All-Star Battle R ★ Jolyne Cujoh

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I'm going to... free myself from this 'stone ocean'...[2] (あたしは…この「石の海」から自由になる…)

Jolyne Cujoh (空条徐倫, Kūjō Jorin) was confirmed for All-Star Battle R during the game's initial announcement trailer,[1] being the very first character to appear. Jolyne was one of the four characters playable in the game's first Early Access Demo alongside Jonathan Joestar, Jotaro Kujo, and DIO. She was also 1 of 15 playable characters during the Evo 2022 Demo on August 5.[3] She is part of the game's current demo alongside Joseph Joestar, Jotaro, DIO, and Yoshikage Kira.

Her moveset is fundamentally the same as hers from All-Star Battle, with a few tweaks being made to both balance the character and fit her into the overall gameplay tweaks that All-Star Battle R brought.

In the English localization of All-Star Battle R, Jolyne's Stand, Stone Free, is localized as "Stone Ocean", carried on from its first official usage in All-Star Battle.

Replacing Jolyne's previous voice actor of Miyuki Sawashiro now is Fairouz Ai, who voices Jolyne in the Stone Ocean anime. Because of this, and like the majority of the game's roster, voicelines for Jolyne were either added or re-recorded.

Gameplay

Jolyne has 950 health and uses the Stand (スタンド, Sutando) Battle Style, fighting foes with Stone Free. During a fight, she can use several different attacks that were featured in Stone Ocean.

Command List

This section requires expansion.

Expand/Collapse All

Assist System (アシストシステム)
Assault Assist (アサルトアシスト, Asaruto Ashisuto)
ON GROUND TRAP
A two-stock assist. Jolyne appears and weaves together a wall of string as a temporary trap that damages the opponent if they come in contact with it. It will also intercept most incoming projectiles. The player-character is able to move through the barrier without disarming it just as Jolyne herself could.
Reversal Assist (リバーサルアシスト, Ribāsaru Ashisuto)
ON GROUND
Jolyne jumps into the enemy, punching them with Stone Free and knocking them back.

Moveset Changes from All-Star Battle

Normals (通常技)
Standing Heavy Attack (Stand ON)
ASBH.png ON GROUND
This attack now knocks the opponent off their feet.
Specials (特殊技)
Whatever it takes to win!
ASBDPad6.png + ASBH.png
The second kick now knocks the opponent off their feet, offering alternate combo routes, but is no longer a middle attack and can now be blocked standing.
Skills (コマンド技)
Sweet dreams, creep!

The attack speed and travel distance difference across the attack button inputs are more pronounced, with Heavy (ASBH.png) now causing Jolyne to advance much further.
The best angle to strike from!
ASBDPad6.pngASBDPad3.pngASBDPad2.pngASBDPad1.pngASBDPad4.png + ASBL.png/ASBM.png/ASBH.png (Hold to extend range)
The string can no longer be extended by holding the button input. Instead, the range and speed of the attack are now determined by button input, with Light (ASBL.png) traveling a short distance but executing quickly, and Heavy (ASBH.png) traveling a long distance but executing slowly.
The move has also been renamed to "Your body's best angle to punch." in the English version of the game.
Don't need strength to block with string!

Instead of Stylish Evading, Jolyne now counterattacks with an instantaneous version of "Sweet dreams, creep!" upon a successful trigger, which can also be Flash-Canceled, as well as still being able to trigger Rush Mode. The attack button inputted determines the length of the active counter period but inversely affects start-up speed. This change keeps this skill from becoming redundant with the new universal Stylish Guard mechanic.

Note: Heavy input (ASBH.png) is no longer a feint, and is now simply a slower but longer active counter.

So you're the enemy, huh?

All versions of the attack now knock the opponent off their feet rather than only the Light input. When used in the air, the attack now ground-bounces the opponent on the final hit instead of inflicting simple stagger. The attack can no longer be delayed when used on the ground, but can be delayed for a longer period than before while used in the air.

Note: Light input (ASBL.png) can no longer hit a downed opponent when used in the air.

Don't wait, just attack!

The attack speed and strength difference across the attack button inputs are more pronounced.
Note: Heavy input has been completely altered. The attack now comes out very slowly, but now gives Jolyne invulnerability during its start-up period. This allows it to function as a reversal in addition to an anti-air attack but also renders it more difficult to connect with due its slowed speed. It is also now the only version that can utilize "I won't cut my string yet!" as a follow-up attack.
I won't cut my string yet!
ASBDPad2.png + ASBL.png/ASBM.png/ASBH.png (during "Don't wait, just attack!")
This follow-up skill is no longer a manual input, and now only activates automatically when the Heavy version of "Don't wait, just attack!" connects. This removes it as a usable follow-up to the Light and Medium versions of the attack, but otherwise eliminates the execution necessary to perform it.

Medal List

Costumes & Tints

Costumes
Extra A
ASBR Jolyne Costume Extra A.png
Medal Costume Extra A.png Extra Costume A
Unlock Condition

Pre-order Bonus or bought as DLC

Origin

This section requires expansion.

Like the rest of the roster currently featured in their anime adaptation of their Part, Jolyne, by default, wears the same outfit as in the Stone Ocean anime adaptation. The colors of her clothes and Stand have also been changed to match the anime.

Poses

This section requires expansion.

Dialogue

Taunt LinesVictory LinesTag Lines
Quote.png Medal Speech.png Taunt Lines
Quote.png Medal Speech.png Victory Lines

Special Interactions

This section requires expansion.

Dialogue

Outside of the All-Star Battle Mode, Jolyne has unique interaction dialogue for both her match entrances and victories when facing certain characters.

EntranceVictory

All-Star Battle Mode

All missions in the All-Star Battle Mode starring Jolyne as either the Player or Enemy, in order of appearance.

Stone Ocean

This section requires expansion.

Gallery

Media

JoJo Glossary

The main protagonist of Part 6: Stone Ocean, she is User of the Stand Stone Free. Daughter of Jotaro Kujo, and great-granddaughter of Joseph Joestar. She stands out for her childish conduct at first, but her father's cool judgement and affinity for bold action soon show through as she matures. 第6部『ストーンオーシャン』の主人公。『ストーン・フリー』のスタンド使い。空条承太郎の娘で、ジョセフ・ジョースターの曾孫。当初は幼い振る舞いが目立ったが、精神的に成長するにつれて承太郎譲りの冷静な判断と大胆な行動力を見せるようになった。
Jolyne Cujoh's Stand which at first allows her to turn her flesh into a string she controls, but later develops a three-dimensional humanoid form of its own. Besides physical strength, it offers various combat advantages, such as deflecting attacks. 空条徐倫のスタンド。当初は徐倫自身の肉体を糸状に変化させて操る能力だったが、後に糸がよりあわさって立体となり人型へと進化した。パワフルな打撃戦の他、糸の性質を利用して結界を張ったり相手の攻撃を受け流したりするなど、状況に合わせて様々な戦い方ができる。

Misc

PromotionalGameplay

Update History

Balance Changes Comparison
ArrowBuff.png Buffs
ArrowNerf.png Nerfs
ArrowChange.png Neutral
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This section requires expansion.

References


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