Gyro Zeppeli/fr

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Template:Character Info/fr

Nyo ho ho ho~. (ニョホホホ~。)
—Le rire de Jayro

Jayro Zeppeli (ジャイロ・ツェペリ, Jairo Tseperi), de son vrai nom Julius Caesar Zeppeli (ユーリウス・カイザー・ツェペリ, Yūriusu Kaizā Tseperi) est le deutéragoniste de la septième partie de JoJo's Bizarre Adventure, Steel Ball Run.

Jayro est un maître de la Rotation et un bourreau originaire du Royaume de Naples. Il rejoint la Steel Ball Run pour gagner l'amnistie d'un enfant innocent qu'il était chargé d'exécuter. Les armes fétiches de Jayro sont ses Boules de Fer spéciales qui produisent et manipulent la Rotation dont la maîtrise lui permet plus tard d'accéder au Stand Ball Breaker.

Apparence

Jayro est un homme de taille moyenne / supérieure à la moyenne et de constitution moyenne / athlétique. Il a des cheveux qui atteignent le milieu du dos, des yeux clairs, des plaques carrées de poils du visage tapissant sa mâchoire et (dans les illustrations) des lèvres souvent peintes. Soit il porte des prothèses, soit il aurait ciselé la phrase "GO! GO! ZEPPELI" directement sur ses dents en les couvrant de métal.

La tenue de base de Jayro se compose d'un manteau en cuir noir clouté à manches courtes, d'un pantalon en cuir et de bottes de cowboy. Il porte une ceinture dont la boucle est décorée avec une paire de mains pointant vers son entrejambe et, à ses hanches, une paire d'étuis spéciaux pour ses Boules de Métal. Il porte un chapeau à larges bords, avec des fentes sur la couronne et le bord qui laissent passer la lumière et l'air. Autour de la couronne de son chapeau se trouvent une paire de lunettes à fentes. Selon la météo, il peut porter des lunettes en plus d'un foulard.

Palettes

The series is known for alternating colors between media, the information presented below may or may not be canon.
Colored MangaAll-Star BattleEyes of Heaven
Peau(Peau claire, rouge à lèvres vert)
Cheveux(Blonds)
Yeux(Verts)
Tenue
(Chemise violet foncé avec des accessoires verts, un pantalon et un chapeau beige.)
Peau(Peau claire, rouge à lèvres bleu clair)
Cheveux(Blonds)
Yeux(Bleu acier)
Tenue
(Chemise mauve avec accessoires turquoise, pantalon et chapeau kaki.)
Peau(Peau claire, rouge à lèvre vert-jaunes)
Cheveux(Verts)
Yeux(Cyan)
Tenue
(Chemise indigo avec accessoires en bronze, pantalon bleu et chapeau cyan.)

Personnalité

Je vais remplacer mon père qui a mis sa fierté dans la lignée familiale. Ce travail est mon devoir ... et cela ne changera jamais ...
—Jayro Zeppeli, Steel Ball Run Chapter 21: Gyro Zeppeli's Mission, Part 2

Jayro est un bourreau arrogant et flamboyant marqué par la dureté de la vie, qui participe à la Steel Ball Run pour un jeune garçon.

Jayro apparaît initialement comme un concurrent agressif dans la course Steel Ball Run. Contrairement à d'autres concurrents, Jayro cherche à saisir la première place par-dessus tout, se précipitant devant tout le monde[1] puis repoussant tous ceux qui le défient.[2][3] Il a également tendance à prendre des raccourcis dangereux.[4][5]

Jayro est un homme grossier, se moquant de la grande majorité de ceux qu'il rencontre avec des insultes et des commentaires moqueurs. Même avec son ami le plus proche Johnny Joestar, Jayro ne mâche pas ses mots et se dispute parfois avec lui. De plus, Johnny n'a fait une impression durable sur Jayro que par sa forte obstination[6] et pensait peu de lui lors de leur première rencontre.[7] La seule personne pour laquelle Jayro avait un certain respect est son père, le sévère Gregorio Zeppeli. L'excès de confiance de Jayro s'étend à ses combats, au cours desquels Jayro est enclin à se moquer de ses ennemis d'une manière ou à dire quelque chose d'insultant. Par exemple, il s'est moqué ouvertement du chapeau "ridicule" de Mountain Tim.[8]

