All-Star Battle R ★ Will A. Zeppeli

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The ode to humanity is an ode to courage! Courage is humanity's very lifeblood! (人間賛歌は「勇気」の賛歌ッ!! 人間のすばらしさは勇気のすばらしさ!!)[2]
ASBR Will title call.png

Will A. Zeppeli (ウィル・(アントニオ)・ツェペリ, Wiru Antonio Tseperi) was confirmed for All-Star Battle R in the game's initial announcement trailer.[1]

His moveset is fundamentally the same as his from All-Star Battle, with a few tweaks being made to both balance the character and fit him into the overall gameplay changes that All-Star Battle R brought.

Zeppeli's voice actor, Yoku Shioya, reprises his role from the Phantom Blood anime and the original All-Star Battle. As with the majority of the game's roster, voice lines for Zeppeli were either added or re-recorded.

Gameplay

Zeppeli has 950 health and uses the Ripple (波紋, Hamon) Battle Style, which allows him to use the "Ripple Breathing" special to charge his Heart Heat Gauge. He can also draw from his Heart Heat Gauge in order to perform Ripple-enhanced versions of his various skills, increasing their power and utility.

This section requires expansion.

Command List

Expand/Collapse All

Normals (通常技)
Standing Light Attack
ASBL.png ON GROUND
Zeppeli swipes forward with his hand.

Attack type: High
Damage: 12

Standing Medium Attack
ASBM.png ON GROUND
Zeppeli jabs forward with his little finger, towards the opponent's diaphragm.

Attack type: High
Damage: 21

Standing Heavy Attack
ASBH.png ON GROUND
Zeppeli kicks strongly forward at the opponent's head.

Attack type: High
Damage: 32

Crouching Light Attack
ASBDPad2.png + ASBL.png ON GROUND
Zeppeli jabs swiftly upward towards the opponent's face.

Attack type: Low
Damage: 11

Crouching Medium Attack
ASBDPad2.png + ASBM.png ON GROUND
Zeppeli pokes forward with his little finger.

Attack type: Low
Damage: 20

Crouching Heavy Attack
ASBDPad2.png + ASBH.png ON GROUND
Zeppeli reaches his hands forward, creating a Ripple wave. Both his hands and the Ripple wave can deal damage, with the wave downing opponents on contact.

Attack type: Low
Damage: 13 + 22 (35)

Jumping Light Attack
Jumping ASBL.png IN AIR OK
Zeppeli kicks out his leg horizontally, hitting opponents with it as he descends.

Attack type: Middle
Damage: 15

Jumping Medium Attack
Jumping ASBM.png IN AIR OK
Zeppeli strikes down at the opponent's skull with his fist.

Attack type: Middle
Damage: 23

Jumping Heavy Attack
Jumping ASBH.png IN AIR OK
Zeppeli kicks strongly forward.

Attack type: Middle
Damage: 34

Style/Specials/Etc. (スタイル/特殊技/その他)
Ripple Breathing (波紋の呼吸)
ASBS.png ON GROUND CHARGEABLE
Zeppeli breathes out to produce the Ripple, charging his Heart Heat Gauge.

There are 5 different poses Zeppeli can strike while using this technique, all being the same as his Stylish Evade poses.

Spirit Ripple Overdrive (生命磁気への波紋疾走)
ASBDPad6.png + ASBS.png (Hold ASBS.png for distance at the cost of HH Gauge) IN AIR OK
Zeppeli creates a glider out of foliage to glide upon. It uses 0.1 bars of the Heart Heat Gauge on activation, and will gradually drain it further the longer ASBS.png is held, allowing Zeppeli to glide for longer. This move can be cancelled at any time to lead into other moves.
Low Contact Ripple Guard (当たる面積を最小にして波紋防御)
ASBDPad4.png + ASBS.png (Hold ASBS.png for duration at the cost of HH Gauge) IN AIR OK
Zeppeli performs this special defensive move in mid-air. It uses 0.1 bars of the Heart Heat Gauge on activation, and holding ASBS.png will keep Zeppeli defending for longer while gradually draining the Heart Heat Gauge. This technique guards unblockable attacks and renders guard breaks ineffective. It can be cancelled at any time to lead into other moves.
Zoom Punch (ズームパンチ)
ASBDPad6.png + ASBM.png ON GROUND
Zeppeli hyperextends his arm to punch forward, temporarily dislocating it.

