All-Star Battle R ★ Josuke Higashikata

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  • JosukeAvASBR.png
  • 2nd ContinuityJosuke8AvASBR.png

What did you say about my hair?[2] (今おれのこの頭のことなんつった!)
ASBR Josuke title call.png

Josuke Higashikata (東方 仗助, Higashikata Jōsuke) was confirmed for All-Star Battle R during the game's initial announcement trailer.[1] He was 1 of 15 playable characters during the EVO 2022 Demo on August 5.[3]

His moveset is fundamentally the same as his from All-Star Battle, with a few tweaks being made to both balance the character and fit him into the overall gameplay tweaks that All-Star Battle R brought.

In the English localization of the game, Josuke's Stand, Crazy Diamond, is localized as "Shining Diamond", carried on from its All-Star Battle debut.

Replacing Josuke's previous voice actor, Wataru Hatano, is Yuki Ono, who has voiced him since the Diamond is Unbreakable anime adaptation. Because of this, and like the majority of the game's roster, voicelines for Josuke were either added or re-recorded.

Gameplay

Josuke has 1000 health and uses the Stand (スタンド, Sutando) Battle Style, fighting foes with Crazy Diamond. During a fight, he can use various moves from his appearance in Diamond is Unbreakable.

This section requires expansion.

Command List

Expand/Collapse All

User Mode (本体)Stand Mode (スタンド)
Normals [Stand Off] (通常技)
Standing Light Attack
ASBL.png ON GROUND
Josuke performs a backhanded fist attack.

Attack type: High
Damage: 7 (normal) / 14 (enraged)

Standing Medium Attack
ASBM.png ON GROUND
Josuke steps forward and performs a hook.

Attack type: High
Damage: 23 (normal) / 11 (enraged)

Standing Heavy Attack
ASBH.png ON GROUND
Josuke briefly summons Crazy Diamond to perform a hook.

Attack type: High
Damage: 35 (normal) / 17 (enraged)

Crouching Light Attack
ASBDPad2.png + ASBL.png ON GROUND
Josuke performs a crouching kick straight out.

Attack type: Low
Damage: 13

Crouching Medium Attack
ASBDPad2.png + ASBM.png ON GROUND
Josuke slides forward across the ground, kicking out as he does.

Attack type: Low
Damage: 18

Crouching Heavy Attack
ASBDPad2.png + ASBH.png ON GROUND
Josuke briefly summons Crazy Diamond to throw a crouching overhead hook, knocking the opponent to the ground if hit.

Attack type: Low
Damage: 33

Jumping Light Attack
ASBL.png IN AIR OK
Josuke attacks downwards with his knee while in the air.

Attack type: Middle
Damage: 17 (normal) / 8 (enraged)

Jumping Medium Attack
ASBM.png IN AIR OK
Josuke puts his hands on his hips and performs an aerial kick downwards.

Attack type: Middle
Damage: 26 (normal) / 13 (enraged)

Jumping Heavy Attack
ASBH.png IN AIR OK
Josuke briefly summons Crazy Diamond to perform an aerial uppercut, sending the opponent into the air if hit.

Attack type: Middle
Damage: 30 (normal) / 18 (enraged)

Style/Specials/Etc. [Stand Off] (スタイル/特殊技/その他)
Stand On/Off (スタンドON/OFF, Sutando ON/OFF)
ASBS.png ON GROUND
Switches between User Mode and Stand Mode. Switching modes changes the skills Josuke is able to use.
Get closer and pull 300km/h!
ASBDPad6.png + ASBH.png ON GROUND
The arm of Josuke's Stand appears on its own and uses its long reach to unleash several straight punches. It becomes a Guardbreak if performed in "Watch Your Mouth!" Mode

Attack type: High
Damage: 42

Watch Your Mouth!
ASBDPad2.pngASBDPad2.png + ASBH.png (Consumes HH Gauge) ON GROUND
A counter attack in which Josuke stops to fix his hairstyle. Only usable if you have at least 1 bar of HH Gauge, and consumes 1 bar if the counter is successful. If an opponent's non-HHA/GHA hits while this is in effect, Josuke will enter Watch Your Mouth! Mode. While in this mode, Josuke will continue to advance toward the opponent and be unable to move or crouch outside of forward jumps and charges. However, the opponent's attacks will not knock Josuke back and normal attacks can be combined into Chain Beats regardless of sequence.
I'm not done kicking your ass!
ASBDPad3.png + ASBM.png (While "Watch your mouth!" is active) ON GROUND WHEN DOWNED
A skill exclusive to Josuke's "Watch your mouth!" enraged state that can only be used while the opponent is down. He grabs the opponent and forces them back onto their feet while leaving them staggered, allowing him to continue his combo even after the opponent has hit the ground.

Attack type: High

Rumble Mode (ゴゴゴモード, Gogogo Mōdo)
Activates when under 30% health
This mode is automatically activated once Josuke falls below 30% health. It increases his attack power, as well as the rate at which the Heart Heat Gauge rises, while also decreasing the rate at which the Guard Gauge drops.
Skills [Stand Off] (コマンド技)
Break through, beat you up!
ASBDPad2.pngASBDPad3.pngASBDPad6.png + ASBL.png/ASBM.png/ASBH.png ON GROUND
Follows a short charge forward with a barrage of hits from Crazy Diamond. A high attack during charge and barrage. This skill can initiate Rush Mode.
  • Light (ASBL.png): The finishing blow is a high attack, Crazy Diamond punches the opponent directly and knocks them down.
  • Medium (ASBM.png): The finishing blow is a middle attack, Crazy Diamond punches downwards knocking down the opponent.
  • Heavy (ASBH.png): The finishing blow is a low attack, Crazy Diamond sweeps the opponent with its arm and launches them in the air. This variant cannot combo off a grounded hit but can if used on an opponent that is being juggled. This means that if the opponent is holding ASBDPad3.png after getting hit by the initial barrage when not in a combo, they can block the finishing blow.

Attack type: High (last hit is variable)
Damage: ASBL.png 109 / ASBM.png 114 / ASBH.png 84 + 34 (118)

DORA!
ASBDPad2.pngASBDPad1.pngASBDPad4.png + ASBL.png/ASBM.png/ASBH.png ON GROUND WHEN DOWNED
Crazy Diamond destroys the ground with a barrage of punches. If it hits a standing opponent, they will be knocked to the ground. The number of hits increases in ASBL.pngASBM.pngASBH.png order, but the greater the increase, the more vulnerable Josuke becomes. The ground will remain destroyed for the rest of the round unless it is restored by As you were!. Using "DORA!" again before the ground is restored will destroy another spot of ground, and the ground destroyed previously will be returned to normal. Can be used to inflict an additional attack on a downed opponent.

