All-Star Battle R/Akira Otoishi: Difference between revisions
m Text replacement - "[https://www.youtube.com/watch?v=CsAx6uYdpRc ASBR initial announcement trailer]" to "{{Citation|url=https://youtu.be/CsAx6uYdpRc|date=March 9, 2022|title=JoJo’s Bizarre Adventure: All-Star Battle R – Announcement Trailer|youtube=true}}" |
No edit summary |
||
(44 intermediate revisions by 5 users not shown) | |||
Line 1: | Line 1: | ||
<noinclude>{{Akira Otoishi Games Navbox|type=top}}</noinclude> |
<noinclude>{{Akira Otoishi Games Navbox|type=top}}</noinclude> |
||
{{Construction}} |
{{Construction}} |
||
{{Character Infobox |
{{Game Character Infobox |
||
|title = Akira Otoishi |
|title = Akira Otoishi |
||
|image = [[File:Akira ASB R.png|{{ImageSize}}]] |
|image = [[File:Akira ASB R.png|{{ImageSize}}]] |
||
|ja_kanji = 音石 明 |
|ja_kanji = 音石 明 |
||
|ja_romaji = Otoishi Akira |
|ja_romaji = Otoishi Akira |
||
|availability = Base Roster ({{ASB|Otoishi|Returning}}) |
|||
|reveal = March 9, 2022<ref name="trailer">{{Citation|url=https://youtu.be/CsAx6uYdpRc|date=March 9, 2022|title=JoJo’s Bizarre Adventure: All-Star Battle R – Announcement Trailer|platform=Youtube}}</ref> |
|||
|health = 950 |
|||
|style = [[Stand]] |
|style = [[Stand]] |
||
|stand = [[Red Hot Chili Pepper]] |
|stand = [[Red Hot Chili Pepper]] |
||
|low_mode = Rumble |
|||
|reveal = March 9, 2022<ref name="trailer">{{Citation|url=https://youtu.be/CsAx6uYdpRc|date=March 9, 2022|title=JoJo’s Bizarre Adventure: All-Star Battle R – Announcement Trailer|youtube=true}}</ref> |
|||
|assist = '''Assault:''' 1<br/>'''Reversal:''' 2 |
|||
|seiyuu = [[Showtaro Morikubo]] |
|seiyuu = [[Showtaro Morikubo]] |
||
|bgm = {{ |
|bgm = {{Nihongo|[https://youtu.be/UfKP1JV3Lqw Ultra Super Guitarist]<br/>|ウルトラ・スーパー・ギタリスト|Urutora Sūpā Gitarisuto}} |
||
|website = [https://jojoasbr.bn-ent.net/character/character.php?chara=q5vnr8jm Japanese character page] |
|||
|colors = DiamondIsUnbreakable |
|colors = DiamondIsUnbreakable |
||
}} |
}} |
||
{{Quote|{{ |
{{Quote|{{Nihongo|You see that? The entire town's electric grid is on my side!<ref>[https://jojoasbr.bn-ent.net/character/character.php?chara=q5vnr8jm Otoishi ASBR page]</ref>|見たか…この町の電力全てが……おれの味方だ!}}|{{Ch|Chapter 313}}|image=ASBR Akira title call.png}} |
||
{{Nihongo|'''Akira Otoishi'''|音石 明|Otoishi Akira}} was confirmed to return for {{ASBR}} during the game's initial announcement trailer.<ref name="trailer"/> |
{{Nihongo|'''Akira Otoishi'''|音石 明|Otoishi Akira}} was confirmed to return for {{ASBR}} during the game's initial announcement trailer.<ref name="trailer"/> |
||
His moveset is fundamentally the same as his from {{ASB| |
His moveset is fundamentally the same as his from {{ASB|Otoishi|name=false}}, with [[#Moveset Changes from All-Star Battle|a few tweaks]] being made to both balance the character and fit him into the overall gameplay changes that ''All-Star Battle R'' brought. |
||
In the English localization of the game, |
In the English localization of the game, the name of Otoishi's Stand, Red Hot Chili Pepper, is localized as "Chili Pepper", the same name used in the original {{ASB}}. |
||
Having voiced Otoishi in both ''All-Star Battle'' and the [[Diamond is Unbreakable (Anime)|''Diamond is Unbreakable'' anime]], [[Showtaro Morikubo]] reprises his role in this game as well. As with majority of the game's roster, voice lines for Otoishi were either added or re-recorded. |
|||
==Gameplay== |
==Gameplay== |
||
Otoishi has 950 health and uses the {{Nihongo|'''[[Stand]]'''|スタンド|Sutando}} Battle Style, which allows him to freely summon and withdraw his Stand '''[[Red Hot Chili Pepper]]''', dynamically changing his moveset in the process. |
|||
{{Expand section}} |
{{Expand section}} |
||
===Command List=== |
===Command List=== |
||
{{ |
{{ExpandButton}} |
||
{{Tabber |
|||
|User Mode (本体)| |
|||
{{Game Movelist|Title={{Nihongo|Normals [Stand Off]|通常技}}|Color=DU|Collapse=true| |
|||
{{Game Move|name=Standing Light Attack|Color=DU |
|||
|input={{ASBInput|L}} {{Input|on ground}} |
|||
|desc=Otoishi kicks out at the opponent's legs. |
|||
|type=High |
|||
|damage=8 |
|||
}} |
|||
{{Game Move|name=Standing Medium Attack|Color=DU |
|||
|input={{ASBInput|M}} {{Input|on ground}} |
|||
|desc=Otoishi kicks straight out. |
|||
|type=High |
|||
|damage=14 |
|||
}} |
|||
{{Game Move|name=Standing Heavy Attack|Color=DU |
|||
|input={{ASBInput|H}} {{Input|on ground}} |
|||
|desc=Otoishi briefly summons Red Hot Chili Pepper to move forward and deliver a two hitting uppercut. If Otoishi has MAX Electricity, this attack will do more damage and knock the opponent into the air with the second hit. |
|||
|type=High |
|||
|damage=10 + 20 {{Sm|(30) (normal)}} / 10 + 28 {{Sm|(38) (MAX Electricity)}} |
|||
}} |
|||
{{Game Move|name=Crouching Light Attack|Color=DU |
|||
|input={{ASBInput|2|L}} {{Input|on ground}} |
|||
|desc=Otoishi performs a crouching kick. |
|||
|type=Low |
|||
|damage=10 |
|||
}} |
|||
{{Game Move|name=Crouching Medium Attack|Color=DU |
|||
|input={{ASBInput|2|M}} {{Input|on ground}} |
|||
|desc=Otoishi briefly summons Red Hot Chili Pepper, whose upper half appears from the ground and jabs straight out. If Otoishi has MAX Electricity, this attack will do more damage. |
|||
|type=Low |
|||
|damage=17 {{S|normal}} / 21 {{S|MAX Electricity}} |
|||
}} |
|||
{{Game Move|name=Crouching Heavy Attack|Color=DU |
|||
|input={{ASBInput|2|H}} {{Input|on ground}} |
|||
|desc=Oroishi briefly summons Red Hot Chili Pepper, whose upper half appears out of the ground and performs a sweeping chop. If it hits, the opponent will be knocked to the ground in a hard knockdown. If Otoishi has MAX Electricity, this attack will do more damage. |
|||
|type=Low |
|||
|damage=30 {{S|normal}} / 37 {{S|MAX Electricity}} |
|||
}} |
|||
{{Game Move|name=Jumping Light Attack|Color=DU |
|||
|input={{ASBInput|L}} {{Input|in air ok}} |
|||
|desc=Otoishi attacks downward with his knee while in the air. |
|||
|type=Middle |
|||
|damage=13 |
|||
}} |
|||
{{Game Move|name=Jumping Medium Attack|Color=DU |
|||
|input={{ASBInput|M}} {{Input|in air ok}} |
|||
|desc=Otoishi briefly summons Red Hot Chili Pepper to punch downward twice. If Otoishi has MAX Electricity, this attack will do more damage. |
|||
|type=Middle |
|||
|damage=7 × 2 {{Sm|(14) (MAX Electricity)}} / 8 × 2 {{Sm|(16) (MAX Electricity)}} |
|||
}} |
|||
{{Game Move|name=Jumping Heavy Attack|Color=DU |
|||
|input={{ASBInput|H}} {{Input|in air ok}} |
|||
|desc=Otoishi performs an aerial kick straight out. If it hits the opponent, they'll be launched away. |
|||
|type=Middle |
|||
|damage=30 |
|||
}} |
|||
}} |
|||
{{Game Movelist|Title={{Nihongo|Style/Specials/Etc. [Stand Off]|スタイル/特殊技/その他}}|Color=DU|Collapse=true| |
|||
===Moveset Changes from {{ASB|Akira|name=false}}=== |
|||
{{Game Move|name={{Nihongo|'''Stand ON/OFF'''|スタンドON/OFF}}|Color=DU |
|||
{{Expand section}} |
|||
|input={{ASBInput|S}} {{Input|on ground}} |
|||
|desc=Switches between '''User Mode''' and '''Stand Mode'''. Doing so summons or dismisses Red Hot Chili Pepper, changing the skills Otoishi has access to. |
|||
}} |
|||
{{Game Move|name={{Nihongo|'''Charge'''|充電}}|Color=DU |
|||
|input={{ASBInput|22|S}} {{Input|on ground|chargeable}} |
|||
|desc=Otoishi pulls out a small amp, allowing Red Hot Chili Pepper to siphon off it and replenish the '''Electricity Gauge'''. This action can be canceled into from normals and puts Otoishi in a crouch, making him harder to hit with projectiles and other high-hitting attacks. |
|||
}} |
|||
{{Game Move|name={{Nihongo|'''Right Hand Rockout'''|ライトハンド奏法}}|Color=DU |
|||
|input={{ASBInput|236|P}} {{Input|on ground}} |
|||
|desc=A special taunt. Otoishi plays a guitar solo as the whole stage darkens and multi-colored spotlights appear above him out of nowhere. This taunt slowly refills his Heart Heat Gauge, up to a whole stock if it completes without the opponent interrupting, and is the only skill that Otoishi can perform with an empty '''Electricity Gauge''' as it does not involve Red Hot Chili Pepper. If this taunt is playing when the round ends, the round will not fully complete until it finishes and grants the stock of HHG. |
|||
}} |
|||
{{Game Move|name={{Nihongo|'''Electricity Gauge'''|電力ゲージ}}|Color=DU |
|||
|input=Passive |
|||
|desc=Exclusive to Otoishi is a two-meter gauge that directly affects his abilities depending on how much of it is filled, with its power constantly draining and being consumed whenever he uses abilities or has Red Hot Chili Pepper active. This gauge can be manually filled by either using '''"Charge"''', Otoishi's HHA, or his GHA.<br/> |
|||
If it completely depletes while Otoishi is in '''Stand Mode''', he will be forced into a special animation as Chili Pepper is forcibly dismissed, leaving him vulnerable. While empty, Otoishi is unable to use any skills, moves, even his Throw, or summon Red Hot Chili Pepper, leaving him with only his '''User Mode''' normal attacks. After the gauge has been fully drained, it will passively refill to about a quarter of a stock while in '''User Mode'''. It will then start passively draining again once reaching this point.<br/> |
|||
If it is filled past the first meter, Otoishi enters "MAX Electricity", increasing the damage and speed of his attacks involving Chili Pepper as well as altering their properties, with the Stand visually becoming brighter as more sparks and electric crackles come off of it.<br/> |
|||
If in '''Stand Mode''', Chili Pepper can remain in MAX Electricity even after the gauge drops below the second level, provided Otoishi doesn't dismiss the Stand. |
|||
}} |
|||
{{Game Move|name={{Nihongo|'''Rumble Mode'''|ゴゴゴモード}}|Color=DU |
|||
|input=Activates below 30% health |
|||
|desc=This mode is automatically activated once Otoishi falls below 30% health. It increases his attack power, as well as the rate at which the Heart Heat Gauge rises, while also decreasing the rate at which the Guard Gauge drops. |
|||
}} |
|||
}} |
|||
{{Game Movelist|Title={{Nihongo|Skills [Stand Off]|コマンド技}}|Color=DU|Collapse=true| |
