I'll blow your head off your shoulders![2] (その脳天にF・F弾をブチ込んでやるッ!)
”
—CITATION NEEDED
Foo Fighters (フー・ファイターズ, Fū Faitāzu), also referred to as F.F. (F・F, Efu Efu), makes her playable debut in All-Star Battle R. She was confirmed as a playable character alongside Yukako Yamagishi and Jotaro Kujo (Part 4) during the game's Part 4, 6, & 8 Reveal Trailer.[1] F.F. was one of the four characters playable in the game's second Early Access Demo alongside Jotaro Kujo, Jolyne Cujoh, and Ermes Costello. She was also 1 of 15 playable characters during the Evo 2022 Demo on August 5.[3]
Having neither previously appeared in All-Star Battle nor Eyes of Heaven as a playable character, she has an original moveset based on her appearance in Stone Ocean.
F.F. has 900 health and uses the Stand (スタンド, Sutando) Battle Style. However, unlike what is typical of characters with this Style, she does not summon or dismiss Foo Fighters. Instead, F.F. utilizes a "Move like F.F." system that allows her to chain various skills into each other.
F.F. kicks at an upward angle while crouching, launching the opponent into the air and into a hard knockdown.
Attack type: Low Damage: 35
Jumping Light Attack
IN AIR OK
F.F. attacks downward with her knee while airborne.
Attack type: Middle Damage: 17
Jumping Medium Attack
IN AIR OK
F.F. swings her fist out, attacking with the back of it while airborne.
Attack type: Middle Damage: 25
Jumping Heavy Attack
IN AIR OK
F.F. stabs downward while airborne, hitting up to two times.
Attack type: Middle Damage: 12 + 25 (37)
Style/Specials/Etc. (スタイル/特殊技/その他)
I've overcome my weakness.
ON GROUND
F.F. quickly chugs water from a cup, replenishing all her Plankton. However, she is briefly vulnerable to being interrupted if struck, negating the ability.
Emergency Evade
or + ON GROUND
F.F. performs a fast evasive flip, either forwards or backwards. During the forwards variation, F.F. has brief strike-invulnerability while flipping, and can even pass through the opponent to their other side. During the backwards variation, F.F. has brief invulnerability while flipping, and can damage and knock the opponent upwards via kicking them, functioning as a reversal attack and launcher. This is a command dodge that can chain into F.F.'s skills, including those in the "Move like F.F." system.
Move like F.F.
Passive
F.F. possesses the unique ability to seamlessly chain and combine any of her skills marked with a star (☆), consuming Plankton from her Plankton Icon. When chaining skills into each other, F.F. sheds and leaves behind a visible splash plankton from her body. This allows her to rapidly string attacks together in quick succession while she has Plankton available. F.F. may alternate between skills but she cannot chain the same skill into itself.
Plankton Icon
Passive
Above F.F.'s Heart Heat Gauge are five Plankton Icons, showing how many uses of the "Move like F.F." system she has left. Performing "I've overcome my weakness." or fully completing her HHA successfully replenishes her Plankton.
Rumble Mode (ゴゴゴモード, Gogogo Mōdo)
Activates below 30% health
This mode is automatically activated once F.F falls below 30% health. It increases her attack power, as well as the rate at which the Heart Heat Gauge rises, while also decreasing the rate at which the Guard Gauge drops.
Skills (コマンド技)
F.F. Shot [☆]
+ // (During other ☆ skill) // ON GROUND CHARGEABLE
F.F. takes aim with her finger gun and fires a plankton shot that travels at high speeds (Flash Cancel comboable). The attack button inputted determines the projectile's speed and how fast F.F. recovers, inversely affecting the skill's start-up length. The attack can be charged, resulting in a much larger projectile being fired that deals more damage, leaves the opponent crumpling, and will instantly Guardbreak them if they attempt to block it. (Comboable) This skill is part of the "Move like F.F." system and can chain into or from other skills like it, consuming Plankton.
When F.F. executes her HHA, this skill is also enhanced. The next plankton shot's damage, speed, and priority is increased; Upon connecting, the opponent is attacked from the inside by plankton, receiving multiple hits and knocking them off their feet. If charged, the opponent will still crumple on the final hit.
+ // (During other ☆ skill) + // ON GROUND CHARGEABLE
F.F. drops to the ground and fires a low-flying plankton shot that hits as a low attack that cannot be blocked standing (Flash Cancel comboable). The attack button inputted determines the projectile's speed and how fast F.F. recovers, inversely affecting the skill's start-up length. The attack can be charged, resulting in a much larger projectile being fired that deals more damage, leaves the opponent crumpling, and will instantly Guardbreak them if they attempt to block it. (Comboable) This skill is part of the "Move like F.F." system and can chain into or from other skills like it, consuming Plankton.
