All-Star Battle R ★ Kosaku Kawajiri

From JoJo's Bizarre Encyclopedia - JoJo Wiki
Jump to navigation Jump to search

Construction.png
Under Construction
This page is currently being worked on.
  • Yoshikage KiraKiraAvASBR.png
  • KosakuAvASBR.png

Everything's coming up Kira![2] (この吉良吉影に「運」は味方してくれているッ!)
ASBR Kosaku title call.png

Kosaku Kawajiri (川尻 浩作, Kawajiri Kōsaku) was confirmed to return for All-Star Battle R during the game's initial announcement trailer.[1]

His moveset is fundamentally the same as his from All-Star Battle, with a few tweaks being made to both balance the character and fit him into the overall gameplay changes that All-Star Battle R brought.

In the English localization of the game, the name of Kosaku's Stand, Killer Queen, is localized as "Deadly Queen", the same name used in the original All-Star Battle. Unlike in the original game, however, Stray Cat keeps its original name, rather than being localized to "Feral Cat".

Toshiyuki Morikawa reprises his role from the Diamond is Unbreakable anime, replacing Rikiya Koyama. As with the majority of the game's roster, voice lines for Kira were either added or re-recorded.

Gameplay

Kosaku has 900 health and uses the Stand (スタンド, Sutando) Battle Style, which allows him to freely summon and withdraw his Stand Killer Queen, dynamically changing his moveset in the process. Many of Killer Queen's attacks also utilize Stray Cat and its air projectiles.

This section requires expansion.

Command List

Expand/Collapse All

User Mode (本体)Stand Mode (スタンド)
Normals [Stand Off] (通常技)
Standing Light Attack
ASBL.png ON GROUND
Kosaku slaps outward with his hand.

Attack type: High
Damage: 15

Standing Medium Attack
ASBM.png ON GROUND
Kosaku steps forward and performs a gut punch.

Attack type: High
Damage: 23

Standing Heavy Attack
ASBH.png ON GROUND
Kosaku briefly summons Killer Queen to stab outward with both of its hands. The first hit causes a crumple, and either hit can be cancelled into skills.

Attack type: High
Damage: 10 + 20 (30)

Crouching Light Attack
ASBDPad2.png + ASBL.png ON GROUND
Kosaku slaps outward with his hand while crouching.

Attack type: Low
Damage: 14

Crouching Medium Attack
ASBDPad2.png + ASBM.png ON GROUND
Kosaku shifts forward slightly and performs a crouching gut punch.

Attack type: Low
Damage: 23

Crouching Heavy Attack
ASBDPad2.png + ASBH.png ON GROUND
Kosaku briefly summons Killer Queen to move forward and perform a sweeping kick. If it hits the opponent, they will be knocked to the ground in a hard knockdown.

Attack type: Low
Damage: 34

Jumping Light Attack
ASBL.png IN AIR OK
Kosaku attacks outward with his knee while airborne.

Attack type: Middle
Damage: 18

Jumping Medium Attack
ASBM.png IN AIR OK
Kosaku performs an aerial kick downward.

Attack type: Middle
Damage: 28

Jumping Heavy Attack
ASBH.png IN AIR OK
Kosaku briefly summons Killer Queen to stab downward with its hand.

Attack type: Middle
Damage: 40

Style/Specials/Etc. [Stand Off] (スタイル/特殊技/その他)
Stand ON/OFF (スタンドON/OFF)
ASBS.png ON GROUND
Switches between User Mode and Stand Mode. Doing so summons or dismisses Killer Queen, altering the skills Kosaku has access to.
Only one bomb at a time (爆弾は一発ずつしか作動できない)
Passive
Killer Queen may not have more than one bomb out at a time. If Kosaku performs any skill that would create a new bomb, any existing bomb is overwritten and nullified.
Rumble Mode (ゴゴゴモード)
Activates below 30% health
This mode is automatically activated once Kosaku falls below 30% health. It increases his attack power, as well as the rate at which the Heart Heat Gauge rises, while also decreasing the rate at which the Guard Gauge drops.
Skills [Stand Off] (コマンド技)
Impact Ignition Bomb [] (着弾点火弾)
ASBDPad2.pngASBDPad1.pngASBDPad4.png + ASBL.png/ASBM.png/ASBH.png ON GROUND
Kosaku summons Killer Queen and Stray Cat to fire an air bomb that is manually detonated. Kosaku himself remains stationary until the bomb is detonated or the skill is interrupted. The trajectory of the air bomb created is determined by the attack button inputted.
  • Light (ASBL.png): The air bomb travels straight forward.
  • Medium (ASBM.png): The air bomb travels at a 45 degree angle upward.
  • Heavy (ASBH.png): The air bomb travels at a steeper upward angle, almost directly up.

These bombs deals 50% of the Guard Gauge, cannot be reflected, are unaffected by opposing projectiles and traps, and produce large explosions that cannot be jumped over. However, Kosaku is completely vulnerable while he is controlling the air bomb, and the bomb disappears as soon as he is hit.

Attack type: High
Damage: 160

Ignition (点火)
(While a skill is in effect) ASBDPad6.pngASBDPad2.pngASBDPad3.png + ASBL.png/ASBM.png/ASBH.png ON GROUND WHEN DOWNED
Kosaku immediately detonates any bombs created by skills marked with a star () that may be out at the moment. These skill's bombs can be used to hit a downed opponent. If too close to the blast, Kosaku himself will take damage as well.
Trajectory Change (軌道変更)
2 ATK Buttons during "Impact Ignition Bomb" ON GROUND
With his mental math skills, Kosaku can manually correct the trajectory of an in-flight "Impact Ignition Bomb" should the opponent have moved out of its path, instantly changing its direction in order to once more send it towards them. This can be done a maximum of three times, but every time the trajectory is changed, the air bomb will shrink, though its speed will increase slightly.
I'll have to fight it out! (闘わざるをえないッ!)
ASBDPad2.pngASBDPad3.pngASBDPad6.png + ASBL.png/ASBM.png/ASBH.png ON GROUND
Kosaku briefly summons Killer Queen to rush forward in a barrage of punches, pushing and launching the opponent away. The damage and the distance Killer Queen moves forward increases in ASBL.pngASBM.pngASBH.png order, but the greater the increase, the longer the recovery. Although this move is a punch rush-style of attack, Kosaku cannot actually initiate Rush Mode, and a similar move by other opponents will easily overpower Killer Queen. (Flash Cancel comboable)

Attack type: High
Damage: ASBL.png 50 / ASBM.png 55 / ASBH.png 60

This stone is a bomb! []
ASBDPad2.pngASBDPad2.png + ASBL.png/ASBM.png/ASBH.png ON GROUND WHEN DOWNED TRAP
Kosaku briefly summons Killer Queen to place a small stone primed with the first bomb a distance in front of him on the ground. The explosion from the stone launches the opponent into the air even if they're downed when the explosion triggers. The distance in front of Kosaku that Killer Queen places the bomb increases in ASBL.pngASBM.pngASBH.png order, but the greater the increase, the longer the recovery. (Comboable)
The stone can either be manually detonated or will automatically detonate if the opponent touches the stone. This includes when they're downed. If too close to the stone when detonated, Kosaku will be damaged. The bomb will disappear after a time if it is not detonated or if another skill that creates a bomb is used.

