All-Star Battle R ★ Esidisi

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To hell with you! Burning King Mode![2] (くらってくたばれ『怪焔王』の流法(モード))!
ASBR Esidisi title call.png

Esidisi (エシディシ, Eshidishi) was confirmed for All-Star Battle R during the game's initial announcement trailer.[1]

Although his moveset remains fundamentally the same as his from All-Star Battle, a few tweaks have been made to both balance the character and fit him into the overall gameplay changes that All-Star Battle R brought along.

As Keiji Fujiwara, Esidisi's voice actor in the Battle Tendency anime, All-Star Battle, and Eyes of Heaven, passed away in April 2020,[3] Esidisi is one of the few characters to re-use voice lines from his past appearances.

Gameplay

Esidisi has 950 health and uses the Mode (モード, Mōdo) Style, which allows him to toggle use of his unique Mode at any time during battle, at the cost of draining his Heart Heat Gauge. Furthermore, as a Pillar Man, part of the damage Esidisi receives from non-Ripple attacks is automatically converted into recoverable gray health.

This section requires expansion.

Command List

Expand/Collapse All

Normals (通常技)
Standing Light Attack
ASBL.png ON GROUND
Esidisi stabs outward with his fingers.

Attack type: High
Damage: 13

Standing Medium Attack
ASBM.png ON GROUND
Esidisi slides forward slightly and performs a spinning kick.

Attack type: High
Damage: 23

Standing Heavy Attack
ASBH.png ON GROUND
Esidisi swings his arm out, spinning his upper body when he follows through and unnaturally contorting it.

Attack type: High
Damage: 36

Crouching Light Attack
ASBDPad2.png + ASBL.png ON GROUND
Esidisi twists and attacks behind his back with his elbow.

Attack type: Low
Damage: 12

Crouching Medium Attack
ASBDPad2.png + ASBM.png ON GROUND
Esidisi performs a crouching back kick.

Attack type: Low
Damage: 22

Crouching Heavy Attack
ASBDPad2.png + ASBH.png ON GROUND
Esidisi spins around in place on his elbow while kicking out with his leg in a sweeping kick. If it connects with the opponent, they are knocked into the air.

Attack type: Low
Damage: 35

Jumping Light Attack
ASBL.png IN AIR OK
Esidisi attacks out with both his knees while airborne.

Attack type: Middle
Damage: 16

Jumping Medium Attack
ASBM.png IN AIR OK
Esidisi knees outward with only one knee while airborne.

Attack type: Middle
Damage: 25

Jumping Heavy Attack
ASBH.png IN AIR OK
Esidisi flips and swings his leg downward while airborne.

Attack type: Middle
Damage: 37

Style/Specials/Etc. (スタイル/特殊技/その他)
Heat Control
ASBS.png ON GROUND
Activating "Heat Control" causes Esidisi to heat up his surroundings, creating a burning aura. Opponents near him will slowly take continual burn damage, which appears as white health. Additionally, his skills are enhanced, and he gains access to two new skills. While active, attacking, guarding, and taking damage will not build Heart Heat. The mode can be canceled at any time by inputting ASBS.png again. If Esidisi is knocked down, this mode will be forcibly deactivated. It will also be automatically deactivated if Esidisi uses his Heart Heat Attack.
The Burning King
ASBDPad2.pngASBDPad2.png + ASBS.png for 1 HH ON GROUND
Expending one stock of the Heart Heat Gauge causes Esidisi to heat up his surroundings, creating a burning aura. Opponents near him will slowly take continual Burn damage, which appears as white health. It also enhances his skills even further than "Heat Control" and grants access to two new ones. While active, attacking, guarding, and taking damage will not build Heart Heat, but Esidisi can activate his HHA for no cost. However, activating it will automatically cancel this mode. It will also be forcibly canceled if Esidisi is knocked down.
Outta the way!
ASBDPad6.png + ASBH.png ON GROUND
Esidisi slides a short distance forward and delivers a fast upward kick that knocks the opponent off their feet. A command normal that can chain into Esidisi's skills. (Comboable)

Attack type: High
Damage: 25

Rumble Mode (ゴゴゴモード, Gogogo Mōdo)
Activates when under 30% health
This mode is automatically activated once Esidisi falls below 30% health. It increases his attack power, as well as the rate at which the Heart Heat Gauge rises, while also decreasing the rate at which the Guard Gauge drops.
Skills (コマンド技)
The Burning King []
ASBDPad2.pngASBDPad3.pngASBDPad6.png + ASBL.png/ASBM.png/ASBH.png ON GROUND
Esidisi launches his veins out of his fingertips forwards, striking the opponent multiple times. The distance Esidisi's veins will reach, number of hits, and damage will increase in ASBL.pngASBM.pngASBH.png order, but the greater the increase, the longer the recovery. (Flash Cancel combable)

While "Heat Control" or "The Burning King" (the install) is active, the attack is changed to Esidisi launching veins from his whole upper body in a forward barrage, massively increasing the attack's general range. "The Burning King" will increase the range more than "Heat Control". The follow-up skill "Simmer like a stew!" also becomes available while either mode is active.

