Bruno Bucciarati ★ Video Games

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A summary of Bruno Bucciarati's history and movesets in video games.

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GioGio's Bizarre Adventure (PS2)

Bucciarati makes his video game debut in GioGio's Bizarre Adventure as both a boss and a playable character. He is voiced by Takahiro Sakurai.

Bucciarati is the first enemy the player must face, appearing as an enemy in Chapters 1-1 and 1-2. As Chapter 1-1 mostly consists of a tutorial, Bucciarati has only half the health of a regular enemy. In Chapter 1-2, he first attempts to evade Giorno through the use of his zippers: at one of four places in the stage, Bucciarati can create a zipper and teleport to any of the other three. If he is dealt enough damage, he attempts to hide inside one of four civilians, requiring the player to find him in order to beat him. When he is fought directly as an enemy, his attack pattern primarily utilizes "My skills make you shiver, no?" and Stand Shoot attacks.

Although most of his moves are shared as a boss and a playable character, his zipper teleportation in Chapter 1-2 is exclusive to that stage. However, Bucciarati gains some new moves as a playable character: in Stand Mode, Bucciarati can cover large distances via a closing zipper, as well as temporarily disappear by traveling underground. During Chapter 11-2, the player plays as Bucciarati's soul in Diavolo's body; this unusual situation has no effect on his moveset.

Bruno Bucciarati / Sticky Fingers
Commands
Normal Mode
Stand Mode
PS Square.png
Normal Combo (3x)
Stand Rush (4x)
PS Square.png (Heavy)
Tackle (while moving)
Heavy Punch
PS Cross.png
My skills make you shiver, no?
Run, zipper!
PS Triangle.png
Close, zipper!
Open, zipper!
PS R1.png
Sticky Fingers!
Ari-ari
Available Stages: Chapters 5-1, 5-2, 7-1, 7-2, 10-3, 11-2
  • Another Story Mode: Chapters 2-1, 3-1, 4-3, 8-1, 10-1, 10-2, 11-3

All Star Battle (PS3)

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Bucciarati appears in All Star Battle as a playable character, he was confirmed for the game alongside Narancia and Diavolo. His move set mostly remains the same from the previous game, and only received adjustments to make Bucciarati's moves more fitting for a fighting game character, such as allowing him to use zippers to chain combos.

As one of the mass majority of playable characters in the game with the "Stand" Style, Bucciarati can turn Sticky Fingers on/off, changing movesets, as well as having access to the Stand Rush ability returning from the Capcom game, being able to attack in conjunction with his Stand. Bucciarati has 950 HP.

