The last thing I want to end is the Zeppeli soul, which has been passed down from generation to generation! It's the human soul![1] (おれが最期にみせるのは、代代受け継いだ未来にたくツェペリ魂だ!人間の魂だ!)
Caesar Anthonio Zeppeli (シーザー・アントニオ・ツェペリ, Shīzā Antonio Tseperi) was one of the first characters confirmed for Eyes of Heaven, alongside Joseph Joestar, Jotaro Kujo, Noriaki Kakyoin, Diego Brando, and Rudol von Stroheim. Since the game recycles several animations and copies a large portion of the move set from All-Star Battle, his gameplay remains mostly the same: Utilizing his bubbles in an almost exclusively-ranged play style.
As a Ripple user, Caesar has a Ripple Gauge that determines the strength of his attacks. Filling up the gauge will automatically empower his Normal and Powerful Attacks, and enhance/alter the properties of all his skills. It will also shorten the cooldown time on said skills. Using skills will drain a portion of the Ripple Gauge until there's an insufficient amount to use.
Style Action - Ripple Breathing: Caesar performs a pose and Ripple Breathes, filling up the Ripple Gauge. He cannot move and is vulnerable to attacks while doing so.
Bubble Lens: Caesar summons a Bubble Cutter, but does not launch it at opponents, instead leaving it suspended as a trap. The Cutter will reflect solar rays in the form of lasers at opponents that get too close before popping. If Ripple-enhanced, the skill will execute quicker and Caesar will summon two Cutters.
Bubble Cutter/Bubble Cutter Gliding: The attack unleashed is dependent on whether or not the activating button is held. If pressed, Caesar summons five disc-shaped bubbles that he sends at an opponent with very slight homing capabilities. If held, the attack is similar to Bubble Cutter, except Caesar launches the projectiles at a low angle, and has better homing capabilities than Bubble Cutter. If Ripple-enhanced, Caesar will summon seven Cutters for both attacks.
Bubble Barrier: Caesar leaps into the air and summons a large unblockable Ripple Bubble, immobilizing opponent caught and shocking them with Ripple surges before exploding. If Ripple-enhanced, the damage and range of the bubble is increased and it gains some homing capabilities.
EX - Bubble Cutter/Bubble Cutter Gliding: Caesar recovers faster from both attacks, and both attacks have increased homing capabilities and remain for much longer at the cost of some speed.
EX - Bubble Barrier: Caesar gains invincibility until the bubble is unleashed.
Dual Heat Attacks
Solo - Burn black!: It works the same as the one from All-Star Battle, though Caesar does not explain how the lenses reflect light due to the animation being sped up.
With Joseph - Dual Ripple!: The two start off by attacking the opponent from opposite sides with an array of Ripple-infused bubbles from Caesar and a series of Ripple-charged punches and kicks from Joseph, before Joseph invites Caesar to initiate the Positive/Negative Overdrive they used on Suzi Q to save her from Esidisi's control, attacking the enemy from both sides with said move and shocking them with extreme power.
Control them both inside your body at the same time!: Caesar must completely fill his Ripple Gauge. (200 Points)
Gonna beat your ass back to the boonies!: Caesar must connect "Bubble Barrier". (200 Points)
Right now, my mind is back in the slums!: Caesar must perform a combo with at least 30 hits. Landing either of his DHAs will automatically achieve this. (300 Points)
Some of my bubbles can cleave the wind itself...: Caesar must connect Ripple-enhanced "Bubble Cutter" 10 times. (500 Points)
Your defeat will be cold and cruel!: Caesar must Retire an opponent with a Dual Heat Attack. (800 Points)
Story Mode
In the game's Story Mode, Caesar is encountered by Jotaro and Joseph along with his younger counter training at Air Supplena Island with the Ripple. Initially meeting the two with mistrust, Caesar and the others are soon attacked by Lisa Lisa and Rudol von Stroheim, who are affected by a strange phenomenon that Jotaro and Joseph encountered as with many others throughout their travels through time.
After defeating the two, Lisa Lisa is left unconscious, while Stroheim escapes. While Caesar took his master inside to rest, but not before she's presented a Corpse Part to heal her affliction, the other three are soon attacked by Hol Horse, another one of DIO's assassins.
In the Story Mode's credits, Caesar is shown fighting Esidisi and Wamuu alongside Joseph. It is unknown how his survival affected Parts 3 through 6.
