All-Star Battle R ★ Leone Abbacchio

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Version 2.1.0 is currently live, along with access to the DLC character, Leone Abbacchio, is currently live, for those who've bought him.

I can replay all those memories![3] (記録を全て「再生(リプレイ)」する!)
ASBR Abbacchio title call.png

Leone Abbacchio (レオーネ・アバッキオ, Reōne Abakkio), along with Moody Blues, was confirmed for All-Star Battle R as the first DLC character for the game's Season Pass 2, as well as the fifth paid DLC character overall, on August 18, 2023.[1] He released on August 30, 2023 for Season Pass 2 owners and is slated to release for everyone else on September 1.[2] He is included in the game's second season pass, and consequently the Ultimate Edition as well.[1]

Having neither previously appeared in All-Star Battle nor Eyes of Heaven as a playable character, Abbacchio has an original moveset based on his appearance in Vento Aureo.

In the English version of All-Star Battle R, Abbacchio's Stand, Moody Blues, is localized as "Moody Jazz", carried on from its first official usage in All-Star Battle.[4]

As the voice actor of Abbacchio for the Golden Wind anime, Junichi Suwabe reprises his role in All-Star Battle R as well.

Gameplay

Abbacchio has 950 health and uses the Stand (スタンド, Sutando) Battle Style, fighting foes with Moody Blues. During a fight, he can use several different attacks that were featured in Vento Aureo.

This section requires expansion.

Command List

Expand/Collapse All

User Mode (本体)Stand Mode (スタンド)
Normals [Stand Off] (通常技)
Standing Light Attack
ASBL.png ON GROUND
Abbacchio throws a straight punch.

Attack type: High
Damage: 14

Standing Medium Attack
ASBM.png ON GROUND
Abbacchio leans forward and launches a backhand punch.

Attack type: High
Damage: 24

Standing Heavy Attack
ASBH.png ON GROUND
Abbacchio delivers a high side kick.

Attack type: High
Damage: 36

Crouching Light Attack
ASBDPad2.png + ASBL.png ON GROUND
Abbacchio quickly jabs.

Attack type: Low
Damage: 13

Crouching Medium Attack
ASBDPad2.png + ASBM.png ON GROUND
Abbacchio moves slightly forward while throwing a straight punch.

Attack type: Low
Damage: 21

Crouching Heavy Attack
ASBDPad2.png + ASBH.png ON GROUND
Abbacchio moves slightly forward while delivering a low side kick, knocking the opponent down.

Attack type: Low
Damage: 35

Jumping Light Attack
ASBL.png IN AIR OK
Abbacchio knees forward while descending.

Attack type: Middle
Damage: 18

Jumping Medium Attack
ASBM.png IN AIR OK
Abbacchio kicks at a downward angle.

Attack type: Middle
Damage: 26

Jumping Heavy Attack
ASBH.png IN AIR OK
Abbacchio delivers a potent flying kick.

Attack type: Middle
Damage: 36

Style/Specials/Etc. [Stand Off] (スタイル/特殊技/その他)
Stand On/Off (スタンドON/OFF, Sutando ON/OFF)
ASBS.png ON GROUND
Switches between User Mode and Stand Mode. Abbacchio can summon or dismiss Moody Blues, altering his available abilities.
Replay
Passive
DescReferences

While in User Mode, Moody Blues will passively record and store the last skill Abbacchio performs. When he performs another User Mode skill, the Stand is automatically summoned to "replay" the recorded skill immediately after Abbacchio's own attack, taking Abbacchio's form in the process. This results in each inputted skill executing two attacks in succession: the inputted one by Abbacchio followed by the recorded one by Moody Blues, allowing for a variety of different attack combinations. The recorded skill will also copy the exact (ASBL.png/ASBM.png/ASBH.png) variant inputted. In the case of Abbacchio performing a skill for the first time in a round, Moody Blues will simply Replay that same skill as its own follow-up.

However, if Abbacchio is struck before or during Moody Blues performing its attack, the Replayed skill will fail. Replay will also not trigger if Abbacchio Flash Cancels a skill, though said skill will still be recorded and overwrite the previously recorded skill.

Resolve Mode (覚悟モード)
Activates when under 20% health
This mode is automatically activated once Abbacchio falls below 20% health. It increases his attack power, as well as the rate at which the Heart Heat Gauge rises. He also gains super armor during the start up of all his normal attacks and skills.
Skills [Stand Off] (コマンド技)
I was going to beat the shit out of you.
ASBDPad2.pngASBDPad3.pngASBDPad6.png + ASBL.png/ASBM.png/ASBH.png ON GROUND
A "Replay"-compatible skill. Abbacchio lunges forward a distance and delivers a heavy overhand punch, shoving the opponent back upon connecting. The distance forward Abbacchio travels and the damage dealt increases in ASBL.pngASBM.pngASBH.png order, inversely affecting Abbacchio's recovery. (Flash Cancel comboable)

Attack type: High
Damage: ASBL.png 40 / ASBM.png 45 / ASBH.png 50

Shut your mouth!
ASBDPad6.pngASBDPad2.pngASBDPad3.png + ASBL.png/ASBM.png/ASBH.png ON GROUND
A "Replay"-compatible skill. Abbacchio throws a straight uppercut, sending the opponent flying on-hit. If ASBM.png or ASBH.png is inputted, Abbacchio will slide a distance forward before throwing the uppercut, the ASBH.png variant traveling further and carrying a second hit. However, his recovery speed is inversely affected. Although an anti-air, it lacks any invulnerability that would make it suitable as a reversal. (Flash Cancel comboable)

Attack type: High
Damage: ASBL.png 40 / ASBM.png 45 / ASBH.png 5 + 50 (55)

