Revision as of 04:55, 30 August 2023 by Maelstrom(talk | contribs)(→Costumes & Tints: Added model images and Moody Blues's Replay model section and information; images will need to be replaced with transparent images at a later date)
Version 2.1.0 is currently live. The DLC character, Leone Abbacchio, will be available on August 30th for those with early access and on September 1st for everyone else.
“
I can replay all those memories![3] (記録を全て「再生」する!)
Leone Abbacchio (レオーネ・アバッキオ, Reōne Abakkio), along with Moody Blues, was confirmed for All-Star Battle R as the first DLC character for the game's Season Pass 2, as well as the fifth paid DLC character overall, on August 18, 2023.[1] He is slated for release on August 30, 2023, or September 1 for season pass owners.[2] He is included in the game's second season pass, and consequently the Ultimate Edition as well.[1]
Having neither previously appeared in All-Star Battle nor Eyes of Heaven as a playable character, Abbacchio has an original moveset based on his appearance in Vento Aureo.
In the English version of All-Star Battle R, Abbacchio's Stand, Moody Blues, is localized as "Moody Jazz", carried on from its first official usage in All-Star Battle.[4]
Abbacchio has 950 health and uses the Stand (スタンド, Sutando) Battle Style, fighting foes with Moody Blues. During a fight, he can use several different attacks that were featured in Vento Aureo.
Switches between User Mode and Stand Mode. Doing so summons or dismisses Moody Blues, changing the skills Abbacchio has access to.
Replay
Passive
While in User Mode, Moody Blues records and replays the last skill Abbacchio performed. When a skill is performed, Moody Blues will automatically be summoned to replay the skill it recorded, resulting in each skill activation performing two skills, the inputted one by Abbacchio and the previously inputted one by Moody Blues. The recorded skill will also copy the variant (//) used. However, if Abbacchio is hit while Moody Blues is performing its skill, the attack will be canceled. The skill will also not replay if Abbacchio Flash Cancels his skill, though the skill he executes will still be recorded, causing the skill Moody Blues failed to perform to be overwritten. For the first skill used in the match, the skill being performed will be replayed.
Resolve Mode (覚悟モード, Kakugo Mōdo)
Activates when under 20% health
This mode is automatically activated once Abbacchio falls below 20% health. It increases his attack power, as well as the rate at which the Heart Heat Gauge rises. He also gains super armor during the start up of all his normal attacks and skills.
Skills [Stand Off] (コマンド技)
I was going to beat the shit out of you.
+ // ON GROUND
Abbacchio slides forward a distance and delivers a forceful punch, crumpling the opponent to the ground on hit. The distance forward Abbacchio moves and the damage dealt increase in order, but the greater the increase, the more vulnerable Abbacchio becomes. Moody Blues will record and replay this attack. If this skill hits twice because of Moody Blues's "Replay", the opponent will be knocked to the ground in a hard knockdown. (Comboable)
Attack type: High
Shut your mouth!
+ // ON GROUND
Abbacchio performs an muti-hitting uppercut, launching the opponent into the air on hit. If either the or variants are performed, Abbacchio will step a distance forward before delivering his uppercut, with the variant having him step forward a greater distance than the variant. However, vulnerability also increases. This skill functions as an anti-air attack. Moody Blues will record and replay this attack.
Attack type: High
Arrogant little snot.
+ // ON GROUND
Abbacchio slides a distance forward before performing a spinning kick while spinning around on one hand. If it connects with the opponent, it will knock them into the air before causing a hard knockdown. The distance forward Abbacchio moves and the damage dealt increase in order, but the greater the increase, the more vulnerable Abbacchio becomes. Moody Blues will record and replay this attack. (Flash Cancel comboable)
Attack type: Low
Destroy the enemy!
+ // ON GROUND WHEN DOWNED
Abbacchio jumps forward, stomping down as he lands hard enough to bounce the opponent off the ground if he hits them. The distance Abbacchio jumps forward and the damge dealt increases in order, but the greater the increase, the more vulnerable he becomes. This attack can hit a downed opponent and will be recorded and replayed by Moody Blues. (Comboable)
Attack type: Middle
Stop talking back to me, you little shit!
