|{{ASBR|Giorno}}}}
{{Q|{{Nihongo|You're stronger than I thought you'd be. No wonder you gave Koichi trouble.|想像以上の実力…康一くんを手こずらせただけはあるな}}|{{ASBR|Jotaro4}}}}
|{{Q|{{Nihongo|You all right, Bucciarati?|ブチャラティ、大丈夫ですか?}}|{{ASBR|Giorno}}}}
{{Q|{{Nihongo|I should never have taken your skills lightly.|お前の能力、やはり侮れないな…}}|{{ASBR|Bucciarati}}}}
|{{Q|{{Nihongo|Now, show me your wounds.|さあ、傷を見せてください}}|{{ASBR|Giorno}}}}
{{Q|{{Nihongo|All this means is that you were no match for me!|オメエ~はオレ様の敵じゃあなかったって事だ!}}|{{ASBR|Mista}}}}
|{{Q|{{Nihongo|Bene! Once I had the timing down, that was no problem.|ベネ! 間合いをつかめば問題ないな}}|{{ASBR|Giorno}}}}
{{Q|{{Nihongo|That's "mister" to you! I'm the older one here, damn it!|「さん」を付けろよなー! オレの方が年上なんだからさー}}|{{ASBR|Narancia}}}}
|{{Q|{{Nihongo|Fugo... Is this what you wanted?|…フーゴ…あなたはこれで良かったのですか…?}}|{{ASBR|Giorno}}}}
{{Q|{{Nihongo|Giorno... I'm sorry.|ジョルノ…すまない…}}|{{ASBR|Fugo}}}}
|{{Q|{{Nihongo|So you aren't just here to be protected.|ただ守られるだけの存在じゃあないってことですね}}|{{ASBR|Giorno}}}}
{{Q|{{Nihongo|Well? This is my Spice Girl!|どう? これがあたしの「スパイス・ガール」よ}}|{{ASBR|Trish}}}}
|{{Q|{{Nihongo|I can see the strength of your resolve... But mine is still stronger!|相当の覚悟を持って臨んできたようですね。 だが、僕にはそれ以上の覚悟がある!}}|{{ASBR|Giorno}}}}
{{Q|{{Nihongo|You figured out that ice trick fast. Damn, Bucciarati knows how to pick his men!|こんなに早く「氷」の事に気づくとは、 ブチャラティのヤツ恐ろしく頼りになる部下を持っているらしい!}}|{{ASBR|Prosciutto}}}}
|{{Q|{{Nihongo|Our resolve will show us the true path!|「覚悟」は…我々がこれから『向かうべき…正しい道』をも 照らしてくれる!}}|{{ASBR|Giorno}}}}
{{Q|{{Nihongo|Hey, where'd that turtle go! Where's the turtle Trish is hiding in?|ム! 「亀」はどこだ? トリッシュが隠れている「亀」はどこにいる!}}|{{ASBR|Ghiaccio}}}}
|{{Q|{{Nihongo|It's all over now.|全てはもう終わっている…}}|{{ASBR|Giorno}}|against {{ASBR|Diavolo}}}}
}}
|Enemy Taunts|
{{Quotes|Title=Enemy Taunts|bg=VA|bg2=VA2
|{{Q|{{Nihongo|My resolve will open the way forward!|「覚悟」が道を切り開く!!}}|{{ASBR|Giorno}}|reacting to {{ASBR|Joseph}}'s prediction}}
|{{Q|{{Nihongo|My hair obviously puts yours to shame!|君よりもぼくの髪型のほうが整ってるな…}}|{{ASBR|Giorno}}|insulting {{ASBR|Josuke}}'s hair}}
}}
}}
}}
}}


==All-Star Battle Mode==
==All-Star Battle Mode==
All missions in {{ASBR|All-Star Battle Mode}} starring Giorno as either the Player or Enemy, in order of appearance.
All missions in {{ASBR|All-Star Battle Mode}} featuring Giorno as a combatant, in order of appearance.


===''Phantom Blood''===
===''[[Phantom Blood]]''===
{{GameStage|ASBR|1-4|header=true}}
{{CC2Stage|Part=PB|NoName=true|Category=Extra|CategoryColor=#BA6AC9|Rating=3|Stage=Dio's Castle
|P1={{ASBR|Jonathan Joestar}}|P1Image=JonathanAvASBR.png
|E1={{ASBR|Giorno Giovanna}}|E1Part=VA|E1Image=GiornoAvASBR.png
|Clear={{ASBRIcon|Coins}} 1000 G
|Unlock=Unlocked from the start.
|Conditions=The opponent's defense is decreased. The opponent's attack power is increased.
|Missions=1. Win without losing any rounds: {{ASBRIcon|Coins}} 1000 G<br/>2. Use the "Ripple Breathing" style: {{ASBRIcon|Art}} Jonathan Reference Sketch<br/>3. Land the "Sword of Luck and Pluck" skill: {{ASBRIcon|Tint}} Giorno Color Tint C
|EDialogue1='''Jonathan:''' This feeling... Dio?
|EDialogue2='''Giorno:''' Dio? Did you just say Dio?
|VDialogue='''Jonathan:''' You remind me so much of him... Could it be?
|LDialogue='''Giorno:''' Please tell me about Dio Brando... My father.}}


===''Stardust Crusaders''===
===''[[Stardust Crusaders]]''===
{{GameStage|ASBR|3-23|header=true}}
{{CC2Stage|Part=SC|NoName=true|Category=Extra|CategoryColor=#BA6AC9|Rating=4|Stage=DIO's Mansion
|P1=[[Dio Brando|DIO]]|P1Image=DIOAvASBR.png
|E1=[[Giorno Giovanna]]|E1Part=VA|E1Image=GiornoAvASBR.png
|Clear={{ASBRIcon|Coins}} 1500 G
|Unlock=Unlocked from the start.
|Conditions=Giorno starts in Gold Experience Requiem mode.
|Missions=1. Use the "Oh, this suits me well!" skill: {{ASBRIcon|Coins}} 1000 G<br/>2. Land the "Right in front of me?!" skill: {{ASBRIcon|Art}} Gold Experience Requiem Publicity Artwork<br/>3. Use the "So close!" special: {{ASBRIcon|Model}} Gold Experience 3D Model<br/>4. Win with a Great Heat Attack: {{ASBRIcon|Costume}} DIO Special Outfit B
|EDialogue1='''DIO:''' Who're you...? You seem close to me... but far away as well.
|EDialogue2='''Giorno:''' No... it can't be you!
|VDialogue='''DIO:''' You... I like you.
|LDialogue='''Giorno:''' I'll use the power I inherited from you for my own dreams!}}