Attack type: High
Damage: ASBL.png 25 / ASBM.png 10 + 25 (35) / ASBH.png 10 × 2 +25 (45)

To hell with you! []
ASBDPad6.pngASBDPad2.pngASBDPad3.png + ASBL.png/ASBM.png/ASBH.png ON GROUND
Esidisi launches his veins out of his fingertips at an upward angle. This skill can only be used as an anti-air or in combos as it cannot hit grounded opponents. The damage increases in ASBL.pngASBM.pngASBH.png order, but the greater the increase, the longer the recovery. (Flash Cancel combable)

While "Heat Control" or "The Burning King" (the install) is active, the attack is changed to Esidisi launching veins from his whole upper body in an entanglement, now hitting multiple times and capable of also hitting a standing opponent.

Attack type: High
Damage:
ASBL.png 52 (normal) / 14 × 3 + 24 (67) (Heat Control) / 20.3 × 3 + 24 (85) (The Burning King)
ASBM.png 60 (normal) / 16 × 3 + 26 (75) (Heat Control) / 22.3 × 3 + 26 (93) (The Burning King)
ASBH.png 68 (normal) / 18 × 3 + 28 (83) (Heat Control) / 24.3 × 3 + 28 (101) (The Burning King)

The Burning King: Wheel of Pain
ASBDPad6.pngASBDPad3.pngASBDPad2.pngASBDPad1.pngASBDPad4.png + ASBL.png/ASBM.png/ASBH.png ON GROUND IN AIR OK
Esidisi somersaults forward into the air before unleashing veins from all over his body. The attack's position and direction changes depending on the attack button inputted.
  • Light (ASBL.png): Esidisi unleashes veins in a forward attack immediately upon leaving the ground, launching the opponent. (Flash Cancel comboable)
  • Medium (ASBM.png): Esidisi jumps high into the air before his somersault and unleashes veins in a downwards attack after reaching the apex of his leap, locking the opponent in place for a moment before they crumple to the ground. (Comboable)
  • Heavy (ASBH.png): Esidisi leaps forward and unleashes veins in a backwards attack as he somersaults, knocking the opponent off their feet. Esidisi doesn't leap as high as he does with the ASBM.png, resulting in him passing through the opponent if they are close enough. This is a cross-up attack meant to suddenly switch to the opponent's other side and strike before they can properly guard. (Flash Cancel comboable)

While "Heat Control" or "The Burning King" (the install) is active, this skill will deal more damage.

Attack type: ASBL.pngASBH.png High / ASBM.png Middle
Damage:
ASBL.pngASBH.png 10 × 3 + 30 (60) (normal) / 10.3 × 3 + 30 (61) (Heat Control and The Burning King)
ASBM.png 10 × 3 + 20 (50) (normal) / 10.3 × 3 + 20 (51) (Heat Control and The Burning King)

Simmer like a stew!
(During skill while "Heat Control" or "The Burning King is active") ASBDPad6.png + ASBS.png ON GROUND
While "Heat Control" or "The Burning King" is active, Esidisi follows up on his attack by pumping the opponent full of his boiling-hot blood, causing them to explode.

Damage: 30

I can read you like a book!
ASBDPad2.pngASBDPad2.png + ASBL.png/ASBM.png/ASBH.png ON GROUND
Esidisi sends veins from his feet across the ground. If it connects, the opponent is momentarily bound and then launched towards Esidisi. The damage dealt and distance the opponent is launched increases in ASBL.pngASBM.pngASBH.png order, but the greater the increase, the longer the recovery. (Comboable)

While "Heat Control" or "The Burning King" is active, the opponent will be burned if they are hit, causing them to take damage over time. Damage of the skill overall is also increased with the increase being greater in "The Burning King" mode than "Heat Control" mode.

Attack type: Low
Damage:
ASBL.png 20 × 2 (40) (normal) / 20 + 27 (47) (Heat Control) / 22 + 29 (51) (The Burning King)
ASBM.png 20 + 22 (42) (normal) / 20 + 29 (49) (Heat Control) / 22 + 31 (53) (The Burning King)
ASBH.png 20 + 25 (45) (normal) / 20 + 31 (51) (Heat Control) / 22 + 33 (55) (The Burning King)

Blood like lava
(While "Heat Control" or "The Burning King" is active) ASBDPad2.pngASBDPad1.pngASBDPad4.png + ASBS.png ON GROUND
While either "Heat Control" or "The Burning King" is active, Esidisi fires off his flaming blood in ball-like projectiles forward. The number of projectiles depend on which mode is active.

Attack type: High
Damage: 30 × 3 (90) (Heat Control) / 30 × 7 (210) (The Burning King)

How could youuuuuu!
ASBDPad6.pngASBDPad3.pngASBDPad2.pngASBDPad1.pngASBDPad4.png + ASBS.png ON GROUND
Esidisi begins to quietly weep. If the opponent strikes him with a non-HHA/GHA melee attack, he'll openly and dramatically bawl before suddenly composing himself. This steals a quarter of a bar of the Heart Heat Gauge from the opponent.

