Old Joseph Joestar (老ジョセフ・ジョースター) was confirmed for All-Star Battle R during the game's initial announcement trailer.[1]
Although his moveset remains fundamentally the same as his from All-Star Battle, a few tweaks have been made to both balance the character and fit him into the overall gameplay changes that All-Star Battle R brought along.
Old Joseph's voice actor, Unsho Ishizuka reprises his role in this game, replacing Tomokazu Sugita. However, due to his passing in 2018, his voicelines were reused from Eyes of Heaven. Because of this, some of his voicelines from the original All-Star Battle are not present.
Old Joseph has 950 health and uses both the Stand (スタンド, Sutando) and Ripple (波紋, Hamon) Battle Styles, fighting foes with Hermit Purple. During a fight, he can use several different attacks that were featured in Stardust Crusaders.
Old Joseph slides forward a small distance and kicks outward at hip height.
Attack type: High Damage: 20
Standing Heavy Attack
ON GROUND
Old Joseph steps forward and performs an uppercut.
Attack type: High Damage: 36
Crouching Light Attack
+ ON GROUND
Old Joseph performs a crouching downward chop.
Attack type: Low Damage: 10
Crouching Medium Attack
+ ON GROUND
Old Joseph shifts his weight and performs a crouching kick.
Attack type: Low Damage: 20
Crouching Heavy Attack
+ ON GROUND
Old Joseph shifts forward and twists to perform a crouching kick. If the opponent is hit, they'll be knocked to the ground in a hard knockdown.
Attack type: Low Damage: 34
Jumping Light Attack
IN AIR OK
Old Joseph attacks downward with his knee while airborne.
Attack type: Middle Damage: 17
Jumping Medium Attack
IN AIR OK
Old Joseph performs an aerial kick outward.
Attack type: Middle Damage: 26
Jumping Heavy Attack
IN AIR OK
Old Joseph punches downward while airborne, almost directly below himself.
Attack type: Middle Damage: 40
Style/Specials/Etc. [Stand Off] (スタイル/特殊技/その他)
Stand On/Off (スタンドON/OFF, Sutando ON/OFF)
ON GROUND
Switches between User Mode and Stand Mode. Doing so summons or dismisses Hermit Purple, changing the skills Old Joseph has access to.
Ripple Breathing (波紋の呼吸, Hamon no Kokyū)
+ ON GROUND CHARGEABLE
Old Joseph breathes out to produce the Ripple, charging his Heart Heat Gauge.
There are 5 different poses Old Joseph can strike while using this technique, all being the same as his Stylish Evade poses.
That changes everything!
+ ON GROUND
Old Joseph moves forward and kicks at the opponent's shins, knocking the opponent into the air if they're hit. A command normal that can chain into Old Joseph's skills. (Comboable)
Attack type: Low Damage: 30
Fighting on the run!
ON GROUND
Old Joseph turns around and runs away from his opponent.
Rumble Mode (ゴゴゴモード, Gogogo Mōdo)
Activates when under 30% health
This mode is automatically activated once Old Joseph falls below 30% health. It increases his attack power, as well as the rate at which the Heart Heat Gauge rises, while also decreasing the rate at which the Guard Gauge drops.
Normals [Stand On] (通常技)
Standing Light Attack
ON GROUND
Old Joseph jabs outwards with a Hermit Purple wrapped fist.
Attack type: High Damage: 10
Standing Medium Attack
ON GROUND
Old Joseph slides forward a small distance and kicks outward at hip height.
Attack type: High Damage: 20
Standing Heavy Attack
ON GROUND
Old Joseph steps forward and punches out with an Hermit Purple wrapped fist in a two-hitting attack.
Attack type: High Damage: 12 + 30 (42)
Crouching Light Attack
+ ON GROUND
Old Joseph performs a crouching downward chop with a Hermit Purple wrapped hand.
Attack type: Low Damage: 10
Crouching Medium Attack
+ ON GROUND
Old Joseph shifts his weight and performs a crouching kick.
Attack type: Low Damage: 20
Crouching Heavy Attack
+ ON GROUND
Old Joseph sticks out his arm to quickly extend Hermit Purple's vines straight out low to the ground.
Attack type: Low Damage: 31
Jumping Light Attack
IN AIR OK
Old Joseph attacks downward with his knee while airborne.
Attack type: Middle Damage: 17
Jumping Medium Attack
IN AIR OK
Old Joseph performs an aerial kick outward.
Attack type: Middle Damage: 26
Jumping Heavy Attack
IN AIR OK
Old Joseph punches downward while airborne, almost directly below himself, with a Hermit Purple wrapped fist.