|||
{{Game Move|name={{Nihongo|'''Spitfire'''|スピットファイヤー}}|Color=DU |
|||
|input={{ASBInput|236|ATK}} then {{ASBInput|6|H}} for follow-up {{Input|on ground}} |
|||
|desc=Otoishi summons a small RC airplane carrying Red Hot Chili Pepper in it that travels forward as a high-flying projectile. The distance the plane travels, the speed it flies, and the damage dealt increases in {{ASBInput|LMH}} order, but the greater the increase, the more vulnerable Otoishi becomes. This projectile cannot be reflected and doubles as an anti-air. (Flash Cancel comboable)<br/> |
|||
This skill possess its own follow-up. If used, Chili Pepper exits the plane to deliver a drop attack, knocking the opponent down.<br/> |
|||
When at MAX Electricity, this attack deals more damage and the airplane itself will shock the opponent upon connecting, leaving them bound and then crumpling. The follow-up will also launch the opponent instead of knocking them down. (Comboable) |
|||
This skill's recovery is incredibly long, making it extremely punishable when whiffed. When combined with the fact that it cannot hit crouching opponents unless they are Mounted, it is inadvisable to use this attack in neutral. |
|||
|type=High |
|||
|damage=<br/>{{ASBInput|L}} 35 {{S|normal}} / 40 {{S|MAX Electricity}}<br/>{{ASBInput|M}} 45 {{S|normal}} / 50 {{S|MAX Electricity}}<br/>{{ASBInput|H}} 55 {{S|normal}} / 60 {{S|MAX Electricity}}<br/>Follow-Up Damage: 35 {{S|normal}} / 38 {{S|MAX Electricity}} |
|||
}} |
|||
{{Game Move|name={{Nihongo|'''Whack-A-Mole Champion'''|ハイレベルのモグラ叩き}}|Color=DU |
|||
|input={{ASBInput|214|ATK}} {{Input|on ground}} |
|||
|desc=Otoishi summons Red Hot Chili Pepper to come out of three distinct spots of electricity on the floor determined by the opponent's position; The opponent is always between the second and third points, regardless of range. The attack will knock them down, but if Otoishi has MAX Electricity, it will instead cause the opponent to crumple to the ground. Also, this skill will not activate counters. The direction and where Chili Pepper attacks from is determined by the attack button inputted. (Flash Cancel Comboable; Comboable when at MAX Electricity) |
|||
*'''Light''' ({{ASBInput|L}}): Chili Pepper jumps from the first spot to the third. |
|||
*'''Medium''' ({{ASBInput|M}}): Chili Pepper jumps from the second spot to the third. |
|||
*'''Heavy''' ({{ASBInput|H}}): Chili Pepper jumps from the third spot to the first, moving towards Otoishi. |
|||
|type=High |
|||
|damage=35 {{S|normal}} / 60 {{S|MAX Electricity}} |
|||
}} |
|||
}} |
|||
|Stand Mode (スタンド)| |
|||
{{Game Movelist|Title={{Nihongo|Normals [Stand On]|通常技}}|Color=DU|Collapse=true| |
|||
{{Game Move|name=Standing Light Attack|Color=DU |
|||
|input={{ASBInput|L}} {{Input|on ground}} |
|||
|desc=Red Hot Chili Pepper jabs outwards. If Otoishi has MAX Electricity, this attack will do more damage, but the start up will be longer. |
|||
|type=High |
|||
|damage=12 {{S|normal}} / 15 {{S|MAX Electricity}} |
|||
}} |
|||
{{Game Move|name=Standing Medium Attack|Color=DU |
|||
|input={{ASBInput|M}} {{Input|on ground}} |
|||
|desc=Otoishi and Red Hot Chili Pepper move forward while Chili Pepper delivers a two quick hooks. If Otoishi has MAX Electricity, this attack will do more damage, but the startup will be longer. |
|||
|type=High |
|||
|damage=14 × 2 {{Sm|(28) (normal)}} / 17 × 2 {{Sm|(34) (MAX Electricity)}} |
|||
}} |
|||
{{Game Move|name=Standing Heavy Attack|Color=DU |
|||
|input={{ASBInput|H}} {{Input|on ground}} |
|||
|desc=Red Hot Chili Pepper moves forward and throws an overhead punch quickly followed-up by an uppercut. If Otoishi has MAX Electricity, this attack will do more damage. |
|||
|type=High |
|||
|damage=20 × 2 {{Sm|(40) (normal)}} / 25 × 2 {{Sm|(5) (MAX Electricity)}} |
|||
}} |
|||
{{Game Move|name=Crouching Light Attack|Color=DU |
|||
|input={{ASBInput|2|L}} {{Input|on ground}} |
|||
|desc=Red Hot Chili Pepper performs a crouching jab. If Otoishi has MAX Electricity, this attack will do more damage. |
|||
|type=Low |
|||
|damage=11 {{S|normal}} / 13 {{S|MAX Electricity}} |
|||
}} |
|||
{{Game Move|name=Crouching Medium Attack|Color=DU |
|||
|input={{ASBInput|2|M}} {{Input|on ground}} |
|||
|desc=Red Hot Chili Pepper performs a crouching uppercut. If Otoishi has MAX Electricity, this attack will do more damage. |
|||
|type=Low |
|||
|damage=19 {{S|normal}} / 23 {{S|MAX Electricity}} |
|||
}} |
|||
{{Game Move|name=Crouching Heavy Attack|Color=DU |
|||
|input={{ASBInput|2|H}} {{Input|on ground}} |
|||
|desc=Red Hot Chili Pepper moves forward and performs a sweeping chop, knocking the opponent to the ground in a hard knockdown if hit. If Otoishi has MAX Electricity, this attack will do more damage. |
|||
|type=Low |
|||
|damage=30 {{S|normal}} / 38 {{S|MAX Electricity}} |
|||
}} |
|||
{{Game Move|name=Jumping Light Attack|Color=DU |
|||
|input={{ASBInput|L}} {{Input|in air ok}} |
|||
|desc=Red Hot Chili Pepper performs an aerial chop while swinging its arm outward. If Otoishi has MAX Electricity, this attack will do more damage. |
|||
|type=Middle |
|||
|damage=14 {{S|normal}} / 17 {{S|MAX Electricity}} |
|||
}} |
|||
{{Game Move|name=Jumping Medium Attack|Color=DU |
|||
|input={{ASBInput|M}} {{Input|in air ok}} |
|||
|desc=Red Hot Chili Pepper performs an aerial uppercut, launching the opponent into the air if hit. If Otoishi has MAX Electricity, this attack will do more damage. |
|||
|type=Middle |
|||
|damage=21 {{S|normal}} / 26 {{S|MAX Electricity}} |
|||
}} |
|||
{{Game Move|name=Jumping Heavy Attack|Color=DU |
|||
|input={{ASBInput|H}} {{Input|in air ok}} |
|||
|desc=Red Hot Chili Pepper punches downward while airborne. If Otoishi has MAX Electricity, this attack will do more damage. |
|||
|type=Middle |
|||
|damage=40 {{S|normal}} / 50 {{S|MAX Electricity}} |
|||
}} |
|||
}} |
|||
{{Game Movelist|Title={{Nihongo|Style/Specials/Etc. [Stand On]|スタイル/特殊技/その他}}|Color=DU|Collapse=true| |
|||
{{Game Move|name={{Nihongo|'''Stand ON/OFF'''|スタンドON/OFF}}|Color=DU |
|||
|input={{ASBInput|S}} {{Input|on ground}} |
|||
|desc=Switches between '''User Mode''' and '''Stand Mode'''. Doing so summons or dismisses Red Hot Chili Pepper, changing the skills Otoishi has access to. |
|||
}} |
|||
{{Game Move|name={{Nihongo|'''Charge'''|充電}}|Color=DU |
|||
|input={{ASBInput|22|S}} {{Input|on ground|chargeable}} |
|||
|desc=Otoishi pulls out a small amp, allowing Red Hot Chili Pepper to siphon off it and replenish the '''Electricity Gauge'''. This action can be canceled into from normals and puts Otoishi in a crouch, making him harder to hit with projectiles and other high-hitting attacks. |
|||
}} |
|||
{{Game Move|name={{Nihongo|'''Electricity Gauge'''|電力ゲージ}}|Color=DU |
|||
|input=Passive |
|||
|desc=Exclusive to Otoishi is a two-meter gauge that directly affects his abilities depending on how much of it is filled, with its power constantly draining and being consumed whenever he uses abilities or has Red Hot Chili Pepper active. This gauge can be manually filled by either using '''"Charge"''', Otoishi's HHA, or his GHA.<br/> |
|||
If it completely depletes while Otoishi is in '''Stand Mode''', he will be forced into a special animation as Chili Pepper is forcibly dismissed, leaving him vulnerable. While empty, Otoishi is unable to use any skills, moves, even his Throw, or summon Red Hot Chili Pepper, leaving him with only his '''User Mode''' normal attacks. After the gauge has been fully drained, it will passively refill to about a quarter of a stock while in '''User Mode'''. It will then start passively draining again once reaching this point.<br/> |
|||
If it is filled past the first meter, Otoishi enters "MAX Electricity", increasing the damage and speed of his attacks involving Chili Pepper as well as altering their properties, with the Stand visually becoming brighter as more sparks and electric crackles come off of it.<br/> |
|||
If in '''Stand Mode''', Chili Pepper can remain in MAX Electricity even after the gauge drops below the second level, provided Otoishi doesn't dismiss the Stand. |
|||
}} |
|||
{{Game Move|name={{Nihongo|'''Rumble Mode'''|ゴゴゴモード}}|Color=DU |
|||
|input=Activates below 30% health |
|||
|desc=This mode is automatically activated once Otoishi falls below 30% health. It increases his attack power, as well as the rate at which the Heart Heat Gauge rises, while also decreasing the rate at which the Guard Gauge drops. |
|||
}} |
|||
}} |
|||
{{Game Movelist|Title={{Nihongo|Skills [Stand On]|コマンド技}}|Color=DU|Collapse=true| |
|||
{{Game Move|name={{Nihongo|'''More power than a jet engine'''|ジェットエンジンのようなパワー}}|Color=DU |
|||
|input={{ASBInput|236|ATK}} {{Input|on ground}} |
|||
|desc=Red Hot Chili Pepper rushes a short distance forward in a flurry of flashy punches. The distance forward and damage dealt by this skill increases in {{ASBInput|LMH}} order, but the greater the increase, the more Electricity it will cost and the more vulnerable Otoishi will become. This skill has two possible follow-ups, and is a Stand Rush skill that Otoishi can disconnect from to freely act while it is executing. (Flash Cancel comboable)<br/> |
|||
With MAX Electricity, this attack does more damage, the number of hits is increased, and Otoishi is left less vulnerable. |
|||
|type=High |
|||
|damage=<br/>{{ASBInput|L}} 14 × 3 {{Sm|(42) (≥ quarter Electricity Gauge)}} / 16 × 3 {{Sm|(48) (normal)}} / 11 × 5 {{Sm|(55) (MAX Electricity)}}<br/>{{ASBInput|M}} 16 × 3 {{Sm|(48) (≥ quarter Electricity Gauge)}} / 18 × 3 {{Sm|(54) (normal)}} / 13 × 5 {{Sm|(65) (MAX Electricity)}}<br/>{{ASBInput|H}} 20 × 3 {{Sm|(60) (≥ quarter Electricity Gauge)}} / 22 × 3 {{Sm|(66) (normal)}} / 15 × 5 {{Sm|(75) (MAX Electricity)}} |
|||
}} |
|||
{{Game Move|name={{Nihongo|'''This just makes me stronger!'''|おれは……反省すると強いぜ…}}|Color=DU |
|||
|input=(During '''"More power than a jet engine"''') {{ASBInput|6|ATK}} {{Input|on ground}} |
|||
