Jean Pierre Polnareff (ジャン・ピエール・ポルナレフ, Jan Piēru Porunarefu) was confirmed to return for All-Star Battle R during the game's initial announcement trailer.[1]
His moveset is fundamentally the same as his from All-Star Battle, with a few tweaks being made to both balance the character and fit him into the overall gameplay tweaks that All-Star Battle R brought.
Polnareff from Vento Aureo also makes an appearance as a non-playable guide character for both Arcade Mode (アーケードモード, Ākēdo Mōdo) and the Support Effect (サポート効果, Sapōto Kōka) menu in All-Star Battle Mode (オールスターバトルモード, Ōru Sutā Batoru Mōdo).
Replacing Hiroaki Hirata, Fuminori Komatsu reprises his role as Polnareff's voice actor from the Stardust Crusaders anime adaptation. As with the majority of the game's roster, voicelines for Polnareff were either added or re-recorded.
Polnareff has 930 HP and uses the Stand (スタンド, Sutando) Battle Style, fighting foes with Silver Chariot. During a fight, he can use several different attacks that were featured in Stardust Crusaders.
Polnareff steps forward and performs a hook at a downward angle.
Attack type: High Damage: 18
Standing Heavy Attack
ON GROUND
Polnareff briefly summons Silver Chariot to slash outward at a downward angle with its rapier. This attack does more damage while Polnareff's HHA is active.
Attack type: High Damage: 29 (normal) / 29 + 7 × 2 (43) (Off comes the armor!)
Crouching Light Attack
+ ON GROUND
Polnareff performs a crouching jab.
Attack type: Low Damage: 9
Crouching Medium Attack
+ ON GROUND
Polnareff pivots to perform a crouching kick.
Attack type: Low Damage: 16
Crouching Heavy Attack
+ ON GROUND
Polnareff briefly summons Silver Chariot to slash outward at a downward angle with its rapier while crouching. If the opponent is hit, they will be knocked to the ground in a hard knockdown. This attack does more damage while Polnareff's HHA is active.
Attack type: Low Damage: 27 (normal) / 27 + 6 × 2 (39) (Off comes the armor!)
Jumping Light Attack
IN AIR OK
Polnareff jabs outward at a slight downward angle while airborne.
Attack type: Middle Damage: 13
Jumping Medium Attack
IN AIR OK
Polnareff performs an aerial kick at a downward angle.
Attack type: Middle Damage: 21
Jumping Heavy Attack
IN AIR OK
Polnareff briefly summons Silver Chariot to swing its rapier downward in front of them in a two-hitting attack while airborne. While the hitbox on this normal is quite large, it has a dead zone directly in front of him. This attack does more damage while Polnareff's HHA is active.
Switches between User Mode and Stand Mode. Doing so summons or dismisses Silver Chariot, changing the skills Polnareff has access to.
Sand Kick
+ ON GROUND
Polnareff steps forward and delivers a forceful high kick, knocking the opponent into the air if it hits. A command normal that can chain into Polnareff's skills. (Comboable)
Attack type: High Damage: 25
Rumble Mode (ゴゴゴモード, Gogogo Mōdo)
Activates when under 30% health
This mode is automatically activated once Polnareff falls below 30% health. It increases his attack power, as well as the rate at which the Heart Heat Gauge rises, while also decreasing the rate at which the Guard Gauge drops.
Skills [Stand Off] (コマンド技)
Start packing for hell!
+ // ON GROUND
Polnareff summons Silver Chariot to fly at the opponent and cut them with a single swing of its sword. The distance Silver Chariot flies increases in order, but the greater the increase, the longer the recovery. This special has two follow-ups. (Flash Cancel comboable)
Attack type: Low Damage: 20 (normal) / 20 + 4 × 2 (28) (Off comes the armor)
You have good sense!
(During "Start packing for hell!") + // ON GROUND
Silver Chariot instantly pulls away from the opponent by flying back to Polnareff while Polnareff himself hops backward to create distance from the opponent. This skill has a follow-up. This skill can be used when an opponent is about to retaliate against Silver Chariot or a defenseless Polnareff in order to grant him the time needed to defend, or otherwise fool them into letting their guard down.
