I shall breathe my last while glorifying the spirit focused toward the future I inherited from my ancestors, the Zeppeli's spirit! A human spirit![2] (おれが最後にみせるのは代代受け継いだ 未来にたくすツェペリ魂だ! 人間の魂だ!)
Caesar Anthonio Zeppeli (シーザー・アントニオ・ツェペリ, Shīzā Antonio Tseperi) was confirmed for All-Star Battle R during the game's initial announcement trailer.[1]
His moveset is fundamentally the same as his from All-Star Battle, with a few tweaks being made to both balance the character and fit him into the overall gameplay changes that All-Star Battle R brought.
As Caesar's one and only voice actor, debuting in the Battle Tendency anime adaptation and later voicing Caesar again in All-Star Battle, Takuya Sato reprises his role in this game too. As with the majority of the game's roster, voicelines for Caesar were either added or re-recorded.
Caesar has 950 health and uses the Ripple (波紋, Hamon) Battle Style. During a fight, he can use various attacks and abilities of his featured in Battle Tendency.
Caesar kicks at a downward angle while in the air.
Attack type: Middle Damage: 25 Startup frames: 11
Jumping Heavy Attack
IN AIR OK
Caesar performs an aerial kick straight out.
Attack type: Middle Damage: 33 Startup frames: 13
Style/Specials/Etc. (スタイル/特殊技/その他)
Ripple Breathing
ON GROUND
Caesar breathes out to produce the Ripple, charging his Heart Heat Gauge.
There are 5 different poses Caesar can strike while using this technique, all being the same as his Stylish Evade poses.
Seated Jump
// then // ON GROUND
A 'Super Jump' skill. Caesar leaps higher into the air with his legs crossed, covering a greater distance when leaping forward or backwards. This special can be used to better evade attacks, extend time for air-based skills, or quickly cancel normal attacks for both offensive and defensive purposes.
Aerial Chain Beat
or or IN AIR OK
While in mid-air, Caesar can chain his aerial normal attacks together in order of increasing power, much like any other character could on the ground.
Rumble Mode (ゴゴゴモード, Gogogo Mōdo)
Activates when under 30% health
This mode is automatically activated once Caesar falls bellow 30% health. It increases his attack power, as well as the rate at which the Heart Heat Gauge rises, while also decreasing the rate at which the Guard Gauge drops.
Skills (コマンド技)
Bubble Launcher
+ ON GROUND IN AIR OK
Caesar rapidly unleashes a small group of projectile bubbles from his hands. If used on the ground, the bubbles are shot forward, while they are shot at a downward angle if used in the air. The bubbles will slowly float a distance forward before popping if they do not connect with an opponent. The distance the projectile travels is greater for the grounded version. Caesar cannot use this move in the air if he jumps backwards. (Flash Cancel comboable)
Caesar conjures disc-shaped projectile bubbles that he then launches straight forward, striking the opponent with multiple hits. If the button inputted is held, Caesar will delay launching the Cutters until the button is released. (Flash Cancel comboable) Using the Ripple variant increases the number of Cutters and the attack's total damage. This skill is capable of hitting Wamuu while his Vapor Barrier is active, bypassing his projectile immunity.
Caesar conjures disc-shaped projectile bubbles that he then launches low to the ground straight forward, striking the opponent with multiple hits. If the button inputted is held, Caesar will delay launching the Cutters until the button is released. (Flash Cancel comboable) This skill is capable of hitting Wamuu while his Vapor Barrier is active, bypassing his projectile immunity.
Caesar conjures his Bubble Cutters, but rather than launching them, the Cutters instead remain stationary. After a delay, they suddenly refract solar rays in the form of lasers before popping. The attack button inputted, as well as if Caesar performs this skill on the ground or in the air, determines the possible trajectories of the lasers. If the opponent touches the Cutters before the laser is shot, the individual bubbles touched will instead deal damage and pop while the remaining will still shoot their lasers after the delay. (Comboable) Using the Ripple variant increases the number of Lenses and the attack's total damage; the Lenses will also aim their lasers at the opponent.