Attack type: High
Damage: 80 + 60 (140)

Normals [Stand On] (通常技)
Standing Light Attack
ASBL.png ON GROUND
Killer Queen attacks outward with the back of its fist.

Attack type: High
Damage: 14

Standing Medium Attack
ASBM.png ON GROUND
Killer Queen moves forward and performs a left hook.

Attack type: High
Damage: 23

Standing Heavy Attack
ASBH.png ON GROUND
Killer Queen and Kosaku move forward while Killer Queen stabs out twice with the same hand.

Attack type: High
Damage: 12 + 40 (52)

Crouching Light Attack
ASBDPad2.png + ASBL.png ON GROUND
Killer Queen attacks outward with the back of its fist while crouching.

Attack type: Low
Damage: 13

Crouching Medium Attack
ASBDPad2.png + ASBM.png ON GROUND
Killer Queen stabs outward with its hand while crouched.

Attack type: Low
Damage: 21

Crouching Heavy Attack
ASBDPad2.png + ASBH.png ON GROUND
Killer Queen moves forward and performs a sweeping kick. If it hits the opponent, they'll be knocked to the ground in a hard knockdown.

Attack type: Low
Damage: 34

Jumping Light Attack
ASBL.png IN AIR OK
Killer Queen jabs at a downward angle while airborne.

Attack type: Middle
Damage: 17

Jumping Medium Attack
ASBM.png IN AIR OK
Killer Queen performs an aerial kick at a downward angle.

Attack type: Middle
Damage: 26

Jumping Heavy Attack
ASBH.png IN AIR OK
Killer Queen stabs downward with both of its hands while airborne.

Attack type: Middle
Damage: 15 + 30 (45)

Style/Specials/Etc. [Stand On] (スタイル/特殊技/その他)
Stand ON/OFF (スタンドON/OFF)
ASBS.png ON GROUND
Switches between User Mode and Stand Mode. Doing so summons or dismisses Killer Queen, altering the skills Kosaku has access to.
I'll crush you! (ぶっつぶしてやるッ!)
ASBDPad3.png + ASBM.png ON GROUND
Kosaku briefly summons Killer Queen to stomp on the opponent. This attack can hit downed opponents, but if it hits a standing opponent, it will launch them. This skill is a command normal that can combo into Kosaku's other skills. (Comboable)

Though this move is identical to the original Kira's "It's your fate to be defeated here..." skill, its name implies it to be the stomp Killer Queen attempted to use on Stray Cat during their first encounter.

Attack type: Middle
Damage: 35

Only one bomb at a time (爆弾は一発ずつしか作動できない)
Passive
Killer Queen may not have more than one bomb out at a time. If Kosaku performs any skill that would create a new bomb, any existing bomb is overwritten and nullified.
Rumble Mode (ゴゴゴモード)
Activates below 30% health
This mode is automatically activated once Kosaku falls below 30% health. It increases his attack power, as well as the rate at which the Heart Heat Gauge rises, while also decreasing the rate at which the Guard Gauge drops.
Skills [Stand On] (コマンド技)
Ignition (点火)
(While a skill is in effect) ASBDPad6.pngASBDPad2.pngASBDPad3.png + ASBL.png/ASBM.png/ASBH.png ON GROUND WHEN DOWNED
Kosaku immediately detonates any bombs created by skills marked with a star () that may be out at the moment. These skill's bombs can be used to hit a downed opponent. If too close to the blast, Kosaku himself will take damage as well.
Contact Bomb [] (接触弾)
ASBDPad2.pngASBDPad1.pngASBDPad4.png + ASBL.png/ASBM.png/ASBH.png ON GROUND WHEN DOWNED
Killer Queen fires an air bomb that will automatically explode on-contact with the opponent. However, the bomb can still be manually detonated if "Ignition" is used. Kosaku can move after a short recovery period once the bomb is launched. The speed of the bomb created increases in ASBL.pngASBM.pngASBH.png order, but the greater the increase, the longer the recovery. This bomb deals 50% of the Guard Gauge. (Comboable).
This skill is a Stand Rush skill that Kosaku can disconnect from to freely act while it is executing, including moving away from the bomb. However, Killer Queen remains at risk of being caught in the explosion if Kosaku uses Stand Rush in an attempt to escape a close-ranged blast. If Kosaku is hit by the blast, he will recover faster than his opponent.

Attack type: High
Damage: 120

The First Bomb [] (第一の爆弾)
ASBDPad2.pngASBDPad3.pngASBDPad6.png + ASBL.png/ASBM.png/ASBH.png ON GROUND
Killer Queen channels its power into its index finger before chopping downward. If the opponent is touched, even if they are block the attack, they themselves are turned into a bomb. Kosaku can then detonate the opponent at any time, including when they're on the ground, dealing heavy damage. The distance forward Killer Queen moves increases in ASBL.pngASBM.pngASBH.png order, but the greater the increase, the longer the startup. A Stand Rush skill that Kosaku can disconnect from to freely act while it is executing. If Kosaku is knocked down, the bomb will be canceled.

Attack type: High
Damage: 20 (chop) / 90 (explosion)

Air Bomb Cushion (空気弾のクッション)
(While guarding) ASBDPad6.png + 2 ATK Buttons for ½ HH ON GROUND
When guarding against attacks, Stray Cat creates an air cushion between Kosaku and the opponent, pushing them away from him. If the opponent is in the air when this skill is activated, instead of being pushed away, the opponent will instead be knocked to the ground. This skill costs half a bar of the Heart Heat Gauge. The recovery can be Flash Canceled.

Attack type: High

Throw (投げ技)
Can I ask your name? (君の名を聞かせてもらえないか?)
2 ATK buttons near opponent or ASBT.png (ASBDPad4.png to back-throw) ON GROUND
Kosaku grabs the opponent and explodes them in his hand as he lightly throws them. The animation changes slightly based on which direction the opponent is thrown. If they are thrown forward, Kosaku pushes them away from him as they explode. If they are back-thrown, Kosaku tosses them to the ground behind him as they explode, stepping away as he does so.

Attack type: Throw
Damage: 120

Heart Heat Attack / Great Heat Attack (HHA / GHA)
Stray Cat's protecting me now! (猫草(ストレイ・キャット)』ッ! 防御してくれている!)
ASBDPad2.pngASBDPad3.pngASBDPad6.png + 2 ATK Buttons ON GROUND
Killer Queen exposes Stray Cat and moves in front of Kosaku, resulting in an air bubble cushion being created. If Killer Queen is struck with a non-Throw/HHA/GHA melee attack, the opponent will be repelled and knocked to the ground. Kosaku will take the opportunity to send out the completely invisible air bubble towards them, now primed as an air bomb. Using his math knowledge, Kosaku correctly predicts where the air bomb is and detonates it at the right moment, blowing his opponent up. He is then left at the center of the stage, regardless of where the counter was activated.
While the two hits of this counter do not combo together traditionally, they are inescapable once the counter is activated.