Jayro est particulièrement fier de sa maîtrise du Spin, une technique familiale impliquant la rotation et le lancement de billes d'acier à divers effets et salue la Rotation comme le summum de l'habileté humaine[9]. Cette fierté est, dans une certaine mesure, justifiée lorsque le Spin parvient à dominer Dirty Deeds Done Dirt Cheap - Love Train.[10]. Cependant, en tant qu'enseignant, il semblait être quelque peu réticent, ne prenant la peine d'enseigner à Johnny les bases du Spin et de l'initier au rectangle d'or que lorsqu'ils étaient menacés par un nouvel ennemi.[11]

En tant que bourreau et homme belliqueux, Jayro n'a pas peur de recourir à la violence, même à la force létale. Cependant, Jayro n'a pas la même impitoyabilité que Johnny et ne cherche pas initialement à tuer ses ennemis s'il le juge inutile. En particulier, Jayro a essayé de décourager un voleur de se battre avec lui et a utilisé ses Boules de Métal seulement pour qu'il se tue si ce dernier en venait à essayer de lui tirer dessus, au lieu de directement le tuer.[12]

Néanmoins, Jayro possède un côté altruiste et aime aider quiconque a besoin de son aide, notamment le paraplégique Johnny à qui il a enseigné la technique de la Rotation et aidé à acquérir les Pièces du cadavre sacré, ou Marco, l'enfant sans défense en cherchant à faire appel à sa peine de mort via une victoire sur la Steel Ball Run. Jayro défia l'autorité de Gregorio Zeppeli sur son côté altruiste, car celui-ci désapprouvait toute manifestation de sentimentalité dans la vie. Il désobéit finalement à son père en allant en Amérique.[13]

Johnny a initialement déclaré que Jayro n'avait pas la motivation et la détermination nécessaires pour faire avancer les choses. Le jockey a fait valoir que parce que Jayro avait hérité de tout ce qu'il avait en tant que membre de la classe supérieure et héritier de la technique familiale de ka Rotation, il n'avait pas le genre de faim égoïste née de la souffrance qui serait cruciale dans la course.[14] De fait, Jayro Zeppeli a d'abord participé à la course par souci altruiste pour Marco, et s'est principalement appuyé sur des astuces pour l'emporter dans la course. Au cours de sa bataille contre Ringo Roadagain, il a changé ses motivations originales pour un objectif plus personnel, le chemin pour voir par lui-même si Marco méritait d'être exécuté et qui était exactement le cadavre.[15] Après cela, Jayro est devenu moins arrogant et s'est concentré sérieusement sur ses combats. Dans son équitation, Jayro est passé à un style plus personnel, choisissant instinctivement son propre itinéraire au lieu du "chemin le plus court", lui permettant même de surpasser Diego dans la course.[16]

Hors des combats, Jayro possède également une personnalité excentrique et est particulièrement flamboyant. Jayro a un penchant pour les gags, impliquant des jeux de mots ou un type d'humour inexplicable, passant des mauvais jeux de mots[17] à des sketchs défiant toute logique[18], racontant fréquemment de telles blagues à Johnny de façon impulsive. Il créé aussi une chanson sur le fromage, la chantant à Johnny et étant heureux que ce dernier l'apprécie. [19] Il aime aussi les gestes dramatiques et les phrases grandiloquentes, disant que la déesse de la victoire chevauchait avec lui et qu'elle lui retirerait sa faveur s'il laissait une autre femme monter avec lui. Contrairement à Johnny, Jayro sourit fréquemment, exposant ses dents en métal.[20] Le simple fait qu'il ait gravé ses dents avec le message "Go! Go! Zeppeli" expose déjà sa nature ostentatoire.[20] De façon humoristique, Jayro garde également un ours en peluche rose avec lui, l'aimant suffisamment pour le garder même pendant la Steel Ball Run[21], bien qu'il le laisse à un moment donné. Cependant, imitant son propre père, Jayro peut être sévère et digne lorsqu'il parle de la technique Zeppeli de la Rotation.