Attack type: High
Damage: 26

Seated Leap (座ったままの姿勢での跳躍)
After quickly pressing ASBDPad1.png/ASBDPad2.png/ASBDPad3.png, press ASBDPad7.png/ASBDPad8.png/ASBDPad9.png ON GROUND
Zeppeli quickly jumps high into the air from a seated position, being able to move left, right or straight up.
Rumble Mode (ゴゴゴモード)
Activates below 30% health
Increases Zeppeli's attack damage by 5%, as well as the rate at which the Heart Heat Gauge rises, while also decreasing the rate at which the Guard Gauge drops.
Skills (コマンド技)
Ripple Cutter (波紋カッター)
ASBDPad2.pngASBDPad3.pngASBDPad6.png + ASBL.png/ASBM.png/ASBH.png or ASBS.png for ½ HH ON GROUND IN AIR OK
Zeppeli shoots 3 sharp discs of wine from his mouth, spinning forward a moderate distance before disappearing if not hitting an opponent first. The damage of each projectile increases in ASBL.pngASBM.pngASBH.png order. It can also be fired at a downward angle when fired in mid-air. Using the ASBS.png Ripple variant increases the range, and although each disc does less damage, they each hit twice, dealing more overall, as well as doing Ripple damage.

Attack type: High
Damage: ASBL.png 25 × 3 (75) / ASBM.png 30 × 3 (90) / ASBH.png 35 × 3 (105) / ASBS.png 20 × 6 (120)

Sendo Wave Kick (仙道波蹴(ウェーブキック))
ASBDPad6.pngASBDPad2.pngASBDPad3.png + ASBL.png/ASBM.png/ASBH.png or ASBS.png for ½ HH ON GROUND
Zeppeli leaps forward with his knee, briefly sending opponents flying if it makes contact. The distance and height that Zeppeli leaps increases in ASBL.pngASBM.pngASBH.pngASBS.png order, as do the number of hits. The ASBS.png Ripple variant also deals Ripple damage. If the opponent guards against this attack, Zeppeli will rebound backwards, landing a distance away from them. This rebound can then be canceled into either "Spirit Ripple Overdrive" or "Low Contact Ripple Guard".

Attack type: High
Damage: ASBL.png 60 / ASBM.png 10 + 60 (70) / ASBH.png 10 × 2 + 60 (80) / ASBS.png 10 × 2 + 60 + 20 (100)

Sunlight Yellow Overdrive (山吹色の波紋疾走(サンライトイエローオーバードライブ))
ASBDPad6.pngASBDPad3.pngASBDPad2.pngASBDPad1.pngASBDPad4.png + ASBL.png/ASBM.png/ASBH.png or ASBS.png for ½ HH ON GROUND
Zeppeli jabs forward with his fist, grabbing and infusing the opponent with Ripple before sending them flying a short distance. The number of hits and the distance which the opponent is sent flying increases in ASBL.pngASBM.pngASBH.png order. The ASBS.png Ripple variation has a slightly longer reach and stuns and downs the opponent rather than knocking them back. Note that only the ASBS.png version does Ripple damage.

Attack type: High
Damage: ASBL.png 10 × 3 + 20 + 30 (80) / ASBM.png 10 × 4 + 20 + 35 (95) / ASBH.png 10 × 5 + 20 + 35 (105) / ASBS.png 10 + 5 × 7 30 + 5 × 5 + 6 + 5 × 4 (126)

Tornado Overdrive (波紋乱渦疾走(トルネーディオーバードライブ))
ASBDPad2.pngASBDPad1.pngASBDPad4.png + ASBL.png/ASBM.png/ASBH.png or ASBS.png for ½ HH ON GROUND IN AIR OK WHEN DOWNED
Zeppeli jumps into the air and spins diagonally down and forward. When landing, he spins another time, sending hit opponents into the air. The distance of which Zeppeli jumps and the number of hits dealt increases in ASBL.pngASBM.pngASBH.png order. The ASBS.png Ripple variation also deals damage on the initial jump, meaning it can fully hit most opponents right in front of Zeppeli, unliked the ASBH.png version. This ASBS.png version only has similar range to the ASBM.png version, however. Furthermore, this variation deals Ripple damage.

Using this move in the air eliminates the initial jump, and Zeppeli instead spirals from where he currently is. This move can also be used to hit downed opponents, although only the final leg sweep can connect.

Attack type: High -> Low
Damage: ASBL.png 12 × 3 + 22 (58) / ASBM.png 9 × 4 + 23 (59) / ASBH.png 9 × 5 + 24 (87) / ASBS.png 12 + 5 × 3 + 25 (52)

Throw (投げ技)
Pow! (パウッ!)
2 ATK buttons at close range or ASBT.png (ASBDPad4.png to back-throw) ON GROUND
Zeppeli jabs the opponent in the stomach with his little finger, and then kicks them away.

Attack type: Throw
Damage: ASBDPad4.png 51 + 59 (110) / ASBDPad6.png 52 + 68 (120)

Heart Heat Attack / Great Heat Attack (HHA / GHA)
This is Sendo! (これが『仙道』だ!)
ASBDPad2.pngASBDPad3.pngASBDPad6.png + 2 ATK Buttons ON GROUND
Zeppeli slides across the floor a short distance, tripping hit opponents. If contact is successful, he then charges his Ripple and brings his fist down on the floored opponent.