Attack type: Counter
Damage: 220

Stray Cat! Give me some defense! Looks like a chance has presented itself... (猫草(ストレイ・キャット)』ッ! 防御してくれている! チャンスは訪れた……)
Bites the Dust (バイツァ・ダスト)
ASBDPad2.pngASBDPad3.pngASBDPad6.png + 3 ATK Buttons or ASBG.png ON GROUND
Kosaku brings out Hayato with Killer Queen's Third Bomb attached to him, who then then runs away in fear with Killer Queen following closely. If Hayato bumps into the opponent, they will be stunned by his sudden interference as he begins to panic, only for them to see Killer Queen in their left eye. The Stand promptly detonates its third bomb, initiating a temporal loop as Kosaku gleefully celebrates the bomb's success. Bites the Dust is easily dodged/sidestepped/jumped over as Hayato will only slowly run a short distance in front of Kosaku before suddenly sprinting the other way and off the battlefield.
This GHA inflicts the lowest damage of any in the game, but has many advantages to offset the low damage. If successful, this GHA adds 10 counts to the battle timer and restores a portion of Kosaku's health that is dependent on the amount of Heart Heat consumed. Kosaku and his opponent are also reset to their round-start positions. In addition, the time-looping effect uniquely allows Bites the Dust to reverse a number of character-specific effects, including any round- or match-lasting abilities. The following effects will be reversed:

When low on health (Rumble Mode), instead of calling out the bomb's name, Kosaku will fiercely yell, "This is the limit! Push it!" (「限界」だッ! 押すねッ!).

Attack type: Unblockable
Damage: 252 / 302 / 378 (depending on HH gauge)

Killer Queen! The Third Bomb... Aaaahhhh! Ahh... ahhh... Bites the Dust! Yes! I did it! I made it a reality! Ha ha ha ha! I'm back... (キラークイーン! 『第3の爆弾』 うわああああああ あ、ああっ、あああ~っ BITE THE DUST(バイツァダスト)(負けて死ね) やっ! やったぞッ! 発動したぞッ! フハハハハ。戻ったぞ……)
Assist System (アシストシステム)
Assault Assist (アサルトアシスト)
ON GROUND
A three-stock assist. Kosaku lands in and summons Killer Queen to fire an air bomb that will automatically explode on-contact with the opponent. He then dismisses his Stand, poses, and jumps back off-screen.

Attack type: High
Damage: 120

Reversal Assist (リバーサルアシスト)
ON GROUND
A one-stock assist. Kosaku jumps into the opponent as Killer Queen stabs down at them with its hand, knocking them away. He then dismisses his Stand, strikes a pose, and jumps back off-screen.

Attack type: High

Moveset Changes from All-Star Battle

User Mode (本体)Stand Mode (スタンド)
Normals [Stand Off] (通常技)
Standing Medium Attack
ASBM.png ON GROUND
When Kosaku steps forward in his animation, he now actually stays moved forward slightly when he steps back rather than moving back and being in the same place he was when he started the attack.
Crouching Heavy Attack
ASBDPad2.png + ASBH.png ON GROUND
Killer Queen moves forward while attacking now rather than staying in the same place to perform its attack.
Skills [Stand Off] (コマンド技)
Impact Ignition Bomb []
ASBDPad2.pngASBDPad1.pngASBDPad4.png + ASBL.png/ASBM.png/ASBH.png ON GROUND
For the ASBL.png and ASBM.png variants of this skill, the projectile is much larger than it was in All-Star Battle, now being the same size across all variants. Instead of the air bomb always traveling straight, the button inputted now controls the trajectory of the projectile. As such, the speed and damage of the air bomb are no longer affected by the button inputted. Furthermore, the damage of the skill is significantly greater now, and it is not a single hitting attack, instead being three hits.
Additionally, the explosion from this skill is now a High rather than an Unblockable. As a trade off, this skill now deals heavy guard damage (50% of the bar).
Ignition
(While a skill is in effect) ASBDPad6.pngASBDPad2.pngASBDPad3.png + ASBL.png/ASBM.png/ASBH.png ON GROUND WHEN DOWNED
The input for this skill has been changed. Previously it was ASBDPad2.png + 2 ATK Buttons in place of ASBDPad6.pngASBDPad2.pngASBDPad3.png + ASBL.png/ASBM.png/ASBH.png. Also, these bombs can now hit downed opponents.
Trajectory Change
2 ATK Buttons during "Impact Ignition Bomb" ON GROUND
The input for this skill has been changed. Previously it was ASBDPad6.png + 2 ATK Buttons in place of 2 ATK Buttons. The number of times the trajectory of the air bomb can be changed has been standardized across versions to a maximum of three times, and suffers no damage penalty for doing so now. The speed increase when the trajectory is changed is less drastic than it was in All-Star Battle also, but this is more so due to the speed of the projectile being standardized to the fastest version.
I'll have to fight it out!
ASBDPad2.pngASBDPad3.pngASBDPad6.png + ASBL.png/ASBM.png/ASBH.png ON GROUND
This skill now launches the opponent instead of causing a hard knockdown, which allows this skill to be Flash Canceled later and still combo. In addition, the number of hits has been reduced and standardized. Because of this, the attack is shorter and Killer Queen now moves forward more before starting its punch barrage in order to cover a similar distance.
This stone is a bomb! []
ASBDPad2.pngASBDPad2.png + ASBL.png/ASBM.png/ASBH.png ON GROUND WHEN DOWNED TRAP
This skill is now a User Mode skill instead of only being available in Stand Mode. This skill can now be automatically triggered if a opponent touches the stone. This includes when they're downed. Instead of launching the opponent across the stage, the skill now launches them into the air, allowing Kosaku to combo off of this skill. When the stone triggers against a downed opponent, they will also now be launched into the air rather than staying downed, allowing Kosaku to continue his combos after a hard knockdown. The skill also hits twice now instead of only once.
Normals [Stand On] (通常技)
Standing Medium Attack
ASBM.png ON GROUND
Killer Queen now moves forward when attacking, giving this normal more range. This also results in this move having more pushback than it did in All-Star Battle.
Standing Heavy Attack
ASBH.png ON GROUND
Kosaku and Killer Queen move farther forward than they did in All-Star Battle.
Crouching Medium Attack
ASBDPad2.png + ASBM.png ON GROUND
This attack executes much faster than it did in All-Star Battle.
Crouching Heavy Attack
ASBDPad2.png + ASBH.png ON GROUND
Killer Queen moves forward while attacking now rather than staying in the same place to perform its attack.
Style/Specials/Etc. [Stand On] (スタイル/特殊技/その他)
I'll crush you!
ASBDPad3.png + ASBM.png ON GROUND
This move can now be used freely instead of only being usable when an opponent is downed. As such, it can now be used to cancel normals and cancel into skills. It also now launches if it hits a standing opponent instead of causing normal hitstun.
Skills [Stand On] (コマンド技)
Ignition
(While a skill is in effect) ASBDPad6.pngASBDPad2.pngASBDPad3.png + ASBL.png/ASBM.png/ASBH.png ON GROUND WHEN DOWNED
The input for this skill has been changed. Previously it was ASBDPad2.png + 2 ATK Buttons in place of ASBDPad6.pngASBDPad2.pngASBDPad3.png + ASBL.png/ASBM.png/ASBH.png. Also, these bombs can now hit downed opponents.
Contact Bomb []
ASBDPad2.pngASBDPad1.pngASBDPad4.png + ASBL.png/ASBM.png/ASBH.png ON GROUND WHEN DOWNED
The air bomb travels faster than it did in All-Star Battle with the difference being more noticeable the stronger the button inputted. The explosion is also now a High rather than being Unblockable. As a trade off, this skill now deals heavy guard damage (50% of the bar). The damage of this skill is significantly higher as well.
The First Bomb []
ASBDPad2.pngASBDPad3.pngASBDPad6.png + ASBL.png/ASBM.png/ASBH.png ON GROUND
This skill is no longer an Unblockable; instead, it is now a High. The startup of this skill is significantly shorter as well, meaning that it will now properly combo out of Kosaku's normals. Killer Queen also now moves forward an increasing distance depending on what button is inputted.
Air Bomb Cushion
(While guarding) ASBDPad6.png + 2 ATK Buttons for ½ HH ON GROUND
Instead of being a shielding skill that Kosaku can apply to himself to protect against the next attack he receives, this skill is now a pushblock skill that allows him to push the opponent away when he is guarding attacks at the cost of half a bar of the Heart Heat Gauge. The input for this skill has changed as a result. Previously it was ASBDPad4.pngASBDPad2.pngASBDPad1.png + ASBL.png/ASBM.png/ASBH.png instead of ASBDPad6.png + 2 ATK Buttons.