Fortement influencé par les enseignements de Gregorio sur les incertitudes de la vie - en utilisant une métaphore de «balle de tennis sur le filet» - et le pouvoir de la Rotation n'étant rien de moins que miraculeux, Jayro a une vision optimiste de la vie et est convaincu qu'il peut surmonter les revers, même s'il faudrait un miracle pour les surmonter, tant qu'il suivrait un chemin vertueux. Néanmoins, dans la logique de la métaphore de la "balle de tennis sur le filet", Jayro est conscient que l'échec est tout aussi probable.[22] Cette idéologie est à plusieurs reprises confirmée d'une manière ou d'une autre avec de nombreuses coïncidences et des miracles l'aidant tout au long de son voyage et travaillant contre lui, aboutissant à la libération de Marco sans son intervention mais à la mort du garçon d'un rhume plus tard.[23]

Jayro est un coureur de jupons, un flashback montre qu'il couchait avec une patiente[24] et il on le voit une fois en train de flirter avec de jolies filles.[25] En revanche, la première fois que Jayro et Johnny rencontrent Lucy, il refuse de la laisser monter avec lui et déclare qu '"aucune femme ne montera mon cheval". Il explique plus tard que la déesse de la victoire serait jalouse s'il laissait "une autre femme" monter avec lui.[26]

Jayro a quelques tics de langage. Par exemple, il a un rire caractéristique, son "Nyo-ho-ho!" [20] et il crie généralement "ORA!" quand il lance une Boule de Métal au combat, rappelant les cris de Stand des anciens Stands de la famille Kujo. Finalement, après la mort de Jayro , Johnny adopte le cri de combat de Jayro comme Stand Rush de Tusk ACT4.

Pouvoirs et compétences

La Rotation

La Rotation en action
Main article: Spin

La technique de la Rotation de la Famille Zeppeli, généralement appliquée avec des Boules de Métal spéciales, est une compétence polyvalente à laquelle Jayro s'est entraîné depuis sa jeunesse. Jayro s'équipe de deux Boules d'acier comme armes d'autodéfense, d'attaque et servant à prendre un avantage stratégique en général.

Jayro peut avoir une variété impressionantes de trajectoires de vol lorsqu'il lance ses boules d'acier avec la Rotation. Il est même capables de les faire revenir directement à lui, principalement après avoir frappé ses cibles.

À l'impact avec la chair, des ondulations en spirale apparaissent souvent. Jayro peut appliquer un large éventail d'effets sur des cibles humaines ou animales, y compris la manipulation musculaire, nerveuse et osseuse, et le tordage forcé de la chair pour drainer l'eau.

Jayro explique que bien qu'il soit utilisé par sa famille pour l'exécution, le Spin n'a pas été développé à des fins destructrices et convient à bien des égards au traitement médical.

La Rotation peut être considéré comme l'homologue de l'Onde, présentée principalement dans Phantom Blood et Battle Tendency.

Scan

Scan

La technique nommée Scan (スキャン, Sukyan) est une capacité que Gyro éveille temporairement après avoir possédé l'Oeil droit du cadavre. Le mot «TURBŌ» est inscrit sur l'iris de Gyro, derrière ceci une croix orientée en diagonale; avec un croix pattée apparaissant en dessous de son œil, vers sa joue. Un œil unique apparaît dans chacun des Boules de Métal de Gyro, regardant vers l'extérieur, également marqué sur l'iris.

