All-Star Battle R ★ Jotaro Kujo

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I, Jotaro Kujo, will end you myself.[2] (てめーはこの空条承太郎がじきじにブチのめす)
—Chapter 180: High Priestess, Part 2

Jotaro Kujo (空条 承太郎, Kūjō Jōtarō) was confirmed to return for All-Star Battle R during the game's initial announcement trailer,[1] being the second character to appear after Jolyne Cujoh. He was one of the four characters playable in the game's first Early Access Demo[3] alongside Jonathan Joestar, DIO, and Jolyne. He was also 1 of 15 playable characters during the Evo 2022 Demo on August 5.[4] He is part of the game's current demo alongside Joseph, Jolyne, DIO, and Yoshikage Kira.

His moveset is fundamentally the same as his from All-Star Battle, with a few tweaks being made to both balance the character and fit him into the overall gameplay tweaks that All-Star Battle R brought.

As Jotaro's voice actor for over the past few years, debuting in All-Star Battle and later voicing him in the Stardust Crusaders anime, Daisuke Ono reprises his role as Jotaro's voice actor in this game too. As with the majority of the game's roster, voicelines for Jotaro were either added or re-recorded.

Gameplay

Jotaro has 1000 health and uses the Stand (スタンド, Sutando) Battle Style, fighting foes with Star Platinum. During a fight, he can use several different attacks that were featured in Stardust Crusaders. Owing to the simplicity of his Stand, Jotaro is typically viewed as a powerful and well-rounded character, remaining adaptable thanks to his raw, blunt power.

He posseses both above-average damage and melee range, and a lot of his attacks cover a good distance in front of him and have a lengthy execution. Thus, he is one of the easier characters to play in All-Star Battle R, particularly out of the game's Stand Users. His moveset provides many useful tools for reaching the opponent, and his ability to stop time allows him to deal incredible burst damage. However, Jotaro suffers from long recovery times and being fairly easy to hit compared to other characters, which can make maneuvering around certain opponent attacks difficult.

Command List

Expand/Collapse All

User ModeStand Mode
Normals (Stand Off)
Standing Light Attack
ASBL.png ON GROUND
Jotaro strikes in front with his knee.

Damage: 14
Startup frames: 7

Standing Medium Attack
ASBM.png ON GROUND
Jotaro strikes in front with a backhanded fist.

Damage: 24
Startup frames: 7

Standing Heavy Attack
ASBH.png ON GROUND
Jotaro summons Star Platinum to attack with an overhead punch.

Damage: 37
Startup frames: 13

Crouching Light Attack
ASBDPad2.png + ASBL.png ON GROUND
Jotaro punches forwards with his fist.

Damage: 13
Startup frames: 7

Crouching Medium Attack
ASBDPad2.png + ASBM.png ON GROUND
Jotaro strikes with an underhand fist.

Damage: 22
Startup frames: 7

Crouching Heavy Attack
ASBDPad2.png + ASBH.png ON GROUND
Jotaro summons Star Platinum to attack with a low punch, knocking down opponents hit by it.

Damage: 36
Startup frames: 13

Jumping Light Attack
Jumping ASBL.png IN AIR OK
Jotaro strikes down with his knee.

Damage: 16
Startup frames: 11

Jumping Medium Attack
Jumping ASBM.png IN AIR OK
Jotaro kicks down with his leg.

Damage: 21
Startup frames: 11

Jumping Heavy Attack
Jumping ASBH.png IN AIR OK
Jotaro summons Star Platinum for a diving punch. It is quite slow for an aerial, and therefore can't always be successfully executed before Jotaro falls the ground.

Damage: 38
Startup frames: 19

Style/Specials/Etc (Stand Off)
Stand On/Off
ASBS.png ON GROUND
Switches between User Mode and Stand Mode. Doing so changes the skills Jotaro has access to.
I stopped time...
ASBDPad2.pngx2 + ASBS.png ON GROUND
If Jotaro has a minimum of one and a half stocks of the Heart Heat Gauge, he can use his signature Stand ability I stopped time.... If the activating three-second animation plays uninterrupted, Jotaro will stop time for 3.4 ~ 6.9 seconds depending on how much of the HHG he has. All animations, including the HHG flame and the countdown on the battle timer, will temporarily cease, and the opponent in frozen in place and completely unable to act. Damage dealt to the opponent that is not a Throw, "My STAND will be the judge!", HHA, or GHA is reduced, but the opponent is otherwise absolutely vulnerable. When the ability ends and time resumes, the opponent will suffer all damage dealt to them at once.
Jotaro may use his HHA or GHA with impunity if he has enough of the HHG left to do so. He is even capable of hitting opponents that were down when the ability was activated, 'resetting' them into a standing position once hit. The ability is best used with normal attacks in mind in order to deal the most damage within the stopped time, as they execute quickly and their damage reduction within stopped time is insubstantial.
If Jotaro's Throw, "My STAND will be the judge!", or GHA is used, time will immediately resume with the HHG drained to zero.
If fighting against other Time Stop users, Jotaro can use this ability to move within the other fighter's stopped time, and may even outlast his opponent if their HHG runs out first.