General Changes

  • Kosaku's run speed in User Mode has been greatly decreased.
  • While Kosaku can still be hit by the explosion from his own bombs, they no longer launch him, instead only dealing self-damage, which is greater than it was in All-Star Battle, and causing him to play a brief recovery animation.

Medal List

Costumes & Tints

Costumes
Normal
This game reference box is missing an image/video. You can help JoJo's Bizarre Encyclopedia by uploading it.
Medal Costume.png Normal Costume
Unlock Condition

Unlocked by default

Origin

This section requires expansion.

Poses

TauntsVictories
Taunt ABCDE
This game reference box is missing an image/video. You can help JoJo's Bizarre Encyclopedia by uploading it.
Medal Taunt A.png Taunt A
Unlock Condition

Unlocked by default

Origin

Volume 46 cover

This game reference box is missing an image/video. You can help JoJo's Bizarre Encyclopedia by uploading it.
Medal Taunt B.png Taunt B
Unlock Condition

Unlocked by default

Origin

Chapter 430: Crazy Diamond is Unbreakable, Part 3 cover A

This game reference box is missing an image/video. You can help JoJo's Bizarre Encyclopedia by uploading it.
Medal Taunt C.png Taunt C
Unlock Condition

Buy from Medal List
ASBR Coins.png 450 G

Origin

Chapter 429: Crazy Diamond is Unbreakable, Part 2

This game reference box is missing an image/video. You can help JoJo's Bizarre Encyclopedia by uploading it.
Medal Taunt D.png Taunt D
Unlock Condition

Buy from Medal List
ASBR Coins.png 450 G

Origin

Chapter 428: Crazy Diamond is Unbreakable, Part 1

This game reference box is missing an image/video. You can help JoJo's Bizarre Encyclopedia by uploading it.
Medal Taunt E.png Taunt E
Unlock Condition

Buy from Medal List
ASBR Coins.png 450 G

Origin

Chapter 419: Another One Bites the Dust, Part 2

Victory ABCDE
This game reference box is missing an image/video. You can help JoJo's Bizarre Encyclopedia by uploading it.
Medal Victory A.png Victory A
Unlock Condition

Unlocked by default

Origin

Chapter 437: Let Me Remind You cover A

This game reference box is missing an image/video. You can help JoJo's Bizarre Encyclopedia by uploading it.
Medal Victory B.png Victory B
Unlock Condition

Buy from Medal List
ASBR Coins.png 450 G

Origin

Chapter 429: Crazy Diamond is Unbreakable, Part 2

This game reference box is missing an image/video. You can help JoJo's Bizarre Encyclopedia by uploading it.
Medal Victory C.png Victory C
Unlock Condition

Buy from Medal List
ASBR Coins.png 450 G

Origin

Weekly Shonen Jump 1995 Issue 44-48 card

This game reference box is missing an image/video. You can help JoJo's Bizarre Encyclopedia by uploading it.
Medal Victory D.png VictoryD
Unlock Condition

Buy from Medal List
ASBR Coins.png 450 G

Origin

Weekly Shonen Jump 1995 Issue 23-25 calling card (Kawajiri)
Chapter 427: Another One Bites the Dust, Part 10 cover (Killer Queen)

This game reference box is missing an image/video. You can help JoJo's Bizarre Encyclopedia by uploading it.
Medal Victory E.png Victory E
Unlock Condition