Costumes

Moveset

Style/Specials/Etc
Stand On/Off
ASBS.png ON GROUND
Bucciarati can summon or recall his Sticky Fingers, changing the way he plays.
Heaven's small coincidence
Passive (requires 1 stock of HH)
If Bucciarati is in a round where he could be Retired, "Heaven's small coincidence" automatically activates upon his defeat if he has at least one stock of the Heart Heat Gauge, granting him a small amount of Resolve Mode health to continue fighting with.
Special Moves (Stand Off)
I've got you!
ASBDPad2.pngASBDPad3.pngASBDPad6.png + ASBL.png/ASBM.png/ASBH.png ON GROUND IN AIR OK
Bucciarati punches the opponent from mid-range by extending his arm with a zipper. This move can be performed in mid-air. (Comboable through Puttsun Cancel).
This isn't my arm.
ASBDPad6.pngASBDPad2.pngASBDPad3.png + ASBL.png/ASBM.png/ASBH.png ON GROUND
Bucciarati summons Sticky Fingers as they both perform a 3-hit one-handed combo in unison. If Heavy is inputted, there is a delay but the opponent is sent flying on the final hit. This move has a complete guard effect and thus will block any attack short of Low attacks, Throws, and HHA/GHA. (Comboable through Puttsun Cancel)
Close, zipper!
ASBDPad4.pngASBDPad1.pngASBDPad2.pngASBDPad3.pngASBDPad6.png + ASBL.png/ASBM.png/ASBH.png ON GROUND
Bucciarati rides a zipper placed on the ground at high speed toward or away from the opponent. This move can be used to create or close distance between them, assisting in evasion through the former.
So I gotta beat you, huh?
(During "Close, zipper!") ASBDPad6.png + ASBL.png/ASBM.png/ASBH.png ON GROUND
Bucciarati delivers a low sliding kick that sends the opponent flying into the stage wall if hit. This move is a low attack that cannot be blocked if the opponent is not crouching.
I'll finish you from afar!
ASBDPad2.pngx2 + ASBL.png/ASBM.png/ASBH.png then ASBDPad2.png/ASBDPad8.png + ASBL.png/ASBM.png/ASBH.png ON GROUND
Bucciarati places a zipper on the ground and enters it, his subsequent reappearance location depending on the buttons inputted. If Down is held, he'll reappear from the ground through another zipper. If Up is held, he'll drop from the air, regardless of whether the stage has a physical ceiling or not.
  • Light - Bucciarati reappears a distance from the opponent, or his horizontal position does not change if he is already far enough from the opponent.
  • Medium - Bucciarati reappears closer to the opponent, or right in front of them if close enough.
  • Heavy - Bucciarati reappears right in front of/above the opponent, or much closer if he is too far.
Special Moves (Stand On)
ARI ARI ARI ARI
ASBDPad2.pngASBDPad3.pngASBDPad6.png + ASBL.png/ASBM.png/ASBH.png ON GROUND IN AIR OK
Sticky Fingers rapidly punches as it moves forward, the final punch sending the opponent flying. This move can be performed in mid-air and is a Stand Rush skill that Bucciarati can disconnect from to attack the opponent while it is executing. (Comboable through Puttsun Cancel)
Not so bright are you?
ASBDPad4.pngASBDPad6.png + ASBL.png/ASBM.png/ASBH.png ON GROUND IN AIR OK
Both Bucciarati and Sticky Fingers both punch from long-range in unison by extending their arms with zippers, knocking the opponent off their feet. (Comboable through Puttsun Cancel)
Saw it coming miles away!
ASBDPad2.pngx2 + ASBL.png/ASBM.png/ASBH.png ON GROUND IN AIR OK
Sticky Fingers creates a zipper on the ground and punches into it. Another zipper immediately opens up under the opponent if they're within range to deliver the punch and knock them into the air. This move is a low attack, and cannot be blocked if the opponent is not crouching. (Comboable through Puttsun Cancel)
Open, zipper!
ASBDPad2.pngASBDPad1.pngASBDPad4.png + ASBL.png/ASBM.png/ASBH.png ON GROUND IN AIR OK
Sticky Fingers sends out a zipper moving towards the opponent, knocking them into the air if they touch it. This move is a low attack, and cannot be blocked if the opponent is not crouching. (Comboable through Puttsun Cancel)
Throw
From interrogation to torture!
2 ATK buttons at close range or ASBT.png ON GROUND
Bucciarati grabs the opponent, punches them upside the head hard enough for them to bounce off the ground, backhand-punches them in the abdomen to knock them into the air, then backhands them again in the head to send them flying.
Heart Heat Attack / Great Heat Attack
Are you prepared? I am!
ASBDPad2.pngASBDPad3.pngASBDPad6.png + 2 ATK Buttons ON GROUND
Bucciarati's HHA, "Are you prepared? I am!", involves him bracing himself with his arms before sprinting forward at full speed. If he successfully tackles the opponent, Bucciarati will grab them before falling with them into an open zipper on the ground created by Sticky Fingers, and deal heavy damage to them off-screen with accompanying muffled commotion. Bucciarati finishes by reappearing from above the screen and forcefully pile-driving his victim into the ground as he cleanly rolls away, at the cost of a sliver of health. Bucciarati can regain this lost health over time, but only if he doesn't receive any more damage during this process.
Arrivederci!
ASBDPad2.pngASBDPad3.pngASBDPad6.png + 3 ATK Buttons, or ASBG.png ON GROUND
Bucciarati's GHA, "Arrivederci!", involves Sticky Fingers creating a zipper on the ground and punching into it, sending out another zipper moving along the ground towards the opponent. If it touches them, it opens up as the Stand's zipper-extended fist flies out of it, uppercutting them high into the air. Bucciarati and Sticky Fingers then fall into their own open zipper on the ground. Sticky Fingers emerges from the zipper directly under the airborne opponent and assaults them with a barrage of upward punches, letting out its signature "ARI ARI ARI" cry. Bucciarati slowly emerges during the extended assault and bids his opponent an "Arrivederci" while saluting, as a final left haymaker from his Stand sends them flying (recreating how he killed Pesci).