Attack type: Low
Damage: 24 + 176 (200)

This is Sendo! Rorrrgh! (これが「仙道」だ! るオオオオオ!!)
Ripple of the sun! Sunlight Yellow Overdrive! (太陽の波紋!山吹色の波紋疾走(サンライトイエローオーバードライブ))
ASBDPad2.pngASBDPad3.pngASBDPad6.png + 3 ATK Buttons or ASBG.png ON GROUND
Zeppeli jabs forward a short distance with his little finger, aiming for the opponent's diaphragm. If contact is successful, he charges up a strong Zoom Punch imbued with Sunlight Yellow Overdrive.

Attack type: High
Damage: 360 / 432 / 540 (Depending on HH Gauge)

Yaaaaaah! What exactly is courage? It's becoming one with fear itself! Rorrrgh! Solar Ripple! Sunlight Yellow... ...Overdrive! I can feel it! The Ripple is now inside! (コオオオオオオオオオオ 「勇気」とはいったい何か!? 「恐怖」を我が物とすることじゃあッ! るオオオオオオオオオオ!!! 太陽の波紋! 山吹き色の(サンライトイエロー) 波紋疾走(オーバードライブ)!! この感じ! 完全に波紋は入った!)
Assist System (アシストシステム)
Assault Assist (アサルトアシスト)
ON GROUND
A two-stock assist. Zeppeli appears and performs a long-reaching variation of his Tornado Overdrive skill. This instance of the move also trips opponents on its final hit. He then strikes a pose before jumping away.

Attack type: High -> Low
Damage: 9 × 6 + 24 (78)

Reversal Assist (リバーサルアシスト)
ON GROUND
A one-stock assist. Zeppeli lands into the with a flying kick, striking them down taunting and jumping away.

Attack type: High

Moveset Changes from All-Star Battle

Style/Specials/Etc. (スタイル/特殊技/その他)
Ripple Breathing
ASBS.png ON GROUND CHARGEABLE
The Heart Heat Gauge charges noticeably faster than it did in All-Star Battle.
Spirit Ripple Overdrive (生命磁気への波紋疾走)
ASBDPad6.png + ASBS.png (Hold ASBS.png for distance at the cost of HH Gauge) IN AIR OK
The HH Gauge drains significantly slower than it did in All-Star Battle.
Low Contact Ripple Guard
ASBDPad4.png + ASBS.png (Hold ASBS.png for duration at the cost of HH Gauge) IN AIR OK
Zeppeli can stay in the air longer than he could in All-Star Battle due to the HH Gauge draining significantly slower.
Zoom Punch
ASBDPad6.png + ASBM.png ON GROUND
This attack now causes the opponent to crumple on hit rather than causing only normal hitstun.
Skills (コマンド技)
Ripple Cutter
ASBDPad2.pngASBDPad3.pngASBDPad6.png + ASBL.png/ASBM.png/ASBH.png or ASBS.png for ½ HH ON GROUND IN AIR OK
The grounded variant of this skill no longer increases the amount of Cutters spawned, instead increasing the damage of the individual Cutters. As such, the skill does significantly more damage if all the Cutters hit. For the aerial variant of the skill, the ASBM.png and ASBH.png versions' Cutters stay more grouped together than they did in All-Star Battle, leaving less delay between hits. Additionally, the ASBS.png version of both variants no longer deal extra hits on contact.
Sendo Wave Kick
ASBDPad6.pngASBDPad2.pngASBDPad3.png + ASBL.png/ASBM.png/ASBH.png or ASBS.png for ½ HH ON GROUND
The ASBM.png and ASBH.png variants now deal extra hits. If the opponent blocks the attack, Zeppeli now rebounds backwards which can then be canceled into either "Spirit Ripple Overdrive" or "Low Contact Ripple Guard".
Sunlight Yellow Overdrive
ASBDPad6.pngASBDPad3.pngASBDPad2.pngASBDPad1.pngASBDPad4.png + ASBL.png/ASBM.png/ASBH.png or ASBS.png for ½ HH ON GROUND
The ASBL.png, ASBM.png, and ASBH.png variants are no longer a hit grab, instead being a regular High, meaning that the camera does not zoom in for the animation and the attack does not register as a throw. The start-up is also longest on the ASBH.png variant rather than the ASBL.png variant.
Tornado Overdrive
ASBDPad2.pngASBDPad1.pngASBDPad4.png + ASBL.png/ASBM.png/ASBH.png or ASBS.png for ½ HH ON GROUND IN AIR OK WHEN DOWNED
The ASBL.png, ASBM.png, and ASBH.png variants now have an extra Low hit at the end that knocks the opponent into the air when connected as opposed to only the ASBS.png variant having it. This change also affects the ASBS.png variant as the second hit now launches the opponent rather than knocking them to the ground. Additionally, the skill has been changed from a Middle to a High attack.