You miserable cur!
(During "Start packing for hell!" or "You have good sense!") + // ON GROUND
Silver Chariot moves a short distance forward and repeatedly stabs at the opponent. The distance Silver Chariot moves and the amount of hits, and therefore damage, dealt increases in order. If the variant is used, the opponent will be knocked away into a soft knockdown. This skill can initiate Rush Mode. (Flash Cancel comboable) If used after the variant of "Start packing for hell!", it will not combo. If Polnareff's HHA is active, this skill will deal more hits and damage.
Attack type: High Damage: 5 × 5 + 10 (35) (normal) / 49 (Off comes the armor!) 5 × 7 + 10 (45) (normal) / 63 (Off comes the armor!) 5 × 8 + 15 (55) (normal) / 79 (Off comes the armor!)
Kiss my sword!
+ // IN AIR OK
While in mid-air, Polnareff summons Silver Chariot as they dive at a downwards angle, skewering the opponent and knocking them into the air if hit. The distance Polnareff and Silver Chariot travel and the damage dealt increase in order, but the greater the increase, the longer the recovery. However, the landing recovery of this skill can be canceled with a normal, with the point at which the cancel can happen being earlier the stronger the variant. (Comboable) All variants of this skill can be naturally comboed off of, but the weaker the variant used, the harder it is as, the weaker the variant, the later in the dive Polnareff has to hit the skill. If Polnareff's HHA is active, this skill will deal more hits and damage. It will also be easier to combo off of.
Attack type: Middle Damage: 30 (normal) / 30 + 7 × 2 (44) (Off comes the armor!) 40 (normal) / 40 + 9 × 2 (58) (Off comes the armor!) 50 (normal) / 50 + 12 × 2 (74) (Off comes the armor!)
Slices and dices!
+ // ON GROUND
Polnareff summons Silver Chariot to move forward and deliver a large downward swing of its rapier, knocking the opponent down hard enough for them to bounce. The distance Silver Chariot moves and damage dealt increases in order, but the greater the increase, the longer the recovery. (Comboable)
Attack type: Middle Damage: 40 (normal) / 40 + 9 × 2 (58) (Off comes the armor!) 50 (normal) / 50 + 12 × 2 (74) (Off comes the armor!) 60 (normal) / 60 + 14 × 2 (88) (Off comes the armor!)
My secret weapon!
+ // ON GROUND
Polnareff summons Silver Chariot to fire off its rapier's blade as a projectile, launching the opponent into the air if it hits. The blade will also ricochet off the ground, sending it upwards and allowing it to function as an anti-air. The attack button inputted alters Silver Chariot's aim.
Light (): Silver Chariot shoots the rapier directly in front of itself, nearly directly down.
Medium (): Silver Chariot shoots the rapier a short distance in front of itself, at about a 45° angle.
Heavy (): Silver Chariot shoots the rapier at a great distance in front of itself, almost straight out.
If timed with a taunt on a downed opponent, this skill can allow Polnareff to do a taunt combo as the rapier can hit the opponent right as they are forcibly restood.
Attack type: High Damage: 80
Normals [Stand On] (通常技)
Standing Light Attack
ON GROUND
Silver Chariot pokes outward with its rapier. This attack deals more damage while Polnareff's HHA is active.
Attack type: High Damage: 9 (normal) / 9 + 2 × 2 (13) (Off comes the armor!)
Standing Medium Attack
ON GROUND
Silver Chariot swings its rapier downward. This attack deals more damage while Polnareff's HHA is active.
Attack type: High Damage: 17 (normal) / 17 + 4 × 2 (25) (Off comes the armor!)
Standing Heavy Attack
ON GROUND
Silver Chariot slashes outward at an upward angle with its rapier. This attack deals more damage while Polnareff's HHA is active.
Attack type: High Damage: 28 (normal) / 28 + 6 × 2 (40) (Off comes the armor!)
