- Danny
- Dio Brando
- Tarkus
- Bruford
- Jack the Ripper
- Wang Chan
- Doobie
- Adams
- Poco
- Poco's Father
- Poco's Sister
- Zombies
- The frog from Zeppeli's first demonstration of the Ripple (It only appears as a support Medal to evolve others characters' Strikers)
Message to Wiki Editors! This article requires support. You can help JoJo's Bizarre Encyclopedia by editing it.Please don't remove this template until the issue has been resolved! Note: The Stardust Shooters Wiki has given us permission to use their game rips, meaning all the old screenshots we have on the page need to be replaced with transparent ones. A Stardust Shooters section also need to be added to every character page linking here. The page is also missing citations of any kind (see housekeeping section for a guideline in citing references). |
JoJo's Bizarre Adventure: Stardust Shooters (ジョジョの奇妙な冒険 スターダストシューターズ, JoJo no Kimyō na Bōken Sutādasuto Shūtāzu) was a free IOS/Android game released in 2014 exclusively for Japan. The game was a mobile spin-off of All-Star Battle and initially focused on the first three parts of the series: Phantom Blood, Battle Tendency, and Stardust Crusaders. As of December 2015, Diamond is Unbreakable was added, and as of September 2018, Vento Aureo was added.
On February 15, 2021, it was announced that the game would no longer be available to play. The game's servers were officially closed on April 13, 2021.
The game features Medals, particularly "Striker" Medals, each of which represents one character and their ability set. These units make up a team, in which there can be 5 Medals (a Leader, 2 regular frontline units, a Standby unit, and a Friend/Guest unit which can be chosen at Quest Selection). Like many mobile games, a Stamina system is used which regenerates over time and lets you play the game's Quests. Each quest takes a certain amount of stamina to enter, and consists of 1 or more Rounds. These rounds contain 1 or more waves of enemies the player is required to defeat to complete the round. Completing every round means completing the current quest and claiming it's rewards.
During gameplay, the player is presented with the battlefield, where the player's team, enemy units and items are shown. The user interface includes an indicator which shows the current round number, number of remaining enemy reinforcements, Skill Gauge bar, allied units' portraits and their health. Tapping on one of these portraits shows the selected unit's ATK and HP stats, any buffs or debuffs, status effects, Break Skills, their Command Skill and it's Skill Gauge consumption, and available Soul Chips.
Leader Skills are passive effects every unit has. Each unit's Leader Skill becomes active if they are in the Leader position on the team. These effects are not tied to the Leader unit, meaning if the Leader dies, the effect won't disappear. Same goes for debuffs and status effect. If a unit's leader skill generates skill gauge, and an enemy is present which reduces skill gauge gain of the player's units, the leader skill's gauge gain won't be affected. Most of the time leader skill effects grant stat buffs to certain units or generates skill gauge either at the start of a round or the start of a turn. Which unit the leader skill buff is granted to is determined by the attribute or tags that a unit has. Friend units you choose to take on quests with also have their Leader Skill active, but only if the player whose unit you are using is on your friends list.
Link Skills are like Leader Skills, but they can be used alongside of a Leader Skill when placed in the Link Skill slot. These work the exact same way as Leader Skills but are limited to being the same attribute as the leader unit. Link Skills can also be leveled up by getting duplicates of the unit, increasing the skill's effectiveness. They can be used as a Leader Skill if desired by simply placing the unit with the Link Skill in the Leader position.Units also possess different attributes: Red, Blue, Green, Black, White, Gold and Silver. Each color has an advantage and a disadvantage over specific others. Abilities can interact with attributes in a number of ways, like dealing more damage to a specific attribute or just changing a unit's attribute outright.
Tags define a category that a unit belongs to, like: Stand user, Hamon user, Joestar, Gang Member, etc. These can affect gameplay is various ways, like some enemies can have an ability which makes them take more damage from units with a certain tag, or the Cactus trap that can be placed by Donovan, which deals damage to units that touch it except if the unit is a Hamon user.
Command Skills are special attacks that each unit has. A unit's Command Skill can do a variety of things from simply dealing damage to stopping time and disabling enemy abilities. They require a certain amount of Skill Gauge to activate, which can be done by tapping on a unit with the "SKILL OK" message above them before pulling the unit to move them. Once it started moving, it instantly depletes your Skill Gauge by the amount required and the player can tap to activate the Command Skill. These can also be leveled up (to a maximum of lvl 20) by feeding non-Level-Up material medals (AKA units that can be put on a team rather than only being useful as Level Up material), or Zeppeli Frogs to the desired unit.
Command Skills can be done by enemies as well. The players can see when an enemy is about to activate it's Command Skill if the enemy has purple sparks all over him. In addition to battle segments, Stardust Shooters includes animated sequences and character models featuring the entire JoJo cast from the animated parts.
The game contains characters seen in the first five parts of the series. Every character can be selected as one of the main party, containing a total of up to 5 characters (4 at the beginning of the match and 1 for backup).
Every character possesses a special finish animation when defeating an enemy (Most of these finish moves are based on a character's special attacks seen throughout the manga storyline, or some other notable action). The list below contains every character in the game:
Jonathan Joestar
Speedwagon
Zeppeli
Bruford
Wang Chan
Zombies
Straizo
Wamuu
Kars(Coat)
Nazi Gatekeepers
Old Joseph Joestar
Avdol
Kakyoin
Polnareff
Gray Fly
Captain Tennille Imposter
J.Geil
Cameo
High Priestess
JoJo video games | |
---|---|
JoJo mobile games | |
Jump video games | |
Card games | |
Collaborations | |
References and Homages |