Guido Mista ★ Video Games

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A summary of Guido Mista's history and movesets in video games.

[edit]

GioGio's Bizarre Adventure (PS2)

Mista makes his video game debut as a playable character in GioGio's Bizarre Adventure. He is voiced by Kentaro Ito.

Mista is a unique character in the game, as he cannot use punches or pummeling attacks, save for a melee attack if he gets close to the enemy. His main method of attack is firing bullets from his gun, like in the manga. The cylinder of Mista's revolver appears at the bottom right of the screen, displaying how many bullets he has remaining: if Mista runs out of bullets, he must reload before he is able to shoot again. If at any time during a battle, Mista ends an attack with 4 bullets remaining, a unique line of dialogue depicting his agitation will play.

The heads of Mista's Sex Pistols are shown next to the revolver display: if Mista uses a special attack, a normal attack in Stand Mode, or a Stand Shoot, one of the Sex Pistols will ride the bullet. After the shot hits something, the Pistol will begin slowly returning to Mista. While Stand Mode is active, Mista's normal attack uses up one Sex Pistol in order to home in on the enemy. Charging a Stand Shoot loads more of Mista's available Pistols onto the bullet; if a Stand Shoot is used in Stand Mode, the Pistols linger around the enemy to deal additional damage with Mista's next shot.

Guido Mista / Sex Pistols
Commands
Normal Mode
Stand Mode
PS Square.png
Gonna light you up!
Yee-haw!
PS Square.png (Near enemy)
Melee Attack
Melee Attack
PS Cross.png
Go, Pistols!
We've got him off-guard!
PS Triangle.png
Reload
Reload
PS R1.png
Sex Pistols!
Pass, pass, pass!

Available Stages: Chapters 6-1, 6-2, 10-1
  • Another Story Mode: Chapters 1-2, 3-1, 5-1, 5-2, 7-2, 8-1, 8-2, 10-2, 10-3, 11-2
[edit]

All-Star Battle (PS3)

Mista ASB.png

Mista makes his comeback in the PS3 title as a playable character and was confirmed for the game alongside Giorno, Kakyoin, and Polnareff.

Mista's entire moveset is based on his previous game appearance, as he uses Sex Pistols to deliver powerful shots and ricochet bullets at the opponent. Despite being one of the mass majority of playable characters in the game with the "Stand" Style, Mista cannot switch between movesets, nor does he have access to the Stand Rush ability. He shares this effect with Hol Horse and Diavolo. Instead, Mista's Style button triggers abilities that involve Sex Pistols, powering up the strength of his shots. Mista has 950 HP.

Command List

Exclusive to Mista are a Pistols Icon and Ammunition Icon above his Heart Heat Gauge. The Pistols Icon displays how many and which of Sex Pistols are readily available for use, and the Ammunition Icon displays the number of bullets left loaded in his cylinder out of six.

Style/Specials/Etc
Time to get to work!
ASBS.png ON GROUND IN AIR OK

Sex Pistols enter Mista's gun, attaching themselves to the next bullet fired via "Gonna light you up!" and ricocheting the shot through the opponent upon contact, increasing the damage dealt and number of hits as well as imparting homing capabilities. The Stand will still ricochet the bullet even if the shot is successfully defended against, causing increased block-stun and Guard damage.
One input equates to one Pistol, and repeated inputs cause more Pistols to enter the gun at once, further enhancing the shot's damage, hit count, and homing power as the Stand passes the bullet to each other through the opponent. When this ability is used, the empowered bullet is shown flashing red in the Ammunition Icon.

This ability executes passively without action from Mista himself; This means it can be used while moving, in mid-air, and even in the middle of attacking. However, it cannot be used if "Places, everyone!" is already in effect.

Places, everyone!
ASBDPad2.pngASBDPad3.pngASBDPad6.png/ASBDPad2.pngASBDPad1.pngASBDPad4.png/ASBDPad4.pngASBDPad6.png + ASBS.png ON GROUND IN AIR OK

Mista deploys Sex Pistols in the air, where they remain hovering and stationary. He may deploy one up to three at a time, depending on button input. This skill has a follow-up.
This ability can also be used while in mid-air, but it cannot be used if "Time to get to work!" is in effect.

