All-Star Battle R/Guido Mista: Difference between revisions
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One input equates one Pistol, and repeated inputs cause more Pistols to enter the gun at once, further enhancing the shot's damage, hit count, and homing power as the Stand passes the bullet to each other through the opponent. When this ability is used, the empowered bullet is shown flashing red in the '''Ammunition Icon'''. |
One input equates one Pistol, and repeated inputs cause more Pistols to enter the gun at once, further enhancing the shot's damage, hit count, and homing power as the Stand passes the bullet to each other through the opponent. When this ability is used, the empowered bullet is shown flashing red in the '''Ammunition Icon'''. |
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This ability executes passively without action from Mista himself; This means it can be used while moving, in mid-air, and even in the middle of attacking. While this ability can be combined with '''"Places, everyone!"''', it will not recall placed pistols, so Mista must have Pistols left over to utilize this ability after |
This ability executes passively without action from Mista himself; This means it can be used while moving, in mid-air, and even in the middle of attacking. While this ability can be combined with '''"Places, everyone!"''', it will not recall placed pistols, so Mista must have Pistols left over to utilize this ability after '''"Places, everyone!"''' has been used. |
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{{Game Move|name='''Places, everyone!'''|Color=VA |
{{Game Move|name='''Places, everyone!'''|Color=VA |
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{{Game Move|name='''Get back here!'''|Color=VA |
{{Game Move|name='''Get back here!'''|Color=VA |
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|input={{ASBInput|22|S}} {{Input|on ground}} |
|input={{ASBInput|22|S}} {{Input|on ground}} |
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|desc=Mista instantly recalls any and all of the Sex Pistols that are active with '''"Time to get to work!"''' or |
|desc=Mista instantly recalls any and all of the Sex Pistols that are active with '''"Time to get to work!"''' or '''"Places, everyone!"'''. |
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{{Game Move|name='''Reload'''|Color=VA |
{{Game Move|name='''Reload'''|Color=VA |
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|input={{ASBInput|22|M}} or automatically when bullets are depleted during '''"Gonna light you up!"''' or |
|input={{ASBInput|22|M}} or automatically when bullets are depleted during '''"Gonna light you up!"''' or '''"Pass, pass, pass!"''' {{Input|on ground}} |
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|desc=Mista quickly reloads his gun. This move can reload one to six bullets and can be canceled by any action, whether that be moving, attacking, jumping, or Stylish Guarding. It will also be interrupted if Mista is attacked during the animation. If Mista runs out of bullets, this ability will automatically activate the next time he attempts to use either '''"Gonna light you up!"''' or |
|desc=Mista quickly reloads his gun. This move can reload one to six bullets and can be canceled by any action, whether that be moving, attacking, jumping, or Stylish Guarding. It will also be interrupted if Mista is attacked during the animation. If Mista runs out of bullets, this ability will automatically activate the next time he attempts to use either '''"Gonna light you up!"''' or '''"Pass, pass, pass!"'''. |
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{{Game Move|name='''Smash!'''|Color=VA |
{{Game Move|name='''Smash!'''|Color=VA |
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{{Game Move|name='''Ammunition Icon'''|Color=VA |
{{Game Move|name='''Ammunition Icon'''|Color=VA |
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|input=Passive |
|input=Passive |
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|desc=Located above Mista's Heart Heat Gauge are six icons that display how many bullets he currently has loaded in his revolver. Loaded bullets will be purple while shot ones will be darkened. If a Sex Pistol is currently attached to a bullet, it will glow red. While reloading, which can be done via either '''"Reload"''' or |
|desc=Located above Mista's Heart Heat Gauge are six icons that display how many bullets he currently has loaded in his revolver. Loaded bullets will be purple while shot ones will be darkened. If a Sex Pistol is currently attached to a bullet, it will glow red. While reloading, which can be done via either '''"Reload"''' or '''"Quick Reload"''', the word "Reload" will appear over the icons to indicate that the action is taking place. |
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{{Game Move|name='''Unlucky Number 4.'''|Color=VA |
{{Game Move|name='''Unlucky Number 4.'''|Color=VA |
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{{Game Move|name='''Reload'''|Color=VA |
{{Game Move|name='''Reload'''|Color=VA |
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|input={{ASBInput|22|M}} or automatically when bullets are depleted during '''"Gonna light you up!"''' or |
|input={{ASBInput|22|M}} or automatically when bullets are depleted during '''"Gonna light you up!"''' or '''"Pass, pass, pass!"''' {{Input|on ground}} |
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|desc=This ability now has an input that can be utilized at any time rather than being an automatic ability that will only activate once Mista runs out of bullets. This allows Mista to reload his gun at any time without having to spend meter, which is especially helpful when trying to avoid Mista's '''"Unlucky Number 4."''' passive. Additionally, Mista loads his bullets much faster than he did in ''All-Star Battle''. |
|desc=This ability now has an input that can be utilized at any time rather than being an automatic ability that will only activate once Mista runs out of bullets. This allows Mista to reload his gun at any time without having to spend meter, which is especially helpful when trying to avoid Mista's '''"Unlucky Number 4."''' passive. Additionally, Mista loads his bullets much faster than he did in ''All-Star Battle''. |
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**{{Balance|Buff}} Added the ability to use this skill to load Sex Pistols into bullets even if some have already been placed around the stage with the '''"Places, everyone!"''' special and vice versa. This will not recall placed Pistols though. |
**{{Balance|Buff}} Added the ability to use this skill to load Sex Pistols into bullets even if some have already been placed around the stage with the '''"Places, everyone!"''' special and vice versa. This will not recall placed Pistols though. |
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*'''"Places, everyone!"''' special |
*'''"Places, everyone!"''' special |
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**{{Balance|Buff}} Added the ability to use this skill to place Sex Pistols around the stage even if some have already been loaded into bullets with the |
**{{Balance|Buff}} Added the ability to use this skill to place Sex Pistols around the stage even if some have already been loaded into bullets with the '''"Time to get to work!"''' skill and vice versa. This will not recall loaded Pistols though. |
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**This change results in the {{ASBInput|5|S}} input no longer activating this skill, something that could previously be done after the skill had already been used once. |
**This change results in the {{ASBInput|5|S}} input no longer activating this skill, something that could previously be done after the skill had already been used once. |
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Revision as of 13:26, 31 December 2023