===''Golden Wind''===
===''[[Vento Aureo|Golden Wind]]''===
{{GameStage|ASBR|5-1|header=true}}
{{CC2Stage|Part=VA|NoName=true|Category=Normal|CategoryColor=#45BC99|Rating=1|Stage=Rome
{{GameStage|ASBR|5-7}}
|P1=[[Giorno Giovanna]]|P1Image=GiornoAvASBR.png
{{GameStage|ASBR|5-8}}
|E1=[[Bruno Bucciarati]]|E1Image=BucciaratiAvASBR.png
{{GameStage|ASBR|5-10}}
|Unlock=Unlocked from the start.
{{GameStage|ASBR|5-12}}
|Clear={{ASBRIcon|Coins}} 500 G
|Conditions=The opponent's attack power is decreased.
|Missions=1. Attack the opponent's Stand: {{ASBRIcon|Coins}} 1000 G<br/>2. Land the "Useless, useless, useless, useless!" skill: {{ASBRIcon|Art}} Gold Experience Publicity Artwork
|EDialogue1='''Giorno:''' You look like someone who came prepared... to kill. And if you're prepared to kill, then you're prepared to be killed!
|EDialogue2='''Bucciarati:''' This guy wants to kill me. And I know he's the type who follows through!
|VDialogue='''Giorno:''' I'm here to defeat your boss and take over this town.
|LDialogue='''Bucciarati:''' Mission accomplished, boss. He's history.}}
{{CC2Stage|Part=VA|NoName=true|Category=Extra|CategoryColor=#BA6AC9|Rating=4|Stage=Morioh
|P1=[[Giorno Giovanna]]|P1Image=GiornoAvASBR.png
|E1=[[Okuyasu Nijimura]]|E1Part=DU|E1Image=OkuyasuAvASBR.png
|Clear={{ASBRIcon|Coins}} 1500 G
|Unlock=Unlocked from the start.
|Conditions=The opponent's Heart Heat Gauge continuously refills. The player's defense is decreased.
|Missions=1. Attack the opponent's Stand: {{ASBRIcon|Coins}} 1000 G<br/>2. Land a Stylish Evade: {{ASBRIcon|Art}} Okuyasu Publicity Artwork<br/>3. Land the "Useless, useless, useless, useless!" skill: {{ASBRIcon|Music}} Giorno's Theme<br/>4. Win with a Heart Heat Attack: {{ASBRIcon|Costume}} Okuyasu Special Outfit A
|EDialogue1='''Okuyasu:''' You're Giorno Giovanna? Koichi told me all about that thing with the bag.
|EDialogue2='''Giorno:''' A bag? Oh, yeah, that boy... You must be his friend, I presume.
|VDialogue='''Giorno:''' Koichi... He has some loyal friends. I have to remember to apologize.
|LDialogue='''Okuyasu:''' That's a pretty awesome Stand. You think you could heal my old man with that power?}}
{{CC2Stage|Part=VA|NoName=true|Category=Boss|CategoryColor=#FFA03B|Rating=4|Stage=Colosseum
|P1=[[Giorno Giovanna]]|P1Image=GiornoAvASBR.png
|E1=[[Diavolo]]|E1Image=DiavoloAvASBR.png
|Clear={{ASBRIcon|Coins}} 1500 G
|Unlock=Clear two panels on the same page.
|Conditions=Giorno starts in Gold Experience Requiem mode. The player starts with 50% health. The opponent's Heart Heat Gauge continuously refills.
|Missions=1. Land the First Attack: {{ASBRIcon|Coins}} 1000 G<br/>2. Land the "Can you escape destruction?" skill: {{ASBRIcon|Art}} Gold Experience Requiem Reference Sketch<br/>3. Land the "You will never reach the truth!" skill: {{ASBRIcon|Model}} Gold Experience Requiem 3D Model<br/>4. Win with the "USELESS!" skill: {{ASBRIcon|Costume}} Giorno Special Outfit A
|EDialogue1='''Giorno:''' You think you can survive this without getting annihilated, boss?
|EDialogue2='''Diavolo:''' I'm not even going to give you enough time to regret the fact that you're dead!
|VDialogue='''Giorno:''' Your end will be never ending! That's the power of Gold Experience Requiem!
|LDialogue='''Diavolo:''' BRING RING RING RING RING!}}
{{CC2Stage|Part=VA|NoName=true|Category=Extra|CategoryColor=#BA6AC9|Rating=3|Stage=Naples Train Station
|P1=[[Giorno Giovanna]]|P1Image=GiornoAvASBR.png
|E1=[[Yukako Yamagishi]]|E1Part=DU|E1Image=YukakoAvASBR.png
|Clear={{ASBRIcon|Coins}} 1000 G
|Unlock=Unlocked from the start.
|Conditions=Yukako is always in Love Deluxe state. The player's defense is increased.
|Missions=1. Win without losing a single round: {{ASBRIcon|Coins}} 1000 G<br/>2. Land a Stylish Evade: {{ASBRIcon|Art}} Gold Experience Reference Sketch<br/>3. Land the "Useless, useless, useless, useless!" skill: {{ASBRIcon|Tint}} Giorno Color Tint D
|EDialogue1='''Yukako:''' I heard what happened... You stole my Koichi's bag, didn't you?!
|EDialogue2='''Giorno:''' Huh? You're warning me? About what?
|VDialogue='''Giorno:''' Koichi really found himself an unforgettable girlfriend...
|LDialogue='''Yukako:''' It's your fault for tormenting Koichi, you dweeb!}}


===''Stone Ocean''===
===''[[Stone Ocean]]''===
{{GameStage|ASBR|6-14|header=true}}
{{CC2Stage|Part=SO|NoName=true|Category=Extra|CategoryColor=#BA6AC9|Rating=3|Stage=Everglades
|P1=[[Enrico Pucci|Enrico Pucci (Final)]]|P1Image=PucciFinalAvASBR.png
|E1=[[Giorno Giovanna]]|E1Part=VA|E1Image=GiornoAvASBR.png
|Clear={{ASBRIcon|Coins}} 1000 G
|Unlock=Unlock Weather Report and Enrico Pucci (Final).
|Conditions=Pucci starts in C-MOON mode. Giorno starts in Gold Experience Requiem mode. The opponent's attack power is increased.
|Missions=1. Land a First Attack: {{ASBRIcon|Coins}} 1000 G<br/>2. Complete "Made in Heaven": {{ASBRIcon|Art}} C-MOON Reference Sketch<br/>3. Land the "Only need one punch" skill: {{ASBRIcon|Tint}} Pucci (Final) Color Tint C
|EDialogue1='''Pucci (Final):''' You have a strong aura very much like his... Who are you?
|EDialogue2='''Giorno:''' I'm Giorno Giovanna. It's nice to meet you... I think. We haven't met before, have we?
|VDialogue='''Pucci (Final):''' Would you like to work for me? If you share his blood, you must have an interest in Heaven.
|LDialogue='''Giorno:''' I have a dream. That's why I can't help you.}}


===''JoJolion''===
===''[[JoJolion]]''===
{{GameStage|ASBR|8-1|header=true}}
{{CC2Stage|Part=JJL|NoName=true|Category=Extra|CategoryColor=#BA6AC9|Rating=1|Stage=Wall Eyes
|P1=[[Josuke Higashikata (JoJolion)|Josuke Higashikata 8]]|P1Image=Josuke8AvASBR.png
|E1=[[Giorno Giovanna]]|E1Part=VA|E1Image=GiornoAvASBR.png
|Clear={{ASBRIcon|Coins}} 500 G
|Unlock=Unlocked from the start.
|Conditions=Giorno starts in Gold Experience Requiem mode. The player's attack power is increased.
|Missions=1. Land the First Attack: {{ASBRIcon|Coins}} 1000 G<br/>2. Land a 5-hit combo: {{ASBRIcon|Art}} Giorno Reference Sketch
|EDialogue1='''Giorno:''' An assassin from the organization? You look like someone who came prepared.
|EDialogue2='''Josuke 8:''' Resolve? I just want to know who I am.
|VDialogue='''Josuke 8:''' You're... so young... A middle schooler?
|LDialogue='''Giorno:''' Being ready to kill others means risking getting killed. That's true resolve.}}