This skill cannot be used if either "Heat Control" or "The Burning King" are active.

Attack type: Counter

Throw (投げ技)
How's this!
2 ATK buttons near opponent or ASBT.png (ASBDPad4.png to back-throw) ON GROUND
Esidisi picks his opponent up by the neck and hurls them into the ground in the desired direction.

Attack type: Throw
Damage: 110

Heart Heat Attack / Great Heat Attack (HHA / GHA)
Think fast!
ASBDPad2.pngASBDPad3.pngASBDPad6.png + 2 ATK Buttons ON GROUND
Esidisi moves forward and executes the fire-powered kick he used to murder Loggins. If the kick connects, it will hit the opponent in the abdomen, making them go limp as they are lifted off the ground. Using the other leg, Esidisi knocks the opponent off in a roundhouse-style jump kick. The HHA replenishes a small amount of Esidisi's health on success, as he drains the opponent's blood during the initial kick.

Attack type: High
Damage: 170

Hngh! You can't get away! (フン! 逃がさんッ!)
Burned to a crisp!
ASBDPad2.pngASBDPad3.pngASBDPad6.png + 3 ATK Buttons or ASBG.png ON GROUND
Esidisi sends out a large amount of his veins from all over his body in a forward strike. If they connect, the opponent is immobilized as the veins force their way into their body. Gleeful, Esidisi begins slowly pumping his boiling-hot blood into them, incinerating them from the inside-out as a fiery explosion occurs.

This GHA is an enactment of Esidisi's failed attack on Joseph Joestar, before being interrupted by Joseph's winning move. Although the attack was never completed in the story, the game shows the possible sequence in full.

Attack type: High
Damage: 340 / 408 / 520 (depending on HH gauge)

The power to control heat! My hot blood is boiling! Burned to a crisp! You burnt out yet? (熱を操る流法(モード)! おれの熱血をおくりこみィィィィィィィ 火をともして焼いてくれるぜ! 燃え尽きたか)
Assist System (アシストシステム)
Assault Assist (アサルトアシスト, Asaruto Ashisuto)
ON GROUND
A three-stock assist. Esidisi lands in and somersaults forward, unleashing veins in a backwards attack and knocking the opponent off their feet. He then poses before jumping back off-screen.

Attack type: High
Damage: 60

Reversal Assist (リバーサルアシスト, Ribāsaru Ashisuto)
ON GROUND
A one-stock assist. Esidisi flips into the opponent, kicking them away. He then poses before jumping back off-screen.

Attack type: High

Moveset changes from All-Star Battle

Normals (通常技)
Standing Medium Attack
ASBM.png ON GROUND
Esidisi moves a short distance forward when attacking now. This normal also has more pushback than it did in All-Star Battle.
Standing Heavy Attack
ASBH.png ON GROUND
Esidisi moves a farther distance forward than he did in All-Star Battle.
Style/Specials/Etc. (スタイル/特殊技/その他)
Heat Control
ASBS.png ON GROUND
While active, this install will no longer drain the Heart Heat Gauge. Instead, it prevents Esidisi from building Heart Heat while guarding, attacking, or being hit. This also means that Esidisi does not require Heart Heat to activate the install. Esidisi's jump arc is now altered while the install is active as well, and he will not jump as far forward as he did in All-Star Battle. Additionally, the name of this install has changed slightly. Previously it was "Heat Control Mode" in place of "Heat Control".
The Burning King
ASBDPad2.pngASBDPad2.png + ASBS.png for 1 HH ON GROUND
This install will no longer turn the HH gauge into a timer. As such, this install will be active until Esidisi is either knocked down or he uses his HHA. When Esidisi uses his HHA during this install, it will cost him no Heart Heat instead of emptying the rest of his HH gauge, regardless of the number of stocks he has. Esidisi's jump arc is now altered while the install is active as well, and he will not jump as far forward as he did in All-Star Battle. Additionally, the name of this install has changed. Previously it was "Erratic Blaze King Mode" in place of "The Burning King".
Outta the way!
ASBDPad6.png + ASBH.png ON GROUND
Esidisi launches the opponent into a higher arc now, causing the opponent to be the in the air for longer and making this command normal easier to combo off of. It also no longer hard knockdowns, instead causing a soft knockdown when the opponent hits the ground. Furthermore, Esidisi moves a farther distance forward than he did in All-Star Battle.
Skills (コマンド技)
The Burning King []
ASBDPad2.pngASBDPad3.pngASBDPad6.png + ASBL.png/ASBM.png/ASBH.png ON GROUND
While the animation remains the same, the actual reach of the skill's hitbox now increases in ASBL.pngASBM.pngASBH.png order, resulting in Esidisi's veins passing through opponents without hitting them at longer ranges when using the weaker variants. Also, while "Heat Control" or "The Burning King" (the install) are active, the damage of this skill is no longer increased. When hitting an airborne opponent, this skill now stops the opponent's momentum. Additionally, the translation for this skill has changed. Previously it was ""Erratic Blaze King" Mode" in place of "The Burning King".
To hell with you! []
ASBDPad6.pngASBDPad2.pngASBDPad3.png + ASBL.png/ASBM.png/ASBH.png ON GROUND
When hitting an aerial opponent, this skill now knocks the opponent to the ground in a soft knockdown. This skill also no longer hits multiple times unless Esidisi has one of his installs active. When one of his installs are active, the skill now knocks the opponent a small distance into the air if they are grounded.
The Burning King: Wheel of Pain
ASBDPad6.pngASBDPad3.pngASBDPad2.pngASBDPad1.pngASBDPad4.png + ASBL.png/ASBM.png/ASBH.png ON GROUND IN AIR OK
The input for this skill has been changed. Previously it was ASBDPad4.pngASBDPad1.pngASBDPad2.pngASBDPad3.pngASBDPad6.png in place of ASBDPad6.pngASBDPad3.pngASBDPad2.pngASBDPad1.pngASBDPad4.png. Also, this skill can now be used while airborne. Each variant of this skill has its own changes as well.
  • Light (ASBL.png: This variant does not launch opponents as far as it did in All-Star Battle.
  • Medium (ASBM.png: Esidisi does not jump as far forward as he did in All-Star Battle. When an opponent is hit, they are now held in place for a moment before suffering a crumple rather than a groundbounce.
  • Heavy (ASBH.png: Esidisi does not jump as far forward or as high as he did in All-Star Battle. This results in Esidisi often passing through the opponent rather than jumping over them if he's close enough. The hitbox has been extended backward, meaning that even if Esidisi does not manage to cross onto the other side of the opponent, they can still be hit by part of the attack (up to three hits) if they're close enough to Esidisi's back. However, they will not be launched.

