Giorno Giovanna ★ Video Games

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A summary of Giorno Giovanna's history and movesets in video games.

[edit]

GioGio's Bizarre Adventure (PS2)

Giorno makes his video game debut with the rest of Team Bucciarati as one of the main playable characters in GioGio's Bizarre Adventure. He is voiced by Romi Park. Giorno's special attacks utilize his ability to create life: he can create a tree to knock down an enemy, a snake to bite them, or a frog to reflect an incoming attack. While his Stand is active, Giorno's Stand Shoot takes the form of Gold Experience's signature "Muda-muda!" barrage of punches.

In the final battle of Super Story Mode, Giorno wields Gold Experience Requiem. Gold Experience Requiem shares most of its attacks with Gold Experience, but foregoes the tree and vine attacks in favor of a long-range scorpion flick attack. Gold Experience Requiem is immune to King Crimson's time erasure: if Diavolo erases time while Giorno is in Stand Mode, Gold Experience Requiem continues moving and attacking at full speed even as Giorno continues to be slowed down.

Giorno Giovanna / Gold Experience
Commands
Normal Mode
Stand Mode
PS Square.png
Normal Combo (3x)
Stand Rush (4x)
PS Square.png (Heavy)
Tackle (while moving)
Heavy Punch
PS Cross.png
New life, spring forth!
Life, spring forth!
PS Triangle.png
I can tell you apart!
The attack will be reflected back!
PS R1.png
Gold Experience!
Muda-muda!

Available Stages: Chapters 1-1, 1-2, 2-1, 10-2
  • Another Story Mode: Chapters 4-3, 5-1, 6-2, 7-2, 8-1, 8-2, 10-1, 11-2
Giorno Giovanna / Gold Experience Requiem
Commands
Normal Mode
Stand Mode
PS Square.png
Normal Combo (3x)
Stand Rush (4x)
PS Square.png (Heavy)
Tackle (while moving)
Heavy Punch
PS Cross.png
Can you escape destruction?
Can you escape destruction?
PS Triangle.png
I can tell you apart!
The attack will be reflected back!
PS R1.png
Gold Experience!
Muda-muda!

Available Stages: Chapter 11-3
[edit]

All-Star Battle (PS3)

Giorno appears as one of the playable characters in the game. He is voiced by Daisuke Namikawa this time around, with his previous voice actress, Romi Park, instead voicing Koichi Hirose. He was confirmed for the game alongside Mista, Polnareff and Kakyoin. Giorno has 950 HP.

Along with Enrico Pucci, Kosaku-Kira, Johnny Joestar, Hol Horse, and Koichi Hirose, Giorno is a character who can utilize more than one Stand during a match as part of his moveset. As one of the mass majority of playable characters in the game with the "Stand" Style, Giorno can turn Gold Experience on/off, changing movesets, as well as having access to the Stand Rush ability returning from the Capcom game, being able to attack in conjunction with his Stand.

Costumes

Moveset

In battle, Giorno can wield many of the abilities he demonstrated over the course of Vento Aureo.

Giorno is an impressively utilitarian character taking advantage of Gold Experience's vast array of powers. His Stand Off skills focus near-exclusively on his life-giving abilities, creating lifeforms for a number of highly creative uses including projectile animals, a multi-purpose tree-growing ability, an instant counter, and the ability to heal himself. Giorno's ability to play defensively or in neutral state is excellent as a result. Meanwhile, Gold Experience provides good pressure and offense when active using a mobile punch barrage, anti-air, and even a special combo-breaker.

Above all else, however, Giorno's primary goal during battle is to find the opportunity to enter Requiem Mode, the most reliable method being following his HHA. Once Gold Experience Requiem is at his side, Giorno becomes a nearly unstoppable force, possessing skills and abilities that can trivially reverse or defeat the opponent's own abilities, including multiple unblockable/guard-crushing skills as well as an inexpensive combo-breaker that consumes all incoming attacks. From there, the potential for damage output is extraordinary, allowing him to win rounds quickly and decisively with GER's explosive combos.

Giorno's weaknesses are few and far-between. His odd abilities, especially those in Stand Off, require practice and good handling to wield effectively, and he can feel awkward to play without proper understanding. Secondly, Giorno must hold onto Heart Heat for large portions of the round to guarantee the chance to enter Requiem Mode; Any attempt not initiated following his HHA is likely vulnerable to interruption from certain characters, incurring a great loss of Heart Heat.

Overall, Giorno is a uniquely powerful combatant, using his Stand's abilities to great and diverse effect to succeed. He can secure victory by successfully evolving his Stand into its Requiem form and crushing his foe with overwhelming power. Whether in neutral or on defense or offense, he always has the means to effectively engage in combat, and is easily considered one of the best characters in the game.

Style/Specials/Etc
Stand On/Off
ASBS.png ON GROUND

Giorno can summon or dismiss Gold Experience, shifting his available abilities.

MUDADA!
ASBDPad3.png + ASBH.png (Stand Off only) ON GROUND

Giorno summons Gold Experience low to the ground to deliver hefty kicks in a low attack, tripping the opponent.

This doesn't feel good...
ASBDPad3.pngx2 + ASBH.png (Stand On only) ON GROUND WHEN DOWNED

This skill can only be used when the opponent is down. Gold Experience stomps on them. Assuming the opponent gets up in time, this skill is still a low attack that must be blocked crouching.

Special Moves (Stand Off)
Now, it lives.
ASBDPad2.pngASBDPad1.pngASBDPad4.png + ASBL.png/ASBM.png/ASBH.png ON GROUND

Giorno brings one of his ladybug brooches to life as a small animal that attacks the opponent, considered a projectile. The resulting creature is dependent on the attack button inputted.

  • Light (ASBL.png): Giorno creates a flying fish that suddenly leaps forward momentarily. (Flash Cancel comboable)
  • Medium (ASBM.png): Giorno creates a snake that slithers slowly on the ground and chases the opponent, crumpling them if they touch it. This is a low attack that cannot be blocked standing. (Comboable)
  • Heavy (ASBH.png): Giorno creates a piranha that leaps in an upward arc. The opponent is stunned and left vulnerable if they touch it. This is a middle attack that cannot be blocked crouching, and functions as an anti-air. (Comboable)
Life, spring forth!
ASBDPad6.pngASBDPad2.pngASBDPad3.png + ASBL.png/ASBM.png/ASBH.png ON GROUND

Giorno instantly sprouts a tree from underneath his feet, carrying him upwards off the ground. The attack button inputted determines the size of the tree and thus Giorno's ascent. He can then remain in the tree briefly, jump off, attack, or chain into "This is our true path!". He is invulnerable while rising, making this skill function as a nonoffensive reversal that can assist in evasion and setting up attacks from above.

This is our true path!
ASBDPad2.pngASBDPad1.pngASBDPad4.png + ASBL.png/ASBM.png/ASBH.png IN AIR OK

While in mid-air, Giorno summons Gold Experience in a downwards diving kick to deliver a barrage of stomps below, bouncing the opponent off the ground. This is a middle attack that cannot be blocked crouching, and the assault can be extended if the attack button inputted is rapidly tapped.
This skill can be chained from "Life, spring forth!".

It's useless
ASBDPad4.pngASBDPad1.pngASBDPad2.pngASBDPad3.pngASBDPad6.png + ASBL.png/ASBM.png/ASBH.png ON GROUND

A counter. Giorno quickly transforms one of the ladybug brooches on his chest into a frog as he stands prepared for an attack. Any attack by the opponent that is not a Throw/HHA/GHA will be reflected back unto them, including projectile attacks, causing them to be sent flying into the stage wall. The damage of this ability is proportional to that of the opponent's own received attack.

Now this is a part of me!
ASBDPad2.pngx2 + ASBS.png (requires 1/2 a stock of HHG) ON GROUND

Expending half a bar of Heart Heat, Giorno attempts to use his life-giving ability to heal himself using one of his ladybug brooches to mend his wounds.
While the health regained is considerable, this ability takes time to perform, and can be interrupted if used inopportunely. Upon success, the health begins as slowly-regenerating silver damage that disappears if Giorno is struck, meaning he must avoid damage in order to recoup any significant lost health.

Special Moves (Stand On)
MUDA MUDA MUDA MUDA!
ASBDPad2.pngASBDPad3.pngASBDPad6.png + ASBL.png/ASBM.png/ASBH.png ON GROUND

Gold Experience rapidly punches as Giorno and it slowly move forward a good distance, knocking the opponent off their feet on the final hit. The duration of the attack is determined by the attack button inputted. This ability can initiate Rush Mode, and is Stand Rush skill that Giorno can disconnect from to freely act while it is executing. (Flash Cancel comboable)

WRYYYYYYYYYY!
ASBDPad6.pngASBDPad2.pngASBDPad3.png + ASBL.png/ASBM.png/ASBH.png ON GROUND

Giorno leaps into the air as Gold Experience rapidly punches upward while ascending. This skill functions as a reversal and anti-air attack, and has a follow-up.