This move can also be used to counter DIO's Great Heat Attack, It's a steamroller!. This is done by inputting the I stopped time... skill at any point during this attack. Although Jotaro will still take some damage, the damage of the steamroller's explosion is negated and Jotaro cannot be KO'd by the GHA at all. Jotaro and DIO will also end up at opposite ends of the battle arena. This counter will cost Jotaro 2 stocks of his Heart Heat Gauge. For more detailed information, see his Special Interactions.

Startup frames: 202 ~ 103 (depending on on HH gauge)

Back off.
ASBDPad3.png + ASBH.png ON GROUND
Jotaro steps forward to deliver a kick to the opponent's leg. This skill is a low attack that cannot be blocked standing. A command normal that can chain into Jotaro's other skills. (Comboable)

Damage: 18

Rumble Mode
Activates when under 30% health
This mode is automatically activated once Jotaro falls bellow 30% health. It increases his attack power, as well as the rate at which the Heart Heat Gauge rises, while also decreasing the rate at which the Guard Guage drops.
Special Moves (Stand Off)
ORA, ORA!
ASBDPad2.pngASBDPad3.pngASBDPad6.png + ASBL.png/ASBM.png/ASBH.png ON GROUND
Jotaro summons Star Platinum to unleash a barrage of punches, sending the opponent flying on the final hit. The distance the Stand moves depends on the input, increasing in ASBL.pngASBM.pngASBH.png order; although this also increase vulnerability.
This ability can initiate Rush Mode.

Damage: 72

Here's your receipt!
ASBDPad6.pngASBDPad2.pngASBDPad3.png + ASBL.png/ASBM.png/ASBH.png ON GROUND
Jotaro summons Star Platinum to unleash an upward barrage of punches at an upward angle, sending the opponent flying far on the final hit. The damage increases in ASBL.pngASBM.pngASBH.png order, although increasing vulnerability as well. If activated with ASBM.png or ASBH.png, this move also grants brief invincibility during the moment of activation.
This move is also useful as an anti-air.

Damage: ASBL.png 41 / ASBM.png 69 / ASBH.png 87

My Stand will be the judge!
ASBDPad6.pngASBDPad3.pngASBDPad2.pngASBDPad1.pngASBDPad4.png + ASBL.png/ASBM.png/ASBH.png ON GROUND
Star Platinum is summoned to charge forward a considerable distance and deliver a hook. If the punch connects, Star Platinum will pick the opponent up with one hand and pummel their face with the other before delivering an uppercut to knock them away. The distance that Star Platinum travels increases in ASBL.pngASBM.pngASBH.png order, although also increasing vulnerability.

Damage: ASBL.png 82 / ASBM.png 92 / ASBH.png 102

Normals (Stand On)
Standing Light Attack
ASBL.png ON GROUND
Star Platinum jabs forward.

Damage: 18
Startup frames: 5

Standing Medium Attack
ASBM.png ON GROUND
Star Platinum strikes with a quick hook.

Damage: 36
Startup frames: 9

Standing Heavy Attack
ASBH.png ON GROUND
Star Platinum swings down with an overhead punch.

Damage: 44
Startup frames: 15

Crouching Light Attack
ASBDPad2.png + ASBL.png ON GROUND
Star Platinum jabs forward low.

Damage: 17
Startup frames: 7

Crouching Medium Attack
ASBDPad2.png + ASBM.png ON GROUND
Star Platinum throws a low hook punch.

Damage: 30
Startup frames: 9

Crouching Heavy Attack
ASBDPad2.png + ASBH.png ON GROUND
Star Platinum swings up with a rising punch with 2 hits.

Damage: 20 + 35 (55)
Startup frames: 13 -> (2) -> 1

Jumping Light Attack
Jumping ASBL.png IN AIR OK
Star Platinum brings its arm down, striking opponents under it.

Damage: 21
Startup frames: 9

Jumping Medium Attack
Jumping ASBM.png IN AIR OK
Star Platinum strikes with a rising fist, connecting twice and knocking down hit opponents.