Arrogant little snot.
ASBDPad2.pngASBDPad1.pngASBDPad4.png + ASBL.png/ASBM.png/ASBH.png ON GROUND
A "Replay"-compatible skill. Abbacchio drops low to the ground while delivering a wide, spinning leg sweep. If it connects, the opponent is knocked off their feet into a hard knockdown. The forward distance traveled and damage dealt increase in ASBL.pngASBM.pngASBH.png order, inversely affecting Abbacchio's recovery speed. Due to his very low posture while attacking, this skill can allow him to move under most projectiles and similar high attacks. (Flash Cancel comboable)

Attack type: Low
Damage: ASBL.png 35 / ASBM.png 40 / ASBH.png 45

Destroy the enemy!
ASBDPad2.pngASBDPad2.png + ASBL.png/ASBM.png/ASBH.png ON GROUND WHEN DOWNED
A "Replay"-compatible skill. Abbacchio hops into the air and comes down in a powerful stomp as he lands, bouncing the opponent off the ground. If Replayed by Moody Blues, the Stand's stomp will simply knock them down. The forward distance Abbacchio jumps and the damage dealt increase in ASBL.pngASBM.pngASBH.png order, inversely affecting his recovery speed. This attack can strike a downed opponent. (Flash Cancel comboable)

Attack type: Middle
Damage: ASBL.png 30 / ASBM.png 35 / ASBH.png 40

Stop talking back to me, you little shit!
ASBDPad4.pngASBDPad6.png + ASBL.png/ASBM.png/ASBH.png ON GROUND
A "Replay"-compatible skill. Abbacchio slides forward with his arm raised before throwing a strong hook punch using the other, causing the opponent to crumple on-hit. The distance he travels increases in ASBL.pngASBM.pngASBH.png order, but the greater the increase, the more vulnerable he becomes. If ASBM.png or ASBH.png is inputted, Abbacchio (and by extension Moody Blues when it Replays the attack) gains a brief Guard Point effect during the beginning portion of the skill, protecting him from non-Throw/unblockable attacks. (Comboable)

Attack type: High
Damage: ASBL.png 40 / ASBM.png 50 / ASBH.png 60

Normals [Stand On] (通常技)
Standing Light Attack
ASBL.png ON GROUND
Moody Blues jabs forward.

Attack type: High
Damage: 15

Standing Medium Attack
ASBM.png ON GROUND
Moody Blues throws a quick side kick.

Attack type: High
Damage: 25

Standing Heavy Attack
ASBH.png ON GROUND
Moody Blues lurches forward to throw a straight punch.

Attack type: High
Damage: 37

Crouching Light Attack
ASBDPad2.png + ASBL.png ON GROUND
Moodle Blues throws a short kick with its front leg.

Attack type: Low
Damage: 14

Crouching Medium Attack
ASBDPad2.png + ASBM.png ON GROUND
Moody Blues throws a straight punch.

Attack type: Low
Damage: 23

Crouching Heavy Attack
ASBDPad2.png + ASBH.png ON GROUND
Moody Blues delivers an uppercut that hits twice and knocks the opponent into the air.

Attack type: High
Damage: 16 + 20 (36)

Jumping Light Attack
ASBL.png IN AIR OK
Moody Blues quickly kicks downward.

Attack type: Middle
Damage: 18

Jumping Medium Attack
ASBM.png IN AIR OK
Moody Blues shifts to throw a horizontal kick.

Attack type: Middle
Damage: 28

Jumping Heavy Attack
ASBH.png IN AIR OK
Moody Blues delivers an uppercut that hits twice and knocks the opponent into the air. This attack will miss most standing opponents, requiring a Dash Jump, jumping opponent, or a juggle to connect.

Attack type: Middle
Damage: 19 × 2 (38)

Style/Specials/Etc. [Stand On] (スタイル/特殊技/その他)
Stand On/Off (スタンドON/OFF, Sutando ON/OFF)
ASBS.png ON GROUND
Switches between User Mode and Stand Mode. Abbacchio can summon or dismiss Moody Blues, altering his available abilities.
There it is. That's it.
ASBDPad3.png + ASBM.png ON GROUND
Abbacchio and Moody Blues dash forward while low to the ground, covering moderate distance. During the dash, Abbacchio is invincible to all non-Throw attacks, and if used close enough to the opponent, he can pass through them to their other side.
Resolve Mode (覚悟モード)
Activates when under 20% health
This mode is automatically activated once Abbacchio falls below 20% health. It increases his attack power, as well as the rate at which the Heart Heat Gauge rises. He also gains super armor during the start up of all his normal attacks and skills.
Skills [Stand On] (コマンド技)
Ryaaaah!
ASBDPad2.pngASBDPad3.pngASBDPad6.png + ASBL.png/ASBM.png/ASBH.png ON GROUND
DescReferences

Moody Blues moves forward and unleashes a barrage of punches, sending the opponent flying on the final hit. The amount of hits increases in ASBL.pngASBM.pngASBH.png order, inversely affecting the Stand's recovery speed. Although this is a punch rush-style of attack, Abbacchio cannot actually initiate Rush Mode, and a similar move by other opponents will easily overpower Moody Blues. This is a Stand Rush skill that Abbacchio can disconnect from to freely act while it is executing. (Flash Cancel comboable)

Attack type: High
Damage: ASBL.png 4 × 5 + 25 (45) / ASBM.png 4 × 7 + 35 (63) / ASBH.png 4 × 9 + 45 (81)

I'll get you!
ASBDPad6.pngASBDPad3.pngASBDPad2.pngASBDPad1.pngASBDPad4.png + ASBL.png/ASBM.png/ASBH.png ON GROUND
A command throw. Moody Blues shifts forward and swings its hand. If it successfully grabs the opponent, it will punch them to the ground as Abbacchio kicks them twice while they're down, the second kick sending them flying. The distance Moody Blues moves and the damage dealt increases in ASBL.pngASBM.pngASBH.png order, inversely affecting Abbacchio's recovery speed.