==Gallery==
==Gallery==
Line 1,020: Line 1,065:
===[[All-Star Battle R OST|Music]]===
===[[All-Star Battle R OST|Music]]===
{{Right|{{Vid|DJoBSvdL0L0|300|center|desc=Giorno's Theme}}}}
{{Right|{{Vid|DJoBSvdL0L0|300|center|desc=Giorno's Theme}}}}
Giorno's theme is {{ASBRIcon|Music}} {{Nihongo|Gold Experience|黄金体験|Ōgon Taiken}}, and can be unlocked in-game by landing the '''"Useless, useless, useless, useless!"''' skill in {{Section|All-Star Battle Mode}}'s Giorno vs {{ASBR|Okuyasu}} Extra Battle.
Giorno's theme is {{ASBRIcon|Music}} {{Nihongo|Gold Experience|黄金体験|Ōgon Taiken}}, and can be unlocked in-game by landing the '''"Useless, useless, useless, useless!"''' skill in {{Section|All-Star Battle Mode}}'s Giorno vs. {{ASBR|Okuyasu}} Extra Battle.


Its name is taken from the name of Giorno's [[Stand]], [[Gold Experience]].
Its name is taken from the name of the first arc of ''[[Vento Aureo]]'', {{SA|VA1}}.
{{-}}
{{-}}


Line 1,041: Line 1,086:
|Name=Stylish Evade Pose 1
|Name=Stylish Evade Pose 1
|Unlock=N/A
|Unlock=N/A
|Origin=
|Origin={{Ch|Chapter 440}}
|G1=
|G1=
}}
}}
Line 1,049: Line 1,094:
|Name=Stylish Evade Pose 2
|Name=Stylish Evade Pose 2
|Unlock=N/A
|Unlock=N/A
|Origin=
|Origin=Cover for [[Volume 48]]
|G1=
|G1=
}}
}}
Line 1,057: Line 1,102:
|Name=Stylish Evade Pose 3
|Name=Stylish Evade Pose 3
|Unlock=N/A
|Unlock=N/A
|Origin=
|Origin={{Ch|Chapter 444}}
|G1=
|G1=
}}
}}
Line 1,065: Line 1,110:
|Name=Stylish Evade Pose 4
|Name=Stylish Evade Pose 4
|Unlock=N/A
|Unlock=N/A
|Origin=
|Origin=Cover for [[Volume 54]]
|G1=
|G1=
}}
}}
Line 1,073: Line 1,118:
|Name=Stylish Evade Pose 5
|Name=Stylish Evade Pose 5
|Unlock=N/A
|Unlock=N/A
|Origin=
|Origin={{Ch|Chapter 475}}
|G1=
|G1=
}}
}}
Line 1,597: Line 1,642:
|Name=Reference Sketch
|Name=Reference Sketch
|Type=Art
|Type=Art
|Unlock={{ASBR|All-Star Battle Mode}}: ''[[JoJolion]]'' {{ASBR|Josuke8}} vs Giorno Extra Battle<br/>{{ASBRIcon|Mission}} Land a 5-hit combo
|Unlock={{ASBR|All-Star Battle Mode}}: ''[[JoJolion]]'' {{ASBR|Josuke8}} vs. Giorno Extra Battle<br/>{{ASBRIcon|Mission}} Land a 5-hit combo
|Origin={{Ch|Chapter 444}}
|Origin={{Ch|Chapter 444}}
|G1=Giorno GangStar Pose.jpg
|G1=Giorno GangStar Pose.jpg
Line 1,606: Line 1,651:
|Name=Gold Experience Reference Sketch
|Name=Gold Experience Reference Sketch
|Type=Art
|Type=Art
|Unlock={{ASBR|All-Star Battle Mode}}: ''[[Vento Aureo|Golden Wind]]'' Giorno vs {{ASBR|Yukako}} Extra Battle<br/>{{ASBRIcon|Mission}} Land a Stylish Evade
|Unlock={{ASBR|All-Star Battle Mode}}: ''[[Vento Aureo|Golden Wind]]'' Giorno vs. {{ASBR|Yukako}} Extra Battle<br/>{{ASBRIcon|Mission}} Land a Stylish Evade
|Origin={{Ch|Chapter 446}}
|Origin={{Ch|Chapter 446}}
|G1=Gold Experience Infobox Manga.png
|G1=Gold Experience Infobox Manga.png
Line 1,615: Line 1,660:
|Name=Gold Experience Requiem Reference Sketch
|Name=Gold Experience Requiem Reference Sketch
|Type=Art
|Type=Art
|Unlock={{ASBR|All-Star Battle Mode}}: ''[[Vento Aureo|Golden Wind]]'' Giorno vs {{ASBR|Diavolo}} Boss Battle<br/>{{ASBRIcon|Mission}} Land the "Can you escape destruction?" skill
|Unlock={{ASBR|All-Star Battle Mode}}: ''[[Vento Aureo|Golden Wind]]'' Giorno vs. {{ASBR|Diavolo}} Boss Battle<br/>{{ASBRIcon|Mission}} Land the "Can you escape destruction?" skill
|Origin={{Ch|Chapter 586}}
|Origin={{Ch|Chapter 586}}
|G1=GERFirst.png
|G1=GERFirst.png
Line 1,648: Line 1,693:
===Misc.===
===Misc.===
<gallery>
<gallery>
Giorno_MUDA_ASB_R.png|'''Skill:''' "MUDA MUDA MUDA MUDA!"
Giorno_MUDA_ASB_R.png|'''Skill:''' "Useless, useless, useless, useless!"
Giorno_MUDAMUDA_ASB_R.png
Giorno_MUDAMUDA_ASB_R.png
ASBR_Giorno_GE.jpg|Executing his Heart Heat Attack
ASBR_Giorno_GE.jpg|Executing his Heart Heat Attack
Giorno_GHA_Complete_ASB_R.png|Successfully evolving to [[Gold Experience Requiem]]
Giorno_GHA_Complete_ASB_R.png|Successfully evolving to [[Gold Experience Requiem]]
Giorno_GER_ASB_R.png|Pose after evolving his to [[Gold Experience Requiem|Requiem]]
Giorno_GER_ASB_R.png|After evolving his Stand into [[Gold Experience Requiem]]
ASBMode Part5 Special Illustration.png|Part 5 Special Illustration
GiornoASBRSpecialEvent.jpg|[[All-Star Battle R#Digital Deluxe Edition|Deluxe Edition]] bonus color
GiornoASBRSpecialEvent.jpg|[[All-Star Battle R#Digital Deluxe Edition|Deluxe Edition]] Extra Costume
All-Star Battle R Collectors Bundle Europe.jpg|ASBR Collector's Edition
All-Star Battle R Collectors Bundle Europe.jpg|ASBR Collector's Edition
</gallery>
</gallery>
Line 1,713: Line 1,759:
**{{Balance|Buff}} Decreased recovery time when successfully connected.
**{{Balance|Buff}} Decreased recovery time when successfully connected.
*"'''Your "end" has no ending!" GHA
*"'''Your "end" has no ending!" GHA
**{{Balance}} Fixed a bug where, if this GHA was activated while Giorno was under the effect of {{ASBR|Risotto}}'s '''"Iron Deficiency"''', the HH Gauge would not become a timer and the Gold Experience Requiem transformation would immediately end. This bug would also apply if the transformation was already active and Giorno became afflicted with "'''Iron Deficiency"''' during it.
**{{Balance}} Fixed a bug where, if this GHA was activated while Giorno was under the effect of {{ASBR|Risotto}}'s '''"Iron Deficiency"''', the HH Gauge would not become a timer and the Gold Experience Requiem transformation would immediately end. This bug would also apply if the transformation was already active and Giorno became afflicted with '''"Iron Deficiency"''' during it.


