All-Star Battle R/Josuke Higashikata (JoJolion): Difference between revisions
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|assist = '''Assault:''' 2<br/>'''Reversal:''' 1 |
|assist = '''Assault:''' 2<br/>'''Reversal:''' 1 |
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|seiyuu = [[Mitsuaki Madono]] |
|seiyuu = [[Mitsuaki Madono]] |
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|bgm = {{ |
|bgm = {{Nihongo|[https://youtu.be/vUjCHGZPl3w Who Am I, Anyways?]<br/>|じゃあオレは誰なんだ?|Jā Ore wa Dare Nanda?}} |
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|website = [https://jojoasbr.bn-ent.net/character/character.php?chara=r9bpe27h Japanese character page] |
|website = [https://jojoasbr.bn-ent.net/character/character.php?chara=r9bpe27h Japanese character page] |
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|colors = JoJolion |
|colors = JoJolion |
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{{Nihongo|'''Josuke Higashikata'''|東方 定助|Higashikata Jōsuke}}, referred to in the game's localization as "Josuke Higashikata 8", was confirmed to return for {{ASBR}} during the game's initial announcement trailer.<ref name="trailer"/> |
{{Nihongo|'''Josuke Higashikata'''|東方 定助|Higashikata Jōsuke}}, referred to in the game's localization as "Josuke Higashikata 8", was confirmed to return for {{ASBR}} during the game's initial announcement trailer.<ref name="trailer"/> |
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His moveset is fundamentally the same as his from {{ASB|Josuke8|name=false}}, with [[#Moveset Changes from All-Star Battle|a few tweaks]] being made to both balance the character and fit him into the overall gameplay |
His moveset is fundamentally the same as his from {{ASB|Josuke8|name=false}}, with [[#Moveset Changes from All-Star Battle|a few tweaks]] being made to both balance the character and fit him into the overall gameplay changes that ''All-Star Battle R'' brought. |
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[[Mitsuaki Madono]] reprises his role from the original {{ASB}}. As with the majority of the game's roster, voice lines for Josuke were either added or re-recorded. |
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==Gameplay== |
==Gameplay== |
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Despite ''All-Star Battle R'' releasing just over a year after the conclusion of ''JoJolion'', Josuke has gained no new features. His moveset is still inspired by the first three volumes of Part 8's story, with only minor design and balance changes to his skillset to accompany his transition into the updated rerelease. Thus there is little to say outside of mirroring his ''All-Star Battle'' gameplay info. |
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Josuke has 1000 health and uses the {{Nihongo|'''[[Stand]]'''|スタンド|Sutando}} Battle Style, fighting foes with [[Soft & Wet]]. As ''[[JoJolion]]''{{'}}s story was still in its early stages at the time of ''[[All-Star Battle]]'s'' release, and ''All-Star Battle R'' did not update his moveset to reflect its completion, Josuke can only use attacks and abilities from his appearance in the first few arcs of ''JoJolion''. |
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Of the new system mechanics introduced is his assist. For his Assault Assist, Josuke performs "So slippery!". Due to starting off as a sweep, it can be a useful move whilst performing a mid/high combo as a mix-up, or used to apply pressure onto the opponent for the player to run up and perform a standard Throw or command Throw. However, like with other assists, the opponent can easily escape a situation of this nature via their own Reversal Assist. The low damage of the assist also makes it less desirable over ones such as Jotaro or Giorno's, given as other Assault Assists deal around 100 damage, whilst Josuke's does 30. |
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{{Expand section}} |
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For a more in-depth look at Josuke's gameplay, check his ''All-Star Battle'' page. Taken purely as an assist, Josuke 8's main trait is it being a low-hitting sweep that strikes several times, allowing for combo follow-ups or mixups. Otherwise, it is greatly overshadowed by other assists in damage and viability. |
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===Command List=== |
===Command List=== |
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{{Game Movelist|Title={{Nihongo|Style/Specials/Etc. [Stand Off]|スタイル/特殊技/その他}}|Color=JJL|Collapse=true| |
{{Game Movelist|Title={{Nihongo|Style/Specials/Etc. [Stand Off]|スタイル/特殊技/その他}}|Color=JJL|Collapse=true| |
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{{Game Move|name={{Nihongo|Stand |
{{Game Move|name={{Nihongo|'''Stand ON/OFF'''|スタンドON/OFF}}|Color=JJL |
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|input={{ASBInput|S}} {{Input|on ground}} |
|input={{ASBInput|S}} {{Input|on ground}} |
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|desc=Switches between '''User Mode''' and '''Stand Mode'''. Doing so summons or dismisses Soft & Wet, changing the skills Josuke has access to. |
|desc=Switches between '''User Mode''' and '''Stand Mode'''. Doing so summons or dismisses Soft & Wet, changing the skills Josuke has access to. |
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}} |
}} |
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{{Game Move|name='''Don't screw with me!'''|Color=JJL |
{{Game Move|name={{Nihongo|'''Don't screw with me!'''|フザけんなあ}}|Color=JJL |
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|input={{ASBInput|3|H}} {{Input|on ground|when downed}} |
|input={{ASBInput|3|H}} {{Input|on ground|when downed}} |
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|desc=Josuke leans forward and forcibly stomps. This attack can strike downed opponents and is a command normal that can chain into Josuke's skills. (Comboable) |
|desc=Josuke leans forward and forcibly stomps. This attack can strike downed opponents and is a command normal that can chain into Josuke's skills. (Comboable) |
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|damage=28 |
|damage=28 |
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}} |
}} |
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{{Game Move|name={{Nihongo|'''Rumble Mode'''|ゴゴゴモード |
{{Game Move|name={{Nihongo|'''Rumble Mode'''|ゴゴゴモード}}|Color=JJL |
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|input=Activates below 30% health |
|input=Activates below 30% health |
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|desc=This mode is automatically activated once Josuke falls below 30% health. It increases his attack power, as well as the rate at which the Heart Heat Gauge rises, while also decreasing the rate at which the Guard Gauge drops. |
|desc=This mode is automatically activated once Josuke falls below 30% health. It increases his attack power, as well as the rate at which the Heart Heat Gauge rises, while also decreasing the rate at which the Guard Gauge drops. |
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{{Game Movelist|Title={{Nihongo|Skills [Stand Off]|コマンド技}}|Color=JJL|Collapse=true| |
{{Game Movelist|Title={{Nihongo|Skills [Stand Off]|コマンド技}}|Color=JJL|Collapse=true| |
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{{Game Move|name='''So slippery!'''|Color=JJL |
{{Game Move|name={{Nihongo|'''So slippery!'''|ツルツルだあ……}}|Color=JJL |
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|input={{ASBInput|236|ATK}} {{Input|on ground}} |
|input={{ASBInput|236|ATK}} {{Input|on ground}} |
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|media={{GVid|Josuk8_236A_ASBR.mp4}} |
|media={{GVid|Josuk8_236A_ASBR.mp4}} |
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|damage={{ASBInput|L}} 2 × 9 {{S|18}} / {{ASBInput|M}} 2 × 12 {{S|24}} / {{ASBInput|H}} 2 × 15 {{S|30}} |
|damage={{ASBInput|L}} 2 × 9 {{S|18}} / {{ASBInput|M}} 2 × 12 {{S|24}} / {{ASBInput|H}} 2 × 15 {{S|30}} |
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}} |
}} |
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{{Game Move|name='''Zero Friction'''|Color=JJL |
{{Game Move|name={{Nihongo|'''Zero Friction'''|『摩擦ゼロ』}}|Color=JJL |
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|input=(During |
|input=(During '''"So slippery!"''') {{ASBInput|6|ATK}} {{Input|on ground}} |
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|desc=Josuke stops spinning and slides forward to unleash a double kick that knocks the opponent into the air. They'll suffer a hard knockdown when they hit the ground. The distance Josuke slides forward increases in {{ASBInput|LMH}} order, but the greater the increase, the longer the recovery. Josuke is especially low to the ground while performing this skill, letting him evade most attacks. (Flash Cancel comboable) |
|desc=Josuke stops spinning and slides forward to unleash a double kick that knocks the opponent into the air. They'll suffer a hard knockdown when they hit the ground. The distance Josuke slides forward increases in {{ASBInput|LMH}} order, but the greater the increase, the longer the recovery. Josuke is especially low to the ground while performing this skill, letting him evade most attacks. (Flash Cancel comboable) |
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|type=Low |
|type=Low |
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|damage=20 × 2 {{S|40}} |
|damage=20 × 2 {{S|40}} |
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}} |
}} |
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{{Game Move|name='''Let me take that from you.'''|Color=JJL |
{{Game Move|name={{Nihongo|'''Let me take that from you.'''|『そこ』から『何か』を奪う}}|Color=JJL |
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|input={{ASBInput|214|ATK}} {{Input|on ground}} |
|input={{ASBInput|214|ATK}} {{Input|on ground}} |
