All-Star Battle R ★ Caesar Anthonio Zeppeli

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I shall breathe my last while glorifying the spirit focused toward the future I inherited from my ancestors, the Zeppeli's spirit! A human spirit![2] (おれが最後にみせるのは代代受け継いだ 未来にたくすツェペリ魂だ! 人間の魂だ!)
ASBR Caesar title call.png

Caesar Anthonio Zeppeli (シーザー・アントニオ・ツェペリ, Shīzā Antonio Tseperi) was confirmed for All-Star Battle R during the game's initial announcement trailer.[1]

His moveset is fundamentally the same as his from All-Star Battle, with a few tweaks being made to both balance the character and fit him into the overall gameplay changes that All-Star Battle R brought.

As Caesar's one and only voice actor, debuting in the Battle Tendency anime adaptation and later voicing Caesar again in All-Star Battle, Takuya Sato reprises his role in this game too. As with the majority of the game's roster, voicelines for Caesar were either added or re-recorded.

Gameplay

Caesar has 950 health and uses the Ripple (波紋, Hamon) Battle Style. During a fight, he can use various attacks and abilities of his featured in Battle Tendency.

This section requires expansion.

Command List

This section requires expansion. Expand/Collapse All

Normals (通常技)
Standing Light Attack
ASBL.png ON GROUND
Caesar performs a short jab.

Attack type: High
Damage: 13

Standing Medium Attack
ASBM.png ON GROUND
Caesar performs an uppercut.

Attack type: High
Damage: 21

Standing Heavy Attack
ASBH.png ON GROUND
Caesar spins around and attacks with the back of his fist, hitting two times.

Attack type: High
Damage: 33

Crouching Light Attack
ASBDPad2.png + ASBL.png ON GROUND
Caesar performs a crouching jab.

Attack type: Low
Damage: 12

Crouching Light Attack
ASBDPad2.png + ASBM.png ON GROUND
Caesar stabs out with his hand.

Attack type: Low
Damage: 20

Crouching Heavy Attack
ASBDPad2.png + ASBH.png ON GROUND
Caesar kicks out with his leg and moves forward slightly, knocking the opponent to the ground.

Attack type: Low
Damage: 32

Jumping Light Attack
ASBL.png IN AIR OK
Caesar imbues his hands with the Ripple and attacks downwards with them, hitting up to four times.

Attack type: Middle
Damage: 4x4 (16)

Jumping Medium Attack
ASBM.png IN AIR OK
Caesar kicks at a downward angle while in the air.

Attack type: Middle
Damage: 25

Jumping Heavy Attack
ASBH.png IN AIR OK
Caesar performs an aerial kick straight out.

Attack type: Middle
Damage: 33

Style/Specials/Etc. (スタイル/特殊技/その他)
Ripple Breathing
ASBS.png ON GROUND
Caesar breathes out to produce the Ripple, charging his Heart Heat Gauge.

There are 5 different poses Caesar can strike while using this technique, all being the same as his Stylish Evade poses.

Seated Jump
ASBDPad1.png/ASBDPad2.png/ASBDPad3.png then ASBDPad7.png/ASBDPad8.png/ASBDPad9.png ON GROUND
A 'Super Jump' skill. Caesar leaps higher into the air with his legs crossed, covering a greater distance when leaping forward or backwards. This special can be used to better evade attacks, extend time for air-based skills, or quickly cancel normal attacks for both offensive and defensive purposes.
Aerial Chain Beat
ASBL.png or ASBM.png or ASBH.png IN AIR OK
While in mid-air, Caesar can chain his aerial normal attacks together in order of increasing power, much like any other character could on the ground.
Rumble Mode (ゴゴゴモード, Gogogo Mōdo)
Activates when under 30% health
This mode is automatically activated once Caesar falls bellow 30% health. It increases his attack power, as well as the rate at which the Heart Heat Gauge rises, while also decreasing the rate at which the Guard Gauge drops.
Skills (コマンド技)
Bubble Launcher
ASBDPad2.pngASBDPad3.pngASBDPad6.png + ASBL.png ON GROUND IN AIR OK
Caesar rapidly unleashes a small group of projectile bubbles from his hands. If used on the ground, the bubbles are shot forward, while they are shot at a downward angle if used in the air. The bubbles will slowly float a distance forward before popping if they do not connect with an opponent. The distance the projectile travels is greater for the grounded version. (Flash Cancel comboable)

Attack type: High
Damage: 6x5 (30)

Changes from All-Star Battle

This section requires expansion.