Damage: 16 + 22 (38)
Startup frames: 9 -> (2) -> 1

Jumping Heavy Attack
Jumping ASBH.png IN AIR OK
Star Platinum fully punches downwards

Damage: 40
Startup frames: 15

Style/Specials/Etc (Stand On)
Stand On/Off
ASBS.png ON GROUND
Switches between User Mode and Stand Mode. Doing so changes the skills Jotaro has access to.
I stopped time...
ASBDPad2.pngASBDPad2.png + ASBS.png ON GROUND
If Jotaro has a minimum of one and a half stocks of the Heart Heat Gauge, he can use his signature Stand ability I stopped time.... If the activating three-second animation plays uninterrupted, Jotaro will stop time for 3.4 ~ 6.9 seconds depending on how much of the HHG he has. All animations, including the HHG flame and the countdown on the battle timer, will temporarily cease, and the opponent in frozen in place and completely unable to act. Damage dealt to the opponent that is not a Throw, "My STAND will be the judge!", HHA, or GHA is reduced, but the opponent is otherwise absolutely vulnerable. When the ability ends and time resumes, the opponent will suffer all damage dealt to them at once.
Jotaro may use his HHA or GHA with impunity if he has enough of the HHG left to do so. He is even capable of hitting opponents that were down when the ability was activated, 'resetting' them into a standing position once hit. The ability is best used with normal attacks in mind in order to deal the most damage within the stopped time, as they execute quickly and their damage reduction within stopped time is insubstantial.
If Jotaro's Throw, "My STAND will be the judge!", or GHA is used, time will immediately resume with the HHG drained to zero.
If fighting against DIO or himself, Jotaro can use this ability to move within the other fighter's stopped time, and may even outlast his opponent if their HHG runs out first.

This move can also be used to counter DIO's Great Heat Attack, It's a steamroller!. This is done by inputting the I stopped time... skill at any point during this attack. Although Jotaro will still take some damage, the damage of the steamroller's explosion is negated and Jotaro cannot be KO'd by the GHA at all. Jotaro and DIO will also end up at opposite ends of the battle arena. This counter will cost Jotaro 2 stocks of his Heart Heat Gauge. For more detailed information, see his Special Interactions.

ORAAAA!
ASBDPad6.png + ASBH.png ON GROUND
Star Platinum performs an uppercut, sending the opponent into the air, potentially leading into or extending combos.

Damage: 40

Rumble Mode
Activates when under 30% health
This mode is automatically activated once Jotaro falls bellow 30% health. It increases his attack power, as well as the rate at which the Heart Heat Gauge rises, while also decreasing the rate at which the Guard Guage drops.
Special Moves (Stand On)
ORA, ORA!
ASBDPad2.pngASBDPad3.pngASBDPad6.png + ASBL.png/ASBM.png/ASBH.png ON GROUND
Star Platinum unleashes a barrage of punches, with the option to lead into ORAAA!. The distance the Stand moves depends on the input, increasing in ASBL.pngASBM.pngASBH.png order; although this also increase vulnerability. Also, pressing the attack button repeatedly will increase the number of hits.
This ability can initiate Rush Mode.

Damage: 63 ~ 103 (depending on the number of hits)

ORAAA!
(After "ORA, ORA!") ASBDPad2.pngASBDPad3.pngASBDPad6.png + ASBL.png/ASBM.png/ASBH.png ON GROUND
Star Platinum slightly extends its barrage before briefly pulling back then delivering a single, final punch that sends the opponent flying.

Damage: 50

Star Finger
ASBDPad6.pngASBDPad2.pngASBDPad3.png + ASBL.png/ASBM.png/ASBH.png ON GROUND
After a lengthy start-up period, Star Platinum explosively extends its fingers out to pierce the opponent in an unblockable attack, knocking them into the air while simutaneously pulling them towards Jotaro. The damage, pull and wind-up of this move increases in ASBL.pngASBM.pngASBH.png order.
It is also a Stand Rush skill that Jotaro can disconnect from to attack the opponent while it is executing.

Damage: ASBL.png 26 + 19 (45) / ASBM.png 26 + 22 (48) / ASBH.png 26 + 25 (51)

Beat in a single breath!
ASBDPad6.pngASBDPad3.pngASBDPad2.pngASBDPad1.pngASBDPad4.png + ASBL.png/ASBM.png/ASBH.png ON GROUND
After a brief start-up period, Star Platinum inhales with great strength to pull the opponent closer, giving Jotaro the advantage and a chance to attack first. Although it doesn't deal damage, this move can be 'blocked' and its stagger effect negated, but the vacuum effect cannot be nullified. The range of the pull increases in ASBL.pngASBM.pngASBH.png order.
It is also a Stand Rush skill that Jotaro can disconnect from to attack the opponent while it is executing.
Throw
This incredible power...!
2 ATK buttons near opponent or ASBT.png (Rear throw with ASBDPad4.png) ON GROUND
Star Platinum picks the opponent up, before spinning and slamming them into the ground. Unblockable.