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|desc=Josuke releases a small cluster of projectile bubbles from his hand which float straight forward before popping. The attack button inputted determines the size of the cluster and thus the amount of hits and damage inflicted, but the greater the increase, the longer the recovery. Each bubble is a separate hit, which gives the attack sufficient combo utility as opponents can be easily juggled with this skill. (Comboable at certain distances) |
|desc=Josuke releases a small cluster of projectile bubbles from his hand which float straight forward before popping. The attack button inputted determines the size of the cluster and thus the amount of hits and damage inflicted, but the greater the increase, the longer the recovery. Each bubble is a separate hit, which gives the attack sufficient combo utility as opponents can be easily juggled with this skill. (Comboable at certain distances) |
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|damage={{ASBInput|L}} 9 × 4 {{S|36}} / {{ASBInput|M}} 9 × 8 {{S|72}} / {{ASBInput|H}} 9 × 12 {{S|108}} |
|damage={{ASBInput|L}} 9 × 4 {{S|36}} / {{ASBInput|M}} 9 × 8 {{S|72}} / {{ASBInput|H}} 9 × 12 {{S|108}} |
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}} |
}} |
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{{Game Move|name='''Don't mess with me |
{{Game Move|name={{Nihongo|'''Don't mess with me.'''|まじナメるなよ}}|Color=JJL |
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|input={{ASBInput|623|ATK}} {{Input|on ground}} |
|input={{ASBInput|623|ATK}} {{Input|on ground}} |
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|media={{GVid|Josuk8_623A_ASBR.mp4}} |
|media={{GVid|Josuk8_623A_ASBR.mp4}} |
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|ref=<gallery>JoshuVomit.png</gallery> |
|ref=<gallery>JoshuVomit.png</gallery> |
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}} |
}} |
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{{Game Move|name='''How to use the bubbles......'''|Color=JJL |
{{Game Move|name={{Nihongo|'''How to use the bubbles......'''|特にアワの「使い方」かな……}}|Color=JJL |
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|input={{ASBInput|22|ATK}} {{Input|on ground}} |
|input={{ASBInput|22|ATK}} {{Input|on ground}} |
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|desc=Josuke "shaves" his face by surrounding his body with a dense cluster of bubbles that then slowly float forward after a brief moment. The bubbles' speed decreases in {{ASBInput|LMH}} order, but the greater the decrease, the faster the recovery. These bubbles cannot be reflected and steal a small portion of the opponent's HH gauge on contact. (Comboable)<br/>While this move is comboable, due to the long startup, it is best used when an opponent is knocked down as a means of forcing them to either block or Stylish Guard on wake-up rather than as a combo tool. |
|desc=Josuke "shaves" his face by surrounding his body with a dense cluster of bubbles that then slowly float forward after a brief moment. The bubbles' speed decreases in {{ASBInput|LMH}} order, but the greater the decrease, the faster the recovery. These bubbles cannot be reflected and steal a small portion of the opponent's HH gauge on contact. (Comboable)<br/>While this move is comboable, due to the long startup, it is best used when an opponent is knocked down as a means of forcing them to either block or Stylish Guard on wake-up rather than as a combo tool. |
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{{Game Movelist|Title={{Nihongo|Style/Specials/Etc. [Stand On]|スタイル/特殊技/その他}}|Color=JJL|Collapse=true| |
{{Game Movelist|Title={{Nihongo|Style/Specials/Etc. [Stand On]|スタイル/特殊技/その他}}|Color=JJL|Collapse=true| |
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{{Game Move|name={{Nihongo|Stand |
{{Game Move|name={{Nihongo|'''Stand ON/OFF'''|スタンドON/OFF}}|Color=JJL |
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|input={{ASBInput|S}} {{Input|on ground}} |
|input={{ASBInput|S}} {{Input|on ground}} |
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|desc=Switches between '''User Mode''' and '''Stand Mode'''. Doing so summons or dismisses Soft & Wet, changing the skills Josuke has access to. |
|desc=Switches between '''User Mode''' and '''Stand Mode'''. Doing so summons or dismisses Soft & Wet, changing the skills Josuke has access to. |
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}} |
}} |
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{{Game Move|name={{Nihongo|'''Rumble Mode'''|ゴゴゴモード |
{{Game Move|name={{Nihongo|'''Rumble Mode'''|ゴゴゴモード}}|Color=JJL |
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|input=Activates below 30% health |
|input=Activates below 30% health |
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|desc=This mode is automatically activated once Josuke falls below 30% health. It increases his attack power, as well as the rate at which the Heart Heat Gauge rises, while also decreasing the rate at which the Guard Gauge drops. |
|desc=This mode is automatically activated once Josuke falls below 30% health. It increases his attack power, as well as the rate at which the Heart Heat Gauge rises, while also decreasing the rate at which the Guard Gauge drops. |
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{{Game Movelist|Title={{Nihongo|Skills [Stand On]|コマンド技}}|Color=JJL|Collapse=true| |
{{Game Movelist|Title={{Nihongo|Skills [Stand On]|コマンド技}}|Color=JJL|Collapse=true| |
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{{Game Move|name='''Don't try anything funny!'''|Color=JJL |
{{Game Move|name={{Nihongo|'''Don't try anything funny!'''|もう妙なことは考えるなよ}}|Color=JJL |
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|input={{ASBInput|623|ATK}} {{Input|on ground}} |
|input={{ASBInput|623|ATK}} {{Input|on ground}} |
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|desc=Josuke and Soft & Wet leap forward and fly through the air as S&W rapidly punches. Soft & Wet finishes the assault by reaching forward, grabbing the opponent and throwing them behind Josuke. Because the opponent is thrown behind Josuke, Josuke will end up on the opposite side of the opponent that he started the attack on. The distance Josuke and Soft & Wet travel increases in {{ASBInput|LMH}} order, but the greater the increase, the longer the recovery. If blocked, Josuke and Soft & Wet will rebound backwards a good distance, mitigating vulnerability. Since Josuke floats above the ground as he moves, he can move over grounded traps without triggering them. (Flash Cancel comboable) |
|desc=Josuke and Soft & Wet leap forward and fly through the air as S&W rapidly punches. Soft & Wet finishes the assault by reaching forward, grabbing the opponent and throwing them behind Josuke. Because the opponent is thrown behind Josuke, Josuke will end up on the opposite side of the opponent that he started the attack on. The distance Josuke and Soft & Wet travel increases in {{ASBInput|LMH}} order, but the greater the increase, the longer the recovery. If blocked, Josuke and Soft & Wet will rebound backwards a good distance, mitigating vulnerability. Since Josuke floats above the ground as he moves, he can move over grounded traps without triggering them. (Flash Cancel comboable) |
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Ojiro caught.png</gallery> |
Ojiro caught.png</gallery> |
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}} |
}} |
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{{Game Move|name='''The hell is your problem?!'''|Color=JJL |
{{Game Move|name={{Nihongo|'''The hell is your problem?!'''|くそッ、てめえッ!!! なんなんだぁあああーーーーッ!!}}|Color=JJL |
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|input={{ASBInput|236|ATK}} {{Input|on ground}} |
|input={{ASBInput|236|ATK}} {{Input|on ground}} |
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|desc=Josuke dashes backwards and into a low crouch as he sends out Soft & Wet to advance forward while punching. The last hit of the barrage will launch the opponent if connected. The distance Josuke jumps back and Soft & Wet moves forward increases in {{ASBInput|LMH}} order, but the greater the increase, the greater the recovery. This skill can initiate Rush Mode, and is a Stand Rush skill that Josuke can disconnect from to freely act while it is executing. (Flash Cancel comboable) |
|desc=Josuke dashes backwards and into a low crouch as he sends out Soft & Wet to advance forward while punching. The last hit of the barrage will launch the opponent if connected. The distance Josuke jumps back and Soft & Wet moves forward increases in {{ASBInput|LMH}} order, but the greater the increase, the greater the recovery. This skill can initiate Rush Mode, and is a Stand Rush skill that Josuke can disconnect from to freely act while it is executing. (Flash Cancel comboable) |
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|damage=60 |
|damage=60 |
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}} |
}} |
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{{Game Move|name='''I gotta win this!'''|Color=JJL |
{{Game Move|name={{Nihongo|'''I gotta win this!'''|倒さなくては……}}|Color=JJL |
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|input={{ASBInput|214|ATK}} then {{ASBInput|ATK}} {{Input|on ground}} |
|input={{ASBInput|214|ATK}} then {{ASBInput|ATK}} {{Input|on ground}} |
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|desc=Soft & Wet moves forward and unleashes a powerful spinning side kick, staggering the opponent. The distance Soft & Wet moves before kicking increases in {{ASBInput|LMH}} order, but the greater the increase, the longer the recovery. This part of the attack is a Stand Rush skill that Josuke can disconnect from to freely act while it is executing. (Flash Cancel comboable) |