Lorsque Scan est actif, cette capacité place des yeux représentant ceux du cadavre sur chacune des boules d'acier actives de Jayro. Ceux-ci améliorent l'aptitude de Gyro pour la Rotation et sa vision en servant d'yeux de substitution (lui permettant de voir à distance quand Hot Pants l'aveugle avec Cream Starter); ainsi que lui permettant de voir à travers le corps des gens comme par rayons X, lui permettant de calculer un meilleur ciblage.

Gyro abandonne cette capacité lorsqu'il donne son œil à Lucy Steel.

Scan2.png

Saint's Corpse

The complete guardian of the Corpse's eyes appears as a largely insentient, robotic humanoid figure. When Gyro departs this figure, it is divided, missing its left arm, leg, upper "eye" and the left plate of the two originally framing its head. A similar figure is seen once more when Gyro uses Scan, growing from his Steel Ball, in his battle against Ringo Roadagain.[27]

Ball Breaker

Main article: Ball Breaker

Ball Breaker manifests when Gyro finally achieves the "Golden Spin". The stand is a visualization of Spin energy unleashed from Gyro's steel balls, the sheer power of the technique manifesting itself into the form of a Stand.[28] Ball Breaker embodies a vast force capable of bypassing dimensional barriers.[29]

Compétences Personnelles

  • Horseriding: Gyro is an experienced and capable equestrian, competent enough to ride across many types of terrain and be a serious competitor in the Steel Ball Run race. His ability as a rider reached a new level after he entered the "true man's world" and he became able to instinctively choose the optimal path for his horse, an ability that seems on par with Diego Brando's own ability. His riding style can be summed up as aggressive; Gyro seeks to remain at the first place constantly, and takes dangerous shortcuts when he deems it necessary. When another rider challenges him, Gyro will actively try to get rid of him. His beloved horse is named Valkyrie. Gyro is also knowledgeable about horses, particularly Valkyrie, whose abilities and limits he can gauge at any moment.
  • Medicine, Surgery and Anatomy: Being trained as a surgeon by his father, Gregorio Zeppeli, Gyro is an accomplished surgeon, being able to make surgical operations on his own. This training also includes intimate knowledge of the human body Gyro uses in conjunction with the Spin in combat.
  • Intelligence: Gyro is an adept tactician, being able to hold his own against several Stand users and outsmarting them in several occasions. Gyro has been shown to be able to use his surroundings, or even the enemy's own power to his advantage. Gyro is a worldly individual, possessing a range of knowledge, including in tracking, opera, paleontology, and mathematics.

Major Battles

Relationships

Family

  • Gregorio Zeppeli: Gregorio Zeppeli was Gyro's father, and was the only person to ever command respect and obedience to him. Their relationship was probably cold due to Gregorio wishing to throw away sentimentality from his life, thus never had a compliment for his son, nor did he give him gifts and send him letters. However Gregorio was still Gyro's Spin teacher and direct superior as surgeon and executioner, thus has authority over him, although Gyro still disobeyed him behind his back.