===2.3.0===
===2.3.0===
Line 1,720: Line 1,766:
*'''"Life, spring forth...!"''' skill
*'''"Life, spring forth...!"''' skill
**{{Balance}} Fixed several bugs where Gold Experience wouldn't follow Giorno if this skill was used immediately after switching from '''Stand Mode''' to '''User Mode'''.
**{{Balance}} Fixed several bugs where Gold Experience wouldn't follow Giorno if this skill was used immediately after switching from '''Stand Mode''' to '''User Mode'''.

==Notes==
{{Notes}}


==References==
==References==

Latest revision as of 21:52, 23 August 2024


Under Construction
This page is currently being worked on.

True "resolve" means cutting open a bright path through the darkest of fields![2] (『覚悟』とは! 暗闇の荒野に!! 進むべき道を切り開くことだッ!)
—Chapter 514: White Album, Part 6

Giorno Giovanna (ジョルノ・ジョバァーナ, Joruno Jobāna) was confirmed to return for All-Star Battle R during the game's initial announcement trailer.[1] He was also 1 of 15 playable characters during the Evo 2022 Demo on August 5.[3]

His moveset is fundamentally the same as his from All-Star Battle, with a few tweaks being made to both balance the character and fit him into the overall gameplay changes that All-Star Battle R brought.

In the English version of All-Star Battle R, the name of Giorno's Stand, Gold Experience, is localized as "Golden Wind", the same name used in the original All-Star Battle. Consequently, like in All-Star Battle, Gold Experience Requiem's name is localized as "Golden Wind Requiem".

Kensho Ono reprises his role from the Golden Wind anime, replacing Daisuke Namikawa as Giorno and Misa Watanabe as Gold Experience Requiem. As with the majority of the game's roster, voice lines for Giorno were either added or re-recorded.

Gameplay

Giorno has 950 health and uses the Stand (スタンド, Sutando) Battle Style, which allows him to freely summon and withdraw his Stand Gold Experience, dynamically changing his moveset in the process.

This section requires expansion.

Command List

Expand/Collapse All

User Mode (本体)Stand Mode (スタンド)Requiem (レクイエム)
Normals [Stand Off] (通常技)
Style/Specials/Etc. [Stand Off] (スタイル/特殊技/その他)
Skills [Stand Off] (コマンド技)
Throw (投げ技)
Heart Heat Attack / Great Heat Attack (HHA / GHA)
Normals [Stand On] (通常技)
Style/Specials/Etc. [Stand On] (スタイル/特殊技/その他)
Skills [Stand On] (コマンド技)
Throw (投げ技)
Heart Heat Attack / Great Heat Attack (HHA / GHA)
Normals [Requiem] (通常技)
Style/Specials/Etc. [Requiem] (スタイル/特殊技/その他)
Skills [Requiem] (コマンド技)
Throw (投げ技)
Assist System (アシストシステム)

Moveset Changes from All-Star Battle

User Mode (本体)Stand Mode (スタンド)Requiem (レクイエム)
Style/Specials/Etc. [Stand Off] (スタイル/特殊技/その他)
Skills [Stand Off] (コマンド技)
Style/Specials/Etc. [Stand On] (スタイル/特殊技/その他)
Skills [Stand On] (コマンド技)
Style/Specials/Etc. [Requiem] (スタイル/特殊技/その他)
Skills [Requiem] (コマンド技)

General Changes

  • Giorno's run speed in Stand Mode has been decreased.
  • Giorno's jump height in Stand Mode has been increased. The jump is also a bit more floaty, meaning Giorno falls to the ground slower than he did in All-Star Battle.
  • The Heart Heat Gauge drains much slower while in Requiem than it did in All-Star Battle.
  • While in Requiem, Flash Canceling now costs the normal full bar of Heart Heat Gauge as opposed to only 0.20 of a bar like it did in All-Star Battle.
  • While in Requiem, Giorno can now perform a small aerial dash.

Medal List

Costumes & Tints

CostumesTints
NormalSpecial ASpecial BSpecial CSpecial DExtra AExtra B
This game reference box is missing an image/video. You can help JoJo's Bizarre Encyclopedia by uploading it.
Normal Costume
Unlock Condition

Unlocked by default

Origin

Giorno's main Vento Aureo attire

This game reference box is missing an image/video. You can help JoJo's Bizarre Encyclopedia by uploading it.
Special Costume A
Unlock Condition

All-Star Battle Mode: Vento Aureo Giorno vs. Diavolo Boss Battle
Win with the "USELESS" skill

Origin

Cover of Volume 63

This game reference box is missing an image/video. You can help JoJo's Bizarre Encyclopedia by uploading it.
Special Costume B
Unlock Condition

All-Star Battle Mode Total Panel Completionn
Complete 40 Panels

Origin

Cover of Volume 59

This game reference box is missing an image/video. You can help JoJo's Bizarre Encyclopedia by uploading it.
Special Costume C
Unlock Condition

Buy from Medal List
8500 G

Origin

This section requires expansion.

This game reference box is missing an image/video. You can help JoJo's Bizarre Encyclopedia by uploading it.
Special Costume D
Unlock Condition

Buy from Medal List
8500 G

Origin

Cover of Volume 61

Extra Costume A
Unlock Condition

Deluxe Edition exclusive

Origin

JOESTAR The Inherited Soul merchandise

This game reference box is missing an image/video. You can help JoJo's Bizarre Encyclopedia by uploading it.
Extra Costume B
Unlock Condition

Season Pass 2

Origin

Haruno Shiobana from Chapter 444

NormalSpecial ASpecial BSpecial CSpecial DSpecial EExtra AStand
Tint ATint BTint CTint D
This game reference box is missing an image/video. You can help JoJo's Bizarre Encyclopedia by uploading it.
Color Tint A
Unlock Condition

Unlocked by default

Origin

Giorno's anime colors

This game reference box is missing an image/video. You can help JoJo's Bizarre Encyclopedia by uploading it.
Color Tint B
Unlock Condition

Unlocked by default

Origin

This section requires expansion.

This game reference box is missing an image/video. You can help JoJo's Bizarre Encyclopedia by uploading it.
Color Tint C
Unlock Condition

All-Star Battle Mode: Phantom Blood Jonathan Joestar vs. Giorno Extra Battle
Land the "Sword of Luck and Pluck" skill

Origin

This section requires expansion.

This game reference box is missing an image/video. You can help JoJo's Bizarre Encyclopedia by uploading it.
Color Tint D
Unlock Condition

All-Star Battle Mode: Vento Aureo Giorno vs. Yukako Yamagishi Extra Battle
Land the "Useless, useless, useless, useless!" skill

Origin

This section requires expansion.

Special A Tint ASpecial A Tint B
This game reference box is missing an image/video. You can help JoJo's Bizarre Encyclopedia by uploading it.
Special Costume A: Color Tint A
Unlock Condition

Unlocked with Special Costume A

Origin

This section requires expansion.