|desc=Soft & Wet moves forward and unleashes a powerful spinning side kick, staggering the opponent. The distance Soft & Wet moves before kicking increases in {{ASBInput|LMH}} order, but the greater the increase, the longer the recovery. This part of the attack is a Stand Rush skill that Josuke can disconnect from to freely act while it is executing. (Flash Cancel comboable) |
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{{Game Movelist|Title={{Nihongo|Throw|投げ技}}|Color=JJL|Collapse=true| |
{{Game Movelist|Title={{Nihongo|Throw|投げ技}}|Color=JJL|Collapse=true| |
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{{Game Move|name='''I've taken your friction.'''|Color=JJL |
{{Game Move|name={{Nihongo|'''I've taken your friction.'''|「摩擦」を奪った}}|Color=JJL |
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|input=2 ATK buttons near opponent or {{ASBInput|T}} ({{ASBInput|4}} to back-throw) {{Input|on ground}} |
|input=2 ATK buttons near opponent or {{ASBInput|T}} ({{ASBInput|4}} to back-throw) {{Input|on ground}} |
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|desc=Soft & Wet conjures a bubble that it uses to take the friction from the opponent's feet, causing them to slip and fall, before Josuke knees them in the face as they come down. If back-throwing the opponent, Soft & Wet will grab and drag them to the other side of Josuke before conjuring the bubble. The back-throw leaves the opponent at a farther distance from Josuke than the forward throw does. |
|desc=Soft & Wet conjures a bubble that it uses to take the friction from the opponent's feet, causing them to slip and fall, before Josuke knees them in the face as they come down. If back-throwing the opponent, Soft & Wet will grab and drag them to the other side of Josuke before conjuring the bubble. The back-throw leaves the opponent at a farther distance from Josuke than the forward throw does. |
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{{Game Movelist|Title={{Nihongo|Heart Heat Attack / Great Heat Attack|HHA / GHA}}|Color=JJL|Collapse=true| |
{{Game Movelist|Title={{Nihongo|Heart Heat Attack / Great Heat Attack|HHA / GHA}}|Color=JJL|Collapse=true| |
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{{Game Move|name='''I can steal your vision.'''|Color=JJL |
{{Game Move|name={{Nihongo|'''I can steal your vision.'''|「視力」を奪える}}|Color=JJL |
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|input={{HHA}} {{Input|on ground}} |
|input={{HHA}} {{Input|on ground}} |
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|media={{GVid|Josuk8_HHA_ASBR.mp4}} |
|media={{GVid|Josuk8_HHA_ASBR.mp4}} |
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|type=High |
|type=High |
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|damage=190 |
|damage=190 |
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|dialogue={{Nihongo|Here are my bubbles. I can steal your vision.|「しゃぼん玉」だ 「視力」を奪える}} |
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|ref=<gallery>JJL Chapter 5.jpg |
|ref=<gallery>JJL Chapter 5.jpg |
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Josuke Soft&Wet.jpg |
Josuke Soft&Wet.jpg |
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JoshuBlinded.jpg</gallery> |
JoshuBlinded.jpg</gallery> |
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}} |
}} |
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{{Game Move|name='''Soft and wet'''|Color=JJL |
{{Game Move|name={{Nihongo|'''Soft and wet'''|柔らかくてそして濡れている}}|Color=JJL |
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|input={{GHA}} {{Input|on ground}} |
|input={{GHA}} {{Input|on ground}} |
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|desc=Josuke pulls out a projectile bubble with homing capabilities from his Star Birthmark and flings it after a short delay. If it hits the opponent, their entire body's friction is taken, making them slip off their feet and onto the ground, where they lay completely vulnerable. Josuke calmly and confidently explains what's happened to them, before Soft & Wet flies in to deliver an uppercut that knocks them into the air. The Stand then unleashes an upwards barrage of punches, finishing with a powerful hook that sends the opponent spinning out. |
|desc=Josuke pulls out a projectile bubble with homing capabilities from his Star Birthmark and flings it after a short delay. If it hits the opponent, their entire body's friction is taken, making them slip off their feet and onto the ground, where they lay completely vulnerable. Josuke calmly and confidently explains what's happened to them, before Soft & Wet flies in to deliver an uppercut that knocks them into the air. The Stand then unleashes an upwards barrage of punches, finishing with a powerful hook that sends the opponent spinning out. |
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|type=High |
|type=High |
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|damage=297 / 356 / 445 {{S|depending on HH gauge}} |
|damage=297 / 356 / 445 {{S|depending on HH gauge}} |
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|dialogue={{Nihongo|Soft & Wet. Pop! I just stole the friction from your body. ORAORAORAORAORAORAORAORA! ORAAA! Just slide away.|『ソフト&ウェット』 はじけろ! 今、お前の体から「摩擦」を奪った オラオラオラオラオラオラオラアラオラオラオラオラオラオラッ! オラァーッ! 滑って行きな}} |
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}} |
}} |
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}} |
}} |
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{{Game Movelist|Title={{Nihongo|Assist System|アシストシステム}}|Color=JJL|Collapse=true| |
{{Game Movelist|Title={{Nihongo|Assist System|アシストシステム}}|Color=JJL|Collapse=true| |
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{{Game Move|name={{Nihongo|'''Assault Assist'''|アサルトアシスト |
{{Game Move|name={{Nihongo|'''Assault Assist'''|アサルトアシスト}}|Color=JJL |
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|input={{Input|on ground}} |
|input={{Input|on ground}} |
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|desc=A two-stock assist. Josuke lands in and summons Soft & Wet to remove his friction as he slides forward and begins spinning around on the floor while curled up, hitting the opponent multiple times. He then dismisses his Stand, poses, and jumps back off-screen. |
|desc=A two-stock assist. Josuke lands in and summons Soft & Wet to remove his friction as he slides forward and begins spinning around on the floor while curled up, hitting the opponent multiple times. He then dismisses his Stand, poses, and jumps back off-screen. |
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|damage=30 |
|damage=30 |
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}} |
}} |
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{{Game Move|name={{Nihongo|'''Reversal Assist'''|リバーサルアシスト |
{{Game Move|name={{Nihongo|'''Reversal Assist'''|リバーサルアシスト}}|Color=JJL |
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|input={{Input|on ground}} |
|input={{Input|on ground}} |
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|desc=A one-stock assist. Josuke and Soft & Wet jump into the opponent, with Soft & Wet knocking them away with a kick. Josuke then dismisses his Stand, poses, and jumps back off-screen. |
|desc=A one-stock assist. Josuke and Soft & Wet jump into the opponent, with Soft & Wet knocking them away with a kick. Josuke then dismisses his Stand, poses, and jumps back off-screen. |
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}} |
}} |
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===Moveset Changes from {{ASB|Josuke8|name=false}}=== |
===Moveset Changes from {{ASB|Josuke8|name=false}} === |
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{{Tabber |
{{Tabber |
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|User Mode (本体)| |
|User Mode (本体)| |
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{{Game Move|name='''Don't screw with me!'''|Color=JJL |
{{Game Move|name='''Don't screw with me!'''|Color=JJL |
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|input={{ASBInput|3|H}} {{Input|on ground|when downed}} |
|input={{ASBInput|3|H}} {{Input|on ground|when downed}} |
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|desc=When Josuke steps forward in his animation, he now steps farther forward, so when he steps back after attacking, he will have moved forward slightly instead of stepping back to the same position he was before. Additionally, the translation for the name of this skill changed. Previously it was |
|desc=When Josuke steps forward in his animation, he now steps farther forward, so when he steps back after attacking, he will have moved forward slightly instead of stepping back to the same position he was before. Additionally, the translation for the name of this skill changed. Previously it was '''"Quit screwing around!"''' instead of '''"Don't screw with me!"'''. |
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}} |
}} |
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}} |
}} |
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{{Game Move|name='''Don't try anything funny!'''|Color=JJL |
{{Game Move|name='''Don't try anything funny!'''|Color=JJL |
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|input={{ASBInput|623|ATK}} {{Input|on ground}} |
|input={{ASBInput|623|ATK}} {{Input|on ground}} |
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|desc=This skill deals significantly more damage now. When hitting an aerial opponent, the full remaining duration of the skill will land instead of the opponent possibly dropping out like they could in ''All-Star Battle'' if they were hit early on in the barrage. Additionally, the translation for the name of this skill changed. Previously it was |
|desc=This skill deals significantly more damage now. When hitting an aerial opponent, the full remaining duration of the skill will land instead of the opponent possibly dropping out like they could in ''All-Star Battle'' if they were hit early on in the barrage. Additionally, the translation for the name of this skill changed. Previously it was '''"Don't get any ideas!"''' instead of '''"Don't try anything funny!"'''. |