Additionally, the translation for this skill has changed. Previously it was "Erratic Blaze King: Wheel of Pain" in place of "The Burning King: Wheel of Pain".

I can read you like a book!
ASBDPad2.pngASBDPad2.png + ASBL.png/ASBM.png/ASBH.png ON GROUND
The input for this skill has been changed. Previously it was ASBDPad6.pngASBDPad3.pngASBDPad2.pngASBDPad1.pngASBDPad4.png + ASBL.png/ASBM.png/ASBH.png in place of ASBDPad2.pngASBDPad2.png. Instead of pulling the opponent across the ground, directly to Esidisi, they are launched into the air towards Esidisi. Because how far the opponent gets launched increases along with the strength of the attack button inputted, this means that the opponent may not reach Esidisi when a weaker variant is used. They can also be launched over Esidisi.
Blood like lava
(While "Heat Control" or "The Burning King" is active) ASBDPad2.pngASBDPad1.pngASBDPad4.png + ASBS.png ON GROUND
This skill is only accessible while either "Heat Control" or "The Burning King" is active now. Because there is only one variant of this attack now, the range is set, though where the projectiles land and how many there are depend on which install is active. The input is also different. Previously, it was ASBDPad2.pngASBDPad1.pngASBDPad4.png + ASBL.png/ASBM.png/ASBH.png in place of ASBDPad2.pngASBDPad1.pngASBDPad4.png + ASBS.png.
How could youuuuuu!
ASBDPad6.pngASBDPad3.pngASBDPad2.pngASBDPad1.pngASBDPad4.png + ASBS.png ON GROUND
The input for this skill has been changed. Previously it was ASBDPad6.pngASBDPad3.pngASBDPad2.pngASBDPad1.pngASBDPad4.png + ASBP.png in place of ASBDPad6.pngASBDPad3.pngASBDPad2.pngASBDPad1.pngASBDPad4.png + ASBS.png. The translation for the name of this skill has also changed. Previously it was "I can't take it anymore!" in place of "How could youuuuuu!".
Heart Heat Attack / Great Heat Attack (HHA / GHA)
Think fast!
ASBDPad2.pngASBDPad3.pngASBDPad6.png + 2 ATK Buttons ON GROUND
Esidisi moves a greater distance forward than he did in All-Star Battle when executing the initial kick.
Burned to a crisp!
ASBDPad2.pngASBDPad3.pngASBDPad6.png + 3 ATK Buttons or ASBG.png ON GROUND
The hitbox for the initial hit of this GHA appears later than it did in All-Star Battle, making it easier for the opponent to react to its activation.

Medal List

Costumes & Tints

NormalTint ATint BTint CTint D
ASBR Esidisi Default Costume 1-2.png
Medal Costume.png Normal Costume
Unlock Condition

Unlocked by default

Origin

Esidisi's main Battle Tendency attire

ASBR Esidisi Default Costume 1-2.png
Medal Tint A.png Color Tint A
Unlock Condition

Unlocked by default

Origin

Esidisi's anime colors

ASBR Esidisi Default Costume 1-2.png
Medal Tint B.png Color Tint B
Unlock Condition

Unlocked by default

Origin

Adventure Battle Card J-064

ASBR Esidisi Default Costume 3-4.png
Medal Tint C.png Color Tint C
Unlock Condition

ASB Mode Battle Tendency Esidisi vs Muhammad Avdol Extra Battle
ASBR Secret Mission.png Land the "Burning King Mode" skill

Origin

JOJO A-GO!GO!

