Jonathan Joestar ★ Jogos
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Um resumo da história e dos movimentos de Jonathan Joestar nos videogames.
Phantom Blood (PS2)
Jonathan é o personagem jogável principal desse jogo. Ao longo do jogo, o jogador controlará diversas versões diferentes de Jonathan com movimentos extremamente distintos.
All-Star Battle (PS3)
Jonathan possui diversas vestimentas alternativas, todas provenientes de cada uma das cinco capas dos volumes em que ele aparece.
Os movimentos de Jonathan são majoritariamente constituídos baseados nos movimentos de Hamon utilizados por ele no mangá original.
Recarrega o Heart Heat Gauge se pressionado. Libera melhores versões de skills se Style for introduzido no lugar dos botões normais de ataque.
Jonathan estende seu braço e golpeia a um alcance médio, atordoando o oponente e o deixando vulnerável. Quaisquer uma das skills de Jonathan podem ser instantaneamente performadas partindo deste movimento. (Combo).
Jonathan lunges forward shoulder-first. If not blocked, the opponent is sent into the stage wall. Every single one of Jonathan's skills can be performed instantly following this move, though Scarlet Overdrive has the best chance of landing.
Jonathan can spend a stock of his Heart Heat Gauge to perform this move, which allows him to rise again after his health hits zero, with increased attack power and defense as well as all of his skills permanently changing to their Ripple-enhanced variants, although his Heart Heat gauge is disabled entirely. If he's struck by "Kosaku Kawajiri's" GHA, Bites The Dust when this skill is activated, Jonathan will lose its effects but regain his HHG in turn, assuming he has enough health to survive.
Jonathan picks the opponent up by one hand, holds them over his head, and throws them to the ground.
Jonathan shoots a wave of Ripple energy along the ground in a low attack. This skill deals more damage can knock the opponent into the air if Ripple-enhanced. (Ripple-enhanced Comboable)
Jonathan slides forward and rapidly punches, finishing with a small uppercut. This move deals more damage and knocks the opponent into the air on the final hit if Ripple-enhanced (Ripple-enhanced Comboable). This move is able to initiate a Rush Mode struggle with Power-Type Stand users, making Jonathan the only non-Stand-Style character to be able to do so.
Jonathan delivers an instant short punch immediately followed by a flaming rising uppercut with the other hand in a classic "Shoryuken"-style move, doubling as an anti-air. This move cannot be Puttsun Cancelled once Jonathan leaves the ground. The opponent will fly higher and take more damage if Ripple-enhanced. (Comboable)
Jonathan leaps forward, sword in both hands, and unleashes three wide swings, with the final, downward swing grounding the opponent. This first hit is a middle attack that cannot be blocked if the opponent is crouching (Comboable through Puttsun Cancel). If the move is Ripple-enhanced, its damage is increased Jonathan can only be interrupted by Throws and HHA/GHA.
Jonathan's HHA is the variant of Scarlet Overdrive he used to defeat Dio in the closing stages of Part 1. Jonathan spins as his hands are engulfed in flames, before diving forward, both fists extended. If the opponent is hit, the two-handed strike will hit them in the abdomen. Jonathan then punches through his opponent with a fiery Ripple-charged fist to send them flying.
Jonathan executes the very move that he used to defeat Bruford beginning with a very fast kick. If the kick lands, the opponent is hit in the abdomen, before Jonathan proceeds to pummel them at different angles and knocking them into the air, all while reciting his signature lines. After charging an immense amount of Ripple energy, Jonathan unleashes a rapid flurry of punches into the opponent as they fall towards him, ending with them spiraling away after a two-handed crossing punch.
Além dos personagens da Parte 1, Jonathan possui uma introdução especial com a incarnação de DIO da Parte 3, onde Jonathan expressa seu horror ao ver Dio vivo novamente, enquanto DIO comenta que a aparição de "JoJo" à sua frente possivelmente seria "um desafio do passado".
Eyes of Heaven
Most of his moveset and character model remains the same from All-Star Battle. New additions to Jonathan's attacks includes him using the spear he attacked Dio with shortly after his transformation as a Powerful Attack. Several of his new combos and sidesteps are now based on his boxing skills (displayed during his childhood in Part 1).
As a Ripple user, Jonathan has a Ripple Gauge that determines the strength of his attacks.