+ // ON GROUND
Abbacchio steps forward and delivers a powerful downward swinging punch. The distance Abbacchio moves increases in order, but the greater the increase, the more vulnerable he becomes. When activated with or , this skill has a guard-point effect, allowing Abbacchio to absorb non-Throw/cinematic HHA/GHA attacks. Moody Blues will record and replay this attack.
Attack type: High
Style/Specials/Etc. [Stand On] (スタイル/特殊技/その他)
Stand On/Off (スタンドON/OFF, Sutando ON/OFF)
ON GROUND
Switches between User Mode and Stand Mode. Doing so summons or dismisses Moody Blues, changing the skills Abbacchio has access to.
There it is. That's it.
+ ON GROUND
Abbacchio and Moody Blues dash forward while staying low to the ground. While dashing, Abbacchio is invincible to all non-Throw attacks and can pass through the opponent if close enough.
Resolve Mode (覚悟モード, Kakugo Mōdo)
Activates when under 20% health
This mode is automatically activated once Abbacchio falls below 20% health. It increases his attack power, as well as the rate at which the Heart Heat Gauge rises. He also gains super armor during the start up of all his normal attacks and skills.
Skills [Stand On] (コマンド技)
Ryaaaah!
+ // ON GROUND
Moody Blues moves forward and unleashes a barrage of punches, launching the opponent away on the final hit. The amount of hits, and therefore damage, increase in order, but the greater the increase, the more vulnerable Abbacchio becomes. This is a Stand Rush skill that Abbacchio can disconnect from to attack the opponent while it is executing.
Attack type: High
I'll get you!
+ // ON GROUND
A command throw. Moody Blues shifts forward and swings its hand upward to grab the opponent. If it successfully grabs them, it will punch them to the ground hard enough for them to bounce. As they bounce, Abbacchio will step forward to kick them. He will then deliver one last kick that sends them flying. The distance Moody Blues moves and the damage dealt increases in order, but the greater the increase, the more vulnerable Abbacchio becomes.
Attack type: Throw
Come, Moody Blues!
+ // ON GROUND
A command throw. Moody Blues spreads its arms out, and after a short delay, it rushes forward, grabbing at the opponent with both arms. If it connects, it'll knee the opponent in the gut twice before releasing them. The distance Moody Blues moves and the damage dealt increases in order, but the greater the increase, the more vulnerable Moody Blues becomes. This skill has a follow-up skill.
Attack type: Throw
Move.
(During "Come, Moody Blues!") // or + // ON GROUND
A follow-up to "Come, Moody Blues!". Moody Blues performs a finishing attack after grabbing and kneeing the opponent. The attack performed changes depending on the input. Both versions can be Stand Rushed, allowing Abbacchio to disconnect from the skill to attack the opponent while it is executing.
//: Moody Blues jumps into the air and stomps down on the opponent, bouncing them off the ground.
+ //: Moody Blues performs a low kick, launching the opponent on hit.
Attack type: // Middle / + // Low
Throw (投げ技)
Now just beat the shit out of the asshole!
2 ATK buttons near opponent or ( to back-throw) ON GROUND
Abbacchio grabs the opponent before shoving them away in the desired direction. While they're off balance, Moody Blues delivers two hooks, knocking them away.
Attack type: Throw Damage: 120
Heart Heat Attack / Great Heat Attack (HHA / GHA)
I can replay all those memories!
+ 2 ATK Buttons
ON GROUND
Abbacchio steps forward and throws a punch while glowing with a blueish-green aura. If it connects, he will proceed to kick them in the gut hard enough to knock them into the air before uppercutting them. He will then summon Moody Blues to replay his attacks while he walks away. Moody Blues's finishing attack, the uppercut, sends the opponent high into the air.
Attack type: High
You an enemy?! Huh?! Well, are you? An enemy?!
+ 3 ATK Buttons or
ON GROUND
Abbacchio strikes a pose as Narancia suddenly appears from behind him to punch the opponent while asking if they're the bad guy. If the punch connects, it will knock the opponent to the ground and send them sliding into the back of Mista's foot. Mista then turns around, getting mad at them and asking who they are. Narancia follows-up by threatening to kill them before both of he and Mista start stomping on the opponent mercilessly. Seeing this, Abbacchio sighs heavily before joining in. He then finishes their assault by kicking the opponent away. All three of them look on with varying levels of worry as Abbacchio questions if their attack was excessive. Narancia, who looks the most nervous, comments that the situation is bad before he jumps back off-screen.