MUDAAAAA!
(During "WRYYYY!") ASBDPad3.png + ASBL.png/ASBM.png/ASBH.png IN AIR OK

Gold Experience finishes the attack by delivering a powerful downward hook to harshly send the opponent into the ground and cause them to bounce on-impact.

A path opens on dark plains
(When hit) ASBDPad4.pngASBDPad2.pngASBDPad1.png + ASBL.png/ASBM.png/ASBH.png (requires 2 stocks of HH) ON GROUND

A combo-breaking counterattack that can only be used once Giorno is hit by any non-Throw/HHA/GHA, or any attack that does not knock him down or launch him upon the first hit. Giorno and Gold Experience forcibly power through the opponent's attack and retaliate by rapidly kicking them away, knocking them to the ground.
During this skill, Giorno is completely invulnerable and protected from all incoming attacks. However, the activation costs two stocks of the Heart Heat Gauge to use, and Giorno will suffer an extra small amount of damage, half of which is silver and thus able to be regenerated. As a combo-breaking skill, the attack also cannot be Flash Cancelled.

Throw
I must beat them!
2 ATK buttons at close range or ASBT.png ON GROUND

Gold Experience uppercuts the opponent, kicks their leg, and pummels them, recreating how the Stand broke away from Black Sabbath's hold.

Heart Heat Attack / Great Heat Attack
Savor the taste of pain!
ASBDPad2.pngASBDPad3.pngASBDPad6.png + 2 ATK Buttons ON GROUND

Giorno lunges forward with Gold Experience readying a fist. If they connect, Gold Experience flies in and delivers a brutal punch to the opponent's face that briefly initiates a slow-motion effect, before sending them flying a long distance across the stage. For a moment afterward, they will be inflicted with Gold Experience's Life Shot ability and thus are left unable to act upon standing up. Due to the Life Shot effect on the opponent, Giorno is given enough time to take any initiative, including activating his GHA, with no risk of retaliation or interruption.
This HHA will have a different visual effect depending on the character on the receiving end of the punch, referencing a variety of any number of scenes across the series (such as Gold Experience jabbing its thumb in Jonathan's eye, punching DIO in the upper head to break his skull, or punching Bucciarati in the jaw and causing him to lose a tooth).

Your 'end' has no ending!
ASBDPad2.pngASBDPad3.pngASBDPad6.png + 3 ATK Buttons, or ASBG.png ON GROUND

Giorno triumphantly raises the Arrow into the air and drives it into Gold Experience's chest, causing the Stand to spew golden rays as it begins to evolve.
This action requires roughly 3 seconds of animation to play uninterrupted to complete, and if successful, Gold Experience ascends to its formidable Requiem Mode.

Special Moves (Gold Experience Requiem)
Requiem Mode

Gold Experience Requiem will last until the Heart Heat Gauge empties, then revert back to Gold Experience. During this mode, Giorno's set of abilities changes completely, and GER is always active and cannot be dismissed. Visually, Giorno's hair is untied and flows freely.
Giorno's individual normal attacks deal considerable amounts more damage than usual, and Flash Cancels now cost a mere 1/5th of a bar of Heart Heat instead of the usual whole stock.
While his moveset becomes simplified, what special moves he does have possess overwhelming power, speed, and combo utility, allowing Giorno to easily overpower and bypass any of his opponent's actions, offensive or defensive, in order to rapidly deal tremendous amounts of damage regardless of how he initiates his combos.
Naturally, Diavolo's "Erasing Time" skill is automatically nullified in Requiem Mode; The ability will initiate as the confirming sound plays, but the time erasure does not actually take effect.
If Requiem Mode is active while Enrico Pucci is in "Made in Heaven Mode", the slowdown effect on Giorno will be nullified due to GER's powers. This makes Giorno one of the only two characters who can truly counter Made in Heaven's effects, the other being "Kosaku Kawajiri's" Bites the Dust.

Beyond the arrow's power
ASBDPad4.pngx2 / ASBDPad6.pngx2 ON GROUND

Replacing the normal forward and backward dash, Giorno and Gold Experience Requiem momentarily fly through the air at high speeds, covering much more ground, potentially passing over the opponent, and evading many attacks. Giorno can perform an aerial attack during flight.

Can you escape destruction?
ASBDPad2.pngASBDPad1.pngASBDPad4.png + ASBL.png/ASBM.png/ASBH.png ON GROUND IN AIR OK

GER immediately fires a high-damaging projectile scorpion from the tip of its finger straight forward at incredible speeds. This move is unblockable, and if the opponent is hit, they will be stunned and left vulnerable. (Comboable)
This projectile possesses the highest priority of any projectile in the game, meaning that the scorpion will destroy any opposing projectile it comes into contact with the exception of itself, and any of Hol Horse's Emperor bullets enhanced by his "Gun beats sword" Style skill, in which case the two will only cancel out.

YOU WILL NEVER REACH TRUTH!
ASBDPad2.pngx2 + ASBL.png/ASBM.png/ASBH.png ON GROUND IN AIR OK

Expending 1/5th of a bar of Heart Heat, GER instantly unleashes its ability to return any action to zero: In a radius around Giorno, a growing sphere of black and grey energy will appear and expand. This action is unblockable and offers brief invulnerability. If the opponent is caught, they will immediately stagger for an extended period and be left wide open to attack. (Comboable)
This ability doubles as a combo-breaking counterattack that can be activated even if Giorno himself is in the middle of being hit. It is also capable of nullifying all projectiles, even those unleashed in HHA and GHA; In essence, it will defeat almost any incoming attack in the game with the exception of attacks that provide the opposing character invulnerability.

MUDA MUDA MUDA MUDA!
ASBDPad2.pngASBDPad3.pngASBDPad6.png + ASBL.png/ASBM.png/ASBH.png (rapidly tap to extend attack) ON GROUND

GER rapidly punches in an extended barrage as Giorno walks forward for ~2 to ~4 seconds, depending on whether or not the attack button inputted was rapidly tapped. If blocked, this attack deals heavy damage to the opponent's Guard Gauge. Should the attack be fully extended, a follow-up skill is triggered. (Flash Cancel comboable)

MUDAAA!
(After "MUDA MUDA MUDA MUDA!") ASBL.png/ASBM.png/ASBH.png ON GROUND

GER finishes its assault with a singular powerful haymaker punch that sends the opponent flying far. This move deals very heavy damage to the Guard Gauge.

Throw (Gold Experience Requiem)
I must beat them!
2 ATK buttons at close range or ASBT.png ON GROUND

Gold Experience Requiem uppercuts the opponent, kicks their leg, and pummels them, all while claiming that they will not be able to 'go anywhere' in the face of its power.

Miscellaneous

Alongside the rest of the playable members of Team Bucciarati (sans Narancia) and Ermes Costello, Giorno is one of the only characters who activate Resolve Mode instead of the normal Rumble Mode when low on health. In this state, attacks that do not result in hard knockdowns or blow-backs no longer faze the character. Resolve Mode is also activated as a passive effect during Requiem Mode, regardless of health level.

Besides the entire cast from Part 5, Giorno possesses special dialogue before a fight with DIO or Koichi. When fighting Koichi, Koichi will demand his suitcase and passport back (recreating their encounters during early Part 5). While fighting DIO, Giorno admits that DIO was the person he wanted to meet the most, and DIO does not recognize him. If Giorno wins, he will say that he will use the power he inherited from him for his own dreams. If DIO wins, he will admit to liking Giorno.

Giorno and Gold Experience also appear on the cover for the Italian version of the game. Since Giorno is never shown in any other outfit, all of his alternate costumes are based on pattern alterations to his outfit shown only in chapter/volume covers or other special pieces of artwork, such as the one based on his Volume 59 appearance and another one based on his Volume 63 appearance.

[edit]

Eyes of Heaven (PS3/PS4)

Giorno Giovanna was confirmed for the game alongside Mista, Fugo and Narancia.

Since most of the game's animation, effects and attacks were reused from All-Star Battle, Giorno's repertoire of abilities remains mostly the same, though with some new additions to aid him in battle.

As a Stand User, Giorno is one of many characters with wildly varied abilities that grant him uniqueness in battle.