Smash!
ASBDPad3.png + ASBH.png ON GROUND

Mista delivers a forceful push kick, striking the opponent in the leg and staggering them. This is a low attack that cannot be blocked standing, and a command normal that can chain into Mista's skills.

Get back here!
ASBDPad2.pngx2 + ASBS.png ON GROUND IN AIR OK

Mista instantly recalls any and all of the Sex Pistols that are in active with "Time to get to work!" or "Places, everyone!".

Unlucky Number 4
Passive

Any time Mista receives damage when his Ammunition Icon shows four bullets, he loses an amount of Heart Heat proportional to the damage taken as a panel of his face visibly panicking appears. This effect will continue until his bullet count changes.

Special Moves
Gonna light you up!
ASBDPad2.pngASBDPad3.pngASBDPad6.png + ASBL.png/ASBM.png/ASBH.png ON GROUND IN AIR OK WHEN DOWNED

Mista fires his gun, shooting a high-speed bullet that deals minor damage. The attack button inputted determines his aim. If used in the air, this skill suspends his fall and alters his possible firing angles. The gunshots can also strike a downed opponent. (Flash Cancel comboable)

Ground versions:

  • Light (ASBL.png): Mista fires at an upward angle, allowing him to anti-air attack a jumping opponent.
  • Medium (ASBM.png): Mista fires straight forward.
  • Heavy (ASBH.png): Mista fires downward, making it easier to shoot a downed opponent.

Aerial versions:

  • Light (ASBL.png): Mista fires straight forward, allowing him to challenge an opponent also in the air.
  • Medium (ASBM.png): Mista fires at a diagonally downwards angle.
  • Heavy (ASBH.png): Mista fires sharply downward, almost underneath him.

He may fire more shots at once with subsequent button presses, even firing at the other possible angles with the alternate attack buttons. If all six bullets land, the sixth shot will knock the opponent down.

  • If the shots are fired normally with no assistance from Sex Pistols, the individual bullets will deal minimal damage.
  • If "Time to get to work!" is in effect and Sex Pistols are attached to a bullet when it is fired, it will gain homing capabilities and deal drastically more damage depending on the amount of Pistols attached. To note, any subsequent shots after the initial one cannot be enhanced through Sex Pistols, merely tacking on small amounts of extra damage.
  • Should any bullet incidentally come in contact with a Sex Pistol deployed with "Places, everyone!", it will automatically be redirected toward the opponent.
Pass, pass, pass!
(After "Places everyone!") ASBDPad2.pngASBDPad1.pngASBDPad4.png + ASBL.png/ASBM.png/ASBH.png ON GROUND IN AIR OK

After "Places, everyone!" is used, Mista can fire a shot aimed at one of the deployed Sex Pistols. If there are multiple Pistols, they will pass the bullet(s) to each other, with the last Pistol kicking it at the opponent; Different inputs determine which of the Pistols he will fire at first and the order they will pass the bullet(s) amongst each other. If used in the air, this skill suspends his fall. Mista may fire more shots at once with subsequent button presses, even firing at other possible deployed Pistols with the alternate attack buttons; If all six bullets land, the sixth shot will knock the opponent down. Any Pistol that has redirected a bullet will return to Mista once he stops firing. (Flash Cancel comboable)

A shot passed through the deployed Sex Pistols deals much more damage than a standard shot fired via "Gonna light you up!". This skill also delays the landing of the bullet, and can potentially hit the opponent at unexpected angles. However, the damage does not increase past the first Pistol, making passing the bullet along additional Pistols serve to further delay the shot.

Due to the modular timing and delay offered by this skill, Mista may use it for unique purposes such as combo utility or even setting up an automatic combo-breaker if the opponent attacks while he's firing.

Reload
(When Ammunition Icon displays "Reload") ASBDPad2.pngASBDPad3.pngASBDPad6.png/ASBDPad2.pngASBDPad1.pngASBDPad4.png + ASBL.png/ASBM.png/ASBH.png ON GROUND

When out of ammunition, either of Mista's special skills that would shoot bullets will instead cause him reload his revolver, rapidly inserting each bullet individually. This action can be chained from those skills.

Quick Reload
ASBDPad2.pngx2 + ASBL.png/ASBM.png/ASBH.png (requires 1/2 a stock of HH) ON GROUND

Consuming half of a Heart Heat Gauge, Mista can instantly reload by dropping the bullets from his hat directly into the open cylinder, reloading the bullets all at once. This skill can be used whether or not he's actually out of bullets.