Miscellaneous

Alongside the rest of the playable members of his gang (sans Narancia), as well as Ermes Costello of Part 6, Bucciarati is one of the only characters who activate Resolve Mode instead of the normal Rumble Mode when low on health. In this state, attacks that do not result in hard knockdowns or blow-backs no longer phase the character.

If he is hit with Giorno's HHA, "Savor the taste of pain!", Gold Experience delivers a potent hook to his jaw, effectively dislocating it as a tooth can be seen flying from his mouth, recreating the exact same scenario in the manga.

Bucciarati was voted as the 4th most fan-favorite character in All Star Battle's League, making an exhibition match against Part 4 Josuke Higashikata to promote the game.

Eyes of Heaven (PS3/PS4)

Bucciarati jojoeoh.png

Bucciarati was confirmed for Eyes of Heaven alongside Diavolo and Trish Una, as both a playable character and a guide NPC. As a Stand User, Bucciarati is one of many characters with wildly varied abilities that grant him uniqueness in battle.

  • Style Action - Open, zipper!: Bucciarati summons Sticky Fingers to install a zipper on the ground. Opponents that step on the zippers will be paralyzed and left vulnerable to further attack. However, Bucciarati also has a secondary application for his placed zippers.
    • Zipper Icon: A small open zipper above Bucciarati's health gauge displays how many zippers he has active at a given time. He may have up to four zippers placed; assuming this Style Action is continuously used as soon as its cooldown period ends, the oldest zipper will expire before Bucciarati can place a fifth.
    • I'll finish you from afar!: If the Style Action button is held, Bucciarati places a zipper on the ground then enters it. This grants him invincibility and allows him to exit from any zipper he's already placed of the player's choosing, represented by anchor icons the player can select from. Bucciarati may travel between zippers from anywhere on the stage, regardless of distance, but will automatically choose the closest one if a destination zipper is not manually selected. This ability allows for quick escapes and inversely can be used to get closer to opponents just as quickly. If no other zipper is active, Bucciarati will simply come back out of the same zipper he entered. Upon his exit, he may also instantly cancel the skill with "Close, zipper!".
  • Saw it coming miles away!: Sticky Fingers creates a zipper on the ground, then spawns a second zipper which travels along the ground as a projectile-type attack. The moving zipper has homing capabilities and will automatically curve towards targets. If it connects, the zipper immediately opens up and Sticky Fingers will deliver a punch into the first zipper that comes out the other end to uppercut opponents high into the air. Bucciarati is vulnerable when performing this skill, as he must maintain the moving zipper. The zipper will also stop upon making contact with a wall or other obstacle.
  • ARI ARI ARI ARI: Sticky Fingers flies a short distance forward before attacking by rapidly punching 11 times. The final punch sends opponents flying, has a short delay, and causes the Stand to move even more forward. Upon the last punch being throw, Bucciarati can cancel the skill with his Style Action.
  • Disgraces like you screw up everything they do!: Bucciarati unzips his arm and delivers a long-range straight punch. The activating input may be held to further increase range. If the punch connects, Bucciarati then grabs his target and pulls them towards him, giving him the chance to attack first; He can cancel the punch into any other attack or skill.
  • Close, zipper!: Bucciarati rides a zipper placed on the ground at high speeds, similar to his Homing Dash. This move can be used for traversal or closing the distance on his targets, assisting in evasion through the former. The activating input can be held to increase the time and therefore distance he covers. While active, Bucciarati's stamina gauge quickly drains, and he will damage opponents he makes contact with. If his Homing Dash is inputted, Bucciarati will instantly change directions towards his target if locked-on, or to the closest opponent otherwise. He may also instantly cancel the skill with "I'll finish you from afar!" while moving.
    • In a similar fashion, and under a skill of the same name, Bucciarati is able to use his zippers to carry himself up to certain walls and columns around the stage. This grants him the ability to reach different areas of stages without needing to travel the conventional routes, or simply avoid attacks. Holding this activating button will allow him to climb higher, and he is able to attack from his vantage points.
  • EX - Saw it coming miles away!: The moving zipper's speed and homing capabilities are given a boost, and Bucciarati is granted super armor through the entire attack's duration.
  • EX - ARI ARI ARI ARI: Sticky Fingers throws 7 more punches, dealing more damage. Bucciarati is invincible until the attack begins and is granted super armor through the entire attack's duration thereafter.
  • Trait - A tiny stroke of fate that heaven allowed: When Bucciarati's health hits zero for the first time, he will be granted a portion of a health gauge to continue on with. Bucciarati is granted super armor on every action, such as activating skills, Normal and Powerful Attacks, Homing Dashes and Homing Dash Attacks, and his Style Action. Once his health drops to zero once more, Bucciarati will then be formally Retired.
JoJolities
  • I'll finish you from afar.: Bucciarati must use "I'll finish you from afar!" 3 times. (200 Points)
  • How about it? My skills make you shiver, no?: Bucciarati must trap opponents using his Style Action twice. (200 Points)
  • If you can predict my movements, then...!: Bucciarati must connect "Saw it coming miles away!" 3 times. (300 Points)
  • So I gotta beat you, huh?: Bucciarati must successfully execute 5 Combo Breakers. (500 Points)
  • Arrivederci!: Bucciarati must Retire an opponent with a Dual Heat Attack. (800 Points)
Dual Heat Attacks
  • Solo - Arrivederci!: Identical to its performance in All Star Battle, though executes faster for the sake of brevity.
  • With Giorno - Double Arrivederci: Giorno has Gold Experience punch the opponent away and onto the ground before Bucciarati has Sticky Fingers place a zipper on the ground. The zipper rapidly closes and the two ride it to close the distance on their target before they leap into the air. In unison, both Bucciarati and Giorno inform the opponent of their resolve before Sticky Fingers and Gold Experience pummel their target while letting out their Stand Cries. The two Stands glow with blue and golden auras, respectively, and finish their assault with a joint uppercut that sends the opponent high into the air, while both users bid them an "Arrivederci".