ASBR Esidisi Default Costume 3-4.png
Medal Tint D.png Color Tint D
Unlock Condition

Buy from Medal List
ASBR Coins.png 2800 G

Origin

All Star Battle original colors

Poses

This section requires expansion.

Dialogue

Taunt LinesVictory LinesTag Lines
Quote.png Medal Speech.png Taunt Lines
Show AllEnglishJapaneseRomaji
  • Scared, are we? Aha, you've grown all pale! I called you on it, didn't I? HMMMM?! (おっ、青ざめたな。図星だろう?  ズバリ当たってしまったか…………………なァーーッ!?)
  • Those who meet me with an attitude like yours don't live long! (そのようなまなざしを持つ者がおれに会った時… そいつは早死にする)
  • All war is deception! (「兵は詭道(きどう)なり!」)
  • Heh heh heh heh heh! (フフフフフフフフ)
  • The antidote is right here, in my nose ring! (おれの解毒剤はこの鼻のピアスにある!)
  • Have you grown afraid of me? (このおれに今恐怖をおぼえただろう)
  • How long can you escape my battle techniques? (このエシディシの流法(モード)からいつまで逃げまわれるかな)
  • What do you think you're doing?! (おのれッ、何をするかッ!)
  • Here's a present from me. (このエシディシからもプレゼントだ)
  • I have no time to deal with the likes of you right now. (いま…おまえを相手しているひまはない)
  • All this talk is just you trying to come up with a plan, right?! (そんなへらず口をたたくふりをして 実は心の中で作戦を考えているのだろう)
  • A clever dodge indeed... (味な方法でかわしやがった…)
  • That sharp look in your eyes... That's the intensity I crave! (ほう…鋭い…いい目をするようになったな…)
  • Scared, are we? Aha, you've grown all pale! I called you on it, didn't I? (おっ、青ざめたな。図星だろう?)
  • HMMMMMM?! (なァーーッ!?)
  • Heh heh heh heh! (くっくっくっくっくっ)
  • Don't worry: Your life is in my hands, now! (きさまは今、生死をおれにつかまれている)
  • Has your fear driven you mad yet? (恐怖のあまり気でも違ったか!)
  • Your chase ends here! (追わせはしねーッ!!)
  • If you insist on going after me, you'd better kill me first! (追うんならこのオレを殺してからにしやがれッ!)
  • Gah hah hah hah! C'mon! Take me on! (グシャシャシャシャシャアーッ。こいよ、 きなよッ!!)
  • Try and kill me! (おれを殺してみろッ!)
  • Enough with your stupid tricks! (つまらんハッタリはやめろォ!…)
Quote.png Medal Speech.png Victory Lines
Show AllEnglishJapaneseRomaji
  • You're a long way away from being ready to fight me. (おれと闘う資格にゃあ まだほど遠かったなぁ~~~~~~)
  • I think I'll go outside and see how the outside world has changed over the years! (今はとりあえず人間世界の変化ぶりを見学に外界に出るとしよう)
  • I can already see right through your plans! (きさまの作戦なんぞすでに見切っているぜーーッ!!)
  • Your arms will be taken in by my body! (きさまの腕はおれの肉体にとり込まれていく!)
  • How amazing that I meet such a strange person in a strange place! (意外だ………実に意外な場所で意外な人間に出会ったものだ)
  • Almost there! Once the Red Stone of Aja is placed here, the stone mask will be complete! (あとひと息よ! エイジャの赤石(せきせき)をこれにはめこめば(・・・・・・・・・) 石仮面は…完成するッ!)
  • I supposed you planned to flee from here. So much for that, right? (このまま逃げ出すつもりでいたのだろうが、あてがはずれたな)
  • I'm a little more passionate than Kars or Wamuu. I have to cry my eyes out to chill out! (おれはカーズやワムウに比べるとチと荒っぽい 性格でな~~~~~。激昂してトチ狂いそうになると 泣きわめいて頭を冷静にすることにしているのだ)
  • I said MOVE, damn you! If I so much as touch you, you can say goodbye to half your body! (もう一度だけ言う…どけい!  おれに触れたら、きさまは肉体を半分以上失うことになる)
  • I'm taken aback by how skilled you've become! (ちょいとおどろいたぞ。おまえの成長には…………)
  • Now I'm alone...? I guess Kars and the rest don't realize the Red Stone is still nearby. (オレひとりか…(別行動をとった)カーズたちは まだ赤石(せきせき)がこの地にあることをつきとめておらぬようだ)
  • To fight is to deceive! Think you can shake me by getting angry?! I won't fall for that. (戦いとは詭道(きどう)(あざむくこと)! 敵を怒らせて心を動揺させれば その力にスキが生じる! きさまがやろうとしているのは それだろう?……………その手には乗らん…)
  • Your improvement is indeed praise-worthy! I haven't had a good rival in ages. (きさまの成長には驚がくした…きさまを讃美しよう!  久しく好敵手がなかったのでな)
  • You got scared, eh? Your heart grew panicked... and your attacks became predictable. (やっぱり恐怖してたな。心の動揺でアセリができ…………… 安易な方法で攻撃してきたのはきさまの方だった)
  • My hot blood will flow into you and turn your face into a bubbling stew! (顔に血管針(けっかんしん)をつきさして沸騰血(ふっとうけつ)を体内に送りこみ、 おまえの顔面をグツグツのシチューにしてやる……………)
  • "Victory is fully decided before the battle starts." Isn't that right?! (おまえ……さっきこういっていたな。 「勝利とは戦う前にすでに決定されているッ!」とかァ~~)
  • Absotively posolutely yes yes YES! You are correct, sir! (まさにィ、まさにまさにまさにィィィィィィィィー、 まさに! きさまのいうとおりよなぁぁぁぁ~~~~~っ!!)
  • It looks like my strategy beats yours! That's all victory really means! (もっとも上を行き勝利を決定していたのは おれの策の方ではあったがなあ!!)
Quote.png Medal Speech.png Tag Lines
Show AllEnglishJapaneseRomaji
  • You're gonna burn like a candle on a birthday cake! (バースデーケーキのろうそくのようにきれーに火をともして焼いてくれるぜ!)
  • How could youuuuuu! (あァァァんまりだアァアァ)
  • Ripple?! Please, it's all about my Needle Vein Strike! (貧弱な波紋より先におれの血管針(けっかんしん)をブチ込んでくれるわ!)
  • Scared, are we? Aha, you've grown all pale! I called you on it, didn't I? HMMMM?! (おっ、青ざめたな…図星だろう? ズバリ当たってしまったか…なァーッ!?)
  • All war is deception! (「兵は詭道(きどう)なり!」)
  • Gah hah hah hah! C'mon! Take me on! (グシャシャシャシャシャアーッ。こいよ、 きなよッ!!)
  • Aah, that feels good... (フー、スッとしたぜ)
  • Despair! Now let's hear the twisted cries of torment and pain! (絶望のォ~!! ひきつり、にごった叫び声をきかしてみせてくれ~!!)
  • The Burning King: Wheel of Pain! ( 怪 焔 王 大 車 獄 (かいえんのうだいしゃごく)流法(モード))
  • I said MOVE, damn you! If I so much as touch you, you can say goodbye to half your body! (もう一度だけ言う…どけい! おれに触れたら きさまは肉体を 半分以上失うことになる)