I'll ask the damn questions!
ASBDPad6.pngASBDPad2.pngASBDPad3.png + ASBL.png/ASBM.png/ASBH.png ON GROUND

Mista leaps forward in a flying knee-butt attack, knocking the opponent off their feet. This is Mista's only melee special skill. (Flash Cancel comboable)

  • Light (ASBL.png) or Medium (ASBM.png): The attack can activate Rush Mode, and gains brief strike-invulnerability during its start-up period, allowing it to function as a reversal.
  • Heavy (ASBH.png): The attack executes noticeably slower and does not grant invulnerability, but instead becomes a middle attack that cannot be blocked crouching.
Throw
Devastating Knee Kick
2 ATK buttons at close range or ASBT.png ON GROUND

Mista grabs and holds the opponent as he roughly knees them in the torso, then kicks them away. If the backwards version is used, Mista elbows them in the back of the head after the knee instead.

Heart Heat Attack / Great Heat Attack
Aim! Aim, you idiots!
ASBDPad2.pngASBDPad3.pngASBDPad6.png + 2 ATK Buttons ON GROUND

Mista shoots a singular bullet, which is followed and broken into seven pieces by all six of the Sex Pistols kicking it at once. The pieces are launched at the opponent (similar to his attack on Sale) in a vertically fanning formation, dealing more damage the closer the opponent is.

This HHA deals most of its damage on the first hit, and as a successful Counter Hit doubles the damage of a single initial hit, the damage increase to the attack is massive compared to most other attacks in the game. Coupled with the attack's speed and range, it becomes an reliable tool for retaliation and punishment.

My true resolve starts here!
ASBDPad2.pngASBDPad3.pngASBDPad6.png + 3 ATK Buttons, or ASBG.png ON GROUND

Mista rapidly fires off a full chamber of six bullets, while Sex Pistols carry each bullet toward the opponent, possessing some homing capabilities. If any one of them hits, Mista will take the opportunity to Quick Reload, dropping bullets from his hat cleanly into the cylinder chambers, and shoots another whole cylinder. Each bullet is then redirected and ricocheted by Sex Pistols multiple times, passing them to each other, as they hit the opponent from different angles. The attack finishes with the final bullet being ridden then kicked by all six Sex Pistols at once through the opponent's forehead at an incredible speed.
This GHA has the added passive effect of reloading Mista's Ammunition Icon.

Gameplay Overview

A highly specialized fighter, Mista revolves almost entirely around his revolver with very few other traits that do not involve shooting or usage of Sex Pistols. As such, he is a proper "zoner" character who performs well at any range with high-speed bullets pressuring an opponent from anywhere. Despite a limited skill quantity, he possesses excellent versatility in his abilities. Up close, Mista has a simple high-low mix-up technique with his available melee attacks that can service him well, one of said attacks being a quick reversal. He can combine different applications of his Stand with gunshots to alter the timing of offensive maneuvers and make himself unpredictable.

As "Time to get to work!" passively enhances his next gunshot and can be performed during most other actions, Mista's best combos involve multiple enhanced bullets. When his bullets being able to strike downed opponents is also taken into account, his can uniquely deal tremendous damage against both juggled and knocked-down foes alike with repeat, enhanced gunshots.

However, Mista is a very difficult combatant to play, with an awfully steep learning curve that makes him unsuitable for beginner players. His simplified set of skills betrays astounding depth that requires practice and proficiency to properly command. Achieving greater damage output with him also requires very tight combo execution, with constant Style button presses. More obviously, however, is his need to manage Ammunition and repeatedly Reload throughout the battle, and extra caution be taken to avoid the effect of "Unlucky Number 4".

Mista is a deeply technical and nuanced character. He cleverly wields both his gun and Sex Pistols to deliver surprise attacks both up close and afar, and is rewarded with the potential for massive damage. When the tide of battle is in his favor, he rarely gives his opponent the opportunity to openly strike, leaving them wary of his attacks' timing and angles.

Miscellaneous

Alongside the rest of Team Bucciarati (sans Narancia) and Ermes Costello, Mista is one of the only characters who activate Resolve Mode instead of the normal Rumble Mode when low on health. In this state, attacks that do not result in hard knockdowns or blow-backs no longer phase the character.