Attack type: Low
Damage: ASBL.png 60 / ASBM.png 87 / ASBH.png 118

As you were!
ASBDPad6.pngASBDPad2.pngASBDPad3.png + ASBL.png/ASBM.png/ASBH.png ON GROUND
A movement technique that rapidly moves Josuke to the spot where the ground has been destroyed by "DORA!". If Josuke hits the opponent while moving, they will take damage and be sent flying away. If performed while in "Watch Your Mouth!" Mode, Josuke's opponent's attacks will not be able to knock him back.

Attack type: Middle
Damage: 10

I'm a real Deadeye Dick!
ASBDPad4.pngASBDPad2.pngASBDPad1.png + ASBL.png/ASBM.png/ASBH.png ON GROUND
A projectile attack that fires bearings or shots. If hit with the ASBH.png variant, the opponent will be forcibly knocked to the ground. Projectile speed and damage increase in ASBL.pngASBM.pngASBH.png order, but the greater the increase, the more vulnerable Josuke becomes.

Attack type: High
Damage: ASBL.png 50 / ASBM.png 60 / ASBH.png 70

Normals [Stand Off] (通常技)
Standing Light Attack
ASBL.png ON GROUND
Crazy Diamond performs a short backhanded attack with its fist.

Attack type: High
Damage: 15 (normal) / 7 (enraged)

Standing Medium Attack
ASBM.png ON GROUND
Crazy Diamond performs a backhanded attack with the full length of its arm.

Attack type: High
Damage: 25 (normal) / 12 (enraged)

Standing Heavy Attack
ASBH.png ON GROUND
Crazy Diamond performs a two hit uppercut.

Attack type: High
Damage: 12 + 24 (36) (normal) / 8 + 10 (18) (enraged)

Crouching Light Attack
ASBDPad2.png + ASBL.png ON GROUND
Crazy Diamond performs a crouching jab.

Attack type: Low
Damage: 14

Crouching Medium Attack
ASBDPad2.png + ASBM.png ON GROUND
Crazy Diamond performs a backhanded sweep with its fist.

Attack type: Low
Damage: 23

Crouching Heavy Attack
ASBDPad2.png + ASBH.png ON GROUND
Crazy Diamond performs a sweeping kick while crouching, knocking the opponent to the ground if hit.

Attack type: Low
Damage: 36

Jumping Light Attack
ASBL.png IN AIR OK
Crazy Diamond punches downwards while airborne.

Attack type: Middle
Damage: 18 (normal) / 9 (enraged)

Jumping Medium Attack
ASBM.png IN AIR OK
Crazy Diamond kicks at a downward angle while airborne.

Attack type: Middle
Damage: 28 (normal) / 14 (enraged)

Jumping Heavy Attack
ASBH.png IN AIR OK
Crazy Diamond performs two overhead punches while airborne. Due to how delayed the second punch is, the second hit can be difficult to connect on a grounded opponent.

Attack type: Middle
Damage: 22 + 15 (37) (normal) / 13 + 7 (20) (enraged)

Style/Specials/Etc. [Stand On] (スタイル/特殊技/その他)
Stand On/Off (スタンドON/OFF, Sutando ON/OFF)
ASBS.png ON GROUND
Switches between User Mode and Stand Mode. Switching modes changes the skills Josuke is able to use.
DORA...!
ASBDPad3.png + ASBH.png ON GROUND
Crazy Diamond performs an upward kick while it and Josuke are falling, sending the opponent into the air. Damage is increased during "Watch Your Mouth!" Mode.

Attack type: High
Damage: 25 (normal) / 35 (enraged)

I'm not done kicking your ass!
ASBDPad3.png + ASBM.png (While "Watch your mouth!" is active) ON GROUND WHEN DOWNED
A skill exclusive to Josuke's "Watch your mouth!" enraged state that can only be used while the opponent is down. He grabs the opponent and forces them back onto their feet while leaving them staggered, allowing him to continue his combo even after the opponent has hit the ground.

Attack type: High

Rumble Mode (ゴゴゴモード, Gogogo Mōdo)
Activates when under 30% health
This mode is automatically activated once Josuke falls below 30% health. It increases his attack power, as well as the rate at which the Heart Heat Gauge rises, while also decreasing the rate at which the Guard Gauge drops.
Skills [Stand On] (コマンド技)
I'm a real Deadeye Dick!
ASBDPad4.pngASBDPad2.pngASBDPad1.png + ASBL.png/ASBM.png/ASBH.png ON GROUND
A projectile attack that fires bearings or shots. If hit with the ASBH.png variant, the opponent will be forcibly knocked to the ground. Projectile speed and damage increase in ASBL.pngASBM.pngASBH.png order, but the greater the increase, the more vulnerable Josuke becomes.

Attack type: High
Damage: ASBL.png 50 / ASBM.png 60 / ASBH.png 70

DORARARARARARARA!
ASBDPad6.pngASBDPad2.pngASBDPad3.png + ASBL.png/ASBM.png/ASBH.png ON GROUND
Crazy Diamond unleashes a diagonal upward barrage of attacks. This skill can initiate Rush Mode. Number of hits increase in ASBL.pngASBM.pngASBH.png order, but the more hits, the more vulnerable Josuke becomes. If it hits a crouching opponent, it will restand them.
  • Medium (ASBM.png): Josuke becomes invincible from just after the activation until the attack begins.
  • Heavy (ASBH.png): Josuke becomes invincible for even longer than the ASBM.png variant.

Attack type: High
Damage: ASBL.png 61 / ASBM.png 77 / ASBH.png 93

Rockabye baby!
ASBDPad2.pngASBDPad3.pngASBDPad6.png + ASBL.png/ASBM.png/ASBH.png ON GROUND
A hit grab. Crazy Diamond advances forward while performing an attack throw. Range of movement and number of hits increase in ASBL.pngASBM.pngASBH.png order, but the greater the increase, the more vulnerable Josuke becomes.