|desc=Red Hot Chili Pepper delivers a final blow that sends the opponent flying backwards. A Stand Rush skill that Otoishi can disconnect from to freely act while it is executing. (Flash Cancel comboable)<br/> |
|||
With MAX Electricity, this attack deals more damage and executes faster. |
|||
|type=High |
|||
|damage=60 {{S|normal}} / 75 {{S|MAX Electricity}} |
|||
}} |
|||
{{Game Move|name={{Nihongo|'''Gonna knock your ass out!'''|ノックアウトしてみせるぜェ~~~~~}}|Color=DU |
|||
|input=(During '''"More power than a jet engine"''') {{ASBInput|2|ATK}} {{Input|on ground}} |
|||
|desc=Red Hot Chili Pepper delivers a final blow downward that causes the opponent to crumple to the ground. A Stand Rush skill that Otoishi can disconnect from to freely act while it is executing. (Comboable)<br/> |
|||
With MAX Electricity, this attack deals more damage and executes faster. |
|||
While this follow-up skill does not combo directly out of '''"More power than a jet engine"''', it can be made to combo by utilizing its ability to be Stand Rushed and using a '''User Mode''' normal to keep the opponent in hitstun. |
|||
|type=Middle |
|||
|damage=40 {{S|normal}} / 50 {{S|MAX Electricity}} |
|||
}} |
|||
{{Game Move|name={{Nihongo|'''I'll drag you in!'''|引きずりこんでやるッ!}}|Color=DU |
|||
|input={{ASBInput|63214|ATK}} {{Input|on ground}} |
|||
|desc=A command Throw. Red Hot Chili Pepper reaches forward a short distance, and if it connects, it converts the opponent into electricity and drags them into the ground. Chili Pepper then resurfaces and blasts them high into the air. The damage dealt increases in {{ASBInput|LMH}} order, but the greater the increase, the more Electricity the skill will cost. (Flash Cancel comboable)<br/> |
|||
With MAX Electricity, this executes faster. |
|||
Otoishi's HHA can combo off of this skill, but it is a bit character dependent, so it will not work on the entire cast. |
|||
|type=Throw |
|||
|damage={{ASBInput|L}} 145 / {{ASBInput|M}} 155 / {{ASBInput|H}} 165 |
|||
}} |
|||
{{Game Move|name={{Nihongo|'''Kiss this!'''|ここねらってよ!ここ}}|Color=DU |
|||
|input={{ASBInput|421|ATK}} {{Input|on ground}} |
|||
|desc=A counter. Red Hot Chili Pepper teasingly points to the side of its face, inviting the opponent to attack it. If hit with a non-HHA/GHA melee attack, Chili Pepper blasts them with electricity and sends them flying. The damage dealt increases in {{ASBInput|LMH}} order, but the greater the increase, the more Electricity it costs and the more vulnerable Otoishi becomes. (Flash Cancel comboable)<br/> |
|||
With MAX Electricity, Chili Pepper will perform an uppercut after its initial attack, which will launch the opponent, who has been bound by the first hit, into the air. This attack also deals more damage and gains the ability to be jump canceled. However, it can no longer be Flash Canceled. |
|||
|type=Counter |
|||
|damage=<br/>{{ASBInput|L}} 100 {{S|normal}} / 120 {{S|MAX Electricity}}<br/>{{ASBInput|M}} 120 {{S|normal}} / 140 {{S|MAX Electricity}}<br/>{{ASBInput|H}} 140 {{S|normal}} / 160 {{S|MAX Electricity}} |
|||
}} |
|||
}} |
|||
}} |
|||
{{Game Movelist|Title={{Nihongo|Throw|投げ技}}|Color=DU|Collapse=true| |
|||
{{Game Move|name={{Nihongo|'''Time to get electric, baby!'''|電気になっていくッ!}}|Color=DU |
|||
|input=2 ATK buttons near opponent or {{ASBInput|T}} ({{ASBInput|4}} to back-throw) {{Input|on ground}} |
|||
|desc=Red Hot Chili Pepper lifts the opponent up with one hand and shocks them while Otoishi plays his guitar, generating an electrical explosion that sends the opponent flying in the desired direction. If a back-throw is executed, Otoishi will face his back towards the opponent while playing his guitar rather than facing them fully.<br/>With MAX Electricity, this Throw deals more damage. |
|||
|type=Throw |
|||
|damage=120 {{S|normal}} / 150 {{S|MAX Electricity}} |
|||
}} |
|||
}} |
|||
{{Game Movelist|Title={{Nihongo|Heart Heat Attack / Great Heat Attack|HHA / GHA}}|Color=DU|Collapse=true| |
|||
{{Game Move|name={{Nihongo|'''I'll beat you with my pinky!'''|この小指一本でおまえをフッ飛ばすと予告しよう!}}|Color=DU |
|||
|input={{HHA}} {{Input|on ground}} |
|||
|desc=Otoishi taunts the opponent as Red Hot Chili Pepper delivers an uppercut with its pinky finger out. If it connects, Chili Pepper converts the opponent into electricity and drags them into the ground as Otoishi begins a brief guitar solo. The opponent is dragged around in a circle around Otoishi, taking damage, before Chili Pepper resurfaces in an electric burst and throws them away to the timing of Otoishi finishing his solo.<br/> |
|||
This HHA can restore the '''Electricity Gauge''' to the first level if it is not already at it or above, and deals more damage when at MAX Electricity. |
|||
|type=High |
|||
|damage=168 {{S|normal}} / 206 {{S|MAX Electricity}} |
|||
|dialogue={{Nihongo|All I need is my little finger... Hee hee hee hee!|この「小指」だけしか使わん… ギヒヒヒヒヒヒヒヒヒヒヒ!!}} |
|||
}} |
|||
{{Game Move|name={{Nihongo|'''You wanna get nuts?! Let's get nuts!'''|必死になるよォ~~~ォ!!}}|Color=DU |
|||
|input={{GHA}} {{Input|on ground}} |
|||
|desc=Otoishi calls forth Red Hot Chili Pepper to fly forward and deliver a punch. If it connects, Otoishi begins a passionate extended guitar solo whilst Chili Pepper delivers a ruthless combo. |
|||
Chili Pepper knocks the opponent back, before flashing behind and pummeling them with a flurry of blows. After a follow-up kick that sends the opponent forward, Chili Pepper then flashes in front of them and punches them again, before instantly reappearing above to knock them to the ground. The attack finishes with Red Hot Chili Pepper delivering a powerful haymaker to the opponent's face as Otoishi finishes his solo with a sweaty but grinning face as an audience can be heard cheering.<br/> |
|||
This GHA can restore the '''Electricity Gauge''' to the first level if it is not already at it or above, and deals more damage when at MAX Electricity. |
|||
|type=High |
|||
|damage=309 / 370 / 463 {{S|depending on HH gauge}} |
|||
|dialogue={{Nihongo|Red Hot Chili Pepper! Maximum rockage! YEAH! This is it! Love is in the air! ♥ You feel the surge?|『レッド・ホット・チリ・ペッパー』! いきなりマックスだぜ YEAH! とどめだッ うっとり♥ しびれたかい~?}} |
|||
}} |
|||
}} |
|||
{{Game Movelist|Title={{Nihongo|Assist System|アシストシステム}}|Color=DU|Collapse=true| |
|||
{{Game Move|name={{Nihongo|'''Assault Assist'''|アサルトアシスト}}|Color=DU |
|||
|input={{Input|on ground}} |
|||
|desc=A one-stock assist. Otoishi lands in and starts playing a guitar solo as the whole stage darkens and multi-colored spotlights appear above him out of nowhere. While he is playing, the player's Heart Heat Gauge will slowly fill, up to a whole stock if the opponent does not interrupt Otoishi. Once he finishes, he will pose before jumping back off-screen. If he is interrupted, he will instead immediately jump back off-screen after picking himself up. |
|||
}} |
|||
{{Game Move|name={{Nihongo|'''Reversal Assist'''|リバーサルアシスト}}|Color=DU |
|||
|input={{Input|on ground}} |
|||
|desc=A two-stock assist. Otoishi jumps into the opponent while Red Hot Chili Pepper punches down at them, knocking them away. He then dismisses his Stand, poses, and jumps back off-screen. |
|||
|type=High |
|||
}} |
|||
}} |
|||
===Moveset Changes from {{ASB|Otoishi|name=false}}=== |
|||
{{Tabber |
|||
|User Mode (本体)| |
|||
{{Game Movelist|Title={{Nihongo|Normals [Stand Off]|通常技}}|Color=DU|Collapse=true| |
|||
{{Game Move|name=Standing Medium Attack|Color=DU |
|||
|input={{ASBInput|M}} {{Input|on ground}} |
|||
|desc=Otoishi no longer moves forward when he kicks. |
|||
}} |
|||
{{Game Move|name=Standing Heavy Attack|Color=DU |
|||
|input={{ASBInput|H}} {{Input|on ground}} |
|||
|desc=Neither Otoishi nor Red Hot Chili Pepper move as far forward as they did in ''All-Star Battle'' during this attack, resulting in this attack having reduced range. However, when Otoishi has MAX Electricity, the second hit of the uppercut will now launch opponents into the air. |
|||
}} |
|||
{{Game Move|name=Jumping Heavy Attack|Color=DU |
|||
|input={{ASBInput|H}} {{Input|in air ok}} |
|||
|desc=The angle opponents are launched has been altered, leading to the opponent being launched slightly higher into the air, and therefore not as far. While it isn't too visually noticeable, the change now allows Otoishi to combo off of a successful hit. |
|||
}} |
|||
}} |
|||
{{Game Movelist|Title={{Nihongo|Style/Specials/Etc. [Stand Off]|スタイル/特殊技/その他}}|Color=DU|Collapse=true| |
|||
{{Game Move|name='''Charge'''|Color=DU |
|||
|input={{ASBInput|22|S}} {{Input|on ground|chargeable}} |
|||
|desc=This move charges Otoishi's '''Electricity Gauge''' significantly faster than it did in ''All-Star Battle''. |
|||
}} |
|||
{{Game Move|name='''Right Hand Rockout'''|Color=DU |
|||
|input={{ASBInput|236|P}} {{Input|on ground}} |
|||
|desc=The input for this move has changed. Previously it was {{ASBInput|41236}} in place of {{ASBInput|236}}. |
|||
}} |
|||
{{Game Move|name='''Electricity Gauge'''|Color=DU |
|||
|input=Passive |
|||
|desc=The translation of the name of this passive has changed slightly. Previously, it was '''"Power Gauge"''' instead of '''"Electricity Gauge"'''. |
|||
}} |
|||
}} |
|||
{{Game Movelist|Title={{Nihongo|Skills [Stand Off]|コマンド技}}|Color=DU|Collapse=true| |
|||
{{Game Move|name='''Spitfire'''|Color=DU |
|||
|input={{ASBInput|236|ATK}} ({{ASBInput|6|H}} for follow-up) {{Input|on ground}} |
|||
|desc=The input for this skill has changed. Previously it was {{ASBInput|41236}} in place of {{ASBInput|236}}. The follow-up input has also changed from {{ASBInput|S}} to {{ASBInput|6|H}}. Furthermore, when Otoishi has MAX Electricity, this follow-up will now launch the opponent rather than knocking them to the ground. |
|||
}} |
|||
{{Game Move|name='''Whack-A-Mole Champion'''|Color=DU |
|||
|input={{ASBInput|214|ATK}} {{Input|on ground}} |
|||