Caesar delivers an uppercut imbued with Ripple energy, shocking his opponent and sending them flying. The variant can be Flash Canceled but has no invulnerability, while all other variants of the skill cannot be Flash Canceled but have increasing invulnerability. Damage increases in order, but vulnerability also increases. This skill can function as an anti-air. (Flash Cancel comboable) If the Ripple variant is used, the attack will deal more damage, execute faster, and have increased invulnerability. Instead of being sent flying, the opponent will be shocked multiple times and crumple to the ground, leaving them vulnerable. (Comboable)
Caesar suddenly launches forward in a flying kick, sending the opponent flying. The distance Caesar travels and damage dealt increases in order, but the vulnerability also increases. This skill can function as a reversal. (Flash Cancel comboable) If the Ripple variant is used, Caesar will deal increased damage and gain invincibility for the duration of the attack. However, this variant cannot be Flash Canceled or canceled into HHA.
Caesar assumes a special defensive stance for a very brief instance. If struck with a non-Throw/HHA/GHA in that moment, he will automatically perform a Stylish Evade. Activation speed decreases in order, but the recovery afterwards increases. The recovery time can be canceled into a normal attack from the same button used to activate the skill. The Ripple variant actives faster and has a reduced recovery.
Attack type: Counter
Throw (投げ技)
Ripple Spark
2 ATK buttons at close range or ( to back-throw) ON GROUND
Caesar places both of his hands on his opponent's torso and sends them flying with a blast of Ripple energy.
Attack type: Throw Damage: 110
Heart Heat Attack / Great Heat Attack (HHA / GHA)
Bubble Barrier
+ 2 ATK Buttons ON GROUND
Scoffing at his opponent, Caesar rapidly launches a dense group of bubbles that float a short distance. If they connect, Caesar continues creating bubbles that rapidly form into a singular, massive, floating Bubble Barrier that traps the opponent, carrying them into the air. The bubble then explodes with a potent Ripple surge, dealing damage to and knocking the opponent to the ground as Caesar taunts them.
Attack type: High Damage: 210
Burn Black!
+ 3 ATK Buttons, or ON GROUND
Caesar conjures a high amount of Bubble Lenses that he then launches forward at high speeds. If the attack connects, the opponent is knocked off-balance as the massive number of Lenses suddenly surround them on all sides and begin to refract light from the sun (regardless if it is daytime or not on the stage). Caesar tells his foe that the light will expose and burn them before jumping into the air as the Lenses focus all their solar beams onto the opponent, causing them to slowly and painfully ignite, eventually bursting into flames.
Attack type: High Damage: 320 / 384 / 480 (depending on HH gauge)
Assist System (アシストシステム)
Assault Assist (アサルトアシスト, Asaruto Ashisuto)
ON GROUND
A two-stock assist. Caesar lands in and conjures his Bubble Cutters, leaving them floating in the air. After a delay, they suddenly refract solar rays in the form of lasers before popping. The Lenses will aim their lasers at the opponent. If the opponent touches one of the Cutters before the laser is shot, the individual bubble touched will instead deal damage and pop while the remaining will still shoot their lasers after the delay. This assist deals Ripple damage.
Attack type: High Damage: 12x5 (60) (bubble) 15x5 (75) (laser)
Reversal Assist (リバーサルアシスト, Ribāsaru Ashisuto)
ON GROUND
A two-stock assist. Caesar jumps into the opponent, kicking them and knocking them away. He then poses before jumping back off-screen.
When hitting an aerial opponent, the move no longer immediately knocks the opponent to the ground.
Style/Specials/Etc. (スタイル/特殊技/その他)
Aerial Chain Beat
or or IN AIR OK
This special is new to All-Star Battle R.
Skills (コマンド技)
Bubble Launcher
+ ON GROUND IN AIR OK
The bubble projectiles no longer have tracking. As such, when used in the air, the bubbles are shot downwards now rather than straight out. The bubbles also do not persist on screen as long as they did in All-Star Battle if the skill is used in the air. Additionally, Caesar can no longer use the aerial version of this skill after jumping backwards.