Attack type: High
Damage: ASBL.png 83/ ASBM.png 100 / ASBH.png 119

He heals pretty quick!
ASBDPad2.pngASBDPad1.pngASBDPad4.png + ASBL.png/ASBM.png/ASBH.png ON GROUND TRAP
Crazy Diamond strikes the ground and uses a piece of earth to create a barrier. The barrier will appear farther from Josuke in ASBL.pngASBM.pngASBH.png order. The barrier will disappear after a fixed amount of time has passed or after it hits Josuke, the opponent, or a projectile attack. Josuke won't be dealt damage if he touches the barrier. The barrier will be larger and deal more damage in "Watch Your Mouth!" Mode. This skill is Stand Rush-compatible.

Attack type: Low (initial hit) High (barrier)
Damage: 15 (initial hit) 20 (barrier normal) / 25 (barrier enraged)

Throw (投げ技)
Guess I wasn't mad enough
2 ATK buttons at close range or ASBT.png (ASBDPad4.png to back-throw) ON GROUND
Josuke grabs the opponent by the collar and punches them in the desired direction with Crazy Diamond.

Attack type: Throw
Damage: 130

Heart Heat Attack / Great Heat Attack (HHA / GHA)
You're in my range...
ASBDPad2.pngASBDPad3.pngASBDPad6.png + 2 ATK Buttons ON GROUND
An attack throw in which Crazy Diamond charges toward the opponent. Crazy Diamond hits the opponent with its elbow and breaks into a barrage that ends in a finishing a blow that sends the opponent flying. Additional commands can be input to link with follow-up skills when the attack is underway, but doing so depletes the HH Gauge.

Attack type: High
Damage: 176

Meet my homing missile!
ASBDPad2.pngASBDPad3.pngASBDPad6.png + ASBL.png/ASBM.png/ASBH.png for ½ HH
A follow-up skill of "You're in my range!". During Crazy Diamond's barrage, it'll slice the opponent and shoot out it's 'homing missile', a heart-shaped piece of glass that'll hit the opponent directly then on-return. Downs the opponent upon impact. Spends 0.5 bars of HH Gauge.

Damage: 74 (total of 250 with HHA damage)

You're already fixed!
ASBDPad2.pngASBDPad3.pngASBDPad6.png + 3 ATK Buttons, or ASBG.png ON GROUND
Josuke manifests Crazy Diamond to strike, instead of an attack however, Josuke completely heals the opponent. Josuke then begins to affirm that "You're as good as new, for now. It's a fair fight now, isn't it? and unleashes Crazy Diamond to beat them back down to even less health. The finishing blow sends the opponent flying.

Attack type: High
Damage: 316 / 379 / 474 (depending on HH gauge)

Assist System (アシストシステム)
Assault Assist (アサルトアシスト, Asaruto Ashisuto)
ON GROUND
A one-stock assist. Josuke lands in and summons Crazy Diamond to unleash a diagonal upward barrage of attacks before posing and jumping back off-screen.

Attack type: High
Damage: 93

Reversal Assist (リバーサルアシスト, Ribāsaru Ashisuto)
ON GROUND
A-two stock assist. Josuke jumps into the opponent, punching them with Crazy Diamond and knocking them away. He then dismisses Crazy Diamond and poses before jumping back off-screen.

Moveset Changes from All-Star Battle

User Mode (本体)Stand Mode (スタンド)
Normals [Stand Off] (通常技)
Standing Light Attack
ASBL.png ON GROUND
This move can now combo into other moves if it hits an aerial opponent unlike in All-Star Battle, where it would knock the opponent away instead.
Standing Medium Attack
ASBM.png ON GROUND
This move can now combo into other moves if it hits an aerial opponent unlike in All-Star Battle, where it would knock the opponent away instead.
Standing Heavy Attack
ASBH.png ON GROUND
This move can now combo into other moves if it hits an aerial opponent unlike in All-Star Battle, where it would knock the opponent away instead.
Crouching Medium Attack
ASBDPad2.png + ASBM.png ON GROUND
Josuke moves farther forward than he did in All-Star Battle.
Jumping Heavy Attack
ASBH.png IN AIR OK
This attack now knocks the opponent into the air.
Style/Specials/Etc. [Stand Off] (スタイル/特殊技/その他)
Get closer and pull 300km/h!
ASBDPad6.png + ASBH.png ON GROUND
Josuke is pushed back from the opponent when this move ends now.
Watch Your Mouth!
ASBDPad2.pngASBDPad2.png + ASBH.png (Consumes HH Gauge) ON GROUND
The attack's input has been changed. Formally, it was ASBDPad2.pngASBDPad2.png + ASBP.png in place of ASBDPad2.pngASBDPad2.png + ASBH.png.
Skills [Stand Off] (コマンド技)
Break through, beat you up!
ASBDPad2.pngASBDPad3.pngASBDPad6.png + ASBL.png/ASBM.png/ASBH.png ON GROUND
All variants of this skill have significantly more hits, resulting in the damage being much higher than it was in All-Star Battle. Each variant then has its own differences.

The ASBL.png variant of the skill now causes a crumple instead of sending the opponent flying away.
The ASBM.png variant now causes a ground bounce instead of normal hitstun.
The ASBH.png variant now launches the opponent into the air instead of knocking them to the ground.

DORA!
ASBDPad2.pngASBDPad1.pngASBDPad4.png + ASBL.png/ASBM.png/ASBH.png ON GROUND WHEN DOWNED
The attack's input has been changed. Formally, it was ASBDPad2.pngASBDPad2.png in place of ASBDPad2.pngASBDPad1.pngASBDPad4.png. Additionally, the move does significantly more damage, with the damage increasing in ASBL.pngASBM.pngASBH.png order instead of staying the same.
I'm a real Deadeye Dick!
ASBDPad4.pngASBDPad2.pngASBDPad1.png + ASBL.png/ASBM.png/ASBH.png ON GROUND
The attack's input has been changed. Formally, it was ASBDPad4.pngASBDPad6.png in place of ASBDPad4.pngASBDPad2.pngASBDPad1.png. The trajectory of the projectile has also changed. The ASBL.png and ASBM.png variants no longer curve upwards, instead flying straight out. The ASBH.png variant now forcibly knocks the opponent to the ground in a soft knockdown. Additionally, the damage now increases in ASBL.pngASBM.pngASBH.png order instead of staying the same.
Normals [Stand On] (通常技)
Jumping Heavy Attack
ASBH.png IN AIR OK
The animation of this attack is much slower than it was in All-Star Battle, making it semi-difficult to land the second hit on grounded opponents.
Skills [Stand On] (コマンド技)
I'm a real Deadeye Dick!
ASBDPad4.pngASBDPad2.pngASBDPad1.png + ASBL.png/ASBM.png/ASBH.png ON GROUND
The attack's input has been changed. Formally, it was ASBDPad4.pngASBDPad6.png in place of ASBDPad4.pngASBDPad2.pngASBDPad1.png. The trajectory of the projectile has also changed. The ASBL.png and ASBM.png variants no longer curve upwards, instead flying straight out. The ASBH.png variant now forcibly knocks the opponent to the ground. Additionally, the damage now increases in ASBL.pngASBM.pngASBH.png order instead of staying the same.
DORARARARARARARA!
ASBDPad6.pngASBDPad2.pngASBDPad3.png + ASBL.png/ASBM.png/ASBH.png ON GROUND
The camera no longer changes angle on the last hit. The ASBM.png and ASBH.png variants also now have invincibility on parts of its duration. It can now hit crouching opponents as well, re-standing them as it does so. Additionally, the skill deals noticeably more damage than it did in All-Star Battle.
Rockabye baby!
ASBDPad2.pngASBDPad3.pngASBDPad6.png + ASBL.png/ASBM.png/ASBH.png ON GROUND
The number of hits and therefore the damage of this skill now increase in ASBL.pngASBM.pngASBH.png order instead of staying the same.