Medal List

Costumes & Tints

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Medal Costume.png Normal Costume
Unlock Condition

Unlocked by default

Origin

Zeppeli's main "Phantom Blood" Manga attire

This game reference box is missing an image/video. You can help JoJo's Bizarre Encyclopedia by uploading it.

Medal Costume A.png Special Costume A
Unlock Condition

Buy from Medal List
ASBR Coins.png 8500 G

Origin

Zeppeli's first appearance, Chapter 18 to Chapter 21

This game reference box is missing an image/video. You can help JoJo's Bizarre Encyclopedia by uploading it.

Medal Tint A.png Color Tint A
Unlock Condition

Unlocked by default

Origin

Zeppeli's anime colors

This game reference box is missing an image/video. You can help JoJo's Bizarre Encyclopedia by uploading it.

Medal Tint C.png Normal Costume
Unlock Condition

Buy from Medal List
ASBR Coins.png 2800 G

Origin

Adventure Battle Card J-071

This game reference box is missing an image/video. You can help JoJo's Bizarre Encyclopedia by uploading it.

Medal Costume A.png Special Costume A: Color Tint A
Unlock Condition

Unlocked with Special Costume A

Origin

Adventure Battle Card J-010

This game reference box is missing an image/video. You can help JoJo's Bizarre Encyclopedia by uploading it.

Medal Costume A.png Special Costume A: Color Tint B
Unlock Condition

Unlocked with Special Costume A

Origin

Original to ASB

Taunts & Victory Poses

Medal Taunt A.png Taunt A
Unlock Condition

Unlocked by default

Origin

Panel from Chapter 25

Medal Taunt B.png Taunt B
Unlock Condition

Unlocked by default

Origin

Panel from Chapter 19

Medal Taunt C.png Taunt C
Unlock Condition

Buy from Medal List
ASBR Coins.png 450 G

Origin

Panel from Chapter 20

Medal Taunt D.png Taunt D
Unlock Condition

Buy from Medal List
ASBR Coins.png 450 G

Origin

Panels from Chapter 24

Medal Taunt E.png Taunt E
Unlock Condition

Buy from Medal List
ASBR Coins.png 450 G

Origin

Panel from Chapter 24

Medal Victory A.png Victory A
Unlock Condition

Unlocked by default

Origin

Panel from Chapter 21

Medal Victory B.png Victory B
Unlock Condition

Buy from Medal List
ASBR Coins.png 450 G

Origin

Panel from Chapter 22: Jack the Ripper and Zeppeli the Strange, Part 5

Medal Victory C.png Victory C
Unlock Condition

Buy from Medal List
ASBR Coins.png 450 G

Origin

Panel from Chapter 22

Medal Victory D.png Victory D
Unlock Condition

Buy from Medal List
ASBR Coins.png 450 G

Origin

Panel from Chapter 19

Medal Victory E.png Victory E
Unlock Condition

Buy from Medal List
ASBR Coins.png 450 G

Origin

Panel from Chapter 18: Jack the Ripper and Zeppeli the Strange, Part 1

Dialogue

Zeppeli's first ten Taunt and Victory Lines are included in his Taunt and Victory Poses respectively, with two lines per pose; the first two poses of each type are unlocked by default, while the other three of each must be purchased for ASBR Coins.png 450 G each. The remaining lines of both types can be purchased as a single set for ASBR Coins.png 300 G. His Tag Lines can be purchased as a set for ASBR Coins.png 140 G, excluding "The ode to humanity is an ode to courage! Courage is humanity's very lifeblood!", which is unlocked by default.