This game reference box is missing an image/video. You can help JoJo's Bizarre Encyclopedia by uploading it.
Special Costume A: Color Tint B
Unlock Condition

Unlocked with Special Costume A

Origin

This section requires expansion.

Special B Tint ASpecial B Tint B
This game reference box is missing an image/video. You can help JoJo's Bizarre Encyclopedia by uploading it.
Special Costume B: Color Tint A
Unlock Condition

Unlocked with Special Costume B

Origin

This section requires expansion.

This game reference box is missing an image/video. You can help JoJo's Bizarre Encyclopedia by uploading it.
Special Costume B: Color Tint B
Unlock Condition

Unlocked with Special Costume B

Origin

This section requires expansion.

Special C Tint ASpecial C Tint B
This game reference box is missing an image/video. You can help JoJo's Bizarre Encyclopedia by uploading it.
Special Costume C: Color Tint A
Unlock Condition

Unlocked with Special Costume C

Origin

This section requires expansion.

This game reference box is missing an image/video. You can help JoJo's Bizarre Encyclopedia by uploading it.
Special Costume C: Color Tint B
Unlock Condition

Unlocked with Special Costume C

Origin

This section requires expansion.

Special D Tint ASpecial D Tint B
This game reference box is missing an image/video. You can help JoJo's Bizarre Encyclopedia by uploading it.
Special Costume D: Color Tint A
Unlock Condition

Unlocked with Special Costume D

Origin

This section requires expansion.

This game reference box is missing an image/video. You can help JoJo's Bizarre Encyclopedia by uploading it.
Special Costume D: Color Tint B
Unlock Condition

Unlocked with Special Costume D

Origin

This section requires expansion.

Special E Tint ASpecial E Tint B
This game reference box is missing an image/video. You can help JoJo's Bizarre Encyclopedia by uploading it.
Special Costume E: Color Tint A
Unlock Condition

Unlocked with Special Costume E

Origin

This section requires expansion.

This game reference box is missing an image/video. You can help JoJo's Bizarre Encyclopedia by uploading it.
Special Costume E: Color Tint B
Unlock Condition

Unlocked with Special Costume E

Origin

This section requires expansion.

Extra A Tint AExtra A Tint B
Extra Costume A: Color Tint A
Unlock Condition

Unlocked with Extra Costume A

Origin

JOESTAR The Inherited Soul merchandise

Extra costume A: Color Tint B
Unlock Condition

Unlocked with Extra Costume A

Origin

Original to All-Star Battle R

Stand Tint AStand Tint B
This game reference box is missing an image/video. You can help JoJo's Bizarre Encyclopedia by uploading it.
Gold Experience: Color Tint A
Unlock Condition

Unlocked by default

Origin

Gold Experience's anime colors

This game reference box is missing an image/video. You can help JoJo's Bizarre Encyclopedia by uploading it.
Gold Experience: Color Tint B
Unlock Condition

Unlocked by default

Origin

This section requires expansion.

Taunts & Victory Poses

TauntsVictories
Taunt ABCDE
Taunt A
Unlock Condition

Unlocked by default

Origin

Cover of Volume 54

Taunt B
Unlock Condition

Unlocked by default

Origin

Cover B of Chapter 446: Bucciarati is Coming, Part 4

Taunt C
Unlock Condition

Buy from Medal List
450 G

Origin

This section requires expansion.

Taunt D
Unlock Condition

Buy from Medal List
450 G

Origin

Cover of Volume 55

Taunt E
Unlock Condition

Buy from Medal List
450 G

Origin

Cover of Chapter 442: Gold Experience, Part 3

Victory ABCDE
Victory A
Unlock Condition

Unlocked by default

Origin

Chapter 444: Bucciarati is Coming, Part 2

Victory B
Unlock Condition

Buy from Medal List
450 G

Origin

Cover B of Chapter 445: Bucciarati is Coming, Part 3

Victory C
Unlock Condition

Buy from Medal List
450 G

Origin

Chapter 562: "Green Day" and "Oasis", Part 9

Victory D
Unlock Condition

Buy from Medal List
450 G

Origin

Cover of Volume 62

Victory E
Unlock Condition

Buy from Medal List
450 G

Origin

Cover of Chapter 589: Gold Experience Requiem, Part 4

Dialogue

Giorno's first ten Taunt and Victory Lines are included in his Taunt and Victory Poses respectively, with two lines per pose; the first two poses of each type are unlocked by default, while the other three of each must be purchased for 450 G each. The remaining lines of both types can be purchased as a single set for 300 G. Giorno's Tag Lines can be purchased as a set for 140 G, excluding "True 'resolve' means cutting open a bright path through the darkest of fields!", which is unlocked by default.