Attack type: Throw
Damage: ASBL.png 110 / ASBM.png 130 / ASBH.png 150

Come, Moody Blues!
ASBDPad6.pngASBDPad2.pngASBDPad3.png + ASBL.png/ASBM.png/ASBH.png ON GROUND
A command throw. Moody Blues spreads its arms out, and after a short delay, rushes a distance forward in a grab. If it connects, it'll knee the opponent in the gut twice before releasing them standing. The distance Moody Blues moves and the damage dealt increases in ASBL.pngASBM.pngASBH.png order, inversely leaving the Stand more vulnerable as it travels farther. This skill has a follow-up.

Attack type: Throw
Damage: ASBL.png 85 / ASBM.png 90 / ASBH.png 95

Move.
(During "Come, Moody Blues!") ASBL.png/ASBM.png/ASBH.png or ASBDPad2.png + ASBL.png/ASBM.png/ASBH.png ON GROUND
After its attack, Moody Blues winds up to deliver a finishing blow. The attack performed is dependent on the input. This is a Stand Rush skill that Abbacchio can disconnect from to freely act while it is executing.
  • ASBL.png/ASBM.png/ASBH.png: Moody Blues finishes with an overhead punch in a middle attack that cannot be blocked crouching, bouncing the opponent off the ground. (Flash Cancel comboable)
  • ASBDPad2.png + ASBL.png/ASBM.png/ASBH.png: Moody Blues finishes with a kick that sweeps the opponent's feet in a low attack that cannot be blocked standing, knocking them off their feet and into a hard knockdown. (Flash Cancel comboable)

Attack type: ASBL.png/ASBM.png/ASBH.png Middle / ASBDPad2.png + ASBL.png/ASBM.png/ASBH.png Low
Damage: 45

Throw (投げ技)
Now just beat the shit out of the asshole!
2 ATK buttons near opponent or ASBT.png (ASBDPad4.png to back-throw) ON GROUND
Abbacchio shoves the opponent off-balance. Moody Blues then appears and delivers two punches to knock them away.

Attack type: Throw
Damage: 120

Heart Heat Attack / Great Heat Attack (HHA / GHA)
I can replay all those memories!
ASBDPad2.pngASBDPad3.pngASBDPad6.png + 2 ATK Buttons ON GROUND
Stating that the opponent gets an "exclusive viewing", Abbacchio steps forward and throws a strong hook while he glows with a blueish-green aura. If it connects, he will proceed to kick the opponent in the gut to knock them into the air before uppercutting them. He will then summon Moody Blues to replay his three strikes while he walks away. The final uppercut Moody Blues throws is given extra wind-up and sends the opponent flying into the air.

Attack type: High
Damage: 190

You get an exclusive viewing! Come, Moody Blues! Grazie! I'm gonna kill you! I'll pulverize you! (特別に見せてやる!! 『ムーディー・ブルース』! グラッツェ!(ありがとよ) ブッ殺すッ! ブチのめす)
You an enemy?! Huh?! Well, are you? An enemy?!
ASBDPad2.pngASBDPad3.pngASBDPad6.png + 3 ATK Buttons or ASBG.png ON GROUND
Abbacchio strikes a pose and turns as Narancia suddenly appears from behind him to throw a punch, asking the opponent if they're a bad guy. If the punch connects, it will knock the opponent down and cause them to bump into Mista's leg. Turning around, Mista angrily asks who they are. Narancia threatens to kill them before the two begin stomping on the opponent mercilessly. Seeing this, Abbacchio takes a moment to sigh before suddenly joining in on the beatdown. The three allies stomping the helpless opponent, Abbacchio finishes the assault by letting out a cry and throwing one last kick to send them flying. All three of them look on with varying levels of worry as Abbacchio questions if their attack was excessive. Narancia, who appears the most nervous, comments that the situation is bad before he jumps back off-screen.

If the attack misses, Abbacchio sighs with a "Whew..." (はぁ~). When fighting against Narancia or Mista themselves, if the opponent has chosen the default color palette, the character(s) that help Abbacchio will appear with a different color palette, not unlike in a mirror match. If Abbacchio has one of the two as his Assist, they will instead use the palette the player chose for them.

Attack type: High
Damage: 340 / 407 / 510 (depending on HH gauge)

Narancia: You're a bad guy, huh? (敵だなてめー)
Mista: Who the hell are you?! (何者だてめえはッ!)
Narancia: I'm gonna kill you! (ブッ殺す!!)
Abbacchio: Hmph. Ora, ora, ora! ORA! Was that a little excessive? (ふぅ おらっ おらっ おらっ オラアアッ! ちょっとやりすぎたかな…)
Narancia: This... is bad... (や…やばいよ…)
Assist System (アシストシステム)
Assault Assist (アサルトアシスト)
ON GROUND
A two-stock assist. Abbacchio lands in and steps forward to deliver a powerful downward swinging punch, with Moody Blues appearing as him and Replaying the attack in succession. Abbacchio then dismisses his stand and poses before jumping back off-screen.

Attack type: High
Damage: 50 + 46 (96)

Reversal Assist (リバーサルアシスト)
ON GROUND
A one-stock assist. Abbacchio jumps into the opponent as Moody Blues uppercuts them, knocking them away. He then dismisses his Stand and poses before jumping back off-screen.