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}} |
}} |
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{{Game Move|name='''The hell is your problem?!'''|Color=JJL |
{{Game Move|name='''The hell is your problem?!'''|Color=JJL |
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===Dialogue=== |
===Dialogue=== |
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Josuke's first ten Taunt and Victory Lines are included in his Taunt and Victory Poses respectively, with two lines per pose; the first two poses of each type are unlocked by default, while the other three of each must be purchased for {{ASBRIcon|Coins}} 450 G each. The remaining lines of both types can be purchased as a single set for {{ASBRIcon|Coins}} 300 G. Josuke's Tag Lines can be purchased as a set for {{ASBRIcon|Coins}} 140 G. |
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{{Tabber |
{{Tabber |
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|Taunt Lines| |
|Taunt Lines| |
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{{Quotes|Title={{ASBRIcon|MSpeech}} Taunt Lines|bg=JJL|bg2=JJL2 |
{{Quotes|Title={{ASBRIcon|MSpeech}} Taunt Lines|bg=JJL|bg2=JJL2 |
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|{{Q|{{ |
|{{Q|{{Nihongo|Don't mess with me.|ナメるな}}}} |
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|{{Q|{{Nihongo|I've made up my mind not to listen to anyone's crap anymore!|オレはもう聞きたくないフザけたセリフは 聞かないことにした!}}}} |
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|{{Q|{{Nihongo|Are you there?!|…………あったのォォ~~~~~~~~~?}}}} |
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|{{Q|{{Nihongo|It's a lie... this can't be happening!|ウ…ウソだ……こんなのウソだ……}}}} |
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|{{Q|{{Nihongo|Something's wrong with you!|どうかしてるぞッ!!}}}} |
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|{{Q|{{Nihongo|Delicious!|ンマイなぁぁあぁぁーーーーッ}}}} |
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|{{Q|{{Nihongo|Can't you do anything?|君は何も出来ないのか?}}}} |
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|{{Q|{{Nihongo|What the hell?!|なんだこれはぁぁーーーーッ}}}} |
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|{{Q|{{Nihongo|I swear I'll make you answer me! Tell me! Who are you?!|絶対に答えてもらうぞッ!! お前! 何者だァッ!!}}}} |
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|{{Q|{{Nihongo|I'll smash you! Up-close and personal!|直接たたく}}}} |
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|{{Q|{{Nihongo|Don't try anything funny!|{{Ruby|おまえ|・・・}}……もう妙なことは考えるなよ}}}} |
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|{{Q|{{Nihongo|Enough with your stupid tricks!|もうふざけた小細工はやめろ!}}}} |
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|{{Q|{{Nihongo|Don't try any funny business with me!|妙な作戦とかは立てるなよ…}}}} |
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|{{Q|{{Nihongo|You say something? I can't hear you!|なんか喋ったかあ~~~ 聞こえないなあ}}}} |
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|{{Q|{{Nihongo|Don't screw with me!|フザけんなあ、おまえ……}}}} |
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|{{Q|{{Nihongo|What did you do?!|「何か」したな!?}}}} |
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|{{Q|{{Nihongo|What the hell are you?|なんなんだ? おまえは~~}}}} |
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|{{Q|{{Nihongo|You idiot.|アホ丸出しだな}}}} |
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}} |
}} |
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|Victory Lines| |
|Victory Lines| |
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{{Quotes|Title={{ASBRIcon|MSpeech}} Victory Lines|bg=JJL|bg2=JJL2 |
{{Quotes|Title={{ASBRIcon|MSpeech}} Victory Lines|bg=JJL|bg2=JJL2 |
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|{{Q|{{ |
|{{Q|{{Nihongo|Who am I?|オレは誰なんだ?}}}} |
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|{{Q|{{Nihongo|What am I doing here?|オレはこんな所で何をしている?}}}} |
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|{{Q|{{Nihongo|In that case, how should I weigh my body down?|じゃあその場合、どうやって体を圧迫させればいいんだ?}}}} |
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|{{Q|{{Nihongo|Yasuho Hirose... Height, 166 cm. She was above ground... I don't know anyone else.|ヒロセヤスホ……身長166cm。地面の上にいた人…… この世界で他には誰も知らない}}}} |
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|{{Q|{{Nihongo|Who the hell am I? I can't remember anything...|オレは一体何者なのか… まだ…何も思い出せない…}}}} |
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|{{Q|{{Nihongo|Yasuho... Hirose...|ヒロセ……ヤスホ……}}}} |
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|{{Q|{{Nihongo|Where did I come from? I can't even remember that.|オレはどこから来たのか? それも思い出せない}}}} |
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|{{Q|{{Nihongo|You're the only one I know.|知ってる人は……あなただけだ}}}} |
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|{{Q|{{Nihongo|I don't get it... I'm clueless.|わからない……知ってるものは何もない………}}}} |
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|{{Q|{{Nihongo|I just want to know what happened to me.|オレは自分に何があったのかどうしても知りたい}}}} |
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|{{Q|{{Nihongo|What're you saying? Help me understand it all, one thing at a time...|なんのことを言ってるんだ? …とにかく{{Ruby|ひとつずつ|・・・・・}}、ちゃんとオレに理解させろ…}}}} |
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|{{Q|{{Nihongo|When my bubbles pop against what they touch, they take something away.|オレの「しゃぼん玉」が触れて割れる時、 『そこ』から『何か』を奪う}}}} |
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|{{Q|{{Nihongo|You're gonna tell me everything. Got it?|全てを{{Ruby|しゃべってもらうからな|・・・・・・・・・・・}}}}}} |
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|{{Q|{{Nihongo|Now, tell me! Who am I?!|さあ話せッ! {{Ruby|オレは誰なんだ|・・・・・・・}}…?}}}} |
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|{{Q|{{Nihongo|Hey, Yasuho... Think you can take a look at the other side?|ねえ康穂ォ~~~。 あっち……向こうをね……ちょっと見てもらっていい?}}}} |
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|{{Q|{{Nihongo|I'll kick you around like a soccer ball all night if I have to. Just start making sense!|おまえなんか一晩中サッカーボールみたいに扱っても 全然平気だからな。{{Ruby|辻褄の合わないことは絶対に|・・・・・・・・・・・・・}}言うな!}}}} |
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|{{Q|{{Nihongo|No reason for me to hang here. I'd better get going.|{{Ruby|行かなくっちゃあな|・・・・・・・・・}}! ここにもう用はない…}}}} |
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|{{Q|{{Nihongo|I guess there's just no family for a guy like me.|オレって家族とかいない人間なのかもな}}}} |
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|{{Q|{{Nihongo|I beat you!|おまえに勝ったぞッ!!}}}} |
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}} |
}} |
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|Tag Lines| |
|Tag Lines| |
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{{Quotes|Title={{ASBRIcon|MSpeech}} Tag Lines|bg=JJL|bg2=JJL2 |
{{Quotes|Title={{ASBRIcon|MSpeech}} Tag Lines|bg=JJL|bg2=JJL2 |
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|{{Q|{{ |
|{{Q|{{Nihongo|Who, me?|オレェェ?}}}} |
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|{{Q|{{Nihongo|Who the hell am I? I can't remember anything...|オレは一体何者なのか…まだ…何も思い出せない…}}}} |
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|{{Q|{{Nihongo|Delicious!|ンマイなぁぁあぁぁーッ}}}} |
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|{{Q|{{Nihongo|I swear I'll make you answer me! Tell me! Who are you?!|絶対に答えてもらうぞッ!! お前! 何者だァッ!!}}}} |
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|{{Q|{{Nihongo|I've made up my mind not to listen to anyone's crap anymore!|オレはもう 聞きたくないフザけたセリフは聞かないことにした!}}}} |
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|{{Q|{{Nihongo|You're the only one I know.|知ってる人は……あなただけだ}}}} |
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|{{Q|{{Nihongo|No reason for me to hang here. I'd better get going.|{{Ruby|行かなくっちゃあな|・・・・・・・・・}}! ここにもう用はない…}}}} |
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|{{Q|{{Nihongo|When my bubbles pop after touching you, they take something away from you.|オレの「しゃぼん玉」が触れて割れる時、『そこ』から『何か』を奪う}}}} |
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|{{Q|{{Nihongo|Hey, Yasuho... think you can take a look at the other side?|ねえ康穂ォ~~~。あっち……向こうをね……ちょっと見てもらっていい?}}}} |
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|{{Q|{{Nihongo|So slippery!|ツルツルだあ……}}}} |
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|{{Q|{{Nihongo|ORAORAORAORAORAORAORAORA!|オラオラオラオラオラオラオラアラオラオラオラオラオラオラッ!}}}} |
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}} |
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|Misc.| |
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{{Quotes|Title=Misc.|bg=JJL|bg2=JJL2 |
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|{{Q|{{Nihongo|Whew...|…ふうーっ…}}|Round Win 1}} |
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|{{Q|{{Nihongo|Now, tell me! Who am I?!|さあ話せッ! {{Ruby|オレは誰なんだ|・・・・・・・}}…?}}|Round Win 2}} |
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}} |
}} |
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}} |
}} |
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==Special Interactions== |
==Special Interactions== |
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*When hit by {{ASBR|Giorno}}'s Heart Heat Attack, Josuke's face contorts similarly to when his face is damaged by direct contact with [[Born This Way]]'s tire.<ref>{{Ch|JJL Chapter 16}}</ref> |
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{{Expand section}} |
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*When hit by {{ASBR|Pucci}}'s '''"It's an illusion."''' skill, Josuke leans over and puts a hand to his face, as he does when trying to remember [[Yasuho Hirose|the person calling him]] while under the effect of [[California King Bed]].<ref>{{Ch|JJL Chapter 10}}</ref> |
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===Dialogue=== |
===Dialogue=== |
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Line 632: | Line 688: | ||
|Entrance| |
|Entrance| |
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{{Quotes|Title=Match Entrance|bg=JJL|bg2=JJL2 |
