Mario Zucchero/fr

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Template:Character Info/fr

Je suis celui qui parle ici! Je suis celui qui contrôle!
— Mario Zucchero, Chapter 461

Mario Zucchero (マリオ・ズッケェロ, Mario Zukkero) est un antagoniste mineur figurant dans la cinquième partie de JoJo's Bizarre Adventure, Vento Aureo, spécifiquement le "Mystère de la Soft Machine" et "Contre-attaque de Moody Blues" arcs d'histoire.

Zucchero est un agent du Passione et un partenaire de Sale, mais aussi un Stand Utilisateur. Il tend une embuscade à Team Bucciarati avec sa Soft Machine pour la possession du la trésor de Polpo.

Apparence

Mario Zucchero anime full body.png

Zucchero est un homme de taille et de physique moyennes, gardant ses cheveux attachés dans une queue de cheval étrange qui pointe directement avant le curling à la fin.

Zucchero porte une chemise sans col à manches longues avec des pointes sur ses épaules, ses manches et son dos. Il porte des pantalons longs qui couvrent ses pieds, agissant comme des bottes.

Dans le manga coloré, Zucchero a un costume vert et des cheveux gris clair. Dans l’anime, ses cheveux sont vert lime et son costume est inchangé. Dans le jeu PS2, le costume de Zucchero est de la même couleur que ses cheveux.

Palettes

{{CS/fr |bg=#E15FB6

|
Peau(Claire)
Cheveux(Gris)
Yeux(Bleu)
Tenue
(Costume vert lime, porte-queue de cheval gris)

|T2=GioGio

|
Peau(Claire)
<div class="palette2" style="background-color:
Peau(Claire)
Cheveux(Vert)
Yeux(Marine)
Tenue
(Costume vert teinté blanc, pantalon vert foncé, porte-queue de cheval violet)
" data-color="
Peau(Claire)
Cheveux(Vert)
Yeux(Marine)
Tenue
(Costume vert teinté blanc, pantalon vert foncé, porte-queue de cheval violet)
" title="
Peau(Claire)
Cheveux(Vert)
Yeux(Marine)
Tenue
(Costume vert teinté blanc, pantalon vert foncé, porte-queue de cheval violet)
">
Cheveux
(Gris
Yeux(Cyan)
Tenue
(Costume blanc, porte-queue de cheval cyan)
)

Personality

In general, Zucchero is a careless man
Mario Zucchero is a vain and careless individual compared to his partner Sale: when asked what he would do with 6 billion lire, Zucchero answers that he would spend it on vacation trips and women,[1] not thinking about how the money could help him rise within Passione. His first appearance shows him driving despite not paying much attention to the road, to Sale's frustration.[2] He is also reckless, suddenly jumping out of a car in the middle of driving as soon as he heard of Polpo's treasure, leaving Sale in the passenger seat of the moving vehicle.[3] Despite this, the two still work together to oppose Bruno Bucciarati's team of six by themselves. Zucchero's choice to immediately confront the entire team head-on indicates a level of calculated confidence in his Stand's ability (or his own simple foolhardiness).

In battle, Zucchero is skilled at sneak attacks and ambushes, having managed to hide a boat on top of another in order to set up his attack on Bucciarati's team.[4] Using his Stand ability, Zucchero stealthily picked off members of a squad that would otherwise overwhelm him with ease in mere moments.[5] However, he is also rude and demanding, violently threatening Bucciarati when he has him cornered in his boat and repeatedly shouting curses in the process.[6]

Compétences

Stand

Main article: Soft Machine

Zucchero's Stand, Soft Machine, has the ability to deflate people and objects by stabbing them with its short sword.

Soft Machine (ソフト・マシーン)Link to this section
SoftMachineAv.png
Pouvoir(s)
Dégonflage par pincement
PWR
A
SPD
C
RNG
E
STA
PRC
D
DEV
E

History

Vento Aureo

Sale tells Zucchero about Polpo's treasure

Mario Zucchero is a ganster hailing from Rome and working for Passione alongside his partner Sale. After Polpo's death, Sale mentions the existence of the late capo's treasure, which interests Zucchero since he could spend it on luxuries. Sale shares his hunch about Bruno Bucciarati knowing where the treasure is and Zucchero immediately leaves his car to track the team.

Zucchero manages to find Team Bucciarati. Before confronting them, Zucchero covers a boat with his own deflated boat so that he can hide between the two. Halfway to Capri, Zucchero makes his move. He first deflates Narancia with Soft Machine and hides his body in a pipe, then does the same thing to Pannacotta Fugo and Guido Mista. Giorno Giovanna ends up also being deflated, although he helps his remaining teammates by leaving a fly leading to Narancia.

Zucchero defeated

Leone Abbacchio's Moody Blues tracks Narancia in the pipe and Soft Machine eventually attacks it, deflating Abbacchio. While Bucciarati rages against the boat, Zucchero calls Sale on the radio and informs him that the treasure in is Capri. He then talks to Bucciarati and interrogates him about the exact location of Polpo's treasure, threatening his team. However, Bucciarati has understood Zucchero's trick and opened a hole on the boat to make it sink. Zucchero is forced to cancel the deflation of his boat and reveal himself. He threatens a deflated Abbacchio but Sticky Fingers punches him faster than Soft Machine can stab Abbacchio. His head is detached and he is defeated.