Damage: 140

Heart Heat Attack / Great Heat Attack
ORA ORA ORA ORA!
ASBDPad2.pngASBDPad3.pngASBDPad6.png + 2 ATK Buttons ON GROUND
Star Platinum delivers its signature flurry of punches in an extended barrage lasting around 2–5 seconds, dependent on whether or not the attack button is rapidly pressed, ending in either a punch that sends the opponent flying (without input), or an uppercut that knocks them high into the air (with successful input). This HHA does not require an initial hit to connect in order to work, and will not stop until it finishes or Jotaro is interrupted.

If done during the I stopped time... skill, the opponent will fly upward upon time resuming, allowing for Jotaro to follow up.

Damage: 100 ~ 203 (depending on number of hits)

You pissed me off.
ASBDPad2.pngASBDPad3.pngASBDPad6.png + 3 ATK Buttons, or ASBG.png ON GROUND
Jotaro calls Star Platinum to fly at the opponent and deliver a powerful punch. If it connects, they're knocked off their feet before Jotaro immediately stops time. Star Platinum then unleashes an incredible barrage of punches on the defenseless foe before throwing a final body blow, for total of 114 hits. Pointing his finger, Jotaro remarks that the opponent pissed him off, and finally resumes time to let them go flying.

Damage: 360 / 432 / 540 (depending on HH gauge)

Assist System
Assault Assist
ON GROUND
A two-stock assist. Jotaro lands in and summons Star Platinum to unleash a barrage of punches.

Damage: 103

Reversal Assist
ON GROUND
A one-stock assist. Jotaro jumps into the enemy, punching them with Star Platinum, knocking them back. He then withdraws his Stand and poses before jumping back off-screen.

Moveset Changes from All-Star Battle

Normals
Standing Heavy Attack (Stand ON)
ASBH.png ON GROUND
The attack's animation has been swapped with "ORAAAA!"; It is now a hefty downwards punch with slightly more range than before.
Crouching Heavy Attack (Stand ON)
ASBDPad2.png + ASBH.png ON GROUND
The attack now hits twice and only inflicts basic hitstun rather than tripping the opponent.
Jumping Medium Attack (Stand ON)
Jumping ASBM.png IN AIR OK
The attack now knocks the opponent upwards.
Specials
I stopped time...
ASBDPad2.pngx2 + ASBS.png ON GROUND
This special now executes drastically slower, giving Jotaro's opponent more time to interrupt him and making it more difficult to successfully stop time. However, it executes drastically faster if he has a full three stocks of Heart Heat when performing it, comparable to its speed in the original All-Star Battle.
ORAAAA!
ASBDPad6.png + ASBH.png
The attack's animation has swapped with Stand ON standing Heavy attack; It is now an uppercut that knocks the opponent off their feet.
Skills
ORA, ORA! (Stand OFF)
ASBDPad2.pngASBDPad3.pngASBDPad6.png + ASBL.png/ASBM.png/ASBH.png
Star Platinum now advances forward while attacking depending on the attack button input. Its fists have noticeably less reach, reducing the effective range of the attack. Also, the final punch no longer sends the opponent flying, instead inflicting simple stagger that leaves the opponent standing and able to quickly recover.
Here's your receipt!

Jotaro now gains invulnerability during the attack's start-up period if Medium (ASBM.png) or Heavy (ASBH.png) is inputted.
My STAND will be the judge!

The attack speed and distance differences across the attack button inputs are more pronounced, with Light (ASBL.png) now only being a close-ranged attack delivered quickly.
ORA, ORA! (Stand ON)

Star Platinum now advances forward while attacking depending on the attack button input. The amount of punches delivered can now be increased by repeatedly tapping an attack button. Star Platinum's fists have noticeably less reach, reducing the effective range of the attack.
ORAAA!
ASBDPad6.png + ASBL.png/ASBM.png/ASBH.png
The input for this follow-up skill has been changed, simplifying the execution required to perform it.
Star Finger

The attack button inputted now determines the skill's damage and speed. This skill executes much faster, making it more difficult for an opponent to react. The attack now has the added effect of knocking the opponent towards Jotaro with a much higher launching effect, rather than straight upwards. Finally, the recovery of this skill has been lessened dramatically.
Beat in a single breath!

Jotaro now has an armor effect during the start-up portion of this skill. The force of the vacuum effect is now determined by the attack button inputted.
  • The speed differences across the attack button inputs are more pronounced, with Light (ASBL.png) executing much quicker.
Heart Heat Attack
ORA ORA ORA ORA!

