All-Star Battle R ★ Yukako Yamagishi
Yukako was confirmed as a playable character alongside Part 4 Jotaro Kujo and Foo Fighters during the game's Part 4, 6, & 8 Reveal Trailer.
Command List
This section requires expansion.
Yukako activates her Stand, Love Deluxe, causing her hair to flair up as a sinister purple aura surrounds her. All of Yukako's attacks inflict extra hits, improving damage and combo utility, as well as increased chip damage (damage dealt to an opponent through their guard). Activating Love Deluxe carries an initial cost of 1/4th a bar of Heart Heat, and while active the Heart Heat Gauge very slowly depletes. This ability will cancel when the HHG empties or with another press of the Style button. Upon deactivation, Yukako will briefly fall to her knees in exhaustion, leaving her vulnerable. If Yukako's HHA is executed while Love Deluxe is active, the ability is immediately canceled and the Heart Heat Gauge will be completely emptied.
This Style ability is uniquely similar to Mode Style users, namely the Pillar Men.
Yukako swings her hair in a large, upwards whipping attack, launching the opponent into the air. A command normal that can chain into Yukako's skills. (Comboable)
A special ability that automatically activates if Yukako is KO'd during a round where she could be Retired while she has at least one stock of Heart Heat. Her hair frizzles and turns white as she suddenly regains consciousness and stands back up in anger, being granted a small amount of Rumble Mode health to continue fighting with. Once risen, Love Deluxe is permanently active. However, her Heart Heat Gauge is disabled entirely.
Yukako extends her hair in a forward attack. If it connects, the opponent will have her hair "implanted" on them for a set period of time, visually represented as strands of black hair scattering around their head. The attack button inputted determines the length Yukako will extend her hair, while inversely affecting her recovery speed afterwards. (Flash Cancel comboable)
Yukako attacks the opponent remotely with her implanted hair, regardless of range and orientation. The effect of this skill is determined by the attack button inputted, with increasing power affecting the speed Yukako executes the attack:
- Light (): The opponent suffers a single hit that forcibly yanks them a distance towards Yukako, allowing her to attack first. (Comboable)
- Medium (): The opponent suffers two hits that knocks them down.
- Heavy (): The opponent suffers three hits that launch them into the air. (Comboable)
This skill can also be used to attack a downed opponent, merely inflicting additional damage; The attack button inputted affects the number of hits dealt to the downed opponent.
Yukako leaps a distance forwards in a melee tackle before extending her hair outward. If the hair attack connects, she'll grab the opponent and lift them up with her hair before crushing and slamming them into the ground hard enough for them to bounce. If the tackle is blocked, she'll bounce back a good distance, mitigating vulnerability. The attack button inputted determines how far Yukako leaps forward during the melee tackle, inversely affecting the skill's start-up length. (Flash Cancel comboable)
Yukako sends her hair into the ground, where it then bursts out of the ground a set distance in front of her to launch the opponent into the air. This attack deals considerable Guard damage. The attack button inputted determines the distance away from Yukako that the hair spike will erupt. (Flash Cancel comboable)
Yukako extends her hair upwards to pull herself by the ceiling (regardless of whether or not the stage has a physical ceiling). This allows Yukako to cover large amounts of ground, evade easier, or alter the timing and possible ranges of her jump. This skill can be performed after jumping to further increase Yukako's ascent, or be chained into from normal attacks on the ground to safely end attack strings. The attack button inputted determines the direction Yukako will pull herself in:
- Light (): Yukako pulls herself at a backwards angle. When using this version, she cannot act until she lands.
- Medium (): Yukako pulls herself directly upwards.
- Heavy (): Yukako pulls herself at a forwards angle. She can cancel her aerial momentum by performing an attack.
A counter. Yukako puts her arms up to her hair. If struck by a non-HHA/GHA melee strike, she retaliates by attacking the opponent with hair remotely placed on them, wrapping around and strangling them to leave them crumpling to the ground. (Comboable)
Yukako repeatedly whips the opponent with her hair, knocking them away on the last hit.
Growing irritated, Yukako grabs a large wooden dresser from behind with her hair and begins attacking with it in three wide, heavy swings, covering a sizeable range in front of her. The third and final attack is a large downwards slam that destroys the dresser and knocks the opponent to the ground, and can also be used to strike a downed opponent. If only the final attack lands, the opponent is instead knocked a large distance back.
This HHA does not require an initial hit to connect in order to work, and will not stop until it finishes or Yukako is interrupted. It also inflicts immense Guard damage, making it useful when trying to Guardbreak the opponent.
Yukako becomes enraged with her eye twitching uncontrollably. She shouts that she'll have to use force, sending her hair into the ground. It then bursts out from under the opponent in a geyser-like attack, homing in on their location regardless of range or orientation.
If the attack connects, the opponent is launched upwards as Yukako extends her hair to catch and wrap around them. She then repeatedly flings them overhead to brutally slam them into the ground three times. Yukako finishes her assault by rapidly constricting the wrapped opponent with her hair until it crushes them, before suddenly releasing them as she calms down.