Gliding Bubble Cutter
+ for ½ HH ON GROUND CHARGEABLE
This skill is now a Low instead of a High. The Cutter projectiles also both spawn and travel faster than they do in All-Star Battle.
Bubble Lenses
+ // or for ½ HH ON GROUND IN AIR OK
The attack's input has been changed. Formally, it was in place of .
One-Fisted Uppercut
+ // or for ½ HH ON GROUND
The Ripple-enhanced variant of the skill no longer deals reduced damage, instead dealing the most damage out of all variants of the skill.
Ripple Kick
+ // or for ½ HH ON GROUND
The attack's input has been changed. Formally, it was in place of . Also, the skill only has invulnerability on the Ripple-enhanced variant of the skill rather than all of them. Additionally, the Ripple-enhanced variant can no longer be Flash Canceled or canceled into HHA.
Cat Stance
+ // or for ½ HH ON GROUND
The skill's recovery can now cancel into normal attacks from the same button used to activate the skill. The Ripple-enhanced version has slightly less recovery than it did in All-Star Battle.
Caesar's Bubble Cutter and Gliding Bubble Cutter skills are the only non-HHA/GHA projectiles in the game able to hit Wamuu while his Vapor Barrier is active.
Dialogue
Outside of All-Star Battle Mode, Caesar has unique interaction dialogue for both his match entrances and victories when facing certain characters.
The player's Heart Heat Gauge continuously refills. The opponent's defense and attack power are increased.
Secret Missions
1. Land a counterattack: 1000 G 2. Land a 10-hit combo: Gyro Reference Sketch 3. Land the "Bubble Cutter" skill: Caesar Color Tint C
Entrance Dialogue
Gyro: Say, have we met somewhere? I feel like I haven't met you... but you don't seem like a stranger. Caesar: A Steel Ball? That's an unusual style. Care for a round?
Victory Dialogue
Caesar: I feel... some sort of connection here. To you, to that Steel Ball...
Defeat Dialogue
Gyro: You're so impatient. Try taking the scenic route sometime. You might find something good that way.
Boss Battle (★★★★)
Unlock Conditions: Clear three panels on the same page.
1. Use the "Ripple Breathing" style: 1000 G 2. Land the "Gliding Bubble Cutter" skill: Wamuu Publicity Artwork 3. Land the "Cat Stance" skill: Wamuu's Theme 4. Win with a Great Heat Attack: Caesar Special Outfit A
Entrance Dialogue
Wamuu: Very well! You are deemed worthy to be killed by the great Wamuu! Caesar: I feel so tense! This is just like how it was back in the slums! Your defeat will be cold and cruel!
Victory Dialogue
Caesar: Your Vapor Barrier is like a giant fan, sucking my bubbles right into your body!
Defeat Dialogue
Wamuu: Strength is honor... and a hero deserves respect! You will always have mine, Caesar!
Caesar's theme is Lonely Youth (孤独の青春, Kodoku no Seishun), and can be unlocked in-game by buying it from the Gallery Shop for 1000 G.
Its name is taken from the title of the story arc where Caesar's past was revealed and he died as a result of his fight against Wamuu, Caesar: A Lonely Youth.
A character from Part 2: Battle Tendency. He is a Ripple user and grandson of Will Anthonio Zeppeli. He does not take to the flighty Joseph at first, but warms to him once they fight Wamuu. Lisa Lisa is his mentor. He finally dies when fighting Wamuu, after he creates a blood Ripple bubble.[3]
A Hamon user, and grandson of Will A. Zeppeli. He does not take to the flighty Joseph at first, but warms to him once they fight Wamuu. Lisa Lisa (Elizabeth) is his mentor. He finally dies when fighting Wamuu, after he creates a blood Hamon bubble.
A technique whereby the energy of life is accumulated in the practitioner's blood through special breathing techniques. In the East, it is known as Sendo. This "life energy" is much like waves of sunlight, and harms both Vampires and Pillar Men.
A technique whereby the energy of life is accumulated in the practitioner's blood by breathing in a special way. In the East, it is known as Sendo. This "life energy" is much like rays of sunlight, and harms vampires and Pillar Men.