The second to last hit during the extended version of attack now launches the opponent a small distance upwards, allowing the final hit to land even if a juggled opponent is particularly low to the ground.
This prevents a scenario where the opponent is able to hit the ground (if they're airborne) or even recover from hitstun fast enough to put up their guard (if they're standing) just before the final strike lands, causing it to miss and in the latter case, potentially leave Jotaro open to retaliation.

Medal List

Costumes & Tints

CostumesTints
NormalSpecial ABCDEExtra A
ASBR Jotaro Costume Default 1-2.png
Medal Costume.png Normal Costume
Unlock Condition

Unlocked by default

Origin

Jotaro's main Stardust Crusaders attire

Jotaro ASB Special Costume A.png
Medal Costume A.png Special Costume A
Unlock Condition

ASB Mode Stardust Crusaders Jotaro vs DIO Boss Battle
ASBR Secret Mission.png Win in Rush Mode

Origin

Cover of Volume 22

Jotaro ASB Special Costume B.png
Medal Costume B.png Special Costume B
Unlock Condition

ASB Mode Secret Missions
ASBR Secret Mission.png Complete 310 Secret Missions

Origin

Cover B of Chapter 115

Jotaro ASB Special Costume C.png
Medal Costume C.png Special Costume C
Unlock Condition

Buy from Medal List
ASBR Coins.png 8500G

Origin

Cover of Volume 12

Jotaro ASB Special Costume D.png
Medal Costume D.png Special Costume D
Unlock Condition

Buy from Medal List
ASBR Coins.png 8500G

Origin

Cover of Volume 13

Jotaro ASB Special Costume E.png
Medal Costume E.png Special Costume E
Unlock Condition

Buy from Medal List
ASBR Coins.png 8500G

Origin

Promotional material from JoJo's Venture

ASBR Jotaro Costume Extra A.png
Medal Costume Extra A.png Normal Costume
Tint ABCDStand AStand B
ASBR Jotaro Costume Default 1-2.png
Medal Tint A.png Color Tint A
Unlock Condition

Unlocked by default

Origin

Jotaro's Part 3 Anime colors

ASBR Jotaro Costume Default 1-2.png
Medal Tint B.png Color Tint B
Unlock Condition

Unlocked by default

Origin

Cover of Volume 16

ASBR Jotaro Costume Default 3-4.png
Medal Tint C.png Color Tint C
Unlock Condition

ASB Mode Stardust Crusaders Jotaro vs Speedwagon Extra Battle
ASBR Secret Mission.png Win with the "My Stand will be the judge!" skill

Origin

Cover of Volume 26

ASBR Jotaro Costume Default 3-4.png
Medal Tint D.png Color Tint D
Unlock Condition

Buy from Medal List
ASBR Coins.png 2800G

Origin

Cover of Volume 24

ASBR Star Platinum Model 1-2.png
Medal Tint A.png Star Platinum Color Tint A
Unlock Condition

Unlocked by default

Origin

Star Platinum's Part 3 Anime colors

ASBR Star Platinum Model 1-2.png
Medal Tint B.png Star Platinum Color Tint B
Unlock Condition

Unlocked by default

Origin

Cover of Volume 17; carried on from Capcom Fighters

Poses

TauntsVictoriesMisc
Taunt ABCDE
This game reference box is missing an image/video. You can help JoJo's Bizarre Encyclopedia by uploading it.
Medal Taunt A.png Taunt A
Unlock Condition

Unlocked by default

Origin

Panel from Chapter 119

Jotaro Taunt ASB R.png
Medal Taunt B.png Taunt B
Unlock Condition

Unlocked by default

Origin

Cover of Volume 25

This game reference box is missing an image/video. You can help JoJo's Bizarre Encyclopedia by uploading it.
Medal Taunt C.png Taunt C
Unlock Condition

Buy from Medal List
ASBR Coins.png 450G

Origin

Cover of Volume 16

This game reference box is missing an image/video. You can help JoJo's Bizarre Encyclopedia by uploading it.
Medal Taunt D.png Taunt D
Unlock Condition

Buy from Medal List
ASBR Coins.png 450G

Origin

Panel from Chapter 159

This game reference box is missing an image/video. You can help JoJo's Bizarre Encyclopedia by uploading it.
Medal Taunt E.png Taunt E
Unlock Condition

Buy from Medal List
ASBR Coins.png 450G

Origin

Panel from Chapter 167

Victory ABCDE
This game reference box is missing an image/video. You can help JoJo's Bizarre Encyclopedia by uploading it.
Medal Victory A.png Victory A
Unlock Condition