Friends

  • Johnny Joestar: Gyro and Johnny are friends and partners in the Steel Ball Run and also master and apprentice in the art of the Spin. At first Johnny's determination got Gyro's interest, causing him to help him figuring out how to mount his Slow Dancer and start the race. After the first stage, Johnny wins the respect of Gyro, thus Gyro decides to teach him the Spin and they become partners for the rest of the race. As the stages progress their friendship grows. Despite their opposing personalities, causing regular clashes as to how to take on a difficult situation, Gyro and Johnny ultimately get along well and share many moments of friendship, culminating in them telling each personal secrets. Gyro notably likes to jest with Johnny and tells him bad jokes or miscellaneous songs that Johnny frequently pretends to appreciate. Due to their regular battles, Gyro and Johnny fight well together, and see each other as valuable allies. Their friendship is such that any one is ready to put himself in danger for the other, and Johnny notably abandoned his Corpse Parts to save Gyro's life, and has cried multiple times for him. When Gyro died, Johnny was completely devastated and Valentine exploited that bond to promise Johnny that another Gyro would walk this universe. Gyro's ghost salutes Johnny one last time and the latter would bring back his corpse to the Zeppeli family. Gyro's continuous support helped Johnny get out of his depression and enabled him to begin anew.
  • Lucy Steel: Gyro and Lucy became allies, but Gyro had a cold attitude toward her, refusing her request of helping her and her husband and instead suggesting that she risked her life trying to steal the Heart from Valentine. Gyro nonetheless acknowledged her bravery and resourcefulness and entrusted the Right Eye with her, later asking Wekapipo to save her from Valentine.
  • Wekapipo: Despite meeting in the Steel Ball Run race as long-standing enemies, Gyro and Wekapipo have a certain respect of each other's ability as both are proficient Spin users. Gyro revealed to Wekapipo that his sister was alive and well, having saved her life once. This revelation earned Gyro Wekapipo's help during the search for the Corpse Parts.
  • Mountain Tim: Gyro only saw Tim as a rival in the Steel Ball Run race, deriding his hat when he first saw Tim. However, both come to see as allies during the fights against the Boomboom Family and Oyecomova.

Rivaux

  • Diego Brando: Gyro and Diego are bitter rivals, as both repeatedly tried to outdo each other in the Steel Ball Run. Gyro thinks of Diego as the greatest threat for his goal of finishing first in the race and never ceases to antagonize or insult him. Diego won't hesitate to kill Gyro, but Gyro's moral code stops him from doing the same, and he only wishes to beat him up.
  • Hot Pants: As one of the competitors in the Steel Ball Run race and a rival in the search for the Saint Corpse Parts, Gyro views Hot Pants poorly. Their first meeting consisted of Hot Pants attacking Gyro for wrong reasons, and Gyro never let up his antagonistic behavior after that, regularly insulting the horse rider and once stealing her food. Later on, Gyro remains in the dark about Hot Pants' true identity, while Johnny was able to forge a more understanding and sympathetic relationship.
  • Sandman: Gyro and Sandman are rivals in the Steel Ball Run race, but initially act friendly with each other. Sandman bore no ill will against Gyro and repaid being made winner of the first stage in Gyro's stead with critical information during the fourth stage. However, the next time they meet, Sandman now worked with Valentine and tried to force Gyro and Johnny to give their Corpse Parts, going as far as trying to kill them. Nonetheless, Sandman was merely indifferent to what he saw as the struggle between white men.
  • Pocoloco: Gyro thinks of Pocoloco as a dangerous rival and mistakes the latter's luck as talent, while Pocoloco sees Gyro as a mere stepping stone in the race.

Ennemis

  • Boomboom Family: Gyro was initially cold and cautious to Andre Boomboom, and he was later proven right to act in such a way as Andre, along with his brother and father, attacked. Gyro thinks the whole family as idiots, though holds regard for their dangerous Stand abilities.
  • Oyecomova: Oyecomova was an Italian assassin who attempted kill Gyro, Tim and Johnny, only to be defeated by their respective Stand powers.
  • Ringo Roadagain: Ringo and Gyro were mortal enemies during their encounter. Ringo looked down on Gyro for being a "follower" but was impressed by his sudden growth, acknowledging his will during his last moments. Gyro returned the animosity and begrudging respect for the gunman.
  • Funny Valentine: Valentine was Gyro's enemy in the search to obtain the Corpse Parts.

