Shigekiyo Yangu (矢安宮 重清, Yangū Shigekiyo) was confirmed for All-Star Battle R during the game's initial announcement trailer.[1]
Being Shigechi's one and only voice actor, debuting in All-Star Battle and later voicing him in the Diamond is Unbreakable anime adaptation, Kappei Yamaguchi reprises his role in this game as well. As with a majority of the game's roster, voicelines for Shigechi were either added or re-recorded.
Shigechi has 900 health and uses the Stand (スタンド, Sutando) Battle Style, fighting foes with Harvest. During a fight, he can use several different attacks that were featured in Diamond is Unbreakable.
Shigechi shoves forward with both of his hands while moving forward.
Attack type: High Damage: 21
Standing Heavy Attack
ON GROUND
Shigechi launches himself forward and attacks with a headbutt.
Attack type: High Damage: 21 × 2 (42)
Crouching Light Attack
+ ON GROUND
Shigechi kicks out while sitting.
Attack type: Low Damage: 12
Crouching Medium Attack
+ ON GROUND
Shigechi shifts forward and performs a sitting uppercut.
Attack type: Low Damage: 20
Crouching Heavy Attack
+ ON GROUND
Shigechi lays down and lets Harvest carry him forward to deliver a two-legged kick. If this attack connects, the opponent will be knocked to the ground in a hard knockdown.
Attack type: Low Damage: 4 × 3 + 20 (32)
Jumping Light Attack
IN AIR OK
Shigechi shoves upward with both arms while airborne.
Attack type: Middle Damage: 16
Jumping Medium Attack
IN AIR OK
Shigechi performs an aerial kick downward.
Attack type: Middle Damage: 24
Jumping Heavy Attack
IN AIR OK
Shigechi kicks out with both legs while airborne in a manner similar to a drop kick.
Attack type: Middle Damage: 38
Style/Specials/Etc. [Offensive] (スタイル/特殊技/その他)
Herd of Harvests
Passive
Harvest is always on for Shigechi. His total number of Harvest units affect his various skills and their strength and properties. Shigechi can have up to 3 units active at a time.
All of Shigechi's skills consume Harvest units; His skills become unavailable if he has zero Harvest units. The stronger the strength of the attack button used to activate a skill, the more Harvest units are consumed to perform it. If Shigechi attempts to perform a variation of a skill that consumes multiple units while he has an insufficient amount, the next best highest strength variation is chosen automatically.
You can see my Harvest?!
ON GROUND
Shigechi summons a group of Harvests as one unit upon a press of the Style button. While the skill can be activated an unlimited number of times, only a maximum of 3 units can be active at a time.
Defensive Formation
+ ON GROUND
Shigechi switches Harvest to Defensive Formation, shifting his available abilities. It also automatically summons a Harvest unit upon activation. The icon above Shigechi's Heart Heat Gauge indicates which formation Harvest is currently in. This action can cancel normals and cancel into skills, allowing him quick access to his skills when switching from Offensive Formation.
Relay Race
/ (Hold to extend duration) ON GROUND
Replacing the normal forward run, Harvest can carry Shigechi both forwards and backwards in a caterpillar track-like fashion (same as the method he used to escape Josuke and Okuyasu). The forward variant can be canceled into "You can see my Harvest?" and "Defensive Formation".
Rumble Mode (ゴゴゴモード, Gogogo Mōdo)
Activates when under 30% health
This mode is automatically activated once Shigechi falls below 30% health. It increases his attack power, as well as the rate at which the Heart Heat Gauge rises, while also decreasing the rate at which the Guard Gauge drops.
Skills [Offensive] (コマンド技)
I can get anything I want!
+ // ON GROUND
Shigechi sends Harvest to drop objects on the opponent's head, regardless of range and orientation. If one or two units are used, Harvest drops nuts and bolts on their head, with two units () increasing the number of nuts and bolts for more damage. If three units are used (), two construction pipes will fall instead, bouncing the opponent off the ground. These pipes cannot be reflected. (Comboable)
Shigechi sends Harvest flying forward as an arcing projectile. If this projectile hits, the opponent will be launched away into a soft knockdown. The more Harvest units are used, the farther the projectile will fly and the higher the number of hits and damage dealt. (Flash Cancel comboable). This projectile cannot be deflected.
Shigechi sends Harvest running at the opponent. This skill can strike a downed opponent and cannot be deflected. The amount of homing the projectile has, the speed of the projectile, number of hits, and damage dealt is increased the more Harvest units are used, but the more units, the more vulnerable Shigechi becomes. (Flash Cancel comboable)
Shigechi shoves forward with both of his hands while moving forward.
Attack type: High Damage: 21
Standing Heavy Attack
ON GROUND
Shigechi launches himself forward and attacks with a headbutt.
Attack type: High Damage: 21 × 2 (42)
Crouching Light Attack
+ ON GROUND
Shigechi kicks out while sitting.
Attack type: Low Damage: 12
Crouching Medium Attack
+ ON GROUND
Shigechi shifts forward and performs a sitting uppercut.
Attack type: Low Damage: 20
Crouching Heavy Attack
+ ON GROUND
Shigechi lays down and lets Harvest carry him forward to deliver a two-legged kick. If this attack connects, the opponent will be knocked to the ground in a hard knockdown.
Attack type: Low Damage: 4 × 3 + 20 (32)
Jumping Light Attack
IN AIR OK
Shigechi shoves upward with both arms while airborne.