Special Interactions

This section requires expansion.

Dialogue

Outside of All-Star Battle Mode, Esidisi has unique interaction dialogue for both his match entrances and victories when facing certain characters.

EntranceVictoryEnemy Taunts
Quote.png Match Entrance
Show AllEnglishJapaneseRomaji
  • Hohh... Sharp. You have good eyes. (ほう…鋭い…いい目だ…)
    —Default dialogue
  • Live as long as I have and strange things like this are nothing! (ほお~! 長く生きるとおかしなことに出くわすものよ…)
    —Esidisi (Player 1)
    You look just like me... but how hot does your blood run? (外見はそっくりだが…血の温度はどうかな?)
    —Esidisi (Player 2)
  • Outta the way! I don't have time to deal with you. (どけい! いま…おまえを相手しているひまはない)
    —Esidisi
    Try to take me down! (どかしてみろ!)
  • Esidisi! So you're here! (エシディシ! お前がここに!)
    So that's Ripple, huh? I like it! C'mon! Let's play. (きさまの「波紋」、ちょいと気に入ったぞ。 来い! 遊んでやる)
    —Esidisi
  • Come at me, woman! I'll make your pretty little face simmer like a stew! (来い、女! その顔をグツグツのシチューにしてやろう…)
    —Esidisi
    Is it hot in here, or is it just me? (あなた…少し熱苦しいわ…)
  • The "genius of battle"... A worthy opponent! I'm going to enjoy this! (「戦闘の天才」…相手にとって不足なし! 久しぶりに楽しませてもらうぞ!)
    —Esidisi
    Lord Esidisi... When you're ready. (エシディシ様…御随意に…)
  • My fire and your light... Let's see how they clash with each other! (俺の「炎」とお前の「光」…たまにはぶつけあうのも一興ッ!)
    —Esidisi
    I'm ready to take you on, Esidisi! (よかろう、相手をするぞ! エシディシ!)
    Kars
Quote.png Victory
Show AllEnglishJapaneseRomaji
  • You gotta get to boiling if you wanna take me out! (そんな温度では話にならぬ!)
    —Esidisi (Player 1)
    Burn away, and fall into ashes... (燃えつきて塵と化すがいい…)
    —Esidisi (Player 2)
  • Your next line is: "I'll wipe that smile off your face!" Oh wait, you're done? (おまえの次のセリフは 『消してやるぜ、そのニヤついた顔を!』だ…… おっと、もう終わっていたか…)
    —Esidisi
    You may think you're above me, but I'm so high you'll never touch me! (おれの上をいったつもりでも、そのさらに上をおれがいってたのよ)
  • Those bubbles of yours were a lot of fun! (きさまのシャボンには楽しませてもらったぞ)
    —Esidisi
    I can feel the strength... Lisa Lisa's training has paid off! (強さを実感できる…リサリサ先生の特訓のたまものだ!)
  • Amazing! So you're Lisa Lisa... Your Ripple is like nothing I've seen before! (リサリサと言ったな… 感服したぞ! まぎれもなく最強の波紋使い…!)
    —Esidisi
    You're not even hot enough to burn this scarf! (そんな熱ではマフラー一枚燃やすこともできないわ…)
  • Impressive, Wamuu of the Wind! Such strength! Such resolve! (見事なり、風のワムウ! その強さ、頼もしいぞ!)
    —Esidisi
    Lord Esidisi... Forgive my rudeness. Please, punish me as you see fit. (エシディシ様…無礼を働きました…なんなりと罰をお与えください)
  • Sharp as always, I see! Thanks for the inside look into your light power! (相変わらず見事な切れ味よ…光の流法(モード)、堪能させてもらったわッ!)
    —Esidisi
    Just as hot as you were 2,000 years ago... I'm glad to see that, Esidisi! (二千年前と変わらぬ熱さ…嬉しいぞ、エシディシ!)
    Kars
Quote.png Enemy Taunts
Show AllEnglishJapaneseRomaji
  • Scared, are we? Aha, you've grown all pale! I called you on it, didn't I? HMMMM?! (おっ、青ざめたな。図星だろう?  ズバリ当たってしまったか…………………なァーーッ!?)
    —Esidisi, reacting to Joseph Joestar's prediction
  • I'll burn that stupid weave so fast off your damn head! (そのマヌケな髪を焼いてやる!)
    —Esidisi, insulting Josuke Higashikata's hair

