All-Star Battle R ★ Iggy
Iggy (イギー, Igī) was confirmed to return for All-Star Battle R during the game's initial announcement trailer.[1]
His moveset is fundamentally the same as his from All-Star Battle, with a few tweaks being made to both balance the character and fit him into the overall gameplay tweaks that All-Star Battle R brought.
Replacing Shigeru Chiba, Misato Fukuen reprises her role as Iggy's voice actress from the Stardust Crusaders anime adaptation. As with the majority of the game's roster, voicelines for Iggy were either added or re-recorded.
Gameplay
Iggy has 800 health and uses the Stand (スタンド, Sutando) Battle Style, fighting foes with The Fool. During a fight, he can use several different attacks that were featured in Stardust Crusaders.
Unlike the rest of the roster, when his stand is not summoned, Iggy takes chip damage from normal attacks and cannot recover his guard gauge. When combined with his small health pool, it can make blocking extremely punishing. Also unique to Iggy is his ability to automatically escape universal throws at the cost of white health.
This section requires expansion.
Command List
This section requires expansion.
Moveset changes from All-Star Battle
This section requires expansion.
Medal List
Costumes & Tints
This section requires expansion.
Poses
This section requires expansion.
Dialogue
Special Interactions
This section requires expansion.
Dialogue
All-Star Battle Mode
All missions in the All-Star Battle Mode starring Iggy as either the Player or Enemy, in order of appearance.
Stardust Crusaders
2. Down your opponent: Polnareff Publicity Artwork
Polnareff: You foul beast! Just you wait! I'll teach you to heel!
2. Land the "A 'nasty' habit" skill: The Fool Publicity Artwork
3. Land a Great Heat Attack: Pet Shop's Theme
Pet Shop: Ca-Caw! Cawww!
2. Land a Stylish Evade: Iggy Publicity Artwork
3. Land the "A 'nasty' habit" skill: Iggy's Theme
4. Win with a Great Heat Attack: Iggy Special Outfit A
Iggy: I'm on walkies, so get lost or I'll rip your leg off!
Gallery
Media
JoJo Glossary
Misc
Update History
1.4.0
- Dash
- Adjusted timing of when dash jump is executable to make it easier to perform. (standardized)
- Jumping Heavy Attack [Stand Off]
- Sped up attack's start-up.
- Standing Heavy Attack [Stand On]
- Increased forward movement.
- Crouching Medium Attack [Stand On]
- Extended hitbox.
- Sped up attack's start-up.
- Increased knockback amount when clashing with airborne opponent.
- Changes made to make move easier to use in combos and scrambles.
- Jumping Medium Attack [Stand On]
- Sped up attack's start-up.
- Jumping Heavy Attack [Stand On]
- Sped up attack's start-up.
- Corrected movement behavior during activation.
- "The Fool" Skill
- Shortened recovery and accelerated return of Stand to Iggy.
- Increased damage.
- Adjusted damage reaction with and variations to prevent chaining of skill due to faster recovery.
- "Serves you right!" GHA
- Fixed bug where certain costumes were behaving differently.
1.4.1
- "Reversal Assist"
- Decreased number of stocks from two to one.
References