Attack type: Middle Damage: 40
Style/Specials/Etc. [Stand On] (スタイル/特殊技/その他)
Stand On/Off (スタンドON/OFF, Sutando ON/OFF)
ON GROUND
Switches between User Mode and Stand Mode. Doing so summons or dismisses Hermit Purple, changing the skills Old Joseph has access to.
Ripple Breathing (波紋の呼吸, Hamon no Kokyū)
+ ON GROUND CHARGEABLE
Old Joseph breathes out to produce the Ripple, charging his Heart Heat Gauge.
There are 5 different poses Old Joseph can strike while using this technique, all being the same as his Stylish Evade poses.
Panic isn't in my vocabulary
+ ON GROUND IN AIR OK
Old Joseph uses Hermit Purple to grab the ceiling (regardless of whether or not the stage has a physical ceiling) and pull himself away from the opponent. He can cancel this special with his Jumping Heavy Attack, which will alter his momentum. If input on the ground, Old Joseph will perform a small jump and pull himself backward. This makes the special excellent for evasive purposes such as creating distance or escaping an opponent.
Fighting on the run!
ON GROUND
Old Joseph turns around and runs away from his opponent.
Rumble Mode (ゴゴゴモード, Gogogo Mōdo)
Activates when under 30% health
This mode is automatically activated once Old Joseph falls below 30% health. It increases his attack power, as well as the rate at which the Heart Heat Gauge rises, while also decreasing the rate at which the Guard Gauge drops.
Old Joseph moves forward a shorter distance than he did in All-Star Battle.
Standing Heavy Attack
ON GROUND
Old Joseph moves forward a much greater distance than he did in All-Star Battle.
Crouching Heavy Attack
+ ON GROUND
Old Joseph shifts forward a much greater distance than he did in All-Star Battle.
Style/Specials/Etc. [Stand Off] (スタイル/特殊技/その他)
That changes everything!
+ ON GROUND
The input for this command normal has changed. Previously it was in place of . Additionally, opponents are now knocked into the air when hit instead of suffering normal hitstun.
Normals [Stand On] (通常技)
Standing Medium Attack
ON GROUND
Old Joseph moves forward a shorter distance than he did in All-Star Battle.
Standing Heavy Attack
ON GROUND
Old Joseph moves forward a much greater distance than he did in All-Star Battle. This attack also hits twice now instead of only once.
Crouching Heavy Attack
+ ON GROUND
This normal no longer knocks opponents to the ground.
Style/Specials/Etc. [Stand On] (スタイル/特殊技/その他)
Panic isn't in my vocabulary
+ ON GROUND IN AIR OK
Old Joseph pulls himself a shorter distance away than he did in All-Star Battle. However, he can now use this skill whenever he's in the air, regardless of what jump input he used, instead of only being able to use it after jumping straight up. It can also be input on the ground now. Additionally, this skill can now be canceled with Old Joseph's Jumping Heavy Attack, which alters his momentum.
1. Down your opponent: 1000 G 2. Use a Heart Heat Attack: Hermit Purple Reference Sketch 3. Land the "Go nuts with those knives, boys!" skill: Speedwagon Color Tint C
Entrance Dialogue
Old Joseph: Step aside unless you wanna get hurt, kid! Speedwagon: You're the one who needs to step down, old man!
Victory Dialogue
Speedwagon: This guy's got some crazy moves! They were kind of like Ripple, but kind of different... What were they?!
Defeat Dialogue
Old Joseph: Have I seen this thug somewhere before, or is it just me?
1. Use the "Brilliant Bone Blades" style: 1000 G 2. Use a Heart Heat Attack: Kars Publicity Artwork 3. Land the "Victory is everything!" skill: Old Joseph Color Tint C
Entrance Dialogue
Old Joseph: I'd never forget the payback I owe you, Kars... Kars: I've never heard of a feeble old Ripple user like you!
The player's Heart Heat Gauge continuously refills. The player's defense is decreased. The opponent's attack power is increased.
Secret Missions
1. Land a First Attack: 1000 G 2. Use the "I shall see with the wind" style: Old Joseph Reference Sketch 3. Land a Heart Heat Attack: Wamuu Color Tint C
Entrance Dialogue
Old Joseph: Wamuu! Why are you alive?! Wamuu: JoJo! Wamuu requests a battle with you!
Victory Dialogue
Wamuu: Thank you for giving me the chance to fight a warrior like you a third time!