|desc=The input for this skill has changed. Previously it was {{ASBInput|63214}} in place of {{ASBInput|214}}. Instead of jumping from the first to the second electricity spot when using the {{ASBInput|L}} variant, Red Hot Chili Pepper will now jump from the first to the third. This results in this variant being much more versatile now since it can hit the opponent in situations other than when they are moving forward. Additionally, when at MAX Electricity, the {{ASBInput|H}} variant now causes a crumple like the other variants instead of launching the opponent into the air. |
|||
}} |
|||
}} |
|||
|Stand Mode (スタンド)| |
|||
{{Game Movelist|Title={{Nihongo|Normals [Stand On]|通常技}}|Color=DU|Collapse=true| |
|||
{{Game Move|name=Jumping Medium Attack|Color=DU |
|||
|input={{ASBInput|M}} {{Input|in air ok}} |
|||
|desc=This normal now launches opponents on hit rather than only causing basic hitstun. |
|||
}} |
|||
}} |
|||
{{Game Movelist|Title={{Nihongo|Style/Specials/Etc. [Stand On]|スタイル/特殊技/その他}}|Color=DU|Collapse=true| |
|||
{{Game Move|name='''Charge'''|Color=DU |
|||
|input={{ASBInput|22|S}} {{Input|on ground|chargeable}} |
|||
|desc=This move charges Otoishi's '''Electricity Gauge''' significantly faster than it did in ''All-Star Battle''. Additionally, this special can now be used in '''Stand Mode''' instead of being a '''User Mode''' exclusive move. |
|||
}} |
|||
{{Game Move|name='''Electricity Gauge'''|Color=DU |
|||
|input=Passive |
|||
|desc=The translation of the name of this passive has changed slightly. Previously, it was '''"Power Gauge"''' instead of '''"Electricity Gauge"'''. |
|||
}} |
|||
}} |
|||
{{Game Movelist|Title={{Nihongo|Skills [Stand On]|コマンド技}}|Color=DU|Collapse=true| |
|||
{{Game Move|name='''More power than a jet engine'''|Color=DU |
|||
|input={{ASBInput|236|ATK}} {{Input|on ground}} |
|||
|desc=Red Hot Chili Pepper does not travel nearly as far forward as it did in ''All-Star Battle'' for all variants. As a result, the opponent is not pushed as far away from Otoishi now. Furthermore, the damage now increases as the strength of the attack button inputted does instead of staying the same. |
|||
}} |
|||
{{Game Move|name='''This just makes me stronger!'''|Color=DU |
|||
|input=(During '''"More power than a jet engine"''') {{ASBInput|6|ATK}} {{Input|on ground}} |
|||
|desc=This skill no longer has a camera effect on it when it hits. It also now causes a wallbounce if the opponent hits the stage wall. |
|||
}} |
|||
{{Game Move|name='''Gonna knock your ass out!'''|Color=DU |
|||
|input=(During '''"More power than a jet engine"''') {{ASBInput|2|ATK}} {{Input|on ground}} |
|||
|desc=The input for this skill has changed. Previously it was {{ASBInput|4}} in place of {{ASBInput|2}}. Additionally, this follow-up skill no longer combos naturally off of '''"More power than a jet engine!"''', making it a bit more difficult to use. It also causes a crumple now instead of launching the opponent into the air. |
|||
}} |
|||
{{Game Move|name='''I'll drag you in!'''|Color=DU |
|||
|input={{ASBInput|63214|ATK}} {{Input|on ground}} |
|||
|desc=Instead of having a damage increase when Otoishi has MAX Electricity, Red Hot Chili Pepper instead gains a speed increase. This results in the grab executing slower than it did in ''All-Star Battle'' when Otoishi doesn't have MAX Electricity. To offset the loss of a damage increase, the variants now do increasing damage in {{ASBInput|LMH}} order. However, the Electricity cost also increases in this order now as well. |
|||
}} |
|||
{{Game Move|name='''Kiss this!'''|Color=DU |
|||
|input={{ASBInput|421|ATK}} {{Input|on ground}} |
|||
|desc=When successfully activated, Red Hot Chili Pepper launches the opponent slightly into the air now rather than knocking them straight to the ground. If Otoishi has MAX Electricity, the attack will instead bind the opponent, and Chili Pepper will follow-up its initial attack with an uppercut that launches the opponent into the air instead of keeping the same hit effect. The skill also loses the ability to be Flash Canceled, instead gaining the ability to be jump canceled. |
|||
}} |
|||
}} |
|||
}} |
|||
{{Game Movelist|Title={{Nihongo|Heart Heat Attack / Great Heat Attack|HHA / GHA}}|Color=DU|Collapse=true| |
|||
{{Game Move|name='''You wanna get nuts?! Let's get nuts!'''|Color=DU |
|||
|input={{GHA}} {{Input|on ground}} |
|||
|desc=Visually, Red Hot Chili Pepper travels out sooner than it did in ''All-Star Battle'', however, the startup for this GHA is actually longer, causing this visual change to not match with the actual gameplay change. |
|||
}} |
|||
}} |
|||
====General Changes==== |
|||
*Otoishi's run speed in '''User Mode''' has been decreased. |
|||
==Medal List== |
==Medal List== |
||
Line 55: | Line 424: | ||
===Poses=== |
===Poses=== |
||
{{Tabber |
|||
{{Expand section}} |
|||
|Taunts| |
|||
{{Tabber |
|||
|Taunt A| |
|||
{{Game Ref Box|Color=DIU |
|||
|Video= |
|||
|Type=MTauntA |
|||
|Name=Taunt A |
|||
|Unlock=Unlocked by default |
|||
|Origin={{Ch|Chapter 311}} |
|||
|G1= |
|||
}} |
|||
|B| |
|||
{{Game Ref Box|Color=DIU |
|||
|Video= |
|||
|Type=MTauntB |
|||
|Name=Taunt B |
|||
|Unlock=Unlocked by default |
|||
|Origin={{Ch|Chapter 310}} (Red Hot Chili Pepper) |
|||
|G1= |
|||
}} |
|||
|C| |
|||
{{Game Ref Box|Color=DIU |
|||
|Video= |
|||
|Type=MTauntC |
|||
|Name=Taunt C |
|||
|Unlock=Buy from Medal List<br/>{{ASBRIcon|Coins}} 450 G |
|||
|Origin={{Ch|Chapter 313}} |
|||
|G1= |
|||
}} |
|||
|D| |
|||
{{Game Ref Box|Color=DIU |
|||
|Video= |
|||
|Type=MTauntD |
|||
|Name=Taunt D |
|||
|Unlock=Buy from Medal List<br/>{{ASBRIcon|Coins}} 450 G |
|||
|Origin={{Ch|Chapter 311}} |
|||
|G1= |
|||
}} |
|||
|E| |
|||
{{Game Ref Box|Color=DIU |
|||
|Video= |
|||
|Type=MTauntE |
|||
|Name=Taunt E |
|||
|Unlock=Buy from Medal List<br/>{{ASBRIcon|Coins}} 450 G |
|||
|Origin={{Ch|Chapter 313}} |
|||
|G1= |
|||
}} |
|||
}} |
|||
|Victories| |
|||
{{Tabber |
|||
|Victory A| |
|||
{{Game Ref Box|Color=DIU |
|||
|Video= |
|||
|Type=MVictoryA |
|||
|Name=Victory A |
|||
|Unlock=Unlocked by default |
|||
|Origin={{Ch|Chapter 311}} |
|||
|G1=AkiraDreamManga.png |
|||
}} |
|||
|B| |
|||
{{Game Ref Box|Color=DIU |
|||
|Video= |
|||
|Type=MVictoryB |
|||
|Name=Victory B |
|||
|Unlock=Buy from Medal List<br/>{{ASBRIcon|Coins}} 450 G |
|||
|Origin={{Ch|Chapter 312}} |
|||
|G1=AkiraRageManga.png |
|||
}} |
|||
|C| |
|||
{{Game Ref Box|Color=DIU |
|||
|Video= |
|||
|Type=MVictoryC |
|||
|Name=Victory C |
|||
|Unlock=Buy from Medal List<br/>{{ASBRIcon|Coins}} 450 G |
|||
|Origin={{Ch|Chapter 311}} |
|||
|G1= |
|||
}} |
|||
|D| |
|||
{{Game Ref Box|Color=DIU |
|||
|Video= |
|||
|Type=MVictoryD |
|||
|Name=Victory D |
|||
|Unlock=Buy from Medal List<br/>{{ASBRIcon|Coins}} 450 G |
|||
|Origin={{Ch|Chapter 311}} |
|||
|G1=AkiraRevealedManga.png |
|||
}} |
|||
|E| |
|||
{{Game Ref Box|Color=DIU |
|||
|Video= |
|||
|Type=MVictoryE |
|||
|Name=Victory E |
|||
|Unlock=Buy from Medal List<br/>{{ASBRIcon|Coins}} 450 G |
|||
|Origin={{Ch|Chapter 312}} |
|||
|G1=AkiraLoveManga.png |
|||
}} |
|||
}} |
|||
}} |
|||
===Dialogue=== |
===Dialogue=== |
||
Otoishi's first ten Taunt and Victory Lines are included in his Taunt and Victory Poses respectively, with two lines per pose; the first two poses of each type are unlocked by default, while the other three of each must be purchased for {{ASBRIcon|Coins}} 450 G each. The remaining lines of both types can be purchased as a single set for {{ASBRIcon|Coins}} 300 G. Otoishi's Tag Lines can be purchased as a set for {{ASBRIcon|Coins}} 140 G. |
|||
{{Tabber |
{{Tabber |
||
|Taunt Lines| |
|Taunt Lines| |
||
{{Quotes|Title={{ASBRIcon|MSpeech}} Taunt Lines|bg=DU|bg2=DU2 |
{{Quotes|Title={{ASBRIcon|MSpeech}} Taunt Lines|bg=DU|bg2=DU2 |
||
|{{Q|{{Nihongo|I'll beat you with my pinky!|小指一本でおまえの腕をフッ飛ばすと予告しよう!}}}} |
|||
|{{Q|{{Expand section}}}} |
|||
|{{Q|{{Nihongo|I'm gonna put all the electricity I've used on your meter. Hee hee!|今…使った電気料金は全額てめーん{{Ruby|家|ち}}のメーターに つけといてやるよ。ギヒヒヒヒ}}}} |
|||
|{{Q|{{Nihongo|Psych! I was only pretending to be worried!|ウソだよぉ~~ん。 実はパニくったフリしただけだったりして……!}}}} |
|||
|{{Q|{{Nihongo|You're way too immature to be my groupie!|精神が未熟なんだよおまえは…}}}} |
|||
|{{Q|{{Nihongo|What's that, your last will and testament?|遺言かい?}}}} |
|||
|{{Q|{{Nihongo|I'm here to rock your world, baby!|楽に『{{Ruby|殺してやり|・・・・・}}』に来たのさ!}}}} |
|||
|{{Q|{{Nihongo|Heh heh heh heh!|フッフッフッフッフッ}}}} |
|||
|{{Q|{{Nihongo|You see? This kind of crap is nothing to me!|わかった? このぐれェーーノロいんだよッ!}}}} |
|||
|{{Q|{{Nihongo|Bye-bye!|バイバイだ!}}}} |
|||
|{{Q|{{Nihongo|Time to send you to Valhalla!|さっさと決めてやるよ…}}}} |
|||
|{{Q|{{Nihongo|Cut the crap!|ナマ言ってんじゃあねーぞー!}}}} |
|||
|{{Q|{{Nihongo|I don't need any rules to deal with you...|おめーごときにゃ「ルール」なんていらね……}}}} |
|||
|{{Q|{{Nihongo|You're dead!|ブチ殺すッーーーッ}}}} |
|||
|{{Q|{{Nihongo|Get real!|考え{{Ruby|甘|あめ}}えーんだよ!}}}} |
|||
|{{Q|{{Nihongo|You lose again!|オメーの負けだッ!}}}} |
|||
|{{Q|{{Nihongo|Too easy.|チョロイもんだぜ}}}} |
|||
|{{Q|{{Nihongo|You're SO going down!|必ず殺すッ!}}}} |
|||
|{{Q|{{Nihongo|You can't hold a candle to me!|まだ遠いと言ってんだよッ!}}}} |
|||
|{{Q|{{Nihongo|The entire town's electrical system is my rock 'n roll ally!|{{Ruby|つまり|・・・}}町中のよ~~~、 電力がおれの味方になったってこったぜェ~っ}}}} |
|||
}} |
}} |
||
|Victory Lines| |
|Victory Lines| |
||
{{Quotes|Title={{ASBRIcon|MSpeech}} Victory Lines|bg=DU|bg2=DU2 |
{{Quotes|Title={{ASBRIcon|MSpeech}} Victory Lines|bg=DU|bg2=DU2 |
||
|{{Q|{{Nihongo|Behold what's in my heart: the ultimate rage! Embrace it! Now, I demand thunderous applause from the foolish masses!|表現できたぜ……おれのハートを! 究極の怒りを!…… 表現できたぜェ~~。{{Ruby|万雷|ばんらい}}の拍手をおくれ。世の中のボケども}}}} |
|||
|{{Q|{{Expand section}}}} |
|||
|{{Q|{{Nihongo|I rock harder than ever!|おれは成長したんだよ!}}}} |
|||
|{{Q|{{Nihongo|Love is in the air! ♥|うっとり♥}}}} |
|||
|{{Q|{{Nihongo|What a surprise... I'm not the only one that's coming up in the world, I suppose!|…ビックリしたぞ… 成長しているのはオレだけではなかったな…}}}} |
|||
|{{Q|{{Nihongo|Guess I got a little bit too cocky with this guy.|チトイイ気になりすぎてこいつをみくびっていたよ}}}} |
|||
|{{Q|{{Nihongo|I'll kill your mom, too!|テメエノオフクロモコロシデヤルゥ}}}} |
|||
|{{Q|{{Nihongo|I'm not trying to talk down to you. You're so predictable that you make it so easy!|なめちゃあいないよ。 おまえの実力をオレは見切ってるだけなのだよ}}}} |
|||
|{{Q|{{Nihongo|It's been a while, so I just wanted to see how much my Stand's improved.|日にちがたって、おれのスタンドもどのくらい成長したか、 ちょいと「スタンド」の腕だめしがしたくなってねェ~~}}}} |