Buy from Medal List
ASBR Coins.png 450 G

Origin

Chapter 429: Crazy Diamond is Unbreakable, Part 2

Dialogue

Taunt LinesVictory LinesTag LinesMisc.
Quote.png Medal Speech.png Taunt Lines
Show AllEnglishJapaneseRomaji
  • Everything's coming up Kira! (この吉良吉影に「運」は味方してくれているッ!)
  • No. You'll die. (いや…死ぬよ…)
  • I'll blow you away! (君も吹っ飛ばす!)
  • It's useless... (もう無駄だ…)
  • That's right... I'm Yoshikage Kira. (そう…わたしの名は「吉良吉影」)
  • I used to keep to myself like this back in summer camp, too. Oh what a dreadful place! (行きたくもない「サマーキャンプ」で こうやって距離を計ったっけなあ~~)
  • We all gotta get along! Not like this! (みんな仲よくしなくっちゃあなあ~~。 仲よくねェ~~)
  • You'll never tell anyone! (おまえは誰にもしゃべれないッ!)
  • My Killer Queen won't have trouble blocking you now. (もうこの『キラークイーン』に防げない敵ではない……)
  • You can't run anymore! (もう逃げる事はできない!!)
  • I'll wait for you to make your choice. (君が選択するまで待つよ…)
  • Those eyes... Desperate, like a mouse drowning in the septic tank. (あの目は……「肥えだめ」で溺れかけてる ネズミみたいに絶望しているぞ)
  • According to my calculations... Yes. There's no mistaking it. (計算すると……ん……「間違いない」な…………)
  • Oh how wonderful it must be to not have a care in the world. (うらやましいな…ヒマそうで…………)
  • Ooh, how dangerous... (おっと危ない危ない…)
  • For a first-timer... your accuracy is spot-on. (初めてにしては…正確に「命中」した…)
Quote.png Medal Speech.png Victory Lines
Show AllEnglishJapaneseRomaji
  • Ha ha ha ha! I beat them! Now I can be free! (ハハハハハハハハ。やつらに勝ったぞッ!  これで私は自由になれるッ!)
  • See how much my nails have grown? Can anyone stop their nails from growing? (「爪」のびているだろう…こんなにのびてる。 自分の「爪」がのびるのを止められる人間がいるだろうか?)
  • I'm not angry at the world or anything like that. This is just how I unwind. (ちょっと待ってくれ。わたしは別に怒っているわけではないよ。 「趣味」なんだ。)
  • No matter where you go or what you try to do, I am now invincible! (君がどこで誰に何をしようとわたしは(・・・・・・・・・・・・・・・)「無敵」になったんだ(・・・・・・))
  • I wish I could confide to you my true self. (この吉良吉影の『本性』を打ち明けてやりたい…)
  • Why? I'm in no particular rush to hurt you. (なぜだね? わたしにとって今あわてて君を攻撃する 必要は何もないな…)
  • People hide their true selves from others. Can you live your whole life like that? (人は自分の心の底を「他人」に隠したまま生活している。 しかし………永遠に誰にも「自分の本性」を隠したまま 一生をすごせるものだろうか?)
  • I have a bad feeling about this... (何か胸騒ぎがする)
  • Killer Queen's Bites the Dust is invincible! It hides my true self as if nothing ever happened! (『キラークイーン バイツァ・ダスト』は無敵なのだッ!  わたしの「正体」だけ(・・)を消して時は元どおりになる!)
  • It's not that I was running away from you. If I wanted to kill you, I could anytime. (別におまえたちから逃げていたわけではない(・・・・・・・・・・・)。 おまえらを始末しようと思えばいつでも殺す事はできた……………)
  • Overthinking things is a scary idea. Especially if you trust in your skills too much... (「思い込む」という事は何よりも「恐ろしい」事だ……… しかも自分の能力や才能を優れたものと過信している時は さらに始末が悪い)
  • Pfft! Damn you, Kosaku Kawajiri... Is being a big-shot business man really worth all this crap to you?! (フン! 「川尻浩作」め…ペコペコしやがって……………… そんなに出世したかったのか…気苦労の方が多いのに)
  • I know this is a terrible grievance, but I may be 15 minutes late this morning. (まことに勝手なのですが…… 今朝15分ほど出社が遅れそうなのです)
  • When times are worst, that's when your next chance comes. I know that well now. (こんなヒドイ時にこそ…最悪の時にこそ!  「チャンス」というものは訪れるという過去からの教訓だ…………)
  • No! I'm at my limit! I'm gonna push it! (いいや! 「限界」だッ! 押すねッ!)
  • I don't like killing if it stands out too much... but I have no choice! (『殺す』のは目立つ事で非常にまずい事だ… しかしやらざるを得ない!)
  • No. No one can stop their nails from growing. Nor can they suppress their true selves. Nothing can be done about it... What a bother... (いない…誰も「爪」をのびるのを止める事ができないように… 持って生まれた「(さが)」というものは誰もおさえる事が できない……………どうしようもない…困ったものだ…)
  • In Japanese, the word destiny is written as that which brings life! Heh heh... That's exactly it. ((いのち)」を「(はこ)」んで来ると書いて『運命(うんめい)』!  ………フフ、よくぞ言ったものだ)
  • Didn't you learn not to answer a question with a question in school? (質問を質問で返すなあーっ!!  疑問文には疑問文で答えろと学校で教えているのか?)
  • When I was a kid... I saw Da Vinci's Mona Lisa. (わたしは…子どものころ……レオナルド・ダ・ビンチの 「モナリザ」ってありますよね……)
  • I saw it in a book... And her hands, laid down on her legs. (あの絵…画集で見たときですね、 あの「モナリザ」がヒザのところで組んでいる「手」…)
  • When I saw that, I... forgive me for being vulgar, but... Heh heh... I happened to... get an erection... (あれ(・・)……初めて見た時……なんていうか……その… 下品なんですが…フフ……勃起………しちゃいましてね…………)
  • I cut off the part with the hands and put it up in my room. I want to cut off your hands, too. (「手」のとこだけ切り抜いて(・・・・・)しばらく……… 部屋にかざってました。あなたのも……切り抜きたい…)
Quote.png Medal Speech.png Tag Lines
Show AllEnglishJapaneseRomaji
  • You've found me out: I'm Yoshikage Kira. Ha ha ha ha ha! Tell whoever you like. (そう…わたしの名は「吉良吉影」。フフフハハハハ。誰かにしゃべってもかまわないよ…)
  • I ripped out the part with the hands and put it up in my room. I want to cut off your hands, too. (「手」のとこだけ切り抜いて(・・・・・)しばらく………部屋にかざってました。あなたのも……切り抜きたい…)
  • No! I'm at my limit! I'm gonna push it! (いいや! 「限界」だッ! 押すねッ!)
  • No great joy, but no sign of deep despair, either. A quiet life, like that of a plant's... (激しい「喜び」はいらない…そのかわり深い「絶望」もない………「植物の心」のような人生を…)
  • I'm not leaving this town... ever! (この町は決して出ないぞッ!)
  • You're rather cute... when your mouth is shut. (しゃべらない君は実にカワイイよ…)
  • We all gotta get along! Not like this! (みんな仲よくしなくっちゃあなあ~~。仲よくねェ~~)
  • Oh how wonderful it must be to not have a care in the world. (うらやましいな…ヒマそうで…………)
  • In Japanese, the word destiny is written as "that which brings life"! Heh heh... That's exactly it. (「命」を「運」んでくると書いて『運命』! …フフ、よくぞ言ったものだ)
  • Didn't you learn not to answer a question with a question in school? (質問を質問で返すなあーっ!! 疑問文には疑問文で答えろと学校で教えているのか?)
Quote.png Medal Speech.png Misc.
Show AllEnglishJapaneseRomaji
  • Heh heh... Oh, Minako... (フフ……美那子さん……)
    —Round Win 1
  • My apologies... Yes sir. I'll be there shortly... Yes. Right away. Excuse me. (まことにすみません……はい。済み次第…はい。 すぐ会社に………………はい! 向かいますので……はい。 は! …失礼します! 部長)
    —Round Win 2

Special Interactions

This section requires expansion.