Chapitres

Book Icon.png Manga Appearances
Chapters in order of appearance

Citations

Quote.png Quotes
Show AllEnglishJapaneseRomaji
  • Nyohohoho... (ニョホホホ…)
    —Gyro Zeppeli's signature chuckle.
  • Do you know the leading causes of death? The first is a sickness carried by mosquitos. The second is getting kicked by a horse and dying. Do you plan on changing the ranking?
    —Gyro Zeppeli to Johnny Joestar, Steel Ball Run Chapter 3: Johnny Joestar
  • This spinning steel is definitely my weapon.
    —Gyro Zeppeli, Steel Ball Run Chapter 3: Johnny Joestar
  • Whatver I can get, I'll take. Except for diseases... but especially a time bonus... nyo ho!
    —Gyro Zeppeli, Steel Ball Run Chapter 5: 1st Stage: 15,000 Meters
  • Hey, hey, so swaying to your left is your habit... But, that's good! Go ahead... go ahead and let your anger explode!
    —Gyro Zeppeli to Valkyrie, Steel Ball Run Chapter 6: The Dried-Up River; Diego Brando
  • Did you say something? Were you talking into my ass? Because I can't hear anything with my ass.
    —Gyro Zeppeli, Steel Ball Run Chapter 9: Long, Long Downhill
  • My horse has been a sprinter since birth. Even if I can't do anything to him... if I stare at his ass the whole time... I can't win! Let's go!
  • Lesson 2 is to work those muscles.
  • Wanna come with me? This is the shortest way.
  • We are both rivals, so I'll head onwards. The direction I'll be heading in though, is toward that son of a bitch!
  • Those [Steel Balls] are just part of my technique. There are parts of the human being that are still a great mystery.
    —Gyro Zeppeli, Steel Ball Run Chapter 19: The Devil's Palm, Part 2
  • Lesson 3! When we were camped out you said you spun the cork! It's the same with the bullet! Toss it! Belive in the Spin! The power of rotaion is limitless! Trust in that!
    —Gyro Zeppeli, Steel Ball Run Chapter 19: The Devil's Palm, Part 2
  • That boy... I will take the place of my father who has put his pride in the family line. This job is my duty... and that will never change... It hasn't in the past and it won't change from here on. But I just want consent! I want to make this duty the pride of my heart! Guilty or innocent! There needs to be consent! Pride and honor cannot exist without consent! I will put my life on the line for pride and honor. Isn't there a way? Not all laws are justice! I cannot agree with putting that boy to death!
    —Gyro Zeppeli, Steel Ball Run Chapter 21: Gyro Zeppeli's Mission, Part 2
  • Keep on running, Johnny! The first and second place in this race are still ours for the taking!
  • Another shoooot!!!
  • I’m going to be first in this race! And you’re going to be second! Don’t forget that promise!
    —Gyro Zeppeli, Steel Ball Run Chapter 27 : Tusk, Part 3
  • No matter how powerful these Saint Corpse Parts are, their power won’t tell you how to become rich, or tell you how to make chicks happy… or set free a person sentenced to death.
    —Gyro Zeppeli, Steel Ball Run Chapter 31 : Scary Monsters, Part 4
  • The reason for my defeat… wasn’t because of an accident but something that looms behind me…
    —Gyro Zeppeli, Steel Ball Run Chapter 32 : 3rd Stage Goal: Cañon City
  • Eat shit, asshole ! Fall off your horse!
    —Gyro Zeppeli, Steel Ball Run Chapter 33 : The World of Man, Part 1
  • If I may, father… sentimentalism…? That’s not it. Plus, that bastard, he thinks I’m a conformist? Fuch that… big-headed asshole talking big, is he? I just want to understand. Does Marco really have to be executed. What the hell is the identity of the Corpse that Johnny wants to find? My path to understanding is the ultimate priority! Or else, I’ll never be able to move forward! Nowhere! Not even the path to the future! I won’t be able to pursue it! That’s why I joined the Steel Ball Run race! I can see it! I’m beginning to see it, father! I’m getting the sensation of victory!
    —Gyro Zeppeli, Steel Ball Run Chapter 35 : The World of Man, Part 3
  • From this distance… neither of us are going to miss this shot.