|||
|{{Q|{{Nihongo|Akira Otoishi, age 19. Pay no special attention to the guitar!|名前は音石明、19歳。 まっ! このギターは気にしないでくれ}}}} |
|||
|{{Q|{{Nihongo|Behold what's in my heart: the ultimate rage!|表現できたぜ……おれのハートを! 究極の怒りを!}}}} |
|||
|{{Q|{{Nihongo|Damn it, I gotta rethink my stupid ideas!|自分のよぉ~~フザけた考えは改めなくっちゃあなぁー}}}} |
|||
|{{Q|{{Nihongo|You see that? The entire town's electric grid is on my side!|見たか…この町の電力全てが……おれの味方だ!}}}} |
|||
|{{Q|{{Nihongo|I'll take the Bow and Arrow for my own, and do what I please with it!|この「弓と矢」はおれがいただくぜ……利用させてもらうよ~~っ}}}} |
|||
|{{Q|{{Nihongo|Didn't realize how much Red Hot Chili Pepper has grown, did you?|我がスタンド「レッド・ホット・チリ・ペッパー」が こんなに成長すると思わなかったかい?}}}} |
|||
|{{Q|{{Nihongo|I've been stopping by your place for a while now!|{{Ruby|以前からちょくちょくおまえの家にゃあ|・・・・・・・・・・・・・・・・・・}} {{Ruby|寄らせてもらってたんだぜ|・・・・・・・・・・・・}}~}}}} |
|||
|{{Q|{{Nihongo|C'mon! Get over here and hit me with your best shot!|もっとそばまで寄って最高におもいっきりの スルドイやつをたのむぞ!}}}} |
|||
|{{Q|{{Nihongo|Guess you got burned by the speed of my Red Hot Chili Pepper! Get it? Because like, chili peppers burn, man.|我が『レッド・ホット・チリ・ペッパー』の 素早さにはとてもついて来れないようだなあ~~~っ}}}} |
|||
|{{Q|{{Nihongo|Alright, too easy! I still have a chance, now!|やった~~。チョロイもんだぜ。まだチャンスはあるッ!}}}} |
|||
}} |
}} |
||
|Tag Lines| |
|Tag Lines| |
||
{{Quotes|Title={{ASBRIcon|MSpeech}} Tag Lines|bg=DU|bg2=DU2 |
{{Quotes|Title={{ASBRIcon|MSpeech}} Tag Lines|bg=DU|bg2=DU2 |
||
|{{Q|{{Nihongo|You're way too immature to be my groupie!|精神が未熟なんだよ、おまえは…}}}} |
|||
|{{Q|{{Expand section}}}} |
|||
|{{Q|{{Nihongo|You see that? The entire town's electric grid is on my side!|見たか…この町の電力全てが……おれの味方だ!}}}} |
|||
|{{Q|{{Nihongo|Psych! I was only pretending to be worried!|ウソだよぉ~~ん。実はパニくったフリしただけだったりして……!}}}} |
|||
|{{Q|{{Nihongo|You wanna get nuts?! Let's get nuts!|必死になるよォ~~~ォ!!}}}} |
|||
|{{Q|{{Nihongo|Oh, what's that? You wanna leave behind a last will and testament? Better be quick about it!|フッフッフッフッフッ、遺言かい? 時間がないからよぉ~~、さっさと決めてやるよ…}}}} |
|||
|{{Q|{{Nihongo|Damn it, I gotta rethink my stupid ideas!|自分のよぉ~~、フザけた考えは改めなくっちゃあなぁー}}}} |
|||
|{{Q|{{Nihongo|I rock harder than ever!|おれは成長したんだよ!}}}} |
|||
|{{Q|{{Nihongo|I'll kill your mom, too!|テメエノオフクロモコロシデヤルゥ}}}} |
|||
|{{Q|{{Nihongo|Behold what's in my heart: the ultimate rage!|表現できたぜ……おれのハートを! 究極の怒りを!}}}} |
|||
|{{Q|{{Nihongo|Love is in the air! ♥|うっとり♥}}}} |
|||
}} |
|||
|Misc.| |
|||
{{Quotes|Title=Misc.|bg=DU|bg2=DU2 |
|||
|{{Q|{{Nihongo|Heh heh! Should I laugh, or should I yawn? It's a tough choice!|ククククク。笑ったものか! アクビしたものか! こいつは迷うッ、迷うッ}}|Round Win 1}} |
|||
|{{Q|{{Nihongo|Now for some victory rock!|これが勝利のロックだぜェー}}|Round Win 2}} |
|||
}} |
}} |
||
}} |
}} |
||
==Special Interactions== |
==Special Interactions== |
||
*When hit by {{ASBR|Giorno}}'s Heart Heat Attack, Otoishi's expression mirrors his Stand's when it runs out of power while battling [[Okuyasu Nijimura|Okuyasu]].<ref>{{Ch|Chapter 309}}</ref> |
|||
{{Expand section}} |
|||
*When hit by {{ASBR|Pucci}}'s '''"It's an illusion."''' skill, Otoishi slumps over still holding his guitar, as he does when faking his death in front of [[Josuke Higashikata|Josuke]] and [[Koichi Hirose|Koichi]].<ref>{{Ch|Chapter 313}}</ref> |
|||
===Dialogue=== |
===Dialogue=== |
||
Outside of {{ASBR|All-Star Battle Mode}}, |
Outside of {{ASBR|All-Star Battle Mode}}, Otoishi has unique dialogue for both his match entrances and victories when facing certain characters. |
||
{{Tabber |
{{Tabber |
||
|Entrance| |
|Entrance| |
||
{{Quotes|Title=Match Entrance|bg=DiU|bg2=DiU2 |
{{Quotes|Title=Match Entrance|bg=DiU|bg2=DiU2 |
||
|{{Q|{{Nihongo|Better be quick about it!|時間がないからよぉ~~、さっさと決めてやるよ…}}|Default dialogue}} |
|||
|{{Q|{{Expand section}}}} |
|||
|{{Q|{{Nihongo|I'm gonna be the savior of rock n' roll!|おれはウルトラ・スーパー・ギタリストを目指す!}}|{{ASBR|Otoishi}} (Player 1)}} |
|||
{{Q|{{Nihongo|There's only enough room for one rock 'n roll savior around here!|ウルトラ・スーパー・ギタリストになるのはおれの方だぜ}}|{{ASBR|Otoishi}} (Player 2)}} |
|||
|{{Q|{{Nihongo|Well? Now what, Otoishi?|どうするよ? 音石の先輩よぉ~~~}}|{{ASBR|Josuke}}}} |
|||
{{Q|{{Nihongo|I'll shred your face off! Yours AND Joseph's!|ブチ殺すッーーーッ。 てめーもッ! ジョセフもッ!}}|{{ASBR|Otoishi}}}} |
|||
|{{Q|{{Nihongo|Been waiting on you!|よおー、待ってたぜェー}}|{{ASBR|Otoishi}}}} |
|||
{{Q|{{Nihongo|Oh! Akira Otoishi! What're you here for?!|お、音石明ぁー! 何しに来た!}}|{{ASBR|Koichi}}}} |
|||
|{{Q|{{Nihongo|Forget rock and roll: Your destiny is to get your ass kicked by me!|おめーはよぉーッ、因縁的によォーーッ!! この虹村億泰が仕留めるッ!}}|{{ASBR|Okuyasu}}}} |
|||
{{Q|{{Nihongo|I'm gonna show you just how lame your Stand really is!|どのくれェーてめーの『スタンド』が………{{Ruby|ノロイ|・・・}}か……… たっぷりとよぉ~~、味わわせてやる…!}}|{{ASBR|Otoishi}}}} |
|||
|{{Q|{{Nihongo|Dear me, a lad with poor taste has arrived at my doorstep!|む! 趣味の悪そーな奴が来たぞ…}}|{{ASBR|Rohan}}}} |
|||
{{Q|{{Nihongo|Can I get your autograph? Write it out to ""My main man, Otoishi!""|サインしてもらっていいスかあ? 音石くんって書いてください}}|{{ASBR|Otoishi}}}} |
|||
|{{Q|{{Nihongo|Go ahead, try something with your Stand. I'll chase you to the ends of the earth and snuff you out!|『スタンド』で何かやってみろ。 地の果てまで追って息の根を止めるぜ}}|{{ASBR|Jotaro4}}}} |
|||
{{Q|{{Nihongo|I'd feel safer in jail!|ヒィーーーッ、刑務所が一番安全だ}}|{{ASBR|Otoishi}}}} |
|||
|{{Q|{{Nihongo|You're a Stand user too, but you're nothing like Josuke. You won't get any help from me.|同じスタンド使いでもよー、オメーは仗助たちとは違うなあ…… オメーには協力しねーぜ}}|{{ASBR|Yuya}}}} |
|||
{{Q|{{Nihongo|Better be quick about it!|時間がないからよぉ~~、さっさと決めてやるよ…}}|{{ASBR|Otoishi}}}} |
|||
|{{Q|{{Nihongo|Looks like I'm going to have to put you in your place, huh?|おまえのようなやつは…… |
|||
キチっと、しつけておかなきゃあならねぇよなあ~~~}}|{{ASBR|Keicho}}}} |
|||
{{Q|{{Nihongo|What's that, your last will and testament?|遺言かい?}}|{{ASBR|Otoishi}}}} |
|||
}} |
}} |
||
|Victory| |
|Victory| |
||
{{Quotes|Title=Victory|bg=DiU|bg2=DiU2 |
{{Quotes|Title=Victory|bg=DiU|bg2=DiU2 |
||
|{{Q|{{Nihongo|Like I said: I'm the only rock 'n roll savior the world needs!|ウルトラ・スーパー・ギタリストはこのおれだぁぁぁ!}}|{{ASBR|Otoishi}} (Player 1)}} |
|||
|{{Q|{{Expand section}}}} |
|||
{{Q|{{Nihongo|Your electricity is mine now!|おまえの電力がおれのものになったぜ…}}|{{ASBR|Otoishi}} (Player 2)}} |
|||
|{{Q|{{Nihongo|Gah hah hah hah hah!|ぎゃはははははははははーーッ}}|{{ASBR|Otoishi}}}} |
|||
{{Q|{{Nihongo|Bingo! Do I get a prize for beating you up even more?|大当たり…景品もらえっかよぉ~、もっとブチのめせばよぉ~}}|{{ASBR|Josuke}}}} |
|||
|{{Q|{{Nihongo|Let's be friends, okay? I think you and I could get along real well.|これからは仲良くしようぜ… なんかさ、おまえとは気が合うと思うんだ…}}|{{ASBR|Otoishi}}}} |
|||
{{Q|{{Nihongo|When did you get out of jail?|いつの間に出所したんだろう?}}|{{ASBR|Koichi}}}} |
|||
|{{Q|{{Nihongo|Too easy, Okuyasu! Way too easy!|億泰なんてチョロイもんだぜ}}|{{ASBR|Otoishi}}}} |
|||
{{Q|{{Nihongo|I learned something there, Chili Pepper.|学ばしてもらったよ……『チリ・ペッパー』}}|{{ASBR|Okuyasu}}}} |
|||
|{{Q|{{Nihongo|Thanks a lot! I appreciate it!|ありやとっスッ! どーもしたッ!}}|{{ASBR|Otoishi}}}} |
|||
{{Q|{{Nihongo|Want my autograph? I already got one for you. Special thanks!|サインならもうすでに{{Ruby|描|か}}いたよ。 {{Ruby|SPECIAL|スペシャル}} {{Ruby|THANX|サンクス}}!}}|{{ASBR|Rohan}}}} |
|||
|{{Q|{{Nihongo|Gah hah hah hah! I got a little panicked back there, but it looks like you were no match for my full power!|ぎゃははははーッ、ちょっぴりあせったがよぉ~、 おれのフルパワーにはかなわなかったみてーだなッ!}}|{{ASBR|Otoishi}}}} |
|||
{{Q|{{Nihongo|Don't you ever come around here again.|もう二度と出てくるんじゃあねーぜ…}}|{{ASBR|Jotaro4}}}} |
|||
}} |
|||
|Enemy Taunts| |
|||
{{Quotes|Title=Enemy Taunts|bg=DiU|bg2=DiU2 |
|||
|{{Q|{{Nihongo|I'll beat you with my pinky!|小指一本でおまえの腕をフッ飛ばすと予告しよう!}}|{{ASBR|Otoishi}}|reacting to {{ASBR|Joseph}}'s prediction}} |
|||
|{{Q|{{Nihongo|Your hairdo isn't rock 'n roll at all. It's got no soul!|オメェーの髪型は{{Ruby|ロック|・・・}}じゃあねぇぜ。 魂を感じねぇ!}}|{{ASBR|Otoishi}}|insulting {{ASBR|Josuke}}'s hair}} |
|||
}} |
}} |
||
}} |
}} |
||
==All-Star Battle Mode== |
==All-Star Battle Mode== |
||
All missions in {{ASBR|All-Star Battle Mode}} |
All missions in {{ASBR|All-Star Battle Mode}} featuring Otoishi as a combatant, in order of appearance. |
||
===''Diamond is Unbreakable''=== |
===''[[Diamond is Unbreakable]]''=== |
||
{{GameStage|ASBR|4-5|header=true}} |
|||
{{CC2Stage|Part=DU|NoName=true|Category=Extra|CategoryColor=#BA6AC9|Rating=3|Stage=Morioh |
|||
{{GameStage|ASBR|4-10}} |
|||
|P1=[[Akira Otoishi]]|P1Image=AkiraAvASBR.png |
|||
|E1=[[Robert E. O. Speedwagon]]|E1Part=PB|E1Image=SpeedwagonAvASBR.png |
|||
|Clear={{ASBRIcon|Coins}} 1000 G |
|||
|Unlock=Unlocked from the start. |
|||
|Conditions=The player's Heart Heat Gauge continuously refills. The player's defense is decreased. |
|||
|Missions=1. Use the "Right hand rockout" special: {{ASBRIcon|Coins}} 1000 G<br/>2. Land the "I'll drag you in!" skill: {{ASBRIcon|Art}} Akira Reference Sketch<br/>3. Use a Great Heat Attack: {{ASBRIcon|Tint}} Akira Color Tint C |
|||
|EDialogue1='''Akira:''' You wanna sponsor the one and only Ultra Super Guitarist? |
|||
|EDialogue2='''Speedwagon:''' Me, a sponsor? What in the world do you mean? |
|||
|VDialogue='''Akira:''' Don't give me that! You're with that Foundation Jotaro Kujo mentioned! |
|||
|LDialogue='''Speedwagon:''' Speedwagon Foundation?! I suppose I would like to make a name for myself someday...}} |
|||
{{CC2Stage|Part=DU|NoName=true|Category=Normal|CategoryColor=#45BC99|Rating=2|Stage=Morioh |
|||
|P1=[[Akira Otoishi]]|P1Image=AkiraAvASBR.png |
|||
|E1=[[Okuyasu Nijimura]]|E1Image=OkuyasuAvASBR.png |
|||
|Clear={{ASBRIcon|Coins}} 700 G |
|||
|Unlock=Unlocked from the start. |
|||
|Conditions=Each round lasts only 30 seconds. The player's Heart Heat Gauge continuously refills. |
|||
|Missions=1. Use the "Charge" special: {{ASBRIcon|Coins}} 1000 G<br/>2. Land the "Time to get electric, baby!" throw: {{ASBRIcon|Art}} Red Hot Chili Pepper Publicity Artwork<br/>3. Land a Great Heat Attack: {{ASBRIcon|Model}} Red Hot Chili Pepper 3D Model |
|||
|EDialogue1='''Okuyasu:''' I'm ready to take you on! You're gonna be wiped right out of this world! |
|||
|EDialogue2='''Akira:''' You think you've cornered me? |
|||
|VDialogue='''Akira:''' You're lacking in spirit... You can't get revenge if you can't outclass your brother! |
|||
|LDialogue='''Okuyasu:''' Eat it for breakfast, jerk!}} |
