Giorno Giovanna (ジョルノ・ジョバァーナ, Joruno Jobāna) was confirmed to return for All-Star Battle R during the game's initial announcement trailer.[1] He was also 1 of 15 playable characters during the Evo 2022 Demo on August 5.[3]
His moveset is fundamentally the same as his from All-Star Battle, with a few tweaks being made to both balance the character and fit him into the overall gameplay tweaks that All-Star Battle R brought.
In the English version of All-Star Battle R, Giorno's Stand, Gold Experience, is localized as "Golden Wind", carried on from its first official usage in All-Star Battle.
Giorno has 950 health and uses the Stand (スタンド, Sutando) Battle Style, fighting foes with Gold Experience. During a fight, he can use several different attacks that were featured in Vento Aureo.
The opponent's defense is decreased. The opponent's attack power is increased.
Secret Missions
1. Win without losing any rounds: 1000 G 2. Use the "Ripple Breathing" style: Jonathan Reference Sketch 3. Land the "Sword of Luck and Pluck" skill: Giorno Color Tint C
Entrance Dialogue
Jonathan: This feeling... Dio? Giorno: Dio? Did you just say Dio?
Victory Dialogue
Jonathan: You remind me so much of him... Could it be?
Defeat Dialogue
Giorno: Please tell me about Dio Brando... My father.
1. Use the "Oh, this suits me well!" skill: 1000 G 2. Land the "Right in front of me?!" skill: Gold Experience Requiem Publicity Artwork 3. Use the "So close!" special: Gold Experience 3D Model 4. Win with a Great Heat Attack: DIO Special Outfit B
Entrance Dialogue
DIO: Who're you...? You seem close to me... but far away as well. Giorno: No... it can't be you!
Victory Dialogue
DIO: You... I like you.
Defeat Dialogue
Giorno: I'll use the power I inherited from you for my own dreams!
1. Attack the opponent's Stand: 1000 G 2. Land the "Useless, useless, useless, useless!" skill: Gold Experience Publicity Artwork
Entrance Dialogue
Giorno: You look like someone who came prepared... to kill. And if you're prepared to kill, then you're prepared to be killed! Bucciarati: This guy wants to kill me. And I know he's the type who follows through!
Victory Dialogue
Giorno: I'm here to defeat your boss and take over this town.
Defeat Dialogue
Bucciarati: Mission accomplished, boss. He's history.
The opponent's Heart Heat Gauge continuously refills. The player's defense is decreased.
Secret Missions
1. Attack the opponent's Stand: 1000 G 2. Land a Stylish Evade: Okuyasu Publicity Artwork 3. Land the "Useless, useless, useless, useless!" skill: Giorno's Theme 4. Win with a Heart Heat Attack: Okuyasu Special Outfit A
Entrance Dialogue
Okuyasu: You're Giorno Giovanna? Koichi told me all about that thing with the bag. Giorno: A bag? Oh, yeah, that boy... You must be his friend, I presume.
Victory Dialogue
Giorno: Koichi... He has some loyal friends. I have to remember to apologize.
Defeat Dialogue
Okuyasu: That's a pretty awesome Stand. You think you could heal my old man with that power?
Boss Battle (★★★★)
Unlock Conditions: Clear two panels on the same page.
Giorno starts in Gold Experience Requiem mode. The player starts with 50% health. The opponent's Heart Heat Gauge continuously refills.
Secret Missions
1. Land the First Attack: 1000 G 2. Land the "Can you escape destruction?" skill: Gold Experience Requiem Reference Sketch 3. Land the "You will never reach the truth!" skill: Gold Experience Requiem 3D Model 4. Win with the "USELESS!" skill: Giorno Special Outfit A
Entrance Dialogue
Giorno: You think you can survive this without getting annihilated, boss? Diavolo: I'm not even going to give you enough time to regret the fact that you're dead!
Victory Dialogue
Giorno: Your end will be never ending! That's the power of Gold Experience Requiem!
Yukako is always in Love Deluxe state. The player's defense is increased.
Secret Missions
1. Win without losing a single round: 1000 G 2. Land a Stylish Evade: Gold Experience Reference Sketch 3. Land the "Useless, useless, useless, useless!" skill: Giorno Color Tint D
Entrance Dialogue
Yukako: I heard what happened... You stole my Koichi's bag, didn't you?! Giorno: Huh? You're warning me? About what?
Victory Dialogue
Giorno: Koichi really found himself an unforgettable girlfriend...
Defeat Dialogue
Yukako: It's your fault for tormenting Koichi, you dweeb!