Defeat Dialogue
Old Joseph: Return to your eternal slumber, friend...
The player's Heart Heat Gauge and the opponent's health continuously refill.
Secret Missions
1. Use the "Fighting on the run!" style: 1000 G 2. Use the "Cunning Tactician" skill: Old Joseph Publicity Artwork 3. Land the "Hermit Purple!" skill: Old Joseph's Theme
Entrance Dialogue
Old Joseph: Kakyoin's not one to fool around at a time like this... Why would he go that way? DIO: Joseph... You're next!
Victory Dialogue
Old Joseph: N-No! It can't be! DIO's The World can really stop time?!
Defeat Dialogue
DIO: Joseph! Grandson of Jonathan! I have smitten you at last!
Mariah's Magnetization Gauge is always full. The player's Assist attack power is increased.
Secret Missions
1. Call an Assist: 1000 G 2. Land the "Hermit Purple!" skill: Old Joseph (Hermit Purple) 3D Model 3. Make contact with Bastet: Mariah's Theme
Entrance Dialogue
Mariah: If you're not allowed to touch something, it makes you want to touch it more... Heh heh heh. Enjoy, Joseph Joestar. Old Joseph: She was cunning. She might have laid a trap...
Victory Dialogue
Old Joseph: I could really go for a bite to eat...
Defeat Dialogue
Mariah: Before you go, let me just say, you were one fine specimen. For a few minutes, anyway.
Old Joseph's theme is Can't Hate The Guy (にくめないヤツ, Nikumenai Yatsu), and can be unlocked in-game by landing the "Hermit Purple!" skill in All-Star Battle Mode's Old Joseph vs DIO Normal Battle.
Its name is in reference to Lisa Lisa saying a similar line in Chapter 30 of Battle Tendency after Joseph managed to complete his training in an unusual way. Specifically she says "To use his disadvantage like that, a clever guy!"
The main character of Part 2: Battle Tendency. He is the grandson of Jonathan Joestar, and a great tactician who can outfox his foes. In the final battle with the Pillar Men, he launches Kars into space using a volcanic eruption.[3] He ends up back in New York as a realtor. He later becomes the user of the StandHermit Purple.
Grandson of Jonathan Joestar, and a great tactician who can outfox his foes. In the final battle with the Pillar Men, he launches Kars into space using a volcanic eruption. He ends up back in New York as a realtor. Becomes User of the Stand Hermit Purple.
Old Joseph Joestar's Stand. It resembles a thorn bush and can perform spirit photography with a Polaroid camera, among other things. Though the thorns have limited attack power, they can prove useful in a variety of other ways.
Old Joseph Joestar's Stand. It resembles a thorn bush and can perform spirit photography with a Polaroid camera, among other things. Though the thorns have limited attack power, they can prove useful in a variety of other ways.
A technique whereby the energy of life is accumulated in the practitioner's blood through special breathing techniques. In the East, it is known as Sendo. This "life energy" is much like waves of sunlight, and harms both Vampires and Pillar Men.
A technique whereby the energy of life is accumulated in the practitioner's blood by breathing in a special way. In the East, it is known as Sendo. This "life energy" is much like rays of sunlight, and harms vampires and Pillar Men.
Fixed bug where Stand On/Off sometimes could not be activated if Joseph was KO'd under certain circumstances.
Standing Heavy Attack
Increased forward movement.
"Coal Tar" skill
Trap changed to disappear when Stylish Guarded.
1.4.0
"That changes everything!" special
Changed so the move now launches opponents, making it possible to combo after.
"Ripple Overdrive!" skill
Decreased recovery time.
Increased amount of float when hitting airborne opponents.
"Coal Tar" skill
Sped up attack as a whole.
Increased the number of hits from one to two. Damage has been adjusted accordingly.
Changed so the move now hard knockdowns on the second hit.
Reduced the amount of time the tar stays on the ground.
Reduced the size of the hitbox of the tar to make it less likely to hit Joseph and therefore easier to use in scrambles.
"Solar Energy Ripple!" follow-up attack
Fixed bug where the move could still hit even if an opponent had been downed by getting hit by the same move the maximum number of times in a combo (IPS).
1.4.1
"Reversal Assist"
Increased number of stocks from one to two.
1.6.0
"Ripple Overdrive!" skill
Removed the Ripple damage property from the , , and versions to be inline with other characters.
Added ability to gain HH Gauge from , , and versions.
"Assault Assist"
Fixed so the activation speed is not slowed down in certain situations.
"Reversal Assist"
Fixed so the activation speed is not slowed down in certain situations.