Normals (通常技)
Jumping Light Attack
ASBL.png IN AIR OK
When hitting an aerial opponent, the move no longer immediately knocks the opponent to the ground.
Style/Specials/Etc. (スタイル/特殊技/その他)
Aerial Chain Beat
ASBL.png or ASBM.png or ASBH.png IN AIR OK
This special is new to All-Star Battle R.
Skills (コマンド技)
Bubble Launcher
ASBDPad2.pngASBDPad3.pngASBDPad6.png + ASBL.png ON GROUND IN AIR OK
The bubble projectiles no longer have tracking. As such, when used in the air, the bubbles are shot downwards now rather than straight out. The bubbles also do not persist on screen as long as they did in All-Star Battle if the skill is used in the air. Additionally, Caesar can no longer use this move in the air after jumping backwards.

Medal List

Costumes & Tints

CostumesTints
NormalSpecial ASpecial B
ASBR Caesar Costume Default A-B.png
Medal Costume.png Normal Costume
Unlock Condition

Unlocked by default

Origin

Caesar's main Battle Tendency attire

ASBR Caesar Costume Special A.png
Medal Costume A.png Special Costume A
Unlock Condition

This section requires expansion.

Origin

Caesar's outfit in Chapter 62, with colors from Adventure Battle Card J-019

ASBR Caesar Costume Special B.png
Medal Costume B.png Special Costume B
Unlock Condition

This section requires expansion.

Origin

Caesar's outfit in the Ultimate Warriors from Ancient Times arc, with colors from Adventure Battle Card J-111

Tint ATint BTint CTint D
ASBR Caesar Costume Default A-B.png
Medal Tint A.png Color Tint A
Unlock Condition

Unlocked by default

Origin

Caesar's Part 2 Anime colors

ASBR Caesar Costume Default A-B.png
Medal Tint B.png Color Tint B
Unlock Condition

Unlocked by default

Origin

Adventure Battle Card J-020 & J-111

ASBR Caesar Costume Default C-D.png
Medal Tint C.png Color Tint C
ASBR Caesar Costume Default C-D.png
Medal Tint D.png Color Tint D
Unlock Condition

This section requires expansion.

Origin

Super Action Statue; Caesar's default costume in All-Star Battle

Poses

This section requires expansion.

Dialogue

Taunt LinesVictory LinesTag Lines
Quote.png Medal Speech.png Taunt Lines
Quote.png Medal Speech.png Victory Lines

Special Interactions

This section requires expansion.

Dialogue

Outside of All-Star Battle Mode, Caesar has unique interaction dialogue for both his match entrances and victories when facing certain characters.

EntranceVictory

All-Star Battle Mode

All missions in All-Star Battle Mode starring Caesar as either the Player or Enemy, in order of appearance.