Medal List

Costumes & Tints

CostumesTints
NormalSpecial ASpecial BSpecial CSpecial DSpecial EExtra AStand
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Medal Costume.png Normal Costume
Unlock Condition

Unlocked by default

Origin

Josuke's main Diamond is Unbreakable attire

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Medal Costume A.png Special Costume A
Unlock Condition

ASB Mode Diamond is Unbreakable Josuke vs Kosaku Kawajiri Boss Battle
ASBR Secret Mission.png Land "Meet my homing missile" from the HHA

Origin

This section requires expansion.

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Medal Costume B.png Special Costume B
Unlock Condition

ASB Mode Total Panel Completion
ASBR Secret Mission.png Complete 60 Panels

Origin

This section requires expansion.

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Medal Costume C.png Special Costume C
Unlock Condition

Buy from Medal List
ASBR Coins.png 8500 G

Origin

This section requires expansion.

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Medal Costume D.png Special Costume D
Unlock Condition

Buy from Medal List
ASBR Coins.png 8500 G

Origin

This section requires expansion.

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Medal Costume E.png Special Costume E
Unlock Condition

Buy from Medal List
ASBR Coins.png 8500 G

Origin

This section requires expansion.

ASBR Josuke4 Costume Extra A.png
Medal Costume Extra A.png Extra Costume A
Unlock Condition

Deluxe Edition exclusive

Origin

JOESTAR The Inherited Soul merchandise

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ASBR 3D Model.png Golden Experience
Origin

Crazy Diamond's Diamond is Unbreakable appearance

NormalSpecial ASpecial BSpecial CSpecial DSpecial EExtra AStand
Tint ATint BTint CTint D
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Medal Tint A.png Color Tint A
Unlock Condition

Unlocked by default

Origin

Josuke's Part 4 Anime colors

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Medal Tint B.png Color Tint B
Unlock Condition

Unlocked by default

Origin

This section requires expansion.

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Medal Tint C.png Color Tint C
Unlock Condition

ASB Mode JoJolion Josuke Higashikata (JoJolion) vs Josuke Extra Battle
ASBR Secret Mission.png Land a GHA

Origin

This section requires expansion.

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Medal Tint D.png Color Tint D
Unlock Condition

ASB Mode Battle Tendency Joseph Joestar vs Josuke Extra Battle
ASBR Secret Mission.png Land a GHA

Origin

This section requires expansion.

Special A Tint ASpecial A Tint B
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Medal Costume A.png Special Costume A: Color Tint A
Unlock Condition

Unlocked with Special Costume A

Origin

This section requires expansion.

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Medal Costume A.png Special Costume A: Color Tint B
Unlock Condition

Unlocked with Special Costume A

Origin

This section requires expansion.

Special B Tint ASpecial B Tint B
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Medal Costume B.png Special Costume B: Color Tint A
Unlock Condition

Unlocked with Special Costume B

Origin

This section requires expansion.

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Medal Costume B.png Special Costume B: Color Tint B
Unlock Condition

Unlocked with Special Costume B

Origin

This section requires expansion.

Special C Tint ASpecial C Tint B
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Medal Costume C.png Special Costume C: Color Tint A
Unlock Condition

Unlocked with Special Costume C

Origin

This section requires expansion.

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Medal Costume C.png Special Costume C: Color Tint B
Unlock Condition

Unlocked with Special Costume C

Origin

This section requires expansion.

Special D Tint ASpecial D Tint B
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Medal Costume D.png Special Costume D: Color Tint A
Unlock Condition

Unlocked with Special Costume D

Origin

This section requires expansion.

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Medal Costume D.png Special Costume D: Color Tint B
Unlock Condition

Unlocked with Special Costume D

Origin

This section requires expansion.

Special E Tint ASpecial E Tint B
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Medal Costume E.png Special Costume E: Color Tint A
Unlock Condition

Unlocked with Special Costume E

Origin

This section requires expansion.

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Medal Costume E.png Special Costume E: Color Tint B
Unlock Condition

Unlocked with Special Costume E

Origin

This section requires expansion.

Extra A Tint AExtra A Tint B
ASBR Josuke4 Costume Extra A.png
Medal Costume Extra A.png Extra Costume A: Color Tint A
Unlock Condition

Unlocked with Extra Costume A

Origin

JOESTAR The Inherited Soul merchandise

ASBR Josuke4 Costume Extra A.png
Medal Costume Extra A.png Extra costume A: Color Tint B
Unlock Condition

Unlocked with Extra Costume A

Origin

Original to All-Star Battle R

Stand Tint AStand Tint B
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Medal Tint A.png Crazy Diamond: Color Tint A
Unlock Condition

Unlocked by default

Origin

Crazy Diamond's Part 4 Anime colors

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Medal Tint B.png Crazy Diamond: Color Tint B
Unlock Condition

Unlocked by default

Origin

This section requires expansion.