Taunt LinesVictory LinesTag LinesMisc.
Taunt Lines
Show AllEnglishJapanese
  • My resolve will open the way forward! (「覚悟」が道を切り開く!!)
  • There's one thing I will never allow at any cost: your escape. (あんたを逃がす事はできない。その点に関してはぼくは必死だ…)
  • Don't resist and I promise that knocking you out is the worst I'll do. (そのままじっとしていれば……… 戦闘不能にはなってもらうが、何もしないと約束しよう)
  • You are an insult to life itself. (おまえは『命を侮辱した』)
  • Life... spring forth! (産まれろ……生命(せいめい)よ…産まれろ、新しい命よ…)
  • You look like someone who came prepared. (あなた…『覚悟して来てる人』…………ですよね)
  • I will create life itself! (命を生み出す!)
  • "Know yourself?" Do you think that's actually possible? (自分を知れ…そんなオイシイ話が………あると思うのか?  おまえの様な人間に)
  • I was doomed to butt heads with you from the start! (やはりヤツは………直接たたかわなくてはダメな相手だったッ!)
  • You're just talking to try and buy time. (しゃべったのは時間がほしかったからだ)
  • I'm telling you, it's impossible! Stop struggling! (だから無理ですって! 騒がないでください)
  • Something... bizarre is going on! (何か……!! 奇妙だ!!)
  • This isn't normal! What's going on here... What's this atmosphere I feel?! (普通じゃあない(・・・・・・・)………!! なんなんだ(・・・・・)!? これは(・・・)!!  この雰囲気は(・・・・・・)!! いったい(・・・・)!!)
  • Something terrible is happening here! (何かただならぬ事がッ! 起こっているんだァーーッ!!)
  • Hate to sound cold... but you'd better stay away from me. (くどいようだが、ぼくに近づくな)
  • Only one road left for you to follow! (たったそれひとつだけ(・・・・・)だ。おまえの()くべき道は!)
  • I'll send Gold Experience into your head. Let's see you move after that! (『ゴールド・(エクスペリエンス)』をおまえの頭部にブチこむ。 それでも動いていられるかな。必ずやる………!! 逃がさない!)
  • Yeah, well, you took a punch as powerful as the ones you throw yourself. Deal with it! (でもまあ自分で殴ったパワーで殴られたんだから 良しとするって事でさ……こらえてくれ)
Victory Lines
Show AllEnglishJapanese
  • We've got a duty to move forward. To take up the will of those who have fallen! (去ってしまった者たちから受け継いだものは、 さらに『先』に進めなくてはならない!!)
  • Useless, useless, useless, useless, USELESS! (無駄無駄無駄無駄無駄無駄無駄無駄ァーッ!)
  • YOU SHALL NEVER REACH YOUR DESTINATION... YOU WILL NEVER FIND TRUTH! (オマエは………ドコヘも……向カウコトハナイ(・・・・・・・・)……… 特ニ…「真実」ニ到達スルコトハ………決シテ!……)
  • Once you were able to do as you wanted, you saw how useless it was... (やりたいようにやったところで、無駄だったようだな。 どっちみち…)
  • Thanks to you, my Gold Experience has grown stronger! (君のおかげでぼくの『ゴールド・(エクスペリエンス)』はとにかく成長できた)
  • True resolve means cutting open a bright path along the darkest of fields! (「覚悟」とは………………犠牲の心ではないッ!  「覚悟」とは!! 暗闇の荒野に!! 進むべき道を切り開く事だ(・・・・・・・・・・・・)ッ!)
  • Even your defeat brings me no joy. My victory was assured from the start. (こうして今のおまえを見ても『幸せ』なんか全然感じないぜ。 おまえには最初から勝っていたからな……)
  • I'm going to be a Gang Star! (ぼくは『ギャング・スター』になります!)
  • A man can learn more from defeat than from success or victory. (人というのは成功や勝利よりも『失敗』から学ぶ事が多い…………)
  • Once should've been enough. But I have to tell him twice? That idiot! (1度でいい事を、2度言わなけりゃあいけないってのは…… そいつが頭が悪いって事だからです)
  • Your resolve lights the path ahead... more brightly than the rising sun. (「覚悟」は…この登りゆく朝日よりも明るい輝きで 『道』を照らしている)
  • You aren't going to kill me any longer. Why? Because we're going to be friends. (あんたはもう(・・・・・・)ぼくを殺したりはしませんね(・・・・・・・・・・・・・)。 なぜならあんたは、ぼくの仲間になるからだ。)
  • There's no road ahead for you. (ヤツはもうどこへも向かうことはない(・・・・・・・・・・・・))
  • Holding back on me despite all the damage you took... you must be a good person, I can tell. (手かげんしていた事が君のダメージを見ると逆によくわかる。 君は「いい人だ」)
  • What is this feeling? It's like something new is springing forth from my Gold Experience! (なにかわからないがこの感覚! ………ぼくの『ゴールド・(エクスペリエンス)』! もっと生まれるような気がするッ! もっと何かが生まれそうだッ!)
  • Remember when I said I wouldn't get innocent people involved? Yeah? I lied. (やばいな……一般人を巻き込まないと キッパリ言ったばかりなのに…スマン、ありゃウソだった)
  • You can't fool me! You're only pretending to be dead! (ひょっとすると…死んだフリをしているなッ!)
  • Gold Experience is my Stand. It can put an end to anything within 2 meters! (ぼくのスタンドは『ゴールド・エクスペリエンス』。 射程2m以内の近距離パワー型…一瞬早く叩きこめば!  確実にとどめを刺すことができるッ!)
  • How easy it was to beat that guy! It's like he came for a beating! (妙にあっけなさすぎる敵だ………!!  ………まるで倒されに来たみたいだ…)
  • Margherita pizza? Ah, now I'm in the mood for it. Like from my hometown, Naples. (『ピッツァマルガリータ』か……… そういやぼくもピッツァが食べたいな… …故郷ネアポリスに帰って……シンプルなマルガリータを…)
  • You went easy on me... You must be a good person. (手かげんしていたな…「君はいい人だ」)
  • Ladybugs bring good luck. (「てんとう虫」は幸運を呼ぶんです)
  • I'm leaving you here... so that nobody ever hurts you again. (君は……ここに…おいて行く……もう誰も君を…… これ以上、傷つけたりはしないように………………決して… だが君を必ず故郷に連れて帰る)
Tag Lines
Show AllEnglishJapanese
  • You look like someone who came prepared. (あなた…『覚悟して来てる人』…………ですよね)
  • Your end will be never ending! That's the power of Gold Experience Requiem! (終わりのないのが『終わり』。それが『ゴールド・(エクスペリエンス)・レクイエム』)
  • I, Giorno Giovanna, have a dream! (このジョルノ・ジョバァーナには『夢』がある!)
  • Once should've been enough. But I have to tell you twice? Do you have half a brain?! (1度でいい事を2度言わなけりゃあいけないってのは……そいつが頭が悪いって事だからです)
  • In the end, only the truth survives. (生き残るのは…………この世の『真実』だけだ……)
  • We've got a duty to move forward. To take up the will of those who have fallen! (去ってしまった者たちから受け継いだものはさらに『先』に進めなくてはならない!!)
  • "Know yourself...?" You think someone like you ever really can? (自分を知れ…そんなオイシイ話が………あると思うのか? おまえの様な人間に)
  • Only one road left for you to follow! (たったそれひとつだけ(・・・・・)だ。おまえの()くべき道は!)
  • True "resolve" means cutting open a bright path through the darkest of fields! (『覚悟』とは! 暗闇の荒野に!! 進むべき道を切り開くことだッ!)
  • Yeah, well, you took a punch as powerful as the ones you throw yourself. Deal with it! (でもまあ自分で殴ったパワーで殴られたんだから良しとするって事でさ…こらえてくれ)
  • If you're not prepared to take the first step, then I'll come half a step closer! (君が一歩を踏み出せないと言うのなら、ぼくの方から――半歩だけ近づこう)
  • You will never reach the truth! (『真実』に到達スルコトハ決シテナイ!)
  • THIS... IS REQUIEM (コレが………『レクイエム』……………ダ!!)
  • USELESS! USELESS, USELESS, USELESS, USELESSSSS! (無駄ァーッ、無駄無駄無駄無駄無駄、無駄アァァァァ)
  • NOT EVEN MY MASTER, GIORNO GIOVANNA, TRULY KNOWS. (コノコトハワタシを操ルジョルノ・ジョバァーナ さえも知ルコトハナイ)
Misc.
Show AllEnglishJapanese
  • It's useless. Useless. Useless! (無駄なんだ……無駄無駄)
    —Round Win 1
  • Anything done in earnest leaves an eternal mark. ((まこと)の行動は決して滅びはしない)
    —Round Win 2

Special Interactions

Dialogue

Outside of All-Star Battle Mode, Giorno has unique interaction dialogue for both his match entrances and victories when facing certain characters.