Giorno interacts with stage objects not by breaking them or picking them up, but by transforming them into small creatures. Depending on the size of the object in question, it can either be transformed into a flying fish that flies towards the nearest opponent to attack them, or a hidden snake that bites and inflicts Poison on opponents whom attempt to interact with it.

  • Style Action - Gold Experience Requiem!: Giorno pierces Gold Experience with the Arrow in an attempt to evolve it into Gold Experience Requiem. While he is left vulnerable to attacks, if the animation fully plays out uninterrupted, Requiem will emerge, and Giorno gains a completely new array of moves. Giorno may manually cancel the transformation with a Flash Cancel or DHA. Once the transformation is successful the first time, not only will the cooldown on the skill be reduced drastically, subsequent transformations will also be immediate.
  • Gold Experience!: Gold Experience punches the ground, causing a number of wooden branches entwined together to rapidly sprout forward. The branches will paralyze any opponent they touch and leave them vulnerable to further attack, but will also immediately collapse. Even if they do not connect with an opponent, they will remain as an active trap for a longer period of time before collapsing.
  • MUDA MUDA MUDA MUDA: Gold Experience attacks by rapidly punching 12 times while advancing forward, the final hit sending opponents flying.
  • I've got the perfect attack for you.../Now this is a part of me!: The attack unleashed is dependent on whether or not the activating button is held. If pressed, Giorno turns one of the ladybug brooches on his chest into a frog. While active, Giorno's stamina gauge will slowly drain. Any attack by an opponent that is not a DHA or received from behind will cause them to be sent flying a long distance away, and the ability's damage is proportional to that of the opponent's own attack. However, Giorno may not use Normal Attacks or Powerful Attacks, and attempting to use other skills, a DHA, or his Style Action will immediately banish the frog. If held, Giorno uses his life-giving ability to heal himself using one of his ladybug brooches. While the health regained is substantial, this ability takes time to perform, and can be interrupted. Using it will also increase the cooldown on the skill.
  • Life, spring forth!: Giorno instantly grows a tree under his feet, becoming invincible for a brief instance. This skill can assist in evasion, setting up air attacks, or can allow Giorno to reach high places for traversal. He may cancel the skill into any action, upon which the tree will crumble.
  • EX - Gold Experience!: The skill executes quicker and Giorno gains super armor until the attack begins.
  • EX - MUDA MUDA MUDA MUDA: The skill executes quicker and Giorno gains super armor until the attack begins.

Gold Experience Requiem

While Gold Experience Requiem is active, Giorno's movement speed receives an incredible boost, and his moveset changes completely. All Normal and Powerful attacks start in the air, with the two taking flight and covering a considerable distance with each attack. Giorno is also able to see and attack Diavolo while time is being erased via his "All movement is useless now!" Style Action. GER is still not permanent, however, and Gold Experience will revert to its original form after some time.

  • Style Action - That which is inherited must move toward what lies beyond!: Giorno takes the Arrow from GER, prematurely reverting it back into Gold Experience.
  • He cannot even reach the final fate ordained for him: death.: Giorno and GER fly forward with a single punch. If that punch connects, GER will follow up with a barrage of 23 punches, sending the target flying a long distance away, while Giorno himself becomes invincible during the entire attack. This skill has a unique, special effect: Should the attack be used to Retire an opponent before their partner, a Soul Succession will not activate and the battle will immediately resume, leaving the remaining opponent without the usual Inherited Will power-up.
  • MUDA MUDA MUDA MUDA MUDA MUDA MUDAAA!: Giorno rises into the air as GER rapidly punches 12 times while advancing forward, the final hit sending opponents flying.
  • There's no road ahead for you.: GER unleashes its ability to return any action to zero. In a radius around Giorno, a sphere of black energy that distorts colors will appear and expand. This move is unblockable. Any opponent that comes in contact with the energy will immediately be staggered for a very long period of time and be left completely vulnerable to attack. The energy will overpower/nullify any and all opposing attacks and projectiles, and even opponents that have super armor or even invincibility under normal circumstances still remain vulnerable to it. This ability can be activated even if Giorno is being hit or is caught in a combo with any attack that is not a Dual Combo Finish or DHA. It is also capable of curing him of any afflicted status ailments upon activation. Giorno may cancel the skill at any time with any of his other skills.
  • EX - He cannot even reach the final fate ordained for him: death.: Giorno flies farther and with increased speed, the attack itself deals more damage, and he is also invincible until the attack begins.
  • EX - MUDA MUDA MUDA MUDA MUDA MUDA MUDAAA!: Giorno is invincible for the entire duration of the attack, and GER unleashes 8 more hits.

JoJolities

  • I hate pointless things. MUDA MUDA...: Giorno must connect "I've got the perfect attack for you". (200 Points)
  • Something new is coming out!: Giorno must transform a total of 3 stage objects. (200 Points)
  • Are you sure you'll be able to survive this?: Giorno must connect "There's no road ahead for you." twice. (300 Points)
  • True resolve means cutting open a bright path through the darkest of fields!: Giorno must perform a Dual Combo Finish. (500 Points)
  • That's what Gold Experience Requiem does.: Giorno must Retire an opponent while GER is active. (800 Points)

Dual Heat Attacks

Giorno can only participate in Special DHAs while Gold Experience is in its base form.

  • Solo (Normal) - WRYYYYYYYYYYY!: Gold Experience pummels the opponent at an upward angle over an extended period while the camera shifts perspective multiple times, ending with a downward hook that launches them hard into the ground (referencing his iconic 7-page long beating of Cioccolata).
    • Solo (Gold Experience Requiem) - Your "end" has no ending!: GER releases its power as a sphere of black energy that distorts colors appears and expands until completely encompassing the opponent, leaving them completely unable to take action. With Requiem claiming to the opponent that they will "never reach reality", Giorno and his Stand fly forward and attack their target with a powerful barrage of punches, ending with a forceful punch to the face that knocks them out of the energy zone.
  • With Bucciarati - Double Arrivederci: Giorno has Gold Experience punch the opponent away and onto the ground, before Bucciarati has Sticky Fingers place a zipper on the ground. The zipper rapidly closes and two ride it to close the distance on their target, before they leap into the air. In unison, both Giorno and Bucciarati inform the opponent of their resolve before Gold Experience and Sticky Fingers pummel their target while letting out their Stand Cries. The two Stands glow with golden and blue auras, respectively, and finish their assault with a joint uppercut that sends the opponent high into the air, while both users bid them an "Arrivederci".
  • With Mista - True resolve!!: Mista, claiming that his true resolve has just begun, aggressively fires away at the opponent, each shot getting redirected by Sex Pistols multiple times to hit them at different angles. Giorno subsequently appears and jumps high into the air until he is directly above the opponent. Following up on Mista's statement by telling him that true resolve "isn't about self-sacrifice", Giorno proceeds to stomp down on the target several times with Gold Experience, the final kick hitting with the impact to launch him off and create a shockwave. Both attacks are references to the two's battle against Ghiaccio.
  • With DIO - Surpassing Existence!: DIO summons The World to batter the opponent, before being joined by Giorno and Gold Experience. After exchanging looks, both of them yell out their shared Stand Cry in unison and attack their target with steadily increasing power, before delivering a combined powerful strike that sends the opponent reeling.

Tournament

He is paired with Mista in the Eyes of Heaven Tournament, defeating Rohan Kishibe and Polnareff in the first round, and "Kosaku Kawajiri" and Weather Report in the second. In the semifinals, they are defeated by Bucciarati and Trish in the first round.


Relationships in Eyes of Heaven

(The information below derives from a Video Game not written by Araki. As such, it may not be considered canon.)

  • Yukako Yamagishi - Giorno has a tendency to swindle other characters in his Eyes of Heaven interactions, acting much like he did in the early chapters of Vento Aureo. Giorno, underestimating her, attempts to scam Yukako by offering a taxi ride for 8,000 yen, but she doesn't fall for Giorno's trick and demands for him to lower the price. Realizing his mistake, Giorno comments that it "looks like I decided to talk to the wrong girl." In another interaction, Yukako warns Giorno that she has come to retrieve Koichi's stolen bag (referencing Giorno stealing Koichi's luggage at the start of Vento Aureo). After the match is over, he acknowledges her ability, saying that "Koichi really found himself an unforgettable girlfriend…"
  • Josuke Higashikata - Giorno steals Josuke's wallet, causing Josuke to tremble with anger upon discovering it's been stolen. Giorno notices that it "only has 12 yen," a reference to the "Shigechi's Harvest" arc. After a match between the two, Giorno notes that his Stand ability and Josuke's are similar. When paired together, the two consider themselves a great tag team and note it is like they can read each other's moves.
  • Jolyne Cujoh - Much like Josuke, Giorno steals her wallet, causing her to become angry, but soon realizes that there are only five dollars left in her wallet, "not even enough to buy a pizza." However, in another interaction, Giorno asks Jolyne to partner up for a fight. In their dialogue after the match is over, they reference their fathers' "catchphrases" ('Yare yare daze and 'muda'). The two feel like they had already met, likely referencing the battle between their fathers.
  • Joseph Joestar - Giorno describes Joseph's Ripple ability as "a feeling of numbness different from the Stands".
  • Old Joseph Joestar - Giorno thought Joseph was just an old man and that he was a little repulsive. Giorno also tried to scam him. In another interaction, Joseph is surprised that Giorno is DIO's son. If the former wins, Joseph realizes Giorno is biologically his uncle due to DIO taking Jonathan's body, surprising himself even more.
  • Jonathan Joestar - When the two are the same team, Giorno will ask Jonathan everything he knows about DIO. If victorious, Giorno will mention that DIO is his father, surprising Jonathan.
  • DIO - In quotes and character actions, he has clear interactions with DIO (and curiously none from the original Dio Brando), from actually admiring him, refusing to serve his father, to scoffing him off to a mere path to progress. However, he does acknowledge his patriarchy, which DIO surprisingly reciprocates by acknowledging him as his son. They have a dual heat attack where both pummels their enemies repeatedly with their shared battle cry.
  • Jotaro Kujo - Part 4 Jotaro clearly knows who he is. They have banters and lines of mutual admiration for one another. In hidden files for an unrealized Part 6 Jotaro, their interaction is even more apparent, going as far as to Jotaro daring Giorno to consider if he's an ally or an enemy, or Giorno asking Jotaro if he's fine dealing with himself, DIO's son.
[edit]

Stardust Shooters (Android/iOS)

SSR Medals

Giorno Giovanna
Unit Coin SSR.png
Unit Giorno Giovanna (Give birth to new life...).png
Unit Frame SSR White.png
ジョルノ・ジョバァーナ
Rarity:
SS Rarity SSR.png
Class:
SS Class White.png
HP
5,550
ATK
4,510
Gauge Bar 3.png
Profile
A boy who dreams to be a gangster. When he meets Bucciarati, destiny is set in motion.
How to Obtain
  • Diamond Gacha
Skills
Leader Skill
A man that dislikes useless things
White and Gold attributes HP+120%, ATK+40%, Smash range +40%.
Command Skill
Give birth to new life...

This can be only activated once per Round! For 2 turns, all allies will counter attack when hit by an enemy! Furthermore, at the end of each action, ATK+300% and movement distance +50% is given to all allies!

Ability
Unit Ability White.png
Additional weakness attribute boost
While in 1more, Silver attributes will be added as weakness and deals extra 250% damage to weak attributes!
Cost: 2
Unit Icon SP.png


Team Bucciarati
Unit Coin SSR Ability.png
Unit Team Bucciarati (PITTER-PATTER Ver.).png
Unit Frame SSR White None.png
ブチャラティチーム
Rarity:
SS Rarity SSR.png
Class:
SS Class White.png
HP
15,000
ATK
15,000
Profile
In search of their "dreams" and "finding where they belong", the boys face the looming threat...
How to Obtain
  • Stardust Shooters 5th anniversary Event
Ability
Unit Ability White.png
Pitter-Patter Bonds
All parameters are multiplied by 1.5!
Cost: 1
Unit Icon SP.png


Narancia Ghirga (Giorno Giovanna)
Unit Coin SSR.png
Unit Narancia Ghirga (Giorno Giovanna).png
Unit Frame SSR White.png
ジョルノ・ジョバァーナ(ナランチャ・ギルガ)
Rarity:
SS Rarity SSR.png
Class:
SS Class White.png
HP
5,450
ATK
4,570
Gauge Bar 3.png
Profile
The spirits of Giorno and Narancia were switched by Chariot Requiem's ability.
How to Obtain
  • Diamond Gacha
Skills
Leader Skill
Super fast fighter
White attributes and Team Bucciarati members movement distance +120%!
Command Skill
Come on, Aerosmith!

Upon activation gain counter immunity, the ability to pass through items and other units, as well as +150% movement distance! During this movement if an enemy unit touches the wall, deal 250% damage to them! Furthermore, when the hit counter increases by a multiple of 10, deal 1000% damage to the enemy!

Ability
Unit Ability White.png
I feel cool
Up to 2 times a round, when hit counter exceeds 99 hits, reset counter to 1! When counter reaches 1, ATK+400% for all allies and reduce enemy defense to 0 for 1 turn!
Cost: 3
Unit Icon SP.png


Giorno Giovanna & Koichi Hirose
Unit Coin SSR.png
Unit Giorno Giovanna and Koichi Hirose.png
Unit Frame SSR White.png
ジョルノ・ジョバァーナ&広瀬康一
Rarity:
SS Rarity SSR.png
Class:
SS Class White.png
HP
7,730
ATK
3,220
Gauge Bar 2.png
Profile
Giorno Giovanna, an Italian boy, and Koichi Hirose, who has come to investigate him.
How to Obtain
  • Diamond Gacha
Skills
Leader Skill
Stand users drawn together
White attributes and Stand users all parameters +60% up and immunity to abnormal effects!
Command Skill
Could you move to the right a little bit?

For 2 turns increase all allied units ATK by +300% and stop all enemy units movement when they approach this unit (range increases in accordance to HP) and deal 1000% defence ignoring and partial defence skill ignoring damage!

Ability
Unit Ability White.png
The will of justice
Own ATK becomes 100% of the stats of the Leader unit! Furthermore for every "4" available ability cost, you'll be able to use the Command Skill for 0 Gauge consumption!
Cost: 1
Unit Icon SP.png


Giorno Giovanna & Pannacotta Fugo
Unit Coin SSR.png
Unit Giorno Giovanna and Pannacotta Fugo.png
Unit Frame SSR White.png
ジョルノ・ジョバァーナ&パンナコッタ・フーゴ
Rarity:
SS Rarity SSR.png
Class:
SS Class White.png
HP
N/A
ATK
N/A
Gauge Bar 5.png
Profile
As a result of witnessing Giorno's resolve, Fugo's mind changes.
How to Obtain
  • Diamond Gacha
Skills
Leader Skill
Something not expressed through words
Stand users HP+150%, movement distance +80%.
Command Skill
For the deeds you risked your life to accomplish!

At the time of enemy contact, deal 5000% pursuit damage of your current HP, and at the end of the action, you will give a virus that deals 4% of the target's maximum HP! At the end of the action, your current HP will decrease by 90%!

Ability
Unit Ability White.png
This guy's trustworthy
If you equip this ability and start quest, increase HP by 5000 x the maximum number of own Soul Chips!
Cost: 3
Unit Icon HP.png


Giorno Giovanna & Leone Abbacchio
Unit Coin SSR.png
Unit Giorno Giovanna and Leone Abbacchio.png
Unit Frame SSR Black.png
ジョルノ・ジョバァーナ&レオーネ・アバッキオ
Rarity:
SS Rarity SSR.png
Class:
SS Class Black.png
HP
N/A
ATK
N/A
Gauge Bar 3.5.png
Profile
Giorno's actions in a life threatening moment begins to change Abbacchio's mind.
How to Obtain
  • Diamond Gacha
Skills
Leader Skill
Resolution to win trust
Black attributes and Team Bucciarati members ATK and HP +70%! Furthermore at the beginning of the turn gain 2 Skill Gauge bars!
Command Skill
You’re a crazy guy

Deal 1250% defence ignoring and partial defence skill ignoring damage x the number of allies within the range! Furthermore, just once after activation of the Command Skill, this unit will cover all damage that allied units take, and when it dies will revive at 50% HP! Upon the unit being resurrected cancel all background effects, and deal 2500% defence ignoring and partial defence skill ignoring damage x the number of allies on the field to all enemy units!

Ability
Unit Ability Black.png
Justice and Knowledge
Unit deals weak point HIT as pursuit damage! 1500% damage to all enemies within circular range (increase with lv.) and trigger all allied units Smashes who’re in range!
Cost: 4
Unit Icon SP.png


Giorno Giovanna
Unit Coin SSR.png
Unit Giorno Giovanna (Limited).png
Unit Frame SSR Black.png
ジョルノ・ジョバァーナ
Rarity:
SS Rarity SSR.png
Class:
SS Class Black.png
HP
N/A
ATK
N/A
Gauge Bar 3.png
Profile
A boy who dreams to be a gangster. When he meets Bucciarati, destiny is set in motion.
How to Obtain
  • Diamond Gacha
Skills
Leader Skill
The Boy with The Star
Black attributes HP and movement distance +85% up!
Command Skill
You're someone who has prepared themselves

Upon activation cancel the ability of all enemy units within a medium circular range for 2 turns! Furthermore these enemies will receive 2x their usual damage, and their movement distance will be reduced by 40%!

Ability
Unit Ability Black.png
Life Power
Increase unit HP by 20,000! Contact damage will be fixed at a value equal to its maximum HP!
Cost: 3
Unit Icon HP.png


Giorno Giovanna & Narancia Ghirga
Unit Coin SSR.png
Unit Giorno Giovanna and Narancia Ghirga.png
Unit Frame SSR Blue.png
ジョルノ・ジョバァーナ&ナランチャ・ギルガ
Rarity:
SS Rarity SSR.png
Class:
SS Class Blue.png
HP
N/A
ATK
N/A
Gauge Bar 3.5.png
Profile
Giorno's resourcefulness and Narancia's scouting ability form a powerful weapon for the Bucciarati team.
How to Obtain
  • Diamond Gacha
Skills
Leader Skill
Gangsters with hope
Blue attributes and Passione members gain +70% all parameters!
Command Skill
Golden wings

Upon activation move slowly for a certain distance with the counter disabled! During this movement deal 500% damage to all enemies in the direction of this units movement, and you can swipe to change the direction! Furthermore when this unit stops deal the hit counter value x 250% defence ignoring and partial defence damage to all enemies on the field!

Ability
Unit Ability Blue.png
Road of dreams
Gain ATK+20% for every "5" team cost that isn't used on your team, and the Skill Gauge consumption for unit becomes 0 for every "100" team cost used!
Cost: 4
Unit Icon SP.png


Giorno Giovanna vs. Diavolo
Unit Coin SSR.png
Unit Giorno Giovanna vs Diavolo.png
Unit Frame SSR Red.png
ジョルノ・ジョバァーナvsディアボロ
Rarity:
SS Rarity SSR.png
Class:
SS Class Red.png
HP
N/A
ATK
N/A
Gauge Bar 5.png
Profile
Giorno and Diavolo's battle for the arrow reaches its climax.
How to Obtain
  • Diamond Gacha
Skills
Leader Skill
Battle for the arrow
Passione members ATK and HP +80% and at the start of the Round, increase Skill Gauge MAX.
Command Skill
Traitor's Requiem

Deal 999% defense and partial defense skill ignoring damage to enemies within range, and lower enemies' defenses for the amount of damage dealt! Continue moving and tap up to 6 times, when tapping on the right: deal 10 hits of 250% damage to all enemies, when tapping on the left, deal combo HIT number x 500% weak point damage and reduce HIT count to 0!

Ability
Unit Ability Red.png
King of Kings
If you select Command Skill and move, gain ATK+2500% and reverses the damage you receive for 3 moves including the current action!
Cost: 3
Unit Icon SP.png


Giorno Giovanna
Unit Coin SSR.png
Unit Giorno Giovanna.png
Unit Frame SSR Gold.png
ジョルノ・ジョバァーナ
Rarity:
SS Rarity SSR.png
Class:
SS Class Gold.png
HP
N/A
ATK
N/A
Gauge Bar 3.png
Profile
A boy who dreams to be a gangster. When he meets Bucciarati, destiny is set in motion.
How to Obtain
  • Diamond Gacha
Skills
Leader Skill
Gangstar
Black and Gold attributes ATK and movement +90% up.
Ability
Unit Ability Gold.png
Gold Experience
Select 1 enemy, deal 1500% damage to it and move! While moving, target defense will be "0" and unable to use ability! With 3 taps, you can deal 500% x 5 hits around the target per tap!
Cost: 3
Unit Icon SP.png


Team Bucciarati
Unit Coin SSR Ability.png
Unit Team Bucciarati (Commemorative).png
Unit Frame SSR Gold None.png
ブチャラティチーム
Rarity:
SS Rarity SSR.png
Class:
SS Class Gold.png
HP
20,000
ATK
20,000
Profile
In search of their "dreams" and "finding where they belong", the boys face the looming threat...
How to Obtain
  • Special Mission - New Year's Campaign
Ability
Unit Ability Gold.png
Intention to stand up
Today you are logging in on day X! When this ability is equiped, ATK and HP will increase per number of login days 10 times!
Cost: 0
Unit Icon SP.png


Giorno Giovanna & Bruno Bucciarati
Unit Coin SSR.png
Unit Giorno Giovanna and Bruno Bucciarati.png
Unit Frame SSR Gold.png
ジョルノ・ジョバァーナ&ブローノ・ブチャラティ
Rarity:
SS Rarity SSR.png
Class:
SS Class Gold.png
HP
N/A
ATK
N/A
Gauge Bar 4.png
Profile
Giorno dreams to be a gangster, and Bucciarati sees in Giorno a noble "determination" and a golden "dream".
How to Obtain
  • Diamond Gacha
Skills
Leader Skill
The Golden Oath
All allies are immune to negative effects. Passione HP and ATK +70%.
Command Skill
Are you prepared?

Move 250% with ATK+500%, Smash range +40% and Smash +1! During movement, enter a state of counter invalidity and deal 1000% damage to enemies within Smash range of allies. Upon stopping, deal 2500% of defense and partial defense skill ignoring damage and lower the enemy's protection.

Ability
Unit Ability Gold.png
Golden Road
3 times during quest, Soul Chip effect can be used! 4 times during the quest, using a Soul Chip boosts the ATK by 1.5 of the entire team!
Cost: 3
Unit Icon SP.png


Giorno Giovanna
Unit Coin SSR.png
Unit Giorno Giovanna (Login Bonus).png
Unit Frame SSR Gold.png
ジョルノ・ジョバァーナ
Rarity:
SS Rarity SSR.png
Class:
SS Class Gold.png
HP
5,930
ATK
4,570
Gauge Bar 3.png
Profile
A boy who dreams to be a gangster. When he meets Bucciarati, destiny is set in motion.
How to Obtain
  • After login 2 days.
  • Tower Battle: King Crimson Hard Tower - Floor 3
Skills
Leader Skill
A man with a golden dream
Gold attributes and Passione members ATK+40%, movement distance +35%.
Command Skill
Ability to keep life

Deal 400% damage and add +1 to action count to enemies within range (large circle size), blow away and deal 1100% of defense ignoring damage to enemies within range (small circle size)!

Ability
Unit Ability Gold.png
Muda Rush
Smash changes to Muda Rush! Sliding in certain directions will blow enemies away, dealing 250% damages! 150% damage to enemies that hit walls!
Cost: 3
Unit Icon SP.png


Giorno Giovanna
Unit Coin SSR.png
Unit Giorno Giovanna (Platinum Ring).png
Unit Frame SSR Gold.png
ジョルノ・ジョバァーナ
Rarity:
SS Rarity SSR.png
Class:
SS Class Gold.png
HP
N/A
ATK
N/A
Gauge Bar 3.png
Profile
A boy who dreams to be a gangster. When he meets Bucciarati, destiny is set in motion.
How to Obtain
  • Ultimate Quest
  • Platinum Ring Exchange
Skills
Leader Skill
Death battle growth
Passione members ATK+60%, movement distance +50%, Smash range +30%.
Command Skill
It's a "piranha"...

Continue moving with ATK+500% and movement distance +350%! Tap up to 3 times during movement to deal 800% damage x 10 hits to enemies within range (medium circle size)! When stopping, deal 1500% damage to the enemy with the highest HP!

Ability
Unit Ability Gold.png
Unit list ability Gold.pngIcon Skill SP.pngAbility to create
HP+5000 and for 2 turns from field appearance, whenever you and your allies take damage that is not lethal, convert that damage into healing instead!
Cost: 3
Unit Icon SP.png


Giorno Giovanna & Guido Mista
Unit Coin SSR.png
SS Unit Blank.png
Unit Frame SSR Gold.png
ジョルノ・ジョバァーナ&グイード・ミスタ
Rarity:
SS Rarity SSR.png
Class:
SS Class Gold.png
HP
6,230
ATK
4,100
Gauge Bar 3.5.png
Profile
The combination of Giorno and Mista. Together, they have overcome many difficulties.
How to Obtain
  • Diamond Gacha
Skills
Leader Skill
Those who are ready
Gold attributes and Team Bucciarati members ATK and HP +90%!
Command Skill
We won’t know unless we TRY!

Shoot 3 shots! The bullets gain movement distance +150%, and gain ATK+10% when coming into contact with the wall until the combo counter hits 99HITS and will gain speed! Upon tapping, deal 500% DEF and partial DEF skill ignoring damage! Furthermore, deal 400% x 10 in a range around the enemy with the highest HP at the end of the Command Skill!!

Ability
Unit Ability Gold.png
Full Shot
Up to 1 time during quest you can pull the unit to MAX and consume all of the Skill Gauge! During this movement this unit will gain ATK+2500% and you’ll ignore the enemies DEF and DEF skills!
Cost: 5
Unit Icon SP.png


Giorno Giovanna
Unit Coin SSR.png
Unit Giorno Giovanna (Gold Experience Requiem).png
Unit Frame SSR Gold.png
ジョルノ・ジョバァーナ
Rarity:
SS Rarity SSR.png
Class:
SS Class Gold.png
HP
N/A
ATK
N/A
Gauge Bar 6.png
Profile
Giorno was accepted by the arrow, and as a result he gained a new found power.
How to Obtain
  • Diamond Gacha
Skills
Leader Skill
Controller of the Arrow
All parameters of all attributes +70%.
Command Skill
Gold Experience Requiem

For 2 turns after activation, gain Counter Immunity and Smash Counter Immunity, penetrate enemy medals during movement, deal 500% damage to surrounding enemies and give them action count -1! When stopping, deal 10 hits of defense and partial defense skill ignoring damage to all enemies! Whenever an enemy tries to move, cancel it and make it your own action!

Ability
Unit Ability Gold.png
Nullification
All parameters of this unit 1.5x up! If this unit is the Leader unit you cancel all enemy abilities from your field appearance for 2 moves!
Cost: 5
Unit Icon SP.png


Giorno Giovanna
Unit Coin SSR.png
Unit Giorno Giovanna (Power ahead).png
Unit Frame SSR Gold.png
ジョルノ・ジョバァーナ
Rarity:
SS Rarity SSR.png
Class:
SS Class Gold.png
HP
N/A
ATK
N/A
Gauge Bar 3.png
Profile
Giorno was accepted by the arrow, and as a result he gained a new found power.
How to Obtain
  • Diamond Gacha
Skills
Leader Skill
Golden Requiem
Team Bucciarati members ATK+150% and HP+50%!
Command Skill
Power ahead

This Command Skill can only be activated once per Round! Upon activation, disable the counter and Smash counter during the Round! Furthermore, for 2 moves, increase this units ATK by 1.5x at the end of any enemy or ally action and completely recover the HP! (ATK boost is stackable)

Ability
Unit Ability Gold.png
Holder of the arrow
All parameters are increased by 1 and tap the Arrow icon on the Ability Equipment screen to change to an Ability with a cost of up to 1 from the same attribute you possess!
Cost: 0
Unit Icon Arrow.png


Giorno Giovanna and Guido Mista
Unit Coin SSR.png
Unit Giorno Giovanna and Guido Mista (Custom Campaign).png
Unit Frame SSR Gold.png
ジョルノ・ジョバァーナ&グイード・ミスタ
Rarity:
SS Rarity SSR.png
Class:
SS Class Gold.png
HP
N/A
ATK
N/A
Gauge Bar 2.5.png
Profile
Their burning resolve illuminates "the path" they will take.
How to Obtain
  • Custom Campaign Event
Skills
Leader Skill
Those who break the darkness
Passione members HP+100%.
Command Skill
Brighter than the rising Sun

Get +50% movement distance from activation! While moving, tap to deal 500% damage to enemies starting from the one with highest HP! Furthermore, each tap deals 10% damage to your remaining HP! When the HP falls to 0, revive and deal 250% x 5 consecutive hits to all enemies!

Ability
Unit Ability Gold.png
A blood-lit road
For each 20% of HP missing, reduce the Command Skill cost by 1%!
Cost: 3
Unit Icon SP.png


Giorno Giovanna
Unit Coin SSR.png
Unit Giorno Giovanna (MUDA MUDA MUDA).png
Unit Frame SSR Gold.png
ジョルノ・ジョバァーナ
Rarity:
SS Rarity SSR.png
Class:
SS Class Gold.png
HP
N/A
ATK
N/A
Gauge Bar 3.5.png
Profile
A boy who dreams to be a gangster. When he meets Bucciarati, destiny is set in motion.
How to Obtain
  • Diamond Gacha
Skills
Leader Skill
He who stops evil
Add +1 to all enemy reinforcements and Gold attributes ATK and HP +70% up!
Command Skill
MUDA MUDA MUDA MUDA MUDA MUDA MUDA

Deal 100% x 50 defence ignoring and partial defence skill ignoring damage and gain ATK+600% until three allied actions have passed! Furthermore for 3 actions at the end of allied units actions deal another 100% x 50 defence ignoring and defence skill ignoring damage to all the enemies!

Ability
Unit Ability Gold.png
Know your place...
Up to one time during this units action a contact hit, instead of it being 1 contact hit will instead be 50 HITs!
Cost: 1
Unit Icon SP.png


Those Released from Fate
Unit Coin SSR Ability.png
Unit Unleash Fate.png
Unit Frame SSR Gold None.png
運命を解き放つ者たち
Rarity:
SS Rarity SSR.png
Class:
SS Class Gold.png
HP
15,000
ATK
15,000
Profile
Once the final battle was one, Giorno thought about the friends he had lost.


Ability
Unit Ability Gold.png
Everything is back to normal!
Increase your HP and ATK by 50 x your current Rank!
Cost: 2
Unit Icon SP.png


Giorno Giovanna
Unit Coin SSR.png
Unit Giorno Giovanna (Tower Battle).png
Unit Frame SSR None.png
ジョルノ・ジョバァーナ
Rarity:
SS Rarity SSR.png
Class:
N/A
HP
N/A
ATK
N/A
Gauge Bar 2.png
Profile
Giorno was accepted by the arrow, and as a result he gained a new found power.
How to Obtain
  • SS Class Gold.png Tower Battle
  • SS Class Black.png Requiem Road
Skills
Link Skill
The inheritor of wills
SS Class Gold.png Gold and Silver attributes ATK+20%, HP+20% and movement distance +20%!
SS Class Black.png Black and White attributes ATK+20%, HP+20% and movement distance +20%!
Command Skill
The power of the arrow

Select an enemy! Deal 20% of the targets remaining HP as damage to them and set their defence to 0!

Ability
Unit Ability None.png
Never again
For 2 turns if an enemy attempts to contact hit you, cancel the contact hit, gain 20% Skill Gauge, and return to the moment before the movement began!
Cost: 4
Unit Icon Counter.png


Giorno Giovanna & DIO
Unit Coin SSR.png
Unit Giorno Giovanna and DIO.png
Unit Frame SSR Gold.png
ジョルノ・ジョバァーナ&DIO
Rarity:
SS Rarity SSR.png
Class:
SS Class Gold.png
HP
N/A
ATK
N/A
Gauge Bar 5.png
Profile
DIO who has the body of Jonathan with a star-shaped birthmark, and his son Giorno, who has a similar birthmark.
How to Obtain
  • Diamond Gacha
Skills
Leader Skill
Blood inheritance
Increase all parameters of Stand users by 70%.
Command Skill
MUDA MUDA × MUDA MUDA

Select one enemy, deal 500% x5 hits of defense ignoring damage and blow them away, the same effect occurs on re-contact! Tap to stop time, ATK+500%, destroy items and deal damage in an area around you while moving! When stopping, deal 2500% defense ignoring damage to all enemies!

Ability
Unit Ability Gold.png
Experience
Smash changes to Experience! Experience clears own debuffs once when tapping, and ATK+500% to all allies for 2 turns and Skill Gauge increases by 50%!
Cost: 2
Unit Icon SP.png


SR Medals

R Medals

[edit]

JoJo's Pitter-Patter Pop! (Android/iOS)

PPPCharNameBG.png
Giorno
GiornoPPP.png
YellowPPP.png
GiornoStandPPP.png
YellowPPP.png
PPPVerBG.png
Creating Life ver.
GiornoPPPFull.pngGiornoStandPPPFull.png
Rarity: PPPGR.png
Max Power: 1620 (Lvl 50) / 2820 (Lvl 80)
Skill: Gold Experience
PPPSkill2.png
Replaces Panels in a vertical line with Giorno panels
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Skill Lv 1
# of Replaced Panels: 8
Cooldown: 85
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Skill Lv 2
# of Replaced Panels: 12
Cooldown: 85
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Skill Lv 3
# of Replaced Panels: 12
Cooldown: 80
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Skill Lv 4
# of Replaced Panels: 16
Cooldown: 80
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Skill Lv 5
# of Replaced Panels: 16
Cooldown: 75
Giorno
Type: EX
Availability: Awakening
Date: July 28, 2020 - September 2, 2021

Creating Life ver.
PPPStickerGiornoEX.png
Cost: 0
For every 40 Giorno panels erased, replaces two random panels with Box panels.

PPPCharNameBG.png
Giorno
Giorno2PPP.png
YellowPPP.png
GiornoStandPPP.png
YellowPPP.png
PPPVerBG.png
Real Frog ver.
Giorno2PPPFull.pngGiornoStandPPPFull.png
Rarity: PPPGR.pngPPPLimited.png
Max Power: 919 (Lvl 50) / 1699 (Lvl 80)
Skill: Gold Experience
PPPSkill2.png
Replaces panels in a vertical line with Giorno panels
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PPPGridOff.pngPPPGridOff.pngPPPGridOff.pngPPPGridOff.pngPPPGridOff.pngPPPGridOff.png
Skill Lv 1
# of Replaced Panels: 8
Cooldown: 80
PPPGridOff.pngPPPGridOff.pngPPPGridOn.pngPPPGridOn.pngPPPGridOff.pngPPPGridOff.png
PPPGridOff.pngPPPGridOff.pngPPPGridOn.pngPPPGridOn.pngPPPGridOff.pngPPPGridOff.png
PPPGridOff.pngPPPGridOff.pngPPPGridOn.pngPPPGridOn.pngPPPGridOff.pngPPPGridOff.png
PPPGridOff.pngPPPGridOff.pngPPPGridOn.pngPPPGridOn.pngPPPGridOff.pngPPPGridOff.png
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PPPGridOff.pngPPPGridOff.pngPPPGridOff.pngPPPGridOff.pngPPPGridOff.pngPPPGridOff.png
Skill Lv 2
# of Replaced Panels: 10
Cooldown: 80
PPPGridOff.pngPPPGridOff.pngPPPGridOn.pngPPPGridOn.pngPPPGridOff.pngPPPGridOff.png
PPPGridOff.pngPPPGridOff.pngPPPGridOn.pngPPPGridOn.pngPPPGridOff.pngPPPGridOff.png
PPPGridOff.pngPPPGridOff.pngPPPGridOn.pngPPPGridOn.pngPPPGridOff.pngPPPGridOff.png
PPPGridOff.pngPPPGridOff.pngPPPGridOn.pngPPPGridOn.pngPPPGridOff.pngPPPGridOff.png
PPPGridOff.pngPPPGridOff.pngPPPGridOn.pngPPPGridOn.pngPPPGridOff.pngPPPGridOff.png
PPPGridOff.pngPPPGridOff.pngPPPGridOff.pngPPPGridOff.pngPPPGridOff.pngPPPGridOff.png
Skill Lv 3
# of Replaced Panels: 10
Cooldown: 75
None
None
Giorno
Type: EX
Availability: Awakening
Date: July 28, 2020 - September 2, 2021

Real Frog ver.
PPPStickerGiorno2EX.png
Cost: 0
For every 40 Giorno panels erased, replaces two random panels with Frog panels.

Skill: Muda Muda Muda Muda
PPPSkill2.png
Replaces panels in a horizontal line with Giorno panels. Panels that were originally Block panels or Giorno panels become enhanced Giorno panels
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PPPGridOff.pngPPPGridOff.pngPPPGridOff.pngPPPGridOff.pngPPPGridOff.pngPPPGridOff.png
PPPGridOff.pngPPPGridOn.pngPPPGridOn.pngPPPGridOn.pngPPPGridOn.pngPPPGridOff.png
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PPPGridOff.pngPPPGridOff.pngPPPGridOff.pngPPPGridOff.pngPPPGridOff.pngPPPGridOff.png
Skill Lv 1
# of Replaced Panels: 8
Cooldown: 80
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PPPGridOff.pngPPPGridOff.pngPPPGridOff.pngPPPGridOff.pngPPPGridOff.pngPPPGridOff.png
PPPGridOn.pngPPPGridOn.pngPPPGridOn.pngPPPGridOn.pngPPPGridOn.pngPPPGridOn.png
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PPPGridOff.pngPPPGridOff.pngPPPGridOff.pngPPPGridOff.pngPPPGridOff.pngPPPGridOff.png
Skill Lv 2
# of Replaced Panels: 12
Cooldown: 80
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PPPGridOff.pngPPPGridOff.pngPPPGridOff.pngPPPGridOff.pngPPPGridOff.pngPPPGridOff.png
PPPGridOff.pngPPPGridOff.pngPPPGridOff.pngPPPGridOff.pngPPPGridOff.pngPPPGridOff.png
PPPGridOn.pngPPPGridOn.pngPPPGridOn.pngPPPGridOn.pngPPPGridOn.pngPPPGridOn.png
PPPGridOn.pngPPPGridOn.pngPPPGridOn.pngPPPGridOn.pngPPPGridOn.pngPPPGridOn.png
PPPGridOff.pngPPPGridOff.pngPPPGridOff.pngPPPGridOff.pngPPPGridOff.pngPPPGridOff.png
Skill Lv 3
# of Replaced Panels: 12
Cooldown: 75
PPPGridOff.pngPPPGridOff.pngPPPGridOff.pngPPPGridOff.pngPPPGridOff.pngPPPGridOff.png
PPPGridOff.pngPPPGridOff.pngPPPGridOff.pngPPPGridOff.pngPPPGridOff.pngPPPGridOff.png
PPPGridOff.pngPPPGridOff.pngPPPGridOn.pngPPPGridOn.pngPPPGridOff.pngPPPGridOff.png
PPPGridOn.pngPPPGridOn.pngPPPGridOn.pngPPPGridOn.pngPPPGridOn.pngPPPGridOn.png
PPPGridOn.pngPPPGridOn.pngPPPGridOn.pngPPPGridOn.pngPPPGridOn.pngPPPGridOn.png
PPPGridOff.pngPPPGridOff.pngPPPGridOn.pngPPPGridOn.pngPPPGridOff.pngPPPGridOff.png
Skill Lv 4
# of Replaced Panels: 16
Cooldown: 75
PPPGridOff.pngPPPGridOff.pngPPPGridOff.pngPPPGridOff.pngPPPGridOff.pngPPPGridOff.png
PPPGridOff.pngPPPGridOff.pngPPPGridOff.pngPPPGridOff.pngPPPGridOff.pngPPPGridOff.png
PPPGridOff.pngPPPGridOff.pngPPPGridOn.pngPPPGridOn.pngPPPGridOff.pngPPPGridOff.png
PPPGridOn.pngPPPGridOn.pngPPPGridOn.pngPPPGridOn.pngPPPGridOn.pngPPPGridOn.png
PPPGridOn.pngPPPGridOn.pngPPPGridOn.pngPPPGridOn.pngPPPGridOn.pngPPPGridOn.png
PPPGridOff.pngPPPGridOff.pngPPPGridOn.pngPPPGridOn.pngPPPGridOff.pngPPPGridOff.png
Skill Lv 5
# of Replaced Panels: 16
Cooldown: 70
Giorno
Type: EX
Availability: Awakening
Date: December 14, 2020 - September 2, 2021

Resolve to Open a Path ver.
PPPStickerGiorno3EX.png
Cost: 0
Every time 300,000+ Stand Up damage is done, Partner Skill Gauge accumulates 10% (up to 5 times per battle).

PPPCharNameBG.png
Giorno
Giorno4PPP.png
YellowPPP.png
Giorno4StandPPP.png
YellowPPP.png
PPPVerBG.png
Never-Ending Requiem ver.
Giorno4PPPFull.pngGiorno4StandPPPFull.png
Rarity: PPPGR.pngPPPFestivalLimited.png
Max Power: 1738 (Lvl 50) / 2998 (Lvl 80)
Skill: Gold Experience Requiem
PPPSkill4.png
Erases all connected panels. The skill will activate again if you connect a certain number of Giorno panels. In the end, places as many enhanced Block panels per times the skill was activated. The Skill Gauge increase during the activation is 0.75
PPPRangeAll.png
Skill Lv 1
Effect Duration (in seconds): 2
Cooldown: 105
PPPRangeAll.png
Skill Lv 2
Effect Duration (in seconds): 3
Cooldown: 105
PPPRangeAll.png
Skill Lv 3
Effect Duration (in seconds): 3
Cooldown: 90
PPPRangeAll.png
Skill Lv 4
Effect Duration (in seconds): 4
Cooldown: 90
PPPRangeAll.png
Skill Lv 5
Effect Duration (in seconds): 4
Cooldown: 75
Giorno
Type: EX
Availability: Awakening
Date: January, 2021 - September 2, 2021

Never-ending Requiem ver.
PPPStickerGiorno4EX.png
Cost: 0
After clearing 50 Giorno Panels, replaces a random Panel with a Giorno Box Panel.