+ // (During other ☆ skill) + // ON GROUND IN AIR OK WHEN DOWNED
F.F. performs a great overhead leap while rapidly firing multiple plankton shots downwards. The attack can be performed in mid-air, and can also hit a downed opponent. The attack button inputted determines how far F.F. travels, but inversely affects F.F.'s recovery speed afterward. This skill is part of the "Move like F.F." system and can chain into or from other skills like it, consuming Plankton.
Attack type: Middle Damage: 60 (20 per shot hit)
Get away from there! [☆]
(During other ☆ skill) or + // ON GROUND CHARGEABLE
This skill can only be utilized during the "Move like F.F." system. Consuming Plankton, F.F. performs a fast evasive flip, either forwards or backwards, then fires a plankton shot that travels at high speeds (Flash Cancel comboable). The attack button inputted determines F.F.'s speed and distance covered during the flip. During the forwards variation, she has brief strike-invulnerability while flipping, and can even pass through the opponent to their other side. During the backwards variation, F.F. has brief invulnerability while flipping, and can damage and knock the opponent upwards via kicking them, functioning as a reversal attack and launcher. (Flash Cancel comboable) The F.F. Shot fired can be charged, resulting in a much larger projectile being fired that deals more damage, leaves the opponent crumpling, and will instantly Guardbreak them if they attempt to block it. (Comboable)
Attack type: High Damage: 35 (shot) / 19 (flip)
Hwah!
+ // ON GROUND
F.F. unleashes a barrage of punches aimed slightly upward, sending the opponent flying on the final hit. This skill functions as an anti-air. This attack deals significant Guard damage. The attack button inputted affects the hit count and damage of the attack, but inversely affects F.F.'s recovery afterward. (Flash Cancel comboable) If specifically the Heavy () version connects, it launches the opponent upwards in such a way that F.F. can immediately Flash Cancel and follow up with her GHA, with strict timing.
Attack type: High Damage: 62 / 88 / 114
I'll blow your head off your shoulders!
+ // IN AIR OK
While in mid-air, F.F. fires multiple plankton shots in quick succession. The attack button inputted determines F.F.'s aim and the number of shots fired:
Light (): F.F. fires three shots straight forward, allowing her to challenge an opponent also in the air.
Medium (): F.F. fires four shots at a diagonally downwards angle.
Heavy (): F.F. fires five shots sharply downward, almost underneath herself.
Attack type: High Damage: 60 / 80 / 100 (20 per shot)
Throw (投げ技)
How's this!
2 ATK buttons at close range or ( to back-throw) ON GROUND
F.F. shoves the opponent and delivers a spinning high kick that then swings into a backwards kick to knock them away.
Attack type: Throw Damage: 110
Heart Heat Attack / Great Heat Attack (HHA / GHA)
Get Weather Report to make it rain.
+ 2 ATK Buttons ON GROUND
Pulling out a radio, F.F. calls for Weather Report to conjure localized rainclouds over her head as she momentarily rests. This instantly restores a small amount of health. If F.F. is allowed to sit in the rain for long enough, all her Plankton are replenished as well. However, she's unable to act during this process for a few seconds, and may be vulnerable to being interrupted by the opponent.
In addition to healing F.F., using this HHA will also enhance the next use of "F.F. Shot", indicated by the Plankton Icon flashing blue. This increases the plankton shot's damage, speed, and priority; Upon connecting, the opponent is attacked from the inside by plankton, receiving multiple hits and knocking them off their feet.
I am a being of superior intellect than you!
+ 3 ATK Buttons, or ON GROUND
F.F., aiming carefully, fires a focused plankton shot. The bullet has very high priority, and will defeat most other opposing projectiles. If it lands, the opponent is knocked off-balance as a lesser copy of her Stand form appears from the ground and grabs them, holding them in place. F.F. takes the opportunity to fire another shot directly into their mouth. The opponent is momentarily confused just before the plankton begin rapidly attacking them from the inside, slowly carrying them into the air. F.F. turns around and confidently poses just as the assault finishes with a forceful internal burst. This GHA has a considerably longer start-up than average, requiring more effort such as a launching attack, Guardbreak, or Assault Assist to reliably connect with it.
Before the game's release, this GHA's name was localized as "I'm certainly more sapient than you!"