Crouching Light Attack
+ ON GROUND
Silver Chariot thrusts its rapier out at a downward angle. This attack deals more damage while Polnareff's HHA is active.
Attack type: High Damage: 8 (normal) / 8 + 1 × 2 (10) (Off comes the armor!)
Crouching Medium Attack
+ ON GROUND
Silver Chariot performs an inward swinging slash at the opponent's feet. This attack deals more damage while Polnareff's HHA is active.
Attack type: Low Damage: 15 (normal) / 15 + 3 × 2 (21) (Off comes the armor!)
Crouching Heavy Attack
+ ON GROUND
Silver Chariot moves forward and slashes at the opponent's feet with its rapier. If it hits, it will knock the opponent to the ground in a hard knockdown. This attack deals more damage while Polnareff's HHA is active.
Attack type: Low Damage: 26 (normal) / 26 + 6 × 2 (38) (Off comes the armor!)
Jumping Light Attack
IN AIR OK
Silver Chariot stabs outward with its rapier while airborne. The attack will miss short opponents while they are standing and crouching opponents unless they are on a horse entirely. This attack deals more damage while Polnareff's HHA is active.
Attack type: Middle Damage: 13 (normal) / 13 + 3 × 2 (19) (Off comes the armor!)
Jumping Medium Attack
IN AIR OK
Silver Chariot stabs at a downward angle with its rapier while airborne. This attack deals more damage while Polnareff's HHA is active.
Attack type: Middle Damage: 12 (normal) / 12 + 2 × 2 (16) (Off comes the armor!)
Jumping Heavy Attack
IN AIR OK
Silver Chariot spins around and swings its rapier downward in a large arc while airborne, covering a large area in front of and below it. Despite its animation being one continuous attack with a large slash effect following the rapier, there are several dead zones throughout the attack. This attack deals more damage while Polnareff's HHA is active.
Attack type: Middle Damage: 31 (normal) / 31 + 7 × 2 (45) (Off comes the armor!)
Style/Specials/Etc. [Stand On] (スタイル/特殊技/その他)
Stand On/Off (スタンドON/OFF, Sutando ON/OFF)
ON GROUND
Switches between User Mode and Stand Mode. Doing so summons or dismisses Silver Chariot, changing the skills Polnareff has access to.
I'll cut you up!
+ ON GROUND
Silver Chariot swings its rapier downward in a delayed attack that bounces opponents off the ground if it connects. A command normal that can chain into Polnareff's skills. The attack deals more damage if Polnareff's HHA is active. (Comboable)
Attack type: Middle Damage: 40 (normal) / 40 + 9 × 2 (58) (Off comes the armor!)
Rumble Mode (ゴゴゴモード, Gogogo Mōdo)
Activates when under 30% health
This mode is automatically activated once Polnareff falls below 30% health. It increases his attack power, as well as the rate at which the Heart Heat Gauge rises, while also decreasing the rate at which the Guard Gauge drops.
Skills [Stand On] (コマンド技)
You shall be shish kabob!
+ // ON GROUND
Silver Chariot thrusts its sword forward in a fencing stab, covering a decent frontward range. If it hits, the Stand moves in and rapidly stabs the opponent before knocking them away. The distance Silver Chariot moves and the damage dealt increases in order, but greater the increase, the longer the recovery. If Polnareff's HHA is active, this skill deals more hits and damage.
Attack type: High Damage: 102 (normal) / 150 (Off comes the armor!) 117 (normal) / 165 (Off comes the armor!) 132 (normal) / 180 (Off comes the armor!)
Cuts everywhere else!
+ // ON GROUND
Silver Chariot moves forward a distance and swings it rapier around in swift, wild strikes, ending in an upwards slash. The distance Silver Chariot moves and the number of hits, and therefore damage, is increased in order. If the variant is used, it has the added effect of sending the opponent flying on the final hit. ( variant Flash Cancel Comboable) This attack can initiate Rush Mode and is a Stand Rush skill that Polnareff can disconnect from to attack the opponent while it is executing. This skill also deals more damage if Polnareff's HHA is active.