Skill: If you control the arrow, everything will end!
PPPSkill3.png
Enhances panels in the middle. For every six partner panels, the enhancing range is increased. The maximum number of panels enhanced depends on the Skill Lv.
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PPPGridOff.pngPPPGridOff.pngPPPGridOn.pngPPPGridOn.pngPPPGridOff.pngPPPGridOff.png
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PPPGridOff.pngPPPGridOff.pngPPPGridOff.pngPPPGridOff.pngPPPGridOff.pngPPPGridOff.png
Skill Lv 1
# of Enhanced Panels: 9
Cooldown: 70
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PPPGridOff.pngPPPGridOff.pngPPPGridOff.pngPPPGridOff.pngPPPGridOff.pngPPPGridOff.png
PPPGridOff.pngPPPGridOff.pngPPPGridOn.pngPPPGridOn.pngPPPGridOff.pngPPPGridOff.png
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PPPGridOff.pngPPPGridOff.pngPPPGridOff.pngPPPGridOff.pngPPPGridOff.pngPPPGridOff.png
Skill Lv 2
# of Enhanced Panels: 12
Cooldown: 70
PPPGridOff.pngPPPGridOff.pngPPPGridOff.pngPPPGridOff.pngPPPGridOff.pngPPPGridOff.png
PPPGridOff.pngPPPGridOff.pngPPPGridOff.pngPPPGridOff.pngPPPGridOff.pngPPPGridOff.png
PPPGridOff.pngPPPGridOff.pngPPPGridOn.pngPPPGridOn.pngPPPGridOff.pngPPPGridOff.png
PPPGridOff.pngPPPGridOff.pngPPPGridOn.pngPPPGridOn.pngPPPGridOff.pngPPPGridOff.png
PPPGridOff.pngPPPGridOff.pngPPPGridOn.pngPPPGridOn.pngPPPGridOff.pngPPPGridOff.png
PPPGridOff.pngPPPGridOff.pngPPPGridOff.pngPPPGridOff.pngPPPGridOff.pngPPPGridOff.png
Skill Lv 3
# of Enhanced Panels: 12
Cooldown: 60
PPPGridOff.pngPPPGridOff.pngPPPGridOff.pngPPPGridOff.pngPPPGridOff.pngPPPGridOff.png
PPPGridOff.pngPPPGridOff.pngPPPGridOff.pngPPPGridOff.pngPPPGridOff.pngPPPGridOff.png
PPPGridOff.pngPPPGridOff.pngPPPGridOn.pngPPPGridOn.pngPPPGridOff.pngPPPGridOff.png
PPPGridOff.pngPPPGridOff.pngPPPGridOn.pngPPPGridOn.pngPPPGridOff.pngPPPGridOff.png
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PPPGridOff.pngPPPGridOff.pngPPPGridOff.pngPPPGridOff.pngPPPGridOff.pngPPPGridOff.png
Skill Lv 4
# of Enhanced Panels: 15
Cooldown: 60
PPPGridOff.pngPPPGridOff.pngPPPGridOff.pngPPPGridOff.pngPPPGridOff.pngPPPGridOff.png
PPPGridOff.pngPPPGridOff.pngPPPGridOff.pngPPPGridOff.pngPPPGridOff.pngPPPGridOff.png
PPPGridOff.pngPPPGridOff.pngPPPGridOn.pngPPPGridOn.pngPPPGridOff.pngPPPGridOff.png
PPPGridOff.pngPPPGridOff.pngPPPGridOn.pngPPPGridOn.pngPPPGridOff.pngPPPGridOff.png
PPPGridOff.pngPPPGridOff.pngPPPGridOn.pngPPPGridOn.pngPPPGridOff.pngPPPGridOff.png
PPPGridOff.pngPPPGridOff.pngPPPGridOff.pngPPPGridOff.pngPPPGridOff.pngPPPGridOff.png
Skill Lv 5
# of Enhanced Panels: 15
Cooldown: 50
Narancia (Giorno)
Type: EX
Availability: Awakening
Date: August 26, 2020 - September 2, 2021

Giorno's Soul ver.
PPPStickerGiorno5EX.png
Cost: 0
After 3 Stand Up times, replaces 3 random panels, excluding partner panels, with partner box panels.

Skill: We don't know unless we try!
PPPSkill4.png
Prioritizing Block panels, randomly erases panels and then changes the column above the erased panels to Giorno & Mista panels. Erasing Block panels increases the damage and replaces them with enhanced Giorno & Mista panels.
PPPRangeRandom.png
Skill Lv 1
# of Erased Panels: 2
Cooldown: 90
PPPRangeRandom.png
Skill Lv 2
# of Erased Panels: 3
Cooldown: 90
PPPRangeRandom.png
Skill Lv 3
# of Erased Panels: 3
Cooldown: 80
PPPRangeRandom.png
Skill Lv 4
# of Erased Panels: 4
Cooldown: 80
PPPRangeRandom.png
Skill Lv 5
# of Erased Panels: 4
Cooldown: 70
Giorno & Mista
Type: EX
Availability: Awakening
Date: October 9, 2020 - September 2, 2021

Resolve to Outshine Sun ver.
PPPStickerGiornoMistaEX.png
Cost: 0
After using Skill twice, random panel (excluding Giorno & Mista) is replaced with Giorno & Mista box panel.

Skill: Revert Willpower to Zero
PPPSkill4.png
Enters a special Stand Up, creating Block Panels in top left and right that disappear after a certain amount of time.


During the Stand Up, if you match the entire area in the red frame with the same colored panels, the skill will activate again up to 4 times at the end of Stand Up. Stand Up damage is increased each time.
PPPRangeAll.png
Skill Lv 1
Time of Effect (%): 20
Cooldown: 100
PPPRangeAll.png
Skill Lv 2
Time of Effect (%): 30
Cooldown: 100
PPPRangeAll.png
Skill Lv 3
Time of Effect (%): 30
Cooldown: 80
PPPRangeAll.png
Skill Lv 4
Time of Effect (%): 50
Cooldown: 80
PPPRangeAll.png
Skill Lv 5
Time of Effect (%): 50
Cooldown: 60
Giorno
Type: EX
Availability: Awakening
Date: April 9, 2021 - September 2, 2021

Golden Requiem ver.
PPPStickerGiorno6EX.png
Cost: 0
For every 3 3x3 or bigger, replaces random normal panel with Enhanced Box Panel after Stand Up.

[edit]

Jump Ultimate Stars (DS)

Giorno appears as both a support and help Koma-character, and is also the only representative character from Part 5 to appear in the game.

His supports use Gold Experience (2-Koma) or Gold Experience Requiem (3-Koma) to attack with his "MUDAMUDAMUDA!!!" and his help Koma boosts the special attack gauge recovery when blocking or attacking with a support character.

He's one of the 3 characters who serves as an ally boost to DIO (along with Jonathan and Taizou from Taizou Mote King manga series).

Last Survivor (Arcade)

Giorno was one of the characters first confirmed during the game's announcement.

Giorno Giovanna
Skill Name
Button
Description
Release Level
N/A
Muda Rush
R2 (Repeat)
Consecutive Normal Punches.
-
Overgrow
R1 (Hold)
Creates a tree at your feet, lifting you upwards.
-
N/A
Parts Maker
X (Hold)
Restores partner's health. (Tag-team battle only)
-
N/A
Stand ON (Summon Stand)
L2 (Hold)
Stand remains out. Increases attack speed.
-
N/A
Gold E. Requiem
L1
Disables all attacks against you for a period of time (about 6 seconds). Can be used up to 2 times per game.
Level 4
N/A

Character Difficulty: ★ ☆ ☆
Type: Short-Range

Jump Force (PS4/XBOX ONE/PC/NINTENDO SWITCH)

Giorno is a playable DLC character in Jump Force along with Jotaro and DIO. He was leaked on November 5, 2020 with Yoruichi Shihoin from Bleach. Later, Bandai Namco officially revealed him on April 7.

  • MUDAAAAA!: Gold Experience Requiem does a volley punches on the opponent if the button is held down the barrage will continue for longer before preforming a left hook, it is possible to activate up to 3 rush sets by consuming the skill gauge.
  • Send Their Attack Right Back: Giorno plants a tree under himself, if the attack is done again another tree will appear under the opponent
  • Ability to Produce Life: Giorno creates a body part for himself giving him back some health
  • YOU SHALL NEVER REACH YOUR DESTINATION…: Giorno does a volley of punches with Gold Experience Requiem before finishing with a right punch to the opponents jaw. This attack locks the character for the rest of the round.

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