Attack type: High
Assist System (アシストシステム)
Assault Assist (アサルトアシスト, Asaruto Ashisuto)
ON GROUND
A one-stock assist. Abbacchio lands in and steps forward to deliver a powerful downward swinging punch. Moody Blues, as Abbacchio, then replays this attack. Both attacks have a guard-point effect, allowing both Abbacchio and Moody Blues to absorb non-Throw/cinematic HHA/GHA attacks.
Abbacchio appears as the guide character for the Shop & Gallery Mode's Sound Test (サウンドテスト, Saundo Tesuto).
When viewing the BGM List or Voice List sub-modes, Abbacchio is shown with his Stand, Moody Blues. By default, the bar on Moody Blues's head is green, but glows when an audio track is played. Onomatopoeia also surround the duo when audio is playing.
Dialogue
Show AllEnglishJapaneseRomaji
“
I'll never show my Stand! Turn away, and I might just let you listen to it. (おれの「スタンド」は見せるつもりはねー。後向いてな。大サービスで「声」だけはきかせてやる)
”
—Entering the Sound Test Mode
“
This is the Sound Test, where you can listen to the sounds of the game. (ここではサウンドテストができる)
”
—Entering the Sound Test Mode
“
You think I'd reveal my Stand in front of this guy? There's no way I can trust him! (おれはこんな信用できねーヤツの前で自分のスタンド能力を簡単に見せるわけにはいかない)
”
—Entering the Sound Test Mode
“
Let's drink some tea and have a nice chat, eh? (お茶でも飲んで…話でもしようや………)
”
—Entering the Sound Test Mode
“
I can replay all those memories! (記録を全て「再生」する)
”
—Entering the BGM List or a character's menu in the Voice List
“
Let me play that again! (リプレイしてやるぜ!)
”
—Entering the BGM List or a character's menu in the Voice List
“
Come, Moody Blues! (『ムーディー・ブルース!』)
”
—Entering the BGM List or a character's menu in the Voice List
“
Let's play it again! (リプレイだ!)
”
—Entering the BGM List or a character's menu in the Voice List
“
See ya, then. (じゃあな)
”
—Exiting the Sound Test Mode
“
Fine, have it your way. (勝手にしな)
”
—Exiting the Sound Test Mode
“
Whatever. (あばよ)
”
—Exiting the Sound Test Mode
“
Do whatever you like. (好きにしろ)
”
—Exiting the Sound Test Mode
Tag Lines
Abbacchio has a few Tag Lines (プレイヤーカード名言, Pureiyā Kādo Meigen). They can be unlocked by completing 210 Secret Missions in All-Star Battle Mode.
Tag Lines
Show AllEnglishJapaneseRomaji
“
Let's drink some tea and have a nice chat, eh? (お茶でも飲んで…話でもしようや………)
”
“
My Stand will solve the mystery! (オレのスタンドで『謎』を解くッ!)
”
“
Get on that bus... Yes, it's coming back to me... That's right! (あのバスに乗るんだ…思いだしてきた…そうだ!!)
”
“
Yeah, but you know, once upon a time, I had nowhere to live and no place to go, too. (しかしだ…………オレももともとよォ~、行く所や居場所なんてどこにもなかった男だ…)
”
“
I can replay all those memories! (記録を全て「再生」する!)
”
Support Effect
Abbacchio and Moody Blues also appear as a Support Effect (サポート効果, Sapōto Kōka) titled Moody Blues's Replay (ムーディー・ブルースの再生, Mūdī Burūsu no Saisei) (localized as "Moody Jazz's Replay"), costing 1000G to apply a random Support Effect.
Abbacchio's theme is I Swear on My Pride and My Dignity (「誇り」と「面子」にかけて…, Puraido to mentsu ni kakete…), and is automatically unlocked when purchasing Leone Abbacchio's DLC.
An ally from Part 5: Vento Aureo. He is the Stand user of Moody Blues, and a member of Team Bucciarati. He used to be a police offer, but left the profession after falling victim to corruption, becoming a gangster instead. He is killed by Diavolo on the island of Sardinia, but uses the last of his strength to leave a clue to the boss's identity.[5]
User of the Stand Moody Jazz, and a member of Bucciarati's mob. Formerly a police officer, corruption led him to change his "profession." He is killed by Diavolo in Sardinia, but succeeds in leaving behind a clue to the boss's identity.