Attack type: High Damage: 390 / 468 / 585 (depending on HH gauge)
Assist System (アシストシステム)
Assault Assist (アサルトアシスト, Asaruto Ashisuto)
ON GROUND WHEN DOWNED
A one-stock assist. F.F. appears and performs a great overhead leap while rapidly firing multiple plankton shots downwards. The attack can also hit a downed opponent.
Attack type: Middle Damage: 60 (20 per shot)
Reversal Assist (リバーサルアシスト, Ribāsaru Ashisuto)
ON GROUND
A two-stock assist. F.F. jumps into the enemy, punching them and knocking them back. She then poses before jumping back off-screen.
Each round lasts only 60 seconds. The player's Heart Heat Gauge continuously refills.
Secret Missions
1. Use a Heart Heat Attack: 1000 G 2. Attack the opponent's Stand: Whitesnake Publicity Artwork 3. Land a Great Heat Attack: F.F.'s Theme
Entrance Dialogue
F.F.: I have to tell Jolyne... Whitesnake's true identity is Father Pucci! Pucci: Jolyne Cujoh still doesn't know my identity. This must be a trial on my path to true victory...
Victory Dialogue
F.F.: I have intellect... My time with Jolyne and everyone will give me strength!
Defeat Dialogue
Pucci: You had to think, just for a moment, and that moment was your downfall!
F.F.'s theme is This Is Intelligence (これが「知性」なんだ, Kore ga 'Chisei' Nanda), and can be unlocked in-game by landing a Great Heat Attack in All-Star Battle Mode's Foo Fighters vs Enrico Pucci Normal Battle.
Its name is in reference to F.F. thinking the exact line "This is [my] intellect." in Chapter 85 of Stone Ocean when resolving to shoot herself so she can complete her goal of killing D an G and escaping Enrico Pucci.
An ally in Part 6: Stone Ocean. She is a unique creature created when Enrico Pucci inserted a StandDISC into a group of plankton. Her full name is Foo Fighters. She requires water to live.
A creature given life when Father Pucchi inserted a Stand disc into some plankton. They require water to live.
A form of guardian spirit or avatar that stands by its user, using supernatural powers to defend them and attack their enemies. It can also be translated as "Ghost Ripple".
A form of guardian spirit or avatar that stands by its user, using supernatural powers to defend them and attack their enemies.
A character from Part 6: Stone Ocean. Her prisoner ID is FE39423, and she was arrested for kidnapping. Her dream as a child was to be kidnapped, but instead she played the role of the kidnapper. She dies when her handcuff explodes.[5]
Prisoner ID FE39423. Arrested for kidnapping. Wanted to be a kidnapping victim as a child, but became a kidnapper instead. Died by exploding handcuffs.
A place Jolyne and Ermes visit as part of a search party in Part 6: Stone Ocean. Inside the barn is a tractor used to store DISCs. The battle with Foo Fighters, the guardian of the DISCs, takes place there.[6]
Where Jolyne and Ermes went as part of a search party. In the barn is a tractor that discs were hidden in. They then found themselves in battle with F.F., the guardian of the discs.
Decreased the amount of times the move can be used against downed opponents.
1.4.0
"I made it." skill (grounded and aerial versions)
Fixed so that if the same skill hits 3 times or more, the opponent now gets downed. (unintended bug)
1.4.1
"I am a being of superior intellect than you!" GHA
Fixed so that the projectile can no longer be erased by attacks that erase projectiles. (unintended bug)
2.0.0
Assault Assist
Decreased stocks from two to one.
2.3.0
Health
Reduced health from 950 to 900.
Crouching Heavy Attack
Changed attack to hard knockdown after launching instead of causing a soft knockdown.
"I made it." skill
Fixed a bug where Foo Fighters would sometimes overlap with the opponent and then slide apart from them if she landed at the same position the opponent was.
"I'll blow your head off your shoulders!" skill
Fixed so that if the same skill hits 3 times or more, the opponent now gets downed (unintended bug).
"I'll get Weather Report to make it rain." HHA
Activating this HHA will now grant Foo Fighters' "F.F. Shot" the following enhancements.
Increased projectile speed
Multiple hits
A launch on the last hit
Increased priority vs. other projectiles
Trivia
F.F.'s unused costume
Hidden in the game's files since ASBR's release is an unused costume for Foo Fighters that references the cover of SO Volume 4. The kanji on her Tint B (仮 meaning tentative) suggests that at least the tint is not finalized. It is unknown if this costume will ever be officially released.