If Mista is fighting against Polnareff, they will have special dialogue, where Mista asks if the young Polnareff is the same wheelchair-bound man who becomes a turtle, while Polnareff merely wonders aloud if Sex Pistols is similar to Hol Horse's Emperor. Mista also has special dialogue with Hol Horse himself, wherein Hol Horse decides to see which one of the two is the faster gunman, a challenge that Mista accepts. If Mista wins, he'll note how funny of a guy Hol Horse is. If Hol Horse wins, he'll note that, unlike Mista, his bullets are also part of his Stand.

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Eyes of Heaven (PS3/PS4)

Mista was confirmed for the game alongside Giorno, Fugo, and Narancia. Since most character animations & GHA's are reused from All-Star Battle, he retains most of the same attack patterns as previously. However, as a result of the transition into full 3D arena combat in Eyes of Heaven, Mista is able to use the environment more freely to his advantage, utilizing his Stand's capacity for bullet control to a much more advanced degree than what was possible within the 2.5D combat system of ASB.

As a Stand User, Mista is one of many characters with wildly varied abilities that grant him uniqueness in battle. Mista does not have Normal Attack combos. Instead, his Normal Attacks have him fire his bullets at targets. Similar to All-Star Battle, Mista has an Ammo Icon above his health gauge, displaying his current bullet count out of 6. If he is out of ammo, the icon will have the word "RELOAD" flashing over it, and any attack or skill that would cause him to fire bullets instead causes him to Load his revolver, inserting each bullet individually.

  • Quick Reload: If Mista reloads while guarding, he will instantly reload his revolver by dropping the ammunition from his hat into the cylinder. This skill can be used whether or not his revolver is empty.
  • Pistols Icon: A display above his Ammo Icon shows how many and which of the Sex Pistols are readily available for use. Skills that assign the Pistols to different tasks cause the respective members' icons to darken, signifying that they're currently in play. Certain skills that drain Mista's stamina gauge will instantly recall all Pistols back to him once the gauge empties. Unlike in All-Star Battle, Mista may have different members of Sex Pistols performing different tasks at a given time, granting better control over all of his different abilities.
  • Trait - Only four bullets left?! That is such bad luck!: If Mista is attacked while he's reloading, a panel of his face visibly panicking appears. For a period of time, Mista may only hold up to 4 bullets in his Ammo Icon, and he takes increased damage.
  • Style Action - Could you wait until our job is finished to take a nap?: Mista attaches one of the Sex Pistols to a bullet, granting that bullet homing capabilities when fired. If the Style Action button is held, Mista can recall any of the Sex Pistols that are in use with his skills.
  • Pass, pass, pass!: Mista sends one of the Sex Pistols to hover around opponents, either his target if he is locked on, or the nearest opponent otherwise. If Mista's bullets hit that opponent, any of the Pistols attached to that opponent will join in and ricochet the bullets through them multiple times, carrying them into the air and greatly increasing the damage done by a single shot. Mista's stamina gauge drains while this skill is active. He can have Pistols attached to both opponents at once. The more of Sex Pistols that are attached to a single opponent, the greater the damage dealt per shot, but the faster the stamina gauge depletes. This skill also allows Mista's bullets to bypass projectile-reflecting abilities, due to the bullets' rapid attacking, as well as hitting from multiple angles such as from behind them where most projectile-reflectors are vulnerable.
  • Sex Pistols!: Mista fires a bullet with weak homing capabilities by default, either at his target or the nearest opponent. The skill may be repeatedly inputted to fire more shots. If any of the Sex Pistols are active via "Places everyone!", he will instead attempt to fire at the nearest one.
  • Places, everyone!: Mista deploys one of the Sex Pistols in the air, keeping them in that spot. If a bullet fired makes contact with them, or if Mista manually fires at them via "Sex Pistols!", they will ricochet the bullet towards his target, or to the nearest opponent otherwise. The bullet's redirected path is determined via the best route to the target (from the Pistol closest to Mista to the one closest to the target), rather than attempting to pass it between all active Pistols like in previous games. This allows Mista to shoot opponents without requiring direct line-of-sight and greatly reduces the likelihood that uneven distribution or placement of the Pistols can unintentionally disrupt his bullet path. Mista's stamina gauge drains while this skill is active, and the more of Sex Pistols that are deployed at once, the faster the stamina gauge depletes.
  • EX - Pass, pass, pass!: Mista gains super armor until the skill activates, and all remaining Sex Pistols are attached to an opponent at once.
  • EX - Sex Pistols!: Mista gains super armor until the first shot is fired, and his Ammo Icon will instantly refill if he has no ammunition left before firing, without requiring him to reload at all. Mista may continue firing after the initial shot.