{{Quotes|Title=Match Entrance|bg=JJL|bg2=JJL2 |
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|{{Q|{{Nihongo|This is my problem. I want to go myself, to see and hear with my own eyes and ears.|自分のことだ…… 直接自分で行って自分の目と耳で知りたい}}|Default dialogue}} |
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|{{Q|{{Expand section}}}} |
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|{{Q|{{Nihongo|What in the hell are you?|おまえ、{{Ruby|いったいなんなんだよ|・・・・・・・・・・}}……}}|{{ASBR|Josuke8}} (Player 1)}} |
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{{Q|{{Nihongo|Who are you?|「何者」なんだ?}}|{{ASBR|Josuke8}} (Player 2)}} |
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|{{Q|{{Nihongo|I've made up my mind not to listen to anyone's crap anymore!|オレはもう聞きたくないフザけたセリフは 聞かないことにした!}}|{{ASBR|Josuke8}}}} |
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{{Q|{{Nihongo|Josuke... Higashikata? You're telling me that's you? I don't think I'm the one messing around!|東方、じょうすけ? オメーがか? フザけてんのはよォー、てめーのほうだぜ~~~ッ!}}|{{ASBR|Yuya}}}} |
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|{{Q|{{Nihongo|I just want to know who I am.|おれは自分のことが知りたいだけなんだ}}|{{ASBR|Josuke8}}}} |
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{{Q|{{Nihongo|My Stand's ability could reveal your past.|俺のスタンド能力なら、お前の過去もわかるかもな}}|{{ASBR|Abbacchio}}}} |
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|{{Q|{{Nihongo|If you'd just accepted your limits and chosen not to follow me, nothing would have happened.|{{Ruby|分|ぶ}}をわきまえて わたしを追跡しなければ……何事も起こらないのに}}|{{ASBR|Wonder of U}}}} |
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{{Q|{{Nihongo|I'll smash you! Up-close and personal!|直接たたく}}|{{ASBR|Josuke8}}}} |
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|{{Q|{{Nihongo|I beg your pardon, but... Does your name happen to be... Josuke?|あの失礼ですけど え~とォ ジョースケさん?}}|{{ASBR|Toru}}}} |
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{{Q|{{Nihongo|What the hell are you?|なんなんだ? おまえは~~}}|{{ASBR|Josuke8}}}} |
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}} |
}} |
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|Victory| |
|Victory| |
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{{Quotes|Title=Victory|bg=JJL|bg2=JJL2 |
{{Quotes|Title=Victory|bg=JJL|bg2=JJL2 |
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|{{Q|{{Nihongo|I don't get it.|意味がわからない}}|{{ASBR|Josuke8}} (Player 1)}} |
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|{{Q|{{Expand section}}}} |
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{{Q|{{Nihongo|What's your name? What do you do?!|名前を言えッ! 職業は!?}}|{{ASBR|Josuke8}} (Player 2)}} |
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}} |
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|Enemy Taunts| |
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{{Quotes|Title=Enemy Taunts|bg=JJL|bg2=JJL2 |
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|{{Q|{{Nihongo|Don't mess with me.|ナメるな}}|{{ASBR|Josuke8}}|reacting to {{ASBR|Joseph}}'s prediction}} |
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|{{Q|{{Nihongo|That's some effed up hair.|フザけた髪型だなぁ}}|{{ASBR|Josuke8}}|insulting {{ASBR|Josuke}}'s hair}} |
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}} |
}} |
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}} |
}} |
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==All-Star Battle Mode== |
==All-Star Battle Mode== |
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All missions in {{ASBR|All-Star Battle Mode}} |
All missions in {{ASBR|All-Star Battle Mode}} featuring Josuke as a combatant, in order of appearance. |
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===''JoJolion''=== |
===''[[JoJolion]]''=== |
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{{GameStage|ASBR|8-1|header=true}} |
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{{CC2Stage|Part=JJL|NoName=true|Category=Extra|CategoryColor=#BA6AC9|Rating=1|Stage=Wall Eyes |
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{{GameStage|ASBR|8-2}} |
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|P1={{ASBR|Josuke Higashikata (JoJolion)}}|P1Image=Josuke8AvASBR.png |
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{{GameStage|ASBR|8-3}} |
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|E1={{ASBR|Giorno Giovanna}}|E1Part=VA|E1Image=GiornoAvASBR.png |
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{{GameStage|ASBR|8-4}} |
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|Clear={{ASBRIcon|Coins}} 500 G |
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{{GameStage|ASBR|8-5}} |
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|Unlock=Unlocked from the start. |
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{{GameStage|ASBR|8-6}} |
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|Conditions=Giorno starts in Gold Experience Requiem mode. The player's attack power is increased. |
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{{GameStage|ASBR|8-7}} |
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|Missions=1. Land the First Attack: {{ASBRIcon|Coins}} 1000 G<br/>2. Land a 5-hit combo: {{ASBRIcon|Art}} Giorno Reference Sketch |
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{{GameStage|ASBR|8-8}} |
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|EDialogue1='''Giorno:''' An assassin from the organization? You look like someone who came prepared. |
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|EDialogue2='''Josuke 8:''' Resolve? I just want to know who I am. |
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|VDialogue='''Josuke 8:''' You're... so young... A middle schooler? |
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|LDialogue='''Giorno:''' Being ready to kill others means risking getting killed. That's true resolve.}} |
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{{CC2Stage|Part=JJL|NoName=true|Category=Extra|CategoryColor=#BA6AC9|Rating=1|Stage=Wall Eyes |
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|P1={{ASBR|Josuke Higashikata (JoJolion)}}|P1Image=Josuke8AvASBR.png |
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|E1={{ASBR|Johnny Joestar}}|E1Part=SBR|E1Image=JohnnyAvASBR.png |
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|Clear={{ASBRIcon|Coins}} 500 G |
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|Unlock=Unlocked from the start. |
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|Missions=1. Win without losing a single round: {{ASBRIcon|Coins}} 1000 G<br/>2. Use a Great Heat Attack: {{ASBRIcon|Art}} Johnny Reference Sketch |
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|EDialogue1='''Johnny:''' You're after the President, huh? |
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|EDialogue2='''Josuke 8:''' I'm trying to find out who I am. Anything you can tell me? |
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|VDialogue='''Josuke 8:''' So... who am I? |
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|LDialogue='''Johnny:''' Go back and tell your master: Johnny Joestar's the only winner here.}} |
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{{CC2Stage|Part=JJL|NoName=true|Category=Extra|CategoryColor=#BA6AC9|Rating=2|Stage=Wall Eyes |
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|P1={{ASBR|Josuke Higashikata (JoJolion)}}|P1Image=Josuke8AvASBR.png |
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|E1={{ASBR|Jolyne Cujoh}}|E1Part=SO|E1Image=JolyneAvASBR.png |
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|Clear={{ASBRIcon|Coins}} 700 G |
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|Unlock=Unlocked from the start. |
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|Conditions=The player's Heart Heat Gauge does not fill while their Stand is active. The player's attack power is increased. The opponent's defense is decreased. |
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|Missions=1. Land the First Attack: {{ASBRIcon|Coins}} 1000 G<br/>2. Land a 10-hit combo: {{ASBRIcon|Art}} Josuke 8 Reference Sketch<br/>3. Land a Great Heat Attack: {{ASBRIcon|Model}} Soft & Wet 3D Model |
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|EDialogue1='''Jolyne:''' One of the priest's men, huh? You've got guts, showing your face to me! |
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|EDialogue2='''Josuke 8:''' I'm only here to find out who I am. |
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|VDialogue='''Josuke 8:''' Who the hell am I, anyways? |
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|LDialogue='''Jolyne:''' Good grief... Quit wasting my time and come at me!}} |
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{{CC2Stage|Part=JJL|NoName=true|Category=Extra|CategoryColor=#BA6AC9|Rating=3|Stage=Wall Eyes |
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|P1={{ASBR|Josuke Higashikata (JoJolion)}}|P1Image=Josuke8AvASBR.png |
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|E1={{ASBR|Jonathan Joestar}}|E1Part=PB|E1Image=JonathanAvASBR.png |
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|Clear={{ASBRIcon|Coins}} 1000 G |
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|Unlock=Unlocked from the start. |
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|Missions=1. Down your opponent: {{ASBRIcon|Coins}} 1000 G<br/>2. Land a Stylish Evade: {{ASBRIcon|Art}} Josuke 8 Publicity Artwork<br/>3. Land a Heart Heat Attack: {{ASBRIcon|Tint}} Jonathan Color Tint C |
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|EDialogue1='''Jonathan:''' Those strange clothes... You must be a new zombie! I'll put you out of your misery! |
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|EDialogue2='''Josuke 8:''' Wait! Who are you? |
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|VDialogue='''Josuke 8:''' Who was that? Just attacking out of the blue... |
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|LDialogue='''Jonathan:''' I don't need to share my name with scum like you!}} |