    —Gyro Zeppeli, Steel Ball Run Chapter 35 : The World of Man, Part 3
  • There’s a need to make an impression in that bastard’s brain… that he’ll never defeat Gyro Zeppeli in any more of these stages!
    —Gyro Zeppeli, Steel Ball Run Chapter 37 : The Green Tomb, Part 2
  • This isn’t just about victory in the race! We need to beat him down shitless! We need to beat him so bad that he won’t want to challenge us again for 100 years! Waiting for mistakes is for cowards!
  • Don’t worry about anything, Valkyrie! You don’t need to look at Dio’s ass. This is your course, and yours only. We’re just getting started here!
  • Johnny. Maybe I still can’t beat that something I’m fighting against. Like Dio, or people that I even faced yet. Whatever that something is… a true man’s world, huh. It’s gonna be tough.
  • Alright, here goes… all you can do is brace yourself for when I pummel you with this.
  • Pizza mozarella, pizza mozarella, rella rella rella rella rella rella rella rella…
    —Gyro Zeppeli, Steel Ball Run Chapter 41 : Silent Way, Part 2
  • « I don’t have my Steel Balls “ this, and “you can’t win with your nail bullets” that… Are you underestimating my rotations? Are you looking down on the 250 years of the Zeppeli Family’s history? What I’ve taught you is still just the basics!
    —Gyro Zeppeli, Steel Ball Run Chapter 42 : Silent Way, Part 3
  • Pay your respects. I’ll teach you the next step in the Spin… Lesson 4 (probably)
    —Gyro Zeppeli, Steel Ball Run Chapter 42 : Silent Way, Part 3
  • Spin your bullets in the golden ratio! Then, you should have the ability to harness the power of infinity… the Zeppelis have always strived for that power…
    —Gyro Zeppeli, Steel Ball Run Chapter 43 : Silent Way, Part 4
  • One step… I’m one step ahead of you, Wekapipo!
    —Gyro Zeppeli, Steel Ball Run Chapter 54 : Wrecking Ball, Part 4
  • This is probably something I should be saying to my girlfriend, but… this lens… it doesn’t show that we’re a lot closer to each other than you think.
    —Gyro Zeppeli, Steel Ball Run Chapter 66 : D4C, Part 1
  • I’ll tell you (and only you) my real name. “Gyro” is a pet name, or rather a nickname. My real name is “Iulius Caesar Zeppeli” My father gave it to me… even my younger brothers don’t know that name… you’d better not tell anyone.
    —Gyro Zeppeli’s biggest secret, Steel Ball Run Chapter 76 : D4C, Part 9
  • The Golden Rectangle, Johnny. Got it? What kind of energy does the rotation gained from the horse have? No one knows. One’s even seen it, that Spin. “Can I really do something like that myself?” If you’re thinking that right now, then know that the only way is with the Golden Rectangle. Make your horse run with that form. If we can obtain that rotational energy from the horse… It can only be with the horse in the form of the golden rectangle. Make the horse run in a way the horse itself thinks is good… like how a horse feels happy naturally running on the grass… like you’re thanking the horse itself for being born and coming to be here in this world under the sky. That is the time it will make the Golden Rectangle. Then we’ll definitely be able to win.
    —Gyro Zeppeli, Steel Ball Run Chapter 80 : D4C, Part 13 -Love Train-
  • The distance to run to the President is plenty… and having one Steel Ball here is plenty!
    —Gyro Zeppeli, Steel Ball Run Chapter 82 : D4C, Part 15 -Love Train-
  • Johnny! Lesson 5!... yeah… I’m sure that’s what we’re on now. The next one’s lesson 5! I always tried to take the fastest shortcut in this Steel Ball Run race, but, “the shortest route was a detour. I was the detour that was our shortest path”. It’s been true the whole time we’ve been crossing this continent. And because of you, we were able to take that route.
    —Gyro Zeppeli’s last words, Steel Ball Run Chapter 84 : Ball Breaker, Part 2
  • If that’s how it is… I’m okay with it… my real name… you promised, right…? Don’t tell anybody. See ya… take care. (そうゆう事なら…そうゆう事でいいんだ…オレの本名は…約束したよな………誰にも言うなよ。じゃあな…………元気でな。)