Miscellaneous
If Caesar is paired with Joseph and falls in battle before him, a special animation will play where they recreate the scene involving Caesar's final words and creation of the blood bubble (hommage of Chapter 92 or Episode 20, which pops in an anti-climactic fashion shortly after conception), along with Joseph's iconic "CAESAR!!!" scream as tears stream down his face.
Unlike the previous game, his main color scheme is now based on his anime appearance.
S: Lisa Lisa Costume A A: Lisa Lisa Color Set B: Player Card Quote Set 8
EX Bonus
1. Activate a Dual Combo. (Caesar Dual Combo Pose D) 2. Perform a 35-hit combo or greater. (Caesar Victory Pose D)
Entrance Dialogue
Joseph: Lisa Lisa! Stroheim! Let's go! Caesar: Lisa Lisa...I'm going to fight back now! Lisa Lisa: Death to the Ripple amateurs! Stroheim: You shall praise my perfectioooon!
Victory Dialogue
Joseph: Forgive me, Lisa Lisa! Caesar: Does this mean we completed the final test already?
Defeat Dialogue
Lisa Lisa: With Ripple skills that poor, you deserve to die! Stroheim: Even my name is wonderful! "RUDOL VON STROHEIMMM!"
5-3
The Pillar Clan of Darkness, Part 1 (柱の闇の一族 その①Hashira no Yami no Ichizoku Sono 1)
S: Caesar Costume A A: Joseph Color Set B: Player Card Quote Set 18
EX Bonus
1. Win without letting your partner get retired. (Esidisi Costume A) 2. Activate a Dual Combo Finish. (Wamuu Costume A)
Entrance Dialogue
Joseph: Let's go, Caesar! Caesar: Yeah! We can beat them now! Wamuu: I, Wamuu, will now consider you to be worthy prey! Esidisi: You'd better entertain me, you little chickadees!
Victory Dialogue
Caesar: I can feel how I've improved since we last fought... Joseph: Our Ripples...can reach them!
Defeat Dialogue
Esidisi: It was a good fight. I'm satisfied now! Wamuu: Master Esidisi, you were marvelous...
5-5
The Pillar Clan of Darkness, Part 3 (柱の闇の一族 その③Hashira no Yami no Ichizoku Sono 3)
The enemy cannot be backstabbed and has no skill cooldown.
Completion Bonus
Joseph Costume C
Rank Bonus
S: Joseph Costume A A: Kars Costume A B: Player Card Battle Tendency Mount
EX Bonus
1. Win without letting your partner get retired. (Kars SFX Set A) 2. Perform a 35-hit combo or greater. (Kars Color Set)
Entrance Dialogue
Joseph: Caesar? Aren't you getting a bit overexcited? Caesar: Kars! On my honor as a Zeppeli, I will defeat you! Kars: And what exactly...is a Zeppeli?
Victory Dialogue
Caesar: Kaaaaars! I'm going to wipe you clean off this earth! Joseph: Caesar, what's going on? You don't seem yourself at all...
Defeat Dialogue
Kars: Is that it? Just as I thought... Esidisi, Wamuu, playtime is over!
12-2
The Final Battle, Part 2 (最終決戦 その②Saishū Kessen Sono 2)
The enemy team moves 25% faster, and their Dual Heat Gauge starts at 25% power.
Completion Bonus
37500 JP
Rank Bonus
S: Jonathan Costume F A: Zeppeli Costume A B: Zeppeli Quote Set A
EX Bonus
1. Win within 35 seconds. (Caesar Color Set) 2. Activate two Dual Combo Finishes. (Zeppeli Color Set)
Entrance Dialogue
Caesar: I'll stake the pride of the Zeppeli family on this! Zeppeli: We're going to defeat you! Jonathan: Ready, Joseph?! Joseph: Yeah! Wait 'till you see our Ripple!!
Victory Dialogue
Joseph: All together now! Jonathan: Feel the beat of my Ripple!
Defeat Dialogue
Caesar: I just hit you with my ultimate Ripple! Zeppeli: Yes! Attaboy, Caesar!
M-9
Ripple Training, Part 1 (波紋一門の修行 その1Hamon Ichimon no Shugyō Sono 1, lit. Ripple Clan Training, Part 1)