Attack type: Middle Damage: 16
Jumping Medium Attack
IN AIR OK
Shigechi performs an aerial kick downward.
Attack type: Middle Damage: 24
Jumping Heavy Attack
IN AIR OK
Shigechi kicks out with both legs while airborne in a manner similar to a drop kick.
Attack type: Middle Damage: 38
Style/Specials/Etc. [Defensive] (スタイル/特殊技/その他)
Herd of Harvests
Passive
Harvest is always on for Shigechi. His total number of Harvest units affect his various skills and their strength and properties. Shigechi can have up to 3 units active at a time.
All of Shigechi's skills consume Harvest units; His skills become unavailable if he has zero Harvest units. The stronger the strength of the attack button used to activate a skill, the more Harvest units are consumed to perform it. If Shigechi attempts to perform a variation of a skill that consumes multiple units while he has an insufficient amount, the next best highest strength variation is chosen automatically.
You can see my Harvest?!
ON GROUND
Shigechi summons a group of Harvests as one unit upon a press of the Style button. While the skill can be activated an unlimited number of times, only a maximum of 3 units can be active at a time.
Offensive Formation
+ ON GROUND
Shigechi switches Harvest to Offensive Formation, shifting his available abilities. It also automatically summons a Harvest unit upon activation. The icon above Shigechi's Heart Heat Gauge indicates which formation Harvest is currently in. This action can cancel normals and cancel into skills, allowing him quick access to his skills when switching from Defensive Formation.
Relay Race
/ (Hold to extend duration) ON GROUND
Replacing the normal forward run, Harvest can carry Shigechi both forwards and backwards in a caterpillar track-like fashion (same as the method he used to escape Josuke and Okuyasu). The forward variant can be canceled into "You can see my Harvest?" and "Offensive Formation".
Rumble Mode (ゴゴゴモード, Gogogo Mōdo)
Activates when under 30% health
This mode is automatically activated once Shigechi falls below 30% health. It increases his attack power, as well as the rate at which the Heart Heat Gauge rises, while also decreasing the rate at which the Guard Gauge drops.
Skills [Defensive] (コマンド技)
I can get anything I want!
+ // ON GROUND
Shigechi sends Harvest to drop objects on the opponent's head, regardless of range and orientation. If one or two units are used, Harvest drops nuts and bolts on their head, with two units () increasing the number of nuts and bolts for more damage. If three units are used (), two construction pipes will fall instead, bouncing the opponent off the ground. These pipes cannot be reflected. (Comboable)
1. Do a normal attack with Stand on: 1000 G 2. Use a Heart Heat Attack: Harvest Publicity Artwork 3. Land the "Move and you'll regret it!" skill: The Hand 3D Model
Entrance Dialogue
Shigechi: Those who test me learn the hard way! Okuyasu: Moron! I'm sick of hearing your stupid voice!
A character from Part 4: Diamond is Unbreakable. He is the user of the StandHarvest. He often goes by the nickname "Shigechi," and is fond of the phrases "~dado" and "shishi." Although greedy, he is not entirely unlikable. He encounters the murderer Yoshikage Kira and dies by explosion, but is able to have Harvest deliver the killer's jacket button to Josuke, leaving behind a clue that leads to Kira's discovery.[3]
User of the Stand Harvest. He often goes by the nickname "Shigechi." Greedy, but not entirely unlikable. He is killed by Yoshikage Kira after taking Kira's button to Josuke Higashikata 4.
The Stand of Shigekiyo Yangu. It is a colony-type Stand consisting of around 500 units. It specializes in collecting objects from long-range. Each individual unit is weak, but together, they can swarm opponents and exhibit high combat power. As it is a colony-type Stand, the user is not harmed if a few of the Stand's units are destroyed.
Shigekiyo Yangu's Stand. Its body is made up of 500 units and can harvest things with ease. Each unit is weak, but they exhibit power when swarming enemies. Damaging a single unit will still not harm the host.
Accelerated the activation time to fix an issue where the skill would not execute if its input was performed within a certain time frame after using this skill.
1.4.0
Crouching Medium Attack
Increased amount of float when hitting airborne opponents.
Crouching Heavy Attack
Increased amount of float when hitting airborne opponents.
Jumping Heavy Attack
Sped up start-up.
"Don't underestimate Harvest!" skill
Increased amount of float.
"So itchy!" skill
Increased amount of time opponents are bound.
"Now I'm real mad!" HHA
Fixed issue where combo scaling would not apply properly.
1.6.0
Standing Heavy Attack
Increased damage.
Increased number of hits.
Decreased start-up time.
Crouching Heavy Attack
Increased number of hits.
"I can get anything I want!" skill
Fixed issue where there was a difference in attack activation delay between the Nintendo Switch version of the game and other platforms. Also fixed issue where the move could hit more than three times in a combo on the Switch.
"Don't underestimate Harvest!" skill
Fixed so that the projectile will not disappear when reaching the edge of the stage.
Increased size of hitbox on hit.
Reduced launching force of all hits to help ensure the follow up hits connect.
"Don't come any closer!" skill
Shigekiyo now constantly faces the opponent during this skill to prevent situations where the player could not guard.
2.0.0
Backdash
Fixed Shigekiyo's hitbox so that it matches the animation rather than extending above where he visually is.
"I'll protect them!" skill
Fixed a bug where the second hit would not activate when this skill was Stylish Guarded unless it was the version.
Changed so this skill will now be neutralized if Stylish Guarded a second time.