  • Kosaku's GHA, "Bites the Dust", rewinds time, and by doing so, he reverses several character-specific effects. These include:
  • Jonathan Joestar: If Jonathan has activated his "This is my final Ripple!" comeback ability and recovers, its passive effects will be undone and access to his HHG will be restored to him as well.
  • Joseph Joestar: If Joseph has gained any "Guess I did it again!" Levels, it will be reverted back down to Lv 0. If one of the counters used to gain those levels was his "Your next line is:" skill, access to that skill will remain locked.
  • Rudol von Stroheim: If Stroheim destroyed his own HHG by successfully activating his "Farewell, you annoying Englishman!" skill, access to his HHG will be restored to him.
  • Wamuu: If Wamuu has any of his installs (Wind Mode, "Vapor Barrier", or "I shall see with the wind") active, they will be cancelled/undone, and the Heart Heat spent will remain lost.
  • Esidisi: If Esidisi has any of his installs ("Heat Control" or "The Burning King") active, they will be cancelled, and the Heart Heat spent will remain lost.
  • Kars: If Kars has evolved into the Ultimate Thing using his GHA, his transformation will be undone and the Heart Heat spent will remain lost. If either of his installs ("Light Mode" or "Brilliant Bone Blades") are active, they will be undone as well.
  • Mariah: If Mariah has gained Magnetization Gauge levels, they will be reverted back down to Lv 1.
  • Yukako Yamagishi: If Yukako's HHG was destroyed due to her "My precious hair! It's turned completely white!" special, it will be restored, though this is purely visual as she does not have the health to live even the lowest damage version of Kosaku's GHA when the special is activated.
  • Giorno Giovanna: If Giorno has Gold Experience in Requiem Mode using his GHA, the transformation will be undone and the Heart Heat spent will remain lost.
  • Pannacotta Fugo: If Fugo has Purple Haze in Purple Haze Distortion using either his GHA or his "Purple Haze Distortion" special, the transformation will be undone. If activated with "Purple Haze Distortion", Fugo will remained locked out of that special. If any of Purple Haze's capsules have been broken, they will also all be restored.
  • Prosciutto: If Prosciutto has gained any Aging Gauge levles, they will be reverted back down to Lv 0.
  • Diavolo: If Diavolo used his HHA to activate Epitaph, it will be deactivated, and the Heart Heat spent will remain lost.
  • Weather Report: If Weather has his "Weather Report" install active, it will be undone, and the Heart Heart spent will remain lost.
  • Enrico Pucci (Final): If Pucci has evolved his Stand into C-MOON or Made in Heaven, it will be reverted all the way back to Whitesnake. In MiH's case, the stage will also revert back to what it was previously, and Pucci will be unable to enter Made in Heaven Mode again for the rest of the match as per his own gameplay rules. If his Stand was still Whitesnake, any of the 14 words already spoken to the Green Baby will be cleared.
  • Steel Ball Run Characters: If any Steel Ball Run character has Holy Corpse Parts in their possession, they will lose all of them and the Parts will reappear in a random location on the stage. If there were unclaimed Parts on the ground, their location will be randomized as well.
  • Johnny Joestar: If Johnny has Tusk evolved into any Act beyond ACT1, then the Stand will be reverted back to ACT1 and Johnny's available abilities will be reverted accordingly.
  • Gyro Zeppeli: Gyro's Spin Gauge will be returned to being half full, regardless of the amount of Spin Gauge he has when Kosaku's GHA connects. If he was in Golden Spin Mode, the mode will be undone. If any of his Steel Balls were out, they will be automatically returned to him as well.
  • Funny Valentine: If Valentine has used his "Back from the 'other side'" skill, access to his HHG will be restored to him and the Heart Heat he spent will be lost.

Dialogue

Outside of All-Star Battle Mode, Kosaku has unique dialogue for both his match entrances and victories when facing certain characters.

EntranceVictoryEnemy Taunts
Quote.png Match Entrance
Show AllEnglishJapaneseRomaji
  • It's easy to win one battle... But it makes you stressed out for the next one. (ひとつの「闘い」に勝利する事は簡単だ… だが次の「闘い」のためにストレスがたまる……)
    —Default dialogue
  • What... What is...?! (こ…これは…?)
    —Kosaku Kawajiri (Player 1)
    Is this... an enemy? (こいつは…敵か?)
    —Kosaku Kawajiri (Player 2)
  • Josuke... Higashikata... (東方……仗助……)
    —Kosaku Kawajiri
    Show me your Killer Queen! (出しな……てめ~の……… 『キラー……………………クイーン』……を…)
  • You're cornered now, Yoshikage Kira! (追いつめたぞ! 吉良吉影!)
    This is a dream... How could I be cornered like this? (これは……「夢」だ。 このわたしが追いつめられてしまうなんて……)
    —Kosaku Kawajiri
  • If it's "hands-off" combat you want, The Hand can do the business! Come on! (「触らず」に攻撃すんならよォ~。 オレの『ザ・ハンド』の方が向いている。来いッ!)
    The Hand... The power to wipe away space and teleport in an instant. (『ザ・ハンド』……… 空間を削り(・・)「瞬間移動」させる能力を持つ…)
    —Kosaku Kawajiri
  • Bingo! Finally found you! Kosaku Kawajiri is really Yoshikage Kira! (大当たりだッ! ついに見つけたぞ! 『吉良吉影』は川尻浩作だッ!)
    I'll detonate anyone who dares follow my trail... (この『吉良吉影』を探り回ってる者………………… 必ず爆死させる)
    —Kosaku Kawajiri
  • Sorry to trouble you. (どーも失礼しましたど)
    Huh?! N-No way! (バッ!? !? バ…バカなッ!!)
    —Kosaku Kawajiri
  • Go ahead, corner me all you want! When I reach my absolute limit, I'll just activate Bites the Dust! (このわたしをもっと追いつめるがいい! その限界の「ギリギリさ」が再びきっと!! 『バイツァ・ダスト』を発現させるのだッ!)
    —Kosaku Kawajiri
    This is bad! We need to get closer somehow... (まずいぜ………! もう少しだけ近づかねーと……)
  • *sniff, sniff* Yeah, your smell gives you away. You're Yoshikage Kira, aren't ya! (クンクン、クン……「臭い」でわかるぜ…… てめー、吉良吉影だろ?)
    I'll blow you away! (君も吹っ飛ばす!)
    —Kosaku Kawajiri
  • Look at you, I sense... myself. Who are you? (わたしと同じ気配がする…何者だ?)
    You're who? Yoshikage Kira? (何ぃー? 吉良吉影? だと?)
    —Kosaku Kawajiri
Quote.png Victory
Show AllEnglishJapaneseRomaji
  • Better to err on the side of caution and kill you. (大事をとって(・・・・・・)殺しとく(・・・・)()…………)
    —Kosaku Kawajiri (Player 1)
    So you were out to get me. Thankfully I made such short work of you. (やはり敵だったか… そして問題はない…始末したぞ)
    —Kosaku Kawajiri (Player 2)
  • You'll never get me. Just watch. (逃げきってみせる…絶対に…)
    —Kosaku Kawajiri
    Guess there's no way out... (逃げ道はないようだなぁ~~)
  • Anyone pursuing my secret will get blown away. (わたしの秘密に迫る者はみな消し飛ぶ…)
    —Kosaku Kawajiri
    You're gonna pay for your crimes, you murderer! (罪を償うんだ、殺人鬼!)
  • I heard that was a real scary Stand, but it was nothing. (恐ろしいスタンドだと聞いていたが、どうってことないなあ~)
    —Kosaku Kawajiri
    You see The Hand's right hand? I always wonder where the stuff I swipe away with it goes. (オレのこの『ザ・ハンド』の「右手」よォ~~、 けずり取ったモノ(・・)はいったいどこへ行っちまうんだろう?)
  • Hmph. Thinking that you can't draw manga anymore right now, aren't you? (フフフ…『もう「漫画」が描けないな…』なんて事を 考えているのかな…?)
    —Kosaku Kawajiri
    So this is how it ends for the murderer, then. (これが殺人鬼の最期か…)
  • Heh heh, that'll do! (フフ…これでいい…)
    —Kosaku Kawajiri
    Sorry... I didn't mean to overlook you like that! (ついうっかりよそ見してましたど。 ゴメンナサイ)
  • Looks like I won't need to use Bites the Dust to go back now... Hu hu hu ha ha ha ha! (どうやら『バイツァ・ダスト』で戻る必要もなかったな… フフフ、ハハハハハ!)
    —Kosaku Kawajiri
    Guess I made it in time... (やれやれ、間に合ったぜ……)
  • To think I would meet Yoshikage Kira... is this an effect of Bites the Dust? (吉良吉影のわたしが現れるなんて… まさか『バイツァ・ダスト』の影響か?)
    —Kosaku Kawajiri
    I'll be the one who drops bombs around here, thanks. (『爆弾』を使うのは、わたし一人で充分だ…)
Quote.png Enemy Taunts
Show AllEnglishJapaneseRomaji
  • Everything's coming up Kira! (この吉良吉影に「運」は味方してくれているッ!)
    —Kosaku Kawajiri, reacting to Joseph Joestar's prediction
  • That hairdo... I haven't blown you up yet, have I? Heh heh... (その頭…まだ爆破させていないはずだが? クク)
    —Kosaku Kawajiri, insulting Josuke Higashikata's hair

All-Star Battle Mode

All missions in All-Star Battle Mode featuring Kosaku as a combatant, in order of appearance.