Taunts and Victory Poses

TauntsVictories
Taunt ABCDE
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Medal Taunt A.png Taunt A
Unlock Condition

Unlocked by default

Origin

Chapter 305: Let's Go Eat Some Italian Food, Part 3

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Medal Taunt B.png Taunt B
Unlock Condition

Unlocked by default

Origin

Chapter 439: Goodbye, Morioh - The Golden Heart

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Medal Taunt C.png Taunt C
Unlock Condition

Buy from Medal List
ASBR Coins.png 450 G

Origin

Volume 46 cover

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Medal Taunt D.png Taunt D
Unlock Condition

Buy from Medal List
ASBR Coins.png 450 G

Origin

Weekly Shonen Jump 1995 Issue 44-48 card

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Medal Taunt E.png Taunt E
Unlock Condition

Buy from Medal List
ASBR Coins.png 450 G

Origin

Chapter 278: The Nijimura Brothers, Part 5 cover

Victory ABCDE
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Medal Victory A.png Victory A
Unlock Condition

Unlocked by default

Origin

Volume 36 cover

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Medal Victory B.png Victory B
Unlock Condition

Buy from Medal List
ASBR Coins.png 450 G

Origin

Volume 39 cover

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Medal Victory C.png Victory C
Unlock Condition

Buy from Medal List
ASBR Coins.png 450 G

Origin

Chapter 391: Highway Star, Part 8

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Medal Victory D.png Victory D
Unlock Condition

Buy from Medal List
ASBR Coins.png 450 G

Origin

Chapter 345: Yoshikage Kira Just Wants to Live Quietly, Part 4 cover B

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Medal Victory E.png Victory E
Unlock Condition

Buy from Medal List
ASBR Coins.png 450 G

Origin

JoJo 6251 cover

Dialogue

Taunt LinesVictory LinesTag Lines
Quote.png Medal Speech.png Taunt Lines
  • Out of my way or I wreck your face!
  • Don't get cocky!
  • No problems on my end!
  • Your chances of winning waved goodbye to you a while ago.
  • My Crazy Diamond is gonna beat your ass till it shines!
  • Your moves are so slow!
  • I'm ready to take you on!
  • Guess there's no other way!
  • Well this is just great.
  • You got guts, I'll say that much.
  • Stupid idiot!
  • Are you crazy?
  • We throwing down, or not?!
  • Quit moving around like that!
  • Way to fall for it!
  • Stop it right there! Not another damn word from you!
  • In just a few minutes, this will all be over.
  • I'm gonna wipe that peaceful look right off your face.
  • You don't want this bad enough!
  • I don't know what the hell any of this is about!
  • This shock will be enough to blow your Stand to the moon!
  • Damn it! You bastard!
  • What do you think I should do with you now?
  • So I'm the bad guy, huh.
Quote.png Medal Speech.png Victory Lines

Special Interactions

This section requires expansion.

Dialogue

Outside of All-Star Battle Mode, Josuke has unique dialogue for both his match entrances and victories when facing certain characters.

EntranceVictory

Hair Insults

Just like in All-Star Battle, when triggering Josuke's "Watch your mouth!" ability, each character has a unique line insulting, mocking, or unwittingly offending Josuke's hair. Josuke then replies with "What the hell did you say about my hair!" (今おれのこの頭のことなんつった!) and enters his enraged state.