All-Star Battle Mode

All missions in All-Star Battle Mode featuring Esidisi as a combatant, in order of appearance.

Battle Tendency

Normal Battle (★)
Unlock Conditions: Unlocked from the start.
JosephAvASBR.png
EsidisiAvASBR.png
BTSymbol.png Esidisi
Stage: Battlefield
Battle DetailsSpecial Dialogue
Completion Bonus
ASBR Coins.png 500 G
Special Conditions
The opponent's defense is decreased.
Secret Missions
1. Down your opponent: ASBR Coins.png 1000 G
2. Land the "Clacker Boomerang" skill: ASBR 2D Art.png Esidisi Publicity Artwork
Entrance Dialogue
Joseph: So you've figured out that Lisa Lisa has the Red Stone of Aja, huh?
Esidisi: You got spunk. But those who meet me with such an attitude... always die quickly!
Victory Dialogue
Joseph: Go away! And take that rush of power you earned by killing all those thousands with you!
Defeat Dialogue
Esidisi: 2,000 years ago, I ran into lots of Ripple users like you. And I consumed them all!
Extra Battle (★★★)
Unlock Conditions: Unlocked from the start.
EsidisiAvASBR.png
BTSymbol.png Esidisi
AvdolAvASBR.png
Stage: Battlefield
Battle DetailsSpecial Dialogue
Completion Bonus
ASBR Coins.png 1000 G
Special Conditions
Both the player and opponent's fire damage are decreased.
Secret Missions
1. Use the "Heat Control Mode" style: ASBR Coins.png 1000 G
2. Land the "I can't take it anymore!" skill: ASBR 2D Art.png Esidisi Reference Sketch
3. Land the "Burning King Mode" skill: ASBR Tint.png Esidisi Color Tint C
Entrance Dialogue
Esidisi: You can use flames too? Intriguing...
Avdol: Ggh... I'm being overwhelmed... by heat?
Victory Dialogue
Esidisi: Avdol, was it? Allow me to commend those flames of yours!
Defeat Dialogue
Avdol: I can't believe you can actually make your blood boil... Impressive!


Gallery

Media


Music

Esidisi's theme is ASBR Music.png The Disturbing Esidisi (エシディシの不気味, Eshidisi no Bukimi), and can be unlocked in-game by buying it from the Gallery Shop for ASBR Coins.png 1000 G.

Its name is taken from the original title of Chapter 34 of Battle Tendency in its Weekly Shonen Jump and tankobon releases, The Eerie Esidisi.

JoJo Glossary

Unlock Condition: Win in the Joseph Joestar vs. Kars All-Star Battle Mode Boss Battle
TranslatedLocalized
An antagonist from Part 2: Battle Tendency. One of the Pillar Men, and wielder of Heat Mode. He can control his emotions by crying out loud. He kills Loggins but is defeated by Joseph.[4] However, he mails the Red Stone of Aja to Kars in Switzerland, despite only being a brain.
One of the Pillar Men, a heat user. He can control his rage by crying. Kills Loggs and is defeated by Joseph. He sends the Stone of Aja to Kars in Switzerland.
第2部『戦闘潮流』の登場人物。『柱の男』の一人。熱を操る流法(モード)を使う。直情的な性格だか、号泣することで感情をコントロールする。ロギンズを殺害し、ジョセフを追いつめるが敗北した。しかし、脳だけになりながらも『エイジャの赤石(せきせき)』をカーズの潜伏するスイスへと郵送した。
Unlock Condition: Unlocked by default
TranslatedLocalized
The mightiest of all living creatures, susceptible only to sunlight and Ripple. They are: Kars, Esidisi, Wamuu, and Santana (whose real name is unknown). They feed on vampires, using the energy to stay alive for tens of thousands of years.
The mightiest of all living creatures, susceptible only to sunlight and Hamon. They are: Kars, Esidisi, Wamuu, and Santviento (whose real name is not known). They feed on vampires, using the energy to stay alive for tens of thousands of years.
生物界の頂点に立つ生物。『闇の一族』とも呼ばれる。カーズ、エシディシ、ワムウ、サンタナ(本名不明)の四人が存在する。弱点は太陽の光や波紋。吸血鬼を食料とし、そのエネルギーを吸いとることで何万年も生き続けることができる。