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{{CC2Stage|Part=JJL|NoName=true|Category=Extra|CategoryColor=#BA6AC9|Rating=3|Stage=Wall Eyes |
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|P1={{ASBR|Josuke Higashikata (JoJolion)}}|P1Image=Josuke8AvASBR.png |
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|E1={{ASBR|Joseph Joestar}}|E1Part=BT|E1Image=JosephAvASBR.png |
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|Clear={{ASBRIcon|Coins}} 1000 G |
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|Unlock=Unlocked from the start. |
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|Conditions=The player's Heart Heat Gauge does not fill while their Stand is active. The opponent's defense is decreased. |
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|Missions=1. Land a counterattack: {{ASBRIcon|Coins}} 1000 G<br/>2. Execute a taunt: {{ASBRIcon|Art}} Soft & Wet Publicity Artwork<br/>3. Land a Heart Heat Attack: {{ASBRIcon|Tint}} Joseph Color Tint C |
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|EDialogue1='''Joseph:''' I'm covered in mud... You did this, you ruffian! |
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|EDialogue2='''Josuke 8:''' I'm only here to find out who I am! |
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|VDialogue='''Josuke 8:''' Who was that guy? Was he friends with the first one? |
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|LDialogue='''Joseph:''' I'm gonna rip this guy up!}} |
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{{CC2Stage|Part=JJL|NoName=true|Category=Extra|CategoryColor=#BA6AC9|Rating=3|Stage=Wall Eyes |
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|P1={{ASBR|Josuke Higashikata (JoJolion)}}|P1Image=Josuke8AvASBR.png |
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|E1={{ASBR|Josuke Higashikata}}|E1Part=DU|E1Image=JosukeAvASBR.png |
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|Clear={{ASBRIcon|Coins}} 700 G |
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|Unlock=Unlocked from the start. |
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|Conditions=Josuke starts in Enraged mode. The player's attack power is increased. |
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|Missions=1. Win without losing a single round: {{ASBRIcon|Coins}} 1000 G<br/>2. Land a Stylish Evade: {{ASBRIcon|Art}} Crazy Diamond Reference Sketch<br/>3. Land a Great Heat Attack: {{ASBRIcon|Tint}} Josuke Color Tint C |
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|EDialogue1='''Josuke:''' Who're you?! A Stand user? |
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|EDialogue2='''Josuke 8:''' I want to know... Who am I? |
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|VDialogue='''Josuke 8:''' How many of them are there, anyway? |
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|LDialogue='''Josuke:''' Hey! No funny business!}} |
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{{CC2Stage|Part=JJL|NoName=true|Category=Extra|CategoryColor=#BA6AC9|Rating=4|Stage=Wall Eyes |
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|P1={{ASBR|Josuke Higashikata (JoJolion)}}|P1Image=Josuke8AvASBR.png |
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|E1={{ASBR|Jotaro Kujo}}|E1Part=SC|E1Image=JotaroAvASBR.png |
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|Clear={{ASBRIcon|Coins}} 1500 G |
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|Unlock=Unlocked from the start. |
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|Conditions=The player's health continuously drains. |
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|Missions=1. Land a 10-hit combo: {{ASBRIcon|Coins}} 1000 G<br/>2. Attack the opponent's Stand: {{ASBRIcon|Art}} Jotaro Publicity Artwork<br/>3. Land a Heart Heat Attack: {{ASBRIcon|Model}} Star Platinum 3D Model<br/>4. Win with a Great Heat Attack: {{ASBRIcon|Costume}} Josuke 8 Special Outfit A |
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|EDialogue1='''Jotaro:''' Good grief, another new Stand user? |
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|EDialogue2='''Josuke 8:''' I just want to know who I am. |
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|VDialogue='''Josuke 8:''' You... You're a Kujo? What can you tell me about him? About Josefumi? |
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|LDialogue='''Jotaro:''' Amnesia? Wish I could help, but you'll have to figure that out on your own.}} |
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{{CC2Stage|Part=JJL|NoName=true|Category=Boss|CategoryColor=#FFA03B|Rating=4|Stage=Wall Eyes |
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|P1={{ASBR|Josuke Higashikata (JoJolion)}}|P1Image=Josuke8AvASBR.png |
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|E1={{ASBR|Ikuro Hashizawa}}|E1Part=Baoh|E1Image=IkuroAvASBR.png |
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|Clear={{ASBRIcon|Coins}} 1500 G |
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|Unlock=Clear three panels on the same page. |
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|Conditions=The player's Heart Heat Gauge does not fill while their Stand is active. |
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|Missions=1. Win without losing a single round: {{ASBRIcon|Coins}} 1000 G<br/>2. Land a counterattack: {{ASBRIcon|Art}} Ikuro Reference Sketch<br/>3. Set off a Stage Hazard: {{ASBRIcon|Music}} Ikuro's Theme<br/>4. Win with a Dramatic Finish: {{ASBRIcon|Costume}} Ikuro Special Outfit A |
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|EDialogue1='''Ikuro:''' Barubarubarubaru! |
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|EDialogue2='''Josuke 8:''' What the hell is this?! He transformed right in front of me! |
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|VDialogue='''Josuke 8:''' Something's different about this guy. It's like he's from another world... |
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|LDialogue='''Ikuro:''' Rrrrrrrngh...}} |
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==Gallery== |
==Gallery== |
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===Media=== |
===Media === |
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{{Center|{{Vid|h7IsxIy_oUY|500|center|desc=Character Trailer}}<br/> |
{{Center|{{Vid|h7IsxIy_oUY|500|center|desc=Character Trailer}}<br/> |
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{{Vid|1xTihmu9cQg|300|center|desc= |
{{Vid|1xTihmu9cQg|300|center|desc=Voice Lines}} |
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{{Vid|vOkYXCl_5xk|300|center|desc=[[All-Star Battle|ASB]] & ASBR Comparison}} |
{{Vid|vOkYXCl_5xk|300|center|desc=[[All-Star Battle|ASB]] & ASBR Comparison}} |
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}} |
}} |
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Line 742: | Line 736: | ||
Josuke's theme is {{ASBRIcon|Music}} {{Nihongo|Who Am I, Anyways?|じゃあオレは誰なんだ?|Jā Ore wa Dare Nanda?}}, and can be unlocked in-game by buying it from the Gallery Shop for {{ASBRIcon|Coins}} 1000 G. |
Josuke's theme is {{ASBRIcon|Music}} {{Nihongo|Who Am I, Anyways?|じゃあオレは誰なんだ?|Jā Ore wa Dare Nanda?}}, and can be unlocked in-game by buying it from the Gallery Shop for {{ASBRIcon|Coins}} 1000 G. |
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Its name is |
Its name is taken from one of Josuke's lines in [[JJL Chapter 1|Chapter 1]] of ''[[JoJolion]]'' when [[Yasuho Hirose]] first discovers him. |
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{{-}} |
{{-}} |
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Line 759: | Line 753: | ||
|Name=Stylish Evade Pose 1 |
|Name=Stylish Evade Pose 1 |
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|Unlock=N/A |
|Unlock=N/A |
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|Origin= |
|Origin=Cover of [[JJL Volume 2]] |
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|G1= |
|G1= |
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}} |
}} |
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|Name=Stylish Evade Pose 2 |
|Name=Stylish Evade Pose 2 |
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|Unlock=N/A |
|Unlock=N/A |
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|Origin= |
|Origin={{Ch|JJL Chapter 21}} |
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|G1= |
|G1= |
||
}} |
}} |
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|Name=Stylish Evade Pose 3 |
|Name=Stylish Evade Pose 3 |
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|Unlock=N/A |
|Unlock=N/A |
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|Origin= |
|Origin={{Ch|JJL Chapter 12}} |
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|G1= |
|G1= |
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}} |
}} |
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|Name=Stylish Evade Pose 4 |
|Name=Stylish Evade Pose 4 |
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|Unlock=N/A |
|Unlock=N/A |
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|Origin= |
|Origin=[[Ultra Jump]] 2011 Issue #10 |
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|G1= |
|G1= |
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}} |
}} |
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|Name=Stylish Evade Pose 5 |
|Name=Stylish Evade Pose 5 |
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|Unlock=N/A |
|Unlock=N/A |
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|Origin= |
|Origin=[[Ultra Jump]] 2012 Issue #10 |
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|G1= |
|G1= |
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}} |
}} |
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|Name=Reference Sketch |
|Name=Reference Sketch |
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|Type=Art |
|Type=Art |