Attack type: High Damage: 10 × 5 + 20 (70) (normal) / 108 (Off comes the armor!) 10 × 6 + 20 (80) (normal) / 124 (Off comes the armor!) 10 × 6 + 30 (90) (normal) / 142 (Off comes the armor!)
Hurry up and die!
+ // ON GROUND
Polnareff leaps a distance forward into the air, potentially over the opponent's head, as Silver Chariot stabs backwards. The opponent is bound if the attack hits. If the opponent is grounded, they'll then crumple to the ground. The distance Polnareff and Silver Chariot travel increases in order, but the greater the increase, the longer the recovery. This skill is used as a cross-up, made for switching to the opponent's other side and striking at a surprise angle before they can guard. The landing recovery can be canceled with a normal attack, allowing the skill to be relatively safe on whiff or block. (Comboable) If Polnareff's HHA is active this skill will deal more hits and damage.
Attack type: Middle Damage: 40 (normal) / 40 + 9 × 2 (58) (Off comes the armor!)
Reap as you sow!
+ // ON GROUND
Silver Chariot suddenly spins its rapier in a circle twice, knocking the opponent into the air if hit. This attack inflicts little damage, but is instead suited as a utility special, functioning as both an anti-air and a skill that can reflect non-HHA/GHA projectiles. The duration of the skill increases in order, but the greater the increase, the longer the recovery. While Polnareff's HHA is active, this skill will deal a little more damage.
Attack type: High Damage: 10 (normal) / 10 + 2 × 2 (14) (Off comes the armor!)
Throw (投げ技)
Move and I'll skewer you!
2 ATK buttons near opponent or ( to back-throw) ON GROUND
Silver Chariot picks the opponent up with its free hand, before hitting them hard with the hilt of its rapier, sending them to the ground.
Attack type: Throw Damage: 100
Heart Heat Attack / Great Heat Attack (HHA / GHA)
Off comes the armor!
+ 2 ATK Buttons
ON GROUND
Polnareff smiles as Silver Chariot temporarily sheds its armor and creates afterimages of itself. This causes the Stand to attack faster and multiplies its hits for every one of its attacks, resulting in an increased overall damage output and ability to pressure the opponent. All of the afterimages' attacks will be Highs, even if Silver Chariot executes a Low or Middle. The HHA's effect will last until the stock is used up, wherein Polnareff will be forced into an animation where he gives a pained thumbs up. This animation leaves him vulnerable, but it can be Flash Canceled, allowing him to possibly catch opponents who were looking to punish the HHA's ending off guard. Polnareff will be forced into User Mode once the stock times out, regardless of what mode he was in when it did.
As Heart Heat Attacks can be universally canceled into from most attacks including specials, this gives Polnareff a means to extend combos by chaining into its activation, instantly canceling an attack, not unlike a Flash Cancel, and allowing him to continue his offense in his enhanced state from there. Polnareff's GHA can be used while this effect is active if he has enough Heart Heat to spare, but it will have no special effect and results in it always being a Lvl 1 GHA, even if the HHG timer is more than half full.
Seems I intimidate you, non?
+ 3 ATK Buttons or
ON GROUND
Polnareff sends Silver Chariot to lunge forward in a wide fencing stab. If it connects, Silver Chariot will then knock the opponent into the air with a second strike before shedding its armor. The Stand produces afterimages, then proceeds to assault the opponent from every direction with speed great enough to appear as if they were being attacked by a group. Silver Chariot then circles Polnareff and 'merges' with its afterimages, finishing its attack by delivering a final, powerful stab that pierces through the opponent.
Attack type: High Damage: 322 / 386 / 483 (depending on HH gauge)
Assist System (アシストシステム)
Assault Assist (アサルトアシスト, Asaruto Ashisuto)
ON GROUND
* The attached media is outdated and displays an older version of the game.
A two-stock assist. Polnareff lands in and summons Silver Chariot to shoot its blade into the ground so that it deflects onto the opponent. If hit, the opponent will be launched into the air. Because of the angle the blade is shot at and the fact that it launches on hit, this assist can be used for taunt combos if a taunt on a downed opponent is timed properly.
