All-Star Battle R ★ Esidisi
Esidisi (エシディシ, Eshidishi) was confirmed for All-Star Battle R during the game's initial announcement trailer.[1]
Although his moveset remains fundamentally the same as his from All-Star Battle, a few tweaks have been made to both balance the character and fit him into the overall gameplay changes that All-Star Battle R brought along.
As Esidisi's one and only voice actor from his Battle Tendency anime adaptation, All-Star Battle, and Eyes of Heaven appearances, Keiji Fujiwara, passed away in April of 2020[3], Esidisi is one of the few characters to not have new or re-recorded voice lines, instead reusing ones from his past appearances.
Gameplay
Esidisi has 800 health and uses the Heat Mode Battle Style. During a fight, he can use various attacks and abilities of his featured in Battle Tendency.
This section requires expansion.
Command List
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Moveset changes from All-Star Battle
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Medal List
Costume & Tints
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Poses
This section requires expansion.
Dialogue
Special Interactions
This section requires expansion.
Dialogue
Outside of the All-Star Battle Mode, Esidisi has unique interaction dialogue for both his match entrances and victories when facing certain characters.
All-Star Battle Mode
All missions in the All-Star Battle Mode starring Esidisi as either the Player or Enemy, in order of appearance.
Battle Tendency
2. Land the "Clacker Boomerang" skill: Esidisi Publicity Artwork
Esidisi: You got spunk. But those who meet me with such an attitude... always die quickly!
2. Land the "I can't take it anymore!" skill: Esidisi Reference Sketch
3. Land the "Burning King Mode" skill: Esidisi Color Tint C
Avdol: Ggh... I'm being overwhelmed... by heat?
Gallery
Media
JoJo Glossary
Misc
Update History
1.3.0
- "Heat Control Mode" special
- Sped up move.
- "To hell with you!" skill
- Removed invincibility.
- Sped up start-up.
- Increased amount of float.
- Increased damage.
- These changes are intended to make the move easier to Flash Cancel and combo off of.
1.4.0
- "To hell with you!" skill
- Adjusted hitbox to fix issue where the move would not hit crouching opponents if they were against a wall.
- "To hell with you!" skill [Mode]
- Increased amount of blockstun.
- Adjusted to increase the distance between characters when move is guarded.
- These changes are meant to make the move safer to use when the attack misses or is guarded.
- "The Burning King: Wheel of Pain" skill
- Fixed so that if the same skill hits 3 times or more, the opponent now gets downed. (unintended bug)
- "Simmer like a stew!" follow up skill
- Fixed bug where the move could still hit even if an opponent had been downed by getting hit by the same move the maximum number of times in a combo (IPS).
References