Attack type: High

Medal List

Costumes & Tints

CostumesTints
NormalStandReplay
ASBR Abbacchio Costume Default 1-2.png
Medal Costume.png Normal Costume
Unlock Condition

Unlocked by default

Origin

Abbacchio's Vento Aureo attire

ASBR Moody Blues Models 1-2.png
ASBR 3D Model.png Moody Blues
Model Unlock Condition

Unlocked by default

Origin

Moody Blues's Vento Aureo appearance

ASBR Moody Blues Replay Models 1-2.png
ASBR 3D Model.png Moody Blues (Replay)
Origin

Moody Blues's appearance as Abbacchio in Vento Aureo

NormalStandReplay
Tint ATint BTint CTint D
ASBR Abbacchio Costume Default 1-2.png
Medal Tint A.png Color Tint A
Unlock Condition

Unlocked by default

Origin

Abbacchio's Part 5 Anime colors

ASBR Abbacchio Costume Default 1-2.png
Medal Tint B.png Color Tint B
Unlock Condition

Unlocked by default

Origin

DX Passione

ASBR Abbacchio Costume Default 3-4.png
Medal Tint C.png Color Tint C
Unlock Condition

Unlocked by default

Origin

Cover B of Chapter 475: Narancia's Aerosmith, Part 6

ASBR Abbacchio Costume Default 3-4.png
Medal Tint D.png Color Tint D
Unlock Condition

Unlocked by default

Origin

Cover of Volume 52

Stand AStand B
ASBR Moody Blues Models 1-2.png
Medal Tint A.png Moody Blues Color Tint A
Unlock Condition

Unlocked by default

Origin

Moody Blues's Part 5 Anime colors

ASBR Moody Blues Models 1-2.png
Medal Tint B.png Moody Blues Color Tint B
Unlock Condition

Unlocked by default

Origin

Moody Blues's JOJO-D colors

Replay AReplay BReplay CReplay D
ASBR Moody Blues Replay Models 1-2.png
Medal Tint A.png Moody Blues (Replay) Color Tint A
Unlock Condition

Unlocked by default

Origin

Abbacchio's Part 5 Anime colors

ASBR Moody Blues Replay Models 1-2.png
Medal Tint B.png Moody Blues (Replay) Color Tint B
Unlock Condition

Unlocked by default

Origin

Cover of Volume 49

ASBR Moody Blues Replay Models 3-4.png
Medal Tint C.png Moody Blues (Replay) Color Tint C
Unlock Condition

Unlocked by default

Origin

Cover B of Chapter 475: Narancia's Aerosmith, Part 6

ASBR Moody Blues Replay Models 3-4.png
Medal Tint D.png Moody Blues (Replay) Color Tint D
Unlock Condition

Unlocked by default

Origin

Cover of Volume 52

Taunts & Victory Poses

TauntsVictories
Taunt ABCDE
Medal Taunt A.png Taunt A
Unlock Condition

Unlocked by default

Origin

Cover of Volume 49

Medal Taunt B.png Taunt B
Unlock Condition

Unlocked by default

Origin

Chapter 459: The Mystery of Soft Machine, Part 2 and Golden Wind Episode 6

Medal Taunt C.png Taunt C
Unlock Condition

Unlocked by default

Origin

Chapter 460: Moody Blues Strikes Back, Part 1

Medal Taunt D.png Taunt D
Unlock Condition

Unlocked by default

Origin

Chapter 462: Sex Pistols Appears, Part 1 and Golden Wind Episode 7

Medal Taunt E.png Taunt E
Unlock Condition

Unlocked by default

Origin

Chapter 460: Moody Blues Strikes Back, Part 1

Victory ABCDE
Medal Victory A.png Victory A
Unlock Condition

Unlocked by default

Origin

Cover of Chapter 460: Moody Blues Strikes Back, Part 1

Medal Victory B.png Victory B
Unlock Condition

Unlocked by default

Origin

Cover B of Chapter 475: Narancia's Aerosmith, Part 6

Medal Victory C.png Victory C
Unlock Condition

Unlocked by default

Origin

Cover of Volume 52

Medal Victory D.png Victory D
Unlock Condition

Unlocked by default

Origin

Chapter 540: Spice Girl, Part 2

Medal Victory E.png Victory E
Unlock Condition

Unlocked by default

Origin

The Part 5 Anime's first ED, Freek'n You

Dialogue

Prior to his release as a DLC fighter, Abbacchio already had a selection of Tag Lines inherited from All-Star Battle. They can be unlocked by completing ASBR Secret Mission.png 210 Secret Missions in All-Star Battle Mode. Notably, in the English version of the game, these pre-DLC Tag Lines are listed under the shortened name of "Leone," whereas his lines as a DLC character are listed under the shortened name of "Abbacchio."