Quote.png "Watch your mouth!" Comments
Show AllEnglishJapaneseRomaji
  • If only I could hit that strange hair with my Ripple... (あの異様な髪に波紋を当てれば……ッ!)
  • Such eerie hair. What might be hiding away in it?! (ただならぬ不気味な頭部!いったぃどんなものを秘めているのかッ!?)
  • I've seen a lot of things in my life up until now! However, I've never seen such a strange head like that! (おれは!今までの人生でいるんな物を見て来だ!だが、こんなヘンな頭は見たこともねえッ!!)
  • What vulgar hair. (ゲスな頭だ…)
  • Huh? What's that big thing on your head?! (あ?頭でけぇーえ!?)
  • Stop walking around with such huge clown hair! (イナカ毛ンがでかい頭してんじゃあねーぜ)
  • That hairstyle is the worst... (その髪型、最悪ね…)
  • Haha haha hahaha! What is that hairstyle!? (アヒーッアヒーッヒッヒッヒーツ なんだ!? その髪型は !)
  • What shocking hair. (あきれた頭だ)
  • I'll burn that stupid hair up!! (そのマヌケな髪を焼いてやる!)
  • A hairstyle fit for a peasant. (下等な頭だ)
    Kars
  • We can talk about your stupid hair later. (くだらねー髪の毛の話なんてあとにしな)
    Jotaro Kujo/Jotaro Kujo (Part 4), referencing Chapter 267
  • What's with that shameful, ugly hair?! Your parents will be sad! (なんじゃ、そのみっともない不細工な頭は!親が悲しむぞ!)
  • That stupid hair of yours will surely burn well. (そのばかげた髪はよく燃えるだろうな)
  • My hair is more refined than yours. (ぼくの髪型のほうがお前のよりも洗練されてるな)
  • I'll cut your hair to something more proper. (まともなヘアスタイルにカットしてやるぜ)
  • I'm going to leap out your hair and fart in your face! (オマエの髪の毛むしりながら屁をこいてやるぜ)
    Iggy
  • You should wear a hat to hide that stupid hair. (帽子でもかぶって隠したほうがいいぜぇーその頭…)
  • Hehe... Iron sand even got into your hair? (プッ…砂鉄でも入ってるの?その頭…)
  • KOGIGIII! (コギギイイイ)
  • I'll have to straighten that pretentious hairstyle of yours! (思い上がった髪型は正さねばならん)
  • Your hair looks like cow shit stuck on the road. (道筋にへばりつく牛のクソのような頭だ…)
    DIO
  • Your hair's not great. (グレートじゃねー頭しがって…)
  • That hairdo is a bit outdated, isn't it? (その頭よぉー、ちと古すぎんじゃあねーの?)
  • I think Josuke's hairstyle is a bit out of fashion... (仗助くんのヘアスタイルさ、ちょっと古いかなとは思うよ…)
  • Your hairstyle is really lame!! (その髪型、ダサイねェ!!)
  • I'll say it clearly this time. Your hairstyle is unsightly. (この際だからはっきり言うわ、あんたの髪型ダサいのよ)
  • I got nothing against you personally, but... that is one awful haircut. (もうオメーに恨みはねえ。 けどよ、その髪型はよォ……ダセェぜ?)
  • Shi shi, what strange hair!! (ししっ、変な頭してるだど!)
  • I foretell that I will blow away the head that is resting on that precious hair! (その大切な髪の毛の、のっかっている頭をブッ飛ばすと予告する!)
  • Your hairstyle isn't rock. I don't feel soul from it! (オメェーの髪型はロックじゃあねえぜ。魂を感じねぇ!)
  • Whew, that's the worst hairstyle. (フ~、最悪のヘアスタイルだな)
  • I didn't blow up your head already, did I? Hehe... (その頭…まだ爆破させていないはずだが?クク)
  • My hair is more arranged than yours. (君よりもぼくの髪型のほうが整ってるな…)
  • What a dreary hairstyle... (シャバイ髪型だぜ…)
  • What a funny hairstyle! (おもしれー髪型だぜ)
  • What awful hair! I can't go along with it! (ひっでー髪の毛だぜ!ついていけねぇぜ!)
  • That hair is a piece of shit! (このドグサレヘアーが!)
  • What's up with that hair?! Teehee, how lame... It's soooo uncool!! (なによその頭ーーッ!!だっ、ださいッ!すごくださいわあーッ!!)
  • That hairstyle is an eyesore. What the hell? Moody Blues' replay couldn't capture that abomination! (ひでぇ髪型(あたま)だな。どうやってんだ? ムーディー・ブルースでも再生(リプレイ)できないんじゃあねー?)
  • It's an old hair that doesn't need to be chemotaxis. (走化させる必要が無いくらい古臭い頭だな)
  • I can't help but irritate you with that ridiculous hairstyle! (テメーのそのふざけた髪型、 イラついてしょうがねぇぜ!)
  • I'll lend you a razor or scissors...... You better clean up that hairstyle right now (カミソリでもハサミでも貸してやる………… その髪型(あたま) すぐにでもかっさばいたほうがいい)
  • What vulgar hair. (ゲスな頭だ)
  • Your hairstyle is out there! (あんたの髪型ぶっとんでるわ)
  • You regent-styled pig!! (このリーゼント豚野郎!)
  • I'll pluck that lame hair out from the 'inside' for you. (そのダサい髪の毛を「内側」からむしり撮ってやる)
  • Damn it! I don't care about that hair of yours! (そちくしょう!テメーのその頭、気になんだよ!)
    F.F.
  • Was your hair struck by lightning...? (雷でも落ちたのか…?その頭…)
  • Tell me to close my eyes to that crazy hair? (わたしにそのおかしな頭に対し目をつぶれと?)
  • Stop acting all proud of that cheap-looking hairstyle! (安っぽいヘアスタイルで得意そうにするんじゃあないッ!)
  • That hairstyle's good. Really great. Super cool. (そのヘアスタイル、いいーーねエーー。すごくいいよ!超イケてる)
  • What a strange head. Makes me wanna stomp all over it... (変な頭だ、踏みつけてやりたいね…)
  • Did you think that hair looked cool? That is somewhat pitiful... (その頭、カッコいいと思っているのか?なんだかそりゃあお気の毒だな…)
  • What the hell is that hairstyle... Isn't the time stopped before it stops? (なんだ、その髪型…… 時よ止める以前に、時代が止まっているんじゃあないか?)
  • What a horrendous hairstyle. I would never allow the people of my country to have it. (なんともひどい髪型だ。そんなヘアスタイルはわが国民には絶対させない)
  • What a screwed up hairstyle. (フザけた髪型だなぁ)
  • Heh. Is that hairstyle the result of some calamity? (フム。その髪……厄災に襲われたかね?)
  • Baoh caught the scent of his enemy's hair. Baoh does not like the scent. (バオーは相手の髪の毛の香するにおいを触臭で感じ…そのにおいが大嫌いだった)
    Narrator, if playing as Ikuro Hashizawa

All-Star Battle Mode

All missions in All-Star Battle Mode starring Josuke as either the Player or Enemy, in order of appearance.

Battle Tendency

Extra Battle (★★★)
Unlock Conditions: Unlocked from the start.
JosephAvASBR.png
JosukeAvASBR.png
DUSymbol.png Josuke Higashikata
Stage: Battlefield
Battle DetailsSpecial Dialogue
Completion Bonus
ASBR Coins.png 1000 G
Special Conditions
Both the player and opponent cannot guard.
Secret Missions
1. Execute a taunt: ASBR Coins.png 1000 G
2. Attack the opponent's Stand: ASBR 2D Art.png Josuke Publicity Artwork
3. Land a Great Heat Attack: ASBR Tint.png Josuke Color Tint D
Entrance Dialogue
Joseph: Joseph Joestar's gonna take you down!
Josuke: Huh? Back up a second. What did you just say?
Victory Dialogue
Joseph: Gonna be kinda hard to do this with that big head of yours, but... Knock knock, helloooo?
Defeat Dialogue
Josuke: Whoa, wait a minute! Is this Mr. Joestar?!


Diamond is Unbreakable

Normal Battle (★)
Unlock Conditions: Unlocked from the start.
Stage: Morioh
Battle DetailsSpecial Dialogue
Completion Bonus
ASBR Coins.png 500 G
Special Conditions
The player's attack power is increased.
Secret Missions
1. Land the "DORA!" skill: ASBR Coins.png 1000 G
2. Land a 5-hit combo: ASBR 2D Art.png The Hand Publicity Artwork
Entrance Dialogue
Josuke: A Stand user?! Are you really a Stand user?!
Okuyasu: Josuke Higashikata, you'd better get ready to talk to the HAND!
Victory Dialogue
Josuke: That was great, Okuyasu!
Defeat Dialogue
Okuyasu: Well, you're pretty quick!
Normal Battle (★)
Unlock Conditions: Unlocked from the start.
Stage: Morioh
Battle DetailsSpecial Dialogue
Completion Bonus
ASBR Coins.png 500 G
Special Conditions
Josuke starts in Enraged mode. The opponent's defense is decreased.
Secret Missions
1. Land a counterattack: ASBR Coins.png 1000 G
2. Use the "I'm not done kicking your ass!" special: ASBR 2D Art.png Crazy Diamond Publicity Artwork
Entrance Dialogue
Rohan: Is a hairstyle so old that it's growing mold really your thing, Josuke?!
Josuke: Bastard!
Victory Dialogue
Josuke: I'm not done kicking your ass!
Defeat Dialogue
Rohan: Thanks for the killer experience.
Boss Battle (★★★★)
Unlock Conditions: Clear two panels on the same page.
Stage: Morioh
Battle DetailsSpecial Dialogue
Completion Bonus
ASBR Coins.png 1500 G
Special Conditions
The player's health continuously drains.
Secret Missions
1. Attack the opponent's Stand: ASBR Coins.png 1000 G
2. Land the "DORARARARARARARA!" skill: ASBR 2D Art.png Josuke Reference Sketch
3. Land a Heart Heat Attack: ASBR Music.png Josuke's Theme
4. Land "Meet my homing missile!" out of a Heart Heat Attack: ASBR Costume.png Josuke Special Outfit A
Entrance Dialogue
Josuke: I swear I'll rip Yoshikage Kira apart with my Crazy Diamond!
Kosaku: Hmm. I should aim to avoid close quarters combat with Crazy Diamond.
Victory Dialogue
Josuke: I'm gonna end this...
Defeat Dialogue
Kosaku: Everything's coming up Kira!