Stardust Crusaders

Extra Battle (★★★)
Unlock Conditions: Unlocked from the start.
Stage: Kira Estate
Battle DetailsSpecial Dialogue
Completion Bonus
ASBR Coins.png 1000 G
Special Conditions
The opponent's health continuously refills.
Secret Missions
1. Use the "He's... gone!" skill: ASBR Coins.png 1000 G
2. Use the "Stop, time!" skill: ASBR 2D Art.png The World Publicity Artwork
3. Land a 50-hit combo: ASBR Tint.png Kosaku Color Tint C
Entrance Dialogue
DIO: You want peace, do you? I could give it to you... if you truly want it.
Kosaku: Can I help you? I don't want any trouble, so can you just leave me be?
Victory Dialogue
DIO: You're a powerful Stand user. I think I'll implant a flesh bud into you rather than killing you.
Defeat Dialogue
Kosaku: I'll blow you away to protect my peaceful life.


Diamond is Unbreakable

Boss Battle (★★★★)
Unlock Conditions: Clear two panels on the same page.
Stage: Morioh
Battle DetailsSpecial Dialogue
Completion Bonus
ASBR Coins.png 1500 G
Special Conditions
The player's health continuously drains.
Secret Missions
1. Attack the opponent's Stand: ASBR Coins.png 1000 G
2. Land the "DORARARARARARARA!" skill: ASBR 2D Art.png Josuke Reference Sketch
3. Land a Heart Heat Attack: ASBR Music.png Josuke's Theme
4. Land "Meet my homing missile!" out of a Heart Heat Attack: ASBR Costume.png Josuke Special Outfit A
Entrance Dialogue
Josuke: I swear I'll rip Yoshikage Kira apart with my Crazy Diamond!
Kosaku: Hmm. I should aim to avoid close quarters combat with Crazy Diamond.
Victory Dialogue
Josuke: I'm gonna end this...
Defeat Dialogue
Kosaku: Everything's coming up Kira!
Extra Battle (★★★★)
Unlock Conditions: Unlocked from the start.
Stage: Morioh
Battle DetailsSpecial Dialogue
Completion Bonus
ASBR Coins.png 1500 G
Special Conditions
The opponent's Heart Heat Gauge continuously refills. The opponent's attack power and defense are increased.
Secret Missions
1. Use the "Trajectory Change" skill: ASBR Coins.png 1000 G
2. Land the "Impact Ignition Bomb" skill: ASBR 2D Art.png Kosaku Publicity Artwork
3. Land the "Can I ask your name?" throw: ASBR Music.png Kosaku's Theme
4. Win with a Great Heat Attack: ASBR Costume.png Kosaku Special Outfit A
Entrance Dialogue
Anasui: You remind me of me. You can't hide it by changing your face... You're a murderer, right?
Kosaku: If you're going to disturb my peace... Then I need you to disappear.
Victory Dialogue
Kosaku: I'm attracted to women's hands. I'm not taking them apart for their own sake.
Defeat Dialogue
Anasui: I'm not the man I used to be. Not since I met Jolyne.


Gallery

Media


Music

Kosaku's theme is ASBR Music.png KILL A (KILL・A, Kirā), and can be unlocked in-game by landing the "Can I ask your name?" throw in All-Star Battle Mode's Kosaku vs. Narciso Anasui Extra Battle.

Its name is taken from a romanization of "Kira" featured on the cover of Chapter 146 of Diamond is Unbreakable.

JoJo Glossary

Unlock Condition: Win in the Josuke Higashikata vs. Kosaku Kawajiri All-Star Battle Mode Boss Battle
TranslatedLocalized
The main antagonist of Part 4: Diamond is Unbreakable. He is actually Yoshikage Kira disguised as businessman Kosaku Kawajiri. He awakens the ability to blow away and rewind time, Bites the Dust. However, Kawajiri's son Hayato pits him against Josuke and company. In the end, he is run over by an ambulance and dies, and both he and his Stand are dragged into the afterlife in Ghost Girl's Alley.[5]
Actually Yoshikage Kira disguised as businessman Kosaku Kawajiri, in whom is awakened the time-resetting ability, Bites the Dust. Kawajiri's son Hayato brings him up against Josuke Higashikata 4 and company, and in the end he's run over by an ambulance, then dragged into the forbidden alley with his Stand.
第4部『ダイヤモンドは砕けない』の登場人物。吉良吉影がサラリーマンの川尻浩作に成りすました状態。時間を吹き飛ばして巻き戻すバイツァ・ダストに目覚めるが、浩作の息子、早人の策により仗助らと戦闘となる。最期は救急車に轢かれて死亡し、『決してふり向いてはいけない小道』でスタンドもろともどこかへ引きずられていった。
Unlock Condition: Win in the Josuke Higashikata vs. Kosaku Kawajiri All-Star Battle Mode Boss Battle
TranslatedLocalized
Yoshikage Kira's Stand, with the ability to turn objects it touches into bombs. Its left hand forms the autonomous heat-seeking Sheer Heart Attack, which acts separately from Killer Queen. In the latter half of the story, the Stand develops Bites the Dust, which can blow up and rewind time itself.
Yoshikage Kira's Stand that turns objects it touches into bombs. Its left hand forms the autonomous, heat-seeking Heart Attack missile. In the latter half of the story, the Stand develops Bites the Dust, which can blow up time itself.
吉良吉影のスタンド。触れたものを爆弾に変えて破壊する能力を持つ。左手には体温を感知して自動追尾するシアーハートアタックが仕込まれており、キラークイーンとは別行動させることができる。物語の後半には時間を吹き飛ばして巻き戻すバイツァ・ダストの能力を身につける。
Unlock Condition: Win in the Josuke Higashikata vs. Kosaku Kawajiri All-Star Battle Mode Boss Battle
TranslatedLocalized
A creature that was born when a cat stabbed by an Arrow was buried in the Kawajiri Family's garden. Yoshikage Kira, disguised as Kosaku Kawajiri, notices this creature and nurtures it in the Kawajiri's attic. It has the ability to manipulate air.[6]
A life-form created when a cat is shot by an Arrow in the Kawajiri family's garden. This is witnessed by Yoshikage Kira, posing as the father of the family. He nurtures it in the attic and discovers its air-manipulating abilities.
矢に刺された猫が死んで埋められた場所に誕生した新生物。川尻家の庭にいたのを、川尻浩作になりすました吉良吉影が発見し、屋根裏部屋に移して飼育した。空気を操る能力を持つ。
Unlock Condition: Win in the Josuke Higashikata vs. Kosaku Kawajiri All-Star Battle Mode Boss Battle
TranslatedLocalized
A character from Part 4: Diamond is Unbreakable. He is the son of Kosaku Kawajiri and a boy in elementary school. Upon discovering that his father was being impersonated by Yoshikage Kira, he battles against the villain despite suffering at the hands of Bites the Dust.[5]
A schoolboy, and son of Kosaku Kawajiri. He realizes his father is Yoshikage Kira in disguise. He battles against Kira even as he is suffering at the hands of Bites the Dust.
第4部『ダイヤモンドは砕けない』の登場人物。川尻浩作の息子で、小学生。自分の父親に化けた吉良吉影の正体を見破り、バイツァ・ダストに苦しめられながらも吉良と闘い続けた。