Unlocked by default

Origin

Panel from Chapter 265, the end of Stardust Crusaders

This game reference box is missing an image/video. You can help JoJo's Bizarre Encyclopedia by uploading it.
Medal Victory B.png Victory B
Unlock Condition

Buy from Medal List
ASBR Coins.png 450G

Origin

Cover of Volume 24

This game reference box is missing an image/video. You can help JoJo's Bizarre Encyclopedia by uploading it.
Medal Victory C.png Victory C
Unlock Condition

Buy from Medal List
ASBR Coins.png 450G

Origin

Cover of Volume 13

This game reference box is missing an image/video. You can help JoJo's Bizarre Encyclopedia by uploading it.
Medal Victory D.png Victory D
Unlock Condition

Buy from Medal List
ASBR Coins.png 450G

Origin

Cover of Volume 21

This game reference box is missing an image/video. You can help JoJo's Bizarre Encyclopedia by uploading it.
Medal Victory E.png Victory E
Unlock Condition

Buy from Medal List
ASBR Coins.png 450G

Origin

Panel from Chapter 165, "Here is your receipt"

Miscellaneous Poses
Concept Art

Jotaro's concept art, originally from All-Star Battle. The back-facing art appears to be the art of Jotaro from the cover of Volume 24 flipped around to be seen from a back perspective.
Match Entrance
At the start of a match
ASBR JotaroEntrance.png
Jotaro walks up and stands with a mild pose, resembling the scene from Chapter 255 where he arrives to the battle between Joseph and DIO.
Round Win Pose 1
After winning a round
Jotaro mutters to himself, before turning around and facing away, resembling how he turned away from the grave of N'Doul in Chapter 188; as well as the many other times he's turned away from defeated opponents.

Dialogue

TauntsVictory LinesTag Lines
Quote.png Medal Speech.png Taunts
Show AllEnglishJapaneseRomaji
  • I'll be the judge! (オレが裁く!)
  • Doesn't matter if you come at me or not. You're getting a beating.
  • I didn't call for you...
  • Damn it. Now it's getting interesting.
  • Sweet dreams... in hell!
  • You asked for it!
  • What's the problem?
  • How's It Feel?
  • Wuheeheeheehee, wuhahahahahaha (ウヒヒヒ、ウハハハハハハ)
  • Hold your horses!
  • Can't hear you!
  • You mad?
  • Not gonna work.
  • Bet I'm stronger.
  • My, my.
  • Remember: You're gonna be paying for this.
  • I'll take you down.
  • Better give up.
  • You gotta be kidding me.
  • Piss off.
  • Good... This game's all right. (グッド!なかなかおもしてろいゲームだ…)
Quote.png Medal Speech.png Victory Lines
Show AllEnglishJapaneseRomaji
  • Piss off.
  • Next time we meet, I'm gonna land a thousand strikes on face of yours.
  • Good grief. (やれやれだぜ)
  • Sick of hearing what we do is useless. That ain't in our vocabulary.
  • Do you understand?
  • Pathetic. I don't even have anything I wanna say to you.
  • You gotta carve out your own path in life.
  • This isn't enough... I'm still not angry enough!
  • Your tab can only be paid with beatings!
  • Looks like someone didn't practice enough before coming here.
  • It's hard to see who you really are from your own perspective...
  • You better swear that you'll never take us on again.
  • I'm the kind of guy who keeps a grudge if someone screws with me.
  • That was a rough one...
  • Even a guy like me can smell the stench of evil from miles away!
  • You're pretty strong.
  • Good.
  • It's not cheating if you don't get caught.
  • Nice, nice...
  • I don't have any pity. Not for you.
Quote.png Medal Speech.png Tag Lines
  • ORARARA ORA! My Stand will be the judge!
  • Go on! We'll see who's faster...
  • Good grief.
  • You're getting an ass beating from yours truly.
  • Do you understand?
  • Next time we meet, I'm gonna land a thousand strikes on that face of yours.
  • Even a guy like me can smell the stench of evil from miles away!
  • You pissed me off.
  • Looks like I found myself another idiot.
  • I stopped time...
  • I couldn't forget you if I tried. Take care of yourself...
  • You're such a joke I can't even think of anything to say to you!

Special Interactions

  • When attacked by DIO's Great Heat Attack, Road Roller, Jotaro initially holds the vehicle back with punches from Star Platinum.
    • If Jotaro decides to activate his timestop during this GHA, this interaction is extended:
      After Jotaro is eventually 'crushed', DIO celebrates his victory momentarily, before himself being trapped in a timestop, unable to move. Jotaro is then revealed to be standing behind DIO, claiming he stopped time and escaped. This interaction is reminiscent of Chapters 263 & 264. However, rather than Jotaro succesfully kicking DIO away like is done in the original story, DIO is instead able to free himself, causing The World and Star Platinum to clash fists before both Users are blown away.
  • For his assist attacks, Jotaro has special dialogue depending on who summons him. These characters are: Old Joseph Joestar ("Old man!"), Muhammad Avdol, Noriaki Kakyoin, Jean Pierre Polnareff, and Iggy.