Battle Tendency

Normal Battle (★★)
Unlock Conditions: Unlocked from the start.
CaesarAvASBR.png
BTSymbol.png Caesar Anthonio Zeppeli (Assist)
Stage: Battlefield
Battle DetailsSpecial Dialogue
Completion Bonus
ASBR Coins.png 700 G
Special Conditions
The player's defense is decreased. The opponent's Assist attack power is increased.
Secret Missions
1. Win without losing a single round: ASBR Coins.png 1000 G
2. Land a Stylish Evade: ASBR 2D Art.png Caesar Publicity Artwork
3. Land the "Snake Muffler" skill: ASBR Music.png Lisa Lisa's Theme
Entrance Dialogue
Joseph: Now, how should I pick on you? Heh heh heh!
Lisa Lisa: I will not live a life so in vain that it invites pity from children!
Victory Dialogue
Lisa Lisa: I've always wanted to test that amazing talent of yours...
Defeat Dialogue
Joseph: Just how old are you, really?!
Normal Battle (★)
Unlock Conditions: Unlocked from the start.
JosephAvASBR.png
CaesarAvASBR.png
BTSymbol.png Caesar Anthonio Zeppeli
Stage: Battlefield
Battle DetailsSpecial Dialogue
Completion Bonus
ASBR Coins.png 500 G
Special Conditions
The battle only lasts one round.
Secret Missions
1. Execute a taunt: ASBR Coins.png 1000 G
2. Land a 5-hit combo: ASBR 2D Art.png Caesar Reference Sketch
Entrance Dialogue
Caesar: Forget it! Your Ripple could never even beat this girl!
Joseph: Ha ha ha! A guy like you couldn't even beat a pigeon!
Victory Dialogue
Joseph: I'll say it one more time. You still couldn't even beat a pigeon!
Defeat Dialogue
Caesar: I'll say it once more! You can't even beat that girl!
Extra Battle (★★★)
Unlock Conditions: Unlocked from the start.
CaesarAvASBR.png
BTSymbol.png Caesar Anthonio Zeppeli
GyroAvASBR.png
Stage: Battlefield
Battle DetailsSpecial Dialogue
Completion Bonus
ASBR Coins.png 1000 G
Special Conditions
The player's Heart Heat Gauge continuously refills. The opponent's defense and attack power are increased.
Secret Missions
1. Land a counterattack: ASBR Coins.png 1000 G
2. Land a 10-hit combo: ASBR 2D Art.png Gyro Reference Sketch
3. Land the "Bubble Cutter" skill: ASBR Tint.png Caesar Color Tint C
Entrance Dialogue
Gyro: Say, have we met somewhere? I feel like I haven't met you... but you don't seem like a stranger.
Caesar: A Steel Ball? That's an unusual style. Care for a round?
Victory Dialogue
Caesar: I feel... some sort of connection here. To you, to that Steel Ball...
Defeat Dialogue
Gyro: You're so impatient. Try taking the scenic route sometime. You might find something good that way.
Boss Battle (★★★★)
Unlock Conditions: Clear three panels on the same page.
CaesarAvASBR.png
BTSymbol.png Caesar Anthonio Zeppeli
WamuuAvASBR.png
Stage: Battlefield
Battle DetailsSpecial Dialogue
Completion Bonus
ASBR Coins.png 1500 G
Special Conditions
The player's attack power is decreased.
Secret Missions
1. Use the "Ripple Breathing" style: ASBR Coins.png 1000 G
2. Land the "Gliding Bubble Cutter" skill: ASBR 2D Art.png Wamuu Publicity Artwork
3. Land the "Cat Stance" skill: ASBR Music.png Wamuu's Theme
4. Win with a Great Heat Attack: ASBR Costume.png Caesar Special Outfit A
Entrance Dialogue
Wamuu: Very well! You are deemed worthy to be killed by the great Wamuu!
Caesar: I feel so tense! This is just like how it was back in the slums! Your defeat will be cold and cruel!
Victory Dialogue
Caesar: Your Vapor Barrier is like a giant fan, sucking my bubbles right into your body!
Defeat Dialogue
Wamuu: Strength is honor... and a hero deserves respect! You will always have mine, Caesar!


Gallery

Media


Music

Caesar's theme is ASBR Music.png Lonely Youth (孤独の青春, Kodoku no Seishun), and can be unlocked in-game by buying it from the Gallery Shop for ASBR Coins.png 1000 G.

Its name is taken from the title of the story arc where Caesar's past was revealed and he died as a result of his fight against Wamuu, Caesar: A Lonely Youth.