Bucciarati is given an alternate costume, based on his appearance as a child. His bangs are parted in the middle, and his hair lacks its usual accessories and top braid. He sports a simpler, more casual zipperless outfit consisting of a long, low cut v-neck shirt and open jacket over it, and wearing plain pants that do not have the spoon-like symbols that are signature to his default appearance.

Tournament

He is paired with Trish in the Eyes of Heaven Tournament, having been placed in the F Block series of battles to be incorporated into the main Tournament. They defeated Diavolo and Joshu Higashikata in the first round, and Part 4 Jotaro Kujo and Diego Brando (Parallel World) in the second, being successfully introduced into the main branch. In the semifinals, they defeated Giorno and Mista in the first round but were ultimately eliminated by Jolyne Cujoh and Gyro Zeppeli in the second.

JoJo's Pitter-Patter Pop! (Android/IOS)

PPPCharNameBG.png
Bucciarati

BucciaratiPPP.png BucciaratiStandPPP.png

BluePPP.png
PPPVerBG.png
Lurking in a Zipper ver.
Rarity: PPPGR.png
Max Power: 1601 (Lvl 50) / 2771 (Lvl 80)
BucciaratiPPPFull.pngBucciaratiStandPPPFull.png
Skill: Sticky Fingers
PPPSkill4.png
Converts random panels to Bucciarati panels and moves them to the bottom
PPPRangeRandom.png
Skill Lv 1
# of Replaced Panels: 4
Cooldown: 110
PPPRangeRandom.png
Skill Lv 2
# of Replaced Panels: 6
Cooldown: 110
PPPRangeRandom.png
Skill Lv 3
# of Replaced Panels: 6
Cooldown: 100
PPPRangeRandom.png
Skill Lv 4
# of Replaced Panels: 10
Cooldown: 100
PPPRangeRandom.png
Skill Lv 5
# of Replaced Panels: 10
Cooldown: 90
Bucciarati
Type: EX
Availability: Awakening
Date: August 26, 2020 - September 2, 2021
Lurking in a Zipper ver.
PPPStickerBucciaratiEX.png
Cost: 0
After using his skill 4 times, enhances all panels in the bottom 2 rows (up to 3 times per battle).