Art & Misc. Gameplay Callbacks

Stylish EvadesCut-insMisc. GameplayOther
Stylish Evade 12345
This game reference box is missing an image/video. You can help JoJo's Bizarre Encyclopedia by uploading it.
Stylish Evade Pose 1
This game reference box is missing an image/video. You can help JoJo's Bizarre Encyclopedia by uploading it.
Stylish Evade Pose 2
This game reference box is missing an image/video. You can help JoJo's Bizarre Encyclopedia by uploading it.
Stylish Evade Pose 3
This game reference box is missing an image/video. You can help JoJo's Bizarre Encyclopedia by uploading it.
Stylish Evade Pose 4
This game reference box is missing an image/video. You can help JoJo's Bizarre Encyclopedia by uploading it.
Stylish Evade Pose 5
TalkingTauntedRumble Mode
ASBR Kosaku Talking CutIn.png
Talking Cut-in
Origin

Chapter 421: Another One Bites the Dust, Part 4, page 8

ASBR Kosaku Taunted CutIn.png
Taunted Cut-in
Origin

Chapter 437: Let Me Remind You, page 16
(modified to remove blood)

ASBR Kosaku Rumble CutIn.png
Rumble Mode Cut-in
Origin

Chapter 426: Another One Bites the Dust, Part 9, page 19
(modified to remove Killer Queen from frame and removed effect)

Reference SketchStand Ref SketchMatch EntranceRound Win 1Round Win 2
KosakuASBConcept.png
ASBR 2D Art.png Reference Sketch
Unlock Condition

Buy from Gallery Shop
ASBR Coins.png 1500 G

Origin

Chapter 429: Crazy Diamond is Unbreakable, Part 2 page 6

KillerQueenASBConcept.png
ASBR 2D Art.png Killer Queen Reference Sketch
Unlock Condition

Buy from Gallery Shop
ASBR Coins.png 1500 G

Origin

Chapter 362: Sheer Heart Attack, Part 9

This game reference box is missing an image/video. You can help JoJo's Bizarre Encyclopedia by uploading it.
Match Entrance
This game reference box is missing an image/video. You can help JoJo's Bizarre Encyclopedia by uploading it.
Round Win Pose 1
This game reference box is missing an image/video. You can help JoJo's Bizarre Encyclopedia by uploading it.
Round Win Pose 2

Misc.

Update History

Balance Changes Comparison
ArrowBuff.png Buffs
ArrowNerf.png Nerfs
ArrowChange.png Neutral
20
8
7

1.3.0

  • Health
    • ArrowNerf.png Reduced health. (from 1000 to 900)
  • "I'll crush you!" special
    • ArrowNerf.png Shortened timing that hitbox takes to disappear, matching the animation.
  • "This stone is a bomb!" skill
    • ArrowNerf.png Trap changed to disappear when Stylish Guarded, but the explosion will still occur.
  • "The First Bomb" skill
    • ArrowBuff.png Increased tracking during startup.

1.4.0

  • "I'll crush you!" special
    • ArrowChange.png Adjusted hitbox to fix situation where move wouldn't hit when opponent was against a wall.
  • "Bites the Dust" GHA

1.4.1

  • Crouching Heavy Attack [Stand Off]
    • ArrowBuff.png Increased range.
  • Crouching Medium Attack [Stand On]
    • ArrowBuff.png Reduced pushback on hit.
  • Crouching Heavy Attack [Stand On]
    • ArrowBuff.png Increased range.
  • Jumping Medium Attack [Stand On]
    • ArrowBuff.png Increased duration of attack.
  • Jumping Heavy Attack [Stand On]
    • ArrowBuff.png Increased gap between first and second hit to improve usability in neutral.
  • "This stone is a bomb!" skill
    • ArrowBuff.png Shortened recovery period.
  • "Air Bomb Cushion" skill
    • ArrowBuff.png Increased pushback on hit.
    • If this move is Flash Canceled, Kosaku can move first, possibly creating an advantageous situation.
  • "Stray Cat's protecting me now!" HHA
    • ArrowBuff.png Shortened recovery period.

1.5.0

  • "Stray Cat's protecting me now!" HHA
    • ArrowChange.png Increased the distance between Kosaku and the opponent after a successful activation.

2.0.0

  • Jumping Light Attack [Stand Off]
    • ArrowBuff.png Increased size of hitbox.
    • ArrowBuff.png Increased the amount of time the hitbox is active.
  • Jumping Light Attack [Stand On]
    • ArrowBuff.png Increased speed of startup.
    • ArrowBuff.png Decreased recovery time.
  • "Impact Ignition Bomb" skill (ASBL.png and ASBM.png versions)
    • ArrowBuff.png Increased speed of startup.
  • "Air Bomb Cushion!" skill
    • ArrowChange.png Added a darkening visual effect to make it more obvious when this move is activated.
  • "The First Bomb" skill
    • ArrowBuff.png Fixed a bug where the ASBM.png version's hitbox disappeared prematurely. It now matches with the ASBL.png version.

2.2.0

  • Explosions
    • ArrowNerf.png Increased recovery of self-inflicted damage caused by explosions.
  • "Impact Ignition Bomb" skill
    • ArrowBuff.png Decreased startup.
  • "This stone is a bomb!" skill
    • ArrowBuff.png This skill can now hit a downed opponent.
    • ArrowBuff.png This skill now launches downed opponents.
    • ArrowChange.png Adjusted the damage of the hits to reduce damage to a downed opponent.
    • ArrowBuff.png Increased size of the hitbox on the first hit.
  • "Contact Bomb" skill
    • ArrowChange.png Removed incorrect information about the opponent being unable to reflect the projectile.
    • ArrowChange.png Adjusted when the move can be Flash Canceled.

2.3.0

  • "Impact Ignition Bomb" skill
    • ArrowNerf.png Reduced damage.
  • "This stone is a bomb!" skill
    • ArrowNerf.png Removed the detection box's 1 damage as it was unintended.
    • ArrowNerf.png Reduced damage.
  • "Contact Bomb" skill
    • ArrowNerf.png Reduced damage.
      • This change also applies to the Assault Assist as this is the skill that it uses.
  • Assault Assist
    • ArrowBuff.png Increased number of stocks from two to three.

References


Site Navigation

Other languages: