Leone Abbacchio (レオーネ・アバッキオ, Reōne Abakkio), along with Moody Blues, was confirmed for All-Star Battle R as the first DLC character for the game's Season Pass 2, as well as the fifth paid DLC character overall, on August 18, 2023.[1] He released on August 30, 2023 for Season Pass 2 owners and is slated to release for everyone else on September 1.[2] He is included in the game's second season pass, and consequently the Ultimate Edition as well.[1]
Having neither previously appeared in All-Star Battle nor Eyes of Heaven as a playable character, Abbacchio has an original moveset based on his appearance in Vento Aureo.
In the English version of All-Star Battle R, Abbacchio's Stand, Moody Blues, is localized as "Moody Jazz", carried on from its first official usage in All-Star Battle.[4]
Abbacchio has 950 health and uses the Stand (スタンド, Sutando) Style, fighting foes with Moody Blues. During a fight, he can use several different attacks that were featured in Vento Aureo.
Abbacchio leans forward and launches a backhand punch.
Attack type: High Damage: 24
Standing Heavy Attack
ON GROUND
Abbacchio delivers a high side kick.
Attack type: High Damage: 36
Crouching Light Attack
+ ON GROUND
Abbacchio quickly jabs.
Attack type: Low Damage: 13
Crouching Medium Attack
+ ON GROUND
Abbacchio moves slightly forward while throwing a straight punch.
Attack type: Low Damage: 21
Crouching Heavy Attack
+ ON GROUND
Abbacchio moves slightly forward while delivering a low side kick, knocking the opponent down.
Attack type: Low Damage: 35
Jumping Light Attack
IN AIR OK
Abbacchio knees forward while descending.
Attack type: Middle Damage: 18
Jumping Medium Attack
IN AIR OK
Abbacchio kicks at a downward angle.
Attack type: Middle Damage: 26
Jumping Heavy Attack
IN AIR OK
Abbacchio delivers a potent flying kick.
Attack type: Middle Damage: 36
Style/Specials/Etc. [Stand Off] (スタイル/特殊技/その他)
Stand ON/OFF (スタンドON/OFF)
ON GROUND
Switches between User Mode and Stand Mode. Abbacchio can summon or dismiss Moody Blues, altering his available abilities.
Replay (再生)
Passive
While in User Mode, Moody Blues will passively record and store the last skill Abbacchio performs. When he performs another User Mode skill, the Stand is automatically summoned to "replay" the recorded skill immediately after Abbacchio's own attack, taking Abbacchio's form in the process. This results in each inputted skill executing two attacks in succession: the inputted one by Abbacchio followed by the recorded one by Moody Blues, allowing for a variety of different attack combinations. The recorded skill will also copy the exact (//) variant inputted. In the case of Abbacchio performing a skill for the first time in a round, Moody Blues will simply Replay that same skill as its own follow-up.
However, if Abbacchio is struck before or during Moody Blues performing its attack, the Replayed skill will fail. Replay will also not trigger if Abbacchio Flash Cancels a skill, though said skill will still be recorded and overwrite the previously recorded skill.
Resolve Mode (覚悟モード)
Activates below 20% health
This mode is automatically activated once Abbacchio falls below 20% health. It increases his attack power, as well as the rate at which the Heart Heat Gauge rises. He also gains super armor during the startup of all his normal attacks and skills.
Skills [Stand Off] (コマンド技)
I was going to beat the shit out of you. (ボゴボゴにブン殴ってやろうと思った)
+ // ON GROUND
Abbacchio lunges forward a distance and delivers a heavy overhand punch, shoving the opponent back upon connecting. The distance forward Abbacchio travels and the damage dealt increases in order, inversely affecting Abbacchio's recovery. (Flash Cancel comboable) This skill is part of the "Replay" system and will be recorded by Moody Blues to use when Abbacchio executes another skill.
Attack type: High Damage: 40 / 45 / 50
Shut your mouth! (やかましいぞ…………!!)
+ // ON GROUND
Abbacchio throws a straight uppercut, sending the opponent flying on-hit. If or is inputted, Abbacchio will slide a distance forward before throwing the uppercut, the variant traveling further and carrying a second hit. However, his recovery speed is inversely affected. Although an anti-air, it lacks any invulnerability that would make it suitable as a reversal. (Flash Cancel comboable) This skill is part of the "Replay" system and will be recorded by Moody Blues to use when Abbacchio executes another skill.
Attack type: High Damage: 40 / 45 / 5 + 50 (55)
Arrogant little snot. (生イキなガキだ)
+ // ON GROUND
Abbacchio drops low to the ground while delivering a wide, spinning leg sweep. If it connects, the opponent is knocked off their feet into a hard knockdown. The forward distance traveled and damage dealt increase in order, inversely affecting Abbacchio's recovery speed. Due to his very low posture while attacking, this skill can allow him to move under most projectiles and similar high attacks. (Flash Cancel comboable) This skill is part of the "Replay" system and will be recorded by Moody Blues to use when Abbacchio executes another skill.
Attack type: Low Damage: 35 / 40 / 45
Destroy the enemy! (「敵」をブッ殺すッ!)
+ // ON GROUND WHEN DOWNED
Abbacchio hops into the air and comes down in a powerful stomp as he lands, bouncing the opponent off the ground. The forward distance Abbacchio jumps and the damage dealt increase in order, inversely affecting his recovery speed. This attack can strike a downed opponent. (Flash Cancel comboable) This skill is part of the "Replay" system and will be recorded by Moody Blues to use when Abbacchio executes another skill; If Replayed by Moody Blues, the Stand's stomp will simply knock the opponent down.
Attack type: Middle Damage: 30 / 35 / 40
Stop talking back to me, you little shit! (口ごたえしてんじゃあねーぞッ! ガキがぁーーーーッ)
+ // ON GROUND
Abbacchio slides forward with his arm raised before throwing a strong hook punch using the other, causing the opponent to crumple on-hit. The distance he travels increases in order, but the greater the increase, the more vulnerable he becomes. If or is inputted, Abbacchio gains a brief Guard Point effect during the beginning portion of the skill, protecting him from non-Throw/unblockable attacks. (Comboable) This skill is part of the "Replay" system and will be recorded by Moody Blues to use when Abbacchio executes another skill; Moody Blues also gains a Guard Point effect when it Replays the or versions.
Attack type: High Damage: 40 / 50 / 60
Normals [Stand On] (通常技)
Standing Light Attack
ON GROUND
Moody Blues jabs forward.
Attack type: High Damage: 15
Standing Medium Attack
ON GROUND
Moody Blues throws a quick side kick.
Attack type: High Damage: 25
Standing Heavy Attack
ON GROUND
Moody Blues lurches forward to throw a straight punch.
Attack type: High Damage: 37
Crouching Light Attack
+ ON GROUND
Moodle Blues throws a short kick with its front leg.
Attack type: Low Damage: 14
Crouching Medium Attack
+ ON GROUND
Moody Blues throws a straight punch.
Attack type: Low Damage: 23
Crouching Heavy Attack
+ ON GROUND
Moody Blues delivers an uppercut that hits twice and knocks the opponent into the air.
Attack type: High Damage: 16 + 20 (36)
Jumping Light Attack
IN AIR OK
Moody Blues quickly kicks downward.
Attack type: Middle Damage: 18
Jumping Medium Attack
IN AIR OK
Moody Blues shifts to throw a horizontal kick.
Attack type: Middle Damage: 28
Jumping Heavy Attack
IN AIR OK
Moody Blues delivers an uppercut that hits twice and knocks the opponent into the air. This attack will miss most standing opponents, requiring a Dash Jump, jumping opponent, or a juggle to connect.
Attack type: Middle Damage: 19 × 2 (38)
Style/Specials/Etc. [Stand On] (スタイル/特殊技/その他)
Stand ON/OFF (スタンドON/OFF)
ON GROUND
Switches between User Mode and Stand Mode. Abbacchio can summon or dismiss Moody Blues, altering his available abilities.
There it is. That's it. (あった…これだ)
+ ON GROUND
Abbacchio and Moody Blues dash forward while low to the ground, covering moderate distance. During the dash, Abbacchio is invincible to all non-Throw attacks, and if used close enough to the opponent, he can pass through them to their other side.
Resolve Mode (覚悟モード)
Activates when under 20% health
This mode is automatically activated once Abbacchio falls below 20% health. It increases his attack power, as well as the rate at which the Heart Heat Gauge rises. He also gains super armor during the start up of all his normal attacks and skills.
Skills [Stand On] (コマンド技)
Ryaaaah! (ウリアアア)
+ // ON GROUND
Moody Blues moves forward and unleashes a barrage of punches, sending the opponent flying on the final hit. The amount of hits increases in order, inversely affecting the Stand's recovery speed. Although this is a punch rush-style of attack, Abbacchio cannot actually initiate Rush Mode, and a similar move by other opponents will easily overpower Moody Blues. This is a Stand Rush skill that Abbacchio can disconnect from to freely act while it is executing. (Flash Cancel comboable)
A command throw. Moody Blues shifts forward and swings its hand. If it successfully grabs the opponent, it will punch them to the ground as Abbacchio kicks them twice while they're down, the second kick sending them flying. The distance Moody Blues moves and the damage dealt increases in order, inversely affecting Abbacchio's recovery speed.
Attack type: Throw Damage: 110 / 130 / 150
Come, Moody Blues! (『ムーディー・ブルース』!)
+ // ON GROUND
A command throw. Moody Blues spreads its arms out, and after a short delay, rushes a distance forward in a grab. If it connects, it'll knee the opponent in the gut twice before releasing them standing. The distance Moody Blues moves and the damage dealt increases in order, inversely leaving the Stand more vulnerable as it travels farther. This skill has a follow-up.
Attack type: Throw Damage: 85 / 90 / 95
Move. (どきな)
(During "Come, Moody Blues!") // or + // ON GROUND
After its attack, Moody Blues winds up to deliver a finishing blow. The attack performed is dependent on the input. This is a Stand Rush skill that Abbacchio can disconnect from to freely act while it is executing.
//: Moody Blues finishes with an overhead punch in a middle attack that cannot be blocked crouching, bouncing the opponent off the ground. (Flash Cancel comboable)
+ //: Moody Blues finishes with a kick that sweeps the opponent's feet in a low attack that cannot be blocked standing, knocking them off their feet and into a hard knockdown. (Flash Cancel comboable)
Attack type: // Middle / + // Low Damage: 45
Throw (投げ技)
Now just beat the shit out of the asshole! (「敵」をブチのめすだけだなッ!)
2 ATK buttons near opponent or ( to back-throw) ON GROUND
Abbacchio shoves the opponent off-balance. Moody Blues then appears and delivers two punches to knock them away.
Attack type: Throw Damage: 120
Heart Heat Attack / Great Heat Attack (HHA / GHA)
I can replay all those memories! (記録を全て「再生」する!)
+ 2 ATK Buttons
ON GROUND
Stating that the opponent gets an "exclusive viewing", Abbacchio steps forward and throws a strong hook while he glows with a blueish-green aura. If it connects, he will proceed to kick the opponent in the gut to knock them into the air before uppercutting them. He will then summon Moody Blues to replay his three strikes while he walks away. The final uppercut Moody Blues throws is given extra wind-up and sends the opponent flying into the air.
Attack type: High Damage: 190
“
You get an exclusive viewing! Come, Moody Blues! Grazie! I'm gonna kill you! I'll pulverize you! (特別に見せてやる!! 『ムーディー・ブルース』! グラッツェ!(ありがとよ) ブッ殺すッ! ブチのめす)
”
You an enemy?! Huh?! Well, are you? An enemy?! (敵か! 敵かッ! 敵かッ! 敵かッ!)
+ 3 ATK Buttons or
ON GROUND
Abbacchio strikes a pose and turns as Narancia suddenly appears from behind him to throw a punch, asking the opponent if they're a bad guy. If the punch connects, it will knock the opponent down and cause them to bump into Mista's leg. Turning around, Mista angrily asks who they are. Narancia threatens to kill them before the two begin stomping on the opponent mercilessly. Seeing this, Abbacchio takes a moment to sigh before suddenly joining in on the beatdown. The three allies stomping the helpless opponent, Abbacchio finishes the assault by letting out a cry and throwing one last kick to send them flying. All three of them look on with varying levels of worry as Abbacchio questions if their attack was excessive. Narancia, who appears the most nervous, comments that the situation is bad before he jumps back off-screen.
If the attack misses, Abbacchio sighs with a "Whew..." (はぁ~). When fighting against Narancia or Mista themselves, if the opponent has chosen the default color palette, the character(s) that help Abbacchio will appear with a different color palette, not unlike in a mirror match. If Abbacchio has one of the two as his Assist, they will instead use the palette the player chose for them.
Attack type: High Damage: 340 / 407 / 510 (depending on HH gauge)
“
Narancia:You're a bad guy, huh? (敵だなてめー) Mista:Who the hell are you?! (何者だてめえはッ!) Narancia:I'm gonna kill you! (ブッ殺す!!) Abbacchio:Hmph. Ora, ora, ora! ORA! Was that a little excessive? (ふぅ おらっ おらっ おらっ オラアアッ! ちょっとやりすぎたかな…) Narancia:This... is bad... (や…やばいよ…)
”
Assist System (アシストシステム)
Assault Assist (アサルトアシスト)
ON GROUND
A three-stock assist. Abbacchio lands in and steps forward to deliver a powerful downward swinging punch, with Moody Blues appearing as him and Replaying the attack in succession. Abbacchio then dismisses his stand and poses before jumping back off-screen.
Attack type: High Damage: 50 + 46 (96)
Reversal Assist (リバーサルアシスト)
ON GROUND
A one-stock assist. Abbacchio jumps into the opponent as Moody Blues uppercuts them, knocking them away. He then dismisses his Stand and poses before jumping back off-screen.
Prior to his release as a DLC fighter, Abbacchio already had a selection of Tag Lines inherited from All-Star Battle. They can be unlocked by completing 210 Secret Missions in All-Star Battle Mode. Notably, in the English version of the game, these pre-DLC Tag Lines are listed under the shortened name of "Leone," whereas his lines as a DLC character are listed under the shortened name of "Abbacchio."
Taunt Lines
Show AllEnglishJapaneseRomaji
“
Let's drink some tea and have a nice chat, eh? (お茶でも飲んで…話でもしようや……)
”
“
What's wrong? (どうした?)
”
“
What are you talking about? (何言ってんだおまえ?)
”
“
Destroy the enemy! (『敵』をぶっ殺すッ!)
”
“
Arrogant little snot. (生イキなガキだ)
”
“
How old are you? (あんた年いくつ?)
”
“
I'll smash you to pieces! (オレがブチのめしてやるさ!)
”
“
I can see the target's ability now... (『敵の能力』の正体が見えてきたようだな……)
”
“
I don't like you. (気に入らねえ)
”
“
Pay attention! (ボサッとしてんなよッ!)
”
“
Watch what you say to me. (言葉に気ぃつけろよきさま……)
”
“
I'm going ahead! Come at me! (先へ進むぜ! 来いッ!)
”
“
Dammit... And I almost figured out my enemy's ability... (クソ……敵の能力が、わかりかけてきたぜ……)
”
“
What's the matter? Come on, do it. (どうかしたのかよ……早くやれよ……)
”
“
Whoa, that was close! Just a little too slow... (おっと、おしい! ちょこっと遅かったな……)
”
“
You fight dirty. (セコイ野郎だな)
”
“
Where are you going? (どこ行く気だ)
”
“
You are such a pain, you know. (おい、おまえやかましいぞ)
”
“
Don't blame me. I'm in a hurry. (急いでんだからキれんなよ)
”
“
Hey, asshole! How are you going to pay for this? (おい きさま この始末どう付ける気だ てめー)
”
“
What do you think you're doing?! (なにをやってるんだ!?)
”
Victory Lines
Show AllEnglishJapaneseRomaji
“
Then just beat the shit out of the asshole! I'm resuming Moody Blues's replay! (あとはブチのめすだけだなッ! 「ムーディー・ブルース」の「再生」を続行するぜッ!)
”
“
You can't defeat the enemy if you don't chase them! (追跡しなきゃあ「敵」は倒せねえんだぜ!)
”
“
Not too much muscle on this one. (攻撃パワーはあまり強いとはいえねえようだな…)
”
“
Number one is carrying out your orders. (最も大切な事は『命令を完了する』事だ……)
”
“
My pride won't stand for failure to carry out orders. (命令に失敗することは、オレの誇りがゆるさねぇ)
”
“
You were one crazy operator. (ずいぶんクレイジーな事をやるヤツだぜ)
”
"
“
Stop talking back to me! I don't care what happens to you! (口ごたえしてんじゃあねーぞッ! おれはてめーなんかどうなってもかまわねー)
”
“
Can't beat anyone who actually fights back, huh? (闘って勝てるのは無力な人間だけか? え?)
”
“
Damn it, that hurt! You asshole! (この野郎ッ! 痛え~んだよ! ちくしょうっ!)
”
“
The way you're kneeling... It's like you're ready to get kicked... Hraaaah! (オマエは蹴とばされやすいように……しゃがんでいるんだ…… うりゃああああっ)
”
“
You're not an enemy. Just an innocent bystander. (こいつは敵ではないようだ… ただの罪のない一般人のようだぜ、こりゃ)
”
“
Since I've got you, I'll have you make sure there isn't any poison in my food. (ついでだ。こいつに皿の「毒味」させてから食おうぜ)
”
“
I have to get back to my team! (オレは仲間のところに戻らなくては…!!!)
”
“
That means we've got some time now! Time to track down the boss's true identity and find him! (これで時間ができたという事だぜッ! これからボスの正体を追跡してよォォォォ――ッ 探し出すための時間がよォォォォ――――ッ)
”
“
I've seen your replay with Moody Blues. I know all your little tricks. (『ムーディー・ブルース』が「再生」した。 おまえの小手先の技じゃあ通じねーぜ。)
”
“
Heh, not bad. It took real guts to challenge me. (やるじゃあねーか。 おれに向かってくるとはいい度胸だ)
”
“
We're under orders to protect the girl and escort her to the Boss. Don't get in our way. (オレたちに与えられた指令は娘を安全にボスのところまで護衛する事……邪魔するんじゃあねぇ。)
”
“
If my way forward means destroying you, I won't hold back! (迷いはねぇ。 おめーをブッ殺さなきゃあ進めねーっつーのならッ!)
”
“
Indulge my little curiosity. What are you fighting so hard for? (ちょっとした個人的な好奇心なんだが、あんたはどうして必死に闘ってるんだ?)
”
“
You're a real pain in my ass! Dammit, that stings! (てこずらせやがって! 痛ぇな……ちょくしょう……ッ)
”
“
What's the matter, huh? Come on. Stand up and come at me! (どうした、え? 来いよ。立ってかかって来な!)
”
“
Get lost. I don't have time to deal with you. (失せな! おまえに構ってるほど暇じゃあねぇ)
”
“
...What, was that it? Were you even trying? (……おい、もう終わりか? やる気あんのか、おまえ)
”
“
I'm sure you see now that you're not even in my league. (これでわかっただろ。おまえじゃあ敵わねぇってことがよォ)
”
Original Tag Lines
Show AllEnglishJapaneseRomaji
“
Let's drink some tea and have a nice chat, eh? (お茶でも飲んで…話でもしようや………)
”
“
My Stand will solve the mystery! (オレのスタンドで『謎』を解くッ!)
”
“
Get on that bus... Yes, it's coming back to me... That's right! (あのバスに乗るんだ…思いだしてきた…そうだ!!)
”
“
Yeah, but you know, once upon a time, I had nowhere to live and no place to go, too. (しかしだ…………オレももともとよォ~、行く所や居場所なんてどこにもなかった男だ…)
”
“
I can replay all those memories! (記録を全て「再生」する!)
”
DLC Tag Lines
Show AllEnglishJapaneseRomaji
“
How old are you? (あんた年いくつ?)
”
“
My Stand replays everything. We'll be able to see everything from Narancia's sweat to his pulse. (俺のスタンドは記録を全て「再生 (リプレイ)」する! ナランチャがかいている「汗」も脈拍までも全て見れるッ!)
”
“
We figured out the enemy's ability. (『敵の能力』の正体は解けたな……)
We can't defeat the enemy if we don't chase him, Bucciarati! (追跡しなきゃあ「敵」は倒せねえんだぜ、ブチャラティ!)
”
“
Listen up. Our mission is to get the key and safely get that girl to the boss! (いいか。オレたちの任務は「鍵」を取って娘を安全にボスのところまで護衛する事だ)
”
“
I want to save Fugo as much as you do, but getting that key is paramount right now! (フーゴを助けたいのはオレもおまえと同じ気持ちだ。だが「鍵」を取ることが、最も大切な事なんだ)
”
“
I'm not letting him have that key! I swear on my pride and my dignity that I, Leone Abbacchio, will protect this key! (鍵は絶対に渡さねぇ…「誇り」と「面子」にかけて………「鍵」だけは………このレオーネ・アバッキオが守る)
”
“
The only time I'm ever at ease is when I'm with you, Bucciarati. (オレの落ち着ける所は……………ブチャラティ、あんたといっしょの時だけだ…………)
”
“
I need to get moving... I have to get back to my team! (もう行かなくては………………オレは仲間のところに戻らなくては……!!!)
”
Misc.
Show AllEnglishJapaneseRomaji
“
Shut your mouth! You stupid little brat... (やかましいぞ…………!! ン? このガキが~~~)
”
—Round Win 1
“
Damn, you're crazy. You must have a few extra screws loose! (こいつ……クレイジーな野郎だな… どうかしてんじゃあねーのか!)
”
—Round Win 2
Special Interactions
When hit by Giorno Giovanna's Heart Heat Attack, one of Abbacchio's eyes close as the other rolls back into his head, referencing his expression when kicked by Illuso.[5]
When hit by Enrico Pucci's "It's an illusion." skill, Abbacchio falls backward while reaching out with one arm, as he does when he is attacked by Soft Machine.[6]
Outside of All-Star Battle Mode, Abbacchio has unique interaction dialogue for both his match entrances and victories when facing certain characters. Notably, new dialogue was only recorded for Joseph Joestar.
Match Entrance
Show AllEnglishJapaneseRomaji
“
My Stand will solve the mystery! (オレのスタンドで『謎』を解くッ!)
”
—Leone Abbacchio, Default dialogue
“
Is that... Moody Blues? (『ムーディー・ブルース』だと……?)
”
—Leone Abbacchio (Player 1)
“
Who... the hell are you...? (おまえ……何者だ……?)
”
—Leone Abbacchio (Player 2)
“
Next, you'll say, "let's drink some tea and have a nice chat, eh?" (次におまえは…「お茶でも飲んで…話でもしようや………」という!)
I was going to beat the shit out of you... But now I know you're willing to put your life where your mouth is. (ボコボコにブン殴ってやろうとも思ったが… おまえが命をかけられるヤツだってことは理解したぜ)
You got an exclusive look at my Stand's ability. What did you think? Of course, that was the end of the show for you. (大サービスで見せてやった俺のスタンド能力はどうだった? まっ、これ以上見せてやるつもりはねーがな)
Too bad for you. If you want me to replay your past, you'll have to drag me to wherever you came from by force. (残念だったな。俺に再生してほしければ、俺に勝って故郷にでも連れて行くんだな)
Abbacchio appears as the guide character for the Sound Test sub-mode in the Shop & Gallery Mode. Abbacchio and Moody Blues also appear in the background of the sub-mode at all times. The bar on Moody Blues's head glows when an audio track is played, representing its ability "replaying" the audio. Onomatopoeia also surround the two while audio is playing.