Quote.png Medal Speech.png Taunt Lines
  • Hey, baby! (ヘイ、ベイビー!)
  • Let's see you make some noise. (音をあげさせてやる)
  • Ripple is Sendo! Sendo is Ripple! (波紋エネルギーこそ「仙道」パワー!!)
  • Silence! (あんたはーだーっとれぃ!)
  • The Ripple's wave energy is just like the light waves from the sun! (波紋法の作るエネルギーの波は! あの!太陽の光の波と同じ形なのだッ!)
  • So be it! Time to settle this! (仕方あるまい! ここでかたづけるッ!)
  • Whoops! My finger slipped. Sorry about that! (ちょいとミスッた。指がスベっちゃった。いやごめん!)
  • I love the sound of Overdrive in the morning! (んーっ、いい音響だぞ。 波紋疾走(オーバードライブ)が確実に伝わっていく音だ)
  • Your bones breaking already? (やれやれ…骨が折れそうだわい)
  • Courage alone will never bring you victory, you know? (勇気だけでは勝てんよォーー)
  • You wouldn't happen to have a corkscrew, would ya? (ところでコルクぬきもってなぁい?)
  • So, we finally meet! (()()()()()()()())
  • I have to destroy you at any cost! (何としてもきさまを消滅させねばならん!)
  • Leave this to me! (まかしとけい!!)
  • You're still green. (まだあまいな)
  • Nnnrgh, the evil! Just feel it! We've got an evil tyrant on our hands, have we? (ヌウウ………こいつ、なんと圧倒的な悪の大気よ! すでに暴帝となりつつある貫禄か!)
  • I must fight to the end! (わしは戦わねばならん!)
  • I'll fight, but I still don't know exactly what I'm up against! (わしが相手せねばなるまい。 しかしこいつの能力がいまだ未知! いったいどんなものを秘めているのかッ!?)
  • Fall to the ground, or get sent flying! Which shall it be?! (地面に伏せるか! それとも飛んでよけるか!)
  • Is that your idea of courage? A flea facing off against a giant? (巨大な敵に立ち向かうノミ………………… これは『勇気』と呼べるだろうかねェ)

Quote.png Medal Speech.png Victory Lines
  • The ode to humanity is an ode to courage! Courage is humanity's very lifeblood! (人間讃歌は「勇気」の讃歌ッ!! 人間のすばらしさは勇気のすばらしさ!!)
  • You may be strong, but you don't know courage! You are nothing but a flea! (いくら強くてもこいつは「勇気」を知らん! ノミと同類よォーッ!!)
  • Fear quakes your very breath! But overcome it, and the path to the Ripple opens! Ripple Breathing is born from courage! (呼吸をみだすのは「恐怖」! だが「恐怖」を支配した時! 呼吸は規則正しく乱れないッ! 波紋法の呼吸は「勇気」の産物!!)
  • Whew... No problem. (フーー、だいじょうぶじゃ)
  • You must always remember! Think like the enemy if you wish to defeat him! (これは大事な物の考え方じゃぞ! 「もし自分が敵なら」と相手の立場に身をおく思考!)
  • You won't be able to breathe for a while... but no need to worry. (しばらく呼吸はできん………が……心配はいらん)
  • Ah-choo! (ハブショッ)
  • Those are the basics! There are still many other ways to use this! (それが基本! 利用法はまだまだあるぞッ!!)
  • Know me well... and your destiny will be changed forever. (わたしを知ったら…君の運命はまた変わる)
  • You know as well as I do... You carry only a light load upon your shoulders. (君には背おってるものがいまいち軽いというのが自分自身よくわかっていよう)
  • My teacher Tonpetty's prophecy... It is something I can never tell anyone. (わが師トンペティの予言……… これは誰にもいえない秘密よ…)
  • Can you keep it to one question at a time? (質問はひとつずつにしてくれないかね)
  • I'll show you the answer. Follow me. (答えを見せてやるよ。ついておいで)
  • We must thrust the chained young lion toward his future! (鎖でつながれた若き獅子を未来へとき放つため(・・・・・・・・・・・・・・・・・・・・・)!』)
  • If this be fate, it is your duty to accept it! (これが運命ならあるがまま受け入れよう(・・・・・・・・・・・・・・・・・・))
  • It has finally come... The age of the prophecy... (ついに、ついに来たか。あの予言の時が(・・・・・・・・・・・・・・・・・・))
  • Let me tell you a little bit about my past. (このわしの過去をちょっぴり話してやろう)
  • This power can help you resist the evil of the mask! (この「力」なら仮面の最悪の事態に対抗できるッ!)
  • You have a reason to risk your life learning this! (命を賭して学ぶ理由がある!)
  • But how?! I crushed your bones and yet still you fight! (な、なんてやつだッ! まさに戦うことが生きがいか! 骨はボキボキに砕けているはずなのにッ!!)
  • I am satisfied with my fate in life... (わしは……自分の運命に満足しておるよ…)

Quote.png Medal Speech.png Tag Lines
  • Hey, baby! Don't tell me you're gonna fight in a creepy place like that? Come with me! (ヘイ、ベイビー! そんな不安定なところで戦う気か? おりてこい……)
  • Bastard! How many lives have you sucked away to heal those wounds?! (きさま――――いったい何人の生命(いのち)をその傷のために吸い取った!?)
  • The ode to humanity is an ode to courage! Courage is humanity's very lifeblood! (人間讃歌は「勇気」の讃歌ッ!!人間のすばらしさは勇気のすばらしさ!!)
  • Silence! (あんたはーだーっとれぃ!)
  • The evil... I can feel it! It's overwhelming! We've got an evil tyrant on our hands! (ヌウウ………こいつ、なんと圧倒的な悪の大気よ! すでに暴帝となりつつある貫録か!)
  • A flea fighting a giant? Is that seriously your idea of "courage"? (巨大な敵に立ち向かうノミ…………………これは『勇気』と呼べるだろうかねェ)
  • This is Sendo! (これが「仙道」だ!)
  • The ultimate technique! Deep Pass Overdrive! (究極!深仙脈疾走(ディーパスオーバードライブ)!!)
  • This is my last wish, JoJo! You must fulfill it! (ジョジョ、継いでくれ、わしの遺志を――!!)
  • Popow, pow pow! (パパウ、パウパウ)