Stone Ocean
Extra Battle (★★★)
Unlock Conditions: Unlock Weather Report and Enrico Pucci (Final).
Pucci starts in C-MOON mode. Giorno starts in Gold Experience Requiem mode. The opponent's attack power is increased.
Secret Missions
1. Land a First Attack: 1000 G 2. Complete "Made in Heaven": C-MOON Reference Sketch 3. Land the "Only need one punch" skill: Pucci (Final) Color Tint C
Entrance Dialogue
Pucci (Final): You have a strong aura very much like his... Who are you? Giorno: I'm Giorno Giovanna. It's nice to meet you... I think. We haven't met before, have we?
Victory Dialogue
Pucci (Final): Would you like to work for me? If you share his blood, you must have an interest in Heaven.
Defeat Dialogue
Giorno: I have a dream. That's why I can't help you.
The protagonist of Part 5: Vento Aureo. He is the user of the StandGold Experience, and the son of DIO and an unnamed Japanese woman. His real name is Haruno Shiobana. He joins Team Bucciarati to fulfill his dreams of becoming a "gang-star", and eventually overthrows the boss, Diavolo. Afterwards, he takes control of Passione as the new boss.
The son of an unnamed Japanese woman and DIO, whose Stand is Golden Wind. His real name is Haruno Shiobana. He joins the Bucciarati mob to fulfill his dream of becoming a "gangstar," and eventually overthrows the boss, Diavolo.
Giorno Giovanna's Stand. It is able to give life to inanimate objects, turning them into animals or plants. It later gains the ability to create organic matter. At the end of the story, it evolves into Gold Experience Requiem upon being pierced by the Arrow.
Giorno Giovanna's Stand, able to give life to inanimate objects, turning them into animals or plants. It later becomes able to create organic matter, and eventually evolves into Golden Wind Requiem when it is pierced by the Arrow.
Those struck by these Arrows manifest Stand abilities. If they do not possess the necessary qualities, they die instead. The arrowheads are fashioned from fragments of a meteorite that hit the Earth tens of thousands of years ago.
Those hit by these Arrows may develop Stand abilities, or may be killed if they do not possess the right qualities. The arrowheads are fashioned from fragments of a meteorite that hit the Earth millions of years ago.
The Requiem created when Gold Experience was pierced by the Arrow. It has the supreme ability to return all action and will to zero. Even the fact of having died by the Stand's hand is returning to zero, preventing the victim from reaching the reality of death and condemning them to die endlessly.
The "Requiem" form of Golden Wind, with the supreme ability to nullify all movement and thought. Even the state of death at the Stand's hand is nullified, such that the victim never actually attains "death," just endless dying.
Dodge [Gold Experience Requiem] (Background and Foreground)
The activation of the move has been standardized for all characters.
Normal Attacks [Gold Experience Requiem]
Aligned hitboxes properly with the animations.
1.4.0
Throw Escape [Gold Experience Requiem]
Adjusted to standardize character advantages and disadvantages when throw escaping and being throw escaped.
Wake-up [Gold Experience Requiem]
Unified wake-up behavior with other characters.
"Useless, useless, useless, useless!" skill
Fixed so that if the same skill hits 3 times or more, the opponent now gets downed. (unintended bug)
"The pain will be slow!" HHA
Increased recovery time.
The timing of the GHA followup activation has not been changed.
Down Evade [Gold Experience Requiem]
Applied invincibility. (corrected to match other characters)
1.6.0
Dash [Gold Experience Requiem]
Made it so forward and back dash can be cancelled earlier.
Aerial Dash is now only possible in the forward direction.
These changes are intended to make dashing easier to use while fighting.
Crouching Medium Attack [Gold Experience Requiem]
Increased forward movement.
Increased time attack is active.
Decreased speed of attack start-up.
"This doesn't feel good..." special
This special now sends opponents flying even if they are downed when hit.
Removed the ability to cancel into GHA.
"WRYYYYYYYYYYY'" skill
Fixed bug where the Same Move Counter (IPS) was not properly working for the skill and certain instances of the skill would be counted as different skills, allowing for more than three in a combo.
This fix ensures that opponents will now be downed if the skill is used three times or more, regardless of the timing and version of the skill used.
"Can you escape destruction?" skill [Gold Experience Requiem]
Decreased speed of the projectile.
This makes it so the projectile is no longer guaranteed to hit if an aerial attack is blocked and this skill is used immediately after.
When the projectile hits the ground, it will now turn into a broach.
This is a visual change that has no effect on gameplay.