Taunt LinesVictory LinesTag LinesMisc.
Quote.png Medal Speech.png Taunt Lines
Show AllEnglishJapaneseRomaji
  • Let's drink some tea and have a nice chat, eh? (お茶でも飲んで…話でもしようや……)
  • What's wrong? (どうした?)
  • What are you talking about? (何言ってんだおまえ?)
  • Destroy the enemy! ((ヤロー)』をぶっ殺すッ!)
  • Arrogant little snot. (生イキなガキだ)
  • How old are you? (あんた年いくつ?)
  • I'll smash you to pieces! (オレがブチのめしてやるさ!)
  • I can see the target's ability now... (『敵の能力』の正体が見えてきたようだな……)
  • I don't like you. (気に入らねえ)
  • Pay attention! (ボサッとしてんなよッ!)
  • Watch what you say to me. (言葉に気ぃつけろよきさま……)
  • I'm going ahead! Come at me! (先へ進むぜ! 来いッ!)
  • Dammit... And I almost figured out my enemy's ability... (クソ……敵の能力が、わかりかけてきたぜ……)
  • What's the matter? Come on, do it. (どうかしたのかよ……早くやれよ……)
  • Whoa, that was close! Just a little too slow... (おっと、おしい! ちょこっと遅かったな……)
  • You fight dirty. (セコイ野郎だな)
  • Where are you going? (どこ行く気だ)
  • You are such a pain, you know. (おい、おまえやかましいぞ)
  • Don't blame me. I'm in a hurry. (急いでんだからキれんなよ)
  • Hey, asshole! How are you going to pay for this? (おい きさま この始末どう付ける気だ てめー)
  • What do you think you're doing?! (なにをやってるんだ!?)
Quote.png Medal Speech.png Victory Lines
Show AllEnglishJapaneseRomaji
  • Then just beat the shit out of the asshole! I'm resuming Moody Blues's replay! (あとはブチのめすだけだなッ! 「ムーディー・ブルース」の「再生(リプレイ)」を続行するぜッ!)
  • You can't defeat the enemy if you don't chase them! (追跡しなきゃあ「敵」は倒せねえんだぜ!)
  • Not too much muscle on this one. (攻撃パワーはあまり強いとはいえねえようだな…)
  • Number one is carrying out your orders. (最も大切な事は『命令を完了する』事だ……)
  • My pride won't stand for failure to carry out orders. (命令に失敗することは、オレの誇りがゆるさねぇ)
  • You were one crazy operator. (ずいぶんクレイジーな事をやるヤツだぜ)
    "
  • Stop talking back to me! I don't care what happens to you! (口ごたえしてんじゃあねーぞッ! おれはてめーなんかどうなってもかまわねー)
  • Can't beat anyone who actually fights back, huh? (闘って勝てるのは無力な人間だけか? え?)
  • Damn it, that hurt! You asshole! (この野郎ッ! 痛え~んだよ! ちくしょうっ!)
  • The way you're kneeling... It's like you're ready to get kicked... Hraaaah! (オマエは蹴とばされやすいように……しゃがんでいるんだ…… うりゃああああっ)
  • You're not an enemy. Just an innocent bystander. (こいつは敵ではないようだ… ただの罪のない一般人のようだぜ、こりゃ)
  • Since I've got you, I'll have you make sure there isn't any poison in my food. (ついでだ。こいつに皿の「毒味」させてから食おうぜ)
  • I have to get back to my team! (オレは仲間のところに戻らなくては…!!!)
  • That means we've got some time now! Time to track down the boss's true identity and find him! (これで時間ができたという事だぜッ! これからボスの正体を追跡してよォォォォ――ッ 探し出すための時間がよォォォォ――――ッ)
  • I've seen your replay with Moody Blues. I know all your little tricks. (『ムーディー・ブルース』が「再生(リプレイ)」した。 おまえの小手先の技じゃあ通じねーぜ。)
  • Heh, not bad. It took real guts to challenge me. (やるじゃあねーか。 おれに向かってくるとはいい度胸だ)
  • We're under orders to protect the girl and escort her to the Boss. Don't get in our way. (オレたちに与えられた指令は娘を安全にボスのところまで護衛する事……邪魔するんじゃあねぇ。)
  • If my way forward means destroying you, I won't hold back! (迷いはねぇ。 おめーをブッ殺さなきゃあ進めねーっつーのならッ!)
  • Indulge my little curiosity. What are you fighting so hard for? (ちょっとした個人的な好奇心なんだが、あんたはどうして必死に闘ってるんだ?)
  • You're a real pain in my ass! Dammit, that stings! (てこずらせやがって! 痛ぇな……ちょくしょう……ッ)
  • What's the matter, huh? Come on. Stand up and come at me! (どうした、え? 来いよ。立ってかかって来な!)
  • Get lost. I don't have time to deal with you. (失せな! おまえに構ってるほど暇じゃあねぇ)
  • ...What, was that it? Were you even trying? (……おい、もう終わりか? やる気あんのか、おまえ)
  • I'm sure you see now that you're not even in my league. (これでわかっただろ。おまえじゃあ敵わねぇってことがよォ)
Quote.png Medal Speech.png Original Tag Lines
Show AllEnglishJapaneseRomaji
  • Let's drink some tea and have a nice chat, eh? (お茶でも飲んで…話でもしようや………)
  • My Stand will solve the mystery! (オレのスタンドで『謎』を解くッ!)
  • Get on that bus... Yes, it's coming back to me... That's right! (あのバスに乗るんだ…思いだしてきた…そうだ!!)
  • Yeah, but you know, once upon a time, I had nowhere to live and no place to go, too. (しかしだ…………オレももともとよォ~、行く所や居場所なんてどこにもなかった男だ…)
  • I can replay all those memories! (記録を全て「再生(リプレイ)」する!)
Quote.png Medal Speech.png DLC Tag Lines
Show AllEnglishJapaneseRomaji
  • How old are you? (あんた年いくつ?)
  • My Stand replays everything. We'll be able to see everything from Narancia's sweat to his pulse. (俺のスタンドは記録を全て「再生 (リプレイ)」する! ナランチャがかいている「汗」も脈拍までも全て見れるッ!)
  • We figured out the enemy's ability. (『敵の能力』の正体は解けたな……)
  • I'm resuming Moody Blues's replay! (「ムーディー・ブルース」の「再生(リプレイ)」を続行するぜッ!)
  • We can't defeat the enemy if we don't chase him, Bucciarati! (追跡しなきゃあ「敵」は倒せねえんだぜ、ブチャラティ!)
  • Listen up. Our mission is to get the key and safely get that girl to the boss! (いいか。オレたちの任務は「(キー)」を取って娘を安全にボスのところまで護衛する事だ)
  • I want to save Fugo as much as you do, but getting that key is paramount right now! (フーゴを助けたいのはオレもおまえと同じ気持ちだ。だが「(キー)」を取ることが、最も大切な事なんだ)
  • I'm not letting him have that key! I swear on my pride and my dignity that I, Leone Abbacchio, will protect this key! ((キー)は絶対に渡さねぇ…「誇り(プライド)」と「面子」にかけて………「(キー)」だけは………このレオーネ・アバッキオが守る)
  • The only time I'm ever at ease is when I'm with you, Bucciarati. (オレの落ち着ける所は……………ブチャラティ、あんたといっしょの時だけだ…………)
  • I need to get moving... I have to get back to my team! (もう行かなくては………………オレは仲間のところに戻らなくては……!!!)
Quote.png Medal Speech.png Misc.
Show AllEnglishJapaneseRomaji
  • Shut your mouth! You stupid little brat... (やかましいぞ…………!! ン? このガキが~~~)
    —Round Win 1
  • Damn, you're crazy. You must have a few extra screws loose! (こいつ……クレイジーな野郎だな… どうかしてんじゃあねーのか!)
    —Round Win 2