Quote.png Misc.
  • Whew... (フー)
    —Round Win 1
  • In Asia, they call this "Sendo": the Way of the Hermits! (東洋人は「仙道」と呼んでいる)
    —Round Win 2

Special Interactions

  • When hit by Giorno Giovanna's Heart Heat Attack, Zeppeli will close his eyes and grit his teeth in pain, as he does when remembering the fate of his archaeological team.[3]
  • When hit by Enrico Pucci's "It's an illusion." skill, Zeppeli will sneeze, referencing his habit of shaking too much pepper onto his food.[4]
  • When summoned as an Assist by Jonathan Joestar ("JoJo!") or Robert E. O. Speedwagon, Zeppeli calls out his ally's name.

Dialogue

Outside of All-Star Battle Mode, Zeppeli has unique interaction dialogue for both his match entrances and victories when facing certain characters.

Quote.png Match Entrance
  • Right... I'll handle this. (どれ…わたしがやろう…)
    —Default dialogue
  • Fighting myself? Well, stranger things have happened... (フー…自分と闘う…こういうこともあるかもなぁー)
    —Will A. Zeppeli (Player 1)
    That hat doesn't suit you. (あんさんにその帽子は似合っておらんね)
    —Will A. Zeppeli (Player 2)
  • Teach me the path of Ripple! I'll bear any pain! I'll endure any trial! (教えてください、波紋の使い方を!! どんな苦しみにも耐えます。どんな試練も克服します)
    I'll show you the energy that comes from proper breathing! (「呼吸」が起こすエネルギーを見せてあげよう)
    —Will A. Zeppeli
  • Can I learn that Ripple thing too? I wanna try it out! Teach it to me! C'mon, I'm begging you! (おれにもよぉ、その「波紋法」とやらは可能か? やってみたいんだ! おせーて! おせーてくれよォ!)
    Hmmm. It'll hurt at first, but you don't mind, do you? (んーーっ、初めは少し苦しむがいいかな?)
    —Will A. Zeppeli
  • Finally we meet! Thanks to the Stone Mask that awoke you, that is. (きさまの脳を目醒めさせた石仮面に対してあえて言おう。 とうとう会えたな(・・・・・・・・))
    —Will A. Zeppeli
    Come, master of curses! Your life will heal my wound quite nicely. (こい!(まじな)い師! きさまの生命(いのち)でこの傷の薫蒸消毒(くんじょうしょうどく)してくれよう!)
  • You'll pay for soiling the Zeppeli name! (ツェペリの姓を騙るとは…許せん!)
    Th-This young man... His power is unspeakable! (こ…この青年にとてつもない才能と力を感じる…!)
    —Will A. Zeppeli

Quote.png Victory
  • Looks like my Ripple is superior! (こちらの波紋の方が上だったのォー)
    —Will A. Zeppeli (Player 1)
    This is bone-breaking work... (なかなか骨が折れるわい…)
    —Will A. Zeppeli (Player 2)
  • JoJo! Keep the rhythm of your breathing, just as I taught you! (ジョジョォ! 教えた呼吸法のリズムをくるわすなよォ!)
    —Will A. Zeppeli
    I've almost got it... I'm so close to understanding Ripple! (波紋のコツが…わかりかけてきた…)
  • My finger slipped. Whoops! Sorry about that Speedwagon! (指がスベっちゃった。 いや、ごめん! スマナイ、スピードワゴンくん)
    —Will A. Zeppeli
    Yeah! Bring it on, don't hold back! Let's see you go all-out! (いいぜーーーッ、ズバッとやってくれッ、おもいっきしなぁ! どんとこいッ!)
  • Quickly becoming an Emperor of Darkness, are you? Then I'm just in time! (暴帝になりつつある貫禄… もう少しで手がつけられなくなるところだった…)
    —Will A. Zeppeli
    I have no reason to remain in this place! (このディオ…もうこの場にいる必要なし!)
  • I can't help but feel like I'm sparring against my own son... (まるで息子か親友と稽古したような気持ちだぞ…)
    —Will A. Zeppeli
    Weird. What's this sense of pride swelling up in my chest? (なんだ…胸にこみ上げてくる…この誇り高い気持ちは…?)

