All-Star Battle R ★ Guido Mista
Guido Mista (グイード・ミスタ, Guīdo Misuta) was confirmed to return for All-Star Battle R during the game's initial announcement trailer.[1]
His moveset is fundamentally the same as his from All-Star Battle, with a few tweaks being made to both balance the character and fit him into the overall gameplay tweaks that All-Star Battle R brought.
In the English version of All-Star Battle R, Mista's Stand, Sex Pistols, is localized as "Six Bullets", carried on from its first official usage in All-Star Battle.
Replacing Kenji Akabane, Kosuke Toriumi reprises his role as Mista's voice actor from the Golden Wind anime adaptation. As with the majority of the game's roster, voicelines for Mista were either added or re-recorded.
Gameplay
Mista has 950 health and uses the Stand (スタンド, Sutando) Battle Style, fighting foes with Sex Pistols. During a fight, he can use several different attacks that were featured in Vento Aureo.
This section requires expansion.
Command List
This section requires expansion.
Moveset Changes from All-Star Battle
This section requires expansion.
Medal List
Costumes & Tints
Poses
This section requires expansion.
Dialogue
Special Interactions
This section requires expansion.
Dialogue
Outside of the All-Star Battle Mode, Mista has unique interaction dialogue for both his match entrances and victories when facing certain characters.
All-Star Battle Mode
All missions in the All-Star Battle Mode starring Mista as either the Player or Enemy, in order of appearance.
Golden Wind
2. Land a 5-hit combo: Mista Reference Sketch
3. Land a Great Heat Attack: Prosciutto & Pesci's Theme
Mista: There's two of them... But we have to do this! You ready, Pistols?
2. Land a counterattack: Mista Publicity Artwork
3. Land a Great Heat Attack: Sex Pistols 3D Model
Ghiaccio: How many times do I have to tell you, your bullets can't get through my armor!
Gallery
Media
JoJo Glossary
Misc
Update History
1.3.0
- "I'll ask the damn questions!" skill
- Changed so move can no longer be Flash Canceled.
- Changed so that the move performs its end behavior when move hits or is guarded.
1.4.0
- "Gonna light you up!" skill
- Fixed so that if the same skill hits 3 times or more, the opponent now gets downed. (unintended bug)
- "Pass pass pass! skill
- " Fixed so that if the same skill hits 3 times or more, the opponent now gets downed. (unintended bug)
1.5.0
- Standing Medium Attack
- Reduced pushback on hit.
- Standing Heavy Attack
- Reduced recovery time.
- Crouching Medium Attack
- Reduced pushback on hit.
- Crouching Heavy Attack
- Increased forward movement.
- Jumping Medium Attack
- Sped up attack's start-up.
- Jumping Heavy Attack
- Adjusted hitbox to improve usability in neutral.
- "Time to get to work" special
- Changed damage reaction when the Stand is loaded.
- 4 or 5 Pistols: Launch
- 6 Pistols: Launch resulting in a hard knockdown
- Changed so that move can now be canceled into normal attacks and "Reload" special.
- Changed damage reaction when the Stand is loaded.
References