JoJolion

Extra Battle (★★★)
Unlock Conditions: Unlocked from the start.
Stage: Wall Eyes
Battle DetailsSpecial Dialogue
Completion Bonus
ASBR Coins.png 700 G
Special Conditions
Josuke starts in Enraged mode. The player's attack power is increased.
Secret Missions
1. Win without losing a single round: ASBR Coins.png 1000 G
2. Land a Stylish Evade: ASBR 2D Art.png Crazy Diamond Reference Sketch
3. Land a Great Heat Attack: ASBR Tint.png Josuke Color Tint C
Entrance Dialogue
Josuke: Who're you?! A Stand user?
Josuke 8: I want to know... Who am I?
Victory Dialogue
Josuke 8: How many of them are there, anyway?
Defeat Dialogue
Josuke: Hey! No funny business!


Gallery

Media


Music

Josuke's theme is ASBR Music.png Hearts of Gold (黄金の精神, Ōgon no Seishin), and can be unlocked in-game by landing a Heart Heat Attack in All-Star Battle Mode's Josuke vs Kosaku Kawajiri Boss Battle.

Its name is taken from the original title of Chapter 147 of Diamond is Unbreakable in its Weekly Shonen Jump and tankobon releases, Golden Spirit!

JoJo Glossary

Unlock Condition: Win in the Josuke Higashikata vs. Kosaku Kawajiri All-Star Battle Mode Boss Battle
TranslatedLocalized
The protagonist of Part 4: Diamond is Unbreakable. He is the user of the Stand Crazy Diamond, and is the bastard son of Joseph Joestar. He has a gentle personality, but whenever his hairstyle is insulted, he becomes enraged and goes on a rampage. In the final battle, he fights Yoshikage Kira, who is disguised as Kosaku Kawajiri, and succeeds in cornering his opponent.[4]
User of the Stand Shining Diamond and the secret son of Joseph Joestar. A punk with a gentle streak, except when someone insults his hair. In the end he battles Yoshikage Kira posing as Kosaku Kawajiri, successfully overpowering him.
第4部『ダイヤモンドは砕けない』の主人公。『クレイジー・ダイヤモンド』のスタンド使い。ジョセフ・ジョースターの隠し子。穏やかな性格の不良だが、リーゼントの髪型をけなされるとキレて暴れ出す。最終決戦では川尻浩作に化けた吉良吉影と死闘を繰り広げ、相手を追いつめることに成功した。
Unlock Condition: Win in the Josuke Higashikata vs. Kosaku Kawajiri All-Star Battle Mode Boss Battle
TranslatedLocalized
The Stand of Josuke Higashikata. It has the ability to restore broken objects and heal wounds by touch, and is a close-range power type that boasts exceptional speed. When Josuke becomes enraged due to someone mocking his haircut, the Stand becomes even stronger.
Josuke Higashikata 4's Stand, capable of healing wounds and fixing damaged objects. It is a close-quarters powerhouse of exceptional speed. Josuke becomes enraged whenever someone mocks his haircut, giving his Stand even greater power.
東方仗助のスタンド。手で触れることで壊れた物体、負傷した生物を元通りになおす能力を持っている。近距離パワー型で、トップクラスのパワーとスピードを誇る。、仗助が髪型をけなされたと思い込んでキレた時には普段以上の性能を発揮する。

Art & Misc. Gameplay Callbacks

Stylish EvadesCut-insMisc. GameplayOther
Stylish Evade 12345
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Stylish Evade Pose 1
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Stylish Evade Pose 2
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Stylish Evade Pose 3
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Stylish Evade Pose 4
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Stylish Evade Pose 5
TalkingTauntedRumble Mode
ASBR Josuke(DIU) Talking CutIn.png
Talking Cut-in
Origin

Chapter 305: Let's Go Eat Some Italian Food, Part 3
(image is reversed)

ASBR Josuke(DIU) Taunted CutIn.png
Taunted Cut-in
Origin

Chapter 326: Let's Go Hunting!, Part 2, page 12

ASBR Josuke(DIU) Rumble CutIn.png
Rumble Mode Cut-in
Origin

Chapter 323: Let's Go to the Manga Artist's House, Part 6
(modified to remove SFX, star, Pen nibs and extend the head)

Reference SketchStand Ref SketchMatch EntranceRound Win 1Round Win 2
ASB Josuke Reference Sketch.png
ASBR 2D Art.png Reference Sketch
Unlock Condition

ASB Mode Diamond is Unbreakable Josuke vs Kosaku Kawajiri Boss Battle
ASBR Secret Mission.png Land the "DORARARARARARARA!" skill

Origin

Cover of Weekly Shonen Jump 1994 Issue #1 and DX Collection JoJo Figure

CrazyDiamondASBConcept.png
ASBR 2D Art.png Crazy Diamond Reference Sketch
Unlock Condition

ASB Mode JoJolion Josuke Higashikata (JoJolion) vs Josuke Extra Battle
ASBR Secret Mission.png Land a Stylish Evade

Origin

This section requires expansion.

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Match Entrance
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Round Win Pose 1
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Round Win Pose 2

Misc

GameplayGallery

Commemorative Giveaway

ASBR DLC3 Commemorative Giveaway.jpg

In commemoration of the release of Keicho Nijimura as the 3rd paid DLC character for ASBR, the Japanese ASBR Twitter account is hosting a giveaway of 20 sets of 3 ASBR Diamond is Unbreakable badges,[5] although only to be delivered to addresses in Japan.[6] The badges in question contain the ASBR render images of Okuyasu Nijimura, Keicho, and Josuke Higashikata respectively.