JoJo Glossary

Unlock Condition: Win in the Caesar Anthonio Zeppeli vs. Wamuu All-Star Battle Mode Boss Battle
TranslatedLocalized
A character from Part 2: Battle Tendency. He is a Ripple user and grandson of Will Anthonio Zeppeli. He does not take to the flighty Joseph at first, but warms to him once they fight Wamuu. Lisa Lisa is his mentor. He finally dies when fighting Wamuu, after he creates a blood Ripple bubble.[3]
A Hamon user, and grandson of Will A. Zeppeli. He does not take to the flighty Joseph at first, but warms to him once they fight Wamuu. Lisa Lisa (Elizabeth) is his mentor. He finally dies when fighting Wamuu, after he creates a blood Hamon bubble.
第2部『戦闘潮流』の登場人物。ウィル・A・ツェペリの孫で、波紋使い。いいかげんな性格のジョセフとは当初打ち解けなかったが、ワムウとの初戦をきっかけに彼を見直すようになり、リサリサの下での修行を通して無二の親友となった。後にワムウとの闘いに敗北し、血のシャボンを遺して絶命した。
Unlock Condition: Unlocked by default
TranslatedLocalized
A technique whereby the energy of life is accumulated in the practitioner's blood through special breathing techniques. In the East, it is known as Sendo. This "life energy" is much like waves of sunlight, and harms both Vampires and Pillar Men.
A technique whereby the energy of life is accumulated in the practitioner's blood by breathing in a special way. In the East, it is known as Sendo. This "life energy" is much like rays of sunlight, and harms vampires and Pillar Men.
特別な呼吸法によって血液中に生命エネルギーを蓄積させる技術。東洋では仙道と呼ばれる。生命エネルギーは太陽の光と同じ波動であり、吸血鬼や『柱の男』にダメージを与え、死滅させることができる。

Art & Misc Moveset Callbacks

Stylish EvadesCut-insMovesetMisc
Stylish Evade 12345
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Stylish Evade Pose 1
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Stylish Evade Pose 2
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Stylish Evade Pose 3
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Stylish Evade Pose 4
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Stylish Evade Pose 5
TalkingTauntedRumble Mode
ASBR Caesar Talking CutIn.png
Talking Cut-in
ASBR Caesar Taunted CutIn.png
Taunted Cut-in
ASBR Caesar Rumble CutIn.png
Rumble Mode Cut-in
Reference SketchMatch EntranceRound Win 1Round Win 2
ASB Caesar Reference Sketch.png
ASBR 2D Art.png Reference Sketch
Unlock Condition

ASB Mode Battle Tendency Joseph Joestar vs Caesar Normal Battle
ASBR Secret Mission.png Land a 5-hit combo

Origin

Chapter 63 and Chapter 94

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Match Entrance
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Round Win Pose 1
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Round Win Pose 2

Misc

Update History

Balance Changes Comparison
ArrowBuff.png Buffs
ArrowNerf.png Nerfs
ArrowChange.png Neutral
6
8
3

1.4.0

  • "Bubble Launcher" skill
    • ArrowChange.png Fixed so that if the same skill hits 3 times or more, the opponent now gets downed. (unintended bug)
  • "Bubble Lenses" skill
    • ArrowChange.png Fixed so that if the same skill hits 3 times or more, the opponent now gets downed. (unintended bug)
  • "Bubble Cutter" skill
    • ArrowChange.png Fixed so that if the same skill hits 3 times or more, the opponent now gets downed. (unintended bug)

1.4.1

  • "Hamon Kick" skill
    • ArrowNerf.png Increased recovery when move misses or is guarded.
    • ArrowBuff.png Increased damage.
    • ArrowNerf.png Removed ability to Flash Cancel and cancel with HHA.
  • "Hamon Kick" skill [Ripple version]
    • ArrowNerf.png Increased recovery when move misses or is guarded.
    • ArrowBuff.png Increased damage.

1.6.0

  • "Seated Jump" special
    • ArrowNerf.png When using this special to jump backwards, the "Bubble Launcher" skill can no longer be activated.
  • "Bubble Launcher" skill (aerial version)
    • ArrowNerf.png Reduced duration of the projectile.
    • ArrowNerf.png Increased landing recovery time.
  • "Hamon Kick" skill
    • ArrowNerf.png Delayed attack start-up
    • ArrowNerf.png Increased landing recovery time when attack is guarded.
    • ArrowBuff.png Increased number of hits.
    • ArrowBuff.png Increased damage.
    • These changes are meant to increase the risk/reward of this skill while making counter hits punish less.
  • "Gliding Bubble Cutter" skill
    • ArrowBuff.png Increased spawn speed of projectiles.
    • ArrowBuff.png Reduced recovery time.

References


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