Guido Mista (グイード・ミスタ, Guīdo Misuta) was confirmed to return for All-Star Battle R during the game's initial announcement trailer.[1]
His moveset is fundamentally the same as his from All-Star Battle, with a few tweaks being made to both balance the character and fit him into the overall gameplay tweaks that All-Star Battle R brought.
In the English version of All-Star Battle R, Mista's Stand, Sex Pistols, is localized as "Six Bullets", carried on from its first official usage in All-Star Battle.
Replacing Kenji Akabane, Kosuke Toriumi reprises his role as Mista's voice actor from the Golden Wind anime adaptation. Toriumi also replaces Asami Imai as Sex Pistols. As with the majority of the game's roster, voice lines for Mista were either added or re-recorded.
Gameplay
Mista has 950 health and uses the Stand (スタンド, Sutando) Battle Style, fighting foes with Sex Pistols. During a fight, he can use several different attacks that were featured in Vento Aureo.
This section requires expansion.
Command List
Moveset Changes from All-Star Battle
Medal List
Costumes & Tints
Taunts & Victory Poses

Buy from Medal List 450 G
Chapter 462: Sex Pistols Appears, Part 1, end pose from JOJO A-GO!GO! inside illustration

Buy from Medal List 450 G
Cover B of Chapter 464: Sex Pistols Appears, Part 3


Buy from Medal List 450 G
Cover B of Chapter 475: Narancia's Aerosmith, Part 6
Dialogue






Special Interactions
This section requires expansion.
Dialogue
Outside of All-Star Battle Mode, Mista has unique interaction dialogue for both his match entrances and victories when facing certain characters.


All-Star Battle Mode
All missions in All-Star Battle Mode starring Mista as either the Player or Enemy, in order of appearance.
Golden Wind
Gallery
Media
Music
Mista's theme is Go, Sex Pistols! (行け………『セックス・ピストルズ』ッ!, Ike… "Sekkusu Pisutoruzu"!), and can be unlocked in-game by buying it from the Gallery Shop for
1000 G.
Its name comes from Mista's own catchphrase.
JoJo Glossary
Art & Misc. Gameplay Callbacks
Chapter 513: White Album, Part 5, page 18
(modified to extend head to reveal hat)

All-Star Battle Mode: Golden Wind Prosciutto vs Mista Normal Battle Land a 5-hit combo
Cover of Volume 50

Misc.
Update History



1.3.0
- "I'll ask the damn questions!" skill
Changed so move can no longer be Flash Canceled.
Changed so that the skill now properly performs its end behavior when it hits or is guarded.
Decreased speed of startup.
Decreased the recovery speed when skill is blocked.
1.4.0
- "Gonna light you up!" skill
Fixed so that if the same skill hits 3 times or more, the opponent now gets downed. (unintended bug)
- "Pass pass pass!" skill
Fixed so that if the same skill hits 3 times or more, the opponent now gets downed. (unintended bug)
1.5.0
- Standing Medium Attack
Reduced pushback on hit.
- Standing Heavy Attack
Reduced recovery time.
- Crouching Medium Attack
Reduced pushback on hit.
- Crouching Heavy Attack
Increased forward movement.
- Jumping Medium Attack
Sped up attack's startup.
- Jumping Heavy Attack
Adjusted hitbox to improve usability in neutral.
Sped up attack's startup.
- "Time to get to work" special
Changed so that move can now be canceled into normal attacks and "Reload" special.
- "Gonna light you up!" skill
Sped up attack's startup for the
and
versions.
Changed damage reaction when Pistols are loaded.
- 4 or 5 Pistols: Launch
- 6 Pistols: Launch resulting in a hard knockdown
Decreased the recovery speed when 1-3 Pistols are loaded even on block.
Decreased the recovery speed on block when 4-6 Pistols are loaded.
1.6.0
- "Time to get to work!" special
Added the ability to use this skill to load Sex Pistols into bullets even if some have already been placed around the stage with the "Places, everyone!" special and vice versa. This will not recall placed Pistols though.
- "Places, everyone!" special
Added the ability to use this skill to place Sex Pistols around the stage even if some have already been loaded into bullets with the "Time to get to work!" skill and vice versa. This will not recall loaded Pistols though.
- This change results in the
+
input no longer activating this skill, something that could previously be done after the skill had already been used once.
2.0.0
- "Time to get to work!" special
Fixed a bug where it was possible to load Sex Pistols in stopped time after executing a successful Stylish Guard.
- "Pass, pass, pass!" skill
Fixed a bug where the bullet would not fly toward the opponent if this skill was activated directly on a placed Sex Pistol.
Decreased damage.
Fixed Command List description.
2.3.0
- Assault Assist
Fixed a bug where the bullets could be frozen in midair if the assist was called a second time after taking certain steps.
Changed so Mista will now fire six bullets instead of only three.
References
- ↑ Jump up to: 1.0 1.1 "JoJo’s Bizarre Adventure: All-Star Battle R – Announcement Trailer", on Youtube, March 9, 2022.
- ↑ Mista ASBR page