The campaign started on March 24, 2022, and will last until April 9 at 11:59pm JST. To enter the giveaway lottery, users only have to:

  1. Follow the @jojo_games_jp Twitter account.
  2. Retweet the tweet that announced the giveaway in the first place.

However, Twitter accounts set to private are ineligible for the giveaway. Unfollowing the ASBR Twitter account before the end of the giveaway also deems users ineligible. Furthermore, attempting to join the giveaway with multiple accounts will disqualify all of the associated accounts from the giveaway.[6]

The giveaway is directly implemented by Bandai Namco themselves, with no third party involvement, and the winners of the giveaway will be notified via Twitter DMs. Said winners will then announced sometime towards the end of April 2023. The gifts are only eligible for people in Japan, and are scheduled to be delivered in mid-May 2023.[6]

Update History

Balance Changes Comparison
ArrowBuff.png Buffs
ArrowNerf.png Nerfs
ArrowChange.png Neutral
22
6
14

1.3.0

  • Jumping Heavy Attack [Stand Off]
    • ArrowBuff.png Increased pushback to the side.
  • Crouching Medium Attack [Stand On]
    • ArrowBuff.png Reduced knockback amount to make move easier to use in combos.
  • "Break through, beat you up!" skill
    • ArrowBuff.png Adjusted launch force when hitting an airborne opponent so final hit is more likely to connect.
    • ArrowBuff.png Increased pushback when hitting airborne opponent to make it easier to combo off of.
    • ArrowNerf.png Changed so that if the same skill hits 3 times or more, the opponent now gets downed.
  • "Here's my homing missile" HHA follow-up
    • ArrowChange.png Changed attack types to prevent reduced damage on downed opponents after this move.

1.4.0

  • "Break through, beat you up!"
    • ArrowChange.png Fixed so that if the same skill hits 3 times or more, the opponent now gets downed.
      • This change was implimented in 1.3.0, but was bugged.

1.6.0

  • "Break through, beat you up!" skill (ASBL.png version)
    • ArrowNerf.png Reduced the launching force of the attack when hitting an airborne or crumpled opponent to reduce the amount of viable combo routes.
  • "Meet my homing missile!" HHA follow-up skill
    • ArrowBuff.png Increased damage.
  • "You're already fixed!" GHA
    • ArrowBuff.png Increased damage.
  • "Assault Assist"
    • ArrowNerf.png Decreased stocks from two to one.

2.0.0

  • "Watch Your Mouth!" mode
    • ArrowBuff.png Changed so moves that trigger cinematics (Throw/HHA/GHAs) will no longer do so even if they hit since they cannot be guarded against.
  • "I'm a real Deadeye Dick!" skill
    • ArrowNerf.png Fixed so that if the same skill hits 3 times or more, the opponent now gets downed.
  • "DORARARARARARARA!" skill
    • ArrowNerf.png Fixed so that if the same skill hits 3 times or more, the opponent now gets downed.
  • "Meet my homing missile!" HHA
    • ArrowChange.png Fixed an issue where the HHA follow-up was not dealing the proper damage when combo scaling was applied.

2.1.0

  • Standing Medium Attack [Stand Off]
    • ArrowBuff.png Decreased startup time.
  • Crouching Medium Attack [Stand Off]
    • ArrowBuff.png Josuke now moves more during the startup of the attack, but stops moving when the hitbox spawns. This results in the attack having more range overall, but less movement for the animation.
  • Jumping Heavy Attack [Stand Off]
    • ArrowBuff.png Increased duration of the hitbox.
    • ArrowBuff.png Expanded the hitbox downwards and backwards.
  • "Watch your mouth!" skill
    • ArrowChange.png Fixed a bug where Josuke could activate this skill when he had less than one stock of Heart Heat under certain conditions.
    • ArrowChange.png Fixed a bug where if the counter was triggered while Josuke had less than one stock of Heart Heat, the opponent would become unable to act.
    • ArrowChange.png Fixed a bug where a Throw could be connected if Josuke used "Break through, beat you up!" right as this mode ended and then inputted the Throw as the last hit of the skill connected.
    • ArrowChange.png Fixed a bug where in certain circumstances, an opponent's attacks would repeatedly trigger the "Watch your mouth!" counter if they hit Josuke while the mode was active.
    • ArrowChange.png Fixed a bug where the finishing animation would play in the air if Josuke jumped right as the mode ended.
    • ArrowChange.png Fixed a bug where if Rush Mode was activated while this mode was active, Josuke would become unable to act.
    • ArrowChange.png Fixed a bug where if a round ended while this mode was active, Josuke's Super Armor would carry on into the next round.
  • "Break through, beat you up!" skill
    • ASBL.png variant:
      • ArrowBuff.png Changed the final portion into a two-hit attack with the pushback being larger on the first hit. This helps improve guard pressure without the use of Heart Heat.
      • ArrowChange.png Redistributed damage across the hits to account for the increased number of hits.
      • ArrowBuff.png Increased damage.
      • ArrowBuff.png Changed to orient towards the opponent slightly for the last attack.
      • ArrowBuff.png Decreased recovery.
  • "I'm a real Deadeye Dick!" skill
    • ArrowBuff.png Decreased startup time.
    • ArrowBuff.png Increased projectile speed of ASBM.png variant.
    • ArrowBuff.png Greatly incrased projectile speed of ASBH.png variant.
  • "DORARARARARARARA!" skill
    • ArrowBuff.png Added hitbox below pre-existing hitbox during startup.
    • ArrowBuff.png A crouching opponent will now be restood when hit by this skill to make it more reliable. This effect is achieved by having the first hit crumple the opponent now.
    • ArrowNerf.png Increased pushback on the first hit to allow opponents to counterattack when they block the skill while crouching, particularly when they block the ASBM.png and ASBH.png variants.
    • ArrowBuff.png Decreased startup.
    • ArrowBuff.png Decreased recovery.
    • These changes also apply to the Assault Assist since this is the skill used for it.
  • "He heals pretty quick!" skill
    • ArrowChange.png Fixed a bug where the wall would continually refresh when it came in contact with Jolyne Cujoh's "String Barrier".

2.2.0

  • Aerial Attacks during "Watch your mouth!" mode
    • ArrowChange.png Fixed a bug where jumping normal attacks were counting towards the Same Move Limit as standing normal attacks.

2.3.0

  • Jumping Heavy Attack [Stand On]
    • ArrowChange.png Fixed a bug where Josuke's animations would freeze.

References


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