Special Interactions

  • When hit by Giorno Giovanna's Heart Heat Attack, one of Abbacchio's eyes close as the other rolls back into his head, referencing his expression when kicked by Illuso.[5]
  • When hit by Enrico Pucci's "It's an illusion." skill, Abbacchio falls backward while reaching out with one arm, as he does when he is attacked by Soft Machine.[6]

Dialogue

Outside of All-Star Battle Mode, Abbacchio has unique interaction dialogue for both his match entrances and victories when facing certain characters. Notably, new dialogue was only recorded for Joseph Joestar.

EntranceVictoryEnemy Taunts
Quote.png Match Entrance
Show AllEnglishJapaneseRomaji
  • My Stand will solve the mystery! (オレのスタンドで『謎』を解くッ!)
    —Leone Abbacchio, Default dialogue
  • Is that... Moody Blues? (『ムーディー・ブルース』だと……?)
    —Leone Abbacchio (Player 1)
    Who... the hell are you...? (おまえ……何者だ……?)
    —Leone Abbacchio (Player 2)
  • Next, you'll say, "let's drink some tea and have a nice chat, eh?" (次におまえは…「お茶でも飲んで…話でもしようや………」という!)
    Let's drink some tea and have a nice chat, eh... What the--! Did I get replayed? (お茶でも飲んで…話でもしようや………ハッ!? 俺が再生(リプレイ)させられただと!?)
    —Leone Abbacchio
  • Heh. (フッ)
    DIO
    You remind me of that little shit Giorno. What are you, his dad? (あの生イキなジョルノとどこか似てやがる。もしかしてあいつの親父か?)
    —Leone Abbacchio
  • Do you know what makes for an interesting manga? (『おもしろいマンガ』というものは どうすれば()けるか知ってるかね?)
    If I replayed you, I bet one hell of a comic would come out of it. (お前を再生(リプレイ)すれば『おもしろいマンガ』は描けそうだな)
    —Leone Abbacchio
  • I have seniority here, so what I say goes. Got a problem with that? You'd be better prepared! (先輩であるオレの命令が絶対だ それを拒否するってんだな! 覚悟してろよ)
    —Leone Abbacchio
    I have to do this... (やるしかない……………)
  • I pledged my loyalty to the organization. It's not like I pledged my loyalty to you. (オレが忠誠を誓ったのは「組織」になんだ。 あんたに対し忠誠を誓ったわけじゃあねえ!)
    —Leone Abbacchio
    I won't take your life... But I'll knock you unconscious for a while. (命までは取らない。 だが、しばらく再起不能になってもらう…)
  • Human meat... You think it'd taste good if you ate some? (人間の肉ってよォーーー、もし食ったら「うまいのか」? それとも「まずいのか」?)
    Quit talking crap and get ready to fight. (……バカなこと言ってねーで構えろよ)
    —Leone Abbacchio
  • What's up, Narancia? You want to test yourself against me? (何だ、ナランチャ…… つまり、オレと腕試しがしてーってことか?)
    —Leone Abbacchio
    Yeah! That's right! (うん! そう!)
  • Come here! (早くこいよ)
    I need to get away. Distance is key against Purple Haze. (まずは距離だ…… パープル・ヘイズとやるなら、距離が必要だ)
    —Leone Abbacchio
  • I'm not gonna turn tail and run! (あたしはビクついて逃げたりなんかしない…!)
    Wait, is that... It's a Stand ability! Trish, when did you... (こいつは!? スタンド能力か…… トリッシュ、いつの間に)
    —Leone Abbacchio
  • We don't ever say we're going to kill someone. You get what I'm saying, Pesci? (「ブッ殺す」…そんな言葉は必要ねーんだ。 わかるか? ペッシ、オレの言ってる事… え?)
    You know how traitors end up, right? I'm sure you do. (「裏切り者」がその()どうなるのか… 知らぬわけではないだろうに)
    —Leone Abbacchio
  • You thought you could get away from me? (逃がすわけねえーだろォーー)
    You traitor! Scum like you is better off out of my sight! (裏切りものがよォ…… オレたちの邪魔してんじゃあねーぞッ!)
    —Leone Abbacchio
  • How truly interesting. I'm curious about your ability. (興味が湧く。おまえの能力への興味はな……)
    I'd better not show my Stand's ability too soon. (自分のスタンド能力を簡単に見せるわけにはいかない)
    —Leone Abbacchio
  • I finally made it all the way here... Boss. (……ようやくたどり着いたぜ、ボス。)
    —Leone Abbacchio
    You won't get away from me! (………絶対に逃がさないッ!)
  • I just want to know who I am. (おれは自分のことが知りたいだけなんだ)