Attack type: High Damage: 80
Reversal Assist (リバーサルアシスト, Ribāsaru Ashisuto)
ON GROUND
A two-stock assist. Polnareff jumps into the enemy, slashing down at them them with Silver Chariot and knocking them back. He then de-summons his Stand and poses before jumping back off-screen.
Polnareff steps farther forward than he does in All-Star Battle, giving this normal more range.
Standing Heavy Attack
ON GROUND
Silver Chariot's rapier has a shorter hitbox now, leading to this normal having less range than it did in All-Star Battle.
Crouching Medium Attack
+ ON GROUND
Polnareff moves forward while he twists now, giving this normal more range.
Jumping Heavy Attack
IN AIR OK
This normal hits twice now, with its damage redistributed across the two hits. Because it can be difficult to connect both the hits against grounded opponents, this normal sometimes does lower damage against them.
Style/Specials/Etc. [Stand Off] (スタイル/特殊技/その他)
Sand Kick
+ ON GROUND
This command normal's input has changed. It now uses instead of . The kick also now knocks opponents into the air rather than causing normal hitstun. Additionally, Polnareff moves a much greater distance forward when he steps forward than he did in All-Star Battle.
Skills [Stand Off] (コマンド技)
Start packing for hell!
+ // ON GROUND
Silver Chariot does not move as far forward as it did in All-Star Battle. This is especially apparent with the weaker variants of the skill as the variant is comparable. If no follow-up attack is used, Silver Chariot also now immediately starts to return to Polnareff once it completes its attack before disappearing rather than lingering at the end of its travel distance, making it more difficult to punish this attack being whiffed. Additionally, this attack is now a Low rather than a High. Furthermore, using the variant when the opponent is pointblank no longer results in Silver Chariot passing through the opponent and whiffing its attack. However, it can still happen occasionally when the opponent is against a wall.
You have good sense!
(During "Start packing for hell!") + // ON GROUND
Silver Chariot now fully returns to Polnareff, regardless of how far away it is when this skill is used. Polnareff also jumps back a farther distance than he did in All-Star Battle.
You miserable cur!
(During "Start packing for hell!" or "You have good sense!") + // ON GROUND
The delay between Polnareff's initial skill and this one has been increased. This leads to the variant of "Start packing for hell!" to not combo into this follow-up.
Kiss my sword!
+ // IN AIR OK
Polnareff dives forward a farther distance than he did in All-Star Battle. Because the distance he travels now increases with button strength, this becomes even more apparent with the stronger strength variants. Additionally, instead of crumpling the opponent, this skill now knocks the opponent into the air and causes a hard knockdown. This makes the skill more difficult to combo off of. However, because the landing recovery of the skill can be canceled with a normal now, it no longer needs to be Flash Canceled to combo off of. The combo potential now depends more on how close Polnareff was to landing when the skill connects and what variant was used than it does available HH.
Slices and dices!
+ // ON GROUND
Silver Chariot now moves forward a varying distance based on what attack button is inputted rather than staying in place for all the variants. The recovery of the skill is also significantly shorter as Silver Chariot does not linger after delivering its attack. Furthermore, this skill is now a Middle rather than a High.
My secret weapon!
+ // ON GROUND
Instead of causing a hard knockdown on hit, this skill now launches the opponent into a soft knockdown. When fired, the rapier now travels slower than it did in All-Star Battle, but as a trade off, the startup is now much shorter, leading to the skill activating sooner.
Normals [Stand On] (通常技)
Standing Heavy Attack
ON GROUND
Silver Chariot moves farther forward than it did in All-Star Battle, giving this normal more range.
Crouching Heavy Attack
+ ON GROUND
Silver Chariot slides farther forward than it did in All-Star Battle, giving this normal more range.
Jumping Medium Attack
IN AIR OK
The hitbox for Silver Chariot's rapier extends farther inward than it did in All-Star Battle, meaning that this normal will no longer miss opponents when they are directly in front of Polnareff.