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|Unlock={{ASBR|All-Star Battle Mode}}: ''[[JoJolion]]'' Josuke vs {{ASBR|Jolyne}} Extra Battle<br/>{{ASBRIcon|Mission}} Land a 10-hit combo |
|Unlock={{ASBR|All-Star Battle Mode}}: ''[[JoJolion]]'' Josuke vs. {{ASBR|Jolyne}} Extra Battle<br/>{{ASBRIcon|Mission}} Land a 10-hit combo |
||
|Origin=Cover B of {{Ch|JJL Chapter 1}} |
|Origin=Cover B of {{Ch|JJL Chapter 1}} |
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|G1=UJ2011No6T.png |
|G1=UJ2011No6T.png |
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|Name=Round Win Pose 1 |
|Name=Round Win Pose 1 |
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|Unlock=N/A |
|Unlock=N/A |
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|Origin= |
|Origin={{Ch|JJL Chapter 6}} |
||
|G1= |
|G1= |
||
}} |
}} |
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Josuke_8_VS_Jotaro_ASB_R.png|Josuke's "The hell is your problem?!" skill |
Josuke_8_VS_Jotaro_ASB_R.png|Josuke's "The hell is your problem?!" skill |
||
Josuke_8_GHA_Start_ASB_R.png|Josuke during his GHA |
Josuke_8_GHA_Start_ASB_R.png|Josuke during his GHA |
||
ASBMode Part8 Special Illustration.png|[[Part 8]] ASB Mode completion illustration |
|||
</gallery> |
</gallery> |
||
|Gallery Mode| |
|Gallery Mode| |
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Josuk8ASBRPoseE.png|Josuke Pose 4 |
Josuk8ASBRPoseE.png|Josuke Pose 4 |
||
Josuk8ASBRPoseF.png|Josuke Pose 5 |
Josuk8ASBRPoseF.png|Josuke Pose 5 |
||
ASBMode Part8 Special Illustration.png|Part 8 Special Illustration |
|||
</gallery> |
</gallery> |
||
}} |
}} |
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=={{ASBR|Update History}}== |
=={{ASBR|Update History}}== |
||
{{Balance|Color=JJL |
{{Balance|Color=JJL |
||
|Buffs= |
|Buffs=19 |
||
|Nerfs=5 |
|Nerfs=5 |
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|Changes=4 |
|Changes=4 |
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*Jumping Medium Attack [Stand On] |
*Jumping Medium Attack [Stand On] |
||
**{{Balance|Buff}} Increased size of hitbox. |
**{{Balance|Buff}} Increased size of hitbox. |
||
*'''"So slippery!"''' skill |
|||
**{{Balance}} Changed attack types so that only the first hit is a Low. |
**{{Balance}} Changed attack types so that only the first hit is a Low. |
||
**{{Balance|Buff}} Increased forward movement. |
**{{Balance|Buff}} Increased forward movement. |
||
Line 1,218: | Line 1,212: | ||
===1.4.0=== |
===1.4.0=== |
||
* |
*'''"Soft and Wet"''' GHA |
||
**{{Balance}} Adjusted damage scaling to fix a bug where GHA would not KO the opponent if used in a combo. |
**{{Balance}} Adjusted damage scaling to fix a bug where GHA would not KO the opponent if used in a combo. |
||
Line 1,233: | Line 1,227: | ||
*Jumping Medium Attack [Stand On] |
*Jumping Medium Attack [Stand On] |
||
**{{Balance|Buff}} This normal now launches the opponent on hit. |
**{{Balance|Buff}} This normal now launches the opponent on hit. |
||
* |
*'''"Let me take that from you."''' skill |
||
**{{Balance|Buff}} Decreased recovery time. |
**{{Balance|Buff}} Decreased recovery time. |
||
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*Crouching Heavy Attack [Stand On] |
*Crouching Heavy Attack [Stand On] |
||
**{{Balance|Buff}} Increased Soft & Wet's forward movement. |
**{{Balance|Buff}} Increased Soft & Wet's forward movement. |
||
* |
* '''"Don't screw with me!"''' special |
||
**{{Balance|Nerf}} Made it so the command normal can no longer be canceled when it misses. |
** {{Balance|Nerf}} Made it so the command normal can no longer be canceled when it misses. |
||
* |
*'''"So slippery!"''' skill |
||
**{{Balance|Buff}} Decreased recovery. |
**{{Balance|Buff}} Decreased recovery. |
||
**{{Balance|Buff}} Increased knockback on hit. |
**{{Balance|Buff}} Increased knockback on hit. |
||
**{{Balance|Buff}} Josuke now moves back a small distance after completing his attack. |
**{{Balance|Buff}} If the move is blocked, Josuke now moves back a small distance after completing his attack. |
||
* |
*'''"Zero Friction"''' skill |
||
**{{Balance|Buff}} Josuke will now orient towards the opponent upon activation. |
** {{Balance|Buff}} Josuke will now orient towards the opponent upon activation. |
||
* |
*'''"Let me take that from you."''' skill |
||
**{{Balance|Buff}} The bubbles will no longer disappear when Josuke is hit. |
|||
*'''"Don't try anything funny!"''' skill |
|||
**{{Balance|Buff}} When the skill is blocked, Josuke and Soft & Wet will now jump back away from the opponent. |
**{{Balance|Buff}} When the skill is blocked, Josuke and Soft & Wet will now jump back away from the opponent. |
||
* |
*'''"I gotta win this!"''' skill |
||
**{{Balance|Buff}} Added a new follow-up portion of the attack with a new input and hit effects. |
**{{Balance|Buff}} Added a new follow-up portion of the attack with a new input and hit effects. |
||
***When {{ASBInput|L}} is pressed on hit or block: High Attack that results in crumple (animation is same as the '''User Mode''' Standing Light Attack) |
***When {{ASBInput|L}} is pressed on hit or block: High Attack that results in crumple (animation is same as the '''User Mode''' Standing Light Attack) |
||
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***When {{ASBInput|H}} is pressed on hit or block: Low Attack that results in a hard knockdown (animation is same as the '''User Mode''' Crouching Middle Attack) |
***When {{ASBInput|H}} is pressed on hit or block: Low Attack that results in a hard knockdown (animation is same as the '''User Mode''' Crouching Middle Attack) |
||
**{{Balance|Nerf}} Removed launch effect on the first portion of the attack. |
**{{Balance|Nerf}} Removed launch effect on the first portion of the attack. |
||
**{{Balance|Buff}} Decreased recovery. |
|||
**{{Balance}} Updated Command List to reflect the above changes. |
**{{Balance}} Updated Command List to reflect the above changes. |
||
==Notes== |
|||
{{Notes}} |
|||
==References== |
==References== |
||
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{{All-Star Battle R Navbox}} |
{{All-Star Battle R Navbox}} |
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{{JoJolion}} |
{{JoJolion}} |
||
{{DISPLAYTITLE:All-Star Battle R ★ Josuke Higashikata (JoJolion)}} |
{{DISPLAYTITLE:All-Star Battle R ★ Josuke Higashikata (JoJolion)}} |
||
[[Category:All-Star Battle R Characters]] |
[[Category:All-Star Battle R Characters]] |
Latest revision as of 03:30, 3 January 2025

Josuke Higashikata (東方 定助, Higashikata Jōsuke), referred to in the game's localization as "Josuke Higashikata 8", was confirmed to return for All-Star Battle R during the game's initial announcement trailer.[1]
His moveset is fundamentally the same as his from All-Star Battle, with a few tweaks being made to both balance the character and fit him into the overall gameplay changes that All-Star Battle R brought.
Mitsuaki Madono reprises his role from the original All-Star Battle. As with the majority of the game's roster, voice lines for Josuke were either added or re-recorded.
Gameplay
Despite All-Star Battle R releasing just over a year after the conclusion of JoJolion, Josuke has gained no new features. His moveset is still inspired by the first three volumes of Part 8's story, with only minor design and balance changes to his skillset to accompany his transition into the updated rerelease. Thus there is little to say outside of mirroring his All-Star Battle gameplay info.
Of the new system mechanics introduced is his assist. For his Assault Assist, Josuke performs "So slippery!". Due to starting off as a sweep, it can be a useful move whilst performing a mid/high combo as a mix-up, or used to apply pressure onto the opponent for the player to run up and perform a standard Throw or command Throw. However, like with other assists, the opponent can easily escape a situation of this nature via their own Reversal Assist. The low damage of the assist also makes it less desirable over ones such as Jotaro or Giorno's, given as other Assault Assists deal around 100 damage, whilst Josuke's does 30.
For a more in-depth look at Josuke's gameplay, check his All-Star Battle page. Taken purely as an assist, Josuke 8's main trait is it being a low-hitting sweep that strikes several times, allowing for combo follow-ups or mixups. Otherwise, it is greatly overshadowed by other assists in damage and viability.
Command List
Moveset Changes from All-Star Battle
Medal List
Costumes & Tints



This section requires expansion.
Background colors from cover of Ultra Jump Issue #5

Taunts & Victory Poses

Buy from Medal List 450 G
JoJolion Chapter 35: It's a Summer Vacation Everyday, Part 2
Dialogue
Josuke's first ten Taunt and Victory Lines are included in his Taunt and Victory Poses respectively, with two lines per pose; the first two poses of each type are unlocked by default, while the other three of each must be purchased for 450 G each. The remaining lines of both types can be purchased as a single set for
300 G. Josuke's Tag Lines can be purchased as a set for
140 G.


- “Don't mess with me. (ナメるな)”
- “I've made up my mind not to listen to anyone's crap anymore! (オレはもう聞きたくないフザけたセリフは 聞かないことにした!)”
- “Are you there?! (…………あったのォォ~~~~~~~~~?)”
- “It's a lie... this can't be happening! (ウ…ウソだ……こんなのウソだ……)”
- “Something's wrong with you! (どうかしてるぞッ!!)”
- “Delicious! (ンマイなぁぁあぁぁーーーーッ)”
- “Can't you do anything? (君は何も出来ないのか?)”
- “What the hell?! (なんだこれはぁぁーーーーッ)”
- “I swear I'll make you answer me! Tell me! Who are you?! (絶対に答えてもらうぞッ!! お前! 何者だァッ!!)”
- “I'll smash you! Up-close and personal! (直接たたく)”
- “Don't try anything funny! (
おまえ ……もう妙なことは考えるなよ)” - “Enough with your stupid tricks! (もうふざけた小細工はやめろ!)”
- “Don't try any funny business with me! (妙な作戦とかは立てるなよ…)”
- “You say something? I can't hear you! (なんか喋ったかあ~~~ 聞こえないなあ)”
- “Don't screw with me! (フザけんなあ、おまえ……)”
- “What did you do?! (「何か」したな!?)”
- “What the hell are you? (なんなんだ? おまえは~~)”
- “You idiot. (アホ丸出しだな)”


- “Who am I? (オレは誰なんだ?)”
- “What am I doing here? (オレはこんな所で何をしている?)”