Quote.png Enemy Taunts
  • Hey, baby! (ヘイ、ベイビー!)
    —Will A. Zeppeli, reacting to Joseph Joestar's prediction
  • That's the strangest head I've ever seen! What secrets doth it hold, I wonder? (ただならぬ不気味な頭部! いったいどんなものを秘めているのかッ!?)
    —Will A. Zeppeli, insulting Josuke Higashikata's hair

All-Star Battle Mode

All missions in All-Star Battle Mode featuring Zeppeli as a combatant, in order of appearance.

Phantom Blood

Normal Battle (★)
Unlock Conditions: Unlocked from the start.
WillAvASBR.png
PBSymbol.png Will A. Zeppeli
JonathanAvASBR.png
Stage: Dio's Castle
Completion Bonus
ASBR Coins.png 500 G
Special Conditions
The player's Heart Heat Gauge only fills by using "Ripple Breathing." The player's attack power is increased.
Secret Missions
1. Use the "Seated Jump" special: ASBR Coins.png 1000 G
2. Land the "Zoom Punch" special: ASBR 2D Art.png Jonathan Publicity Artwork
Entrance Dialogue
Zeppeli: You did well to survive! But the mask's master lives as well!
Jonathan: Wha?! While still sitting? How can you jump so high with just your knees?!
Victory Dialogue
Zeppeli: I am Baron Zeppeli. It takes more than courage to beat the power of the stone mask!
Defeat Dialogue
Jonathan: What?! You mean Dio is... Dio is still alive?!
Normal Battle (★)
Unlock Conditions: Unlocked from the start.
WillAvASBR.png
PBSymbol.png Will A. Zeppeli
DioBrandoAvASBR.png
Stage: Dio's Castle
Completion Bonus
ASBR Coins.png 500 G
Special Conditions
The opponent's attack power is decreased.
Secret Missions
1. Land a 5-hit combo: ASBR Coins.png 1000 G
2. Land the "Pow!" throw: ASBR 2D Art.png Zeppeli Publicity Artwork
Entrance Dialogue
Zeppeli: Bastard! How many lives have you sucked away to heal those wounds?!
Dio: I don't know, how many loaves of bread have you eaten in your lifetime?
Victory Dialogue
Zeppeli: The overwhelming evil! Can you feel it?!
Defeat Dialogue
Dio: Ripple? Breathing? Save your breath for a glorious fanfare to my superiority!


Battle Tendency

Extra Battle (★★★★)
Unlock Conditions: Unlocked from the start.
WamuuAvASBR.png
WillAvASBR.png
PBSymbol.png Will A. Zeppeli
Stage: Battlefield
Completion Bonus
ASBR Coins.png 1500 G
Special Conditions
The opponent's attack power is increased. The opponent's health continuously refills.
Secret Missions
1. Land a First Attack: ASBR Coins.png 1000 G
2. Use the "Vapor Barrier" style: ASBR 2D Art.png Zeppeli Reference Sketch
3. Attack from the "He bent backwards!" skill: ASBR Music.png Zeppeli's Theme
4. Win with a Great Heat Attack: ASBR Costume.png Wamuu Special Outfit A
Entrance Dialogue
Wamuu: The Ripple users haven't died out yet?!
Zeppeli: Now what do we have here? He feels even stronger than a vampire...
Victory Dialogue
Wamuu: I thought you Ripple warriors were many, but I see you're all out of allies...
Defeat Dialogue
Zeppeli: He knows about Ripple... But how?


Steel Ball Run

Extra Battle (★★★★)
Unlock Conditions: Unlocked from the start.
GyroAvASBR.png
WillAvASBR.png
PBSymbol.png Will A. Zeppeli
Stage: Along the Philadelphia Coastline
Completion Bonus
ASBR Coins.png 1500 G
Special Conditions
The opponent's Ripple damage and defense are increased.
Secret Missions
1. Land a counterattack: ASBR Coins.png 1000 G
2. Land a 10-hit combo: ASBR 2D Art.png Gyro (Mounted) Publicity Artwork
3. Land a Heart Heat Attack: ASBR Music.png Gyro's Theme
4. Win with a Great Heat Attack: ASBR Costume.png Gyro Special Outfit A
Entrance Dialogue
Zeppeli: Now that's an interesting technique you've got there. I'd be much obliged for a match.
Gyro: You noticed my Spin? Just who are you?
Victory Dialogue
Gyro: You're out here spitting wine, and you think Steel Balls are a weird weapon?
Defeat Dialogue
Zeppeli: You've certainly got talent, boy. Say, we haven't met before, have we?


Gallery

Media


Music

Zeppeli's theme is ASBR Music.png Zeppeli the Eccentric (奇人ツェペリ, Kijin Tseperi), and can be unlocked in-game by attacking from the "He bent backwards!" skill as Wamuu in All-Star Battle Mode's Wamuu vs. Zeppeli Extra Battle.