 JoJolities

  • I always take care never to play favorites!: Mista must have all 6 Sex Pistols attached to 6 bullets via his Style Action. (200 Points)
  • Let's go! Aim, you idiots!: Mista must use "Pass, pass, pass!" 6 different times. (200 Points)
  • I can see it now, in the darkness! That's the path I need to take!: Mista must use "Places, everyone!" 6 different times. (300 Points)
  • My Stand's more of the silent-killer type.: Mista must survive the first 20 counts of the battle timer without taking damage. (500 Points)
  • Every other number is a good number!: Mista must win the battle without "Only four bullets left?! That's such bad luck!" ever activating once. (800 Points)

Dual Heat Attacks

  • Solo - My true resolve begins here!: Identical to its performance in All-Star Battle, though executes faster for the sake of brevity.
  • With Giorno - True resolve!!: Mista, claiming that his true resolve has just begun, aggressively fires away at the opponent, each shot getting redirected by Sex Pistols multiple times to hit them at different angles. Giorno subsequently appears and jumps high into the air until he is directly above the opponent. Following up on Mista's statement by telling him that true resolve "isn't about self-sacrifice", Giorno proceeds to stomp down on the target several times with Gold Experience, the final kick hitting with the impact to launch him off and create a shockwave. Both attacks are references to the two's battle against Ghiaccio.
  • With Narancia - I'm gonna send you flying!: Mista unloads an entire cylinder at the opponent, each bullet carried by Sex Pistols and kicked into them at different angles; Narancia follows up by having Aerosmith unleash an extended barrage of machine-gun bullets into the opponent, turning upward to spear and carry them into the air as it's ridden by the Pistols. Performing a somersault, Aerosmith ends the attack by firing at the airborne opponent from above and sending them crashing into the ground while Sex Pistols cheer.

Mista is given an alternate costume. The costume is based on the flashback from his teenage days before joining Passione, wearing a more casual outfit consisting of a beanie, a T-shirt with an open button-up shirt over it, and saggy jeans.

Tournament

He is paired with Giorno in the Eyes of Heaven Tournament, defeating Rohan Kishibe and Polnareff in the first round, and "Kosaku Kawajiri" and Weather Report in the second. In the semifinals, they are defeated by Bucciarati and Trish in the first round.

[edit]

JoJo's Pitter-Patter Pop! (Android/iOS)

Manipulating Bull's-eye BulletsOutside: Trish; Inside: MistaPistol's Bullet CoordinationResolve to Outshine Morning Sun
PPPCharNameBG.png
Mista
MistaPPP.png
WhitePPP.png
MistaStandPPP.png
WhitePPP.png
PPPVerBG.png
Manipulating Bull's-eye Bullets ver.
MistaPPPFull.png
Rarity: PPPGR.png
Max Power: 1689 (Lvl 50) / 2919 (Lvl 80)
Skill: Sex Pistols
PPPSkill1.png
Erases random panels with a priority on Block panels (Erasing Block panels deals more damage)
PPPRangeRandom.png
Skill Lv 1
# of Erased Panels: 2
Cooldown: 70
PPPRangeRandom.png
Skill Lv 2
# of Erased Panels: 3
Cooldown: 70
PPPRangeRandom.png
Skill Lv 3
# of Erased Panels: 4
Cooldown: 60
PPPRangeRandom.png
Skill Lv 4
# of Erased Panels: 5
Cooldown: 60
PPPRangeRandom.png
Skill Lv 5
# of Erased Panels: 6
Cooldown: 50
Mista
Type: EX
Availability: Awakening
Date: August 26, 2020 - September 2, 2021