    My Stand's ability could reveal your past. (俺のスタンド能力なら、お前の過去もわかるかもな)
    —Leone Abbacchio
Quote.png Victory
Show AllEnglishJapaneseRomaji
  • Brace yourself. I'll teach you to play these stupid tricks on me. (覚悟しろ……くだらねー真似しやがってよォ)
    —Leone Abbacchio (Player 1)
    Get lost, impostor! (ニセモノは消えな!)
    —Leone Abbacchio (Player 2)
  • You made me into the replay. That was pretty freaky. (再生(リプレイ)したつもりがさせられていた。恐ろしいやつだぜ)
    —Leone Abbacchio, against Joseph Joestar
  • Damn, that guy was even crazier than Giorno. He must've had a few extra screws loose! (こいつ……ジョルノよりもクレイジーな野郎だな… どうかしてんじゃあねーのか!)
    —Leone Abbacchio, against DIO
  • That was a pretty good comic. Too bad the replay doesn't let me read the rest of it. (おもしろいマンガだったが、再生(リプレイ)では続きが読めないのが残念だ)
    —Leone Abbacchio, against Rohan Kishibe
  • I was going to beat the shit out of you... But now I know you're willing to put your life where your mouth is. (ボコボコにブン殴ってやろうとも思ったが… おまえが命をかけられるヤツだってことは理解したぜ)
    —Leone Abbacchio, against Giorno Giovanna
  • That being said... The only time I'm ever at ease is when I'm with you, Bucciarati. (しかしだ…………オレの落ち着けるところは…………… ブチャラティ、あんたと一緒の時だけだ…………)
    —Leone Abbacchio, against Bruno Bucciarati
  • Not too bad having a friendly spar once in a while. (たまには、手合わせするのも悪くねーな)
    —Leone Abbacchio, against Guido Mista
  • I don't need to replay you to read anything you've got. (再生(リプレイ)』の必要もねぇな、おまえの手の内ならよく知ってるぜ。)
    —Leone Abbacchio, against Narancia Ghirga
  • Fighting you is a real teeth-clencher... even if I'm not that serious. (本気じゃあないとはいえ、おまえを相手にするときはひやひやする……)
    —Leone Abbacchio, against Pannacotta Fugo
  • Huh... You've got a lot more moxie than any of us thought... (どうやら……オレたちが考えている以上にタフな精神力のようだな………)
    —Leone Abbacchio, against Trish Una
  • No one's ever escaped the Boss before. (何者だろうとボスは逃がした事はない)
    —Leone Abbacchio, against Prosciutto
  • No matter where in the world you might run to, you'll never find a safe haven again. (世界中どこに逃げようと、もうあんたには「安息」の場所はない…)
    —Leone Abbacchio, against Ghiaccio
  • You got an exclusive look at my Stand's ability. What did you think? Of course, that was the end of the show for you. (大サービスで見せてやった俺のスタンド能力はどうだった? まっ、これ以上見せてやるつもりはねーがな)
    —Leone Abbacchio, against Risotto Nero
  • I'll finish you off before the rest of Bucciarati's team gets here. (ブチャラティたちが来る前に、オレが仕留めてやるぜ)
    —Leone Abbacchio, against Diavolo
  • Too bad for you. If you want me to replay your past, you'll have to drag me to wherever you came from by force. (残念だったな。俺に再生(リプレイ)してほしければ、俺に勝って故郷にでも連れて行くんだな)
    —Leone Abbacchio, against Josuke Higashikata (JoJolion)
Quote.png Enemy Taunts
Show AllEnglishJapaneseRomaji
  • Let's drink some tea and have a nice chat, eh? (お茶でも飲んで…話でもしようや………)
    —Leone Abbacchio, reacting to Joseph Joestar's prediction
  • That hairstyle is an eyesore. What the hell? Moody Blues's replay couldn't capture that abomination! (ひでぇ髪型(あたま)だな。どうやってんだ? ムーディー・ブルースでも再生(リプレイ)できないんじゃあねーか?)
    —Leone Abbacchio, insulting Josuke Higashikata's hair

Non-Playable Roles

Guide Character

Abbacchio appears as the guide character for the Sound Test sub-mode in the Shop & Gallery Mode. Abbacchio and Moody Blues also appear in the background of the sub-mode at all times. The bar on Moody Blues's head glows when an audio track is played, representing its ability "replaying" the audio. Onomatopoeia also surround the two while audio is playing.