- “In that case, how should I weigh my body down? (じゃあその場合、どうやって体を圧迫させればいいんだ?)”
- “Yasuho Hirose... Height, 166 cm. She was above ground... I don't know anyone else. (ヒロセヤスホ……身長166cm。地面の上にいた人…… この世界で他には誰も知らない)”
- “Who the hell am I? I can't remember anything... (オレは一体何者なのか… まだ…何も思い出せない…)”
- “Yasuho... Hirose... (ヒロセ……ヤスホ……)”
- “Where did I come from? I can't even remember that. (オレはどこから来たのか? それも思い出せない)”
- “You're the only one I know. (知ってる人は……あなただけだ)”
- “I don't get it... I'm clueless. (わからない……知ってるものは何もない………)”
- “I just want to know what happened to me. (オレは自分に何があったのかどうしても知りたい)”
- “What're you saying? Help me understand it all, one thing at a time... (なんのことを言ってるんだ? …とにかく
ひとつずつ 、ちゃんとオレに理解させろ…)” - “When my bubbles pop against what they touch, they take something away. (オレの「しゃぼん玉」が触れて割れる時、 『そこ』から『何か』を奪う)”
- “You're gonna tell me everything. Got it? (全てを
しゃべってもらうからな )” - “Now, tell me! Who am I?! (さあ話せッ!
オレは誰なんだ …?)” - “Hey, Yasuho... Think you can take a look at the other side? (ねえ康穂ォ~~~。 あっち……向こうをね……ちょっと見てもらっていい?)”
- “I'll kick you around like a soccer ball all night if I have to. Just start making sense! (おまえなんか一晩中サッカーボールみたいに扱っても 全然平気だからな。
辻褄の合わないことは絶対に 言うな!)” - “No reason for me to hang here. I'd better get going. (
行かなくっちゃあな ! ここにもう用はない…)” - “I guess there's just no family for a guy like me. (オレって家族とかいない人間なのかもな)”
- “I beat you! (おまえに勝ったぞッ!!)”


- “Who, me? (オレェェ?)”
- “Who the hell am I? I can't remember anything... (オレは一体何者なのか…まだ…何も思い出せない…)”
- “Delicious! (ンマイなぁぁあぁぁーッ)”
- “I swear I'll make you answer me! Tell me! Who are you?! (絶対に答えてもらうぞッ!! お前! 何者だァッ!!)”
- “I've made up my mind not to listen to anyone's crap anymore! (オレはもう 聞きたくないフザけたセリフは聞かないことにした!)”
- “You're the only one I know. (知ってる人は……あなただけだ)”
- “No reason for me to hang here. I'd better get going. (
行かなくっちゃあな ! ここにもう用はない…)” - “When my bubbles pop after touching you, they take something away from you. (オレの「しゃぼん玉」が触れて割れる時、『そこ』から『何か』を奪う)”
- “Hey, Yasuho... think you can take a look at the other side? (ねえ康穂ォ~~~。あっち……向こうをね……ちょっと見てもらっていい?)”
- “So slippery! (ツルツルだあ……)”
- “ORAORAORAORAORAORAORAORA! (オラオラオラオラオラオラオラアラオラオラオラオラオラオラッ!)”

- “Whew... (…ふうーっ…)”—Round Win 1
- “Now, tell me! Who am I?! (さあ話せッ!
オレは誰なんだ …?)”—Round Win 2
Special Interactions
- When hit by Giorno Giovanna's Heart Heat Attack, Josuke's face contorts similarly to when his face is damaged by direct contact with Born This Way's tire.[3]
- When hit by Enrico Pucci's "It's an illusion." skill, Josuke leans over and puts a hand to his face, as he does when trying to remember the person calling him while under the effect of California King Bed.[4]
Dialogue
Outside of All-Star Battle Mode, Josuke has unique dialogue for both his match entrances and victories when facing certain characters.

- “This is my problem. I want to go myself, to see and hear with my own eyes and ears. (自分のことだ…… 直接自分で行って自分の目と耳で知りたい)”—Default dialogue
- “What in the hell are you? (おまえ、
いったいなんなんだよ ……)”—Josuke Higashikata (JoJolion) (Player 1)“Who are you? (「何者」なんだ?)”—Josuke Higashikata (JoJolion) (Player 2) - “I've made up my mind not to listen to anyone's crap anymore! (オレはもう聞きたくないフザけたセリフは 聞かないことにした!)”—Josuke Higashikata (JoJolion)“Josuke... Higashikata? You're telling me that's you? I don't think I'm the one messing around! (東方、じょうすけ? オメーがか? フザけてんのはよォー、てめーのほうだぜ~~~ッ!)”
- “I just want to know who I am. (おれは自分のことが知りたいだけなんだ)”—Josuke Higashikata (JoJolion)
- “If you'd just accepted your limits and chosen not to follow me, nothing would have happened. (
分 をわきまえて わたしを追跡しなければ……何事も起こらないのに)”“I'll smash you! Up-close and personal! (直接たたく)”—Josuke Higashikata (JoJolion) -
“What the hell are you? (なんなんだ? おまえは~~)”—Josuke Higashikata (JoJolion)

- “I don't get it. (意味がわからない)”—Josuke Higashikata (JoJolion) (Player 1)“What's your name? What do you do?! (名前を言えッ! 職業は!?)”—Josuke Higashikata (JoJolion) (Player 2)

- “That's some effed up hair. (フザけた髪型だなぁ)”—Josuke Higashikata (JoJolion), insulting Josuke Higashikata's hair
All-Star Battle Mode
All missions in All-Star Battle Mode featuring Josuke as a combatant, in order of appearance.
JoJolion
Gallery
Media
Music
Josuke's theme is Who Am I, Anyways? (じゃあオレは誰なんだ?, Jā Ore wa Dare Nanda?), and can be unlocked in-game by buying it from the Gallery Shop for
1000 G.
Its name is taken from one of Josuke's lines in Chapter 1 of JoJolion when Yasuho Hirose first discovers him.
JoJo Glossary
Art & Misc. Gameplay Callbacks

All-Star Battle Mode: JoJolion Josuke vs. Jolyne Cujoh Extra Battle Land a 10-hit combo
Cover B of JoJolion Chapter 1: Welcome to Morioh

Misc.
Update History



1.3.0
- Jumping Medium Attack [Stand On]
Increased size of hitbox.
- "So slippery!" skill
Changed attack types so that only the first hit is a Low.
Increased forward movement.
Decreased the duration of the attack.
- These changes also apply to the assault assist since this is the skill used for it.
Changed so that if the same skill hits 3 times or more, the opponent now gets downed. (unintended bug)
1.4.0
- "Soft and Wet" GHA
Adjusted damage scaling to fix a bug where GHA would not KO the opponent if used in a combo.
2.0.0
- Backdash
Fixed an issue where the backdash recovery could not be canceled with a normal attack.
- Standing Medium Attack [Stand On]
Changed attack from a High to a Low.
- Standing Heavy Attack [Stand On]
Increased recovery time.
- Jumping Light Attack [Stand On]
Decreased startup.
Sped up attack's animation.
- Jumping Medium Attack [Stand On]
This normal now launches the opponent on hit.
- "Let me take that from you." skill
Decreased recovery time.
2.3.0
- Backdash
Decreased the size of the hurtbox when dashing backward to match other characters.
- Standing Heavy Attack [Stand Off]
Decreased recovery.
- Crouching Medium Attack [Stand Off]
Extended hitbox inward.
- Crouching Heavy Attack [Stand On]
Increased Soft & Wet's forward movement.
- "Don't screw with me!" special
Made it so the command normal can no longer be canceled when it misses.
- "So slippery!" skill
Decreased recovery.
Increased knockback on hit.
If the move is blocked, Josuke now moves back a small distance after completing his attack.
- "Zero Friction" skill
Josuke will now orient towards the opponent upon activation.
- "Let me take that from you." skill
The bubbles will no longer disappear when Josuke is hit.
- "Don't try anything funny!" skill
When the skill is blocked, Josuke and Soft & Wet will now jump back away from the opponent.
- "I gotta win this!" skill
Added a new follow-up portion of the attack with a new input and hit effects.
- When
is pressed on hit or block: High Attack that results in crumple (animation is same as the User Mode Standing Light Attack)
- When
is pressed on hit or block: Middle Attack that results in a launch (animation is same as the User Mode Jumping Middle Attack)
- When
is pressed on hit or block: Low Attack that results in a hard knockdown (animation is same as the User Mode Crouching Middle Attack)
- When
Removed launch effect on the first portion of the attack.
Decreased recovery.
Updated Command List to reflect the above changes.
Notes
- ↑ These include Baoh Parasite, Gomamitsu Dango, Soft & Wet, Dress, Ikuro Hashizawa, Joshu Higashikata, Josuke Higashikata (JoJolion), and Yasuho Hirose.
References
- ↑ Jump up to: 1.0 1.1 Bandai Namco Entertainment America (March 9, 2022), "JoJo’s Bizarre Adventure: All-Star Battle R – Announcement Trailer", Bandai Namco.
- ↑ Josuke ASBR page
- ↑ JoJolion Chapter 16: "Paisley Park" and "Born This Way", Part 5
- ↑ JoJolion Chapter 10: California King Bed, Part 3