Dialogue

Outside of the All-Star Battle Mode, Jotaro has unique interaction dialogue for both his match entrances and victories when facing certain characters.

EntranceVictory
Quote.png Match Entrance
  • Let's see who's stronger.
    —Jotaro (Player 1)
    I don't know who you are, but I don't like your attitude.
    —Jotaro (Player 2)
  • Just come back with me.
    Stop right there, old man. Don't put yourself in an early grave.
    —Jotaro, Chapter 115: Jotaro Kujo, Part 2
  • Things are about to get a little rough!
    I'll play nice, since you've got an evil spirit too. But keep talking like that, and you're dead.
    —Jotaro, Chapter 116: Jotaro Kujo, Part 3
  • You won't get close to me that easily, Jotaro.
    You like sumo wrestling? Time to get the ring set up!
    —Jotaro
  • Chariot, huh? Guess I'd better get serious.
    —Jotaro
    I'm gonna go full speed, Jotaro!
  • Think you're something, huh tough guy?! Bring it on!
    Iggy
    Take a damn chill pill, pup.
    —Jotaro
  • Oh? You're approaching me? Instead of running away, you're coming right to me?
    DIO
    Kinda hard to kick your ass if I don't get close enough!
    —Jotaro
  • Is this some kind of joke?
    This isn't my kind of fight.
    —Jotaro
  • You wanna go?
    —Jotaro
    Hey, wait a minute. You're not... him, are you?
  • You a new Stand User or something, lady?
    —Jotaro
    You're... so young! What's going on here?
Quote.png Victory
  • The same kind of Stand, huh?
    —Jotaro (Player 1)
    Good grief, what a pain.
    —Jotaro (Player 2)
  • You asked for it, old man.
    —Jotaro
    You're stronger than I thought, Jotaro!
  • A man like you thought I was just gonna go down without a fight?
    —Jotaro
    Amazing... You brought it out in such a vivid form!
  • Hmph! Not bad, Kakyoin.
    —Jotaro
    Yeah, I love sumo. But you can't use your fists in sumo, Jotaro.
  • I don't think I've ever been this exhausted.
    —Jotaro
    Phew! I'm beat!
  • Ugh, what a mangy mutt!
    —Jotaro
    I'm gonna chew up that stupid hat of yours... Hee hee hee!
    Iggy
  • Been waiting to pay you back for a long time now, DIO!
    —Jotaro
    Star Platinum has finally perished in the face of The World!
    DIO
  • Good grief... At least I won.
    —Jotaro
    The same kind of Stand, huh?
  • If you don't like attention, then quit going around looking like that.
    —Jotaro
    That couldn't be Jotaro. He's as good as me, or just a bit better. Who was he?
  • Good grief, you little brat.
    —Jotaro
    Why do I keep seeing these visions? Because I grew up without my father's love?

All-Star Battle Mode

All missions in the All-Star Battle Mode starring Jotaro as either the Player or Enemy, in order of appearance.