Quote.png Dialogue
Show AllEnglishJapaneseRomaji
  • I'll never show my Stand! Turn away, and I might just let you listen to it. (おれの「スタンド」は見せるつもりはねー。後向いてな。大サービスで「声」だけはきかせてやる)
    —Entering the Sound Test
  • This is the Sound Test, where you can listen to the sounds of the game. (ここではサウンドテストができる)
    —Entering the Sound Test
  • You think I'd reveal my Stand in front of this guy? There's no way I can trust him! (おれはこんな信用できねーヤツの前で自分のスタンド能力を簡単に見せるわけにはいかない)
    —Entering the Sound Test
  • Let's drink some tea and have a nice chat, eh? (お茶でも飲んで…話でもしようや………)
    —Entering the Sound Test
  • I can replay all those memories! (記録を全て「再生(リプレイ)」する)
    —Entering the BGM List or a character's Voice List
  • Let me play that again! (リプレイしてやるぜ!)
    —Entering the BGM List or a character's Voice List
  • Come, Moody Blues! (『ムーディー・ブルース!』)
    —Entering the BGM List or a character's Voice List
  • Let's play it again! (リプレイだ!)
    —Entering the BGM List or a character's Voice List
  • See ya, then. (じゃあな)
    —Exiting the Sound Test
  • Fine, have it your way. (勝手にしな)
    —Exiting the Sound Test
  • Whatever. (あばよ)
    —Exiting the Sound Test
  • Do whatever you like. (好きにしろ)
    —Exiting the Sound Test

Support Effect

Abbacchio and Moody Blues also appear as a Support Effect named Moody Blues's Replay (ムーディー・ブルースの再生), which costs ASBR Coins.png 1000G. Its effect activates another random Support Effect.

Gallery

Media


Music

Abbacchio's theme is ASBR Music.png I Swear on My Pride and My Dignity (誇り(プライド)」と「面子(メンツ)」にかけて…, Puraido to Mentsu ni Kakete...), and is automatically unlocked when purchasing Leone Abbacchio's DLC.

Its name is a reference to a line he says in Chapter 44 of Vento Aureo before sacrificing his hand to deliver a key to Giorno.

JoJo Glossary

Unlock Condition: Win in the Trish Una vs. Diavolo All-Star Battle Mode Boss Battle
TranslatedLocalized
An ally from Part 5: Vento Aureo. He is the Stand user of Moody Blues, and a member of Team Bucciarati. He used to be a police offer, but left the profession after falling victim to corruption, becoming a gangster instead. He is killed by Diavolo on the island of Sardinia, but uses the last of his strength to leave a clue to the boss's identity.[7]
User of the Stand Moody Jazz, and a member of Bucciarati's mob. Formerly a police officer, corruption led him to change his "profession." He is killed by Diavolo in Sardinia, but succeeds in leaving behind a clue to the boss's identity.
第5部『黄金の風』の登場人物。『ムーディー・ブルース』のスタンド使い。ブチャラティチームの一人。元は警察官だったが、汚職により転落し、ギャングとなった。サルディニア島でディアボロに殺害されるが、最期の力をふりしぼってその正体につながる手がかりを遺した。
Unlock Condition: Included in the paid DLC for Leone Abbacchio
TranslatedLocalized
The Stand of Leone Abbacchio. It can replay an individual's past actions like a recording, with the ability to also fast-forward and rewind. However, while the replay is being used, the Stand is left in a defenseless state.
Leone Abbacchio's Stand. It has the ability to replay the past actions of any individual much like a recording, including fast-forward and rewind functions. However, it is defenseless while replaying someone.
レオーネ・アバッキオのスタンド。対象人物の「過去の出来事」を録画映像のように「再生(リプレイ)」し早送りや巻戻しをすることも出来る。ただし、再生(リプレイ)」中は無防備な状態になってしまう。
Unlock Condition: Unlocked by default
TranslatedLocalized
An Italian mafia gang of which Diavolo is the boss. Translates literally to "Passion" from Italian. The gang controls most of Naples, including hotels, the port, undertakers, construction and transport industries, restaurants, and so on.
An Italian mafia gang of which Diavolo is the boss. Most of Naples, including hotels, the port, undertakers, construction and transport industries, and restaurants, are all under its control.
ギャング組織。イタリア語で『情熱』を意味する。ボスはディアボロ。ネアポリスのホテル・港の運送会社・建築会社・葬儀屋・レストランなどを支配している。

Art & Misc. Gameplay Callbacks

Stylish EvadesCut-insMisc. GameplayOther
Stylish Evade 12345
Stylish Evade Pose 1
Origin

Chapter 462: Sex Pistols Appears, Part 1

Stylish Evade Pose 2
Origin

Medicos Entertainment "JoJo-A New Departure" Vol.2 Event (Key Visual)

Stylish Evade Pose 3
Stylish Evade Pose 4
Stylish Evade Pose 5
TalkingTauntedResolve Mode
ASBR Abbacchio Talking CutIn.png
Talking Cut-in
ASBR Abbacchio Taunted CutIn.png
Taunted Cut-in
Origin

Chapter 461: Moody Blues Strikes Back, Part 2 Cover A

ASBR Abbacchio Resolve CutIn.png
Resolve Mode Cut-in
Origin

Chapter 460: Moody Blues Strikes Back, Part 1

Match EntranceRound Win 1Round Win 2
Match Entrance
Origin

Chapter 459: The Mystery of Soft Machine, Part 2, page 11

Round Win Pose 1
Round Win Pose 2
Origin

Chapter 458: The Mystery of Soft Machine, Part 1, page 19

Misc.

Update History

Balance Changes Comparison
ArrowBuff.png Buffs
ArrowNerf.png Nerfs
ArrowChange.png Neutral
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0
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References

  1. 1.0 1.1 1.2 JoJo's Bizarre Adventure: All-Star Battle R [@jojo_games] (2023, August 18), "Leone Abbacchio Teaser", on Twitter.
  2. 2.0 2.1 JoJo's Bizarre Adventure: All-Star Battle R [@jojo_games] (2023, Aug 27), "Leone Abbacchio Reveal Trailer", on Twitter.
  3. Abbacchio ASBR page
  4. Name Variants
  5. Chapter 483: Man in the Mirror and Purple Haze, Part 5
  6. Chapter 461: Moody Blues Strikes Back, Part 2
  7. King Crimson vs. Metallica (Story Arc)


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