Attack type: High
Damage: 13 (normal) / 15 ("Weather Report" buff)
Attack type: High
Damage: 21 (normal) / 25 ("Weather Report" buff)
Attack type: High
Damage: 32 (normal) / 38 ("Weather Report" buff)
Attack type: Low
Damage: 12 (normal) / 14 ("Weather Report" buff)
Attack type: Low
Damage: 20 (normal) / 24 ("Weather Report" buff)
Attack type: Low
Damage: 31 (normal) / 27 ("Weather Report" buff)
Attack type: Middle
Damage: 16 (normal) / 19 ("Weather Report" buff)
Attack type: Middle
Damage: 25 (normal) / 30 ("Weather Report" buff)
Attack type: Middle
Damage: 32 (normal) / 38 ("Weather Report" buff)
- Weather will passively reflect non-HHA/GHA projectiles back at his opponent.
- The opponent will be burned and ignite if they strike Weather with a melee attack while in close-range, causing them to lose health at a gradual rate.
- Weather's normal attacks, "You can't get away from me!" command normal, "Don't you dare touch me! I'll kill you!", and "I'm blowing in!" are augmented with lightning power for additional damage and hits. Using any heavy normal attack will change its property, causing either a crumple, groundbounce, or launching the opponent depending on the attack.
This ability will end prematurely if Weather executes his GHA, or if he's Thrown by the opponent.
- Currently, a bug exists where the projectile-reflecting properties of "Weather Report" fail to trigger, allowing projectiles to strike Weather even while active.
In earlier versions of the game, this special was erroneously unblockable despite the in-game description and Practice Mode's Attack Type Display listing the attack as simply hitting High.
Attack type: High
- Light : The tornado travels a short distance, and staggers the opponent upon connecting. It can withstand collision with one opposing projectile before being destroyed.
- Medium : The tornado travels a moderate distance, and knocks the opponent off their feet upon connecting. It can withstand collision with up to two opposing projectiles before being destroyed.
- Heavy : The tornado travels a long distance, and launches the opponent high into the air upon connecting. It can withstand collision with up to three opposing projectiles before being destroyed.
Attack type: High
Damage: 35 / 50 / 60
Attack type: High
Damage: 10 (per blood projectile hit)
Attack type: High
Damage: 45
While "Weather Report" is in effect, this skill deals more damage.
Attack type: High
Damage: 64 (normal) 82 ("Weather Report" buff) / 82 (normal) 118 ("Weather Report" buff) / 91 (normal) 145 ("Weather Report" buff)