Zucchero is left at the "mercy" of Narancia and Mista. Enraged, Narancia repeatedly kicks his body. Then Mista attempts to interrogate him about his partner. In an effort to torture him, Mista gives him a choice between a fishing line or a pair of glasses, although Zucchero's mouth is zipped. Mista hangs Zucchero's head by hooking his eyelid and tying the line to a handrail, then place the glasses so that the sun begins to burn his eye. He's then forced to witness Narancia, Mista and Fugo dance over his predicament. Bucciarati calls off the torture session as Zucchero is still a hardened gangster who won't sell out his partner.

The last of Zucchero and Sale

Thanks to Abbacchio's Stand, the group learned that Zucchero has already given off their location and the rest of the plan involving Capri Island. After Sale's defeat, he was left unconscious on the boat.

Purple Haze Feedback

The information below derives from a source not written by Araki. As such, it may or may not be considered canon.
After Giorno Giovanna becomes the boss of Passione, he orders Zucchero, Sale, and Pannacotta Fugo to make amends. The mission given to them is to target Massimo Volpe and the remnants of Passione's Sezione Droghe.

Lured by Angelica Attanasio's Nightbird Flying, Zucchero and Sale discover the hideout of the Sezione Droghe in a warehouse at the edge of Villa San Giovanni – a small town on the Strait of Messina. Zucchero uses Soft Machine to deflate himself and Sale so they could get close to their targets. However, Zucchero is caught by Massimo Volpe who easily defeats him with Manic Depression, making it impossible for Zucchero to control his body. After Vittorio Cataldi kills Sale elsewhere in the warehouse, Massimo drags Zucchero's deflated body into the room and tosses him aside. Vittorio takes interest in Zucchero's body as it resembled a plastic sheet, taunting that he has bad luck because they had Angelica on their side. He stomps on Zucchero's body, although is grossed out afterwards when he realizes his heart was still pulsing. Vittorio continues to toy with Zucchero's remains nonetheless.

Later, Zucchero is interrogated by Massimo and his team. Draped on a chair in front of him like a flattened, wet shirt hung to dry, he could barely produce any audible sounds. Despite his lack of speech, Massimo could understand Zucchero's words based on his lip movement, discovering that Fugo is the enemy of the Sezione Droghe as well.

Vladimir Kocaqi uses Zucchero as a decoy to separate Sheila E from Fugo and Cannolo Murolo. Sheila smells vomit and realizes it must have been from someone under the influence of Manic Depression. Just as she reaches her deduction, Zucchero travels through the flattened ground, poised to poke Sheila in the back with Soft Machine's needle, but ultimately misses since she jumps away in time. The rain in their environment was ideal weather for Zucchero, as he could hide in the gaps between the pavement and the water. The weather and his vomit were also masking his scent so Sheila would have difficulty finding him. Sheila continuously talks to Zucchero wondering whether he betrayed them but he provides no response. He could no longer talk and was little more than a mindless robot following orders and reflexive responses.

As Sheila constantly shouts Zucchero's name, Zucchero unconsciously heads toward her in order to strike with Soft Machine's needle. However, his instincts had failed him and he falls into a panic when his needle strikes only air. Sheila had tricked him by using Voodoo Child to echo her voice, creating giant pairs of lips in all the cracks in the ground surrounding Zucchero. Trapped within the teeth of Voodoo Child, his body is stretched as the lips slide across the ground. The only words he could inaudibly utter were "Gotta move" until his body crumples from the effects of Massimo's Manic Depression. Zucchero's bodily functions were escalating so high that his flesh could no longer withstand the force of his blood pressure. Finally, the blood in his veins gushes out everywhere and his body inflates, shattering every bone in his body into dust.

Chapitres / Épisodes

Book Icon.png Apparition dans le Manga
Chapitres (ordre chronologique)
TV Icon.png Apparitions dans l'Anime
Episodes (ordre chronologique)

Jeux Vidéos

JoJo's Pitter-Patter Pop! (Android/iOS)

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Zucchero
ZuccheroPPP.png
GreenPPP.png
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Deflating Needle ver.
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Skill: Soft Machine
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Erases panels at the bottom and replaces them with Zucchero panels
PPPGridOff.pngPPPGridOff.pngPPPGridOff.pngPPPGridOff.pngPPPGridOff.pngPPPGridOff.png
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PPPGridOn.pngPPPGridOn.pngPPPGridOn.pngPPPGridOn.pngPPPGridOn.pngPPPGridOff.png
Skill Lv 1
# of Erased Panels: 5
Cooldown: 85
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PPPGridOn.pngPPPGridOn.pngPPPGridOn.pngPPPGridOn.pngPPPGridOn.pngPPPGridOn.png
Skill Lv 2
# of Erased Panels: 6
Cooldown: 85
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PPPGridOn.pngPPPGridOn.pngPPPGridOn.pngPPPGridOn.pngPPPGridOn.pngPPPGridOn.png
Skill Lv 3
# of Erased Panels: 6
Cooldown: 80
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Skill Lv 4
# of Erased Panels: 8
Cooldown: 80
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Skill Lv 5
# of Erased Panels: 8
Cooldown: 75

Galerie

Références

  1. Chapter 457: Find Polpo's Fortune!, p.8
  2. Chapter 457: Find Polpo's Fortune!, p.6
  3. Chapter 457: Find Polpo's Fortune!, p.10
  4. Chapter 461: Moody Blues Strikes Back, Part 2, p.14-15
  5. Chapter 458: The Mystery of Soft Machine, Part 1
  6. Chapter 461: Moody Blues Strikes Back, Part 2, p.6

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