|||
===''Golden Wind''=== |
===''[[Vento Aureo|Golden Wind]]''=== |
||
{{GameStage|ASBR|5-5|header=true}} |
|||
{{CC2Stage|Part=VA|NoName=true|Category=Extra|CategoryColor=#BA6AC9|Rating=3|Stage=Rome |
|||
|P1=[[Trish Una]]|P1Image=TrishAvASBR.png |
|||
|E1=[[Akira Otoishi]]|E1Part=DU|E1Image=AkiraAvASBR.png |
|||
|Clear={{ASBRIcon|Coins}} 1000 G |
|||
|Unlock=Unlocked from the start. |
|||
|Conditions=The opponent's defense is increased. |
|||
|Missions=1. Use the "I've turned it soft!" skill: {{ASBRIcon|Coins}} 1000 G<br/>2. Land a 30-hit combo: {{ASBRIcon|Art}} Trish Publicity Artwork<br/>3. Land a Great Heat Attack: {{ASBRIcon|Tint}} Trish Color Tint C |
|||
|EDialogue1='''Akira:''' Any chance you'd be interested in vocals? |
|||
|EDialogue2='''Trish:''' I've sung on stage with my mother. What's your deal? |
|||
|VDialogue='''Trish:''' If I did want a career in music, I wouldn't let you do it for me. I'd make it myself. |
|||
|LDialogue='''Akira:''' If you sang for the Ultra Super Guitarist's band, you'd be a star!}} |
|||
===''Stone Ocean''=== |
===''[[Stone Ocean]]''=== |
||
{{GameStage|ASBR|6-4|header=true}} |
|||
{{CC2Stage|Part=SO|NoName=true|Category=Extra|CategoryColor=#BA6AC9|Rating=3|Stage=Green Dolphin Street Prison |
|||
|P1=[[Ermes Costello]]|P1Image=ErmesAvASBR.png |
|||
|E1=[[Akira Otoishi]]|E1Part=DU|E1Image=AkiraAvASBR.png |
|||
|Clear={{ASBRIcon|Coins}} 700 G |
|||
|Unlock=Unlocked from the start. |
|||
|Conditions=The opponent's Heart Heat Gauge continuously refills. |
|||
|Missions=1. Execute a Flash Cancel: {{ASBRIcon|Coins}} 1000 G<br/>2. Land a 5-hit combo: {{ASBRIcon|Art}} Kiss Publicity Artwork<br/>3. Land a Great Heat Attack: {{ASBRIcon|Tint}} Ermes Color Tint C |
|||
|EDialogue1='''Akira:''' A Stand user and a thief? Heh heh... I think we could be friends. |
|||
|EDialogue2='''Ermes:''' Where the hell do you get off? |
|||
|VDialogue='''Ermes:''' Yeah, I may be an ex-con... But I'm still not as pathetic as you! |
|||
|LDialogue='''Akira:''' I thought we'd get along, but... I guess I was wrong.}} |
|||
==Gallery== |
==Gallery== |
||
===Media=== |
===Media=== |
||
{{Center|{{Vid|lc1djG-Ix1A|500|center|desc=Character Trailer}}<br/> |
{{Center|{{Vid|lc1djG-Ix1A|500|center|desc=Character Trailer}}<br/> |
||
{{Vid|5coc1kWayQg|300|center|desc= |
{{Vid|5coc1kWayQg|300|center|desc=Voice Lines}} |
||
{{Vid|w-2j0vabSdU|300|center|desc=[[All-Star Battle|ASB]] & ASBR Comparison}} |
{{Vid|w-2j0vabSdU|300|center|desc=[[All-Star Battle|ASB]] & ASBR Comparison}} |
||
}} |
}} |
||
===[[All-Star Battle R OST|Music]]=== |
===[[All-Star Battle R OST|Music]]=== |
||
{{Right|{{Vid|UfKP1JV3Lqw|300|center|desc=Otoishi's Theme}}}} |
|||
Akira's theme is {{ASBRIcon|Music}} {{Nihongo|Ultra Super Guitarist|ウルトラ・スーパー・ギタリスト|Urutora Sūpā Gitarisuto}}, and can be unlocked in-game by buying it from the Gallery Shop for {{ASBRIcon|Coins}} 1000 G. |
|||
Otoishi's theme is {{ASBRIcon|Music}} {{Nihongo|Ultra Super Guitarist|ウルトラ・スーパー・ギタリスト|Urutora Sūpā Gitarisuto}}, and can be unlocked in-game by buying it from the Gallery Shop for {{ASBRIcon|Coins}} 1000 G. |
|||
Its name is taken from Otoishi's life goal, as stated in [[Chapter 311|Chapter 46]] of ''[[Diamond is Unbreakable]]''. |
|||
{{Center|{{Vid|UfKP1JV3Lqw|300|center|desc=Akira's Theme}}}} |
|||
{{-}} |
|||
Its name is taken from Akira's stated life dream in [[Chapter 311|Chapter 46]] of ''[[Diamond is Unbreakable]]''. Specifically, he says "My dream is to be like Jimi Hendrix or Jeff Beck. To be an ultra super guitarist and live life hard and fast!" |
|||
==={{ASBR|JoJo Glossary}}=== |
==={{ASBR|JoJo Glossary}}=== |
||
Line 160: | Line 670: | ||
{{ASBRGlossary/presets4|Red Hot Chili Pepper}} |
{{ASBRGlossary/presets4|Red Hot Chili Pepper}} |
||
===Art & Misc |
===Art & Misc. Gameplay Callbacks=== |
||
{{Tabber |
{{Tabber |
||
|Stylish Evades| |
|Stylish Evades| |
||
Line 205: | Line 715: | ||
}} |
}} |
||
}} |
}} |
||
|Cut-ins| |
|Cut-ins| |
||
{{Tabber |
{{Tabber |
||
|Talking| |
|Talking| |
||
{{Game Ref Box|Color=DU |
{{Game Ref Box|Color=DU |
||
|Image= |
|Image=ASBR Otoishi Talking CutIn.png |
||
|Name=Talking Cut-in |
|Name=Talking Cut-in |
||
|Unlock=N/A |
|Unlock=N/A |
||
Line 217: | Line 728: | ||
|Taunted| |
|Taunted| |
||
{{Game Ref Box|Color=DU |
{{Game Ref Box|Color=DU |
||
|Image= |
|Image=ASBR Otoishi Taunted CutIn.png |
||
|Name=Taunted Cut-in |
|Name=Taunted Cut-in |
||
|Unlock=N/A |
|Unlock=N/A |
||
Line 225: | Line 736: | ||
|Rumble Mode| |
|Rumble Mode| |
||
{{Game Ref Box|Color=DU |
{{Game Ref Box|Color=DU |
||
|Image= |
|Image=ASBR Otoishi Rumble CutIn.png |
||
|Name=Rumble Mode Cut-in |
|Name=Rumble Mode Cut-in |
||
|Unlock=N/A |
|Unlock=N/A |
||
Line 232: | Line 743: | ||
}} |
}} |
||
}} |
}} |
||
|Moveset| |
|||
|Misc. Gameplay| |
|||
====User Mode==== |
|||
{{Expand section}} |
{{Expand section}} |
||
<!--{{Tabber |
|||
|Misc| |
|||
|Idle| |
|||
{{Game Ref Box|Color=DU |
|||
|Video= |
|||
|Name=Idle Pose |
|||
|Unlock=N/A |
|||
|Origin= |
|||
|G1= |
|||
}} |
|||
|Crouch| |
|||
{{Game Ref Box|Color=DU |
|||
|Video= |
|||
|Name=Crouching Pose |
|||
|Unlock=N/A |
|||
|Origin= |
|||
|G1= |
|||
}} |
|||
|Downed| |
|||
{{Game Ref Box|Color=DU |
|||
|Video= |
|||
|Name=Downed Pose |
|||
|Unlock=N/A |
|||
|Origin= |
|||
|G1= |
|||
}} |
|||
|Block| |
|||
{{Game Ref Box|Color=DU |
|||
|Video= |
|||
|Name=Blocking Animation |
|||
|Unlock=N/A |
|||
|Origin= |
|||
|G1= |
|||
}} |
|||
|Retired| |
|||
{{Game Ref Box|Color=DU |
|||
|Video= |
|||
|Name=Retired Pose |
|||
|Unlock=N/A |
|||
|Origin= |
|||
|G1= |
|||
}} |
|||
|Down Evade| |
|||
{{Game Ref Box|Color=DU |
|||
|Video= |
|||
|Name=Down Evade Animation |
|||
|Unlock=N/A |
|||
|Origin= |
|||
|G1= |
|||
}} |
|||
|Air Recovery| |
|||
{{Game Ref Box|Color=DU |
|||
|Video= |
|||
|Name=Air Recovery Animation |
|||
|Unlock=N/A |
|||
|Origin= |
|||
|G1= |
|||
}} |
|||
|Throw Tech| |
|||
{{Game Ref Box|Color=DU |
|||
|Video= |
|||
|Name=Throw Tech Animation |
|||
|Unlock=N/A |
|||
|Origin= |
|||
|G1= |
|||
}} |
|||
|Jump| |
|||
{{Tabber |
|||
|Forward| |
|||
{{Game Ref Box|Color=DU |
|||
|Video= |
|||
|Name=Forward Jump Animation |
|||
|Unlock=N/A |
|||
|Origin= |
|||
|G1= |
|||
}} |
|||
|Backward| |
|||
{{Game Ref Box|Color=DU |
|||
|Video= |
|||
|Name=Backward Jump Animation |
|||
|Unlock=N/A |
|||
|Origin= |
|||
|G1= |
|||
}} |
|||
|Straight-Up| |
|||
{{Game Ref Box|Color=DU |
|||
|Video= |
|||
|Name=Straight-Up Jump Animation |
|||
|Unlock=N/A |
|||
|Origin= |
|||
|G1= |
|||
}} |
|||
}} |
|||
|Dodge| |
|||
{{Tabber |
|||
|Foreground| |
|||
{{Game Ref Box|Color=DU |
|||
|Video= |
|||
|Name=Foreground Dodge Animation |
|||
|Unlock=N/A |
|||
|Origin= |
|||
|G1= |
|||
}} |
|||
|Background| |
|||
{{Game Ref Box|Color=DU |
|||
|Video= |
|||
|Name=Background Dodge Animation |
|||
|Unlock=N/A |
|||
|Origin= |
|||
|G1= |
|||
}} |
|||
}} |
|||
|Walk| |
|||
{{Tabber |
|||
|Forward| |
|||
{{Game Ref Box|Color=DU |
|||
|Video= |
|||
|Name=Forward Walk Animation |
|||
|Unlock=N/A |
|||
|Origin= |
|||
|G1= |
|||
}} |
|||
|Backward| |
|||
{{Game Ref Box|Color=DU |
|||
|Video= |
|||
|Name=Backward Walk Animation |
|||
|Unlock=N/A |
|||
|Origin= |
|||
|G1= |
|||
}} |
|||
}} |
|||
|Dash| |
|||
{{Tabber |
|||
|Forward| |
|||
{{Game Ref Box|Color=DU |
|||
|Video= |
|||
|Name=Forward Dash Animation |
|||
|Unlock=N/A |
|||
|Origin= |
|||
|G1= |
|||
}} |
|||
|Back| |
|||
{{Game Ref Box|Color=DU |
|||
|Video= |
|||
|Name=Backdash Animation |
|||
|Unlock=N/A |
|||
|Origin= |
|||
|G1= |
|||
}} |
|||
}} |
|||
|Run| |
|||
{{Game Ref Box|Color=DU |
|||
|Video= |
|||
|Name=Run Animation |
|||
|Unlock=N/A |
|||
|Origin= |
|||
|G1= |
|||
}} |
|||
}}--> |
|||
====Stand Mode==== |
|||
{{Expand section}} |
|||
<!--{{Tabber |
|||
|Idle| |
|||
{{Game Ref Box|Color=DU |
|||
|Video= |
|||
|Name=Idle Pose |
|||
|Unlock=N/A |
|||
|Origin= |
|||
|G1= |
|||
}} |
|||
|Crouch| |
|||
{{Game Ref Box|Color=DU |
|||
|Video= |
|||
|Name=Crouching Pose |
|||
|Unlock=N/A |
|||
|Origin= |
|||
|G1= |
|||
}} |
|||
|Downed| |
|||
{{Game Ref Box|Color=DU |
|||
|Video= |
|||
|Name=Downed Pose |
|||
|Unlock=N/A |
|||
|Origin= |
|||
|G1= |
|||
}} |
|||
|Block| |
|||
{{Game Ref Box|Color=DU |
|||
|Video= |
|||
|Name=Blocking Animation |
|||
|Unlock=N/A |
|||
|Origin= |
|||
|G1= |
|||
}} |
|||
|Retired| |
|||
{{Game Ref Box|Color=DU |
|||
|Video= |
|||
|Name=Retired Pose |
|||
|Unlock=N/A |
|||
|Origin= |
|||
|G1= |
|||
}} |
|||
|Down Evade| |
|||
{{Game Ref Box|Color=DU |
|||
|Video= |
|||
|Name=Down Evade Animation |
|||
|Unlock=N/A |
|||
|Origin= |
|||
|G1= |
|||
}} |
|||
|Air Recovery| |
|||
{{Game Ref Box|Color=DU |
|||
|Video= |
|||
|Name=Air Recovery Animation |
|||
|Unlock=N/A |
|||
|Origin= |
|||
|G1= |
|||
}} |
|||
|Throw Tech| |
|||
{{Game Ref Box|Color=DU |
|||
|Video= |
|||
|Name=Throw Tech Animation |
|||
|Unlock=N/A |
|||
|Origin= |
|||
|G1= |
|||
}} |
|||
|Jump| |
|||
{{Tabber |
|||
|Forward| |
|||
{{Game Ref Box|Color=DU |
|||
|Video= |
|||
|Name=Forward Jump Animation |
|||
|Unlock=N/A |
|||
|Origin= |
|||
|G1= |
|||
}} |
|||
|Backward| |
|||
{{Game Ref Box|Color=DU |
|||
|Video= |
|||
|Name=Backward Jump Animation |
|||
|Unlock=N/A |
|||
|Origin= |
|||
|G1= |
|||
}} |
|||
|Straight-Up| |
|||
{{Game Ref Box|Color=DU |
|||
|Video= |
|||
|Name=Straight-Up Jump Animation |
|||
|Unlock=N/A |
|||
|Origin= |
|||
|G1= |
|||
}} |
|||
}} |
|||
|Dodge| |
|||
{{Tabber |
|||
|Foreground| |
|||
{{Game Ref Box|Color=DU |
|||
|Video= |
|||
|Name=Foreground Dodge Animation |
|||
|Unlock=N/A |
|||
|Origin= |
|||
|G1= |
|||
}} |
|||
|Background| |
|||
{{Game Ref Box|Color=DU |
|||
|Video= |
|||
|Name=Background Dodge Animation |
|||
|Unlock=N/A |
|||
|Origin= |
|||
|G1= |
|||
}} |
|||
}} |
|||
|Walk| |
|||
{{Tabber |
|||
|Forward| |
|||
{{Game Ref Box|Color=DU |
|||
|Video= |
|||
|Name=Forward Walk Animation |
|||
|Unlock=N/A |
|||
|Origin= |
|||
|G1= |
|||
}} |
|||
|Backward| |
|||
{{Game Ref Box|Color=DU |
|||
|Video= |
|||
|Name=Backward Walk Animation |
|||
|Unlock=N/A |
|||