EntranceVictoryEnemy Taunts
Match Entrance
Show AllEnglishJapanese
  • I have to do this... (やるしかない……………)
    —Default dialogue
  • That's... me? What the... (僕が…いるぞ…? いったい?)
    —Giorno Giovanna (Player 1)
    Is that me over there...? (あそこにいるのは、僕だ…?)
    —Giorno Giovanna (Player 2)
  • Polnareff? Is that really you? (ポルナレフさん? あなた、ポルナレフさんですか?)
    —Giorno Giovanna
    Who are you? I don't think I've seen you before! (誰だお前? 知らねえな!)
  • Who're you...? You seem close to me... but far away as well. (何者だ…? このDIOに近いようでもあり…遠いようでもある…)
    DIO
    I feel like I've been... waiting for this moment. (こういう時が来るのを…待っていたような…)
    —Giorno Giovanna
  • Gimme my passport back! Where's my luggage?! (ぼくのパスポートを返せ! ぼくの荷物はどこだッ!)
    It's you! How did you find this place?! (あ。君は…なぜここがわかったんだ)
    —Giorno Giovanna
  • You're Haruno Shiobana, huh? (君が…「汐華初流乃(しおばなはるの)」か)
    Are you the one who told Koichi to come investigate me? (あなたですね、コーイチくんに僕のことを調べさせていたのは…)
    —Giorno Giovanna
  • Here we go, Bucciarati... (行きますよ…ブチャラティ…)
    —Giorno Giovanna
    Let's see who can drive their fist into their foe first. (どちらが先に相手に拳をたたき込むかの勝負だ……)
  • I'm not going to hold back, Mista. Don't cry to me if you get hurt. (やるからには本気ですよ、ミスタ。 怪我をしても知りませんからね)
    —Giorno Giovanna
    Mess with my Bullets and you mess with me! (オメエ~オレとオレのピストルズを侮辱してんのか?)
  • You're at least two years younger than I am! (おまえ、オレより2コも下なのかよ)
    That must be Aerosmith. I'm in trouble if he gets outta my range! (エアロスミス…距離を取ると不利だな…)
    —Giorno Giovanna
  • Giorno... (…ジョルノ…)
    Fugo... So you've come on orders of the boss, huh? (フーゴ…あなたが来たということは…ボスの刺客に…)
    —Giorno Giovanna
  • Mind showing me your Stand? (あなたのスタンド、見せてもらえますか?)
    —Giorno Giovanna
    Show you? You want me to fight you, Giorno? (「見せる」ってことはつまり…ジョルノ、あなたと戦うってことね)
  • I have seniority here, so what I say goes. Got a problem with that? You'd better be prepared! (先輩であるオレの命令が絶対だ それを拒否するってんだな! 覚悟してろよ)
    I have to do this... (やるしかない……………)
    —Giorno Giovanna
  • I'd heard they'd got a new kid. Giorno, right? Guess that's you. (新入りにジョルノとかいう小僧が入ったそうだが…… そうか、オメーが……)
    Its speed of aging depends on body temperature... I have to finish this before the ice melts! (この『老いる』スピードの条件は、『体温の変化』…… ならば、『氷』が溶けきる前に仕留めるッ!)
    —Giorno Giovanna
  • The dark path requires resolve... (暗闇に道を開くのは「覚悟」のある者だけだ…)
    —Giorno Giovanna
    That's Giorno Giovanna, the new Stand user Melone mentioned... (あれがメローネから報告の入った「新入りのスタンド使い」 ジョルノ・ジョバァーナか…)
  • You're the new member of Bucciarati's team? (おまえ……ブチャラティのチームの新人だな?)
    I have to do this... (やるしかない……………)
    —Giorno Giovanna
  • Fate has decreed that I stand at the apex! (運命はこのオレを「頂点」に選んでくれたのだッ!)
    In the end, only the truth survives. (生き残るのは…………この世の「真実」だけだ……)
    —Giorno Giovanna
Victory
Show AllEnglishJapanese
  • Bene! Looks like I win. (ベネ。僕の勝ちだ)
    —Giorno Giovanna (Player 1)
    Is this some kind of Stand attack? (これは何かのスタンド攻撃なのか…?)
    —Giorno Giovanna (Player 2)
  • No doubt about it: You're Polnareff, before he was put out of commission. (間違いない…再起不能になる前のポルナレフさんだ…)
    —Giorno Giovanna
    I feel like I know you from somewhere... have we met? (奴の雰囲気…覚えがあるような…どこかで会ったか…?)
  • I'll use the power I inherited from you for my own dreams! (あんたから受け継いだ力は、僕の夢のために利用させてもらう)
    —Giorno Giovanna
    You... I like you. (…おまえ…気にいったぞ…)
    DIO
  • So, yeah, about your luggage: hate to break this to you, but I sold it off. My bad. (君の荷物…本当心が痛むけど……もうないんだ……… 売っぱらっちゃってさあ…気の毒だけど……)
    —Giorno Giovanna
    He was a pretty elegant guy! (なんか…さわやかなヤツだったな…)
  • If you were really that curious about me, you should have come in person. I probably just would have told you the same thing, though: It's useless! (そんなに僕のことが気になるのなら、 自分で来ればよかったんですよ… 来たところで「無駄」だったみたいだけど…)
    —Giorno Giovanna
    You're stronger than I thought you'd be. No wonder you gave Koichi trouble. (想像以上の実力…康一くんを手こずらせただけはあるな)
  • You all right, Bucciarati? (ブチャラティ、大丈夫ですか?)
    —Giorno Giovanna
    I should never have taken your skills lightly. (お前の能力、やはり侮れないな…)
  • Now, show me your wounds. (さあ、傷を見せてください)
    —Giorno Giovanna
    All this means is that you were no match for me! (オメエ~はオレ様の敵じゃあなかったって事だ!)
  • Bene! Once I had the timing down, that was no problem. (ベネ! 間合いをつかめば問題ないな)
    —Giorno Giovanna
    That's "mister" to you! I'm the older one here, damn it! (「さん」を付けろよなー! オレの方が年上なんだからさー)
  • Fugo... Is this what you wanted? (…フーゴ…あなたはこれで良かったのですか…?)
    —Giorno Giovanna
    Giorno... I'm sorry. (ジョルノ…すまない…)
  • So you aren't just here to be protected. (ただ守られるだけの存在じゃあないってことですね)
    —Giorno Giovanna
    Well? This is my Spice Girl! (どう? これがあたしの「スパイス・ガール」よ)
  • I can see the strength of your resolve... But mine is still stronger! (相当の覚悟を持って臨んできたようですね。 だが、僕にはそれ以上の覚悟がある!)
    —Giorno Giovanna
    You figured out that ice trick fast. Damn, Bucciarati knows how to pick his men! (こんなに早く「氷」の事に気づくとは、 ブチャラティのヤツ恐ろしく頼りになる部下を持っているらしい!)
  • Our resolve will show us the true path! (「覚悟」は…我々がこれから『向かうべき…正しい道』をも 照らしてくれる!)
    —Giorno Giovanna
    Hey, where'd that turtle go! Where's the turtle Trish is hiding in? (ム! 「亀」はどこだ? トリッシュが隠れている「亀」はどこにいる!)
  • It's all over now. (全てはもう終わっている…)
    —Giorno Giovanna, against Diavolo
Enemy Taunts
Show AllEnglishJapanese
  • My resolve will open the way forward! (「覚悟」が道を切り開く!!)
    —Giorno Giovanna, reacting to Joseph Joestar's prediction
  • My hair obviously puts yours to shame! (君よりもぼくの髪型のほうが整ってるな…)
    —Giorno Giovanna, insulting Josuke Higashikata's hair

All-Star Battle Mode

All missions in All-Star Battle Mode featuring Giorno as a combatant, in order of appearance.

Phantom Blood

Extra Battle (★★★)
Unlock Conditions: Unlocked from the start.
Giorno Giovanna
Stage: Dio's Castle

Stardust Crusaders

Extra Battle (★★★★)
Unlock Conditions: Unlocked from the start.
DIO
Giorno Giovanna
Stage: DIO's Mansion

Golden Wind

Normal Battle (★)
Unlock Conditions: Unlocked from the start.
Giorno Giovanna
Stage: Rome
Extra Battle (★★★★)
Unlock Conditions: Unlocked from the start.
Giorno Giovanna
Stage: Morioh
Boss Battle (★★★★)
Unlock Conditions: Clear two panels on the same page.
Giorno Giovanna
Stage: Colosseum
Normal Battle (★★)
Unlock Conditions: Unlocked from the start.
Giorno Giovanna (Assist)
Stage: Rome
Extra Battle (★★★)
Unlock Conditions: Unlocked from the start.
Giorno Giovanna
Stage: Naples Train Station

Stone Ocean

Extra Battle (★★★)
Unlock Conditions: Unlock Weather Report and Enrico Pucci (Final).
Giorno Giovanna
Stage: Everglades

JoJolion

Extra Battle (★)
Unlock Conditions: Unlocked from the start.
Stage: Wall Eyes

Gallery

Media


Music

Giorno's theme is Gold Experience (黄金体験, Ōgon Taiken), and can be unlocked in-game by landing the "Useless, useless, useless, useless!" skill in All-Star Battle Mode's Giorno vs. Okuyasu Nijimura Extra Battle.