Stardust Crusaders

Normal Battle (★)
Unlock Conditions: Unlocked from the start.
Stage: Cairo Streets
Battle DetailsSpecial Dialogue
Completion Bonus
ASBR Coins.png 500 G
Special Conditions
The player's Heart Heat Gauge continuously refills.
Secret Missions
1. Turn your Stand on: ASBR Coins.png 1000 G
2. Do a normal attack with Stand on: ASBR 2D Art.png Star Platinum Reference Sketch
Entrance Dialogue
Jotaro: You brought this on yourself!
Avdol: What a powerful Stand... I'll be in trouble if I screw up...
Victory Dialogue
Jotaro: I told you... Don't blame me for what happens...
Defeat Dialogue
Avdol: Amazing... You brought it out in such vivid form!
Extra Battle (★★★)
Unlock Conditions: Unlocked from the start.
Stage: Cairo Streets
Battle DetailsSpecial Dialogue
Completion Bonus
ASBR Coins.png 1000 G
Special Conditions
The player's attack power is decreased.
Secret Missions
1. Land a 5-hit combo: ASBR Coins.png 1000 G
2. Land the "This incredible power...!" throw: ASBR 2D Art.png Jotaro Reference Sketch
3. Win with the "My Stand will be the judge!" skill: ASBR Tint.png Jotaro Color Tint C
Entrance Dialogue
Jotaro: Speedwagon? So you're the one in charge of the Foundation?
Speedwagon: "Foundation?" What on earth are you talking about?
Victory Dialogue
Jotaro: You're pretty young to be running a Foundation... Guess I was wrong.
Defeat Dialogue
Speedwagon: You know, lad, now that I get a good look, you look a bit like Mr. Joestar.
Boss Battle (★★★★)
Unlock Conditions: Clear two panels on the same page.
Stage: Cairo Overpass
Battle DetailsSpecial Dialogue
Completion Bonus
ASBR Coins.png 1500 G
Special Conditions
The opponent's Heart Heat Gauge and health continuously refill.
Secret Missions
1. Land a First Attack: ASBR Coins.png 1000 G
2. Attack the opponent's Stand: ASBR 2D Art.png Road Roller Reference Sketch
3. Land a Great Heat Attack: ASBR Music.png Jotaro's Theme
4. Win in Rush Mode: ASBR Costume.png Jotaro Special Outfit A
Entrance Dialogue
Jotaro: You bastard!
DIO: This is it... the final round!
Victory Dialogue
Jotaro: There's only one reason you lost, DIO... A simple one. You pissed me off.
Defeat Dialogue
DIO: Invincible! Immortal! And with the most powerful Stand! None can surpass me!
Normal Battle (★)
Unlock Conditions: Unlocked from the start.
Stage: Cairo Streets
Battle DetailsSpecial Dialogue
Completion Bonus
ASBR Coins.png 500 G
Special Conditions
The opponent's defense is decreased.
Secret Missions
1. Attack the opponent's Stand: ASBR Coins.png 1000 G
2. Use a Heart Heat Attack: ASBR 2D Art.png Star Platinum Publicity Artwork
Entrance Dialogue
Jotaro: Evil is stomping all over the weak just for your own gain!
Kakyoin: The loser is the evil one, the victor is just. Whoever survives, wins. That's the law of the land.
Victory Dialogue
Jotaro: Evil never wins. And you know what that means.
Defeat Dialogue
Kakyoin: The loser is the evil one. That's all there is to it.


Stone Ocean

Extra Battle (★★★★)
Unlock Conditions: Unlock Weather Report and Enrico Pucci (Final).
Stage: Kennedy Space Center
Battle DetailsSpecial Dialogue
Completion Bonus
ASBR Coins.png 1500 G
Special Conditions
The opponent's Heart Heat Gauge continuously refills. The opponent's attack power is increased.
Secret Missions
1. Win without losing a single round: ASBR Coins.png 1000 G
2. Complete "Made in Heaven": ASBR 2D Art.png Pucci (Final) Reference Sketch
3. Land the "Here it comes!" skill: ASBR Music.png Pucci (Final)'s Theme
4. Win with a Heart Heat Attack: ASBR Costume.png Pucci (Final) Special Outfit A
Entrance Dialogue
Pucci (Final): A threat should be nipped in the bud... You would agree, yes, DIO?
Jotaro: Did you just say "DIO"? All right, I don't know who you are, but we need to talk.
Victory Dialogue
Pucci (Final): It's all over, DIO. The future fate of the Joestar line is ended. Now we simply wait for the time of Heaven.
Defeat Dialogue
Jotaro: Guess we don't have anything to talk about. If you're with DIO, I pummel you, simple as that.


JoJolion

Extra Battle (★★★★)
Unlock Conditions: Unlocked from the start.
Stage: Wall Eyes
Battle DetailsSpecial Dialogue
Completion Bonus
ASBR Coins.png 1500 G
Special Conditions
The player's health continuously drains.
Secret Missions
1. Land a 10-hit combo: ASBR Coins.png 1000 G
2. Attack the opponent's Stand: ASBR 2D Art.png Jotaro Publicity Artwork
3. Land a Heart Heat Attack: ASBR 3D Model.png Star Platinum 3D Model
4. Win with a Great Heat Attack: ASBR Costume.png Josuke 8 Special Outfit A
Entrance Dialogue
Jotaro: Good grief, another new Stand user?
Josuke 8: I just want to know who I am.
Victory Dialogue
Josuke 8: You... You're a Kujo? What can you tell me about him? About Josefumi?
Defeat Dialogue
Jotaro: Amnesia? Wish I could help, but you'll have to figure that out on your own.


Gallery

Media


Glossary

Protagonist of Stardust Crusaders. He is the grandson of Joseph Joestar and father of Jolyne Cujoh. Sharp and always levelheaded, yet passionate in nature. He unearths his time stopping ability to defeat DIO in the final battle.[5]

Misc

PromotionalGameplayGallery ModeTrophiesSteam

References


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