|Origin= |
|||
|G1= |
|||
}} |
|||
}} |
|||
|Dash| |
|||
{{Tabber |
|||
|Forward| |
|||
{{Game Ref Box|Color=DU |
|||
|Video= |
|||
|Name=Forward Dash Animation |
|||
|Unlock=N/A |
|||
|Origin= |
|||
|G1= |
|||
}} |
|||
|Back| |
|||
{{Game Ref Box|Color=DU |
|||
|Video= |
|||
|Name=Backdash Animation |
|||
|Unlock=N/A |
|||
|Origin= |
|||
|G1= |
|||
}} |
|||
}} |
|||
|Run| |
|||
{{Game Ref Box|Color=DU |
|||
|Video= |
|||
|Name=Run Animation |
|||
|Unlock=N/A |
|||
|Origin= |
|||
|G1= |
|||
}} |
|||
}}--> |
|||
|Other| |
|||
{{Tabber |
{{Tabber |
||
|Reference Sketch| |
|Reference Sketch| |
||
{{Game Ref Box|Color=DU |
{{Game Ref Box|Color=DU |
||
|Image=ASB Otoishi Reference Sketch.png |
|||
|Image= |
|||
|Name=Reference Sketch |
|Name=Reference Sketch |
||
|Type=Art |
|Type=Art |
||
|Unlock= |
|Unlock={{ASBR|All-Star Battle Mode}}: ''[[Diamond is Unbreakable]]'' Otoishi vs. {{ASBR|Speedwagon}} Extra Battle<br/>{{ASBRIcon|Mission}} Land the "I'll drag you in!" skill |
||
|Origin= |
|Origin={{Ch|Chapter 311}} |
||
|G1=AkiraRevealedManga.png |
|||
|G1= |
|||
}} |
}} |
||
|Stand Ref Sketch| |
|Stand Ref Sketch| |
||
{{Game Ref Box|Color=DU |
{{Game Ref Box|Color=DU |
||
|Image= |
|Image=RHCPASBConcept.png |
||
|Name=Red Hot Chili Pepper Reference Sketch |
|Name=Red Hot Chili Pepper Reference Sketch |
||
|Type=Art |
|Type=Art |
||
Line 281: | Line 1,114: | ||
}} |
}} |
||
===Misc=== |
===Misc.=== |
||
<gallery> |
<gallery> |
||
Otoishi_Intro_ASB_R.png|Otoishi's intro |
Otoishi_Intro_ASB_R.png|Otoishi's intro |
||
Otoishi_Throw_ASB_R.png|Otoishi's Throw |
Otoishi_Throw_ASB_R.png|Otoishi's Throw |
||
Otoishi_GHA_ASB_R.png|Otoishi's guitar solo during his GHA |
Otoishi_GHA_ASB_R.png|Otoishi's guitar solo during his GHA |
||
ASBMode Part4 Special Illustration.png|Part 4 Special Illustration |
|||
</gallery> |
</gallery> |
||
=={{ASBR|Update History}}== |
=={{ASBR|Update History}}== |
||
{{Balance|Color=DU |
{{Balance|Color=DU |
||
|Buffs= |
|Buffs=25 |
||
|Nerfs=1 |
|Nerfs=1 |
||
|Changes= |
|Changes=13 |
||
}} |
}} |
||
===1.3.0=== |
===1.3.0=== |
||
* |
*'''"Electricity Gauge"''' |
||
**{{Balance|Buff}} Increased speed that gauge fills. |
**{{Balance|Buff}} Increased speed that gauge fills. |
||
*Standing Middle Attack while Stand Rushing |
*Standing Middle Attack while Stand Rushing |
||
**{{Balance |
**{{Balance}} Fixed bug where a Standing Light Attack would be performed instead when inputting this attack. |
||
* |
*'''"Kiss this!"''' skill |
||
**{{Balance|Nerf}} No longer counter hits on a successful activation. |
**{{Balance|Nerf}} No longer counter hits on a successful activation. |
||
**{{Balance|Buff}} Reduced startup of the attack on a successful activation. |
**{{Balance|Buff}} Reduced startup of the attack on a successful activation. |
||
* |
*'''"Assault Assist"''' |
||
**{{Balance |
**{{Balance}} Changed internal processing to correct an occurrence where the player was not gaining Heart Heat when Otoishi was called while Heart Heat was being used over time. |
||
===1.4.0=== |
===1.4.0=== |
||
*'''"Reversal Assist"''' |
|||
*Standing Heavy Attack [Stand Off] |
|||
**{{Balance |
**{{Balance}} Fixed animation so only Red Hot Chili Pepper attacks the opponent. |
||
*"'''Reversal Assist'''" |
|||
**{{Balance|Neutral}} Fixed animation. |
|||
===1.4.1=== |
===1.4.1=== |
||
* |
*'''"Reversal Assist"''' |
||
**{{Balance|Buff}} Increased number of stocks from one to two. |
**{{Balance|Buff}} Increased number of stocks from one to two. |
||
===1.5.0=== |
===1.5.0=== |
||
*Standing Heavy Attack [Stand Off] |
*Standing Heavy Attack [Stand Off] |
||
**{{Balance| |
**{{Balance|Buff}} Changed to two hit attack. |
||
**{{Balance|Buff}} Attack now launches when landed with MAX Electricity. |
**{{Balance|Buff}} Attack now launches when landed with MAX Electricity. |
||
*Standing Medium Attack [Stand On] |
*Standing Medium Attack [Stand On] |
||
**{{Balance|Buff}} Increased move distance. |
**{{Balance|Buff}} Increased move distance. |
||
* |
*'''"Gonna knock your ass out!"''' skill |
||
**{{Balance|Buff}} Increased start up speed. |
**{{Balance|Buff}} Increased start up speed. |
||
**{{Balance|Buff}} Increased speed of Stand animation near end of move. |
**{{Balance|Buff}} Increased speed of Stand animation near end of move. |
||
**{{Balance |
**{{Balance}} Adjusted Stand Rush timing due to increased animation speed. |
||
* |
*'''"I'll drag you in!"''' skill |
||
**{{Balance|Buff}} Increased start up speed. |
**{{Balance|Buff}} Increased start up speed. |
||
* |
*'''"Kiss this!"''' skill |
||
**{{Balance |
**{{Balance}} Made Red Hot Chili Pepper move forward towards the opponent when successfully activated. |
||
**{{Balance|Buff}} Changed to four hit attack when Electricity Gauge is full. |
**{{Balance|Buff}} Changed to four hit attack when Electricity Gauge is full. |
||
**{{Balance|Buff}} Made flash cancel available when Electricity Gauge is full. |
**{{Balance|Buff}} Made flash cancel available when Electricity Gauge is full. |
||
Line 336: | Line 1,168: | ||
===1.6.0=== |
===1.6.0=== |
||
* |
*'''"Spitfire!"''' skill |
||
**{{Balance |
**{{Balance}} Fixed issue where Otoishi's collision detection would disappear. |
||
===2.0.0=== |
|||
*Standing Heavy Attack [Stand Off] |
|||
**{{Balance|Buff}} Enabled the ability to cancel on the first hit. |
|||
**{{Balance}} Adjusted the upward launching force of the second hit when Electricity Gauge is full. |
|||
**{{Balance}} Fixed a bug where Red Hot Chili Pepper would attack upward if this attack was used immediately after Stylish Guarding an aerial attack. |
|||
*'''"Whack-A-Mole Champion"''' skill |
|||
**{{Balance|Buff}} This skill will no longer activate counters. |
|||
*'''"Kiss this!"''' skill |
|||
**Changed cancel properties. |
|||
***{{Balance|Buff}} Not MAX electricity: Enabled ability to Flash Cancel. |
|||
***{{Balance|Buff}} MAX electricity: Enabled ability to Jump Cancel. |
|||
**{{Balance}} Fixed an issue where the final hit would sometimes not connect against characters with a horizontally narrow hurtbox. |
|||
===2.1.0=== |
|||
*'''"Kiss this!"''' skill |
|||
**{{Balance}} Fixed a bug where the MAX Electricity version of this skill would sometimes whiff when the counter was activated by the {{ASBInput|L}} and {{ASBInput|H}} variants of {{ASBR|Esidisi}}'s '''"Burning King's Prison"''' skill. |
|||
**{{Balance|Buff}} Increased the size of the hitbox. |
|||
===2.2.0=== |
|||
*'''"I'll drag you in!"''' skill |
|||
**{{Balance}} Fixed a bug where this skill could hit opponents that should be immune to throws. |
|||
===2.3.0=== |
|||
*Standing Medium Attack [Stand Off] |
|||
**{{Balance|Buff}} Increased forward movement while attacking. |
|||
*Standing Heavy Attack [Stand Off] |
|||
**{{Balance|Buff}} Increased launching force of the second hit when at MAX electricity. |
|||
*Crouching Medium Attack [Stand Off] |
|||
**{{Balance|Buff}} Increased Red Hot Chili Pepper's forward movement while attacking. |
|||
**{{Balance|Buff}} Decreased knockback on hit. |
|||
*Crouching Heavy Attack [Stand Off] |
|||
**{{Balance|Buff}} Increased Red Hot Chili Pepper's forward movement while attacking. |
|||
*'''"Whack-A-Mole Champion"''' skill |
|||
**{{Balance|Buff}} Adjusted the launch direction and lifting force for more consistency and reward the stronger the variant used. |
|||
*'''"This just makes me stronger!"''' skill |
|||
**{{Balance|Buff}} Increased size of hitbox. |
|||
**{{Balance|Buff}} Increased Red Hot Chili Pepper's forward movement while attacking. |
|||
*'''"I'll beat you with my pinky!"''' HHA |
|||
**{{Balance|Buff}} Made it so when this HHA hits, it will set Otoishi's electricity level to MAX. |
|||
==References== |
==References== |
Revision as of 12:37, 21 August 2024

Akira Otoishi (音石 明, Otoishi Akira) was confirmed to return for All-Star Battle R during the game's initial announcement trailer.[1]
His moveset is fundamentally the same as his from All-Star Battle, with a few tweaks being made to both balance the character and fit him into the overall gameplay changes that All-Star Battle R brought.
In the English localization of the game, the name of Otoishi's Stand, Red Hot Chili Pepper, is localized as "Chili Pepper", the same name used in the original All-Star Battle.
Having voiced Otoishi in both All-Star Battle and the Diamond is Unbreakable anime, Showtaro Morikubo reprises his role in this game as well. As with majority of the game's roster, voice lines for Otoishi were either added or re-recorded.
Gameplay
Otoishi has 950 health and uses the Stand (スタンド, Sutando) Battle Style, which allows him to freely summon and withdraw his Stand Red Hot Chili Pepper, dynamically changing his moveset in the process.
This section requires expansion.
Command List
Moveset Changes from All-Star Battle
General Changes
- Otoishi's run speed in User Mode has been decreased.
Medal List
Costumes & Tints
Poses

Unlocked by default
Chapter 310: Red Hot Chili Pepper, Part 4 (Red Hot Chili Pepper)




Dialogue
Otoishi's first ten Taunt and Victory Lines are included in his Taunt and Victory Poses respectively, with two lines per pose; the first two poses of each type are unlocked by default, while the other three of each must be purchased for 450 G each. The remaining lines of both types can be purchased as a single set for
300 G. Otoishi's Tag Lines can be purchased as a set for
140 G.


- “I'll beat you with my pinky! (小指一本でおまえの腕をフッ飛ばすと予告しよう!)”
- “I'm gonna put all the electricity I've used on your meter. Hee hee! (今…使った電気料金は全額てめーん
家 のメーターに つけといてやるよ。ギヒヒヒヒ)” - “Psych! I was only pretending to be worried! (ウソだよぉ~~ん。 実はパニくったフリしただけだったりして……!)”
- “You're way too immature to be my groupie! (精神が未熟なんだよおまえは…)”
- “What's that, your last will and testament? (遺言かい?)”
- “I'm here to rock your world, baby! (楽に『
殺してやり 』に来たのさ!)” - “Heh heh heh heh! (フッフッフッフッフッ)”
- “You see? This kind of crap is nothing to me! (わかった? このぐれェーーノロいんだよッ!)”
- “Bye-bye! (バイバイだ!)”
- “Time to send you to Valhalla! (さっさと決めてやるよ…)”
- “Cut the crap! (ナマ言ってんじゃあねーぞー!)”