Its name is taken from the title of the story arc Zeppeli first appears in, Jack the Ripper and Zeppeli the Strange.

Glossary

Unlock Condition: Win in the Jonathan Joestar vs. Dio Brando ASB Mode Boss Battle
ASBR Character Icon Zeppeli.png

A character from Part 1: Phantom Blood; Jonathan's Ripple instructor. He trained in Tibet and has acquired a variety of Ripple techniques. He passes on his skills to Jonathan in order to defeat Dio. Fatally wounded after fighting Tarkus, he transfers his life force to his pupil via Deep Pass Overdrive.[5]

Jonathan's Hamon instructor. He passed on his skills to Jonathan in order to defeat Dio. Fatally wounded after fighting Tarkus, he transferred his life force to his pupil via Deep Pass Overdrive.

第1部『ファントムブラッド』の登場人物。ジョナサンの波紋の師匠。チベットで修業を行い、多彩な波紋技を身につけている。ジョナサンに波紋を授け、彼とともにディオに立ち向かった。タルカスとの戦いで致命傷を負った後、『深仙脈疾走(ディーパスオーバードライブ)』でジョナサンに生命(せいめい)エネルギーを送り込み、死亡した。
Unlock Condition: Unlocked by default
Will frog.png

A technique whereby the energy of life is accumulated in the practitioner's blood through special breathing techniques. In the East, it is known as Sendo. This "life energy" is much like waves of sunlight, and harms both Vampires and Pillar Men.

A technique whereby the energy of life is accumulated in the practitioner's blood by breathing in a special way. In the East, it is known as Sendo. This "life energy" is much like rays of sunlight, and harms vampires and Pillar Men.

特別な呼吸法によって血液中に生命エネルギーを蓄積させる技術。東洋では仙道と呼ばれる。生命エネルギーは太陽の光と同じ波動であり、吸血鬼や『柱の男』にダメージを与え、死滅させることができる。

Art & Misc. Gameplay Callbacks

Match Entrance
Origin

Chapter 18: Jack the Ripper and Zeppeli the Strange, Part 1, page 14, 15, and 22

Round Win Pose 1

Round Win Pose 2
Origin

Chapter 23: Ripple Overdrive, Part 1, page 6

Misc.

Update History

Balance Changes Comparison
ArrowBuff.png Buffs
ArrowNerf.png Nerfs
ArrowChange.png Neutral
11
6
6

1.3.0

  • Tornado Overdrive
    • ArrowNerf.png Reduced the maximum number of hits to downed opponents.
    • ArrowBuff.png Increased damage.
    • ArrowChange.png Adjusted Flash Cancel timing to be later in the animation.

1.4.0

  • Ripple Breathing
    • ArrowBuff.png Unified the move's recovery time which was longer than other characters' Ripple Breathing.
    • ArrowBuff.png Increased the speed at which it charges the HH gauge.
    • ArrowChange.png Both of these changes are to make it easier to use Ripple moves more frequently.
  • Sunlight Yellow Overdrive
    • ArrowBuff.png Increased damage.
    • ArrowChange.png Adjusted knockback.
    • ArrowChange.png Adjusted attack's startup.
    • ArrowNerf.png Reduced the launch height on the ASBL.png and ASBM.png versions.
    • ArrowChange.png Removed the camera effect.
  • Sunlight Yellow Overdrive (Ripple version)
    • ArrowBuff.png The time during which the HIT opponent is defenseless has been extended.
    • ArrowNerf.png Reduced damage.
  • Ripple Cutter
    • ArrowNerf.png Fixed so that if the move hits 3 or more times, the opponent will go down.

2.3.0

  • Back Throw
    • ArrowNerf.png Increased recovery time.
  • "Spirit Ripple Overdrive" special
    • ArrowBuff.png Decreased the amount of HH Gauge consumed over time while the ASBS.png button is held.
  • "Low Contact Ripple Guard" special
    • ArrowNerf.png Added an HH cost to activate this skill (0.1 HH).
    • ArrowBuff.png Decreased the amount of HH Gauge consumed over time while the ASBS.png button is held.
  • "Sendo Wave Kick"
    • ArrowBuff.png Changed so Zeppeli will now rebound backwards, away from the opponent when this skill is guarded.
    • ArrowChange.png This rebound can be canceled into "Spirit Ripple Overdrive" and "Low Contact Ripple Guard".
  • "Tornado Overdrive" skill
    • ArrowBuff.png The last hit of the ASBS.png variant will now launch downed opponents.
    • ArrowBuff.png Increased the lifting force of the aerial version when hitting an airborne opponent.
  • Assault Assist
    • ArrowBuff.png Changed to use the Ripple enhanced variant of "Tornado Overdrive" instead of the ASBH.png variant.

References


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