Jonathan performs a pose and Ripple Breathes, filling up the Ripple Gauge. He cannot move and is vulnerable to attacks while doing so. Filling up the gauge will automatically empower his Normal and Powerful Attacks, and enhance/alter the properties of all his skills. It will also shorten the cooldown time on said skills. Using skills will drain a portion of the Ripple Gauge until there's an insufficient amount to use.
When Jonathan health hits zero for the first time, if his partner is still alive, he will be granted a decent portion of continuously draining health to continue on. All attacks and skills are unusable, leaving Jonathan with a special final attack in which he attacks with crossed fingers, dealing considerable damage. Once his health reaches zero once more, or if he successfully lands his final attack, Jonathan will finally be Retired.
Jonathan slides forward and extends his arm to punch at medium range. If Ripple-enhanced, the skill will execute quicker and allow Jonathan to continue attacking from it.
Jonathan slides forward and unleashes a short flurry of punches ending in an uppercut. The last hit will send opponents flying. If Ripple-enhanced, the skill will execute quicker, unleash more punches, and receive a damage boost. The skill can be used in mid-air, and its damage is dependent on the how much of the Ripple Gauge is filled.
Jonathan punches the ground and sends his Ripple spreading out over a wide area, damaging and crumpling opponents caught. If Ripple-enhanced, the skill will execute quicker, have a larger area of effect, and receive a damage boost.
EX Version: Jonathan will be invincible when first executing the skill. The Ripple wave will be unblockable, and Jonathan's recovery time from the skill is reduced as well, allowing him to follow up. This is in addition to other benefits granted by the Ripple Gauge.
Jonathan spins as his hands are engulfed in flames, before diving forward, both fists extended. If an opponent is hit, the two-handed strike will hit them in the abdomen. Jonathan then pulls one fist back before punching them off, sending them flying as he very briefly turns around and looks down. If Ripple-enhanced, the skill makes Jonathan invincible during its execution, receives a damage boost, and the speed and distance of the dive is increased. The skill's damage is dependent on how much of the Ripple Gauge is filled.
EX Version: The skill will execute even quicker than when Ripple-enhanced, has increased speed and distance of the dive, make Jonathan invincible while he is diving, and receives a damage boost. This is in addition to the damage benefits granted by the Ripple Gauge.
Jonathan executes the very move that he used to defeat Bruford beginning with a very fast kick. If the kick lands, the opponent is hit in the abdomen, before Jonathan proceeds to pummel them at different angles and knocking them into the air, all while reciting his signature lines. After charging an immense amount of Ripple energy, Jonathan unleashes a rapid flurry of punches into the opponent as they fall towards him, ending with them spiraling away after a two-handed crossing punch. Compared to All-Star Battle, most of his speech is removed in favor of several grunts.
The two of them attack the opponent's head, sequentially with a Ripple-charged Zoom Punch from Jonathan and a Sendo Wave Kick from Zeppeli, before they charge up and run up to the opponent and unleash a double Sendo Ripple Overdrive-enhanced Zoom Punch into them, the two reciting the phrase commonly associated with Overdrives.
- One-in-a-Million Potential: Jonathan must completely fill his Ripple Gauge. (200 Points)
- Father! Grant me your final power!: Jonathan must connect a Powerful Attack as the third step in a mid-air combo. (200 Points)
- I want to become a true gentleman!: Jonathan must successfully execute 5 Combo Breakers. (300 Points)
- I'll knock you until you cry like a little girl!: Jonathan must achieve a collective hit count of 200. (500 Points)
- Own your fear!: Jonathan must Retire an enemy with a Dual Heal Attack. (800 Points)
He is paired with DIO in the Eyes of Heaven Tournament, defeating Zeppeli and Koichi Hirose in the first round and Wamuu and N'Doul in the second. In the semifinals, they defeated Mariah and Esidisi in the first round, but were eliminated by Kars and Pet Shop in the second.
Relationships in Eyes of Heaven
(The information below derives from a Video Game not written by Araki. As such, it may not be considered canon.)
- Giorno Giovanna: When the two are the same team, Giorno will ask Jonathan everything he knows about DIO. If victorious, Giorno will mention that DIO is his father, surprising Jonathan.
- Jotaro Kujo: At first it was upsetting that Jotaro referred to Jonathan as his ancestor. Later Jonathan felt in his heart that he was succeeding his own lineage, to the point of asking Jotaro to finish Heaven-Attained DIO in his place during the main story's final battle. Also, if Jotaro is Part 4 version, he mentioned to Jonathan's grandson and Jotaro's grandfather Joseph Joestar.
