All-Star Battle R ★ Rudol von Stroheim
Rudol von Stroheim (ルドル・フォン・シュトロハイム, Rudoru fon Shutorohaimu) was officially announced as the second playable DLC character for All-Star Battle R on January 19, 2023,[1] and will be released for all to play on February 3. Like the rest of the paid DLC, he is included inside the game's season pass, and therefore the Digital Deluxe Edition as well; and holders of either gained early access to the character on February 1, 2023.[4][2]
Unlike Eyes of Heaven, Stroheim's design is the same in both Western and Japanese versions of the game.
Having voiced Stroheim since the Battle Tendency anime adaptation, Atsushi Imaruoka reprises his role in this game as well. Like with the majority of the roster that have returning voice actors from Eyes of Heaven, voicelines for Stroheim were added and re-recorded.
Gameplay
Stroheim uses the unique Best Science in the World (世界一の科学力, Sekaīchi no Kagakuryoku) Battle Style, being the only playable character to do so. As he appears in his cyborg form for All-Star Battle R, Stroheim uses various moves of his from Battle Tendency.
Command List
Expand/Collapse All
Attack type: Middle
Damage: 25
Startup frames: 25
From the moment he initiates the attack, Stroheim becomes immune to Throws. Once he reaches his lying position, he naturally low-profiles most attacks in the game and additionally gains passive Super Armor. As a result, he can no longer be interrupted by attacks aside from command Throws, HHA, and GHA. After a successful detonation, Stroheim's Heart Heat Gauge will be permanently disabled for the rest of the match.
Attack type: Unblockable
Damage: 500
Attack type: High
Damage: 6 * 3 (18) / 6 * 6 (36) / 6 * 9 (54)
Startup frames: 19
When using the or versions, Stroheim delivers an initial melee strike and becomes invulnerable until the attack is executed, with providing longer invulnerability. However, the skill may no longer be Flash-Canceled or chained into Stroheim's HHA.
- If the melee strike connects with the opponent while using the version, the skill will instead transition into "I'll pluck you one square centimeter at a time!", dealing extra damage while ending the combo.
Attack type: High
Damage: 60 / 40 + 40 (80)
Startup frames: 7 / 9[10]1 / 11
Attack type: High
Damage: 40 + 50 (90)
Startup frames: 27[4]1 / 33[4]1 / 35[4]1
This skill has a follow-up.
Attack type: High
Damage: 34 / 40 / 42
Startup frames: 17 / 21 / 25
Automatic after version of "His hand is metal!"
If triggered from the version of "His hand is metal!", this skill deals more damage but cannot be Flash-Canceled or chained into Stroheim's HHA.
Attack type: High
Damage: 36 / 50 (after "His hand is metal!")
Startup frames: 19
Attack type: Throw
Damage: 130
Startup frames: 7
This HHA has the bonus effect of replenishing the UV Laser Gauge to full.
Attack type: High
Damage: 54 + 7*20 + 10 (204)
If used while in UV Laser Mode, this GHA executes faster. Notably, the Mode that Stroheim is left in after the GHA is determined by whether or not the attack connects; If it connects, Stroheim continues in Heavy Machine Gun Mode, while if it fails, Stroheim continues in UV Laser Mode.
Attack type: High
Damage: 66 + 4*42 + 42 + 70 (346)
While in UV Laser Mode, Stroheim does not have access to any skills. However, all of his normal attacks are replaced with UV Laser beam attacks which carry higher damage and range than most other normals in the game. Said attacks inflict additional silver damage unto the opponent; while silver damage can be regenerated over time, it will disappear if the opponent is damaged again.
As these function as normal attacks, while standing or crouching the attacks can be chained in order of , and chained into "UV laser!".
Attack type: High (neutral) / Middle (midair) / Low (crouching)
Damage: 16 / 26
As this functions as a normal attack, any standing or crouching version of "UV laser, activate!" can be chained into this attack.
Attack type: High (neutral) / Middle (midair) / Low (crouching)
Damage: 67
Attack type: Throw
Damage: 192
If used while in UV Laser Mode, this GHA executes faster. Notably, the Mode that Stroheim is left in after the GHA is determined by whether or not the attack connects; If it connects, Stroheim continues in Heavy Machine Gun Mode, while if it fails, Stroheim continues in UV Laser Mode.
Attack type: High
Damage: 66 + 4*42 + 42 + 70 (346)
Special Interactions
Dialogue
Outside of the All-Star Battle Mode, Rudol von Stroheim has unique interaction dialogue for both his match entrances and victories when facing certain characters.
Due to the availability of certain voice actors, some of these interactions re-use existing dialogue for Stroheim's opponents. In this case, only Joseph Joestar and Risotto Nero have new dialogue - Joseph because the voice actor returned for his character's "Your next line is..." interaction; Risotto due to both characters being DLC released close to each other.
- “Your opponent is I, Stroheim!”—Default dialogue
- “Behold! Eat your heart out, Englishman! Standing before you is the prime example of Germany's superior medicine and science!”—Stroheim
- “Look how fit and healthy you look... Yes, you certainly have matured, Joestar!”—Stroheim
- “ANOTHER ME?!”—Stroheim (P1)“Have they started mass-producing me?! I didn't hear anything about this...”—Stroheim (P2)
- “Over here, Kars! I will be your final opponent!”—Stroheim
- “Why are you staring at me so intently? Have I got something on my face?”—Stroheim
- “You there, suspicious sort! Halt! Explain your skulking about!”—Stroheim
- “You're... You're SPEEDWAGON? But you've aged in reverse!”—Stroheim (against Robert E. O. Speedwagon)
- “JoJo, I've come back from hell.”—Stroheim“S-Should I be happy? He's not exactly a bad guy, but I don't like how he struts around. Still, I'm a bit happy.”
- “German technology knows no bounds! Of course they'd waste no time in mass-producing me!”—Stroheim (P1)“I think you need a better loadout!”—Stroheim (P2)
- “I remember how you fight! I'd known even from an old man! You're... JOJO!”—Stroheim (against Old Joseph Joestar)
- “Razors and scissors cannot pierce meeee!”—Stroheim
Gallery
Media
Misc
References
- ↑ 1.0 1.1 Tweet from the official English ASBR Twitter account
- ↑ 2.0 2.1 Launch Date Reveal
- ↑ From the Stroheim ASBR page
- ↑ ASBR 1.5.0 update history