- “I don't need any rules to deal with you... (おめーごときにゃ「ルール」なんていらね……)”
- “You're dead! (ブチ殺すッーーーッ)”
- “Get real! (考え
甘 えーんだよ!)” - “You lose again! (オメーの負けだッ!)”
- “Too easy. (チョロイもんだぜ)”
- “You're SO going down! (必ず殺すッ!)”
- “You can't hold a candle to me! (まだ遠いと言ってんだよッ!)”
- “The entire town's electrical system is my rock 'n roll ally! (
つまり 町中のよ~~~、 電力がおれの味方になったってこったぜェ~っ)”


- “Behold what's in my heart: the ultimate rage! Embrace it! Now, I demand thunderous applause from the foolish masses! (表現できたぜ……おれのハートを! 究極の怒りを!…… 表現できたぜェ~~。
万雷 の拍手をおくれ。世の中のボケども)” - “I rock harder than ever! (おれは成長したんだよ!)”
- “Love is in the air! ♥ (うっとり♥)”
- “What a surprise... I'm not the only one that's coming up in the world, I suppose! (…ビックリしたぞ… 成長しているのはオレだけではなかったな…)”
- “Guess I got a little bit too cocky with this guy. (チトイイ気になりすぎてこいつをみくびっていたよ)”
- “I'll kill your mom, too! (テメエノオフクロモコロシデヤルゥ)”
- “I'm not trying to talk down to you. You're so predictable that you make it so easy! (なめちゃあいないよ。 おまえの実力をオレは見切ってるだけなのだよ)”
- “It's been a while, so I just wanted to see how much my Stand's improved. (日にちがたって、おれのスタンドもどのくらい成長したか、 ちょいと「スタンド」の腕だめしがしたくなってねェ~~)”
- “Akira Otoishi, age 19. Pay no special attention to the guitar! (名前は音石明、19歳。 まっ! このギターは気にしないでくれ)”
- “Behold what's in my heart: the ultimate rage! (表現できたぜ……おれのハートを! 究極の怒りを!)”
- “Damn it, I gotta rethink my stupid ideas! (自分のよぉ~~フザけた考えは改めなくっちゃあなぁー)”
- “You see that? The entire town's electric grid is on my side! (見たか…この町の電力全てが……おれの味方だ!)”
- “I'll take the Bow and Arrow for my own, and do what I please with it! (この「弓と矢」はおれがいただくぜ……利用させてもらうよ~~っ)”
- “Didn't realize how much Red Hot Chili Pepper has grown, did you? (我がスタンド「レッド・ホット・チリ・ペッパー」が こんなに成長すると思わなかったかい?)”
- “I've been stopping by your place for a while now! (
以前からちょくちょくおまえの家にゃあ 寄らせてもらってたんだぜ ~)” - “C'mon! Get over here and hit me with your best shot! (もっとそばまで寄って最高におもいっきりの スルドイやつをたのむぞ!)”
- “Guess you got burned by the speed of my Red Hot Chili Pepper! Get it? Because like, chili peppers burn, man. (我が『レッド・ホット・チリ・ペッパー』の 素早さにはとてもついて来れないようだなあ~~~っ)”
- “Alright, too easy! I still have a chance, now! (やった~~。チョロイもんだぜ。まだチャンスはあるッ!)”


- “You're way too immature to be my groupie! (精神が未熟なんだよ、おまえは…)”
- “You see that? The entire town's electric grid is on my side! (見たか…この町の電力全てが……おれの味方だ!)”
- “Psych! I was only pretending to be worried! (ウソだよぉ~~ん。実はパニくったフリしただけだったりして……!)”
- “You wanna get nuts?! Let's get nuts! (必死になるよォ~~~ォ!!)”
- “Oh, what's that? You wanna leave behind a last will and testament? Better be quick about it! (フッフッフッフッフッ、遺言かい? 時間がないからよぉ~~、さっさと決めてやるよ…)”
- “Damn it, I gotta rethink my stupid ideas! (自分のよぉ~~、フザけた考えは改めなくっちゃあなぁー)”
- “I rock harder than ever! (おれは成長したんだよ!)”
- “I'll kill your mom, too! (テメエノオフクロモコロシデヤルゥ)”
- “Behold what's in my heart: the ultimate rage! (表現できたぜ……おれのハートを! 究極の怒りを!)”
- “Love is in the air! ♥ (うっとり♥)”

- “Heh heh! Should I laugh, or should I yawn? It's a tough choice! (ククククク。笑ったものか! アクビしたものか! こいつは迷うッ、迷うッ)”—Round Win 1
- “Now for some victory rock! (これが勝利のロックだぜェー)”—Round Win 2
Special Interactions
- When hit by Giorno Giovanna's Heart Heat Attack, Otoishi's expression mirrors his Stand's when it runs out of power while battling Okuyasu.[3]
- When hit by Enrico Pucci's "It's an illusion." skill, Otoishi slumps over still holding his guitar, as he does when faking his death in front of Josuke and Koichi.[4]
Dialogue
Outside of All-Star Battle Mode, Otoishi has unique dialogue for both his match entrances and victories when facing certain characters.

- “Better be quick about it! (時間がないからよぉ~~、さっさと決めてやるよ…)”—Default dialogue
- “I'm gonna be the savior of rock n' roll! (おれはウルトラ・スーパー・ギタリストを目指す!)”—Akira Otoishi (Player 1)“There's only enough room for one rock 'n roll savior around here! (ウルトラ・スーパー・ギタリストになるのはおれの方だぜ)”—Akira Otoishi (Player 2)
-
“I'll shred your face off! Yours AND Joseph's! (ブチ殺すッーーーッ。 てめーもッ! ジョセフもッ!)”—Akira Otoishi
- “Been waiting on you! (よおー、待ってたぜェー)”—Akira Otoishi
- “Forget rock and roll: Your destiny is to get your ass kicked by me! (おめーはよぉーッ、因縁的によォーーッ!! この虹村億泰が仕留めるッ!)”“I'm gonna show you just how lame your Stand really is! (どのくれェーてめーの『スタンド』が………
ノロイ か……… たっぷりとよぉ~~、味わわせてやる…!)”—Akira Otoishi -
“Can I get your autograph? Write it out to ""My main man, Otoishi!"" (サインしてもらっていいスかあ? 音石くんって書いてください)”—Akira Otoishi
- “Go ahead, try something with your Stand. I'll chase you to the ends of the earth and snuff you out! (『スタンド』で何かやってみろ。 地の果てまで追って息の根を止めるぜ)”“I'd feel safer in jail! (ヒィーーーッ、刑務所が一番安全だ)”—Akira Otoishi
- “You're a Stand user too, but you're nothing like Josuke. You won't get any help from me. (同じスタンド使いでもよー、オメーは仗助たちとは違うなあ…… オメーには協力しねーぜ)”“Better be quick about it! (時間がないからよぉ~~、さっさと決めてやるよ…)”—Akira Otoishi
- “Looks like I'm going to have to put you in your place, huh? (おまえのようなやつは…… キチっと、しつけておかなきゃあならねぇよなあ~~~)”“What's that, your last will and testament? (遺言かい?)”—Akira Otoishi

- “Like I said: I'm the only rock 'n roll savior the world needs! (ウルトラ・スーパー・ギタリストはこのおれだぁぁぁ!)”—Akira Otoishi (Player 1)“Your electricity is mine now! (おまえの電力がおれのものになったぜ…)”—Akira Otoishi (Player 2)
- “Gah hah hah hah hah! (ぎゃはははははははははーーッ)”—Akira Otoishi“Bingo! Do I get a prize for beating you up even more? (大当たり…景品もらえっかよぉ~、もっとブチのめせばよぉ~)”
- “Let's be friends, okay? I think you and I could get along real well. (これからは仲良くしようぜ… なんかさ、おまえとは気が合うと思うんだ…)”—Akira Otoishi
- “Too easy, Okuyasu! Way too easy! (億泰なんてチョロイもんだぜ)”—Akira Otoishi
- “Thanks a lot! I appreciate it! (ありやとっスッ! どーもしたッ!)”—Akira Otoishi“Want my autograph? I already got one for you. Special thanks! (サインならもうすでに
描 いたよ。SPECIAL THANX !)” - “Gah hah hah hah! I got a little panicked back there, but it looks like you were no match for my full power! (ぎゃははははーッ、ちょっぴりあせったがよぉ~、 おれのフルパワーにはかなわなかったみてーだなッ!)”—Akira Otoishi

- “I'll beat you with my pinky! (小指一本でおまえの腕をフッ飛ばすと予告しよう!)”—Akira Otoishi, reacting to Joseph Joestar's prediction
- “Your hairdo isn't rock 'n roll at all. It's got no soul! (オメェーの髪型は
ロック じゃあねぇぜ。 魂を感じねぇ!)”—Akira Otoishi, insulting Josuke Higashikata's hair
All-Star Battle Mode
All missions in All-Star Battle Mode featuring Otoishi as a combatant, in order of appearance.
Diamond is Unbreakable
Golden Wind
Stone Ocean
Gallery
Media
Music
Otoishi's theme is Ultra Super Guitarist (ウルトラ・スーパー・ギタリスト, Urutora Sūpā Gitarisuto), and can be unlocked in-game by buying it from the Gallery Shop for
1000 G.
Its name is taken from Otoishi's life goal, as stated in Chapter 46 of Diamond is Unbreakable.
JoJo Glossary
Art & Misc. Gameplay Callbacks

All-Star Battle Mode: Diamond is Unbreakable Otoishi vs. Robert E. O. Speedwagon Extra Battle Land the "I'll drag you in!" skill
Chapter 311: Red Hot Chili Pepper, Part 5

Misc.
Update History



1.3.0
- "Electricity Gauge"
Increased speed that gauge fills.
- Standing Middle Attack while Stand Rushing
Fixed bug where a Standing Light Attack would be performed instead when inputting this attack.
- "Kiss this!" skill
No longer counter hits on a successful activation.
Reduced startup of the attack on a successful activation.
- "Assault Assist"
Changed internal processing to correct an occurrence where the player was not gaining Heart Heat when Otoishi was called while Heart Heat was being used over time.
1.4.0
- "Reversal Assist"
Fixed animation so only Red Hot Chili Pepper attacks the opponent.
1.4.1
- "Reversal Assist"
Increased number of stocks from one to two.
1.5.0
- Standing Heavy Attack [Stand Off]
Changed to two hit attack.
Attack now launches when landed with MAX Electricity.
- Standing Medium Attack [Stand On]
Increased move distance.
- "Gonna knock your ass out!" skill
Increased start up speed.
Increased speed of Stand animation near end of move.
Adjusted Stand Rush timing due to increased animation speed.
- "I'll drag you in!" skill
Increased start up speed.
- "Kiss this!" skill
Made Red Hot Chili Pepper move forward towards the opponent when successfully activated.
Changed to four hit attack when Electricity Gauge is full.
Made flash cancel available when Electricity Gauge is full.
Altered the animation when successfully activated and Electricity Gauge is full.
Added cammera effect when successfully activated and Electricity Gauge is full.
1.6.0
- "Spitfire!" skill
Fixed issue where Otoishi's collision detection would disappear.
2.0.0
- Standing Heavy Attack [Stand Off]
Enabled the ability to cancel on the first hit.
Adjusted the upward launching force of the second hit when Electricity Gauge is full.
Fixed a bug where Red Hot Chili Pepper would attack upward if this attack was used immediately after Stylish Guarding an aerial attack.
- "Whack-A-Mole Champion" skill
This skill will no longer activate counters.
- "Kiss this!" skill
- Changed cancel properties.
Not MAX electricity: Enabled ability to Flash Cancel.
MAX electricity: Enabled ability to Jump Cancel.
Fixed an issue where the final hit would sometimes not connect against characters with a horizontally narrow hurtbox.
- Changed cancel properties.
2.1.0
- "Kiss this!" skill
Fixed a bug where the MAX Electricity version of this skill would sometimes whiff when the counter was activated by the
and
variants of Esidisi's "Burning King's Prison" skill.
Increased the size of the hitbox.
2.2.0
- "I'll drag you in!" skill
Fixed a bug where this skill could hit opponents that should be immune to throws.
2.3.0
- Standing Medium Attack [Stand Off]
Increased forward movement while attacking.
- Standing Heavy Attack [Stand Off]
Increased launching force of the second hit when at MAX electricity.
- Crouching Medium Attack [Stand Off]
Increased Red Hot Chili Pepper's forward movement while attacking.
Decreased knockback on hit.
- Crouching Heavy Attack [Stand Off]
Increased Red Hot Chili Pepper's forward movement while attacking.
- "Whack-A-Mole Champion" skill
Adjusted the launch direction and lifting force for more consistency and reward the stronger the variant used.
- "This just makes me stronger!" skill
Increased size of hitbox.
Increased Red Hot Chili Pepper's forward movement while attacking.
- "I'll beat you with my pinky!" HHA
Made it so when this HHA hits, it will set Otoishi's electricity level to MAX.
References
- ↑ Jump up to: 1.0 1.1 "JoJo’s Bizarre Adventure: All-Star Battle R – Announcement Trailer", on Youtube, March 9, 2022.
- ↑ Otoishi ASBR page
- ↑ Chapter 309: Red Hot Chili Pepper, Part 3
- ↑ Chapter 313: Red Hot Chili Pepper, Part 7
- ↑ The Nijimura Brothers (Story Arc)
- ↑ Red Hot Chili Pepper (Story Arc)
Site Navigation