Manipulating Bull's-eye Bullets ver.
PPPStickerMistaEX.png
Cost: 0
After erasing 6 block panels, replaces 2 random panels with lock panels in the lateral rows.
PPPCharNameBG.png
Trish (Mista)
Mista2PPP.png
WhitePPP.png
Mista2StandPPP.png
WhitePPP.png
PPPVerBG.png
Outside: Trish; Inside: Mista ver.
Mista2PPPFull.png
Rarity: PPPGR.pngPPPFestivalLimited.png
Max Power: 1689 (Lvl 50) / 2919 (Lvl 80)
Skill: My Spiritual Energy is on Point!
PPPSkill1.png
Erases random panels and deals massive damage to Enhanced panels (Will always target Enhanced panels if possible)
PPPRangeRandom.png
Skill Lv 1
# of Erased Panels: 2
Cooldown: 65
PPPRangeRandom.png
Skill Lv 2
# of Erased Panels: 3
Cooldown: 65
PPPRangeRandom.png
Skill Lv 3
# of Erased Panels: 4
Cooldown: 60
PPPRangeRandom.png
Skill Lv 4
# of Erased Panels: 5
Cooldown: 60
PPPRangeRandom.png
Skill Lv 5
# of Erased Panels: 6
Cooldown: 55
Trish (Mista)
Type: EX
Availability: Awakening
Date: March 15, 2021 - September 2, 2021

Outside: Trish; Inside: Mista ver.
PPPStickerMista2EX.png
Cost: 0
After using Trish (Mista)'s skill twice, random cheer panel replaced with Enhanced Trish (Mista) panel.
Skill: Pass Pass Pass!
PPPSkill1.png
Erases panels around a random panel, having priority on the panels around box panels. Replaces one random panel with a box panel
PPPRangeRandom.png
Skill Lv 1
# of Erased Panels: 4
Cooldown: 45
PPPRangeRandom.png
Skill Lv 2
# of Erased Panels: 6
Cooldown: 45
PPPRangeRandom.png
Skill Lv 3
# of Erased Panels: 6
Cooldown: 38
PPPRangeRandom.png
Skill Lv 4
# of Erased Panels: 8
Cooldown: 38
PPPRangeRandom.png
Skill Lv 5
# of Erased Panels: 8
Cooldown: 32
Mista
Type: EX
Availability: Awakening
Date: January 25, 2021 - September 2, 2021

Pistol's Bullet Coordination ver.
PPPStickerMista3EX.png
Cost: 0
After skill gauge fills twice, replaces a random panel's column with intensified panels, prioritizing box panels.
Skill: We don't know unless we try!
PPPSkill4.png
Prioritizing Block panels, randomly erases panels and then changes the column above the erased panels to Giorno & Mista panels. Erasing Block panels increases the damage and replaces them with enhanced Giorno & Mista panels.
PPPRangeRandom.png
Skill Lv 1
# of Erased Panels: 2
Cooldown: 90
PPPRangeRandom.png
Skill Lv 2
# of Erased Panels: 3
Cooldown: 90
PPPRangeRandom.png
Skill Lv 3
# of Erased Panels: 3
Cooldown: 80
PPPRangeRandom.png
Skill Lv 4
# of Erased Panels: 4
Cooldown: 80
PPPRangeRandom.png
Skill Lv 5
# of Erased Panels: 4
Cooldown: 70
Giorno & Mista
Type: EX
Availability: Awakening
Date: October 9, 2020 - September 2, 2021

Resolve to Outshine Sun ver.
PPPStickerGiornoMistaEX.png
Cost: 0
After using Skill twice, random panel (excluding Giorno & Mista) is replaced with Giorno & Mista box panel.
[edit]

Last Survivor (Arcade)

Mista was one of the characters first confirmed during the game's announcement.

Guido Mista
Skill Name
Button
Description
Release Level
N/A
Shooting
R2 (Repeat)
Fires gun. Massive damage from headshots.
-
Rodeo Shot
R1
Remotely control the bullet and damage by flying into the target. Massive damage from headshots.
Level 2
N/A
Ready
L2 (Hold)
Take aim to increase the accuracy of the bullets.
-
N/A
Pistols Strike
L1
Remotely control the bullets on which all the Pistols are riding. At the point of impact, everyone kicks the bullet and deals range damage. Can be used up to 2 times per game.
Level 4
N/A

Character Difficulty: ★ ★ ★
Type: Shooter

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