- Joseph Joestar: Jonathan is impressed by Joseph's tactics and Ripple. He states that Old Joseph reminds him of his father.
- Kars: Upon encountering him, Jonathan will recognize Kars as the one who created the Stone Masks and seeks to kill him and destroy the Stone Masks. Kars seeks to kill Jonathan simply because he is a Hamon user and later attempts to recruit him to his side, considering his death to be a waste.
Jonathan appears as a support and help character in the game. His 2 Koma support summons him, after which he headbutts his target and performs a combo on them. His 3 Koma support involves him tossing Ripple roses at the enemy, striking them with LUCK & PLUCK and performing a Scarlet Overdrive on them. His help koma gives the character 1 SP bar more after being defeated.
He serves as an ally boost with DIO, mocking his classic line "it's useless!" and Mutou Kazuki (from Busou Renkin), by saying he feels the sun's power in Kazuki (since they need the sun's light in some of their attacks, Jonathan's Ripple and Kazuki's lance).
J-Stars Victory VS (PS3/PS4/PSV)
Jonathan is a playable character along with Joseph Joestar (Part 2), both representing the JoJo's Bizarre Adventure franchise in the game.
Jonathan's color scheme is the same one from the TV Anime series. Both Jonathan and Seiya (from the SAINT SEIYA franchise) share the same battle theme, called "Brave Soldiers".
He also makes brief appearances in the game's opening sequence, as he can be seen alongside other Jump heroes, and at some point watches Gintoki race against Ryotsu (from KOCHI-KAME franchise).
Jonathan's moveset consists of most of his attacks featured in Part 1. His main gameplay-style involves regular combos ending with his Sunlight Yellow Overdrive (it can be extended for more damage up to 49 hits), his Zoom Punch as a long range attack, a ranged variation of his Scarlet Overdrive wave on the floor and his Luck & Pluck sword return as a 3 Hit-Combo that can be used to inflict large amounts of damage. Aside from similar attacks from his All-Star Battle moveset, Jonathan's new moves include him using a spear (the same one he used in the Joestar Mansion to fight Dio) and a charged dash attack that continues until he hits his target with his shoulder.
His special move unleashes a stronger version of the Sunlight Yellow Overdrive, following with a Scarlet Overdrive that launches the opponent away. Some of his famous JOJO poses appears as taunts and intro/victory poses.
Jonathan's role during the Story Mode is limited to quick appearances. During Toriko's team arc, the player takes control of the duo Gintoki Sakata (from the GINTAMA franchise) and Boa Hancock (from the ONE PIECE franchise), as they both claim to have seen a person walking across the water towards their direction. The person is revealed to be Jonathan, who challenges the player's team, claiming that he's training to defeat Dio (likely a reference to Zeppeli's Ripple training, when they followed Poco by running over the water). After the battle, Jonathan appears surprised he lost the match and says he still needs more training, then introduces himself by saying "My name is Jonathan....Jonathan Joestar."
Despite not having any specific conversation or interaction with Joseph, they both appear as rivals in one of the promotional videos for the western version of the game, J-Stars Victory VS +, with their battle titled "WHEN GRANDSON MEETS HIS GRANDFATHER!". Oddly enough, the trailer begs the question "IS THE FLAME OF YOUTH STRONGER THAN THE WISDOM OF AGE?", which erroneously implies that Jonathan, as Joseph's grandfather, is much older than him, as well as alive by the time Joseph is 18 years old, rather than the game's incarnation of him being only two years older than his grandson as the two are from completely different time periods.
Jonathan appears near the end of JoJo's Venture's intro in a montage of various manga panels from Phantom Blood and Stardust Crusaders, along with Speedwagon, Erina, and Dio. This small appearance marks Jonathan's first appearance in a video game.
Jonathan appears in the game's title screen demo cutscene along with Jotaro, Josuke and Joseph, representing how Giorno inherited their "golden soul." Jonathan is mentioned in the game's prologue cutscene, and also makes an appearance as part of two manga panels representing the events of Phantom Blood in the same cutscene.
Jonathan is one of the first 3 available characters the player must choose to be his first team leader (alongside Joseph and Jotaro). Several of Jonathan's appearances appear as Medal Strikers.
Jonathan's FINISH move consists of an animation wherein he strikes his enemy with several punches in a second while his Special Level 3 Leader ability has him use Scarlet Overdrive on all enemies on the field.