Art & Misc. Gameplay Callbacks

Stylish EvadesCut-insMisc. GameplayOther
Stylish Evade 12345
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Stylish Evade Pose 1
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Stylish Evade Pose 2
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Stylish Evade Pose 3
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Stylish Evade Pose 4
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Stylish Evade Pose 5
TalkingTauntedRumble Mode
ASBR Esidisi Talking CutIn.png
Talking Cut-in
Origin

Chapter 67: Ultimate Warriors from Ancient Times, Part 3, page 4
(modified to remove ear rings and changed turban)

ASBR Esidisi Taunted CutIn.png
Taunted Cut-in
Origin

Chapter 80: Flame Mode Esidisi, Part 3, page 9
(modified to extend hair and remove string)

ASBR Esidisi Rumble CutIn.png
Rumble Mode Cut-in
Origin

Chapter 76: Ripple Teacher Lisa Lisa, Part 6, page 19
(modified to extend hair, remove ear rings, remove stitches on eye lids, change pattern on turban)

Reference SketchMatch EntranceRound Win 1Round Win 2
ASB Esidisi Reference Sketch.png
ASBR 2D Art.png Reference Sketch
Unlock Condition

ASB Mode Battle Tendency Esidisi vs Muhammad Avdol Extra Battle
ASBR Secret Mission.png Land the "I can't take it anymore!" skill

Origin

Chapter 79 and Chapter 78

Match Entrance
Round Win Pose 1
Round Win Pose 2

Misc.

Update History

Balance Changes Comparison
ArrowBuff.png Buffs
ArrowNerf.png Nerfs
ArrowChange.png Neutral
20
2
4

1.3.0

  • "Heat Control Mode" special
    • ArrowBuff.png Sped up move.
  • "To hell with you!" skill
    • ArrowNerf.png Removed invincibility.
    • ArrowBuff.png Sped up start-up.
    • ArrowBuff.png Increased amount of float.
    • ArrowBuff.png Increased damage.
    • These changes are intended to make the move easier to Flash Cancel and combo off of.

1.4.0

  • "To hell with you!" skill
    • ArrowChange.png Adjusted hitbox to fix issue where the move would not hit crouching opponents if they were against a wall.
  • "To hell with you!" skill [Mode]
    • ArrowBuff.png Increased amount of blockstun.
    • ArrowChange.png Adjusted to increase the distance between characters when move is guarded.
    • These changes are meant to make the move safer to use when the attack misses or is guarded.
  • "The Burning King: Wheel of Pain" skill
    • ArrowNerf.png Fixed so that if the same skill hits 3 times or more, the opponent now gets downed. (unintended bug)
  • "Simmer like a stew!" follow up skill
    • ArrowChange.png Fixed bug where the move could still hit even if an opponent had been downed by getting hit by the same move the maximum number of times in a combo (IPS).

1.6.0

  • "Think fast!" HHA
    • ArrowBuff.png Increased amount of health absorbed on hit.

2.0.0

  • Jumping Heavy Attack
    • ArrowBuff.png Sped up when hitbox manifests.
    • ArrowBuff.png Increased duration of hitbox.
  • "The Burning King: Wheel of Pain" skill
    • ArrowBuff.png Made the skill usable in the air.
    • ArrowBuff.png Increased the knockback on the ASBL.png and ASBH.png variants.
    • ArrowBuff.png Decreased the landing recovery when the ASBM.png variant hits.
    • ArrowChange.png Fixed an issue where the hurtbox would extend downwards when using the ASBM.png variant.
    • ArrowBuff.png Decreased the landing recovery of the ASBH.png variant.
    • ArrowBuff.png Removed Esidisi's collision on the ASBH.png variant.
    • The changes to the ASBH.png variant of the skill also apply to the Assault Assist as this is the skill used for it.

2.3.0

  • "Heat Control Mode" special
    • ArrowBuff.png Increased the range that the proximity fire damage starts applying.
    • ArrowBuff.png Increased the range that the maximum proximity fire damage starts applying.
  • "The Burning King" special
    • ArrowBuff.png Increased the range that the proximity fire damage starts applying.
    • ArrowBuff.png Increased the range that the maximum proximity fire damage starts applying.
    • ArrowBuff.png Increased fire damage.
  • "Think fast!" HHA
    • ArrowBuff.png Increased the amount of health this HHA drains.
  • Assault Assist
    • ArrowBuff.png Increased number of stocks from two to three.

References


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