All-Star Battle R ★ Pet Shop
Pet Shop was confirmed as a playable character alongside Robert E.O. Speedwagon, Mariah, and Diego Brando during the Street Date trailer.
Command List
This section requires expansion.
Upon a press of the Style button, Pet Shop can enter and exit Flight Mode. While in Flight Mode, he gains complete maneuverability in mid-air, indicated by a blue aura around him. As all of Pet Shop's skills can be used in mid-air, he can take full advantage of flight to attack from anywhere while remaining outside of many opponents' effective range.
However, Pet Shop loses the ability to guard, throw, or taunt while Flight Mode is active, in addition to most of his movement-based command abilities. Pet Shop will also be forced out of Flight Mode early upon taking damage or landing his HHA or GHA.
Exclusive to Pet Shop is a gauge that allows him to utilize Flight Mode, and drains while said Mode is active; Pet Shop will automatically drop to the ground once the gauge empties.
The Flight Gauge only refills slowly while Pet Shop is crouched, or 'landed', requiring him to remain stationary for a period of time in order to regain any significant amount.
While in mid-air, Pet Shop can chain his aerial normal attacks together in order of increasing power, much like any other character could on the ground.
After a standard straight-upwards or forward jump, Pet Shop halts his momentum and quickly glides at a downwards angle while performing his Light normal attack, potentially covering a larger forward distance. A command normal that can chain into Pet Shop's other normal attacks and skills upon landing.
A 'Super Jump' skill. From the ground, Pet Shop bounds higher into the air than a standard jump with a forceful beat of his wings. This skill can be used to better evade attacks, extend time for air-based skills, or quickly cancel normal attacks for both offensive and defensive purposes.
After a jump, Pet Shop momentarily halts his fall, remaining stationary in mid-air for up to a few seconds.
After a jump, Pet Shop halts his aerial movement and rapidly descend towards the ground.
While in mid-air or during Flight Mode, Pet Shop quickly rushes forward or backwards with a flap of his wings.
Pet Shop passively conjures six ice shards that hover in formation behind him. Upon release of the attack button, he fires the projectiles off with strong homing capabilities. As long as the inputted button is held down, the ice shards will remain hovering behind Pet Shop indefinitely; He is still allowed free movement and attacking using the other buttons and inputs, including executing other skills. (Comboable)
Pet Shop quickly dives straight forward before suddenly swooping upwards in a loop, sending the opponent flying upon impact and into a soft knockdown. This attack deals moderate Guard damage, and pushes the opponent back a fair distance if guarded. The attack button inputted determines how far he travels before delivering the attack; If Light () is inputted, Pet Shop immediately swoops upwards without flying forward, and the attack functions as a reversal and anti-air. (Flash Cancel comboable)
Pet Shop conjures large ice spikes that jut out from the ground upwards in a low attack that cannot be blocked standing. The number of ice spikes created is determined by the attack button inputted; Medium () and Heavy () create two and three spikes respectively, with the multiple spikes are conjured in rapid succession while advancing forward.
Pet Shop quickly launches a small icicle from his mouth upwards that then falls in an arc, functioning as an anti-air attack. This is a middle attack that cannot be blocked crouching. The attack button inputted determines the distance and trajectory line the icicle travels.
Pet Shop rapidly claws at the opponent's face before winding up, generating sharp icicles on his talons, and diving at them to knock them down.
Pet Shop screeches as he conjures a powerful icicle and launches it at a downwards angle. If it hits, the opponent is impaled to the ground while Pet Shop proceeds to prepare a much larger ice missile and smashes them with it, knocking them away.
Pet Shop, his eyes locked onto the opponent, rushes towards them in a forward-moving dive. If he connects, he summons and perches himself atop of Horus as the Stand bombards the opponent with smaller ice projectiles from all six of its arms, slowly trapping them in a large block of ice. Pet Shop then swoops upward an fires a focused ice shard out of his mouth at them, shattering the ice in the process. Finishing the assault, he conjures a gigantic ice missile and launches it at the incapacitated opponent from above, generating an icy explosion.