Dialogue
Show AllEnglishJapaneseRomaji
“
I'll never show my Stand! Turn away, and I might just let you listen to it. (おれの「スタンド」は見せるつもりはねー。後向いてな。大サービスで「声」だけはきかせてやる)
”
—Entering the Sound Test
“
This is the Sound Test, where you can listen to the sounds of the game. (ここではサウンドテストができる)
”
—Entering the Sound Test
“
You think I'd reveal my Stand in front of this guy? There's no way I can trust him! (おれはこんな信用できねーヤツの前で自分のスタンド能力を簡単に見せるわけにはいかない)
”
—Entering the Sound Test
“
Let's drink some tea and have a nice chat, eh? (お茶でも飲んで…話でもしようや………)
”
—Entering the Sound Test
“
I can replay all those memories! (記録を全て「再生」する)
”
—Entering the BGM List or a character's Voice List
“
Let me play that again! (リプレイしてやるぜ!)
”
—Entering the BGM List or a character's Voice List
“
Come, Moody Blues! (『ムーディー・ブルース!』)
”
—Entering the BGM List or a character's Voice List
“
Let's play it again! (リプレイだ!)
”
—Entering the BGM List or a character's Voice List
“
See ya, then. (じゃあな)
”
—Exiting the Sound Test
“
Fine, have it your way. (勝手にしな)
”
—Exiting the Sound Test
“
Whatever. (あばよ)
”
—Exiting the Sound Test
“
Do whatever you like. (好きにしろ)
”
—Exiting the Sound Test
Support Effect
Abbacchio and Moody Blues also appear as a Support Effect named Moody Blues's Replay (ムーディー・ブルースの再生), which costs 1000G. Its effect activates another random Support Effect.
Abbacchio's theme is I Swear on My Pride and My Dignity (「誇り」と「面子」にかけて…, Puraido to Mentsu ni Kakete...), and is automatically unlocked when purchasing Leone Abbacchio's DLC.
An ally from Part 5: Vento Aureo. He is the Stand user of Moody Blues, and a member of Team Bucciarati. He used to be a police offer, but left the profession after falling victim to corruption, becoming a gangster instead. He is killed by Diavolo on the island of Sardinia, but uses the last of his strength to leave a clue to the boss's identity.[7]
User of the Stand Moody Jazz, and a member of Bucciarati's mob. Formerly a police officer, corruption led him to change his "profession." He is killed by Diavolo in Sardinia, but succeeds in leaving behind a clue to the boss's identity.
Unlock Condition: Included in the paid DLC for Leone Abbacchio
The Stand of Leone Abbacchio. It can replay an individual's past actions like a recording, with the ability to also fast-forward and rewind. However, while the replay is being used, the Stand is left in a defenseless state.
Leone Abbacchio's Stand. It has the ability to replay the past actions of any individual much like a recording, including fast-forward and rewind functions. However, it is defenseless while replaying someone.
An Italian mafia gang of which Diavolo is the boss. Translates literally to "Passion" from Italian. The gang controls most of Naples, including hotels, the port, undertakers, construction and transport industries, restaurants, and so on.
An Italian mafia gang of which Diavolo is the boss. Most of Naples, including hotels, the port, undertakers, construction and transport industries, and restaurants, are all under its control.
\*"You an enemy?! Huh?! Well, are you? An enemy?!" GHA
Fixed so the Assist cannot be called before the recovery animation finishes (Narancia Ghirga completely disappears off-screen).
Fixed a bug where how far the opponent was launched could vary, with them sometimes behaving as if they were caught on Abbacchio.
2.3.0
Stand Rush
Fixed a bug where Abbacchio could guard or Stylish Guard while executing a Stand Rush.
Thrown Animation
Fixed an issue causing Abbacchio's visuals to glitch when he was thrown by Parallel World Diego.
"There it is. That's it." skill
Fixed a bug where both Abbacchio and Dio Brando would move abnormally when in contact with each other and activating this skill and either "Vaporizing Freeze" or "Frozen in your tracks!" simultaneously.