PPPCharNameBG.png
Bucciarati

Bucciarati2PPP.png Bucciarati2StandPPP.png

BluePPP.png
PPPVerBG.png
The Path I Believe in ver.
Rarity: PPPGR.pngPPPFestivalLimited.pngPPPVoiced.png
Max Power: 1703 (Lvl 50) / 2963 (Lvl 80)
Bucciarati2PPPFull.png
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Skill Lv 1
# of Zippers Placed: 2
Cooldown: 85
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Skill Lv 2
# of Zippers Placed: 2
Cooldown: 85
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Skill Lv 3
# of Zippers Placed: 2
Cooldown: 80
PPPGridOff.pngPPPGridOff.pngPPPGridOff.pngPPPGridOff.pngPPPGridOff.pngPPPGridOff.png
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Skill Lv 4
# of Zippers Placed: 4
Cooldown: 80
PPPGridOff.pngPPPGridOff.pngPPPGridOff.pngPPPGridOff.pngPPPGridOff.pngPPPGridOff.png
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Skill Lv 5
# of Zippers Placed: 4
Cooldown: 75
Bucciarati
Type: EX
Availability: Awakening
Date: November 19, 2020 - September 2, 2021
The Path I Believe in ver.
PPPStickerBucciarati2EX.png
Cost: 0
After making a 5x5 or bigger, enhances 9 random Stand Up Panels (up to 3 times per battle).

PPPCharNameBG.png
Bucciarati & Abbacchio

BucciaratiAbbacchioPPP.png BucciaratiAbbacchioStandPPP.png

BluePPP.png
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Absolute Trust ver.
Rarity: PPPWGR.pngPPPLimited.pngPPPVoiced.png
Max Power: 1890 (Lvl 50) / 3240 (Lvl 80)
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Skill Lv 1
# of Replaced Panels: 1
Cooldown: 130
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Skill Lv 2
# of Replaced Panels: 3
Cooldown: 130
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Skill Lv 3
# of Replaced Panels: 3
Cooldown: 110
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Skill Lv 4
# of Replaced Panels: 6
Cooldown: 110
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Skill Lv 5
# of Replaced Panels: 6
Cooldown: 85
Bucciarati & Abbacchio
Type: EX
Availability: Awakening
Date: August 30, 2020 - September 2, 2021
Absolute Trust ver.
PPPStickerBucciaratiAbbacchioEX.png
Cost: 0
After making a 5x5 or bigger, replaces 4 random panels in Stand Up with intensified panels.

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Bucciarati

Bucciarati3PPP.png Bucciarati3StandPPP.png

BluePPP.png
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Fortuitous Fate Granted by Heaven ver.
Rarity: PPPGR.pngPPPFestivalLimited.pngPPPVoiced.png
Max Power: 1802 (Lvl 50) / 3092 (Lvl 80)
Bucciarati3PPPFull.pngBucciarati3StandPPPFull.png
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Skill Lv 1
# of Erased Panels: 6
Cooldown: 85
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Skill Lv 2
# of Erased Panels: 8
Cooldown: 85
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Skill Lv 3
# of Erased Panels: 8
Cooldown: 80
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Skill Lv 4
# of Erased Panels: 14
Cooldown: 80
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Skill Lv 5
# of Erased Panels: 14
Cooldown: 70
Bucciarati
Type: EX
Availability: Awakening
Date: June 18, 2021 - September 2, 2021
Fortuitous Fate Granted by Heaven ver.
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Cost: 0
After clearing 30 Intensified Panels, enhance 4 random Panels.

Last Survivor (Arcade)

Bucciarati was one of the characters first confirmed during the game's announcement. He has two unique zipper-related abilities allowing him to move quickly through walls, or hide in objects for a limited amount of time.

Bruno Bucciarati
Skill Name
Button
Description
Release Level
Zipper Rush
R2 (Repeat)
Continuous Normal Punches. Long range.
-
Zipper
R1
Installs a zipper that can be used to pass through walls. Press and hold R1 button to display the installation marker, and release the button to install.
-
Stand ON (Summon Stand)
L2 (Hold)
Stand remains out. Increases attack speed.
-
Sticky Dive
L1
Go underground and move at high speed. Can be used up to 3 times in one game.
Level 3
Character Difficulty: ★ ★ ☆
Type: Short-Range

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