Its name is taken from the name of the first arc of Vento Aureo, Gold Experience.

JoJo Glossary

Unlock Condition: Win in the Giorno Giovanna vs. Diavolo All-Star Battle Mode Boss Battle
TranslatedLocalized
The protagonist of Part 5: Vento Aureo. He is the user of the Stand Gold Experience, and the son of DIO and an unnamed Japanese woman. His real name is Haruno Shiobana. He joins Team Bucciarati to fulfill his dreams of becoming a "gang-star", and eventually overthrows the boss, Diavolo. Afterwards, he takes control of Passione as the new boss.
The son of an unnamed Japanese woman and DIO, whose Stand is Golden Wind. His real name is Haruno Shiobana. He joins the Bucciarati mob to fulfill his dream of becoming a "gangstar," and eventually overthrows the boss, Diavolo.
第5部『黄金の風』の主人公。『ゴールド・エクスペリエンス』のスタンド使い。DIOと日本人女性の間に生まれた子で、本名は『汐華初流乃(しおばなはるの)』。ギャング・スターになるという黄金の夢を果たすためにブチャラティのチームに加わり、ボスのディアボロを倒した。その後は新しいボスとして組織を掌握した。

Art & Misc. Gameplay Callbacks

Stylish EvadesCut-insMisc. GameplayOther
Stylish Evade 12345
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Stylish Evade Pose 1
Origin

Chapter 440: Gold Experience, Part 1

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Stylish Evade Pose 2
Origin

Cover for Volume 48

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Stylish Evade Pose 3
Origin

Chapter 444: Bucciarati is Coming, Part 2

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Stylish Evade Pose 4
Origin

Cover for Volume 54

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Stylish Evade Pose 5
Origin

Chapter 475: Narancia's Aerosmith, Part 6

TalkingTauntedResolve Mode
Talking Cut-in
Origin

Chapter 456: 5 Plus 1, page 5

Taunted Cut-in
Origin

Chapter 519: The Mystery of King Crimson, Part 2, page 12
(modified to extend hair and head, reversed sweat)

Resolve Mode Cut-in
Origin

Chapter 586: Gold Experience Requiem, Part 1, page 10
(modified to include purple earrings and remove unbraided hair)

Reference SketchStand Ref Sketch 1Stand Ref Sketch 2Match EntranceRound Win 1Round Win 2
Reference Sketch
Unlock Condition

All-Star Battle Mode: JoJolion Josuke Higashikata (JoJolion) vs. Giorno Extra Battle
Land a 5-hit combo

Origin

Chapter 444: Bucciarati is Coming, Part 2

Gold Experience Reference Sketch
Unlock Condition

All-Star Battle Mode: Golden Wind Giorno vs. Yukako Yamagishi Extra Battle
Land a Stylish Evade

Origin

Chapter 446: Bucciarati is Coming, Part 4

Gold Experience Requiem Reference Sketch
Unlock Condition

All-Star Battle Mode: Golden Wind Giorno vs. Diavolo Boss Battle
Land the "Can you escape destruction?" skill

Origin

Chapter 586: Gold Experience Requiem, Part 1

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Match Entrance
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Round Win Pose 1
Origin

Chapter 455: Joining the Gang, Part 6 cover

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Round Win Pose 2
Origin

Volume 49

Misc.

Update History

Balance Changes Comparison
Buffs
Nerfs
Neutral
8
8
8

1.3.0

  • Dodge [Gold Experience Requiem] (Background and Foreground)
    • The activation of the move has been standardized for all characters.
  • Normal Attacks [Gold Experience Requiem]
    • Aligned hitboxes properly with the animations.

1.4.0

  • Throw Escape [Gold Experience Requiem]
    • Adjusted to standardize character advantages and disadvantages when throw escaping and being throw escaped.
  • Wake-up [Gold Experience Requiem]
    • Unified wake-up behavior with other characters.
  • Down Evade [Gold Experience Requiem]
    • Applied invincibility. (corrected to match other characters)
  • "Useless, useless, useless, useless!" skill
    • Fixed so that if the same skill hits 3 times or more, the opponent now gets downed. (unintended bug)
  • "The pain will be slow!" HHA
    • Increased recovery time.
    • The timing of the GHA followup activation has not been changed.

1.6.0

  • Crouching Medium Attack [Gold Experience Requiem]
    • Increased forward movement.
    • Increased time attack is active.
    • Decreased speed of attack start-up.
  • "This doesn't feel good..." special
    • This special now sends opponents flying even if they are downed when hit.
    • Removed the ability to cancel into special moves and GHA.
  • "Beyond the arrow's power!" dash special [Gold Experience Requiem]
    • Made it so forward and back dash can be cancelled earlier.
    • Added Aerial Dash in the forward direction.
    • These changes are intended to make dashing easier to use while fighting.
  • "WRYYYYYYYYYYY'" skill
    • Fixed bug where the Same Move Counter (IPS) was not properly working for the skill and certain instances of the skill would be counted as different skills, allowing for more than three in a combo.
    • This fix ensures that opponents will now be downed if the skill is used three times or more, regardless of the timing and version of the skill used.
  • "Can you escape destruction?" skill [Gold Experience Requiem]
    • Decreased speed of the projectile.
    • This makes it so the projectile is no longer guaranteed to hit if an aerial attack is blocked and this skill is used immediately after.
    • When the projectile hits the ground, it will now turn into a broach.
    • This is a visual change that has no effect on gameplay.

2.0.0

  • "It's useless." skill
    • No longer triggers Counter Hit on a successful activation.
    • Increased damage.
  • "Can you escape destruction?" skill [Gold Experience Requiem]
    • Changed so that if the same skill hits 3 times or more, the opponent now gets downed.
  • "The pain will be slow!" HHA
    • Decreased recovery time when successfully connected.
  • "Your "end" has no ending!" GHA
    • Fixed a bug where, if this GHA was activated while Giorno was under the effect of Risotto Nero's "Iron Deficiency", the HH Gauge would not become a timer and the Gold Experience Requiem transformation would immediately end. This bug would also apply if the transformation was already active and Giorno became afflicted with "Iron Deficiency" during it.

2.3.0

  • "It's useless!" special
    • Fixed several bugs where Gold Experience wouldn't follow Giorno if this command normal was used immediately after switching from Stand Mode to User Mode.
  • "Life, spring forth...!" skill
    • Fixed several bugs where Gold Experience wouldn't follow Giorno if this skill was used immediately after switching from Stand Mode to User Mode.

Notes

  1. These include King Crimson, Gold Experience, Gold Experience Requiem, Colosseum, Giorno Giovanna, Sticky Fingers, Secco, Cioccolata, Diavolo, Purple Haze, Pannacotta Fugo, Bruno Bucciarati, Prosciutto, and Pesci.

References


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