Détails

  • Araki personally liked the Jonathan-Zeppeli relationship from Phantom Blood and wanted to retell it again for a longer coming-of-age story. He chose to make Johnny and Gyro around the same age so they could be less formal and more friendly than their original counterparts. Gyro's random jokes and Johnny's trivial use of his spinning nails were included to reflect this concept.
  • Gyro was able to see Stands before he achieved one of his own. He is the first and so far only Zeppeli to have a Stand.
  • In the Italian edition of SBR, Gyro's name is written as "J.Lo", in a reference to American-Latino singer Jennifer Lopez. This is also a slight pun on the fact that the pronunciations of "Gyro" and "J.Lo" in Japanese are almost identical.
  • In the French edition of SBR, Gyro's name is written as "Jayro".
  • Giro means "Rotation/Spin" in Italian, Portuguese and Spanish.
  • Gyro is currently the only Zeppeli killed by the main villain.
    • Although, in the Phantom Blood film, Will Zeppeli's death is changed and he is instead killed similarly to Dire; by Dio.
  • Gyro sometimes uses the words "Ora" and "Yare Yare Daze", similar to Jotaro Kujo.

Références

  1. Steel Ball Run Chapter 5: 1st Stage: 15,000 Meters, p11
  2. Steel Ball Run Chapter 5: 1st Stage: 15,000 Meters, p19
  3. Steel Ball Run Chapter 6: The Dried-Up River; Diego Brando, p23
  4. Steel Ball Run Chapter 7: Pocoloco and Sandman, p22
  5. Steel Ball Run Chapter 13: The Sheriff's Request to Mountain Tim, p25
  6. Steel Ball Run Chapter 4: September 25, 1890 - 3 Hours to Start, p26
  7. Steel Ball Run Chapter 3: Johnny Joestar, p25, p29
  8. Steel Ball Run Chapter 13: The Sheriff's Request to Mountain Tim, p20
  9. Steel Ball Run Chapter 19: The Devil's Palm, Part 2, p2
  10. Steel Ball Run Chapter 86: Ball Breaker, Part 4
  11. Steel Ball Run Chapter 43: Silent Way, Part 4, p6
  12. Steel Ball Run Chapter 2: Gyro Zeppeli, p26
  13. Steel Ball Run Chapter 21: Gyro Zeppeli's Mission, Part 2, p9-15
  14. Steel Ball Run Chapter 32: 3rd Stage Goal: Cañon City, p19-23
  15. Steel Ball Run Chapter 35: The World of Man, Part 3, p22
  16. Steel Ball Run Chapter 38: Catch the Rainbow (On a Stormy Night...), Part 1, p51-64
  17. Steel Ball Run Chapter 36: The Green Tomb, Part 1, p5
  18. Steel Ball Run Chapter 63: Seven Days in a Week
  19. Steel Ball Run Chapter 41: Silent Way, Part 2, p6
  20. 20.0 20.1 20.2 Steel Ball Run Chapter 1: The Steel Ball Run Press Conference, p49
  21. Steel Ball Run Chapter 4: September 25, 1890 - 3 Hours to Start, p4
  22. Steel Ball Run Chapter 84: Ball Breaker, Part 2, p42
  23. Steel Ball Run Chapter 95: The World of Stars and Stripes - Outro, p43
  24. Steel Ball Run Chapter 45: The Promised Land: Sugar Mountain, Part 1, p3
  25. Steel Ball Run Chapter 46: The Promised Land: Sugar Mountain, Part 2, p23
  26. Steel Ball Run Chapter 84: Ball Breaker, Part 2, p41
  27. SBR Chapter 35: A Real Man's World (3) p.18
  28. JOJOVELLER: STANDS - Comments by Hirohiko Araki
  29. SBR Chapter 83: Ball Breaker (1)

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