Jumping Heavy Attack
IN AIR OK
While Silver Chariot's animation remains unchanged, it has been slowed down, and the hitbox now appears earlier in it. Because of this, the slash effect that follows Silver Chariot's rapier covers a different area, leading to this normal looking different than its All-Star Battle counterpart. It also causes the hitbox to cover a larger area directly in front of Polnareff, meaning that it will no longer miss against airborne opponents that are higher in the air than he is.
Style/Specials/Etc. [Stand On] (スタイル/特殊技/その他)
I'll cut you up!
+ ON GROUND
This command normal's input has changed. It now uses instead of . It also now causes a groundbounce rather than normal hitstun.
Skills [Stand On] (コマンド技)
You shall be shish kabob!
+ // ON GROUND
Silver Chariot moves farther forward than it did in All-Star Battle. However, this move now has longer startup, and Silver Chariot's movement speed is slightly slower, making this attack last longer overall. This is more apparent the stronger the variant of the skill.
Cuts everywhere else!
+ // ON GROUND
Silver Chariot now moves forward a varying amount based on what attack button is inputted. This results in the variant moving forward less, the variant a similar distance, and the variant a greater distance. Additionally, the attack no longer pushes opponents away. Instead, it will pull opponents in until the attack finishes. When it does, Polnareff and Silver Chariot are now pushed back ( and variants only), resulting in the distance between Polnareff and the opponent being greater now than it was in All-Star Battle, though it's more apparent with the variant than the one.
Hurry up and die!
+ // ON GROUND
Polnareff and Silver Chariot move forward a greater distance, when using the variant. While Polnareff's HHA is in effect, the skill no longer causes a hard knockdown, instead keeping it's crumple property, which is canceled by the extra hits the HHA causes, resulting in the effect being more akin to normal hitstun. Additionally, this skill's landing recovery can be canceled with a normal attack, making this move safer to use overall and easier to combo off of.
Reap as you sow!
+ // ON GROUND
This skill now launches the opponent on hit rather than causing normal hitstun. This causes it to knock the opponent to the ground in a soft knockdown when it hits an aerial opponent now too. The attack's duration also depends on the strength of the button inputted now rather than being the same for all variants. Additionally, it has lost its ability to be Flash Canceled.
Heart Heat Attack / Great Heat Attack (HHA / GHA)
Off comes the armor!
+ 2 ATK Buttons
ON GROUND
Silver Chariot's after images' attacks will no longer copy the attack type of the attack Silver Chariot executes, instead always being High attacks, meaning that if Silver Chariot executes a Middle or a Low, the after image's attacks will be Highs. When the HHA times out, the same animation plays, but it no longer plays as a cinematic that interrupts combat. This makes him much more vulnerable to being attacked while it is playing, though it now has the benefit of being able to be Flash Canceled. It will now also force him into User Mode once it times out.
Seems I intimidate you, non?
+ 3 ATK Buttons or
ON GROUND
This GHA's startup is a bit longer than it was in All-Star Battle. Silver Chariot's lunging stab is also slower. When combined, it makes it much easier for the opponent to react to its activation if not in hitstun now.
General Changes
Polnareff's run speed in User Mode has been decreased.
Polnareff has two special costumes in the game, Special Outfit A and Special Outfit B. His default costume includes one color tint by default, and two more can be purchased through the Gallery Shop. It should be noted that the fourth color for the costume is the original color from All-Star Battle.
The player cannot guard. The player's Heart Heat Gauge continuously refills. The opponent's attack power is increased.
Secret Missions
1. Call an Assist: 1000 G 2. Land the "Start packing for hell" skill: Silver Chariot Publicity Artwork 3. Land the "You miserable cur!" skill: Silver Chariot 3D Model 4. Land the "Kiss my sword!" skill: Polnareff Special Outfit A
Entrance Dialogue
Polnareff: Vanilla Ice! Stop and listen! Vanilla Ice: Polnareff! Let's settle this once and for all!
Victory Dialogue
Polnareff: You ain't quick and nimble, Vanilla Ice!
Defeat Dialogue
Vanilla Ice: Mark my words! I'm going to kill Joestar and the rest!
1. Turn your Stand on: 1000 G 2. Attack the opponent's Stand: Polnareff Reference Sketch
Entrance Dialogue
Polnareff: I got a prediction, Avdol. You're gonna be done in by your own Stand's power! Avdol: Such amazing swordsmanship... But you think you can beat me? That's your ego talking!
Victory Dialogue
Avdol: You've gotta put in more effort than that to out-prophet me! You're way out of your league!
Defeat Dialogue
Polnareff: Ha ha! Just as predicted. You're burned to death by your own fire.
Hol Horse can't use J. Geil moves. The player's defense is decreased.
Secret Missions
1. Call 3 Assists in a single round: 1000 G 2. Land the "You shall be shish kabob!" skill: Emperor Publicity Artwork 3. Block shots with the "Reap as you sow!" skill: Hol Horse's Theme
Entrance Dialogue
Polnareff: Your buddy J. Geil's corpse is 200 or 300 meters ahead. Wanna go see it? Hol Horse: I... I can't beat this guy! I can't do a thing all by myself!
Victory Dialogue
Polnareff: I hereby sentence you... to death!
Defeat Dialogue
Hol Horse: Don't be No. 1, be No. 2! That's Hol Horse's credo. Any questions?!
The player's Heart Heat Gauge does not fill while their Stand is active.
Secret Missions
1. Use the "Here's where ya stick it!" skill: 1000 G 2. Land a counterattack: Ermes Publicity Artwork 3. Land a Great Heat Attack: Kiss 3D Model 4. Win with a Heart Heat Attack: Ermes Special Outfit A
Entrance Dialogue
Polnareff: What's a girl like you doing in a prison like this? There must be a reason. I can see the determination in your eyes. Ermes: Butt out. That's none of your business.
Victory Dialogue
Ermes: So it wasn't just me... You smell just like me.
Defeat Dialogue
Polnareff: I'm not going to lecture you. If it'll do you good, then go get it done.
Polnareff's theme is Aggression and Victory (〝侵略と勝利〟, "Shinryaku to Shōri"), and can be unlocked in-game by buying it from the Gallery Shop for 1000 G.
User of the Stand Silver Chariot, at once a chivalrous knight and a chirpy ladies' man. On his travels he defeats Centerfold and avenges his sister. After a fierce battle with Cool Ice, he finally settles back in France.
Jean Pierre Polnareff's Stand, with a sword and armor similar to those of a cavalier from the Middle Ages. Its power is unremarkable, but the rapier is amazingly keen, and it can shed its armor to increase its speed. As a last resort, it can also launch its blade very accurately as a secret technique.
Jean Pierre Polnareff's Stand, with a sword and armor like a cavalier from the Middle Ages. Its power is unremarkable, but the rapier is awesomely keen, and it can shed its armor to increase its speed. It can also hurl its blade very accurately.
Extended hitbox to prevent attacks from not hitting under certain circumstances.
1.6.0
"My secret weapon!" skill
Changed so that the move now launches the opponent.
Increased damage.
These changes also apply to the Assault Assist since this is the skill used for it.
"Reap as you sow!" skill
Sped up activation, standardizing the start-up of the , , and versions.
Reduced all animation lead-ins while maintaining the reflect duration increase that occurs in order.
"Off comes the armor!" HHA
Changed so all afterimage attacks are now Highs instead of copying Middles and Lows.
This change is intended to make it easier for opponents to guard against difficult to block mix-ups.
2.0.0
Standing Medium Attack [Stand On]
Fixed an issue where this attack would sometimes not hit an opponent if they were near a wall.
"Reap as you sow!" skill
Fixed a bug where if this skill was activated right as time was stopped, it would continue to reflect projectiles in stopped time.
2.2.0
"Start packing for hell!" skill
Changed the attack's type from High to Low.
"You miserable cur!" skill
Delayed the timing of when the skill can no longer be Flash Canceled.
2.3.0
"Kiss my sword!" skill
Fixed a bug where Polnareff would slide in the wrong direction when he was hit by an opponent's attack that draws him in at the end of this skill's animation.